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24
.github/dependabot.yml
vendored
Normal file
24
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: weekly
|
||||
labels:
|
||||
- "infra"
|
||||
reviewers:
|
||||
- marysaka
|
||||
commit-message:
|
||||
prefix: "ci"
|
||||
|
||||
- package-ecosystem: nuget
|
||||
directory: /
|
||||
open-pull-requests-limit: 5
|
||||
schedule:
|
||||
interval: daily
|
||||
labels:
|
||||
- "infra"
|
||||
reviewers:
|
||||
- marysaka
|
||||
commit-message:
|
||||
prefix: nuget
|
14
.github/workflows/build.yml
vendored
14
.github/workflows/build.yml
vendored
@@ -48,21 +48,21 @@ jobs:
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1.0"
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-dotnet@v1
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 6.0.x
|
||||
- name: Ensure NuGet Source
|
||||
uses: fabriciomurta/ensure-nuget-source@v1
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "::set-output name=result::$(git rev-parse --short "${{ github.sha }}")"
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
- name: Clear
|
||||
run: dotnet clean && dotnet nuget locals all --clear
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
- name: Test
|
||||
run: dotnet test -c "${{ matrix.configuration }}"
|
||||
run: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx --self-contained
|
||||
if: github.event_name == 'pull_request'
|
||||
@@ -73,19 +73,19 @@ jobs:
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava /p:Version="1.0.0" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_sdl2_headless
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_ava
|
||||
|
12
.github/workflows/nightly_pr_comment.yml
vendored
12
.github/workflows/nightly_pr_comment.yml
vendored
@@ -8,7 +8,7 @@ jobs:
|
||||
if: github.event.workflow_run.event == 'pull_request' && github.event.workflow_run.conclusion == 'success'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/github-script@v3
|
||||
- uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
const {owner, repo} = context.repo;
|
||||
@@ -16,7 +16,7 @@ jobs:
|
||||
const pull_head_sha = '${{github.event.workflow_run.head_sha}}';
|
||||
|
||||
const issue_number = await (async () => {
|
||||
const pulls = await github.pulls.list({owner, repo});
|
||||
const pulls = await github.rest.pulls.list({owner, repo});
|
||||
for await (const {data} of github.paginate.iterator(pulls)) {
|
||||
for (const pull of data) {
|
||||
if (pull.head.sha === pull_head_sha) {
|
||||
@@ -31,7 +31,7 @@ jobs:
|
||||
return core.error(`No matching pull request found`);
|
||||
}
|
||||
|
||||
const {data: {artifacts}} = await github.actions.listWorkflowRunArtifacts({owner, repo, run_id});
|
||||
const {data: {artifacts}} = await github.rest.actions.listWorkflowRunArtifacts({owner, repo, run_id});
|
||||
if (!artifacts.length) {
|
||||
return core.error(`No artifacts found`);
|
||||
}
|
||||
@@ -57,12 +57,12 @@ jobs:
|
||||
body += hidden_headless_artifacts;
|
||||
body += hidden_debug_artifacts;
|
||||
|
||||
const {data: comments} = await github.issues.listComments({repo, owner, issue_number});
|
||||
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});
|
||||
const existing_comment = comments.find((c) => c.user.login === 'github-actions[bot]');
|
||||
if (existing_comment) {
|
||||
core.info(`Updating comment ${existing_comment.id}`);
|
||||
await github.issues.updateComment({repo, owner, comment_id: existing_comment.id, body});
|
||||
await github.rest.issues.updateComment({repo, owner, comment_id: existing_comment.id, body});
|
||||
} else {
|
||||
core.info(`Creating a comment`);
|
||||
await github.issues.createComment({repo, owner, issue_number, body});
|
||||
await github.rest.issues.createComment({repo, owner, issue_number, body});
|
||||
}
|
||||
|
8
.github/workflows/release.yml
vendored
8
.github/workflows/release.yml
vendored
@@ -25,8 +25,8 @@ jobs:
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-dotnet@v1
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 6.0.x
|
||||
- name: Ensure NuGet Source
|
||||
@@ -36,8 +36,8 @@ jobs:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "::set-output name=build_version::${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}"
|
||||
echo "::set-output name=git_short_hash::$(git rev-parse --short "${{ github.sha }}")"
|
||||
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
- name: Configure for release
|
||||
run: |
|
||||
|
@@ -62,224 +62,225 @@ namespace ARMeilleure.CodeGen.X86
|
||||
_instTable = new InstructionInfo[(int)X86Instruction.Count];
|
||||
|
||||
// Name RM/R RM/I8 RM/I32 R/I64 R/RM Flags
|
||||
Add(X86Instruction.Add, new InstructionInfo(0x00000001, 0x00000083, 0x00000081, BadOp, 0x00000003, InstructionFlags.None));
|
||||
Add(X86Instruction.Addpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Addps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Addsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Addss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Aesdec, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38de, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesdeclast, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38df, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesenc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38dc, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesenclast, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38dd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesimc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38db, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.And, new InstructionInfo(0x00000021, 0x04000083, 0x04000081, BadOp, 0x00000023, InstructionFlags.None));
|
||||
Add(X86Instruction.Andnpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f55, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Andnps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f55, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Andpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f54, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Andps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f54, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Blendvpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3815, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Blendvps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3814, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Bsr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbd, InstructionFlags.None));
|
||||
Add(X86Instruction.Bswap, new InstructionInfo(0x00000fc8, BadOp, BadOp, BadOp, BadOp, InstructionFlags.RegOnly));
|
||||
Add(X86Instruction.Call, new InstructionInfo(0x020000ff, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmovcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f40, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmp, new InstructionInfo(0x00000039, 0x07000083, 0x07000081, BadOp, 0x0000003b, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmppd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Cmpps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Cmpsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cmpss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cmpxchg, new InstructionInfo(0x00000fb1, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmpxchg16b, new InstructionInfo(0x01000fc7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.RexW));
|
||||
Add(X86Instruction.Cmpxchg8, new InstructionInfo(0x00000fb0, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Comisd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Comiss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2f, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Crc32, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f1, InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Crc32_16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f1, InstructionFlags.PrefixF2 | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Crc32_8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f0, InstructionFlags.PrefixF2 | InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Cvtdq2pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe6, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cvtdq2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5b, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Cvtpd2dq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe6, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtpd2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Cvtps2dq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Cvtps2pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Cvtsd2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtsd2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtsi2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtsi2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cvtss2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cvtss2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Div, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x060000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Divpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Divps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Divsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Divss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Haddpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Haddps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Idiv, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x070000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Imul, new InstructionInfo(BadOp, 0x0000006b, 0x00000069, BadOp, 0x00000faf, InstructionFlags.None));
|
||||
Add(X86Instruction.Imul128, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x050000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Insertps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a21, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Jmp, new InstructionInfo(0x040000ff, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Ldmxcsr, new InstructionInfo(0x02000fae, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Lea, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x0000008d, InstructionFlags.None));
|
||||
Add(X86Instruction.Maxpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Maxps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Maxsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Maxss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Minpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Minps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Minsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Minss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Mov, new InstructionInfo(0x00000089, BadOp, 0x000000c7, 0x000000b8, 0x0000008b, InstructionFlags.None));
|
||||
Add(X86Instruction.Mov16, new InstructionInfo(0x00000089, BadOp, 0x000000c7, BadOp, 0x0000008b, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Mov8, new InstructionInfo(0x00000088, 0x000000c6, BadOp, BadOp, 0x0000008a, InstructionFlags.Reg8Src | InstructionFlags.Reg8Dest));
|
||||
Add(X86Instruction.Movd, new InstructionInfo(0x00000f7e, BadOp, BadOp, BadOp, 0x00000f6e, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Movdqu, new InstructionInfo(0x00000f7f, BadOp, BadOp, BadOp, 0x00000f6f, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Movhlps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f12, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Movlhps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f16, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Movq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Movsd, new InstructionInfo(0x00000f11, BadOp, BadOp, BadOp, 0x00000f10, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Movss, new InstructionInfo(0x00000f11, BadOp, BadOp, BadOp, 0x00000f10, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Movsx16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbf, InstructionFlags.None));
|
||||
Add(X86Instruction.Movsx32, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000063, InstructionFlags.None));
|
||||
Add(X86Instruction.Movsx8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbe, InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Movzx16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb7, InstructionFlags.None));
|
||||
Add(X86Instruction.Movzx8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb6, InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Mul128, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x040000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Mulpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Mulps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Mulsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Mulss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Neg, new InstructionInfo(0x030000f7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Not, new InstructionInfo(0x020000f7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Or, new InstructionInfo(0x00000009, 0x01000083, 0x01000081, BadOp, 0x0000000b, InstructionFlags.None));
|
||||
Add(X86Instruction.Paddb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffc, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffe, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd4, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Palignr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pand, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pandn, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pavgb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe0, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pavgw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe3, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3810, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pclmulqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a44, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f74, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f76, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3829, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f75, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f64, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f66, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3837, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f65, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrb, new InstructionInfo(0x000f3a14, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrd, new InstructionInfo(0x000f3a16, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrq, new InstructionInfo(0x000f3a16, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.RexW | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc5, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a20, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a22, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a22, InstructionFlags.Vex | InstructionFlags.RexW | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc4, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxsb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383d, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxsw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fee, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxub, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fde, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxud, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxuw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383e, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminsb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3838, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3839, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminsw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fea, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminub, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fda, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminud, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminuw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovsxbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3820, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovsxdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3825, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovsxwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3823, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovzxbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3830, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovzxdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3835, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovzxwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3833, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmulld, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3840, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmullw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd5, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pop, new InstructionInfo(0x0000008f, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Popcnt, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb8, InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Por, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000feb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pshufb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3800, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pshufd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f70, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pslld, new InstructionInfo(BadOp, 0x06000f72, BadOp, BadOp, 0x00000ff2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pslldq, new InstructionInfo(BadOp, 0x07000f73, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psllq, new InstructionInfo(BadOp, 0x06000f73, BadOp, BadOp, 0x00000ff3, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psllw, new InstructionInfo(BadOp, 0x06000f71, BadOp, BadOp, 0x00000ff1, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrad, new InstructionInfo(BadOp, 0x04000f72, BadOp, BadOp, 0x00000fe2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psraw, new InstructionInfo(BadOp, 0x04000f71, BadOp, BadOp, 0x00000fe1, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrld, new InstructionInfo(BadOp, 0x02000f72, BadOp, BadOp, 0x00000fd2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrlq, new InstructionInfo(BadOp, 0x02000f73, BadOp, BadOp, 0x00000fd3, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrldq, new InstructionInfo(BadOp, 0x03000f73, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrlw, new InstructionInfo(BadOp, 0x02000f71, BadOp, BadOp, 0x00000fd1, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ff8, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffa, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ff9, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f68, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6d, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f69, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpcklbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f60, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckldq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f62, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpcklqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpcklwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f61, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Push, new InstructionInfo(BadOp, 0x0000006a, 0x00000068, BadOp, 0x060000ff, InstructionFlags.None));
|
||||
Add(X86Instruction.Pxor, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fef, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Rcpps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f53, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Rcpss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f53, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Ror, new InstructionInfo(0x010000d3, 0x010000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Roundpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a09, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Roundps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a08, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Roundsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Roundss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Rsqrtps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Rsqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Sar, new InstructionInfo(0x070000d3, 0x070000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Setcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f90, InstructionFlags.Reg8Dest));
|
||||
Add(X86Instruction.Sha256Msg1, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cc, InstructionFlags.None));
|
||||
Add(X86Instruction.Sha256Msg2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cd, InstructionFlags.None));
|
||||
Add(X86Instruction.Sha256Rnds2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cb, InstructionFlags.None));
|
||||
Add(X86Instruction.Shl, new InstructionInfo(0x040000d3, 0x040000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Shr, new InstructionInfo(0x050000d3, 0x050000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Shufpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Shufps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Sqrtpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Sqrtps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Sqrtsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Sqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Stmxcsr, new InstructionInfo(0x03000fae, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Sub, new InstructionInfo(0x00000029, 0x05000083, 0x05000081, BadOp, 0x0000002b, InstructionFlags.None));
|
||||
Add(X86Instruction.Subpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Subps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Subsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Subss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Test, new InstructionInfo(0x00000085, BadOp, 0x000000f7, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Unpckhpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f15, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Unpckhps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f15, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Unpcklpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f14, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Unpcklps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f14, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Vblendvpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vblendvps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vcvtph2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3813, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vcvtps2ph, new InstructionInfo(0x000f3a1d, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfmadd231ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b8, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfmadd231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b9, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfmadd231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b9, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bb, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfnmadd231ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bc, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfnmadd231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bd, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfnmadd231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfnmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfnmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vpblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xor, new InstructionInfo(0x00000031, 0x06000083, 0x06000081, BadOp, 0x00000033, InstructionFlags.None));
|
||||
Add(X86Instruction.Xorpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xorps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Add, new InstructionInfo(0x00000001, 0x00000083, 0x00000081, BadOp, 0x00000003, InstructionFlags.None));
|
||||
Add(X86Instruction.Addpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Addps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Addsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Addss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f58, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Aesdec, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38de, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesdeclast, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38df, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesenc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38dc, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesenclast, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38dd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Aesimc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38db, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.And, new InstructionInfo(0x00000021, 0x04000083, 0x04000081, BadOp, 0x00000023, InstructionFlags.None));
|
||||
Add(X86Instruction.Andnpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f55, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Andnps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f55, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Andpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f54, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Andps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f54, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Blendvpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3815, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Blendvps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3814, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Bsr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbd, InstructionFlags.None));
|
||||
Add(X86Instruction.Bswap, new InstructionInfo(0x00000fc8, BadOp, BadOp, BadOp, BadOp, InstructionFlags.RegOnly));
|
||||
Add(X86Instruction.Call, new InstructionInfo(0x020000ff, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmovcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f40, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmp, new InstructionInfo(0x00000039, 0x07000083, 0x07000081, BadOp, 0x0000003b, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmppd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Cmpps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Cmpsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cmpss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc2, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cmpxchg, new InstructionInfo(0x00000fb1, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Cmpxchg16b, new InstructionInfo(0x01000fc7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.RexW));
|
||||
Add(X86Instruction.Cmpxchg8, new InstructionInfo(0x00000fb0, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Comisd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Comiss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2f, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Crc32, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f1, InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Crc32_16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f1, InstructionFlags.PrefixF2 | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Crc32_8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38f0, InstructionFlags.PrefixF2 | InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Cvtdq2pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe6, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cvtdq2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5b, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Cvtpd2dq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe6, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtpd2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Cvtps2dq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Cvtps2pd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Cvtsd2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtsd2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtsi2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Cvtsi2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cvtss2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Cvtss2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Div, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x060000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Divpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Divps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Divsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Divss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Gf2p8affineqb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3ace, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Haddpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Haddps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Idiv, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x070000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Imul, new InstructionInfo(BadOp, 0x0000006b, 0x00000069, BadOp, 0x00000faf, InstructionFlags.None));
|
||||
Add(X86Instruction.Imul128, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x050000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Insertps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a21, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Jmp, new InstructionInfo(0x040000ff, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Ldmxcsr, new InstructionInfo(0x02000fae, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Lea, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x0000008d, InstructionFlags.None));
|
||||
Add(X86Instruction.Maxpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Maxps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Maxsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Maxss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5f, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Minpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Minps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Minsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Minss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Mov, new InstructionInfo(0x00000089, BadOp, 0x000000c7, 0x000000b8, 0x0000008b, InstructionFlags.None));
|
||||
Add(X86Instruction.Mov16, new InstructionInfo(0x00000089, BadOp, 0x000000c7, BadOp, 0x0000008b, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Mov8, new InstructionInfo(0x00000088, 0x000000c6, BadOp, BadOp, 0x0000008a, InstructionFlags.Reg8Src | InstructionFlags.Reg8Dest));
|
||||
Add(X86Instruction.Movd, new InstructionInfo(0x00000f7e, BadOp, BadOp, BadOp, 0x00000f6e, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Movdqu, new InstructionInfo(0x00000f7f, BadOp, BadOp, BadOp, 0x00000f6f, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Movhlps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f12, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Movlhps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f16, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Movq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Movsd, new InstructionInfo(0x00000f11, BadOp, BadOp, BadOp, 0x00000f10, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Movss, new InstructionInfo(0x00000f11, BadOp, BadOp, BadOp, 0x00000f10, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Movsx16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbf, InstructionFlags.None));
|
||||
Add(X86Instruction.Movsx32, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000063, InstructionFlags.None));
|
||||
Add(X86Instruction.Movsx8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fbe, InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Movzx16, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb7, InstructionFlags.None));
|
||||
Add(X86Instruction.Movzx8, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb6, InstructionFlags.Reg8Src));
|
||||
Add(X86Instruction.Mul128, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x040000f7, InstructionFlags.None));
|
||||
Add(X86Instruction.Mulpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Mulps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Mulsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Mulss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f59, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Neg, new InstructionInfo(0x030000f7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Not, new InstructionInfo(0x020000f7, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Or, new InstructionInfo(0x00000009, 0x01000083, 0x01000081, BadOp, 0x0000000b, InstructionFlags.None));
|
||||
Add(X86Instruction.Paddb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffc, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffe, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd4, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Palignr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pand, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pandn, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pavgb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe0, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pavgw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe3, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3810, InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pclmulqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a44, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f74, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f76, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3829, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpeqw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f75, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f64, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f66, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3837, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pcmpgtw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f65, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrb, new InstructionInfo(0x000f3a14, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrd, new InstructionInfo(0x000f3a16, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrq, new InstructionInfo(0x000f3a16, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.RexW | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pextrw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc5, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a20, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a22, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a22, InstructionFlags.Vex | InstructionFlags.RexW | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pinsrw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc4, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxsb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383d, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxsw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fee, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxub, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fde, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxud, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmaxuw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383e, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminsb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3838, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3839, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminsw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fea, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminub, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fda, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminud, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pminuw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f383a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovsxbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3820, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovsxdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3825, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovsxwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3823, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovzxbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3830, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovzxdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3835, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmovzxwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3833, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmulld, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3840, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pmullw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd5, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pop, new InstructionInfo(0x0000008f, BadOp, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Popcnt, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fb8, InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Por, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000feb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pshufb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3800, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pshufd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f70, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pslld, new InstructionInfo(BadOp, 0x06000f72, BadOp, BadOp, 0x00000ff2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pslldq, new InstructionInfo(BadOp, 0x07000f73, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psllq, new InstructionInfo(BadOp, 0x06000f73, BadOp, BadOp, 0x00000ff3, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psllw, new InstructionInfo(BadOp, 0x06000f71, BadOp, BadOp, 0x00000ff1, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrad, new InstructionInfo(BadOp, 0x04000f72, BadOp, BadOp, 0x00000fe2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psraw, new InstructionInfo(BadOp, 0x04000f71, BadOp, BadOp, 0x00000fe1, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrld, new InstructionInfo(BadOp, 0x02000f72, BadOp, BadOp, 0x00000fd2, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrlq, new InstructionInfo(BadOp, 0x02000f73, BadOp, BadOp, 0x00000fd3, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrldq, new InstructionInfo(BadOp, 0x03000f73, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psrlw, new InstructionInfo(BadOp, 0x02000f71, BadOp, BadOp, 0x00000fd1, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ff8, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffa, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Psubw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ff9, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f68, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6d, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckhwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f69, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpcklbw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f60, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpckldq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f62, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpcklqdq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f6c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Punpcklwd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f61, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Push, new InstructionInfo(BadOp, 0x0000006a, 0x00000068, BadOp, 0x060000ff, InstructionFlags.None));
|
||||
Add(X86Instruction.Pxor, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fef, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Rcpps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f53, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Rcpss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f53, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Ror, new InstructionInfo(0x010000d3, 0x010000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Roundpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a09, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Roundps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a08, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Roundsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Roundss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Rsqrtps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Rsqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Sar, new InstructionInfo(0x070000d3, 0x070000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Setcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f90, InstructionFlags.Reg8Dest));
|
||||
Add(X86Instruction.Sha256Msg1, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cc, InstructionFlags.None));
|
||||
Add(X86Instruction.Sha256Msg2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cd, InstructionFlags.None));
|
||||
Add(X86Instruction.Sha256Rnds2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cb, InstructionFlags.None));
|
||||
Add(X86Instruction.Shl, new InstructionInfo(0x040000d3, 0x040000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Shr, new InstructionInfo(0x050000d3, 0x050000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Shufpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Shufps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Sqrtpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Sqrtps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Sqrtsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Sqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f51, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Stmxcsr, new InstructionInfo(0x03000fae, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Sub, new InstructionInfo(0x00000029, 0x05000083, 0x05000081, BadOp, 0x0000002b, InstructionFlags.None));
|
||||
Add(X86Instruction.Subpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Subps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Subsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
|
||||
Add(X86Instruction.Subss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5c, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Test, new InstructionInfo(0x00000085, BadOp, 0x000000f7, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Unpckhpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f15, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Unpckhps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f15, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Unpcklpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f14, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Unpcklps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f14, InstructionFlags.Vex));
|
||||
Add(X86Instruction.Vblendvpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4b, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vblendvps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4a, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vcvtph2ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3813, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vcvtps2ph, new InstructionInfo(0x000f3a1d, BadOp, BadOp, BadOp, BadOp, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfmadd231ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b8, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfmadd231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b9, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfmadd231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38b9, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bb, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfnmadd231ps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bc, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfnmadd231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bd, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfnmadd231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vfnmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfnmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vpblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xor, new InstructionInfo(0x00000031, 0x06000083, 0x06000081, BadOp, 0x00000033, InstructionFlags.None));
|
||||
Add(X86Instruction.Xorpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xorps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex));
|
||||
|
||||
static void Add(X86Instruction inst, in InstructionInfo info)
|
||||
{
|
||||
|
@@ -20,8 +20,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (maxNum >= 7)
|
||||
{
|
||||
(_, int ebx7, _, _) = X86Base.CpuId(0x00000007, 0x00000000);
|
||||
(_, int ebx7, int ecx7, _) = X86Base.CpuId(0x00000007, 0x00000000);
|
||||
FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
|
||||
FeatureInfo7Ecx = (FeatureFlags7Ecx)ecx7;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,9 +55,16 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Sha = 1 << 29
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum FeatureFlags7Ecx
|
||||
{
|
||||
Gfni = 1 << 8,
|
||||
}
|
||||
|
||||
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
|
||||
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
|
||||
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
|
||||
public static FeatureFlags7Ecx FeatureInfo7Ecx { get; } = 0;
|
||||
|
||||
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
|
||||
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
|
||||
@@ -72,6 +80,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
|
||||
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
|
||||
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
|
||||
public static bool SupportsGfni => FeatureInfo7Ecx.HasFlag(FeatureFlags7Ecx.Gfni);
|
||||
|
||||
public static bool ForceLegacySse { get; set; }
|
||||
|
||||
|
@@ -13,176 +13,177 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
_intrinTable = new IntrinsicInfo[EnumUtils.GetCount(typeof(Intrinsic))];
|
||||
|
||||
Add(Intrinsic.X86Addpd, new IntrinsicInfo(X86Instruction.Addpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addps, new IntrinsicInfo(X86Instruction.Addps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addsd, new IntrinsicInfo(X86Instruction.Addsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addss, new IntrinsicInfo(X86Instruction.Addss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesdec, new IntrinsicInfo(X86Instruction.Aesdec, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesdeclast, new IntrinsicInfo(X86Instruction.Aesdeclast, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesenc, new IntrinsicInfo(X86Instruction.Aesenc, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesenclast, new IntrinsicInfo(X86Instruction.Aesenclast, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesimc, new IntrinsicInfo(X86Instruction.Aesimc, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Andnpd, new IntrinsicInfo(X86Instruction.Andnpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Andnps, new IntrinsicInfo(X86Instruction.Andnps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Andpd, new IntrinsicInfo(X86Instruction.Andpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Andps, new IntrinsicInfo(X86Instruction.Andps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Blendvpd, new IntrinsicInfo(X86Instruction.Blendvpd, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Blendvps, new IntrinsicInfo(X86Instruction.Blendvps, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Cmppd, new IntrinsicInfo(X86Instruction.Cmppd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Cmpps, new IntrinsicInfo(X86Instruction.Cmpps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Cmpsd, new IntrinsicInfo(X86Instruction.Cmpsd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Cmpss, new IntrinsicInfo(X86Instruction.Cmpss, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Comisdeq, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisdge, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisdlt, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisseq, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comissge, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisslt, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Crc32, new IntrinsicInfo(X86Instruction.Crc32, IntrinsicType.Crc32));
|
||||
Add(Intrinsic.X86Crc32_16, new IntrinsicInfo(X86Instruction.Crc32_16, IntrinsicType.Crc32));
|
||||
Add(Intrinsic.X86Crc32_8, new IntrinsicInfo(X86Instruction.Crc32_8, IntrinsicType.Crc32));
|
||||
Add(Intrinsic.X86Cvtdq2pd, new IntrinsicInfo(X86Instruction.Cvtdq2pd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtdq2ps, new IntrinsicInfo(X86Instruction.Cvtdq2ps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtpd2dq, new IntrinsicInfo(X86Instruction.Cvtpd2dq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtpd2ps, new IntrinsicInfo(X86Instruction.Cvtpd2ps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtps2dq, new IntrinsicInfo(X86Instruction.Cvtps2dq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtps2pd, new IntrinsicInfo(X86Instruction.Cvtps2pd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtsd2si, new IntrinsicInfo(X86Instruction.Cvtsd2si, IntrinsicType.UnaryToGpr));
|
||||
Add(Intrinsic.X86Cvtsd2ss, new IntrinsicInfo(X86Instruction.Cvtsd2ss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Cvtsi2sd, new IntrinsicInfo(X86Instruction.Cvtsi2sd, IntrinsicType.BinaryGpr));
|
||||
Add(Intrinsic.X86Cvtsi2si, new IntrinsicInfo(X86Instruction.Movd, IntrinsicType.UnaryToGpr));
|
||||
Add(Intrinsic.X86Cvtsi2ss, new IntrinsicInfo(X86Instruction.Cvtsi2ss, IntrinsicType.BinaryGpr));
|
||||
Add(Intrinsic.X86Cvtss2sd, new IntrinsicInfo(X86Instruction.Cvtss2sd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Cvtss2si, new IntrinsicInfo(X86Instruction.Cvtss2si, IntrinsicType.UnaryToGpr));
|
||||
Add(Intrinsic.X86Divpd, new IntrinsicInfo(X86Instruction.Divpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Divps, new IntrinsicInfo(X86Instruction.Divps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Divsd, new IntrinsicInfo(X86Instruction.Divsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Divss, new IntrinsicInfo(X86Instruction.Divss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Haddpd, new IntrinsicInfo(X86Instruction.Haddpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Haddps, new IntrinsicInfo(X86Instruction.Haddps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Insertps, new IntrinsicInfo(X86Instruction.Insertps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Maxpd, new IntrinsicInfo(X86Instruction.Maxpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Maxps, new IntrinsicInfo(X86Instruction.Maxps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Maxsd, new IntrinsicInfo(X86Instruction.Maxsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Maxss, new IntrinsicInfo(X86Instruction.Maxss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minpd, new IntrinsicInfo(X86Instruction.Minpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minps, new IntrinsicInfo(X86Instruction.Minps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minsd, new IntrinsicInfo(X86Instruction.Minsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minss, new IntrinsicInfo(X86Instruction.Minss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Movhlps, new IntrinsicInfo(X86Instruction.Movhlps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Movlhps, new IntrinsicInfo(X86Instruction.Movlhps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Movss, new IntrinsicInfo(X86Instruction.Movss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulpd, new IntrinsicInfo(X86Instruction.Mulpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulps, new IntrinsicInfo(X86Instruction.Mulps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulsd, new IntrinsicInfo(X86Instruction.Mulsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulss, new IntrinsicInfo(X86Instruction.Mulss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mxcsrmb, new IntrinsicInfo(X86Instruction.None, IntrinsicType.Mxcsr)); // Mask bits.
|
||||
Add(Intrinsic.X86Mxcsrub, new IntrinsicInfo(X86Instruction.None, IntrinsicType.Mxcsr)); // Unmask bits.
