Compare commits
2 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
88a8d1e567 | ||
|
bf77d1cab9 |
89
Ryujinx.Common/Memory/SpanOrArray.cs
Normal file
89
Ryujinx.Common/Memory/SpanOrArray.cs
Normal file
@@ -0,0 +1,89 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// A struct that can represent both a Span and Array.
|
||||
/// This is useful to keep the Array representation when possible to avoid copies.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Element Type</typeparam>
|
||||
public ref struct SpanOrArray<T> where T : unmanaged
|
||||
{
|
||||
public readonly T[] Array;
|
||||
public readonly ReadOnlySpan<T> Span;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new SpanOrArray from an array.
|
||||
/// </summary>
|
||||
/// <param name="array">Array to store</param>
|
||||
public SpanOrArray(T[] array)
|
||||
{
|
||||
Array = array;
|
||||
Span = ReadOnlySpan<T>.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new SpanOrArray from a readonly span.
|
||||
/// </summary>
|
||||
/// <param name="array">Span to store</param>
|
||||
public SpanOrArray(ReadOnlySpan<T> span)
|
||||
{
|
||||
Array = null;
|
||||
Span = span;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the contained array, or convert the span if necessary.
|
||||
/// </summary>
|
||||
/// <returns>An array containing the data</returns>
|
||||
public T[] ToArray()
|
||||
{
|
||||
return Array ?? Span.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return a ReadOnlySpan from either the array or ReadOnlySpan.
|
||||
/// </summary>
|
||||
/// <returns>A ReadOnlySpan containing the data</returns>
|
||||
public ReadOnlySpan<T> AsSpan()
|
||||
{
|
||||
return Array ?? Span;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast an array to a SpanOrArray.
|
||||
/// </summary>
|
||||
/// <param name="array">Source array</param>
|
||||
public static implicit operator SpanOrArray<T>(T[] array)
|
||||
{
|
||||
return new SpanOrArray<T>(array);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast a ReadOnlySpan to a SpanOrArray.
|
||||
/// </summary>
|
||||
/// <param name="span">Source ReadOnlySpan</param>
|
||||
public static implicit operator SpanOrArray<T>(ReadOnlySpan<T> span)
|
||||
{
|
||||
return new SpanOrArray<T>(span);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast a Span to a SpanOrArray.
|
||||
/// </summary>
|
||||
/// <param name="span">Source Span</param>
|
||||
public static implicit operator SpanOrArray<T>(Span<T> span)
|
||||
{
|
||||
return new SpanOrArray<T>(span);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast a SpanOrArray to a ReadOnlySpan
|
||||
/// </summary>
|
||||
/// <param name="spanOrArray">Source SpanOrArray</param>
|
||||
public static implicit operator ReadOnlySpan<T>(SpanOrArray<T> spanOrArray)
|
||||
{
|
||||
return spanOrArray.AsSpan();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
@@ -17,9 +18,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
ReadOnlySpan<byte> GetData();
|
||||
ReadOnlySpan<byte> GetData(int layer, int level);
|
||||
|
||||
void SetData(ReadOnlySpan<byte> data);
|
||||
void SetData(ReadOnlySpan<byte> data, int layer, int level);
|
||||
void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region);
|
||||
void SetData(SpanOrArray<byte> data);
|
||||
void SetData(SpanOrArray<byte> data, int layer, int level);
|
||||
void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region);
|
||||
void SetStorage(BufferRange buffer);
|
||||
void Release();
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
||||
using System;
|
||||
|
||||
@@ -107,19 +108,19 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
_renderer.New<TextureSetDataCommand>().Set(Ref(this), Ref(data.ToArray()));
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
_renderer.New<TextureSetDataSliceCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
_renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level, region);
|
||||
_renderer.QueueCommand();
|
||||
|
@@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
ReadOnlySpan<byte> data;
|
||||
byte[] data;
|
||||
if (srcLinear)
|
||||
{
|
||||
data = LayoutConverter.ConvertLinearStridedToLinear(
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
@@ -136,11 +137,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public LinkedListNode<Texture> CacheNode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Event to fire when texture data is disposed.
