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3 Commits

Author SHA1 Message Date
riperiperi
6e92b7a378 Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738)
Due to the `using` statement being scoped to the `CreateTextureView` method, `TextureStorage` would be disposed as soon as the view was returned.

This was largely fine as the TextureStorage resources were being kept alive by the views holding their own references to them, but it also meant that dispose is only called as soon as the texture is created.

Aliased Storages are TextureStorages created with the same allocation as another TextureStorage, if they have to be aliased as another format. We keep track of a TextureStorage's `_aliasedStorages` as they are created, and dispose them when the TextureStorage is disposed...

...except it is disposed immediately, before any aliased storages are even created. The aliased storages added after this will never be disposed.

This PR attempts to fix this by disposing TextureStorage when its view count reaches 0. The other use of texture storage - the D32S8 blit - still manually disposes the storage, but regular uses created via the GAL are now disposed by the view count.

I think this makes the most sense, as otherwise in the future this behaviour might be forgotton and more things could be added to the Dispose() method that don't work due to it not actually calling at the right time.

This should improve memory leaks in Super Mario Odyssey, most noticeable when resolution scaling. The memory usage of the game is still wildly unpredictable due to how it interacts with the texture cache, but now it shouldn't get considerably longer as you play... I hope. I've seen it typically recover back to the same level occasionally, though it can spike significantly.

Please test a bunch of games on multiple GPUs to make sure this doesn't break anything.
2022-10-18 23:52:08 +00:00
Yohoki
9b852c7481 Fix: Arguments Break when Updating (#3744)
* Wrap Args in quotes

-Wrap args in quotes to allow for spaces in dir paths when restarting Ryujinxs from Update.

* Wrap second instance of GetCommandLineArgs()

* Changed ryuArgs from string to string[]

* Update Ryujinx.Ava/Modules/Updater/Updater.cs

Co-authored-by: mageven <62494521+mageven@users.noreply.github.com>

* Update UpdateDialog.cs

Co-authored-by: mageven <62494521+mageven@users.noreply.github.com>
2022-10-18 23:41:16 +00:00
Berkan Diler
c40c3905e2 Avoid allocations in .Parse methods (#3760)
* Avoid allocations in .Parse methods

Use the Span overloads of the Parse methods when possible to avoid string allocations and remove one unnecessarry array allocation

* Avoid another string allocation
2022-10-18 23:31:34 +00:00
10 changed files with 15 additions and 14 deletions

View File

@@ -278,7 +278,7 @@ namespace Ryujinx.Modules
{
string ryuName = Path.GetFileName(Environment.ProcessPath);
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
string ryuArg = string.Join(" ", Environment.GetCommandLineArgs().Skip(1).ToArray());
var ryuArg = Environment.GetCommandLineArgs().Skip(1);
if (!OperatingSystem.IsWindows())
{

View File

@@ -129,7 +129,7 @@ namespace Ryujinx.Common
private static (Assembly, string) ResolveManifestPath(string filename)
{
var segments = filename.Split(new[] { '/' }, 2, StringSplitOptions.RemoveEmptyEntries);
var segments = filename.Split('/', 2, StringSplitOptions.RemoveEmptyEntries);
if (segments.Length >= 2)
{

View File

@@ -480,6 +480,8 @@ namespace Ryujinx.Graphics.Vulkan
if (--_viewsCount == 0)
{
_gd.PipelineInternal?.FlushCommandsIfWeightExceeding(_imageAuto, _size);
Dispose();
}
}

View File

@@ -310,7 +310,7 @@ namespace Ryujinx.Graphics.Vulkan
internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
{
// This should be disposed when all views are destroyed.
using var storage = CreateTextureStorage(info, scale);
var storage = CreateTextureStorage(info, scale);
return storage.CreateView(info, 0, 0);
}

View File

@@ -918,7 +918,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
return -1;
}
return int.Parse(part.Substring(0, numberLength));
return int.Parse(part.AsSpan(0, numberLength));
}
private string ParseNumber(bool isSigned = false)

View File

@@ -816,11 +816,11 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
Reserved = new Array57<byte>()
};
modelInfo.CharacterId = BinaryPrimitives.ReverseEndianness(ushort.Parse(context.Device.System.NfpDevices[i].AmiiboId.Substring(0, 4), NumberStyles.HexNumber));
modelInfo.CharacterVariant = byte.Parse(context.Device.System.NfpDevices[i].AmiiboId.Substring(4, 2), NumberStyles.HexNumber);
modelInfo.Series = byte.Parse(context.Device.System.NfpDevices[i].AmiiboId.Substring(12, 2), NumberStyles.HexNumber);
modelInfo.ModelNumber = ushort.Parse(context.Device.System.NfpDevices[i].AmiiboId.Substring(8, 4), NumberStyles.HexNumber);
modelInfo.Type = byte.Parse(context.Device.System.NfpDevices[i].AmiiboId.Substring(6, 2), NumberStyles.HexNumber);
modelInfo.CharacterId = BinaryPrimitives.ReverseEndianness(ushort.Parse(context.Device.System.NfpDevices[i].AmiiboId.AsSpan(0, 4), NumberStyles.HexNumber));
modelInfo.CharacterVariant = byte.Parse(context.Device.System.NfpDevices[i].AmiiboId.AsSpan(4, 2), NumberStyles.HexNumber);
modelInfo.Series = byte.Parse(context.Device.System.NfpDevices[i].AmiiboId.AsSpan(12, 2), NumberStyles.HexNumber);
modelInfo.ModelNumber = ushort.Parse(context.Device.System.NfpDevices[i].AmiiboId.AsSpan(8, 4), NumberStyles.HexNumber);
modelInfo.Type = byte.Parse(context.Device.System.NfpDevices[i].AmiiboId.AsSpan(6, 2), NumberStyles.HexNumber);
context.Memory.Write(outputPosition, modelInfo);

View File

@@ -122,9 +122,8 @@ namespace Ryujinx.HLE.HOS.Tamper
for (int nybbleIndex = 0; nybbleIndex < wordSize; nybbleIndex++)
{
int index = wordIndex * wordSize + nybbleIndex;
string byteData = word.Substring(nybbleIndex, 1);
instruction[index] = byte.Parse(byteData, NumberStyles.HexNumber, CultureInfo.InvariantCulture);
instruction[index] = byte.Parse(word.AsSpan(nybbleIndex, 1), NumberStyles.HexNumber, CultureInfo.InvariantCulture);
}
}

View File

@@ -132,7 +132,7 @@ namespace Ryujinx.HLE.Loaders.Mods
{
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))
{
return int.TryParse(str.Substring(2), System.Globalization.NumberStyles.HexNumber, null, out value);
return int.TryParse(str.AsSpan(2), System.Globalization.NumberStyles.HexNumber, null, out value);
}
else
{

View File

@@ -54,7 +54,7 @@ namespace Ryujinx.HLE.Utilities
for (int index = 0; index < bytesInHex; index++)
{
output[index] = byte.Parse(hexString.Substring(index * 2, 2), NumberStyles.HexNumber);
output[index] = byte.Parse(hexString.AsSpan(index * 2, 2), NumberStyles.HexNumber);
}
return output;

View File

@@ -48,7 +48,7 @@ namespace Ryujinx.Modules
{
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
string ryuArg = string.Join(" ", Environment.GetCommandLineArgs().AsEnumerable().Skip(1).ToArray());
var ryuArg = Environment.GetCommandLineArgs().AsEnumerable().Skip(1);
Process.Start(ryuExe, ryuArg);