|
||||
Add(Intrinsic.X86Paddb, new IntrinsicInfo(X86Instruction.Paddb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddd, new IntrinsicInfo(X86Instruction.Paddd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddq, new IntrinsicInfo(X86Instruction.Paddq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddw, new IntrinsicInfo(X86Instruction.Paddw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Palignr, new IntrinsicInfo(X86Instruction.Palignr, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Pand, new IntrinsicInfo(X86Instruction.Pand, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pandn, new IntrinsicInfo(X86Instruction.Pandn, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pavgb, new IntrinsicInfo(X86Instruction.Pavgb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pavgw, new IntrinsicInfo(X86Instruction.Pavgw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pblendvb, new IntrinsicInfo(X86Instruction.Pblendvb, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Pclmulqdq, new IntrinsicInfo(X86Instruction.Pclmulqdq, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Pcmpeqb, new IntrinsicInfo(X86Instruction.Pcmpeqb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpeqd, new IntrinsicInfo(X86Instruction.Pcmpeqd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpeqq, new IntrinsicInfo(X86Instruction.Pcmpeqq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpeqw, new IntrinsicInfo(X86Instruction.Pcmpeqw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtb, new IntrinsicInfo(X86Instruction.Pcmpgtb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtd, new IntrinsicInfo(X86Instruction.Pcmpgtd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtq, new IntrinsicInfo(X86Instruction.Pcmpgtq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtw, new IntrinsicInfo(X86Instruction.Pcmpgtw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxsb, new IntrinsicInfo(X86Instruction.Pmaxsb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxsd, new IntrinsicInfo(X86Instruction.Pmaxsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxsw, new IntrinsicInfo(X86Instruction.Pmaxsw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxub, new IntrinsicInfo(X86Instruction.Pmaxub, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxud, new IntrinsicInfo(X86Instruction.Pmaxud, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxuw, new IntrinsicInfo(X86Instruction.Pmaxuw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminsb, new IntrinsicInfo(X86Instruction.Pminsb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminsd, new IntrinsicInfo(X86Instruction.Pminsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminsw, new IntrinsicInfo(X86Instruction.Pminsw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminub, new IntrinsicInfo(X86Instruction.Pminub, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminud, new IntrinsicInfo(X86Instruction.Pminud, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminuw, new IntrinsicInfo(X86Instruction.Pminuw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmovsxbw, new IntrinsicInfo(X86Instruction.Pmovsxbw, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovsxdq, new IntrinsicInfo(X86Instruction.Pmovsxdq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovsxwd, new IntrinsicInfo(X86Instruction.Pmovsxwd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovzxbw, new IntrinsicInfo(X86Instruction.Pmovzxbw, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovzxdq, new IntrinsicInfo(X86Instruction.Pmovzxdq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovzxwd, new IntrinsicInfo(X86Instruction.Pmovzxwd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmulld, new IntrinsicInfo(X86Instruction.Pmulld, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmullw, new IntrinsicInfo(X86Instruction.Pmullw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Popcnt, new IntrinsicInfo(X86Instruction.Popcnt, IntrinsicType.PopCount));
|
||||
Add(Intrinsic.X86Por, new IntrinsicInfo(X86Instruction.Por, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pshufb, new IntrinsicInfo(X86Instruction.Pshufb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pshufd, new IntrinsicInfo(X86Instruction.Pshufd, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Pslld, new IntrinsicInfo(X86Instruction.Pslld, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pslldq, new IntrinsicInfo(X86Instruction.Pslldq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psllq, new IntrinsicInfo(X86Instruction.Psllq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psllw, new IntrinsicInfo(X86Instruction.Psllw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrad, new IntrinsicInfo(X86Instruction.Psrad, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psraw, new IntrinsicInfo(X86Instruction.Psraw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrld, new IntrinsicInfo(X86Instruction.Psrld, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrlq, new IntrinsicInfo(X86Instruction.Psrlq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrldq, new IntrinsicInfo(X86Instruction.Psrldq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrlw, new IntrinsicInfo(X86Instruction.Psrlw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubb, new IntrinsicInfo(X86Instruction.Psubb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubd, new IntrinsicInfo(X86Instruction.Psubd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubq, new IntrinsicInfo(X86Instruction.Psubq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubw, new IntrinsicInfo(X86Instruction.Psubw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhbw, new IntrinsicInfo(X86Instruction.Punpckhbw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhdq, new IntrinsicInfo(X86Instruction.Punpckhdq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhqdq, new IntrinsicInfo(X86Instruction.Punpckhqdq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhwd, new IntrinsicInfo(X86Instruction.Punpckhwd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpcklbw, new IntrinsicInfo(X86Instruction.Punpcklbw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckldq, new IntrinsicInfo(X86Instruction.Punpckldq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpcklqdq, new IntrinsicInfo(X86Instruction.Punpcklqdq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpcklwd, new IntrinsicInfo(X86Instruction.Punpcklwd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pxor, new IntrinsicInfo(X86Instruction.Pxor, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Rcpps, new IntrinsicInfo(X86Instruction.Rcpps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Rcpss, new IntrinsicInfo(X86Instruction.Rcpss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Roundpd, new IntrinsicInfo(X86Instruction.Roundpd, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Roundps, new IntrinsicInfo(X86Instruction.Roundps, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Roundsd, new IntrinsicInfo(X86Instruction.Roundsd, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Roundss, new IntrinsicInfo(X86Instruction.Roundss, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Rsqrtps, new IntrinsicInfo(X86Instruction.Rsqrtps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Rsqrtss, new IntrinsicInfo(X86Instruction.Rsqrtss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sha256Msg1, new IntrinsicInfo(X86Instruction.Sha256Msg1, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Sha256Msg2, new IntrinsicInfo(X86Instruction.Sha256Msg2, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Sha256Rnds2, new IntrinsicInfo(X86Instruction.Sha256Rnds2, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Shufpd, new IntrinsicInfo(X86Instruction.Shufpd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Shufps, new IntrinsicInfo(X86Instruction.Shufps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Sqrtpd, new IntrinsicInfo(X86Instruction.Sqrtpd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sqrtps, new IntrinsicInfo(X86Instruction.Sqrtps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sqrtsd, new IntrinsicInfo(X86Instruction.Sqrtsd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sqrtss, new IntrinsicInfo(X86Instruction.Sqrtss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Subpd, new IntrinsicInfo(X86Instruction.Subpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Subps, new IntrinsicInfo(X86Instruction.Subps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Subsd, new IntrinsicInfo(X86Instruction.Subsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Subss, new IntrinsicInfo(X86Instruction.Subss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpckhpd, new IntrinsicInfo(X86Instruction.Unpckhpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpckhps, new IntrinsicInfo(X86Instruction.Unpckhps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpcklpd, new IntrinsicInfo(X86Instruction.Unpcklpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpcklps, new IntrinsicInfo(X86Instruction.Unpcklps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Vcvtph2ps, new IntrinsicInfo(X86Instruction.Vcvtph2ps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Vcvtps2ph, new IntrinsicInfo(X86Instruction.Vcvtps2ph, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Vfmadd231ps, new IntrinsicInfo(X86Instruction.Vfmadd231ps, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmadd231sd, new IntrinsicInfo(X86Instruction.Vfmadd231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmadd231ss, new IntrinsicInfo(X86Instruction.Vfmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmsub231sd, new IntrinsicInfo(X86Instruction.Vfmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmsub231ss, new IntrinsicInfo(X86Instruction.Vfmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmadd231ps, new IntrinsicInfo(X86Instruction.Vfnmadd231ps, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmadd231sd, new IntrinsicInfo(X86Instruction.Vfnmadd231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmadd231ss, new IntrinsicInfo(X86Instruction.Vfnmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231sd, new IntrinsicInfo(X86Instruction.Vfnmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231ss, new IntrinsicInfo(X86Instruction.Vfnmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Xorpd, new IntrinsicInfo(X86Instruction.Xorpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Xorps, new IntrinsicInfo(X86Instruction.Xorps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addpd, new IntrinsicInfo(X86Instruction.Addpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addps, new IntrinsicInfo(X86Instruction.Addps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addsd, new IntrinsicInfo(X86Instruction.Addsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Addss, new IntrinsicInfo(X86Instruction.Addss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesdec, new IntrinsicInfo(X86Instruction.Aesdec, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesdeclast, new IntrinsicInfo(X86Instruction.Aesdeclast, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesenc, new IntrinsicInfo(X86Instruction.Aesenc, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesenclast, new IntrinsicInfo(X86Instruction.Aesenclast, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Aesimc, new IntrinsicInfo(X86Instruction.Aesimc, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Andnpd, new IntrinsicInfo(X86Instruction.Andnpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Andnps, new IntrinsicInfo(X86Instruction.Andnps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Andpd, new IntrinsicInfo(X86Instruction.Andpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Andps, new IntrinsicInfo(X86Instruction.Andps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Blendvpd, new IntrinsicInfo(X86Instruction.Blendvpd, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Blendvps, new IntrinsicInfo(X86Instruction.Blendvps, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Cmppd, new IntrinsicInfo(X86Instruction.Cmppd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Cmpps, new IntrinsicInfo(X86Instruction.Cmpps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Cmpsd, new IntrinsicInfo(X86Instruction.Cmpsd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Cmpss, new IntrinsicInfo(X86Instruction.Cmpss, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Comisdeq, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisdge, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisdlt, new IntrinsicInfo(X86Instruction.Comisd, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisseq, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comissge, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Comisslt, new IntrinsicInfo(X86Instruction.Comiss, IntrinsicType.Comis_));
|
||||
Add(Intrinsic.X86Crc32, new IntrinsicInfo(X86Instruction.Crc32, IntrinsicType.Crc32));
|
||||
Add(Intrinsic.X86Crc32_16, new IntrinsicInfo(X86Instruction.Crc32_16, IntrinsicType.Crc32));
|
||||
Add(Intrinsic.X86Crc32_8, new IntrinsicInfo(X86Instruction.Crc32_8, IntrinsicType.Crc32));
|
||||
Add(Intrinsic.X86Cvtdq2pd, new IntrinsicInfo(X86Instruction.Cvtdq2pd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtdq2ps, new IntrinsicInfo(X86Instruction.Cvtdq2ps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtpd2dq, new IntrinsicInfo(X86Instruction.Cvtpd2dq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtpd2ps, new IntrinsicInfo(X86Instruction.Cvtpd2ps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtps2dq, new IntrinsicInfo(X86Instruction.Cvtps2dq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtps2pd, new IntrinsicInfo(X86Instruction.Cvtps2pd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Cvtsd2si, new IntrinsicInfo(X86Instruction.Cvtsd2si, IntrinsicType.UnaryToGpr));
|
||||
Add(Intrinsic.X86Cvtsd2ss, new IntrinsicInfo(X86Instruction.Cvtsd2ss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Cvtsi2sd, new IntrinsicInfo(X86Instruction.Cvtsi2sd, IntrinsicType.BinaryGpr));
|
||||
Add(Intrinsic.X86Cvtsi2si, new IntrinsicInfo(X86Instruction.Movd, IntrinsicType.UnaryToGpr));
|
||||
Add(Intrinsic.X86Cvtsi2ss, new IntrinsicInfo(X86Instruction.Cvtsi2ss, IntrinsicType.BinaryGpr));
|
||||
Add(Intrinsic.X86Cvtss2sd, new IntrinsicInfo(X86Instruction.Cvtss2sd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Cvtss2si, new IntrinsicInfo(X86Instruction.Cvtss2si, IntrinsicType.UnaryToGpr));
|
||||
Add(Intrinsic.X86Divpd, new IntrinsicInfo(X86Instruction.Divpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Divps, new IntrinsicInfo(X86Instruction.Divps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Divsd, new IntrinsicInfo(X86Instruction.Divsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Divss, new IntrinsicInfo(X86Instruction.Divss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Gf2p8affineqb, new IntrinsicInfo(X86Instruction.Gf2p8affineqb, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Haddpd, new IntrinsicInfo(X86Instruction.Haddpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Haddps, new IntrinsicInfo(X86Instruction.Haddps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Insertps, new IntrinsicInfo(X86Instruction.Insertps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Maxpd, new IntrinsicInfo(X86Instruction.Maxpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Maxps, new IntrinsicInfo(X86Instruction.Maxps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Maxsd, new IntrinsicInfo(X86Instruction.Maxsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Maxss, new IntrinsicInfo(X86Instruction.Maxss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minpd, new IntrinsicInfo(X86Instruction.Minpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minps, new IntrinsicInfo(X86Instruction.Minps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minsd, new IntrinsicInfo(X86Instruction.Minsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Minss, new IntrinsicInfo(X86Instruction.Minss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Movhlps, new IntrinsicInfo(X86Instruction.Movhlps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Movlhps, new IntrinsicInfo(X86Instruction.Movlhps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Movss, new IntrinsicInfo(X86Instruction.Movss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulpd, new IntrinsicInfo(X86Instruction.Mulpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulps, new IntrinsicInfo(X86Instruction.Mulps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulsd, new IntrinsicInfo(X86Instruction.Mulsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mulss, new IntrinsicInfo(X86Instruction.Mulss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Mxcsrmb, new IntrinsicInfo(X86Instruction.None, IntrinsicType.Mxcsr)); // Mask bits.
|
||||
Add(Intrinsic.X86Mxcsrub, new IntrinsicInfo(X86Instruction.None, IntrinsicType.Mxcsr)); // Unmask bits.
|
||||
Add(Intrinsic.X86Paddb, new IntrinsicInfo(X86Instruction.Paddb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddd, new IntrinsicInfo(X86Instruction.Paddd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddq, new IntrinsicInfo(X86Instruction.Paddq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddw, new IntrinsicInfo(X86Instruction.Paddw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Palignr, new IntrinsicInfo(X86Instruction.Palignr, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Pand, new IntrinsicInfo(X86Instruction.Pand, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pandn, new IntrinsicInfo(X86Instruction.Pandn, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pavgb, new IntrinsicInfo(X86Instruction.Pavgb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pavgw, new IntrinsicInfo(X86Instruction.Pavgw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pblendvb, new IntrinsicInfo(X86Instruction.Pblendvb, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Pclmulqdq, new IntrinsicInfo(X86Instruction.Pclmulqdq, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Pcmpeqb, new IntrinsicInfo(X86Instruction.Pcmpeqb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpeqd, new IntrinsicInfo(X86Instruction.Pcmpeqd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpeqq, new IntrinsicInfo(X86Instruction.Pcmpeqq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpeqw, new IntrinsicInfo(X86Instruction.Pcmpeqw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtb, new IntrinsicInfo(X86Instruction.Pcmpgtb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtd, new IntrinsicInfo(X86Instruction.Pcmpgtd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtq, new IntrinsicInfo(X86Instruction.Pcmpgtq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pcmpgtw, new IntrinsicInfo(X86Instruction.Pcmpgtw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxsb, new IntrinsicInfo(X86Instruction.Pmaxsb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxsd, new IntrinsicInfo(X86Instruction.Pmaxsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxsw, new IntrinsicInfo(X86Instruction.Pmaxsw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxub, new IntrinsicInfo(X86Instruction.Pmaxub, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxud, new IntrinsicInfo(X86Instruction.Pmaxud, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmaxuw, new IntrinsicInfo(X86Instruction.Pmaxuw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminsb, new IntrinsicInfo(X86Instruction.Pminsb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminsd, new IntrinsicInfo(X86Instruction.Pminsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminsw, new IntrinsicInfo(X86Instruction.Pminsw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminub, new IntrinsicInfo(X86Instruction.Pminub, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminud, new IntrinsicInfo(X86Instruction.Pminud, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pminuw, new IntrinsicInfo(X86Instruction.Pminuw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmovsxbw, new IntrinsicInfo(X86Instruction.Pmovsxbw, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovsxdq, new IntrinsicInfo(X86Instruction.Pmovsxdq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovsxwd, new IntrinsicInfo(X86Instruction.Pmovsxwd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovzxbw, new IntrinsicInfo(X86Instruction.Pmovzxbw, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovzxdq, new IntrinsicInfo(X86Instruction.Pmovzxdq, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmovzxwd, new IntrinsicInfo(X86Instruction.Pmovzxwd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Pmulld, new IntrinsicInfo(X86Instruction.Pmulld, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pmullw, new IntrinsicInfo(X86Instruction.Pmullw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Popcnt, new IntrinsicInfo(X86Instruction.Popcnt, IntrinsicType.PopCount));
|
||||
Add(Intrinsic.X86Por, new IntrinsicInfo(X86Instruction.Por, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pshufb, new IntrinsicInfo(X86Instruction.Pshufb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pshufd, new IntrinsicInfo(X86Instruction.Pshufd, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Pslld, new IntrinsicInfo(X86Instruction.Pslld, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pslldq, new IntrinsicInfo(X86Instruction.Pslldq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psllq, new IntrinsicInfo(X86Instruction.Psllq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psllw, new IntrinsicInfo(X86Instruction.Psllw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrad, new IntrinsicInfo(X86Instruction.Psrad, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psraw, new IntrinsicInfo(X86Instruction.Psraw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrld, new IntrinsicInfo(X86Instruction.Psrld, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrlq, new IntrinsicInfo(X86Instruction.Psrlq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrldq, new IntrinsicInfo(X86Instruction.Psrldq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psrlw, new IntrinsicInfo(X86Instruction.Psrlw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubb, new IntrinsicInfo(X86Instruction.Psubb, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubd, new IntrinsicInfo(X86Instruction.Psubd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubq, new IntrinsicInfo(X86Instruction.Psubq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Psubw, new IntrinsicInfo(X86Instruction.Psubw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhbw, new IntrinsicInfo(X86Instruction.Punpckhbw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhdq, new IntrinsicInfo(X86Instruction.Punpckhdq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhqdq, new IntrinsicInfo(X86Instruction.Punpckhqdq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckhwd, new IntrinsicInfo(X86Instruction.Punpckhwd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpcklbw, new IntrinsicInfo(X86Instruction.Punpcklbw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpckldq, new IntrinsicInfo(X86Instruction.Punpckldq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpcklqdq, new IntrinsicInfo(X86Instruction.Punpcklqdq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Punpcklwd, new IntrinsicInfo(X86Instruction.Punpcklwd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pxor, new IntrinsicInfo(X86Instruction.Pxor, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Rcpps, new IntrinsicInfo(X86Instruction.Rcpps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Rcpss, new IntrinsicInfo(X86Instruction.Rcpss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Roundpd, new IntrinsicInfo(X86Instruction.Roundpd, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Roundps, new IntrinsicInfo(X86Instruction.Roundps, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Roundsd, new IntrinsicInfo(X86Instruction.Roundsd, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Roundss, new IntrinsicInfo(X86Instruction.Roundss, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Rsqrtps, new IntrinsicInfo(X86Instruction.Rsqrtps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Rsqrtss, new IntrinsicInfo(X86Instruction.Rsqrtss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sha256Msg1, new IntrinsicInfo(X86Instruction.Sha256Msg1, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Sha256Msg2, new IntrinsicInfo(X86Instruction.Sha256Msg2, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Sha256Rnds2, new IntrinsicInfo(X86Instruction.Sha256Rnds2, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Shufpd, new IntrinsicInfo(X86Instruction.Shufpd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Shufps, new IntrinsicInfo(X86Instruction.Shufps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Sqrtpd, new IntrinsicInfo(X86Instruction.Sqrtpd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sqrtps, new IntrinsicInfo(X86Instruction.Sqrtps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sqrtsd, new IntrinsicInfo(X86Instruction.Sqrtsd, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sqrtss, new IntrinsicInfo(X86Instruction.Sqrtss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Subpd, new IntrinsicInfo(X86Instruction.Subpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Subps, new IntrinsicInfo(X86Instruction.Subps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Subsd, new IntrinsicInfo(X86Instruction.Subsd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Subss, new IntrinsicInfo(X86Instruction.Subss, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpckhpd, new IntrinsicInfo(X86Instruction.Unpckhpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpckhps, new IntrinsicInfo(X86Instruction.Unpckhps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpcklpd, new IntrinsicInfo(X86Instruction.Unpcklpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Unpcklps, new IntrinsicInfo(X86Instruction.Unpcklps, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Vcvtph2ps, new IntrinsicInfo(X86Instruction.Vcvtph2ps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Vcvtps2ph, new IntrinsicInfo(X86Instruction.Vcvtps2ph, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Vfmadd231ps, new IntrinsicInfo(X86Instruction.Vfmadd231ps, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmadd231sd, new IntrinsicInfo(X86Instruction.Vfmadd231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmadd231ss, new IntrinsicInfo(X86Instruction.Vfmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmsub231sd, new IntrinsicInfo(X86Instruction.Vfmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfmsub231ss, new IntrinsicInfo(X86Instruction.Vfmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmadd231ps, new IntrinsicInfo(X86Instruction.Vfnmadd231ps, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmadd231sd, new IntrinsicInfo(X86Instruction.Vfnmadd231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmadd231ss, new IntrinsicInfo(X86Instruction.Vfnmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231sd, new IntrinsicInfo(X86Instruction.Vfnmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231ss, new IntrinsicInfo(X86Instruction.Vfnmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Xorpd, new IntrinsicInfo(X86Instruction.Xorpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Xorps, new IntrinsicInfo(X86Instruction.Xorps, IntrinsicType.Binary));
|
||||
}
|
||||
|
||||
private static void Add(Intrinsic intrin, IntrinsicInfo info)
|
||||
|
@@ -54,6 +54,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Divps,
|
||||
Divsd,
|
||||
Divss,
|
||||
Gf2p8affineqb,
|
||||
Haddpd,
|
||||
Haddps,
|
||||
Idiv,
|
||||
|
44
ARMeilleure/Decoders/OpCode32SimdCvtTB.cs
Normal file
44
ARMeilleure/Decoders/OpCode32SimdCvtTB.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCode32SimdCvtTB : OpCode32, IOpCode32Simd
|
||||
{
|
||||
public int Vd { get; }
|
||||
public int Vm { get; }
|
||||
public bool Op { get; } // Convert to Half / Convert from Half
|
||||
public bool T { get; } // Top / Bottom
|
||||
public int Size { get; } // Double / Single
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdCvtTB(inst, address, opCode, false);
|
||||
public static OpCode CreateT32(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdCvtTB(inst, address, opCode, true);
|
||||
|
||||
public OpCode32SimdCvtTB(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode)
|
||||
{
|
||||
IsThumb = isThumb;
|
||||
|
||||
Op = ((opCode >> 16) & 0x1) != 0;
|
||||
T = ((opCode >> 7) & 0x1) != 0;
|
||||
Size = ((opCode >> 8) & 0x1);
|
||||
|
||||
RegisterSize = Size == 1 ? RegisterSize.Int64 : RegisterSize.Int32;
|
||||
|
||||
if (Size == 1)
|
||||
{
|
||||
if (Op)
|
||||
{
|
||||
Vm = ((opCode >> 1) & 0x10) | ((opCode >> 0) & 0xf);
|
||||
Vd = ((opCode >> 22) & 0x1) | ((opCode >> 11) & 0x1e);
|
||||
}
|
||||
else
|
||||
{
|
||||
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
|
||||
Vd = ((opCode >> 18) & 0x10) | ((opCode >> 12) & 0xf);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
|
||||
Vd = ((opCode >> 22) & 0x1) | ((opCode >> 11) & 0x1e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -828,6 +828,7 @@ namespace ARMeilleure.Decoders
|
||||
SetVfp("<<<<11101x11110xxxxx101x11x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create, OpCode32SimdCvtFI.CreateT32); // FP32 to int.
|
||||
SetVfp("<<<<11101x111000xxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create, OpCode32SimdCvtFI.CreateT32); // Int to FP32.
|
||||
SetVfp("111111101x1111xxxxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_RM, OpCode32SimdCvtFI.Create, OpCode32SimdCvtFI.CreateT32); // The many FP32 to int encodings (fp).