|
||||
/// </summary>
|
||||
public event Action<Texture> Disposed;
|
||||
|
||||
/// <summary>
|
||||
/// Physical memory ranges where the texture data is located.
|
||||
/// </summary>
|
||||
@@ -720,9 +716,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
data = ConvertToHostCompatibleFormat(data);
|
||||
SpanOrArray<byte> result = ConvertToHostCompatibleFormat(data);
|
||||
|
||||
HostTexture.SetData(data);
|
||||
HostTexture.SetData(result);
|
||||
|
||||
_hasData = true;
|
||||
}
|
||||
@@ -731,7 +727,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// Uploads new texture data to the host GPU.
|
||||
/// </summary>
|
||||
/// <param name="data">New data</param>
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
BlacklistScale();
|
||||
|
||||
@@ -750,7 +746,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="data">New data</param>
|
||||
/// <param name="layer">Target layer</param>
|
||||
/// <param name="level">Target level</param>
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
BlacklistScale();
|
||||
|
||||
@@ -786,7 +782,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="level">Mip level to convert</param>
|
||||
/// <param name="single">True to convert a single slice</param>
|
||||
/// <returns>Converted data</returns>
|
||||
public ReadOnlySpan<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
|
||||
public SpanOrArray<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
|
||||
{
|
||||
int width = Info.Width;
|
||||
int height = Info.Height;
|
||||
@@ -799,9 +795,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
height = Math.Max(height >> level, 1);
|
||||
depth = Math.Max(depth >> level, 1);
|
||||
|
||||
SpanOrArray<byte> result;
|
||||
|
||||
if (Info.IsLinear)
|
||||
{
|
||||
data = LayoutConverter.ConvertLinearStridedToLinear(
|
||||
result = LayoutConverter.ConvertLinearStridedToLinear(
|
||||
width,
|
||||
height,
|
||||
Info.FormatInfo.BlockWidth,
|
||||
@@ -813,7 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
else
|
||||
{
|
||||
data = LayoutConverter.ConvertBlockLinearToLinear(
|
||||
result = LayoutConverter.ConvertBlockLinearToLinear(
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
@@ -836,7 +834,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (!_context.Capabilities.SupportsAstcCompression && Format.IsAstc())
|
||||
{
|
||||
if (!AstcDecoder.TryDecodeToRgba8P(
|
||||
data.ToArray(),
|
||||
result.ToArray(),
|
||||
Info.FormatInfo.BlockWidth,
|
||||
Info.FormatInfo.BlockHeight,
|
||||
width,
|
||||
@@ -856,11 +854,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers);
|
||||
}
|
||||
|
||||
data = decoded;
|
||||
result = decoded;
|
||||
}
|
||||
else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
|
||||
{
|
||||
data = PixelConverter.ConvertR4G4ToR4G4B4A4(data);
|
||||
result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
|
||||
}
|
||||
else if (!TextureCompatibility.HostSupportsBcFormat(Format, Target, _context.Capabilities))
|
||||
{
|
||||
@@ -868,36 +866,36 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
case Format.Bc1RgbaSrgb:
|
||||
case Format.Bc1RgbaUnorm:
|
||||
data = BCnDecoder.DecodeBC1(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC1(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
case Format.Bc2Srgb:
|
||||
case Format.Bc2Unorm:
|
||||
data = BCnDecoder.DecodeBC2(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC2(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
case Format.Bc3Srgb:
|
||||
case Format.Bc3Unorm:
|
||||
data = BCnDecoder.DecodeBC3(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC3(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
case Format.Bc4Snorm:
|
||||
case Format.Bc4Unorm:
|
||||
data = BCnDecoder.DecodeBC4(data, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||
result = BCnDecoder.DecodeBC4(result, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||
break;
|
||||
case Format.Bc5Snorm:
|
||||
case Format.Bc5Unorm:
|
||||
data = BCnDecoder.DecodeBC5(data, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||
result = BCnDecoder.DecodeBC5(result, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||
break;
|
||||
case Format.Bc6HSfloat:
|
||||
case Format.Bc6HUfloat:
|
||||
data = BCnDecoder.DecodeBC6(data, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
result = BCnDecoder.DecodeBC6(result, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
break;
|
||||
case Format.Bc7Srgb:
|
||||
case Format.Bc7Unorm:
|
||||
data = BCnDecoder.DecodeBC7(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC7(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1445,7 +1443,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
DisposeTextures();
|
||||
|
||||
HostTexture = hostTexture;