|
||||
SetVfp("<<<<11101x11001xxxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_TB, OpCode32SimdCvtTB.Create, OpCode32SimdCvtTB.CreateT32);
|
||||
SetVfp("<<<<11101x00xxxxxxxx101xx0x0xxxx", InstName.Vdiv, InstEmit32.Vdiv_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
|
||||
SetVfp("<<<<11101xx0xxxxxxxx1011x0x10000", InstName.Vdup, InstEmit32.Vdup, OpCode32SimdDupGP.Create, OpCode32SimdDupGP.CreateT32);
|
||||
SetVfp("<<<<11101x10xxxxxxxx101xx0x0xxxx", InstName.Vfma, InstEmit32.Vfma_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
|
||||
|
@@ -726,7 +726,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorAcrossVectorOpF(context, (op1, op2) =>
|
||||
{
|
||||
return context.Call(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)), op1, op2);
|
||||
return EmitSoftFloatCall(context, nameof(SoftFloat32.FPMaxNum), op1, op2);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -774,7 +774,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorAcrossVectorOpF(context, (op1, op2) =>
|
||||
{
|
||||
return context.Call(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)), op1, op2);
|
||||
return EmitSoftFloatCall(context, nameof(SoftFloat32.FPMax), op1, op2);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -900,7 +900,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorAcrossVectorOpF(context, (op1, op2) =>
|
||||
{
|
||||
return context.Call(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)), op1, op2);
|
||||
return EmitSoftFloatCall(context, nameof(SoftFloat32.FPMinNum), op1, op2);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -948,7 +948,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitVectorAcrossVectorOpF(context, (op1, op2) =>
|
||||
{
|
||||
return context.Call(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)), op1, op2);
|
||||
return EmitSoftFloatCall(context, nameof(SoftFloat32.FPMin), op1, op2);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1617,53 +1617,47 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Frinta_S(ArmEmitterContext context)
|
||||
{
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1);
|
||||
});
|
||||
EmitSse41ScalarRoundOpF(context, FPRoundingMode.ToNearestAway);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void Frinta_V(ArmEmitterContext context)
|
||||
{
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1);
|
||||
});
|
||||
EmitSse41VectorRoundOpF(context, FPRoundingMode.ToNearestAway);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void Frinti_S(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
if (op.Size == 0)
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.RoundF)), op1);
|
||||
}
|
||||
else /* if (op.Size == 1) */
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Round)), op1);
|
||||
}
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
|
||||
public static void Frinti_V(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
int sizeF = op.Size & 1;
|
||||
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
if (sizeF == 0)
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.RoundF)), op1);
|
||||
}
|
||||
else /* if (sizeF == 1) */
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Round)), op1);
|
||||
}
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1759,37 +1753,17 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Frintx_S(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
EmitScalarUnaryOpF(context, (op1) =>
|
||||
{
|
||||
if (op.Size == 0)
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.RoundF)), op1);
|
||||
}
|
||||
else /* if (op.Size == 1) */
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Round)), op1);
|
||||
}
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
|
||||
public static void Frintx_V(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
int sizeF = op.Size & 1;
|
||||
|
||||
EmitVectorUnaryOpF(context, (op1) =>
|
||||
{
|
||||
if (sizeF == 0)
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.RoundF)), op1);
|
||||
}
|
||||
else /* if (sizeF == 1) */
|
||||
{
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Round)), op1);
|
||||
}
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -3556,9 +3530,18 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundsd : Intrinsic.X86Roundss;
|
||||
Operand res;
|
||||
|
||||
Operand res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundsd : Intrinsic.X86Roundss;
|
||||
|
||||
res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
res = EmitSse41RoundToNearestWithTiesToAwayOpF(context, n, scalar: true);
|
||||
}
|
||||
|
||||
if ((op.Size & 1) != 0)
|
||||
{
|
||||
@@ -3578,9 +3561,18 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundpd : Intrinsic.X86Roundps;
|
||||
Operand res;
|
||||
|
||||
Operand res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundpd : Intrinsic.X86Roundps;
|
||||
|
||||
res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
res = EmitSse41RoundToNearestWithTiesToAwayOpF(context, n, scalar: false);
|
||||
}
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
|
@@ -3,7 +3,6 @@ using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.State;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
using static ARMeilleure.Instructions.InstEmitHelper;
|
||||
using static ARMeilleure.Instructions.InstEmitSimdHelper;
|
||||
@@ -178,37 +177,20 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
private static void EmitCmpOpF32(ArmEmitterContext context, string name, bool zero)
|
||||
{
|
||||
Operand one = Const(1);
|
||||
if (zero)
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (m) =>
|
||||
{
|
||||
OperandType type = m.Type;
|
||||
Operand zeroOp = m.Type == OperandType.FP64 ? ConstF(0.0d) : ConstF(0.0f);
|
||||
|
||||
if (type == OperandType.FP64)
|
||||
{
|
||||
return context.Call(typeof(SoftFloat64).GetMethod(name), m, ConstF(0.0d), one);
|
||||
}
|
||||
else
|
||||
{
|
||||
return context.Call(typeof(SoftFloat32).GetMethod(name), m, ConstF(0.0f), one);
|
||||
}
|
||||
return EmitSoftFloatCallDefaultFpscr(context, name, m, zeroOp);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitVectorBinaryOpF32(context, (n, m) =>
|
||||
{
|
||||
OperandType type = n.Type;
|
||||
|
||||
if (type == OperandType.FP64)
|
||||
{
|
||||
return context.Call(typeof(SoftFloat64).GetMethod(name), n, m, one);
|
||||
}
|
||||
else
|
||||
{
|
||||
return context.Call(typeof(SoftFloat32).GetMethod(name), n, m, one);
|
||||
}
|
||||
return EmitSoftFloatCallDefaultFpscr(context, name, n, m);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -357,11 +339,7 @@ namespace ARMeilleure.Instructions
|
||||
me = ExtractScalar(context, type, op.Vm);
|
||||
}
|
||||
|
||||
MethodInfo info = sizeF != 0
|
||||
? typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare))
|
||||
: typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare));
|
||||
|
||||
Operand nzcv = context.Call(info, ne, me, Const(signalNaNs));
|
||||
Operand nzcv = EmitSoftFloatCall(context, nameof(SoftFloat32.FPCompare), ne, me, Const(signalNaNs));
|
||||
|
||||
EmitSetFpscrNzcv(context, nzcv);
|
||||
}
|
||||
|
@@ -76,7 +76,9 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand ne = context.VectorExtract(OperandType.FP32, GetVec(op.Rn), 0);
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
res = context.ZeroExtend16(OperandType.I64, res);
|
||||
|
||||
@@ -98,7 +100,9 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand ne = EmitVectorExtractZx(context, op.Rn, 0, 1);
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
context.Copy(GetVec(op.Rd), context.VectorInsert(context.VectorZero(), res, 0));
|
||||
}
|
||||
@@ -120,7 +124,9 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand ne = context.VectorExtract(OperandType.FP64, GetVec(op.Rn), 0);
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
res = context.ZeroExtend16(OperandType.I64, res);
|
||||
|
||||
@@ -143,7 +149,9 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand ne = EmitVectorExtractZx(context, op.Rn, 0, 1);
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
context.Copy(GetVec(op.Rd), context.VectorInsert(context.VectorZero(), res, 0));
|
||||
}
|
||||
@@ -156,32 +164,74 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Fcvtas_Gp(ArmEmitterContext context)
|
||||
{
|
||||
EmitFcvt_s_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1));
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41Fcvts_Gp(context, FPRoundingMode.ToNearestAway, isFixed: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt_s_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1));
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fcvtas_S(ArmEmitterContext context)
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: true);
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41FcvtsOpF(context, FPRoundingMode.ToNearestAway, scalar: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fcvtas_V(ArmEmitterContext context)
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: false);
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41FcvtsOpF(context, FPRoundingMode.ToNearestAway, scalar: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: false);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fcvtau_Gp(ArmEmitterContext context)
|
||||
{
|
||||
EmitFcvt_u_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1));
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41Fcvtu_Gp(context, FPRoundingMode.ToNearestAway, isFixed: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt_u_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1));
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fcvtau_S(ArmEmitterContext context)
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: true);
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41FcvtuOpF(context, FPRoundingMode.ToNearestAway, scalar: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fcvtau_V(ArmEmitterContext context)
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: false);
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41FcvtuOpF(context, FPRoundingMode.ToNearestAway, scalar: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: false);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fcvtl_V(ArmEmitterContext context)
|
||||
@@ -224,7 +274,9 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand ne = EmitVectorExtractZx(context, op.Rn, part + index, 1);
|
||||
|
||||
context.StoreToContext();
|
||||
Operand e = context.Call(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
res = context.VectorInsert(res, e, index);
|
||||
}
|
||||
@@ -333,7 +385,9 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
if (sizeF == 0)
|
||||
{
|
||||
context.StoreToContext();
|
||||
Operand e = context.Call(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
e = context.ZeroExtend16(OperandType.I64, e);
|
||||
|
||||
@@ -1211,7 +1265,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulps, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
|
||||
}
|
||||
|
||||
Operand nInt = context.AddIntrinsic(Intrinsic.X86Cvtps2dq, nRes);
|
||||
|
||||
@@ -1253,7 +1314,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulpd, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
|
||||
}
|
||||
|
||||
Operand nLong = EmitSse2CvtDoubleToInt64OpF(context, nRes, scalar);
|
||||
|
||||
@@ -1302,7 +1370,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulps, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
|
||||
}
|
||||
|
||||
Operand zero = context.VectorZero();
|
||||
|
||||
@@ -1357,7 +1432,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulpd, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
|
||||
}
|
||||
|
||||
Operand zero = context.VectorZero();
|
||||
|
||||
@@ -1412,7 +1494,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulss, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
|
||||
}
|
||||
|
||||
Operand nIntOrLong = op.RegisterSize == RegisterSize.Int32
|
||||
? context.AddIntrinsicInt (Intrinsic.X86Cvtss2si, nRes)
|
||||
@@ -1452,7 +1541,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulsd, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
|
||||
}
|
||||
|
||||
Operand nIntOrLong = op.RegisterSize == RegisterSize.Int32
|
||||
? context.AddIntrinsicInt (Intrinsic.X86Cvtsd2si, nRes)
|
||||
@@ -1500,7 +1596,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulss, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
|
||||
}
|
||||
|
||||
Operand zero = context.VectorZero();
|
||||
|
||||
@@ -1555,7 +1658,14 @@ namespace ARMeilleure.Instructions
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Mulsd, nRes, fpScaledMask);
|
||||
}
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
|
||||
}
|
||||
|
||||
Operand zero = context.VectorZero();
|
||||
|
||||
|
@@ -161,34 +161,15 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand toConvert = ExtractScalar(context, floatSize, op.Vm);
|
||||
|
||||
Operand asInteger;
|
||||
|
||||
// TODO: Fast Path.
|
||||
if (roundWithFpscr)
|
||||
{
|
||||
MethodInfo info;
|
||||
|
||||
if (floatSize == OperandType.FP64)
|
||||
{
|
||||
info = unsigned
|
||||
? typeof(SoftFallback).GetMethod(nameof(SoftFallback.DoubleToUInt32))
|
||||
: typeof(SoftFallback).GetMethod(nameof(SoftFallback.DoubleToInt32));
|
||||
}
|
||||
else
|
||||
{
|
||||
info = unsigned
|
||||
? typeof(SoftFallback).GetMethod(nameof(SoftFallback.FloatToUInt32))
|
||||
: typeof(SoftFallback).GetMethod(nameof(SoftFallback.FloatToInt32));
|
||||
}
|
||||
|
||||
asInteger = context.Call(info, toConvert);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Round towards zero.
|
||||
asInteger = EmitSaturateFloatToInt(context, toConvert, unsigned);
|
||||
toConvert = EmitRoundByRMode(context, toConvert);
|
||||
}
|
||||
|
||||
// Round towards zero.
|
||||
Operand asInteger = EmitSaturateFloatToInt(context, toConvert, unsigned);
|
||||
|
||||
InsertScalar(context, op.Vd, asInteger);
|
||||
}
|
||||
}
|
||||
@@ -222,6 +203,9 @@ namespace ARMeilleure.Instructions
|
||||
FPRoundingMode roundMode;
|
||||
switch (rm)
|
||||
{
|
||||
case 0b00:
|
||||
roundMode = FPRoundingMode.ToNearestAway;
|
||||
break;
|
||||
case 0b01:
|
||||
roundMode = FPRoundingMode.ToNearest;
|
||||
break;
|
||||
@@ -247,7 +231,7 @@ namespace ARMeilleure.Instructions
|
||||
bool unsigned = op.Opc == 0;
|
||||
int rm = op.Opc2 & 3;
|
||||
|
||||
if (Optimizations.UseSse41 && rm != 0b00)
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse41ConvertInt32(context, RMToRoundMode(rm), !unsigned);
|
||||
}
|
||||
@@ -271,14 +255,80 @@ namespace ARMeilleure.Instructions
|
||||
break;
|
||||
}
|
||||
|
||||
Operand asInteger;
|
||||
|
||||
asInteger = EmitSaturateFloatToInt(context, toConvert, unsigned);
|
||||
Operand asInteger = EmitSaturateFloatToInt(context, toConvert, unsigned);
|
||||
|
||||
InsertScalar(context, op.Vd, asInteger);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Vcvt_TB(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdCvtTB op = (OpCode32SimdCvtTB)context.CurrOp;
|
||||
|
||||
if (Optimizations.UseF16c)
|
||||
{
|
||||
Debug.Assert(!Optimizations.ForceLegacySse);
|
||||
|
||||
if (op.Op)
|
||||
{
|
||||
Operand res = ExtractScalar(context, op.Size == 1 ? OperandType.FP64 : OperandType.FP32, op.Vm);
|
||||
if (op.Size == 1)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Cvtsd2ss, context.VectorZero(), res);
|
||||
}
|
||||
res = context.AddIntrinsic(Intrinsic.X86Vcvtps2ph, res, Const(X86GetRoundControl(FPRoundingMode.ToNearest)));
|
||||
res = context.VectorExtract16(res, 0);
|
||||
InsertScalar16(context, op.Vd, op.T, res);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand res = context.VectorCreateScalar(ExtractScalar16(context, op.Vm, op.T));
|
||||
res = context.AddIntrinsic(Intrinsic.X86Vcvtph2ps, res);
|
||||
if (op.Size == 1)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Cvtss2sd, context.VectorZero(), res);
|
||||
}
|
||||
res = context.VectorExtract(op.Size == 1 ? OperandType.I64 : OperandType.I32, res, 0);
|
||||
InsertScalar(context, op.Vd, res);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (op.Op)
|
||||
{
|
||||
// Convert to half.
|
||||
|
||||
Operand src = ExtractScalar(context, op.Size == 1 ? OperandType.FP64 : OperandType.FP32, op.Vm);
|
||||
|
||||
MethodInfo method = op.Size == 1
|
||||
? typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert))
|
||||
: typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert));
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(method, src);
|
||||
context.LoadFromContext();
|
||||
|
||||
InsertScalar16(context, op.Vd, op.T, res);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Convert from half.
|
||||
|
||||
Operand src = ExtractScalar16(context, op.Vm, op.T);
|
||||
|
||||
MethodInfo method = op.Size == 1
|
||||
? typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert))
|
||||
: typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert));
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(method, src);
|
||||
context.LoadFromContext();
|
||||
|
||||
InsertScalar(context, op.Vd, res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTA/M/N/P (floating-point).
|
||||
public static void Vrint_RM(ArmEmitterContext context)
|
||||
{
|
||||
@@ -288,15 +338,21 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
int rm = op.Opc2 & 3;
|
||||
|
||||
if (Optimizations.UseSse2 && rm != 0b00)
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitScalarUnaryOpSimd32(context, (m) =>
|
||||
{
|
||||
Intrinsic inst = (op.Size & 1) == 0 ? Intrinsic.X86Roundss : Intrinsic.X86Roundsd;
|
||||
|
||||
FPRoundingMode roundMode = RMToRoundMode(rm);
|
||||
|
||||
return context.AddIntrinsic(inst, m, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
Intrinsic inst = (op.Size & 1) == 0 ? Intrinsic.X86Roundss : Intrinsic.X86Roundsd;
|
||||
return context.AddIntrinsic(inst, m, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
return EmitSse41RoundToNearestWithTiesToAwayOpF(context, m, scalar: true);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -326,7 +382,17 @@ namespace ARMeilleure.Instructions
|
||||
// VRINTA (vector).
|
||||
public static void Vrinta_V(ArmEmitterContext context)
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (m) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, m));
|
||||
if (Optimizations.UseSse41)
|
||||
{
|
||||
EmitVectorUnaryOpSimd32(context, (m) =>
|
||||
{
|
||||
return EmitSse41RoundToNearestWithTiesToAwayOpF(context, m, scalar: false);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (m) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, m));
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTM (vector).
|
||||
@@ -399,15 +465,9 @@ namespace ARMeilleure.Instructions
|
||||
// VRINTX (floating-point).
|
||||
public static void Vrintx_S(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
|
||||
|
||||
bool doubleSize = (op.Size & 1) == 1;
|
||||
string methodName = doubleSize ? nameof(SoftFallback.Round) : nameof(SoftFallback.RoundF);
|
||||
|
||||
EmitScalarUnaryOpF32(context, (op1) =>
|
||||
{
|
||||
MethodInfo info = typeof(SoftFallback).GetMethod(methodName);
|
||||
return context.Call(info, op1);
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -440,7 +500,14 @@ namespace ARMeilleure.Instructions
|
||||
Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpss, n, n, Const((int)CmpCondition.OrderedQ));
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
|
||||
}
|
||||
|
||||
Operand zero = context.VectorZero();
|
||||
|
||||
@@ -491,7 +558,14 @@ namespace ARMeilleure.Instructions
|
||||
Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpsd, n, n, Const((int)CmpCondition.OrderedQ));
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
|
||||
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
if (roundMode != FPRoundingMode.ToNearestAway)
|
||||
{
|
||||
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
|
||||
}
|
||||
else
|
||||
{
|
||||
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
|
||||
}
|
||||
|
||||
Operand zero = context.VectorZero();
|
||||
|
||||
|
@@ -33,6 +33,14 @@ namespace ARMeilleure.Instructions
|
||||
};
|
||||
|
||||
public static readonly long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
|
||||
|
||||
public static ulong X86GetGf2p8LogicalShiftLeft(int shift)
|
||||
{
|
||||
ulong identity = (0b00000001UL << 56) | (0b00000010UL << 48) | (0b00000100UL << 40) | (0b00001000UL << 32) |
|
||||
(0b00010000UL << 24) | (0b00100000UL << 16) | (0b01000000UL << 8) | (0b10000000UL << 0);
|
||||
|
||||
return shift >= 0 ? identity >> (shift * 8) : identity << (-shift * 8);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "X86 SSE Intrinsics"
|
||||
@@ -243,6 +251,46 @@ namespace ARMeilleure.Instructions
|
||||
throw new ArgumentException($"Invalid rounding mode \"{roundMode}\".");
|
||||
}
|
||||
|
||||
public static Operand EmitSse41RoundToNearestWithTiesToAwayOpF(ArmEmitterContext context, Operand n, bool scalar)
|
||||
{
|
||||
Debug.Assert(n.Type == OperandType.V128);
|
||||
|
||||
Operand nCopy = context.Copy(n);
|
||||
|
||||
Operand rC = Const(X86GetRoundControl(FPRoundingMode.TowardsZero));
|
||||
|
||||
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
|
||||
|
||||
if ((op.Size & 1) == 0)
|
||||
{
|
||||
Operand signMask = scalar ? X86GetScalar(context, int.MinValue) : X86GetAllElements(context, int.MinValue);
|
||||
signMask = context.AddIntrinsic(Intrinsic.X86Pand, signMask, nCopy);
|
||||
|
||||
// 0x3EFFFFFF == BitConverter.SingleToInt32Bits(0.5f) - 1
|
||||
Operand valueMask = scalar ? X86GetScalar(context, 0x3EFFFFFF) : X86GetAllElements(context, 0x3EFFFFFF);
|
||||
valueMask = context.AddIntrinsic(Intrinsic.X86Por, valueMask, signMask);
|
||||
|
||||
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Addss : Intrinsic.X86Addps, nCopy, valueMask);
|
||||
|
||||
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Roundss : Intrinsic.X86Roundps, nCopy, rC);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand signMask = scalar ? X86GetScalar(context, long.MinValue) : X86GetAllElements(context, long.MinValue);
|
||||
signMask = context.AddIntrinsic(Intrinsic.X86Pand, signMask, nCopy);
|
||||
|
||||
// 0x3FDFFFFFFFFFFFFFL == BitConverter.DoubleToInt64Bits(0.5d) - 1L
|
||||
Operand valueMask = scalar ? X86GetScalar(context, 0x3FDFFFFFFFFFFFFFL) : X86GetAllElements(context, 0x3FDFFFFFFFFFFFFFL);
|
||||
valueMask = context.AddIntrinsic(Intrinsic.X86Por, valueMask, signMask);
|
||||
|
||||
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Addsd : Intrinsic.X86Addpd, nCopy, valueMask);
|
||||
|
||||
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Roundsd : Intrinsic.X86Roundpd, nCopy, rC);
|
||||
}
|
||||
|
||||
return nCopy;
|
||||
}
|
||||
|
||||
public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.).
|
||||
{
|
||||
Debug.Assert(op.Type == OperandType.I32 || op.Type == OperandType.I64);
|
||||
@@ -361,6 +409,54 @@ namespace ARMeilleure.Instructions
|
||||
return context.Call(info, n, Const((int)roundMode));
|
||||
}
|
||||
|
||||
public static Operand EmitGetRoundingMode(ArmEmitterContext context)
|
||||
{
|
||||
Operand rMode = context.ShiftLeft(GetFpFlag(FPState.RMode1Flag), Const(1));
|
||||
rMode = context.BitwiseOr(rMode, GetFpFlag(FPState.RMode0Flag));
|
||||
|
||||
return rMode;
|
||||
}
|
||||
|
||||
public static Operand EmitRoundByRMode(ArmEmitterContext context, Operand op)
|
||||
{
|
||||
Debug.Assert(op.Type == OperandType.FP32 || op.Type == OperandType.FP64);
|
||||
|
||||
Operand lbl1 = Label();
|
||||
Operand lbl2 = Label();
|
||||
Operand lbl3 = Label();
|
||||
Operand lblEnd = Label();
|
||||
|
||||
Operand rN = Const((int)FPRoundingMode.ToNearest);
|
||||
Operand rP = Const((int)FPRoundingMode.TowardsPlusInfinity);
|
||||
Operand rM = Const((int)FPRoundingMode.TowardsMinusInfinity);
|
||||
|
||||
Operand res = context.AllocateLocal(op.Type);
|
||||
|
||||
Operand rMode = EmitGetRoundingMode(context);
|
||||
|
||||
context.BranchIf(lbl1, rMode, rN, Comparison.NotEqual);
|
||||
context.Copy(res, EmitRoundMathCall(context, MidpointRounding.ToEven, op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl1);
|
||||
context.BranchIf(lbl2, rMode, rP, Comparison.NotEqual);
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Ceiling), op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl2);
|
||||
context.BranchIf(lbl3, rMode, rM, Comparison.NotEqual);
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Floor), op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl3);
|
||||
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Truncate), op));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
public static Operand EmitSoftFloatCall(ArmEmitterContext context, string name, params Operand[] callArgs)
|
||||
{
|
||||
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
|
||||
@@ -369,7 +465,11 @@ namespace ARMeilleure.Instructions
|
||||
? typeof(SoftFloat32).GetMethod(name)
|
||||
: typeof(SoftFloat64).GetMethod(name);
|
||||
|
||||
return context.Call(info, callArgs);
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(info, callArgs);
|
||||
context.LoadFromContext();
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
public static void EmitScalarBinaryOpByElemF(ArmEmitterContext context, Func2I emit)
|
||||
@@ -1269,7 +1369,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void EmitSseOrAvxEnterFtzAndDazModesOpF(ArmEmitterContext context, out Operand isTrue)
|
||||
{
|
||||
isTrue = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcrFz)));
|
||||
isTrue = GetFpFlag(FPState.FzFlag);
|
||||
|
||||
Operand lblTrue = Label();
|
||||
context.BranchIfFalse(lblTrue, isTrue);
|
||||
@@ -1281,9 +1381,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void EmitSseOrAvxExitFtzAndDazModesOpF(ArmEmitterContext context, Operand isTrue = default)
|
||||
{
|
||||
isTrue = isTrue == default
|
||||
? context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcrFz)))
|
||||
: isTrue;
|
||||
isTrue = isTrue == default ? GetFpFlag(FPState.FzFlag) : isTrue;
|
||||
|
||||
Operand lblTrue = Label();
|
||||
context.BranchIfFalse(lblTrue, isTrue);
|
||||
@@ -1552,13 +1650,13 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lbl1, op, zeroL, Comparison.LessOrEqual);
|
||||
context.Copy(res, maxT);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl1);
|
||||
context.BranchIf(lblEnd, op, zeroL, Comparison.GreaterOrEqual);
|
||||
context.Copy(res, minT);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1583,7 +1681,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lblEnd, op, zeroUL, Comparison.LessOrEqualUI);
|
||||
context.Copy(res, maxT);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1610,13 +1708,13 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lbl1, op, maxT, Comparison.LessOrEqual);
|
||||
context.Copy(res, maxT);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl1);
|
||||
context.BranchIf(lblEnd, op, minT, Comparison.GreaterOrEqual);
|
||||
context.Copy(res, minT);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1641,7 +1739,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lblEnd, op, maxT, Comparison.LessOrEqualUI);
|
||||
context.Copy(res, maxT);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1663,7 +1761,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lblEnd, op, minL, Comparison.NotEqual);
|
||||
context.Copy(res, maxL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1691,7 +1789,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand isPositive = context.ICompareGreaterOrEqual(op1, zeroL);
|
||||
context.Copy(res, context.ConditionalSelect(isPositive, maxL, minL));
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1713,7 +1811,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lblEnd, add, op1, Comparison.GreaterOrEqualUI);
|
||||
context.Copy(res, maxUL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1741,7 +1839,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand isPositive = context.ICompareGreaterOrEqual(op1, zeroL);
|
||||
context.Copy(res, context.ConditionalSelect(isPositive, maxL, minL));
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1763,7 +1861,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIf(lblEnd, op1, op2, Comparison.GreaterOrEqualUI);
|
||||
context.Copy(res, zeroL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1790,19 +1888,19 @@ namespace ARMeilleure.Instructions
|
||||
Operand notOp2AndRes = context.BitwiseAnd(context.BitwiseNot(op2), add);
|
||||
context.BranchIf(lblEnd, notOp2AndRes, zeroL, Comparison.GreaterOrEqual);
|
||||
context.Copy(res, maxL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl1);
|
||||
context.BranchIf(lbl2, op2, zeroL, Comparison.Less);
|
||||
context.Copy(res, maxL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl2);
|
||||
context.BranchIf(lblEnd, add, maxL, Comparison.LessOrEqualUI);
|
||||
context.Copy(res, maxL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
@@ -1828,14 +1926,14 @@ namespace ARMeilleure.Instructions
|
||||
context.BranchIf(lbl1, op1, zeroL, Comparison.Less);
|
||||
context.BranchIf(lblEnd, add, op1, Comparison.GreaterOrEqualUI);
|
||||
context.Copy(res, maxUL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lbl1);
|
||||
context.BranchIf(lblEnd, op2, maxL, Comparison.GreaterUI);
|
||||
context.BranchIf(lblEnd, add, zeroL, Comparison.GreaterOrEqual);
|
||||
context.Copy(res, zeroL);
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
context.Branch(lblEnd);
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
|
@@ -70,6 +70,22 @@ namespace ARMeilleure.Instructions
|
||||
context.Copy(vec, insert);
|
||||
}
|
||||
|
||||
public static Operand ExtractScalar16(ArmEmitterContext context, int reg, bool top)
|
||||
{
|
||||
return context.VectorExtract16(GetVecA32(reg >> 2), ((reg & 3) << 1) | (top ? 1 : 0));
|
||||
}
|
||||
|
||||
public static void InsertScalar16(ArmEmitterContext context, int reg, bool top, Operand value)
|
||||
{
|
||||
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.I32);
|
||||
|
||||
Operand vec, insert;
|
||||
vec = GetVecA32(reg >> 2);
|
||||
insert = context.VectorInsert16(vec, value, ((reg & 3) << 1) | (top ? 1 : 0));
|
||||
|
||||
context.Copy(vec, insert);
|
||||
}
|
||||
|
||||
public static Operand ExtractElement(ArmEmitterContext context, int reg, int size, bool signed)
|
||||
{
|
||||
return EmitVectorExtract32(context, reg >> (4 - size), reg & ((16 >> size) - 1), size, signed);
|
||||
@@ -1181,7 +1197,11 @@ namespace ARMeilleure.Instructions
|
||||
Array.Resize(ref callArgs, callArgs.Length + 1);
|
||||
callArgs[callArgs.Length - 1] = Const(1);
|
||||
|
||||
return context.Call(info, callArgs);
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(info, callArgs);
|
||||
context.LoadFromContext();
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
public static Operand EmitVectorExtractSx32(ArmEmitterContext context, int reg, int index, int size)
|
||||
|
@@ -336,20 +336,45 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
Operand res = context.VectorZero();
|
||||
|
||||
int elems = op.RegisterSize == RegisterSize.Simd128 ? 16 : 8;
|
||||
|
||||
for (int index = 0; index < elems; index++)
|
||||
if (Optimizations.UseGfni)
|
||||
{
|
||||
Operand ne = EmitVectorExtractZx(context, op.Rn, index, 0);
|
||||
const long bitMatrix =
|
||||
(0b10000000L << 56) |
|
||||
(0b01000000L << 48) |
|
||||
(0b00100000L << 40) |
|
||||
(0b00010000L << 32) |
|
||||
(0b00001000L << 24) |
|
||||
(0b00000100L << 16) |
|
||||
(0b00000010L << 8) |
|
||||
(0b00000001L << 0);
|
||||
|
||||
Operand de = EmitReverseBits8Op(context, ne);
|
||||
Operand vBitMatrix = X86GetAllElements(context, bitMatrix);
|
||||
|
||||
res = EmitVectorInsert(context, res, de, index, 0);
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, GetVec(op.Rn), vBitMatrix, Const(0));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand res = context.VectorZero();
|
||||
int elems = op.RegisterSize == RegisterSize.Simd128 ? 16 : 8;
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
for (int index = 0; index < elems; index++)
|
||||
{
|
||||
Operand ne = EmitVectorExtractZx(context, op.Rn, index, 0);
|
||||
|
||||
Operand de = EmitReverseBits8Op(context, ne);
|
||||
|
||||
res = EmitVectorInsert(context, res, de, index, 0);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
}
|
||||
|
||||
private static Operand EmitReverseBits8Op(ArmEmitterContext context, Operand op)
|
||||
|
@@ -88,8 +88,35 @@ namespace ARMeilleure.Instructions
|
||||
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
|
||||
|
||||
int shift = GetImmShl(op);
|
||||
int eSize = 8 << op.Size;
|
||||
|
||||
if (Optimizations.UseSse2 && op.Size > 0)
|
||||
if (shift >= eSize)
|
||||
{
|
||||
if ((op.RegisterSize == RegisterSize.Simd64))
|
||||
{
|
||||
Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
}
|
||||
else if (Optimizations.UseGfni && op.Size == 0)
|
||||
{
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
ulong bitMatrix = X86GetGf2p8LogicalShiftLeft(shift);
|
||||
|
||||
Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2 && op.Size > 0)
|
||||
{
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
@@ -396,10 +423,40 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
|
||||
|
||||
if (Optimizations.UseSse2 && op.Size > 0 && op.Size < 3)
|
||||
{
|
||||
int shift = GetImmShr(op);
|
||||
int shift = GetImmShr(op);
|
||||
|
||||
if (Optimizations.UseGfni && op.Size == 0)
|
||||
{
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
ulong bitMatrix;
|
||||
|
||||
if (shift < 8)
|
||||
{
|
||||
bitMatrix = X86GetGf2p8LogicalShiftLeft(-shift);
|
||||
|
||||
// Extend sign-bit
|
||||
bitMatrix |= 0x8080808080808080UL >> (64 - shift * 8);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Replicate sign-bit into all bits
|
||||
bitMatrix = 0x8080808080808080UL;
|
||||
}
|
||||
|
||||
Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2 && op.Size > 0 && op.Size < 3)
|
||||
{
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Intrinsic sraInst = X86PsraInstruction[op.Size];
|
||||
@@ -929,10 +986,44 @@ namespace ARMeilleure.Instructions
|
||||
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
|
||||
|
||||
int shift = GetImmShl(op);
|
||||
int eSize = 8 << op.Size;
|
||||
|
||||
ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL;
|
||||
|
||||
if (Optimizations.UseSse2 && op.Size > 0)
|
||||
if (shift >= eSize)
|
||||
{
|
||||
if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
||||
{
|
||||
Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
}
|
||||
else if (Optimizations.UseGfni && op.Size == 0)
|
||||
{
|
||||
Operand d = GetVec(op.Rd);
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
ulong bitMatrix = X86GetGf2p8LogicalShiftLeft(shift);
|
||||
|
||||
Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
|
||||
|
||||
Operand nShifted = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
|
||||
|
||||
Operand dMask = X86GetAllElements(context, (long)mask * _masks_SliSri[op.Size]);
|
||||
|
||||
Operand dMasked = context.AddIntrinsic(Intrinsic.X86Pand, d, dMask);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Por, nShifted, dMasked);
|
||||
|
||||
if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(d, res);
|
||||
}
|
||||
else if (Optimizations.UseSse2 && op.Size > 0)
|
||||
{
|
||||
Operand d = GetVec(op.Rd);
|
||||
Operand n = GetVec(op.Rn);
|
||||
@@ -988,7 +1079,40 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
ulong mask = (ulong.MaxValue << (eSize - shift)) & (ulong.MaxValue >> (64 - eSize));
|
||||
|
||||
if (Optimizations.UseSse2 && op.Size > 0)
|
||||
if (shift >= eSize)
|
||||
{
|
||||
if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
||||
{
|
||||
Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
}
|
||||
else if (Optimizations.UseGfni && op.Size == 0)
|
||||
{
|
||||
Operand d = GetVec(op.Rd);
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
ulong bitMatrix = X86GetGf2p8LogicalShiftLeft(-shift);
|
||||
|
||||
Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
|
||||
|
||||
Operand nShifted = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
|
||||
|
||||
Operand dMask = X86GetAllElements(context, (long)mask * _masks_SliSri[op.Size]);
|
||||
|
||||
Operand dMasked = context.AddIntrinsic(Intrinsic.X86Pand, d, dMask);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Por, nShifted, dMasked);
|
||||
|
||||
if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(d, res);
|
||||
}
|
||||
else if (Optimizations.UseSse2 && op.Size > 0)
|
||||
{
|
||||
Operand d = GetVec(op.Rd);
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using ARMeilleure.Decoders;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.State;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
@@ -378,7 +379,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.BranchIfFalse(lblNoSat, context.BitwiseOr(gt, lt));
|
||||
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetFpFlag(context, FPState.QcFlag, Const(1));
|
||||
|
||||
context.MarkLabel(lblNoSat);
|
||||
|
||||
|
@@ -31,8 +31,8 @@ namespace ARMeilleure.Instructions
|
||||
case 0b11_011_0000_0000_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)); break;
|
||||
case 0b11_011_0000_0000_111: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)); break;
|
||||
case 0b11_011_0100_0010_000: EmitGetNzcv(context); return;
|
||||
case 0b11_011_0100_0100_000: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcr)); break;
|
||||
case 0b11_011_0100_0100_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpsr)); break;
|
||||
case 0b11_011_0100_0100_000: EmitGetFpcr(context); return;
|
||||
case 0b11_011_0100_0100_001: EmitGetFpsr(context); return;
|
||||
case 0b11_011_1101_0000_010: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrEl0)); break;
|
||||
case 0b11_011_1101_0000_011: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrroEl0)); break;
|
||||
case 0b11_011_1110_0000_000: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)); break;
|
||||
@@ -53,9 +53,9 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
switch (GetPackedId(op))
|
||||
{
|
||||
case 0b11_011_0100_0010_000: EmitSetNzcv(context); return;
|
||||
case 0b11_011_0100_0100_000: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpcr)); break;
|
||||
case 0b11_011_0100_0100_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsr)); break;
|
||||
case 0b11_011_0100_0010_000: EmitSetNzcv(context); return;
|
||||
case 0b11_011_0100_0100_000: EmitSetFpcr(context); return;
|
||||
case 0b11_011_0100_0100_001: EmitSetFpsr(context); return;
|
||||
case 0b11_011_1101_0000_010: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetTpidrEl0)); break;
|
||||
|
||||
default: throw new NotImplementedException($"Unknown MSR 0x{op.RawOpCode:X8} at 0x{op.Address:X16}.");
|
||||
@@ -121,39 +121,91 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
|
||||
|
||||
Operand vSh = context.ShiftLeft(GetFlag(PState.VFlag), Const((int)PState.VFlag));
|
||||
Operand cSh = context.ShiftLeft(GetFlag(PState.CFlag), Const((int)PState.CFlag));
|
||||
Operand zSh = context.ShiftLeft(GetFlag(PState.ZFlag), Const((int)PState.ZFlag));
|
||||
Operand nSh = context.ShiftLeft(GetFlag(PState.NFlag), Const((int)PState.NFlag));
|
||||
Operand nzcv = context.ShiftLeft(GetFlag(PState.VFlag), Const((int)PState.VFlag));
|
||||
nzcv = context.BitwiseOr(nzcv, context.ShiftLeft(GetFlag(PState.CFlag), Const((int)PState.CFlag)));
|
||||
nzcv = context.BitwiseOr(nzcv, context.ShiftLeft(GetFlag(PState.ZFlag), Const((int)PState.ZFlag)));
|
||||
nzcv = context.BitwiseOr(nzcv, context.ShiftLeft(GetFlag(PState.NFlag), Const((int)PState.NFlag)));
|
||||
|
||||
Operand nzcvSh = context.BitwiseOr(context.BitwiseOr(nSh, zSh), context.BitwiseOr(cSh, vSh));
|
||||
SetIntOrZR(context, op.Rt, nzcv);
|
||||
}
|
||||
|
||||
SetIntOrZR(context, op.Rt, nzcvSh);
|
||||
private static void EmitGetFpcr(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
|
||||
|
||||
Operand fpcr = Const(0);
|
||||
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
if (FPCR.Mask.HasFlag((FPCR)(1u << flag)))
|
||||
{
|
||||
fpcr = context.BitwiseOr(fpcr, context.ShiftLeft(GetFpFlag((FPState)flag), Const(flag)));
|
||||
}
|
||||
}
|
||||
|
||||
SetIntOrZR(context, op.Rt, fpcr);
|
||||
}
|
||||
|
||||
private static void EmitGetFpsr(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
|
||||
|
||||
Operand fpsr = Const(0);
|
||||
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
if (FPSR.Mask.HasFlag((FPSR)(1u << flag)))
|
||||
{
|
||||
fpsr = context.BitwiseOr(fpsr, context.ShiftLeft(GetFpFlag((FPState)flag), Const(flag)));
|
||||
}
|
||||
}
|
||||
|
||||
SetIntOrZR(context, op.Rt, fpsr);
|
||||
}
|
||||
|
||||
private static void EmitSetNzcv(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
|
||||
|
||||
Operand t = GetIntOrZR(context, op.Rt);
|
||||
t = context.ConvertI64ToI32(t);
|
||||
Operand nzcv = GetIntOrZR(context, op.Rt);
|
||||
nzcv = context.ConvertI64ToI32(nzcv);
|
||||
|
||||
Operand v = context.ShiftRightUI(t, Const((int)PState.VFlag));
|
||||
v = context.BitwiseAnd (v, Const(1));
|
||||
SetFlag(context, PState.VFlag, context.BitwiseAnd(context.ShiftRightUI(nzcv, Const((int)PState.VFlag)), Const(1)));
|
||||
SetFlag(context, PState.CFlag, context.BitwiseAnd(context.ShiftRightUI(nzcv, Const((int)PState.CFlag)), Const(1)));
|
||||
SetFlag(context, PState.ZFlag, context.BitwiseAnd(context.ShiftRightUI(nzcv, Const((int)PState.ZFlag)), Const(1)));
|
||||
SetFlag(context, PState.NFlag, context.BitwiseAnd(context.ShiftRightUI(nzcv, Const((int)PState.NFlag)), Const(1)));
|
||||
}
|
||||
|
||||
Operand c = context.ShiftRightUI(t, Const((int)PState.CFlag));
|
||||
c = context.BitwiseAnd (c, Const(1));
|
||||
private static void EmitSetFpcr(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
|
||||
|
||||
Operand z = context.ShiftRightUI(t, Const((int)PState.ZFlag));
|
||||
z = context.BitwiseAnd (z, Const(1));
|
||||
Operand fpcr = GetIntOrZR(context, op.Rt);
|
||||
fpcr = context.ConvertI64ToI32(fpcr);
|
||||
|
||||
Operand n = context.ShiftRightUI(t, Const((int)PState.NFlag));
|
||||
n = context.BitwiseAnd (n, Const(1));
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
if (FPCR.Mask.HasFlag((FPCR)(1u << flag)))
|
||||
{
|
||||
SetFpFlag(context, (FPState)flag, context.BitwiseAnd(context.ShiftRightUI(fpcr, Const(flag)), Const(1)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetFlag(context, PState.VFlag, v);
|
||||
SetFlag(context, PState.CFlag, c);
|
||||
SetFlag(context, PState.ZFlag, z);
|
||||
SetFlag(context, PState.NFlag, n);
|
||||
private static void EmitSetFpsr(ArmEmitterContext context)
|
||||
{
|
||||
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
|
||||
|
||||
Operand fpsr = GetIntOrZR(context, op.Rt);
|
||||
fpsr = context.ConvertI64ToI32(fpsr);
|
||||
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
if (FPSR.Mask.HasFlag((FPSR)(1u << flag)))
|
||||
{
|
||||
SetFpFlag(context, (FPState)flag, context.BitwiseAnd(context.ShiftRightUI(fpsr, Const(flag)), Const(1)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -169,14 +169,11 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand vSh = context.ShiftLeft(GetFlag(PState.VFlag), Const((int)PState.VFlag));
|
||||
Operand cSh = context.ShiftLeft(GetFlag(PState.CFlag), Const((int)PState.CFlag));
|
||||
Operand zSh = context.ShiftLeft(GetFlag(PState.ZFlag), Const((int)PState.ZFlag));
|
||||
Operand nSh = context.ShiftLeft(GetFlag(PState.NFlag), Const((int)PState.NFlag));
|
||||
Operand qSh = context.ShiftLeft(GetFlag(PState.QFlag), Const((int)PState.QFlag));
|
||||
|
||||
Operand spsr = context.BitwiseOr(context.BitwiseOr(nSh, zSh), context.BitwiseOr(cSh, vSh));
|
||||
spsr = context.BitwiseOr(spsr, qSh);
|
||||
Operand spsr = context.ShiftLeft(GetFlag(PState.VFlag), Const((int)PState.VFlag));
|
||||
spsr = context.BitwiseOr(spsr, context.ShiftLeft(GetFlag(PState.CFlag), Const((int)PState.CFlag)));
|
||||
spsr = context.BitwiseOr(spsr, context.ShiftLeft(GetFlag(PState.ZFlag), Const((int)PState.ZFlag)));
|
||||
spsr = context.BitwiseOr(spsr, context.ShiftLeft(GetFlag(PState.NFlag), Const((int)PState.NFlag)));
|
||||
spsr = context.BitwiseOr(spsr, context.ShiftLeft(GetFlag(PState.QFlag), Const((int)PState.QFlag)));
|
||||
|
||||
// TODO: Remaining flags.
|
||||
|
||||
@@ -200,8 +197,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
EmitSetNzcv(context, value);
|
||||
|
||||
Operand q = context.ShiftRightUI(value, Const((int)PState.QFlag));
|
||||
q = context.BitwiseAnd(q, Const(1));
|
||||
Operand q = context.BitwiseAnd(context.ShiftRightUI(value, Const((int)PState.QFlag)), Const(1));
|
||||
|
||||
SetFlag(context, PState.QFlag, q);
|
||||
}
|
||||
@@ -284,17 +280,10 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
private static void EmitSetNzcv(ArmEmitterContext context, Operand t)
|
||||
{
|
||||
Operand v = context.ShiftRightUI(t, Const((int)PState.VFlag));
|
||||
v = context.BitwiseAnd(v, Const(1));
|
||||
|
||||
Operand c = context.ShiftRightUI(t, Const((int)PState.CFlag));
|
||||
c = context.BitwiseAnd(c, Const(1));
|
||||
|
||||
Operand z = context.ShiftRightUI(t, Const((int)PState.ZFlag));
|
||||
z = context.BitwiseAnd(z, Const(1));
|
||||
|
||||
Operand n = context.ShiftRightUI(t, Const((int)PState.NFlag));
|
||||
n = context.BitwiseAnd(n, Const(1));
|
||||
Operand v = context.BitwiseAnd(context.ShiftRightUI(t, Const((int)PState.VFlag)), Const(1));
|
||||
Operand c = context.BitwiseAnd(context.ShiftRightUI(t, Const((int)PState.CFlag)), Const(1));
|
||||
Operand z = context.BitwiseAnd(context.ShiftRightUI(t, Const((int)PState.ZFlag)), Const(1));
|
||||
Operand n = context.BitwiseAnd(context.ShiftRightUI(t, Const((int)PState.NFlag)), Const(1));
|
||||
|
||||
SetFlag(context, PState.VFlag, v);
|
||||
SetFlag(context, PState.CFlag, c);
|
||||
@@ -306,42 +295,32 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCode32SimdSpecial op = (OpCode32SimdSpecial)context.CurrOp;
|
||||
|
||||
Operand vSh = context.ShiftLeft(GetFpFlag(FPState.VFlag), Const((int)FPState.VFlag));
|
||||
Operand cSh = context.ShiftLeft(GetFpFlag(FPState.CFlag), Const((int)FPState.CFlag));
|
||||
Operand zSh = context.ShiftLeft(GetFpFlag(FPState.ZFlag), Const((int)FPState.ZFlag));
|
||||
Operand nSh = context.ShiftLeft(GetFpFlag(FPState.NFlag), Const((int)FPState.NFlag));
|
||||
Operand fpscr = Const(0);
|
||||
|
||||
Operand nzcvSh = context.BitwiseOr(context.BitwiseOr(nSh, zSh), context.BitwiseOr(cSh, vSh));
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
if (FPSCR.Mask.HasFlag((FPSCR)(1u << flag)))
|
||||
{
|
||||
fpscr = context.BitwiseOr(fpscr, context.ShiftLeft(GetFpFlag((FPState)flag), Const(flag)));
|
||||
}
|
||||
}
|
||||
|
||||
Operand fpscr = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpscr)));
|
||||
|
||||
SetIntA32(context, op.Rt, context.BitwiseOr(nzcvSh, fpscr));
|
||||
SetIntA32(context, op.Rt, fpscr);
|
||||
}
|
||||
|
||||
private static void EmitSetFpscr(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdSpecial op = (OpCode32SimdSpecial)context.CurrOp;
|
||||
|
||||
Operand t = GetIntA32(context, op.Rt);
|
||||
Operand fpscr = GetIntA32(context, op.Rt);
|
||||
|
||||
Operand v = context.ShiftRightUI(t, Const((int)FPState.VFlag));
|
||||
v = context.BitwiseAnd(v, Const(1));
|
||||
|
||||
Operand c = context.ShiftRightUI(t, Const((int)FPState.CFlag));
|
||||
c = context.BitwiseAnd(c, Const(1));
|
||||
|
||||
Operand z = context.ShiftRightUI(t, Const((int)FPState.ZFlag));
|
||||
z = context.BitwiseAnd(z, Const(1));
|
||||
|
||||
Operand n = context.ShiftRightUI(t, Const((int)FPState.NFlag));
|
||||
n = context.BitwiseAnd(n, Const(1));
|
||||
|
||||
SetFpFlag(context, FPState.VFlag, v);
|
||||
SetFpFlag(context, FPState.CFlag, c);
|
||||
SetFpFlag(context, FPState.ZFlag, z);
|
||||
SetFpFlag(context, FPState.NFlag, n);
|
||||
|
||||
context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpscr)), t);
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
if (FPSCR.Mask.HasFlag((FPSCR)(1u << flag)))
|
||||
{
|
||||
SetFpFlag(context, (FPState)flag, context.BitwiseAnd(context.ShiftRightUI(fpscr, Const(flag)), Const(1)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -72,29 +72,6 @@ namespace ARMeilleure.Instructions
|
||||
return (ulong)GetContext().DczidEl0;
|
||||
}
|
||||
|
||||
public static ulong GetFpcr()
|
||||
{
|
||||
return (ulong)GetContext().Fpcr;
|
||||
}
|
||||
|
||||
public static bool GetFpcrFz()
|
||||
{
|
||||
return (GetContext().Fpcr & FPCR.Fz) != 0;
|
||||
}
|
||||
|
||||
public static ulong GetFpsr()
|
||||
{
|
||||
return (ulong)GetContext().Fpsr;
|
||||
}
|
||||
|
||||
public static uint GetFpscr()
|
||||
{
|
||||
ExecutionContext context = GetContext();
|
||||
|
||||
return (uint)(context.Fpsr & FPSR.A32Mask & ~FPSR.Nzcv) |
|
||||
(uint)(context.Fpcr & FPCR.A32Mask);
|
||||
}
|
||||
|
||||
public static ulong GetTpidrEl0()
|
||||
{
|
||||
return (ulong)GetContext().TpidrEl0;
|
||||
@@ -130,29 +107,6 @@ namespace ARMeilleure.Instructions
|
||||
return GetContext().CntvctEl0;
|
||||
}
|
||||
|
||||
public static void SetFpcr(ulong value)
|
||||
{
|
||||
GetContext().Fpcr = (FPCR)value;
|
||||
}
|
||||
|
||||
public static void SetFpsr(ulong value)
|
||||
{
|
||||
GetContext().Fpsr = (FPSR)value;
|
||||
}
|
||||
|
||||
public static void SetFpsrQc()
|
||||
{
|
||||
GetContext().Fpsr |= FPSR.Qc;
|
||||
}
|
||||
|
||||
public static void SetFpscr(uint fpscr)
|
||||
{
|
||||
ExecutionContext context = GetContext();
|
||||
|
||||
context.Fpsr = FPSR.A32Mask & (FPSR)fpscr;
|
||||
context.Fpcr = FPCR.A32Mask & (FPCR)fpscr;
|
||||
}
|
||||
|
||||
public static void SetTpidrEl0(ulong value)
|
||||
{
|
||||
GetContext().TpidrEl0 = (long)value;
|
||||
|
@@ -91,76 +91,6 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Rounding"
|
||||
public static double Round(double value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
|
||||
FPRoundingMode roundMode = context.Fpcr.GetRoundingMode();
|
||||
|
||||
if (roundMode == FPRoundingMode.ToNearest)
|
||||
{
|
||||
return Math.Round(value); // even
|
||||
}
|
||||
else if (roundMode == FPRoundingMode.TowardsPlusInfinity)
|
||||
{
|
||||
return Math.Ceiling(value);
|
||||
}
|
||||
else if (roundMode == FPRoundingMode.TowardsMinusInfinity)
|
||||
{
|
||||
return Math.Floor(value);
|
||||
}
|
||||
else /* if (roundMode == FPRoundingMode.TowardsZero) */
|
||||
{
|
||||
return Math.Truncate(value);
|
||||
}
|
||||
}
|
||||
|
||||
public static float RoundF(float value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
|
||||
FPRoundingMode roundMode = context.Fpcr.GetRoundingMode();
|
||||
|
||||
if (roundMode == FPRoundingMode.ToNearest)
|
||||
{
|
||||
return MathF.Round(value); // even
|
||||
}
|
||||
else if (roundMode == FPRoundingMode.TowardsPlusInfinity)
|
||||
{
|
||||
return MathF.Ceiling(value);
|
||||
}
|
||||
else if (roundMode == FPRoundingMode.TowardsMinusInfinity)
|
||||
{
|
||||
return MathF.Floor(value);
|
||||
}
|
||||
else /* if (roundMode == FPRoundingMode.TowardsZero) */
|
||||
{
|
||||
return MathF.Truncate(value);
|
||||
}
|
||||
}
|
||||
|
||||
public static int FloatToInt32(float value)
|
||||
{
|
||||
return SatF32ToS32(RoundF(value));
|
||||
}
|
||||
|
||||
public static int DoubleToInt32(double value)
|
||||
{
|
||||
return SatF64ToS32(Round(value));
|
||||
}
|
||||
|
||||
public static uint FloatToUInt32(float value)
|
||||
{
|
||||
return SatF32ToU32(RoundF(value));
|
||||
}
|
||||
|
||||
public static uint DoubleToUInt32(double value)
|
||||
{
|
||||
return SatF64ToU32(Round(value));
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Saturation"
|
||||
public static int SatF32ToS32(float value)
|
||||
{
|
||||
|
@@ -12,8 +12,8 @@ namespace ARMeilleure.Instructions
|
||||
RecipSqrtEstimateTable = BuildRecipSqrtEstimateTable();
|
||||
}
|
||||
|
||||
internal static readonly byte[] RecipEstimateTable;
|
||||
internal static readonly byte[] RecipSqrtEstimateTable;
|
||||
public static readonly byte[] RecipEstimateTable;
|
||||
public static readonly byte[] RecipSqrtEstimateTable;
|
||||
|
||||
private static byte[] BuildRecipEstimateTable()
|
||||
{
|
||||
@@ -94,6 +94,13 @@ namespace ARMeilleure.Instructions
|
||||
context.Fpsr |= (FPSR)(1 << (int)exc);
|
||||
}
|
||||
}
|
||||
|
||||
public static FPRoundingMode GetRoundingMode(this FPCR fpcr)
|
||||
{
|
||||
const int RModeShift = 22;
|
||||
|
||||
return (FPRoundingMode)(((uint)fpcr >> RModeShift) & 3u);
|
||||
}
|
||||
}
|
||||
|
||||
static class SoftFloat16
|
||||
|
@@ -47,6 +47,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
X86Divps,
|
||||
X86Divsd,
|
||||
X86Divss,
|
||||
X86Gf2p8affineqb,
|
||||
X86Haddpd,
|
||||
X86Haddps,
|
||||
X86Insertps,
|
||||
|
@@ -22,6 +22,7 @@ namespace ARMeilleure
|
||||
public static bool UseAesniIfAvailable { get; set; } = true;
|
||||
public static bool UsePclmulqdqIfAvailable { get; set; } = true;
|
||||
public static bool UseShaIfAvailable { get; set; } = true;
|
||||
public static bool UseGfniIfAvailable { get; set; } = true;
|
||||
|
||||
public static bool ForceLegacySse
|
||||
{
|
||||
@@ -42,5 +43,6 @@ namespace ARMeilleure
|
||||
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
|
||||
internal static bool UseGfni => UseGfniIfAvailable && HardwareCapabilities.SupportsGfni;
|
||||
}
|
||||
}
|
@@ -36,10 +36,25 @@ namespace ARMeilleure.State
|
||||
set => _nativeContext.SetPstate(value);
|
||||
}
|
||||
|
||||
public FPCR Fpcr { get; set; }
|
||||
public FPSR Fpsr { get; set; }
|
||||
public FPSR Fpsr
|
||||
{
|
||||
get => (FPSR)_nativeContext.GetFPState((uint)FPSR.Mask);
|
||||
set => _nativeContext.SetFPState((uint)value, (uint)FPSR.Mask);
|
||||
}
|
||||
|
||||
public FPCR Fpcr
|
||||
{
|
||||
get => (FPCR)_nativeContext.GetFPState((uint)FPCR.Mask);
|
||||
set => _nativeContext.SetFPState((uint)value, (uint)FPCR.Mask);
|
||||
}
|
||||
public FPCR StandardFpcrValue => (Fpcr & (FPCR.Ahp)) | FPCR.Dn | FPCR.Fz;
|
||||
|
||||
public FPSCR Fpscr
|
||||
{
|
||||
get => (FPSCR)_nativeContext.GetFPState((uint)FPSCR.Mask);
|
||||
set => _nativeContext.SetFPState((uint)value, (uint)FPSCR.Mask);
|
||||
}
|
||||
|
||||
public bool IsAarch32 { get; set; }
|
||||
|
||||
internal ExecutionMode ExecutionMode
|
||||
|
@@ -5,21 +5,18 @@ namespace ARMeilleure.State
|
||||
[Flags]
|
||||
public enum FPCR : uint
|
||||
{
|
||||
Ioe = 1u << 8,
|
||||
Dze = 1u << 9,
|
||||
Ofe = 1u << 10,
|
||||
Ufe = 1u << 11,
|
||||
Ixe = 1u << 12,
|
||||
Ide = 1u << 15,
|
||||
RMode0 = 1u << 22,
|
||||
RMode1 = 1u << 23,
|
||||
Fz = 1u << 24,
|
||||
Dn = 1u << 25,
|
||||
Ahp = 1u << 26,
|
||||
|
||||
A32Mask = 0x07FF9F00u
|
||||
}
|
||||
|
||||
public static class FPCRExtensions
|
||||
{
|
||||
private const int RModeShift = 22;
|
||||
|
||||
public static FPRoundingMode GetRoundingMode(this FPCR fpcr)
|
||||
{
|
||||
return (FPRoundingMode)(((int)fpcr >> RModeShift) & 3);
|
||||
}
|
||||
Mask = Ahp | Dn | Fz | RMode1 | RMode0 | Ide | Ixe | Ufe | Ofe | Dze | Ioe // 0x07C09F00u
|
||||
}
|
||||
}
|
||||
|
@@ -2,9 +2,10 @@ namespace ARMeilleure.State
|
||||
{
|
||||
public enum FPRoundingMode
|
||||
{
|
||||
ToNearest = 0,
|
||||
ToNearest = 0, // With ties to even.
|
||||
TowardsPlusInfinity = 1,
|
||||
TowardsMinusInfinity = 2,
|
||||
TowardsZero = 3
|
||||
TowardsZero = 3,
|
||||
ToNearestAway = 4 // With ties to away.
|
||||
}
|
||||
}
|
||||
|
15
ARMeilleure/State/FPSCR.cs
Normal file
15
ARMeilleure/State/FPSCR.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
[Flags]
|
||||
public enum FPSCR : uint
|
||||
{
|
||||
V = 1u << 28,
|
||||
C = 1u << 29,
|
||||
Z = 1u << 30,
|
||||
N = 1u << 31,
|
||||
|
||||
Mask = N | Z | C | V | FPSR.Mask | FPCR.Mask // 0xFFC09F9Fu
|
||||
}
|
||||
}
|
@@ -5,11 +5,14 @@ namespace ARMeilleure.State
|
||||
[Flags]
|
||||
public enum FPSR : uint
|
||||
{
|
||||
Ioc = 1u << 0,
|
||||
Dzc = 1u << 1,
|
||||
Ofc = 1u << 2,
|
||||
Ufc = 1u << 3,
|
||||
Qc = 1u << 27,
|
||||
Ixc = 1u << 4,
|
||||
Idc = 1u << 7,
|
||||
Qc = 1u << 27,
|
||||
|
||||
Nzcv = (1u << 31) | (1u << 30) | (1u << 29) | (1u << 28),
|
||||
|
||||
A32Mask = 0xF800009Fu
|
||||
Mask = Qc | Idc | Ixc | Ufc | Ofc | Dzc | Ioc // 0x0800009Fu
|
||||
}
|
||||
}
|
||||
|
@@ -2,9 +2,30 @@
|
||||
{
|
||||
public enum FPState
|
||||
{
|
||||
// FPSR Flags.
|
||||
IocFlag = 0,
|
||||
DzcFlag = 1,
|
||||
OfcFlag = 2,
|
||||
UfcFlag = 3,
|
||||
IxcFlag = 4,
|
||||
IdcFlag = 7,
|
||||
QcFlag = 27,
|
||||
VFlag = 28,
|
||||
CFlag = 29,
|
||||
ZFlag = 30,
|
||||
NFlag = 31
|
||||
NFlag = 31,
|
||||
|
||||
// FPCR Flags.
|
||||
IoeFlag = 8,
|
||||
DzeFlag = 9,
|
||||
OfeFlag = 10,
|
||||
UfeFlag = 11,
|
||||
IxeFlag = 12,
|
||||
IdeFlag = 15,
|
||||
RMode0Flag = 22,
|
||||
RMode1Flag = 23,
|
||||
FzFlag = 24,
|
||||
DnFlag = 25,
|
||||
AhpFlag = 26
|
||||
}
|
||||
}
|
||||
|
@@ -140,6 +140,34 @@ namespace ARMeilleure.State
|
||||
GetStorage().FpFlags[(int)flag] = value ? 1u : 0u;
|
||||
}
|
||||
|
||||
public unsafe uint GetFPState(uint mask = uint.MaxValue)
|
||||
{
|
||||
uint value = 0;
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
uint bit = 1u << flag;
|
||||
|
||||
if ((mask & bit) == bit)
|
||||
{
|
||||
value |= GetStorage().FpFlags[flag] != 0 ? bit : 0u;
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public unsafe void SetFPState(uint value, uint mask = uint.MaxValue)
|
||||
{
|
||||
for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
|
||||
{
|
||||
uint bit = 1u << flag;
|
||||
|
||||
if ((mask & bit) == bit)
|
||||
{
|
||||
GetStorage().FpFlags[flag] = (value & bit) == bit ? 1u : 0u;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int GetCounter() => GetStorage().Counter;
|
||||
public void SetCounter(int value) => GetStorage().Counter = value;
|
||||
|
||||
|
@@ -109,10 +109,6 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcr)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcrFz)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpsr)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrroEl0)));
|
||||
@@ -124,10 +120,6 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpcr)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsr)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetFpsrQc)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetTpidrEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SetTpidrEl032))); // A32 only.