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1600,6 +1597,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
private void DisposeTextures()
|
||||
{
|
||||
InvalidatedSequence++;
|
||||
|
||||
_currentData = null;
|
||||
HostTexture.Release();
|
||||
|
||||
@@ -1634,8 +1633,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
DisposeTextures();
|
||||
|
||||
Disposed?.Invoke(this);
|
||||
|
||||
if (Group.Storage == this)
|
||||
{
|
||||
Group.Dispose();
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
@@ -348,9 +349,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
|
||||
|
||||
data = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
|
||||
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
|
||||
|
||||
Storage.SetData(data, info.BaseLayer, info.BaseLevel);
|
||||
Storage.SetData(result, info.BaseLayer, info.BaseLevel);
|
||||
|
||||
offsetIndex++;
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
|
||||
@@ -48,17 +49,19 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
return GetData();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
Buffer.SetData(_buffer, _bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize)));
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
Buffer.SetData(_buffer, _bufferOffset, dataSpan.Slice(0, Math.Min(dataSpan.Length, _bufferSize)));
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
|
||||
@@ -317,32 +318,36 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
if (Format == Format.S8UintD24Unorm)
|
||||
{
|
||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
||||
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||
}
|
||||
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = data)
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
ReadFrom((IntPtr)ptr, data.Length);
|
||||
ReadFrom((IntPtr)ptr, dataSpan.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
if (Format == Format.S8UintD24Unorm)
|
||||
{
|
||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
||||
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||
}
|
||||
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = data)
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
int width = Math.Max(Info.Width >> level, 1);
|
||||
int height = Math.Max(Info.Height >> level, 1);
|
||||
@@ -352,11 +357,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
if (Format == Format.S8UintD24Unorm)
|
||||
{
|
||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
||||
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||
}
|
||||
|
||||
int wInBlocks = BitUtils.DivRoundUp(region.Width, Info.BlockWidth);
|
||||
@@ -364,7 +371,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = data)
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
ReadFrom2D(
|
||||
(IntPtr)ptr,
|
||||
|
@@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
};
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertBlockLinearToLinear(
|
||||
public static byte[] ConvertBlockLinearToLinear(
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
blockHeight,
|
||||
bytesPerPixel);
|
||||
|
||||
Span<byte> output = new byte[outSize];
|
||||
byte[] output = new byte[outSize];
|
||||
|
||||
int outOffs = 0;
|
||||
|
||||
@@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
return output;
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertLinearStridedToLinear(
|
||||
public static byte[] ConvertLinearStridedToLinear(
|
||||
int width,
|
||||
int height,
|
||||
int blockWidth,
|
||||
@@ -262,14 +262,15 @@ namespace Ryujinx.Graphics.Texture
|
||||
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
|
||||
lineSize = Math.Min(lineSize, outStride);
|
||||
|
||||
Span<byte> output = new byte[h * outStride];
|
||||
byte[] output = new byte[h * outStride];
|
||||
Span<byte> outSpan = output;
|
||||
|
||||
int outOffs = 0;
|
||||
int inOffs = 0;
|
||||
|
||||
for (int y = 0; y < h; y++)
|
||||
{
|
||||
data.Slice(inOffs, lineSize).CopyTo(output.Slice(outOffs, lineSize));
|
||||
data.Slice(inOffs, lineSize).CopyTo(outSpan.Slice(outOffs, lineSize));
|
||||
|
||||
inOffs += stride;
|
||||
outOffs += outStride;
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -90,17 +91,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_bufferView = null;
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
_gd.SetBufferData(_bufferHandle, _offset, data);
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -873,17 +874,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return GetDataFromBuffer(result, size, result);
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
SetData(data, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
SetData(data, layer, level, 1, 1, singleSlice: true);
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
SetData(data, layer, level, 1, 1, singleSlice: true, region);
|
||||
}
|
||||
|
Reference in New Issue
Block a user