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
|
||||
@@ -151,12 +143,8 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.DoubleToInt32))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.DoubleToUInt32))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FloatToInt32))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FloatToUInt32))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
|
||||
@@ -165,8 +153,6 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Round)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.RoundF)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
|
||||
|
@@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 3700; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 3713; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@@ -951,7 +951,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
return new FeatureInfo(
|
||||
(uint)HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(uint)HardwareCapabilities.FeatureInfo1Edx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ebx);
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ebx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ecx);
|
||||
}
|
||||
|
||||
private static byte GetMemoryManagerMode()
|
||||
@@ -971,7 +972,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return osPlatform;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 54*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 58*/)]
|
||||
private struct OuterHeader
|
||||
{
|
||||
public ulong Magic;
|
||||
@@ -1002,8 +1003,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 12*/)]
|
||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2);
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 16*/)]
|
||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2, uint FeatureInfo3);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||
private struct InnerHeader
|
||||
|
@@ -455,13 +455,16 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public void InvalidateJitCacheRegion(ulong address, ulong size)
|
||||
{
|
||||
// If rejit is running, stop it as it may be trying to rejit a function on the invalidated region.
|
||||
ClearRejitQueue(allowRequeue: true);
|
||||
|
||||
ulong[] overlapAddresses = Array.Empty<ulong>();
|
||||
|
||||
int overlapsCount = Functions.GetOverlaps(address, size, ref overlapAddresses);
|
||||
|
||||
if (overlapsCount != 0)
|
||||
{
|
||||
// If rejit is running, stop it as it may be trying to rejit a function on the invalidated region.
|
||||
ClearRejitQueue(allowRequeue: true);
|
||||
}
|
||||
|
||||
for (int index = 0; index < overlapsCount; index++)
|
||||
{
|
||||
ulong overlapAddress = overlapAddresses[index];
|
||||
|
@@ -36,8 +36,8 @@
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of September 2022, Ryujinx has been tested on approximately 3,600 titles; over 3,400 boot past menus and into gameplay, with roughly 2,700 of those being considered playable. You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
|
||||
Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.5 minimum) through a custom build of OpenTK. There are currently four graphics enhancements available to the end user in Ryujinx: disk shader caching, resolution scaling, aspect ratio adjustment and anisotropic filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
|
@@ -58,6 +58,8 @@ namespace Ryujinx.Ava
|
||||
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
|
||||
private const int TargetFps = 60;
|
||||
|
||||
private const float VolumeDelta = 0.05f;
|
||||
|
||||
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
|
||||
|
||||
private readonly long _ticksPerFrame;
|
||||
@@ -73,6 +75,7 @@ namespace Ryujinx.Ava
|
||||
private bool _isStopped;
|
||||
private bool _isActive;
|
||||
private long _lastCursorMoveTime;
|
||||
private float _newVolume;
|
||||
private long _ticks = 0;
|
||||
|
||||
private KeyboardHotkeyState _prevHotkeyState;
|
||||
@@ -879,7 +882,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
||||
Device.EnableDeviceVsync,
|
||||
Device.GetVolume(),
|
||||
LocaleManager.Instance["VolumeShort"] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||
Renderer.IsVulkan ? "Vulkan" : "OpenGL",
|
||||
dockedMode,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
@@ -1003,6 +1006,18 @@ namespace Ryujinx.Ava
|
||||
GraphicsConfig.ResScale =
|
||||
(MaxResolutionScale + GraphicsConfig.ResScale - 2) % MaxResolutionScale + 1;
|
||||
break;
|
||||
case KeyboardHotkeyState.VolumeUp:
|
||||
_newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2);
|
||||
Device.SetVolume(_newVolume);
|
||||
|
||||
_parent.ViewModel.Volume = Device.GetVolume();
|
||||
break;
|
||||
case KeyboardHotkeyState.VolumeDown:
|
||||
_newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2);
|
||||
Device.SetVolume(_newVolume);
|
||||
|
||||
_parent.ViewModel.Volume = Device.GetVolume();
|
||||
break;
|
||||
case KeyboardHotkeyState.None:
|
||||
(_keyboardInterface as AvaloniaKeyboard).Clear();
|
||||
break;
|
||||
@@ -1068,6 +1083,14 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
state = KeyboardHotkeyState.ResScaleDown;
|
||||
}
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeUp))
|
||||
{
|
||||
state = KeyboardHotkeyState.VolumeUp;
|
||||
}
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeDown))
|
||||
{
|
||||
state = KeyboardHotkeyState.VolumeDown;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
@@ -574,12 +574,12 @@
|
||||
"Discard": "Discard",
|
||||
"UserProfilesSetProfileImage": "Set Profile Image",
|
||||
"UserProfileEmptyNameError": "Name is required",
|
||||
"UserProfileNoImageError": "Profile image must be set",
|
||||
"UserProfileNoImageError": "Profile image must be set",
|
||||
"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
|
||||
"UserProfilesName": "Name:",
|
||||
"UserProfilesUserId" : "User Id:",
|
||||
"UserProfilesUserId": "User Id:",
|
||||
"SettingsTabGraphicsBackend": "Graphics Backend",
|
||||
"SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
|
||||
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
|
||||
@@ -588,5 +588,9 @@
|
||||
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
|
||||
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
|
||||
"SettingsGpuBackendRestartMessage": "Graphics Backend or Gpu settings have been modified. This will require a restart to be applied",
|
||||
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?"
|
||||
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
|
||||
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
|
||||
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
|
||||
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
|
||||
"VolumeShort": "Vol"
|
||||
}
|
||||
|
@@ -49,8 +49,8 @@
|
||||
"GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco",
|
||||
"GameListContextMenuManageDlc": "Gestici DLC",
|
||||
"GameListContextMenuManageDlcToolTip": "Apre la finestra di gestione DLC",
|
||||
"GameListContextMenuOpenModsDirectory": "Apri cartella delle mods",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Apre la cartella che contiene le mods dell'applicazione",
|
||||
"GameListContextMenuOpenModsDirectory": "Apri cartella delle mod",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Apre la cartella che contiene le mod dell'applicazione",
|
||||
"GameListContextMenuCacheManagement": "Gestione della cache",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Pulisci PPTC cache",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Elimina la PPTC cache dell'applicazione",
|
||||
@@ -81,7 +81,7 @@
|
||||
"SettingsTabGeneralRemove": "Rimuovi",
|
||||
"SettingsTabSystem": "Sistema",
|
||||
"SettingsTabSystemCore": "Core",
|
||||
"SettingsTabSystemSystemRegion": "Regione di sistema:",
|
||||
"SettingsTabSystemSystemRegion": "Regione del sistema:",
|
||||
"SettingsTabSystemSystemRegionJapan": "Giappone",
|
||||
"SettingsTabSystemSystemRegionUSA": "Stati Uniti d'America",
|
||||
"SettingsTabSystemSystemRegionEurope": "Europa",
|
||||
@@ -89,7 +89,7 @@
|
||||
"SettingsTabSystemSystemRegionChina": "Cina",
|
||||
"SettingsTabSystemSystemRegionKorea": "Corea",
|
||||
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
|
||||
"SettingsTabSystemSystemLanguage": "Lingua di sistema:",
|
||||
"SettingsTabSystemSystemLanguage": "Lingua del sistema:",
|
||||
"SettingsTabSystemSystemLanguageJapanese": "Giapponese",
|
||||
"SettingsTabSystemSystemLanguageAmericanEnglish": "Inglese americano",
|
||||
"SettingsTabSystemSystemLanguageFrench": "Francese",
|
||||
@@ -107,8 +107,8 @@
|
||||
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Spagnolo latino americano",
|
||||
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Cinese semplificato",
|
||||
"SettingsTabSystemSystemLanguageTraditionalChinese": "Cinese tradizionale",
|
||||
"SettingsTabSystemSystemTimeZone": "Fuso orario di sistema:",
|
||||
"SettingsTabSystemSystemTime": "Data e ora di sistema:",
|
||||
"SettingsTabSystemSystemTimeZone": "Fuso orario del sistema:",
|
||||
"SettingsTabSystemSystemTime": "Data e ora del sistema:",
|
||||
"SettingsTabSystemEnableVsync": "Attiva VSync",
|
||||
"SettingsTabSystemEnablePptc": "Attiva PPTC (Profiled Persistent Translation Cache)",
|
||||
"SettingsTabSystemEnableFsIntegrityChecks": "Attiva controlli d'integrità FS",
|
||||
@@ -155,7 +155,7 @@
|
||||
"SettingsTabLoggingEnableTraceLogs": "Attiva Trace Logs",
|
||||
"SettingsTabLoggingEnableGuestLogs": "Attiva Guest Logs",
|
||||
"SettingsTabLoggingEnableFsAccessLogs": "Attiva Fs Access Logs",
|
||||
"SettingsTabLoggingFsGlobalAccessLogMode": "Modalità di log accesso globale Fs:",
|
||||
"SettingsTabLoggingFsGlobalAccessLogMode": "Modalità log accesso globale Fs:",
|
||||
"SettingsTabLoggingDeveloperOptions": "Opzioni da sviluppatore (AVVISO: Ridurrà le prestazioni)",
|
||||
"SettingsTabLoggingOpenglLogLevel": "Livello di log OpenGL:",
|
||||
"SettingsTabLoggingOpenglLogLevelNone": "Nessuno",
|
||||
@@ -240,7 +240,7 @@
|
||||
"ControllerSettingsRightSR": "SR",
|
||||
"ControllerSettingsExtraButtonsLeft": "Tasto sinitro",
|
||||
"ControllerSettingsExtraButtonsRight": "Tasto destro",
|
||||
"ControllerSettingsMisc": "Miscellanee",
|
||||
"ControllerSettingsMisc": "Varie",
|
||||
"ControllerSettingsTriggerThreshold": "Sensibilità dei grilletti:",
|
||||
"ControllerSettingsMotion": "Movimento",
|
||||
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Usa sensore compatibile con CemuHook",
|
||||
@@ -261,7 +261,7 @@
|
||||
"UserProfilesClose": "Chiudi",
|
||||
"ProfileImageSelectionTitle": "Selezione dell'immagine profilo",
|
||||
"ProfileImageSelectionHeader": "Scegli un'immagine profilo",
|
||||
"ProfileImageSelectionNote": "Puoi importare un'immagine profilo personalizzata o selezionare un avatar dal firmware di sistema",
|
||||
"ProfileImageSelectionNote": "Puoi importare un'immagine profilo personalizzata o selezionare un avatar dal firmware del sistema",
|
||||
"ProfileImageSelectionImportImage": "Importa file immagine",
|
||||
"ProfileImageSelectionSelectAvatar": "Seleziona avatar dal firmware",
|
||||
"InputDialogTitle": "Input Dialog",
|
||||
@@ -293,7 +293,7 @@
|
||||
"ControllerSettingsRumbleStrongMultiplier": "Moltiplicatore vibrazione forte",
|
||||
"ControllerSettingsRumbleWeakMultiplier": "Moltiplicatore vibrazione debole",
|
||||
"DialogMessageSaveNotAvailableMessage": "Non ci sono dati di salvataggio per {0} [{1:x16}]",
|
||||
"DialogMessageSaveNotAvailableCreateSaveMessage": "Vuoi creare dei dat di salvataggio per questo gioco?",
|
||||
"DialogMessageSaveNotAvailableCreateSaveMessage": "Vuoi creare dei dati di salvataggio per questo gioco?",
|
||||
"DialogConfirmationTitle": "Ryujinx - Conferma",
|
||||
"DialogUpdaterTitle": "Ryujinx - Updater",
|
||||
"DialogErrorTitle": "Ryujinx - Errore",
|
||||
@@ -318,7 +318,7 @@
|
||||
"DialogUpdaterDownloadingMessage": "Download dell'aggiornamento...",
|
||||
"DialogUpdaterExtractionMessage": "Estrazione dell'aggiornamento...",
|
||||
"DialogUpdaterRenamingMessage": "Rinominazione dell'aggiornamento...",
|
||||
"DialogUpdaterAddingFilesMessage": "Aggiunta nuovo aggiornamento...",
|
||||
"DialogUpdaterAddingFilesMessage": "Aggiunta del nuovo aggiornamento...",
|
||||
"DialogUpdaterCompleteMessage": "Aggiornamento completato!",
|
||||
"DialogUpdaterRestartMessage": "Vuoi riavviare Ryujinx adesso?",
|
||||
"DialogUpdaterArchNotSupportedMessage": "Non stai usando un'architettura di sistema supportata!",
|
||||
@@ -331,7 +331,7 @@
|
||||
"DialogThemeRestartMessage": "Il tema è stato salvato. E' richiesto un riavvio per applicare un tema.",
|
||||
"DialogThemeRestartSubMessage": "Vuoi riavviare?",
|
||||
"DialogFirmwareInstallEmbeddedMessage": "Vuoi installare il firmware incorporato in questo gioco? (Firmware {0})",
|
||||
"DialogFirmwareInstallEmbeddedSuccessMessage": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito di installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
|
||||
"DialogFirmwareInstallEmbeddedSuccessMessage": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito ad installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
|
||||
"DialogFirmwareNoFirmwareInstalledMessage": "Nessun firmware installato",
|
||||
"DialogFirmwareInstalledMessage": "Il firmware {0} è stato installato",
|
||||
"DialogOpenSettingsWindowLabel": "Apri finestra delle impostazioni",
|
||||
@@ -355,14 +355,14 @@
|
||||
"DialogShaderDeletionMessage": "Stai per eliminare la Shader cache per :\n\n{0}\n\nSei sicuro di voler proseguire?",
|
||||
"DialogShaderDeletionErrorMessage": "Errore nell'eliminazione della Shader cache a {0}: {1}",
|
||||
"DialogRyujinxErrorMessage": "Ryujinx ha incontrato un errore",
|
||||
"DialogInvalidTitleIdErrorMessage": "Errore UI: Il gioco selezionato non ha un title ID valido",
|
||||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Un firmware di sistema valido non è stato trovato in {0}.",
|
||||
"DialogInvalidTitleIdErrorMessage": "Errore UI: Il gioco selezionato non ha un ID titolo valido",
|
||||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Un firmware del sistema valido non è stato trovato in {0}.",
|
||||
"DialogFirmwareInstallerFirmwareInstallTitle": "Installa firmware {0}",
|
||||
"DialogFirmwareInstallerFirmwareInstallMessage": "La versione di sistema {0} sarà installata.",
|
||||
"DialogFirmwareInstallerFirmwareInstallMessage": "La versione del sistema {0} sarà installata.",
|
||||
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nQuesta sostituirà l'attuale versione di sistema {0}.",
|
||||
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nVuoi continuare?",
|
||||
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installazione del firmware...",
|
||||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "La versione di sistema {0} è stata installata.",
|
||||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "La versione del sistema {0} è stata installata.",
|
||||
"DialogUserProfileDeletionWarningMessage": "Non ci sarebbero altri profili da aprire se il profilo selezionato viene cancellato",
|
||||
"DialogUserProfileDeletionConfirmMessage": "Vuoi eliminare il profilo selezionato?",
|
||||
"DialogControllerSettingsModifiedConfirmMessage": "Le attuali impostazioni del controller sono state aggiornate.",
|
||||
@@ -557,4 +557,40 @@
|
||||
"SettingsXamlThemeFile" : "File del tema xaml",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Aumentare la risoluzione:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Diminuire la risoluzione:"
|
||||
"AvatarWindowTitle": "Gestisci account - Avatar"
|
||||
"Amiibo": "Amiibo",
|
||||
"Unknown": "Sconosciuto",
|
||||
"Usage": "Utilizzo",
|
||||
"Writable": "Scrivibile",
|
||||
"SelectDlcDialogTitle": "Seleziona file dei DLC",
|
||||
"SelectUpdateDialogTitle": "Seleziona file di aggiornamento",
|
||||
"UserProfileWindowTitle": "Gestisci profili degli utenti",
|
||||
"CheatWindowTitle": "Gestisci cheat dei giochi",
|
||||
"DlcWindowTitle": "Gestisci DLC dei giochi",
|
||||
"UpdateWindowTitle": "Gestisci aggiornamenti dei giochi",
|
||||
"CheatWindowHeading": "Cheat disponibiili per {0} [{1}]",
|
||||
"DlcWindowHeading": "DLC disponibili per {0} [{1}]",
|
||||
"UserProfilesEditProfile": "Modifica selezionati",
|
||||
"Cancel": "Annulla",
|
||||
"Save": "Salva",
|
||||
"Discard": "Scarta",
|
||||
"UserProfilesSetProfileImage": "Imposta immagine profilo",
|
||||
"UserProfileEmptyNameError": "È richiesto un nome",
|
||||
"UserProfileNoImageError": "Dev'essere impostata un'immagine profilo",
|
||||
"GameUpdateWindowHeading": "Aggiornamenti disponibili per {0} [{1}]",
|
||||
"UserProfilesName": "Name:",
|
||||
"UserProfilesUserId": "User Id:",
|
||||
"SettingsTabGraphicsBackend": "Backend grafica",
|
||||
"SettingsTabGraphicsBackendTooltip": "Backend grafica da usare",
|
||||
"SettingsEnableTextureRecompression": "Abilita Ricompressione Texture",
|
||||
"SettingsEnableTextureRecompressionTooltip": "Comprime alcune texture per ridurre l'utilizzo della VRAM.\n\nL'utilizzo è consigliato con GPU con meno di 4GB di VRAM.\n\nLascia su OFF se non sei sicuro.",
|
||||
"SettingsTabGraphicsPreferredGpu": "GPU preferita",
|
||||
"SettingsTabGraphicsPreferredGpuTooltip": "Seleziona la scheda grafica che verrà usata con la backend grafica Vulkan.\n\nNon influenza la GPU che userà OpenGL.\n\nImposta la GPU contrassegnata come \"dGPU\" se non sei sicuro. Se non ce n'è una, lascia intatta quest'impostazione.",
|
||||
"SettingsAppRequiredRestartMessage": "È richiesto un riavvio di Ryujinx",
|
||||
"SettingsGpuBackendRestartMessage": "Le impostazioni della backend grafica o della GPU sono state modificate. Questo richiederà un riavvio perché le modifiche siano applicate",
|
||||
"SettingsGpuBackendRestartSubMessage": "Vuoi riavviare ora?",
|
||||
"RyujinxUpdaterMessage": "Vuoi aggiornare Ryujinx all'ultima versione?",
|
||||
"SettingsTabHotkeysVolumeUpHotkey": "Aumentare il volume:",
|
||||
"SettingsTabHotkeysVolumeDownHotkey": "Diminuire il volume:",
|
||||
"VolumeShort": "Vol"
|
||||
}
|
||||
|
@@ -588,5 +588,9 @@
|
||||
"SettingsTabGraphicsPreferredGpuTooltip": "Wybierz kartę graficzną, która będzie używana z backendem graficznym Vulkan.\n\nNie wpływa na GPU używane przez OpenGL.\n\nW razie wątpliwości ustaw flagę GPU jako \"dGPU\". Jeśli żadnej nie ma, pozostaw nietknięte.",
|
||||
"SettingsAppRequiredRestartMessage": "Wymagane Zrestartowanie Ryujinx",
|
||||
"SettingsGpuBackendRestartMessage": "Zmieniono ustawienia Backendu Graficznego lub GPU. Będzie to wymagało ponownego uruchomienia",
|
||||
"SettingsGpuBackendRestartSubMessage": "Czy chcesz zrestartować teraz?"
|
||||
"SettingsGpuBackendRestartSubMessage": "Czy chcesz zrestartować teraz?",
|
||||
"RyujinxUpdaterMessage": "Czy chcesz zaktualizować Ryujinx do najnowszej wersji?",
|
||||
"SettingsTabHotkeysVolumeUpHotkey": "Zwiększ Głośność:",
|
||||
"SettingsTabHotkeysVolumeDownHotkey": "Zmniejsz Głośność:",
|
||||
"VolumeShort": "Głoś"
|
||||
}
|
||||
|
@@ -54,6 +54,12 @@
|
||||
<Style Selector="Border.huge">
|
||||
<Setter Property="Width" Value="200" />
|
||||
</Style>
|
||||
<Style Selector="Border.settings">
|
||||
<Setter Property="Background" Value="{DynamicResource ThemeDarkColor}" />
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource MenuFlyoutPresenterBorderColor}" />
|
||||
<Setter Property="BorderThickness" Value="2" />
|
||||
<Setter Property="CornerRadius" Value="3" />
|
||||
</Style>
|
||||
<Style Selector="Image.small">
|
||||
<Setter Property="Width" Value="50" />
|
||||
</Style>
|
||||
@@ -193,6 +199,14 @@
|
||||
<Setter Property="Margin" Value="{DynamicResource TextMargin}" />
|
||||
<Setter Property="FontSize" Value="{DynamicResource FontSize}" />
|
||||
<Setter Property="VerticalAlignment" Value="Center" />
|
||||
<Setter Property="TextWrapping" Value="WrapWithOverflow" />
|
||||
</Style>
|
||||
<Style Selector="TextBlock.h1">
|
||||
<Setter Property="Margin" Value="{DynamicResource TextMargin}" />
|
||||
<Setter Property="VerticalAlignment" Value="Center" />
|
||||
<Setter Property="FontWeight" Value="Bold" />
|
||||
<Setter Property="FontSize" Value="16" />
|
||||
<Setter Property="TextWrapping" Value="WrapWithOverflow" />
|
||||
</Style>
|
||||
<Style Selector="Separator">
|
||||
<Setter Property="Background" Value="{DynamicResource ThemeControlBorderColor}" />
|
||||
|
@@ -9,6 +9,8 @@
|
||||
Pause,
|
||||
ToggleMute,
|
||||
ResScaleUp,
|
||||
ResScaleDown
|
||||
ResScaleDown,
|
||||
VolumeUp,
|
||||
VolumeDown
|
||||
}
|
||||
}
|
@@ -1,4 +1,6 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using ICSharpCode.SharpZipLib.GZip;
|
||||
using ICSharpCode.SharpZipLib.Tar;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
@@ -11,11 +13,13 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
@@ -40,6 +44,8 @@ namespace Ryujinx.Modules
|
||||
|
||||
private static readonly string[] WindowsDependencyDirs = Array.Empty<string>();
|
||||
|
||||
public static bool UpdateSuccessful { get; private set; }
|
||||
|
||||
public static async Task BeginParse(MainWindow mainWindow, bool showVersionUpToDate)
|
||||
{
|
||||
if (Running)
|
||||
@@ -198,11 +204,18 @@ namespace Ryujinx.Modules
|
||||
_buildSize = -1;
|
||||
}
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
// Show a message asking the user if they want to update
|
||||
UpdaterWindow updateDialog = new(mainWindow, newVersion, _buildUrl);
|
||||
await updateDialog.ShowDialog(mainWindow);
|
||||
var shouldUpdate = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance["RyujinxUpdater"],
|
||||
LocaleManager.Instance["RyujinxUpdaterMessage"],
|
||||
$"{Program.Version} -> {newVersion}");
|
||||
|
||||
if (shouldUpdate)
|
||||
{
|
||||
UpdateRyujinx(mainWindow, _buildUrl);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -216,8 +229,10 @@ namespace Ryujinx.Modules
|
||||
return result;
|
||||
}
|
||||
|
||||
public static void UpdateRyujinx(UpdaterWindow updateDialog, string downloadUrl)
|
||||
public static async void UpdateRyujinx(Window parent, string downloadUrl)
|
||||
{
|
||||
UpdateSuccessful = false;
|
||||
|
||||
// Empty update dir, although it shouldn't ever have anything inside it
|
||||
if (Directory.Exists(UpdateDir))
|
||||
{
|
||||
@@ -228,25 +243,56 @@ namespace Ryujinx.Modules
|
||||
|
||||
string updateFile = Path.Combine(UpdateDir, "update.bin");
|
||||
|
||||
// Download the update .zip
|
||||
updateDialog.MainText.Text = LocaleManager.Instance["UpdaterDownloading"];
|
||||
updateDialog.ProgressBar.Value = 0;
|
||||
updateDialog.ProgressBar.Maximum = 100;
|
||||
var taskDialog = new TaskDialog()
|
||||
{
|
||||
Header = LocaleManager.Instance["RyujinxUpdater"],
|
||||
SubHeader = LocaleManager.Instance["UpdaterDownloading"],
|
||||
IconSource = new SymbolIconSource { Symbol = Symbol.Download },
|
||||
Buttons = { },
|
||||
ShowProgressBar = true
|
||||
};
|
||||
|
||||
Task.Run(() =>
|
||||
taskDialog.XamlRoot = parent;
|
||||
|
||||
taskDialog.Opened += (s, e) =>
|
||||
{
|
||||
if (_buildSize >= 0)
|
||||
{
|
||||
DoUpdateWithMultipleThreads(updateDialog, downloadUrl, updateFile);
|
||||
DoUpdateWithMultipleThreads(taskDialog, downloadUrl, updateFile);
|
||||
}
|
||||
else
|
||||
{
|
||||
DoUpdateWithSingleThread(updateDialog, downloadUrl, updateFile);
|
||||
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
await taskDialog.ShowAsync(true);
|
||||
|
||||
if (UpdateSuccessful)
|
||||
{
|
||||
var shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance["RyujinxUpdater"],
|
||||
LocaleManager.Instance["DialogUpdaterCompleteMessage"],
|
||||
LocaleManager.Instance["DialogUpdaterRestartMessage"]);
|
||||
|
||||
if (shouldRestart)
|
||||
{
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath);
|
||||
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
var ryuArg = Environment.GetCommandLineArgs().Skip(1);
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
chmod(ryuExe, Convert.ToUInt32("0777", 8));
|
||||
}
|
||||
|
||||
Process.Start(ryuExe, ryuArg);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void DoUpdateWithMultipleThreads(UpdaterWindow updateDialog, string downloadUrl, string updateFile)
|
||||
private static void DoUpdateWithMultipleThreads(TaskDialog taskDialog, string downloadUrl, string updateFile)
|
||||
{
|
||||
// Multi-Threaded Updater
|
||||
long chunkSize = _buildSize / ConnectionCount;
|
||||
@@ -290,7 +336,7 @@ namespace Ryujinx.Modules
|
||||
Interlocked.Exchange(ref progressPercentage[index], args.ProgressPercentage);
|
||||
Interlocked.Add(ref totalProgressPercentage, args.ProgressPercentage);
|
||||
|
||||
updateDialog.ProgressBar.Value = totalProgressPercentage / ConnectionCount;
|
||||
taskDialog.SetProgressBarState(totalProgressPercentage / ConnectionCount, TaskDialogProgressState.Normal);
|
||||
};
|
||||
|
||||
client.DownloadDataCompleted += (_, args) =>
|
||||
@@ -301,6 +347,8 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
webClients[index].Dispose();
|
||||
|
||||
taskDialog.Hide();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -320,14 +368,14 @@ namespace Ryujinx.Modules
|
||||
|
||||
try
|
||||
{
|
||||
InstallUpdate(updateDialog, updateFile);
|
||||
InstallUpdate(taskDialog, updateFile);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, e.Message);
|
||||
Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
|
||||
|
||||
DoUpdateWithSingleThread(updateDialog, downloadUrl, updateFile);
|
||||
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -348,7 +396,7 @@ namespace Ryujinx.Modules
|
||||
webClients[j].CancelAsync();
|
||||
}
|
||||
|
||||
DoUpdateWithSingleThread(updateDialog, downloadUrl, updateFile);
|
||||
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -356,7 +404,7 @@ namespace Ryujinx.Modules
|
||||
}
|
||||
}
|
||||
|
||||
private static void DoUpdateWithSingleThreadWorker(UpdaterWindow updateDialog, string downloadUrl, string updateFile)
|
||||
private static void DoUpdateWithSingleThreadWorker(TaskDialog taskDialog, string downloadUrl, string updateFile)
|
||||
{
|
||||
using (HttpClient client = new HttpClient())
|
||||
{
|
||||
@@ -384,19 +432,26 @@ namespace Ryujinx.Modules
|
||||
|
||||
byteWritten += readSize;
|
||||
|
||||
updateDialog.ProgressBar.Value = ((double)byteWritten / totalBytes) * 100;
|
||||
taskDialog.SetProgressBarState(GetPercentage(byteWritten, totalBytes), TaskDialogProgressState.Normal);
|
||||
|
||||
updateFileStream.Write(buffer, 0, readSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InstallUpdate(updateDialog, updateFile);
|
||||
InstallUpdate(taskDialog, updateFile);
|
||||
}
|
||||
}
|
||||
|
||||
private static void DoUpdateWithSingleThread(UpdaterWindow updateDialog, string downloadUrl, string updateFile)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static double GetPercentage(double value, double max)
|
||||
{
|
||||
Thread worker = new Thread(() => DoUpdateWithSingleThreadWorker(updateDialog, downloadUrl, updateFile));
|
||||
return max == 0 ? 0 : value / max * 100;
|
||||
}
|
||||
|
||||
private static void DoUpdateWithSingleThread(TaskDialog taskDialog, string downloadUrl, string updateFile)
|
||||
{
|
||||
Thread worker = new Thread(() => DoUpdateWithSingleThreadWorker(taskDialog, downloadUrl, updateFile));
|
||||
worker.Name = "Updater.SingleThreadWorker";
|
||||
worker.Start();
|
||||
}
|
||||
@@ -414,11 +469,11 @@ namespace Ryujinx.Modules
|
||||
}
|
||||
}
|
||||
|
||||
private static async void InstallUpdate(UpdaterWindow updateDialog, string updateFile)
|
||||
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
|
||||
{
|
||||
// Extract Update
|
||||
updateDialog.MainText.Text = LocaleManager.Instance["UpdaterExtracting"];
|
||||
updateDialog.ProgressBar.Value = 0;
|
||||
taskDialog.SubHeader = LocaleManager.Instance["UpdaterExtracting"];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
@@ -426,8 +481,6 @@ namespace Ryujinx.Modules
|
||||
using (Stream gzipStream = new GZipInputStream(inStream))
|
||||
using (TarInputStream tarStream = new TarInputStream(gzipStream, Encoding.ASCII))
|
||||
{
|
||||
updateDialog.ProgressBar.Maximum = inStream.Length;
|
||||
|
||||
await Task.Run(() =>
|
||||
{
|
||||
TarEntry tarEntry;
|
||||
@@ -450,12 +503,12 @@ namespace Ryujinx.Modules
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
updateDialog.ProgressBar.Value += entry.Size;
|
||||
taskDialog.SetProgressBarState(GetPercentage(entry.Size, inStream.Length), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
updateDialog.ProgressBar.Value = inStream.Length;
|
||||
taskDialog.SetProgressBarState(100, TaskDialogProgressState.Normal);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -463,12 +516,12 @@ namespace Ryujinx.Modules
|
||||
using (Stream inStream = File.OpenRead(updateFile))
|
||||
using (ZipFile zipFile = new ZipFile(inStream))
|
||||
{
|
||||
updateDialog.ProgressBar.Maximum = zipFile.Count;
|
||||
|
||||
await Task.Run(() =>
|
||||
{
|
||||
double count = 0;
|
||||
foreach (ZipEntry zipEntry in zipFile)
|
||||
{
|
||||
count++;
|
||||
if (zipEntry.IsDirectory) continue;
|
||||
|
||||
string outPath = Path.Combine(UpdateDir, zipEntry.Name);
|
||||
@@ -485,7 +538,7 @@ namespace Ryujinx.Modules
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
updateDialog.ProgressBar.Value++;
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
});
|
||||
@@ -497,22 +550,23 @@ namespace Ryujinx.Modules
|
||||
|
||||
List<string> allFiles = EnumerateFilesToDelete().ToList();
|
||||
|
||||
updateDialog.MainText.Text = LocaleManager.Instance["UpdaterRenaming"];
|
||||
updateDialog.ProgressBar.Value = 0;
|
||||
updateDialog.ProgressBar.Maximum = allFiles.Count;
|
||||
taskDialog.SubHeader = LocaleManager.Instance["UpdaterRenaming"];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
|
||||
// Replace old files
|
||||
await Task.Run(() =>
|
||||
{
|
||||
double count = 0;
|
||||
foreach (string file in allFiles)
|
||||
{
|
||||
count++;
|
||||
try
|
||||
{
|
||||
File.Move(file, file + ".ryuold");
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
updateDialog.ProgressBar.Value++;
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
catch
|
||||
@@ -523,23 +577,20 @@ namespace Ryujinx.Modules
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
updateDialog.MainText.Text = LocaleManager.Instance["UpdaterAddingFiles"];
|
||||
updateDialog.ProgressBar.Value = 0;
|
||||
updateDialog.ProgressBar.Maximum = Directory.GetFiles(UpdatePublishDir, "*", SearchOption.AllDirectories).Length;
|
||||
taskDialog.SubHeader = LocaleManager.Instance["UpdaterAddingFiles"];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
});
|
||||
|
||||
MoveAllFilesOver(UpdatePublishDir, HomeDir, updateDialog);
|
||||
MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
|
||||
});
|
||||
|
||||
Directory.Delete(UpdateDir, true);
|
||||
|
||||
SetUnixPermissions();
|
||||
|
||||
updateDialog.MainText.Text = LocaleManager.Instance["DialogUpdaterCompleteMessage"];
|
||||
updateDialog.SecondaryText.Text = LocaleManager.Instance["DialogUpdaterRestartMessage"];
|
||||
UpdateSuccessful = true;
|
||||
|
||||
updateDialog.ProgressBar.IsVisible = false;
|
||||
updateDialog.ButtonBox.IsVisible = true;
|
||||
taskDialog.Hide();
|
||||
}
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
@@ -618,8 +669,9 @@ namespace Ryujinx.Modules
|
||||
return files;
|
||||
}
|
||||
|
||||
private static void MoveAllFilesOver(string root, string dest, UpdaterWindow dialog)
|
||||
private static void MoveAllFilesOver(string root, string dest, TaskDialog taskDialog)
|
||||
{
|
||||
var total = Directory.GetFiles(root, "*", SearchOption.AllDirectories).Length;
|
||||
foreach (string directory in Directory.GetDirectories(root))
|
||||
{
|
||||
string dirName = Path.GetFileName(directory);
|
||||
@@ -629,16 +681,18 @@ namespace Ryujinx.Modules
|
||||
Directory.CreateDirectory(Path.Combine(dest, dirName));
|
||||
}
|
||||
|
||||
MoveAllFilesOver(directory, Path.Combine(dest, dirName), dialog);
|
||||
MoveAllFilesOver(directory, Path.Combine(dest, dirName), taskDialog);
|
||||
}
|
||||
|
||||
double count = 0;
|
||||
foreach (string file in Directory.GetFiles(root))
|
||||
{
|
||||
count++;
|
||||
File.Move(file, Path.Combine(dest, Path.GetFileName(file)), true);
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
dialog.ProgressBar.Value++;
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, total), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@@ -34,7 +34,7 @@
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build24" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build27" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.3.3" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
@@ -27,7 +28,10 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
string secondaryButton,
|
||||
string closeButton,
|
||||
int iconSymbol,
|
||||
UserResult primaryButtonResult = UserResult.Ok)
|
||||
UserResult primaryButtonResult = UserResult.Ok,
|
||||
ManualResetEvent deferResetEvent = null,
|
||||
Func<Window, Task> doWhileDeferred = null,
|
||||
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
|
||||
{
|
||||
UserResult result = UserResult.None;
|
||||
|
||||
@@ -110,12 +114,19 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
|
||||
if (deferResetEvent != null)
|
||||
{
|
||||
contentDialog.PrimaryButtonClick += deferCloseAction;
|
||||
}
|
||||
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
|
||||
overlay?.Close();
|
||||
@@ -143,35 +154,20 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
Func<Window, Task> doWhileDeferred = null)
|
||||
{
|
||||
bool startedDeferring = false;
|
||||
|
||||
UserResult result = UserResult.None;
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
{
|
||||
Title = title,
|
||||
PrimaryButtonText = primaryButton,
|
||||
SecondaryButtonText = secondaryButton,
|
||||
CloseButtonText = closeButton,
|
||||
Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol),
|
||||
PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
|
||||
}),
|
||||
};
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
result = UserResult.No;
|
||||
});
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
result = UserResult.Cancel;
|
||||
});
|
||||
contentDialog.PrimaryButtonClick += DeferClose;
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
|
||||
return result;
|
||||
return await ShowContentDialog(
|
||||
title,
|
||||
primaryText,
|
||||
secondaryText,
|
||||
primaryButton,
|
||||
secondaryButton,
|
||||
closeButton,
|
||||
iconSymbol,
|
||||
primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok,
|
||||
deferResetEvent,
|
||||
doWhileDeferred,
|
||||
DeferClose);
|
||||
|
||||
async void DeferClose(ContentDialog sender, ContentDialogButtonClickEventArgs args)
|
||||
{
|
||||
@@ -180,7 +176,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return;
|
||||
}
|
||||
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
sender.PrimaryButtonClick -= DeferClose;
|
||||
|
||||
startedDeferring = true;
|
||||
|
||||
@@ -188,7 +184,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
|
||||
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
sender.PrimaryButtonClick -= DeferClose;
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
Task.Run(() =>
|
||||
|
@@ -5,7 +5,7 @@ namespace Ryujinx.Ava.Ui.Models
|
||||
internal class StatusUpdatedEventArgs : EventArgs
|
||||
{
|
||||
public bool VSyncEnabled { get; }
|
||||
public float Volume { get; }
|
||||
public string VolumeStatus { get; }
|
||||
public string GpuBackend { get; }
|
||||
public string AspectRatio { get; }
|
||||
public string DockedMode { get; }
|
||||
@@ -13,10 +13,10 @@ namespace Ryujinx.Ava.Ui.Models
|
||||
public string GameStatus { get; }
|
||||
public string GpuName { get; }
|
||||
|
||||
public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
|
||||
public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
|
||||
{
|
||||
VSyncEnabled = vSyncEnabled;
|
||||
Volume = volume;
|
||||
VolumeStatus = volumeStatus;
|
||||
GpuBackend = gpuBackend;
|
||||
DockedMode = dockedMode;
|
||||
AspectRatio = aspectRatio;
|
||||
|
@@ -43,6 +43,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
private PlayerIndex _playerId;
|
||||
private int _controller;
|
||||
private int _controllerNumber = 0;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
private object _configuration;
|
||||
@@ -439,6 +440,14 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
return str;
|
||||
}
|
||||
|
||||
private static string GetShortGamepadId(string str)
|
||||
{
|
||||
const string Hyphen = "-";
|
||||
const int Offset = 1;
|
||||
|
||||
return str.Substring(str.IndexOf(Hyphen) + Offset);
|
||||
}
|
||||
|
||||
public void LoadDevices()
|
||||
{
|
||||
lock (Devices)
|
||||
@@ -451,9 +460,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)} ({id})"));
|
||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -461,12 +472,21 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({id})"));
|
||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||
{
|
||||
_controllerNumber++;
|
||||
}
|
||||
|
||||
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
|
||||
}
|
||||
}
|
||||
|
||||
_controllerNumber = 0;
|
||||
|
||||
DeviceList.AddRange(Devices.Select(x => x.Name));
|
||||
Device = Math.Min(Device, DeviceList.Count);
|
||||
}
|
||||
|
@@ -50,6 +50,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private string _dockedStatusText;
|
||||
private string _fifoStatusText;
|
||||
private string _gameStatusText;
|
||||
private string _volumeStatusText;
|
||||
private string _gpuStatusText;
|
||||
private bool _isAmiiboRequested;
|
||||
private bool _isGameRunning;
|
||||
@@ -385,11 +386,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public string VolumeStatusText
|
||||
{
|
||||
get
|
||||
get => _volumeStatusText;
|
||||
set
|
||||
{
|
||||
string icon = Volume == 0 ? "🔇" : "🔊";
|
||||
_volumeStatusText = value;
|
||||
|
||||
return $"{icon} {(int)(Volume * 100)}%";
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -295,8 +295,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
if (_validTzRegions.Contains(location))
|
||||
{
|
||||
TimeZone = location;
|
||||
|
||||
OnPropertyChanged(nameof(TimeZone));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -6,7 +6,6 @@
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Title="Ryujinx - About"
|
||||
Width="850"
|
||||
Height="550"
|
||||
MinWidth="500"
|
||||
|
@@ -35,7 +35,8 @@
|
||||
Grid.Column="0"
|
||||
Margin="0,0,2,0"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1">
|
||||
BorderThickness="1"
|
||||
Padding="2,0">
|
||||
<StackPanel
|
||||
Margin="2"
|
||||
HorizontalAlignment="Center"
|
||||
@@ -65,7 +66,8 @@
|
||||
Grid.Column="1"
|
||||
Margin="0,0,2,0"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1">
|
||||
BorderThickness="1"
|
||||
Padding="2,0">
|
||||
<StackPanel
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -103,7 +105,8 @@
|
||||
Grid.Column="2"
|
||||
Margin="0,0,2,0"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1">
|
||||
BorderThickness="1"
|
||||
Padding="2,0">
|
||||
<Grid
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -132,7 +135,8 @@
|
||||
<Border
|
||||
Grid.Column="3"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1">
|
||||
BorderThickness="1"
|
||||
Padding="2,0" >
|
||||
<StackPanel
|
||||
Margin="2"
|
||||
HorizontalAlignment="Center"
|
||||
@@ -151,7 +155,7 @@
|
||||
Items="{Binding ProfilesList}"
|
||||
Text="{Binding ProfileName}" />
|
||||
<Button
|
||||
MinWidth="60"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
|
||||
@@ -162,7 +166,7 @@
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
MinWidth="60"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
|
||||
@@ -173,7 +177,7 @@
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
MinWidth="60"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
|
||||
@@ -522,7 +526,7 @@
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
|
||||
|
||||
<!-- Left DPad Down -->
|
||||
<StackPanel Margin="0,0,0,4" Background="{DynamicResource ThemeDarkColor}" Orientation="Horizontal">
|
||||
<TextBlock
|
||||
@@ -583,7 +587,7 @@
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</Grid>
|
||||
|
||||
|
||||
<!-- Triggers And Side Buttons-->
|
||||
<StackPanel Grid.Column="1" HorizontalAlignment="Stretch">
|
||||
<Border
|
||||
@@ -717,7 +721,7 @@
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{Binding Configuration.EnableMotion, Mode=TwoWay}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsMotion}" TextWrapping="WrapWithOverflow" />
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsMotion}" />
|
||||
</CheckBox>
|
||||
<Button Margin="10" Grid.Column="1" Command="{Binding ShowMotionConfig}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsConfigureGeneral}" />
|
||||
@@ -739,7 +743,7 @@
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{Binding Configuration.EnableRumble, Mode=TwoWay}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRumble}" TextWrapping="WrapWithOverflow" />
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRumble}" />
|
||||
</CheckBox>
|
||||
<Button Margin="10" Grid.Column="1" Command="{Binding ShowRumbleConfig}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsConfigureGeneral}" />
|
||||
@@ -780,8 +784,6 @@
|
||||
Margin="0,0,0,4"
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Background="{DynamicResource ThemeDarkColor}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
@@ -822,7 +824,7 @@
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Margin="0,0,8,4"
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Right"
|
||||
@@ -957,7 +959,6 @@
|
||||
</Border>
|
||||
<Border
|
||||
Grid.Row="2"
|
||||
Margin="2,0,2,2"
|
||||
Padding="10"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -1139,7 +1140,7 @@
|
||||
Text="{Binding Configuration.DeadzoneRight, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickRange}" />
|
||||
<StackPanel
|
||||
<StackPanel
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
|
@@ -164,7 +164,7 @@
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pl_PL"
|
||||
Header="Polish" />
|
||||
Header="Polski" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ru_RU"
|
||||
@@ -177,7 +177,7 @@
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_TW"
|
||||
Header="繁體中文" />
|
||||
<MenuItem
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ja_JP"
|
||||
Header="日本語" />
|
||||
@@ -662,12 +662,12 @@
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<ui:ToggleSplitButton
|
||||
Name="VolumeStatus"
|
||||
Margin="-2,0,-3,0"
|
||||
Padding="5,0,0,5"
|
||||
Padding="5"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
BorderBrush="{DynamicResource ThemeContentBackgroundColor}"
|
||||
BorderThickness="0"
|
||||
Content="{Binding VolumeStatusText}"
|
||||
IsChecked="{Binding VolumeMuted}"
|
||||
IsVisible="{Binding !ShowLoadProgress}">
|
||||
|
@@ -138,6 +138,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
ViewModel.DockedStatusText = args.DockedMode;
|
||||
ViewModel.AspectRatioStatusText = args.AspectRatio;
|
||||
ViewModel.GameStatusText = args.GameStatus;
|
||||
ViewModel.VolumeStatusText = args.VolumeStatus;
|
||||
ViewModel.FifoStatusText = args.FifoStatus;
|
||||
ViewModel.GpuNameText = args.GpuName;
|
||||
ViewModel.BackendText = args.GpuBackend;
|
||||
|
@@ -38,18 +38,18 @@
|
||||
KeyboardNavigation.IsTabStop="False"/>
|
||||
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
|
||||
<ScrollViewer Name="UiPage"
|
||||
Margin="0,0,10,0"
|
||||
Margin="0,0,2,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabGeneralGeneral}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGeneral}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding EnableDiscordIntegration}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
@@ -67,7 +67,7 @@
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -111,7 +111,7 @@
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabGeneralTheme}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralTheme}" />
|
||||
<Grid Margin="10,0,0,0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
@@ -169,7 +169,7 @@
|
||||
Padding="0,0,2,0"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel Margin="4" Orientation="Vertical">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<CheckBox Margin="5,0"
|
||||
@@ -198,9 +198,9 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel Margin="10,5" Orientation="Vertical" Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabHotkeysHotkeys}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabHotkeysHotkeys}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysToggleVsyncHotkey}" Width="230" />
|
||||
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked">
|
||||
@@ -257,6 +257,22 @@
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysVolumeUpHotkey}" Width="230" />
|
||||
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked">
|
||||
<TextBlock
|
||||
Text="{Binding KeyboardHotkeys.VolumeUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysVolumeDownHotkey}" Width="230" />
|
||||
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked">
|
||||
<TextBlock
|
||||
Text="{Binding KeyboardHotkeys.VolumeDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
@@ -265,13 +281,13 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabSystemCore}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemCore}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
|
||||
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
@@ -384,6 +400,7 @@
|
||||
<AutoCompleteBox
|
||||
Name="TimeZoneBox"
|
||||
Width="350"
|
||||
MaxDropDownHeight="500"
|
||||
FilterMode="Contains"
|
||||
Items="{Binding TimeZones}"
|
||||
SelectionChanged="TimeZoneBox_OnSelectionChanged"
|
||||
@@ -420,7 +437,7 @@
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabSystemHacks}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemHacks}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemHacksNote}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
@@ -445,13 +462,13 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabCpuCache}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabCpuCache}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -462,7 +479,7 @@
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabCpuMemory}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabCpuMemory}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -502,44 +519,46 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabGraphicsAPI}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsAPI}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
Text="{locale:Locale SettingsTabGraphicsBackend}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
SelectedIndex="{Binding GraphicsBackendIndex}">
|
||||
<ComboBoxItem IsVisible="{Binding IsVulkanAvailable}">
|
||||
<TextBlock Text="Vulkan" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="OpenGL" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
||||
Text="{locale:Locale SettingsTabGraphicsPreferredGpu}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
||||
SelectedIndex="{Binding PreferredGpuIndex}"
|
||||
Items="{Binding AvailableGpus}"/>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
Text="{locale:Locale SettingsTabGraphicsBackend}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
SelectedIndex="{Binding GraphicsBackendIndex}">
|
||||
<ComboBoxItem IsVisible="{Binding IsVulkanAvailable}">
|
||||
<TextBlock Text="Vulkan" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="OpenGL" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
||||
Text="{locale:Locale SettingsTabGraphicsPreferredGpu}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
||||
SelectedIndex="{Binding PreferredGpuIndex}"
|
||||
Items="{Binding AvailableGpus}"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding EnableShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale ShaderCacheToggleTooltip}">
|
||||
@@ -673,7 +692,7 @@
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabGraphicsDeveloperOptions}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsDeveloperOptions}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -698,13 +717,13 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabAudio}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabAudio}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemAudioBackend}"
|
||||
@@ -763,13 +782,13 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabNetworkConnection}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabNetworkConnection}" />
|
||||
<CheckBox Margin="10,0,0,0" IsChecked="{Binding EnableInternetAccess}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemEnableInternetAccess}"
|
||||
ToolTip.Tip="{locale:Locale EnableInternetAccessTooltip}" />
|
||||
@@ -783,13 +802,13 @@
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border>
|
||||
<Border Classes="settings">
|
||||
<StackPanel
|
||||
Margin="10,5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabLoggingLogging}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabLoggingLogging}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding EnableFileLog}"
|
||||
ToolTip.Tip="{locale:Locale FileLogTooltip}">
|
||||
@@ -821,7 +840,7 @@
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock FontWeight="Bold" Text="{locale:Locale SettingsTabLoggingDeveloperOptions}" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabLoggingDeveloperOptions}" />
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -880,10 +899,15 @@
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</Grid>
|
||||
<ui:NavigationView Grid.Row="1" IsSettingsVisible="False" Name="NavPanel" IsBackEnabled="False"
|
||||
PaneDisplayMode="LeftCompact"
|
||||
<ui:NavigationView Grid.Row="1"
|
||||
IsSettingsVisible="False"
|
||||
Name="NavPanel"
|
||||
IsBackEnabled="False"
|
||||
PaneDisplayMode="Left"
|
||||
Margin="2,10,10,0"
|
||||
VerticalAlignment="Stretch" HorizontalAlignment="Stretch">
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
OpenPaneLength="200">
|
||||
<ui:NavigationView.MenuItems>
|
||||
<ui:NavigationViewItem IsSelected="True"
|
||||
Content="{locale:Locale SettingsTabGeneral}"
|
||||
|
@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
InitializeComponent();
|
||||
Load();
|
||||
|
||||
FuncMultiValueConverter<string, string> converter = new(parts => string.Format("{0} {1} {2}", parts.ToArray()));
|
||||
FuncMultiValueConverter<string, string> converter = new(parts => string.Format("{0} {1} {2}", parts.ToArray()).Trim());
|
||||
MultiBinding tzMultiBinding = new() { Converter = converter };
|
||||
tzMultiBinding.Bindings.Add(new Binding("UtcDifference"));
|
||||
tzMultiBinding.Bindings.Add(new Binding("Location"));
|
||||
|
@@ -1,66 +0,0 @@
|
||||
<window:StyleableWindow
|
||||
x:Class="Ryujinx.Ava.Ui.Windows.UpdaterWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Title="Ryujinx Updater"
|
||||
Width="500"
|
||||
Height="500"
|
||||
MinWidth="500"
|
||||
MinHeight="500"
|
||||
d:DesignHeight="350"
|
||||
d:DesignWidth="400"
|
||||
CanResize="False"
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
mc:Ignorable="d">
|
||||
<Grid
|
||||
Margin="20"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="MainText"
|
||||
Grid.Row="1"
|
||||
Height="20"
|
||||
HorizontalAlignment="Stretch"
|
||||
TextAlignment="Center" />
|
||||
<TextBlock
|
||||
Name="SecondaryText"
|
||||
Grid.Row="2"
|
||||
Height="20"
|
||||
HorizontalAlignment="Stretch"
|
||||
TextAlignment="Center" />
|
||||
<ProgressBar
|
||||
Name="ProgressBar"
|
||||
Grid.Row="3"
|
||||
Margin="20"
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="False"
|
||||
Maximum="100"
|
||||
Minimum="0" />
|
||||
<StackPanel
|
||||
Name="ButtonBox"
|
||||
Grid.Row="4"
|
||||
HorizontalAlignment="Right"
|
||||
IsVisible="False"
|
||||
Orientation="Horizontal"
|
||||
Spacing="20">
|
||||
<Button MinWidth="50" Command="{Binding YesPressed}">
|
||||
<TextBlock Text="{locale:Locale InputDialogYes}" TextAlignment="Center" />
|
||||
</Button>
|
||||
<Button MinWidth="50" Command="{Binding NoPressed}">
|
||||
<TextBlock Text="{locale:Locale InputDialogNo}" TextAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
@@ -1,73 +0,0 @@
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Modules;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public partial class UpdaterWindow : StyleableWindow
|
||||
{
|
||||
private readonly string _buildUrl;
|
||||
private readonly MainWindow _mainWindow;
|
||||
private readonly Version _newVersion;
|
||||
private bool _restartQuery;
|
||||
|
||||
public UpdaterWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = LocaleManager.Instance["RyujinxUpdater"];
|
||||
}
|
||||
|
||||
public UpdaterWindow(MainWindow mainWindow, Version newVersion, string buildUrl) : this()
|
||||
{
|
||||
_mainWindow = mainWindow;
|
||||
_newVersion = newVersion;
|
||||
_buildUrl = buildUrl;
|
||||
}
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int chmod(string path, uint mode);
|
||||
|
||||
public void YesPressed()
|
||||
{
|
||||
if (_restartQuery)
|
||||
{
|
||||
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.Ava.exe" : "Ryujinx.Ava";
|
||||
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
string ryuArg = string.Join(" ", Environment.GetCommandLineArgs().AsEnumerable().Skip(1).ToArray());
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
chmod(ryuExe, 0777);
|
||||
}
|
||||
|
||||
Process.Start(ryuExe, ryuArg);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
ButtonBox.IsVisible = false;
|
||||
ProgressBar.IsVisible = true;
|
||||
|
||||
SecondaryText.Text = "";
|
||||
_restartQuery = true;
|
||||
|
||||
Updater.UpdateRyujinx(this, _buildUrl);
|
||||
}
|
||||
}
|
||||
|
||||
public void NoPressed()
|
||||
{
|
||||
_mainWindow.UpdateMenuItem.IsEnabled = true;
|
||||
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
@@ -9,5 +9,7 @@
|
||||
public Key ToggleMute { get; set; }
|
||||
public Key ResScaleUp { get; set; }
|
||||
public Key ResScaleDown { get; set; }
|
||||
public Key VolumeUp { get; set; }
|
||||
public Key VolumeDown { get; set; }
|
||||
}
|
||||
}
|
||||
|
@@ -30,6 +30,7 @@ namespace Ryujinx.Common.Logging
|
||||
ServiceBsd,
|
||||
ServiceBtm,
|
||||
ServiceCaps,
|
||||
ServiceFatal,
|
||||
ServiceFriend,
|
||||
ServiceFs,
|
||||
ServiceHid,
|
||||
|
89
Ryujinx.Common/Memory/SpanOrArray.cs
Normal file
89
Ryujinx.Common/Memory/SpanOrArray.cs
Normal file
@@ -0,0 +1,89 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// A struct that can represent both a Span and Array.
|
||||
/// This is useful to keep the Array representation when possible to avoid copies.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Element Type</typeparam>
|
||||
public ref struct SpanOrArray<T> where T : unmanaged
|
||||
{
|
||||
public readonly T[] Array;
|
||||
public readonly ReadOnlySpan<T> Span;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new SpanOrArray from an array.
|
||||
/// </summary>
|
||||
/// <param name="array">Array to store</param>
|
||||
public SpanOrArray(T[] array)
|
||||
{
|
||||
Array = array;
|
||||
Span = ReadOnlySpan<T>.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new SpanOrArray from a readonly span.
|
||||
/// </summary>
|
||||
/// <param name="array">Span to store</param>
|
||||
public SpanOrArray(ReadOnlySpan<T> span)
|
||||
{
|
||||
Array = null;
|
||||
Span = span;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the contained array, or convert the span if necessary.
|
||||
/// </summary>
|
||||
/// <returns>An array containing the data</returns>
|
||||
public T[] ToArray()
|
||||
{
|
||||
return Array ?? Span.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return a ReadOnlySpan from either the array or ReadOnlySpan.
|
||||
/// </summary>
|
||||
/// <returns>A ReadOnlySpan containing the data</returns>
|
||||
public ReadOnlySpan<T> AsSpan()
|
||||
{
|
||||
return Array ?? Span;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast an array to a SpanOrArray.
|
||||
/// </summary>
|
||||
/// <param name="array">Source array</param>
|
||||
public static implicit operator SpanOrArray<T>(T[] array)
|
||||
{
|
||||
return new SpanOrArray<T>(array);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast a ReadOnlySpan to a SpanOrArray.
|
||||
/// </summary>
|
||||
/// <param name="span">Source ReadOnlySpan</param>
|
||||
public static implicit operator SpanOrArray<T>(ReadOnlySpan<T> span)
|
||||
{
|
||||
return new SpanOrArray<T>(span);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast a Span to a SpanOrArray.
|
||||
/// </summary>
|
||||
/// <param name="span">Source Span</param>
|
||||
public static implicit operator SpanOrArray<T>(Span<T> span)
|
||||
{
|
||||
return new SpanOrArray<T>(span);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cast a SpanOrArray to a ReadOnlySpan
|
||||
/// </summary>
|
||||
/// <param name="spanOrArray">Source SpanOrArray</param>
|
||||
public static implicit operator ReadOnlySpan<T>(SpanOrArray<T> spanOrArray)
|
||||
{
|
||||
return spanOrArray.AsSpan();
|
||||
}
|
||||
}
|
||||
}
|
@@ -129,7 +129,7 @@ namespace Ryujinx.Common
|
||||
|
||||
private static (Assembly, string) ResolveManifestPath(string filename)
|
||||
{
|
||||
var segments = filename.Split(new[] { '/' }, 2, StringSplitOptions.RemoveEmptyEntries);
|
||||
var segments = filename.Split('/', 2, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
if (segments.Length >= 2)
|
||||
{
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
@@ -17,9 +18,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
ReadOnlySpan<byte> GetData();
|
||||
ReadOnlySpan<byte> GetData(int layer, int level);
|
||||
|
||||
void SetData(ReadOnlySpan<byte> data);
|
||||
void SetData(ReadOnlySpan<byte> data, int layer, int level);
|
||||
void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region);
|
||||
void SetData(SpanOrArray<byte> data);
|
||||
void SetData(SpanOrArray<byte> data, int layer, int level);
|
||||
void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region);
|
||||
void SetStorage(BufferRange buffer);
|
||||
void Release();
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
||||
using System;
|
||||
|
||||
@@ -107,19 +108,19 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
_renderer.New<TextureSetDataCommand>().Set(Ref(this), Ref(data.ToArray()));
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
_renderer.New<TextureSetDataSliceCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
_renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level, region);
|
||||
_renderer.QueueCommand();
|
||||
|
@@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
ReadOnlySpan<byte> data;
|
||||
byte[] data;
|
||||
if (srcLinear)
|
||||
{
|
||||
data = LayoutConverter.ConvertLinearStridedToLinear(
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
@@ -136,11 +137,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public LinkedListNode<Texture> CacheNode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Event to fire when texture data is disposed.
|
||||
/// </summary>
|
||||
public event Action<Texture> Disposed;
|
||||
|
||||
/// <summary>
|
||||
/// Physical memory ranges where the texture data is located.
|
||||
/// </summary>
|
||||
@@ -720,9 +716,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
data = ConvertToHostCompatibleFormat(data);
|
||||
SpanOrArray<byte> result = ConvertToHostCompatibleFormat(data);
|
||||
|
||||
HostTexture.SetData(data);
|
||||
HostTexture.SetData(result);
|
||||
|
||||
_hasData = true;
|
||||
}
|
||||
@@ -731,7 +727,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// Uploads new texture data to the host GPU.
|
||||
/// </summary>
|
||||
/// <param name="data">New data</param>
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
BlacklistScale();
|
||||
|
||||
@@ -750,7 +746,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="data">New data</param>
|
||||
/// <param name="layer">Target layer</param>
|
||||
/// <param name="level">Target level</param>
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
BlacklistScale();
|
||||
|
||||
@@ -786,7 +782,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="level">Mip level to convert</param>
|
||||
/// <param name="single">True to convert a single slice</param>
|
||||
/// <returns>Converted data</returns>
|
||||
public ReadOnlySpan<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
|
||||
public SpanOrArray<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
|
||||
{
|
||||
int width = Info.Width;
|
||||
int height = Info.Height;
|
||||
@@ -799,9 +795,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
height = Math.Max(height >> level, 1);
|
||||
depth = Math.Max(depth >> level, 1);
|
||||
|
||||
SpanOrArray<byte> result;
|
||||
|
||||
if (Info.IsLinear)
|
||||
{
|
||||
data = LayoutConverter.ConvertLinearStridedToLinear(
|
||||
result = LayoutConverter.ConvertLinearStridedToLinear(
|
||||
width,
|
||||
height,
|
||||
Info.FormatInfo.BlockWidth,
|
||||
@@ -813,7 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
else
|
||||
{
|
||||
data = LayoutConverter.ConvertBlockLinearToLinear(
|
||||
result = LayoutConverter.ConvertBlockLinearToLinear(
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
@@ -836,7 +834,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (!_context.Capabilities.SupportsAstcCompression && Format.IsAstc())
|
||||
{
|
||||
if (!AstcDecoder.TryDecodeToRgba8P(
|
||||
data.ToArray(),
|
||||
result.ToArray(),
|
||||
Info.FormatInfo.BlockWidth,
|
||||
Info.FormatInfo.BlockHeight,
|
||||
width,
|
||||
@@ -856,11 +854,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers);
|
||||
}
|
||||
|
||||
data = decoded;
|
||||
result = decoded;
|
||||
}
|
||||
else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
|
||||
{
|
||||
data = PixelConverter.ConvertR4G4ToR4G4B4A4(data);
|
||||
result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
|
||||
}
|
||||
else if (!TextureCompatibility.HostSupportsBcFormat(Format, Target, _context.Capabilities))
|
||||
{
|
||||
@@ -868,36 +866,36 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
case Format.Bc1RgbaSrgb:
|
||||
case Format.Bc1RgbaUnorm:
|
||||
data = BCnDecoder.DecodeBC1(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC1(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
case Format.Bc2Srgb:
|
||||
case Format.Bc2Unorm:
|
||||
data = BCnDecoder.DecodeBC2(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC2(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
case Format.Bc3Srgb:
|
||||
case Format.Bc3Unorm:
|
||||
data = BCnDecoder.DecodeBC3(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC3(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
case Format.Bc4Snorm:
|
||||
case Format.Bc4Unorm:
|
||||
data = BCnDecoder.DecodeBC4(data, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||
result = BCnDecoder.DecodeBC4(result, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||
break;
|
||||
case Format.Bc5Snorm:
|
||||
case Format.Bc5Unorm:
|
||||
data = BCnDecoder.DecodeBC5(data, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||
result = BCnDecoder.DecodeBC5(result, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||
break;
|
||||
case Format.Bc6HSfloat:
|
||||
case Format.Bc6HUfloat:
|
||||
data = BCnDecoder.DecodeBC6(data, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
result = BCnDecoder.DecodeBC6(result, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
break;
|
||||
case Format.Bc7Srgb:
|
||||
case Format.Bc7Unorm:
|
||||
data = BCnDecoder.DecodeBC7(data, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC7(result, width, height, depth, levels, layers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1445,7 +1443,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
DisposeTextures();
|
||||
|
||||
HostTexture = hostTexture;
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1600,6 +1597,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
private void DisposeTextures()
|
||||
{
|
||||
InvalidatedSequence++;
|
||||
|
||||
_currentData = null;
|
||||
HostTexture.Release();
|
||||
|
||||
@@ -1634,8 +1633,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
DisposeTextures();
|
||||
|
||||
Disposed?.Invoke(this);
|
||||
|
||||
if (Group.Storage == this)
|
||||
{
|
||||
Group.Dispose();
|
||||
|
@@ -806,7 +806,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
? _channel.BufferManager.GetComputeUniformBufferAddress(textureBufferIndex)
|
||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, textureBufferIndex);
|
||||
|
||||
int handle = _channel.MemoryManager.Physical.Read<int>(textureBufferAddress + (uint)textureWordOffset * 4);
|
||||
int handle = textureBufferAddress != 0
|
||||
? _channel.MemoryManager.Physical.Read<int>(textureBufferAddress + (uint)textureWordOffset * 4)
|
||||
: 0;
|
||||
|
||||
// The "wordOffset" (which is really the immediate value used on texture instructions on the shader)
|
||||
// is a 13-bit value. However, in order to also support separate samplers and textures (which uses
|
||||
@@ -824,7 +826,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
? _channel.BufferManager.GetComputeUniformBufferAddress(samplerBufferIndex)
|
||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, samplerBufferIndex);
|
||||
|
||||
samplerHandle = _channel.MemoryManager.Physical.Read<int>(samplerBufferAddress + (uint)samplerWordOffset * 4);
|
||||
samplerHandle = samplerBufferAddress != 0
|
||||
? _channel.MemoryManager.Physical.Read<int>(samplerBufferAddress + (uint)samplerWordOffset * 4)
|
||||
: 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
@@ -348,9 +349,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
|
||||
|
||||
data = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
|
||||
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
|
||||
|
||||
Storage.SetData(data, info.BaseLayer, info.BaseLevel);
|
||||
Storage.SetData(result, info.BaseLayer, info.BaseLevel);
|
||||
|
||||
offsetIndex++;
|
||||
}
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 3697;
|
||||
private const uint CodeGenVersion = 3781;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@@ -123,7 +123,8 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// <param name="releaseCallback">Texture release callback</param>
|
||||
/// <param name="userObj">User defined object passed to the release callback</param>
|
||||
/// <exception cref="ArgumentException">Thrown when <paramref name="pid"/> is invalid</exception>
|
||||
public void EnqueueFrameThreadSafe(
|
||||
/// <returns>True if the frame was added to the queue, false otherwise</returns>
|
||||
public bool EnqueueFrameThreadSafe(
|
||||
ulong pid,
|
||||
ulong address,
|
||||
int width,
|
||||
@@ -140,7 +141,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
if (!_context.PhysicalMemoryRegistry.TryGetValue(pid, out var physicalMemory))
|
||||
{
|
||||
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
|
||||
return false;
|
||||
}
|
||||
|
||||
FormatInfo formatInfo = new FormatInfo(format, 1, 1, bytesPerPixel, 4);
|
||||
@@ -184,6 +185,8 @@ namespace Ryujinx.Graphics.Gpu
|
||||
acquireCallback,
|
||||
releaseCallback,
|
||||
userObj));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -1,98 +0,0 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
class IntermmediatePool : IDisposable
|
||||
{
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
private readonly List<TextureView> _entries;
|
||||
|
||||
public IntermmediatePool(OpenGLRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
_entries = new List<TextureView>();
|
||||
}
|
||||
|
||||
public TextureView GetOrCreateWithAtLeast(
|
||||
Target target,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int bytesPerPixel,
|
||||
Format format,
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int levels)
|
||||
{
|
||||
TextureView entry;
|
||||
|
||||
for (int i = 0; i < _entries.Count; i++)
|
||||
{
|
||||
entry = _entries[i];
|
||||
|
||||
if (entry.Target == target && entry.Format == format)
|
||||
{
|
||||
if (entry.Width < width || entry.Height < height || entry.Info.Depth < depth || entry.Info.Levels < levels)
|
||||
{
|
||||
width = Math.Max(width, entry.Width);
|
||||
height = Math.Max(height, entry.Height);
|
||||
depth = Math.Max(depth, entry.Info.Depth);
|
||||
levels = Math.Max(levels, entry.Info.Levels);
|
||||
|
||||
entry.Dispose();
|
||||
entry = CreateNew(target, blockWidth, blockHeight, bytesPerPixel, format, width, height, depth, levels);
|
||||
_entries[i] = entry;
|
||||
}
|
||||
|
||||
return entry;
|
||||
}
|
||||
}
|
||||
|
||||
entry = CreateNew(target, blockWidth, blockHeight, bytesPerPixel, format, width, height, depth, levels);
|
||||
_entries.Add(entry);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
private TextureView CreateNew(
|
||||
Target target,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int bytesPerPixel,
|
||||
Format format,
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int levels)
|
||||
{
|
||||
return (TextureView)_renderer.CreateTexture(new TextureCreateInfo(
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
levels,
|
||||
1,
|
||||
blockWidth,
|
||||
blockHeight,
|
||||
bytesPerPixel,
|
||||
format,
|
||||
DepthStencilMode.Depth,
|
||||
target,
|
||||
SwizzleComponent.Red,
|
||||
SwizzleComponent.Green,
|
||||
SwizzleComponent.Blue,
|
||||
SwizzleComponent.Alpha), 1f);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (TextureView entry in _entries)
|
||||
{
|
||||
entry.Dispose();
|
||||
}
|
||||
|
||||
_entries.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,5 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
|
||||
@@ -48,17 +49,19 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
return GetData();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
Buffer.SetData(_buffer, _bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize)));
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
Buffer.SetData(_buffer, _bufferOffset, dataSpan.Slice(0, Math.Min(dataSpan.Length, _bufferSize)));
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
@@ -9,8 +9,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
|
||||
public IntermmediatePool IntermmediatePool { get; }
|
||||
|
||||
private int _srcFramebuffer;
|
||||
private int _dstFramebuffer;
|
||||
|
||||
@@ -20,7 +18,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
public TextureCopy(OpenGLRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
IntermmediatePool = new IntermmediatePool(renderer);
|
||||
}
|
||||
|
||||
public void Copy(
|
||||
@@ -517,8 +514,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
|
||||
_copyPboHandle = 0;
|
||||
}
|
||||
|
||||
IntermmediatePool.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
276
Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs
Normal file
276
Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs
Normal file
@@ -0,0 +1,276 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
class TextureCopyMS
|
||||
{
|
||||
private const string ComputeShaderMSToNonMS = @"#version 450 core
|
||||
|
||||
layout (binding = 0, $FORMAT$) uniform uimage2DMS imgIn;
|
||||
layout (binding = 1, $FORMAT$) uniform uimage2D imgOut;
|
||||
|
||||
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
void main()
|
||||
{
|
||||
uvec2 coords = gl_GlobalInvocationID.xy;
|
||||
ivec2 imageSz = imageSize(imgOut);
|
||||
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int inSamples = imageSamples(imgIn);
|
||||
int samplesInXLog2 = 0;
|
||||
int samplesInYLog2 = 0;
|
||||
switch (inSamples)
|
||||
{
|
||||
case 2:
|
||||
samplesInXLog2 = 1;
|
||||
break;
|
||||
case 4:
|
||||
samplesInXLog2 = 1;
|
||||
samplesInYLog2 = 1;
|
||||
break;
|
||||
case 8:
|
||||
samplesInXLog2 = 2;
|
||||
samplesInYLog2 = 1;
|
||||
break;
|
||||
case 16:
|
||||
samplesInXLog2 = 2;
|
||||
samplesInYLog2 = 2;
|
||||
break;
|
||||
}
|
||||
int samplesInX = 1 << samplesInXLog2;
|
||||
int samplesInY = 1 << samplesInYLog2;
|
||||
int sampleIdx = (int(coords.x) & (samplesInX - 1)) | ((int(coords.y) & (samplesInY - 1)) << samplesInXLog2);
|
||||
uvec4 value = imageLoad(imgIn, ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2), sampleIdx);
|
||||
imageStore(imgOut, ivec2(coords), value);
|
||||
}";
|
||||
|
||||
private const string ComputeShaderNonMSToMS = @"#version 450 core
|
||||
|
||||
layout (binding = 0, $FORMAT$) uniform uimage2D imgIn;
|
||||
layout (binding = 1, $FORMAT$) uniform uimage2DMS imgOut;
|
||||
|
||||
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
void main()
|
||||
{
|
||||
uvec2 coords = gl_GlobalInvocationID.xy;
|
||||
ivec2 imageSz = imageSize(imgIn);
|
||||
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int outSamples = imageSamples(imgOut);
|
||||
int samplesInXLog2 = 0;
|
||||
int samplesInYLog2 = 0;
|
||||
switch (outSamples)
|
||||
{
|
||||
case 2:
|
||||
samplesInXLog2 = 1;
|
||||
break;
|
||||
case 4:
|
||||
samplesInXLog2 = 1;
|
||||
samplesInYLog2 = 1;
|
||||
break;
|
||||
case 8:
|
||||
samplesInXLog2 = 2;
|
||||
samplesInYLog2 = 1;
|
||||
break;
|
||||
case 16:
|
||||
samplesInXLog2 = 2;
|
||||
samplesInYLog2 = 2;
|
||||
break;
|
||||
}
|
||||
int samplesInX = 1 << samplesInXLog2;
|
||||
int samplesInY = 1 << samplesInYLog2;
|
||||
int sampleIdx = (int(coords.x) & (samplesInX - 1)) | ((int(coords.y) & (samplesInY - 1)) << samplesInXLog2);
|
||||
uvec4 value = imageLoad(imgIn, ivec2(coords));
|
||||
imageStore(imgOut, ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2), sampleIdx, value);
|
||||
}";
|
||||
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
private int[] _msToNonMSProgramHandles;
|
||||
private int[] _nonMSToMSProgramHandles;
|
||||
|
||||
public TextureCopyMS(OpenGLRenderer renderer)
|
||||
{
|
||||
_renderer = renderer;
|
||||
_msToNonMSProgramHandles = new int[5];
|
||||
_nonMSToMSProgramHandles = new int[5];
|
||||
}
|
||||
|
||||
public void CopyMSToNonMS(ITextureInfo src, ITextureInfo dst, int srcLayer, int dstLayer, int depth)
|
||||
{
|
||||
TextureCreateInfo srcInfo = src.Info;
|
||||
TextureCreateInfo dstInfo = dst.Info;
|
||||
|
||||
int srcHandle = CreateViewIfNeeded(src);
|
||||
int dstHandle = CreateViewIfNeeded(dst);
|
||||
|
||||
int dstWidth = dstInfo.Width;
|
||||
int dstHeight = dstInfo.Height;
|
||||
|
||||
GL.UseProgram(GetMSToNonMSShader(srcInfo.BytesPerPixel));
|
||||
|
||||
for (int z = 0; z < depth; z++)
|
||||
{
|
||||
GL.BindImageTexture(0, srcHandle, 0, false, srcLayer + z, TextureAccess.ReadOnly, GetFormat(srcInfo.BytesPerPixel));
|
||||
GL.BindImageTexture(1, dstHandle, 0, false, dstLayer + z, TextureAccess.WriteOnly, GetFormat(dstInfo.BytesPerPixel));
|
||||
|
||||
GL.DispatchCompute((dstWidth + 31) / 32, (dstHeight + 31) / 32, 1);
|
||||
}
|
||||
|
||||
Pipeline pipeline = (Pipeline)_renderer.Pipeline;
|
||||
|
||||
pipeline.RestoreProgram();
|
||||
pipeline.RestoreImages1And2();
|
||||
|
||||
DestroyViewIfNeeded(src, srcHandle);
|
||||
DestroyViewIfNeeded(dst, dstHandle);
|
||||
}
|
||||
|
||||
public void CopyNonMSToMS(ITextureInfo src, ITextureInfo dst, int srcLayer, int dstLayer, int depth)
|
||||
{
|
||||
TextureCreateInfo srcInfo = src.Info;
|
||||
TextureCreateInfo dstInfo = dst.Info;
|
||||
|
||||
int srcHandle = CreateViewIfNeeded(src);
|
||||
int dstHandle = CreateViewIfNeeded(dst);
|
||||
|
||||
int srcWidth = srcInfo.Width;
|
||||
int srcHeight = srcInfo.Height;
|
||||
|
||||
GL.UseProgram(GetNonMSToMSShader(srcInfo.BytesPerPixel));
|
||||
|
||||
for (int z = 0; z < depth; z++)
|
||||
{
|
||||
GL.BindImageTexture(0, srcHandle, 0, false, srcLayer + z, TextureAccess.ReadOnly, GetFormat(srcInfo.BytesPerPixel));
|
||||
GL.BindImageTexture(1, dstHandle, 0, false, dstLayer + z, TextureAccess.WriteOnly, GetFormat(dstInfo.BytesPerPixel));
|
||||
|
||||
GL.DispatchCompute((srcWidth + 31) / 32, (srcHeight + 31) / 32, 1);
|
||||
}
|
||||
|
||||
Pipeline pipeline = (Pipeline)_renderer.Pipeline;
|
||||
|
||||
pipeline.RestoreProgram();
|
||||
pipeline.RestoreImages1And2();
|
||||
|
||||
DestroyViewIfNeeded(src, srcHandle);
|
||||
DestroyViewIfNeeded(dst, dstHandle);
|
||||
}
|
||||
|
||||
private static SizedInternalFormat GetFormat(int bytesPerPixel)
|
||||
{
|
||||
return bytesPerPixel switch
|
||||
{
|
||||
1 => SizedInternalFormat.R8ui,
|
||||
2 => SizedInternalFormat.R16ui,
|
||||
4 => SizedInternalFormat.R32ui,
|
||||
8 => SizedInternalFormat.Rg32ui,
|
||||
16 => SizedInternalFormat.Rgba32ui,
|
||||
_ => throw new ArgumentException($"Invalid bytes per pixel {bytesPerPixel}.")
|
||||
};
|
||||
}
|
||||
|
||||
private static int CreateViewIfNeeded(ITextureInfo texture)
|
||||
{
|
||||
// Binding sRGB textures as images doesn't work on NVIDIA,
|
||||
// we need to create and bind a RGBA view for it to work.
|
||||
if (texture.Info.Format == Format.R8G8B8A8Srgb)
|
||||
{
|
||||
int handle = GL.GenTexture();
|
||||
|
||||
GL.TextureView(
|
||||
handle,
|
||||
texture.Info.Target.Convert(),
|
||||
texture.Storage.Handle,
|
||||
PixelInternalFormat.Rgba8,
|
||||
texture.FirstLevel,
|
||||
1,
|
||||
texture.FirstLayer,
|
||||
texture.Info.GetLayers());
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
return texture.Handle;
|
||||
}
|
||||
|
||||
private static void DestroyViewIfNeeded(ITextureInfo info, int handle)
|
||||
{
|
||||
if (info.Handle != handle)
|
||||
{
|
||||
GL.DeleteTexture(handle);
|
||||
}
|
||||
}
|
||||
|
||||
private int GetMSToNonMSShader(int bytesPerPixel)
|
||||
{
|
||||
return GetShader(ComputeShaderMSToNonMS, _msToNonMSProgramHandles, bytesPerPixel);
|
||||
}
|
||||
|
||||
private int GetNonMSToMSShader(int bytesPerPixel)
|
||||
{
|
||||
return GetShader(ComputeShaderNonMSToMS, _nonMSToMSProgramHandles, bytesPerPixel);
|
||||
}
|
||||
|
||||
private int GetShader(string code, int[] programHandles, int bytesPerPixel)
|
||||
{
|
||||
int index = BitOperations.Log2((uint)bytesPerPixel);
|
||||
|
||||
if (programHandles[index] == 0)
|
||||
{
|
||||
int csHandle = GL.CreateShader(ShaderType.ComputeShader);
|
||||
|
||||
string format = new[] { "r8ui", "r16ui", "r32ui", "rg32ui", "rgba32ui" }[index];
|
||||
|
||||
GL.ShaderSource(csHandle, code.Replace("$FORMAT$", format));
|
||||
GL.CompileShader(csHandle);
|
||||
|
||||
int programHandle = GL.CreateProgram();
|
||||
|
||||
GL.AttachShader(programHandle, csHandle);
|
||||
GL.LinkProgram(programHandle);
|
||||
GL.DetachShader(programHandle, csHandle);
|
||||
GL.DeleteShader(csHandle);
|
||||
|
||||
GL.GetProgram(programHandle, GetProgramParameterName.LinkStatus, out int status);
|
||||
|
||||
if (status == 0)
|
||||
{
|
||||
throw new Exception(GL.GetProgramInfoLog(programHandle));
|
||||
}
|
||||
|
||||
programHandles[index] = programHandle;
|
||||
}
|
||||
|
||||
return programHandles[index];
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
for (int i = 0; i < _msToNonMSProgramHandles.Length; i++)
|
||||
{
|
||||
if (_msToNonMSProgramHandles[i] != 0)
|
||||
{
|
||||
GL.DeleteProgram(_msToNonMSProgramHandles[i]);
|
||||
_msToNonMSProgramHandles[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _nonMSToMSProgramHandles.Length; i++)
|
||||
{
|
||||
if (_nonMSToMSProgramHandles[i] != 0)
|
||||
{
|
||||
GL.DeleteProgram(_nonMSToMSProgramHandles[i]);
|
||||
_nonMSToMSProgramHandles[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,5 +1,6 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
|
||||
@@ -116,28 +117,15 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
TextureView destinationView = (TextureView)destination;
|
||||
|
||||
if (destinationView.Target.IsMultisample() || Target.IsMultisample())
|
||||
if (!destinationView.Target.IsMultisample() && Target.IsMultisample())
|
||||
{
|
||||
Extents2D srcRegion = new Extents2D(0, 0, Width, Height);
|
||||
Extents2D dstRegion = new Extents2D(0, 0, destinationView.Width, destinationView.Height);
|
||||
|
||||
TextureView intermmediate = _renderer.TextureCopy.IntermmediatePool.GetOrCreateWithAtLeast(
|
||||
GetIntermmediateTarget(Target),
|
||||
Info.BlockWidth,
|
||||
Info.BlockHeight,
|
||||
Info.BytesPerPixel,
|
||||
Format,
|
||||
Width,
|
||||
Height,
|
||||
Info.Depth,
|
||||
Info.Levels);
|
||||
|
||||
GL.Disable(EnableCap.FramebufferSrgb);
|
||||
|
||||
_renderer.TextureCopy.Copy(this, intermmediate, srcRegion, srcRegion, true);
|
||||
_renderer.TextureCopy.Copy(intermmediate, destinationView, srcRegion, dstRegion, true, 0, firstLayer, 0, firstLevel);
|
||||
|
||||
GL.Enable(EnableCap.FramebufferSrgb);
|
||||
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
||||
_renderer.TextureCopyMS.CopyMSToNonMS(this, destinationView, 0, firstLayer, layers);
|
||||
}
|
||||
else if (destinationView.Target.IsMultisample() && !Target.IsMultisample())
|
||||
{
|
||||
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
||||
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -149,28 +137,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
TextureView destinationView = (TextureView)destination;
|
||||
|
||||
if (destinationView.Target.IsMultisample() || Target.IsMultisample())
|
||||
if (!destinationView.Target.IsMultisample() && Target.IsMultisample())
|
||||
{
|
||||
Extents2D srcRegion = new Extents2D(0, 0, Width, Height);
|
||||
Extents2D dstRegion = new Extents2D(0, 0, destinationView.Width, destinationView.Height);
|
||||
|
||||
TextureView intermmediate = _renderer.TextureCopy.IntermmediatePool.GetOrCreateWithAtLeast(
|
||||
GetIntermmediateTarget(Target),
|
||||
Info.BlockWidth,
|
||||
Info.BlockHeight,
|
||||
Info.BytesPerPixel,
|
||||
Format,
|
||||
Math.Max(1, Width >> srcLevel),
|
||||
Math.Max(1, Height >> srcLevel),
|
||||
1,
|
||||
1);
|
||||
|
||||
GL.Disable(EnableCap.FramebufferSrgb);
|
||||
|
||||
_renderer.TextureCopy.Copy(this, intermmediate, srcRegion, srcRegion, true, srcLayer, 0, srcLevel, 0, 1, 1);
|
||||
_renderer.TextureCopy.Copy(intermmediate, destinationView, srcRegion, dstRegion, true, 0, dstLayer, 0, dstLevel, 1, 1);
|
||||
|
||||
GL.Enable(EnableCap.FramebufferSrgb);
|
||||
_renderer.TextureCopyMS.CopyMSToNonMS(this, destinationView, srcLayer, dstLayer,1);
|
||||
}
|
||||
else if (destinationView.Target.IsMultisample() && !Target.IsMultisample())
|
||||
{
|
||||
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -178,17 +151,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
}
|
||||
|
||||
private static Target GetIntermmediateTarget(Target srcTarget)
|
||||
{
|
||||
return srcTarget switch
|
||||
{
|
||||
Target.Texture2D => Target.Texture2DMultisample,
|
||||
Target.Texture2DArray => Target.Texture2DMultisampleArray,
|
||||
Target.Texture2DMultisampleArray => Target.Texture2DArray,
|
||||
_ => Target.Texture2D
|
||||
};
|
||||
}
|
||||
|
||||
public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
|
||||
{
|
||||
_renderer.TextureCopy.Copy(this, (TextureView)destination, srcRegion, dstRegion, linearFilter);
|
||||
@@ -356,32 +318,36 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data)
|
||||
public void SetData(SpanOrArray<byte> data)
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
if (Format == Format.S8UintD24Unorm)
|
||||
{
|
||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
||||
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||
}
|
||||
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = data)
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
ReadFrom((IntPtr)ptr, data.Length);
|
||||
ReadFrom((IntPtr)ptr, dataSpan.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
if (Format == Format.S8UintD24Unorm)
|
||||
{
|
||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
||||
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||
}
|
||||
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = data)
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
int width = Math.Max(Info.Width >> level, 1);
|
||||
int height = Math.Max(Info.Height >> level, 1);
|
||||
@@ -391,11 +357,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
if (Format == Format.S8UintD24Unorm)
|
||||
{
|
||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
||||
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||
}
|
||||
|
||||
int wInBlocks = BitUtils.DivRoundUp(region.Width, Info.BlockWidth);
|
||||
@@ -403,7 +371,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = data)
|
||||
fixed (byte* ptr = dataSpan)
|
||||
{
|
||||
ReadFrom2D(
|
||||
(IntPtr)ptr,
|
||||
|
@@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private TextureCopy _textureCopy;
|
||||
private TextureCopy _backgroundTextureCopy;
|
||||
internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy;
|
||||
internal TextureCopyMS TextureCopyMS { get; }
|
||||
|
||||
private Sync _sync;
|
||||
|
||||
@@ -48,6 +49,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_window = new Window(this);
|
||||
_textureCopy = new TextureCopy(this);
|
||||
_backgroundTextureCopy = new TextureCopy(this);
|
||||
TextureCopyMS = new TextureCopyMS(this);
|
||||
_sync = new Sync();
|
||||
PersistentBuffers = new PersistentBuffers();
|
||||
ResourcePool = new ResourcePool();
|
||||
@@ -211,6 +213,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
_textureCopy.Dispose();
|
||||
_backgroundTextureCopy.Dispose();
|
||||
TextureCopyMS.Dispose();
|
||||
PersistentBuffers.Dispose();
|
||||
ResourcePool.Dispose();
|
||||
_pipeline.Dispose();
|
||||
|
@@ -11,6 +11,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
class Pipeline : IPipeline, IDisposable
|
||||
{
|
||||
private const int SavedImages = 2;
|
||||
|
||||
private readonly DrawTextureEmulation _drawTexture;
|
||||
|
||||
internal ulong DrawCount { get; private set; }
|
||||
@@ -46,6 +48,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private Vector4<float>[] _renderScale = new Vector4<float>[73];
|
||||
private int _fragmentScaleCount;
|
||||
|
||||
private (TextureBase, Format)[] _images;
|
||||
private TextureBase _unit0Texture;
|
||||
private Sampler _unit0Sampler;
|
||||
|
||||
@@ -78,6 +81,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_fragmentOutputMap = uint.MaxValue;
|
||||
_componentMasks = uint.MaxValue;
|
||||
|
||||
_images = new (TextureBase, Format)[SavedImages];
|
||||
|
||||
var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
|
||||
new Span<Vector4<float>>(_renderScale).Fill(defaultScale);
|
||||
|
||||
@@ -907,6 +912,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public void SetImage(int binding, ITexture texture, Format imageFormat)
|
||||
{
|
||||
if ((uint)binding < SavedImages)
|
||||
{
|
||||
_images[binding] = (texture as TextureBase, imageFormat);
|
||||
}
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
return;
|
||||
@@ -1608,6 +1618,32 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public void RestoreProgram()
|
||||
{
|
||||
_program?.Bind();
|
||||
}
|
||||
|
||||
public void RestoreImages1And2()
|
||||
{
|
||||
for (int i = 0; i < SavedImages; i++)
|
||||
{
|
||||
(TextureBase texBase, Format imageFormat) = _images[i];
|
||||
|
||||
if (texBase != null)
|
||||
{
|
||||
SizedInternalFormat format = FormatTable.GetImageFormat(imageFormat);
|
||||
|
||||
if (format != 0)
|
||||
{
|
||||
GL.BindImageTexture(i, texBase.Handle, 0, true, 0, TextureAccess.ReadWrite, format);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
GL.BindImageTexture(i, 0, 0, true, 0, TextureAccess.ReadWrite, SizedInternalFormat.Rgba8);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)
|
||||
{
|
||||
if (value is CounterQueueEvent)
|
||||
|
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
||||
@@ -163,9 +164,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
}
|
||||
else if (context.Config.Stage == ShaderStage.TessellationEvaluation)
|
||||
{
|
||||
bool tessCw = context.Config.GpuAccessor.QueryTessCw();
|
||||
|
||||
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||
{
|
||||
// We invert the front face on Vulkan backend, so we need to do that here aswell.
|
||||
tessCw = !tessCw;
|
||||
}
|
||||
|
||||
string patchType = context.Config.GpuAccessor.QueryTessPatchType().ToGlsl();
|
||||
string spacing = context.Config.GpuAccessor.QueryTessSpacing().ToGlsl();
|
||||
string windingOrder = context.Config.GpuAccessor.QueryTessCw() ? "cw" : "ccw";
|
||||
string windingOrder = tessCw ? "cw" : "ccw";
|
||||
|
||||
context.AppendLine($"layout ({patchType}, {spacing}, {windingOrder}) in;");
|
||||
context.AppendLine();
|
||||
@@ -185,14 +194,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
context.AppendLine();
|
||||
}
|
||||
|
||||
if (context.Config.UsedInputAttributesPerPatch != 0)
|
||||
if (context.Config.UsedInputAttributesPerPatch.Count != 0)
|
||||
{
|
||||
DeclareInputAttributesPerPatch(context, context.Config.UsedInputAttributesPerPatch);
|
||||
|
||||
context.AppendLine();
|
||||
}
|
||||
|
||||
if (context.Config.UsedOutputAttributesPerPatch != 0)
|
||||
if (context.Config.UsedOutputAttributesPerPatch.Count != 0)
|
||||
{
|
||||
DeclareUsedOutputAttributesPerPatch(context, context.Config.UsedOutputAttributesPerPatch);
|
||||
|
||||
@@ -248,7 +257,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
DeclareSupportUniformBlock(context, context.Config.Stage, scaleElements);
|
||||
|
||||
if (context.Config.UsedFeatures.HasFlag(FeatureFlags.IntegerSampling))
|
||||
if (context.Config.UsedFeatures.HasFlag(FeatureFlags.IntegerSampling) && scaleElements != 0)
|
||||
{
|
||||
AppendHelperFunction(context, $"Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_{stage}.glsl");
|
||||
context.AppendLine();
|
||||
@@ -509,13 +518,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
}
|
||||
}
|
||||
|
||||
private static void DeclareInputAttributesPerPatch(CodeGenContext context, int usedAttributes)
|
||||
private static void DeclareInputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
|
||||
{
|
||||
while (usedAttributes != 0)
|
||||
foreach (int attr in attrs.OrderBy(x => x))
|
||||
{
|
||||
int index = BitOperations.TrailingZeroCount(usedAttributes);
|
||||
DeclareInputAttributePerPatch(context, index);
|
||||
usedAttributes &= ~(1 << index);
|
||||
DeclareInputAttributePerPatch(context, attr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -566,16 +573,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
private static void DeclareInputAttributePerPatch(CodeGenContext context, int attr)
|
||||
{
|
||||
string layout = string.Empty;
|
||||
|
||||
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||
{
|
||||
layout = $"layout (location = {32 + attr}) ";
|
||||
}
|
||||
|
||||
int location = context.Config.GetPerPatchAttributeLocation(attr);
|
||||
string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
|
||||
|
||||
context.AppendLine($"{layout}patch in vec4 {name};");
|
||||
context.AppendLine($"layout (location = {location}) patch in vec4 {name};");
|
||||
}
|
||||
|
||||
private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
|
||||
@@ -624,28 +625,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
}
|
||||
}
|
||||
|
||||
private static void DeclareUsedOutputAttributesPerPatch(CodeGenContext context, int usedAttributes)
|
||||
private static void DeclareUsedOutputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
|
||||
{
|
||||
while (usedAttributes != 0)
|
||||
foreach (int attr in attrs.OrderBy(x => x))
|
||||
{
|
||||
int index = BitOperations.TrailingZeroCount(usedAttributes);
|
||||
DeclareOutputAttributePerPatch(context, index);
|
||||
usedAttributes &= ~(1 << index);
|
||||
DeclareOutputAttributePerPatch(context, attr);
|
||||
}
|
||||
}
|
||||
|
||||
private static void DeclareOutputAttributePerPatch(CodeGenContext context, int attr)
|
||||
{
|
||||
string layout = string.Empty;
|
||||
|
||||
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||
{
|
||||
layout = $"layout (location = {32 + attr}) ";
|
||||
}
|
||||
|
||||
int location = context.Config.GetPerPatchAttributeLocation(attr);
|
||||
string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
|
||||
|
||||
context.AppendLine($"{layout}patch out vec4 {name};");
|
||||
context.AppendLine($"layout (location = {location}) patch out vec4 {name};");
|
||||
}
|
||||
|
||||
private static void DeclareSupportUniformBlock(CodeGenContext context, ShaderStage stage, int scaleElements)
|
||||
|
@@ -28,33 +28,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
private static Dictionary<int, BuiltInAttribute> _builtInAttributes = new Dictionary<int, BuiltInAttribute>()
|
||||
{
|
||||
{ AttributeConsts.TessLevelOuter0, new BuiltInAttribute("gl_TessLevelOuter[0]", VariableType.F32) },
|
||||
{ AttributeConsts.TessLevelOuter1, new BuiltInAttribute("gl_TessLevelOuter[1]", VariableType.F32) },
|
||||
{ AttributeConsts.TessLevelOuter2, new BuiltInAttribute("gl_TessLevelOuter[2]", VariableType.F32) },
|
||||
{ AttributeConsts.TessLevelOuter3, new BuiltInAttribute("gl_TessLevelOuter[3]", VariableType.F32) },
|
||||
{ AttributeConsts.TessLevelInner0, new BuiltInAttribute("gl_TessLevelInner[0]", VariableType.F32) },
|
||||
{ AttributeConsts.TessLevelInner1, new BuiltInAttribute("gl_TessLevelInner[1]", VariableType.F32) },
|
||||
{ AttributeConsts.Layer, new BuiltInAttribute("gl_Layer", VariableType.S32) },
|
||||
{ AttributeConsts.PointSize, new BuiltInAttribute("gl_PointSize", VariableType.F32) },
|
||||
{ AttributeConsts.PositionX, new BuiltInAttribute("gl_Position.x", VariableType.F32) },
|
||||
{ AttributeConsts.PositionY, new BuiltInAttribute("gl_Position.y", VariableType.F32) },
|
||||
{ AttributeConsts.PositionZ, new BuiltInAttribute("gl_Position.z", VariableType.F32) },
|
||||
{ AttributeConsts.PositionW, new BuiltInAttribute("gl_Position.w", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance0, new BuiltInAttribute("gl_ClipDistance[0]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance1, new BuiltInAttribute("gl_ClipDistance[1]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance2, new BuiltInAttribute("gl_ClipDistance[2]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance3, new BuiltInAttribute("gl_ClipDistance[3]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance4, new BuiltInAttribute("gl_ClipDistance[4]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance5, new BuiltInAttribute("gl_ClipDistance[5]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance6, new BuiltInAttribute("gl_ClipDistance[6]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance7, new BuiltInAttribute("gl_ClipDistance[7]", VariableType.F32) },
|
||||
{ AttributeConsts.PointCoordX, new BuiltInAttribute("gl_PointCoord.x", VariableType.F32) },
|
||||
{ AttributeConsts.PointCoordY, new BuiltInAttribute("gl_PointCoord.y", VariableType.F32) },
|
||||
{ AttributeConsts.TessCoordX, new BuiltInAttribute("gl_TessCoord.x", VariableType.F32) },
|
||||
{ AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
|
||||
{ AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) },
|
||||
{ AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
|
||||
{ AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
|
||||
{ AttributeConsts.Layer, new BuiltInAttribute("gl_Layer", VariableType.S32) },
|
||||
{ AttributeConsts.PointSize, new BuiltInAttribute("gl_PointSize", VariableType.F32) },
|
||||
{ AttributeConsts.PositionX, new BuiltInAttribute("gl_Position.x", VariableType.F32) },
|
||||
{ AttributeConsts.PositionY, new BuiltInAttribute("gl_Position.y", VariableType.F32) },
|
||||
{ AttributeConsts.PositionZ, new BuiltInAttribute("gl_Position.z", VariableType.F32) },
|
||||
{ AttributeConsts.PositionW, new BuiltInAttribute("gl_Position.w", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance0, new BuiltInAttribute("gl_ClipDistance[0]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance1, new BuiltInAttribute("gl_ClipDistance[1]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance2, new BuiltInAttribute("gl_ClipDistance[2]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance3, new BuiltInAttribute("gl_ClipDistance[3]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance4, new BuiltInAttribute("gl_ClipDistance[4]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance5, new BuiltInAttribute("gl_ClipDistance[5]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance6, new BuiltInAttribute("gl_ClipDistance[6]", VariableType.F32) },
|
||||
{ AttributeConsts.ClipDistance7, new BuiltInAttribute("gl_ClipDistance[7]", VariableType.F32) },
|
||||
{ AttributeConsts.PointCoordX, new BuiltInAttribute("gl_PointCoord.x", VariableType.F32) },
|
||||
{ AttributeConsts.PointCoordY, new BuiltInAttribute("gl_PointCoord.y", VariableType.F32) },
|
||||
{ AttributeConsts.TessCoordX, new BuiltInAttribute("gl_TessCoord.x", VariableType.F32) },
|
||||
{ AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
|
||||
{ AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) },
|
||||
{ AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
|
||||
{ AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
|
||||
|
||||
// Special.
|
||||
{ AttributeConsts.FragmentOutputDepth, new BuiltInAttribute("gl_FragDepth", VariableType.F32) },
|
||||
@@ -170,7 +164,29 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
value &= AttributeConsts.Mask & ~3;
|
||||
char swzMask = GetSwizzleMask((value >> 2) & 3);
|
||||
|
||||
if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
|
||||
if (perPatch)
|
||||
{
|
||||
if (value >= AttributeConsts.UserAttributePerPatchBase && value < AttributeConsts.UserAttributePerPatchEnd)
|
||||
{
|
||||
value -= AttributeConsts.UserAttributePerPatchBase;
|
||||
|
||||
return $"{DefaultNames.PerPatchAttributePrefix}{(value >> 4)}.{swzMask}";
|
||||
}
|
||||
else if (value < AttributeConsts.UserAttributePerPatchBase)
|
||||
{
|
||||
return value switch
|
||||
{
|
||||
AttributeConsts.TessLevelOuter0 => "gl_TessLevelOuter[0]",
|
||||
AttributeConsts.TessLevelOuter1 => "gl_TessLevelOuter[1]",
|
||||
AttributeConsts.TessLevelOuter2 => "gl_TessLevelOuter[2]",
|
||||
AttributeConsts.TessLevelOuter3 => "gl_TessLevelOuter[3]",
|
||||
AttributeConsts.TessLevelInner0 => "gl_TessLevelInner[0]",
|
||||
AttributeConsts.TessLevelInner1 => "gl_TessLevelInner[1]",
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
}
|
||||
else if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
|
||||
{
|
||||
value -= AttributeConsts.UserAttributeBase;
|
||||
|
||||
@@ -180,11 +196,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
bool indexable = config.UsedFeatures.HasFlag(isOutAttr ? FeatureFlags.OaIndexing : FeatureFlags.IaIndexing);
|
||||
|
||||
if (!indexable && perPatch)
|
||||
{
|
||||
prefix = DefaultNames.PerPatchAttributePrefix;
|
||||
}
|
||||
|
||||
if (indexable)
|
||||
{
|
||||
string name = prefix;
|
||||
@@ -202,7 +213,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
string name = $"{prefix}{(value >> 4)}_{swzMask}";
|
||||
|
||||
if (!perPatch && AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||
{
|
||||
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
||||
}
|
||||
@@ -213,7 +224,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
string name = $"{prefix}{(value >> 4)}";
|
||||
|
||||
if (!perPatch && AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||
{
|
||||
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
||||
}
|
||||
@@ -277,7 +288,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
string name = builtInAttr.Name;
|
||||
|
||||
if (!perPatch && AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr) && AttributeInfo.IsArrayBuiltIn(value))
|
||||
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr) && AttributeInfo.IsArrayBuiltIn(value))
|
||||
{
|
||||
name = isOutAttr ? $"gl_out[gl_InvocationID].{name}" : $"gl_in[{indexExpr}].{name}";
|
||||
}
|
||||
|
@@ -382,17 +382,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
public Instruction GetAttributePerPatchElemPointer(int attr, bool isOutAttr, out AggregateType elemType)
|
||||
{
|
||||
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
|
||||
var attrInfo = AttributeInfo.From(Config, attr, isOutAttr);
|
||||
var attrInfo = AttributeInfo.FromPatch(Config, attr, isOutAttr);
|
||||
|
||||
int attrOffset = attrInfo.BaseValue;
|
||||
Instruction ioVariable;
|
||||
|
||||
bool isUserAttr = attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd;
|
||||
Instruction ioVariable = isOutAttr ? OutputsPerPatch[attrOffset] : InputsPerPatch[attrOffset];
|
||||
|
||||
elemType = attrInfo.Type & AggregateType.ElementTypeMask;
|
||||
|
||||
ioVariable = isOutAttr ? OutputsPerPatch[attrOffset] : InputsPerPatch[attrOffset];
|
||||
|
||||
if ((attrInfo.Type & (AggregateType.Array | AggregateType.Vector)) == 0)
|
||||
{
|
||||
return ioVariable;
|
||||
@@ -404,7 +400,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
public Instruction GetAttributePerPatch(AggregateType type, int attr, bool isOutAttr)
|
||||
{
|
||||
if (!AttributeInfo.Validate(Config, attr, isOutAttr: false))
|
||||
if (!AttributeInfo.ValidatePerPatch(Config, attr, isOutAttr: false))
|
||||
{
|
||||
return GetConstant(type, new AstOperand(IrOperandType.Constant, 0));
|
||||
}
|
||||
|
@@ -403,7 +403,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
foreach (int attr in inputs)
|
||||
{
|
||||
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: false))
|
||||
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: false, perPatch))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -459,7 +459,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
foreach (int attr in outputs)
|
||||
{
|
||||
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: true))
|
||||
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: true, perPatch))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -519,7 +519,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
? (isOutAttr ? context.OutputsPerPatch : context.InputsPerPatch)
|
||||
: (isOutAttr ? context.Outputs : context.Inputs);
|
||||
|
||||
var attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr);
|
||||
var attrInfo = perPatch
|
||||
? AttributeInfo.FromPatch(context.Config, attr, isOutAttr)
|
||||
: AttributeInfo.From(context.Config, attr, isOutAttr);
|
||||
|
||||
if (dict.ContainsKey(attrInfo.BaseValue))
|
||||
{
|
||||
@@ -544,11 +546,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var spvType = context.TypePointer(storageClass, attrType);
|
||||
var spvVar = context.Variable(spvType, storageClass);
|
||||
|
||||
if (perPatch)
|
||||
{
|
||||
context.Decorate(spvVar, Decoration.Patch);
|
||||
}
|
||||
|
||||
if (builtInPassthrough)
|
||||
{
|
||||
context.Decorate(spvVar, Decoration.PassthroughNV);
|
||||
@@ -556,6 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
if (attrInfo.IsBuiltin)
|
||||
{
|
||||
if (perPatch)
|
||||
{
|
||||
context.Decorate(spvVar, Decoration.Patch);
|
||||
}
|
||||
|
||||
context.Decorate(spvVar, Decoration.BuiltIn, (LiteralInteger)GetBuiltIn(context, attrInfo.BaseValue));
|
||||
|
||||
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
|
||||
@@ -569,6 +571,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (perPatch)
|
||||
{
|
||||
context.Decorate(spvVar, Decoration.Patch);
|
||||
|
||||
int location = context.Config.GetPerPatchAttributeLocation((attr - AttributeConsts.UserAttributePerPatchBase) / 16);
|
||||
|
||||
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
||||
}
|
||||
else if (isUserAttr)
|
||||
{
|
||||
int location = (attr - AttributeConsts.UserAttributeBase) / 16;
|
||||
|
@@ -882,7 +882,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
||||
{
|
||||
int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
|
||||
return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr: false, index));
|
||||
bool isOutAttr = (baseAttr.Value & AttributeConsts.LoadOutputMask) != 0;
|
||||
return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr, index));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -191,7 +191,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
break;
|
||||
}
|
||||
|
||||
if (context.Config.GpuAccessor.QueryTessCw())
|
||||
bool tessCw = context.Config.GpuAccessor.QueryTessCw();
|
||||
|
||||
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||
{
|
||||
// We invert the front face on Vulkan backend, so we need to do that here aswell.
|
||||
tessCw = !tessCw;
|
||||
}
|
||||
|
||||
if (tessCw)
|
||||
{
|
||||
context.AddExecutionMode(spvFunc, ExecutionMode.VertexOrderCw);
|
||||
}
|
||||
@@ -375,9 +383,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
}
|
||||
else if (dest.Type == OperandType.Attribute || dest.Type == OperandType.AttributePerPatch)
|
||||
{
|
||||
if (AttributeInfo.Validate(context.Config, dest.Value, isOutAttr: true))
|
||||
bool perPatch = dest.Type == OperandType.AttributePerPatch;
|
||||
|
||||
if (AttributeInfo.Validate(context.Config, dest.Value, isOutAttr: true, perPatch))
|
||||
{
|
||||
bool perPatch = dest.Type == OperandType.AttributePerPatch;
|
||||
AggregateType elemType;
|
||||
|
||||
var elemPointer = perPatch
|
||||
|
@@ -306,18 +306,36 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
||||
for (int elemIndex = 0; elemIndex < count; elemIndex++)
|
||||
{
|
||||
int attr = offset + elemIndex * 4;
|
||||
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
|
||||
|
||||
if (perPatch)
|
||||
{
|
||||
if (attr >= AttributeConsts.UserAttributePerPatchBase && attr < AttributeConsts.UserAttributePerPatchEnd)
|
||||
{
|
||||
int userAttr = attr - AttributeConsts.UserAttributePerPatchBase;
|
||||
int index = userAttr / 16;
|
||||
|
||||
if (isStore)
|
||||
{
|
||||
config.SetOutputUserAttributePerPatch(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
config.SetInputUserAttributePerPatch(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
|
||||
{
|
||||
int userAttr = attr - AttributeConsts.UserAttributeBase;
|
||||
int index = userAttr / 16;
|
||||
|
||||
if (isStore)
|
||||
{
|
||||
config.SetOutputUserAttribute(index, perPatch);
|
||||
config.SetOutputUserAttribute(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
config.SetInputUserAttribute(index, (userAttr >> 2) & 3, perPatch);
|
||||
config.SetInputUserAttribute(index, (userAttr >> 2) & 3);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -359,6 +377,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
||||
|
||||
if (lastOp.Name == InstName.Brx && block.Successors.Count == (hasNext ? 1 : 0))
|
||||
{
|
||||
HashSet<ulong> visited = new HashSet<ulong>();
|
||||
|
||||
InstBrx opBrx = new InstBrx(lastOp.RawOpCode);
|
||||
ulong baseOffset = lastOp.GetAbsoluteAddress();
|
||||
|
||||
@@ -374,9 +394,14 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
||||
for (int i = 0; i < cbOffsetsCount; i++)
|
||||
{
|
||||
uint targetOffset = config.ConstantBuffer1Read(cbBaseOffset + i * 4);
|
||||
Block target = getBlock(baseOffset + targetOffset);
|
||||
target.Predecessors.Add(block);
|
||||
block.Successors.Add(target);
|
||||
ulong targetAddress = baseOffset + targetOffset;
|
||||
|
||||
if (visited.Add(targetAddress))
|
||||
{
|
||||
Block target = getBlock(targetAddress);
|
||||
target.Predecessors.Add(block);
|
||||
block.Successors.Add(target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -279,16 +279,16 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
||||
Add("1110101110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomB2, InstEmit.SuatomB2, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc);
|
||||
Add("1110101011010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomCasB, InstEmit.SuatomCasB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.Rc | InstProps.SPd);
|
||||
Add("1110101x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuatomCas, InstEmit.SuatomCas, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.SPd);
|
||||
Add("111010110001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldDB, InstEmit.SuldDB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.SPd | InstProps.TexB);
|
||||
Add("1110101100010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldDB, InstEmit.SuldDB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.SPd | InstProps.TexB);
|
||||
Add("1110101100011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldD, InstEmit.SuldD, InstProps.Rd | InstProps.Ra | InstProps.SPd | InstProps.Tex);
|
||||
Add("11101011000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldB, InstEmit.SuldB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.SPd | InstProps.TexB);
|
||||
Add("11101011000x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Suld, InstEmit.Suld, InstProps.Rd | InstProps.Ra | InstProps.SPd | InstProps.Tex);
|
||||
Add("111010110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuredB, InstEmit.SuredB, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("1110101100000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuldB, InstEmit.SuldB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.SPd | InstProps.TexB);
|
||||
Add("1110101100001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Suld, InstEmit.Suld, InstProps.Rd | InstProps.Ra | InstProps.SPd | InstProps.Tex);
|
||||
Add("1110101101010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SuredB, InstEmit.SuredB, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("1110101101011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sured, InstEmit.Sured, InstProps.Rd | InstProps.Ra);
|
||||
Add("111010110011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustDB, InstEmit.SustDB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.TexB);
|
||||
Add("1110101100110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustDB, InstEmit.SustDB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.TexB);
|
||||
Add("1110101100111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustD, InstEmit.SustD, InstProps.Rd | InstProps.Ra | InstProps.Tex);
|
||||
Add("11101011001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustB, InstEmit.SustB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.TexB);
|
||||
Add("11101011001x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sust, InstEmit.Sust, InstProps.Rd | InstProps.Ra | InstProps.Tex);
|
||||
Add("1110101100100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.SustB, InstEmit.SustB, InstProps.Rd | InstProps.Ra | InstProps.Rc | InstProps.TexB);
|
||||
Add("1110101100101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sust, InstEmit.Sust, InstProps.Rd | InstProps.Ra | InstProps.Tex);
|
||||
Add("1111000011111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Sync, InstEmit.Sync, InstProps.Bra);
|
||||
Add("11000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Tex, InstEmit.Tex, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.TPd | InstProps.Tex);
|
||||
Add("1101111010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.TexB, InstEmit.TexB, InstProps.Rd | InstProps.Ra | InstProps.Rb | InstProps.TPd | InstProps.TexB);
|
||||
|
@@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
|
||||
context.FlagAttributeRead(offset);
|
||||
|
||||
if (op.O)
|
||||
if (op.O && CanLoadOutput(offset))
|
||||
{
|
||||
offset |= AttributeConsts.LoadOutputMask;
|
||||
}
|
||||
@@ -61,7 +61,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
|
||||
context.FlagAttributeRead(offset);
|
||||
|
||||
if (op.O)
|
||||
if (op.O && CanLoadOutput(offset))
|
||||
{
|
||||
offset |= AttributeConsts.LoadOutputMask;
|
||||
}
|
||||
@@ -241,6 +241,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
private static bool CanLoadOutput(int attr)
|
||||
{
|
||||
return attr != AttributeConsts.TessCoordX && attr != AttributeConsts.TessCoordY;
|
||||
}
|
||||
|
||||
private static bool TryFixedFuncToUserAttributeIpa(EmitterContext context, int attr, out Operand selectedAttr)
|
||||
{
|
||||
if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.BackColorDiffuseR)
|
||||
|
@@ -41,24 +41,82 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
|
||||
Operand address = context.IAdd(Register(op.SrcA, RegisterType.Gpr), Const(offset));
|
||||
|
||||
// Sorting the target addresses in descending order improves the code,
|
||||
// since it will always check the most distant targets first, then the
|
||||
// near ones. This can be easily transformed into if/else statements.
|
||||
var sortedTargets = context.CurrBlock.Successors.Skip(startIndex).OrderByDescending(x => x.Address);
|
||||
var targets = context.CurrBlock.Successors.Skip(startIndex);
|
||||
|
||||
Block lastTarget = sortedTargets.LastOrDefault();
|
||||
bool allTargetsSinglePred = true;
|
||||
int total = context.CurrBlock.Successors.Count - startIndex;
|
||||
int count = 0;
|
||||
|
||||
foreach (Block possibleTarget in sortedTargets)
|
||||
foreach (var target in targets.OrderBy(x => x.Address))
|
||||
{
|
||||
Operand label = context.GetLabel(possibleTarget.Address);
|
||||
|
||||
if (possibleTarget != lastTarget)
|
||||
if (++count < total && (target.Predecessors.Count > 1 || target.Address <= context.CurrBlock.Address))
|
||||
{
|
||||
context.BranchIfTrue(label, context.ICompareEqual(address, Const((int)possibleTarget.Address)));
|
||||
allTargetsSinglePred = false;
|
||||
break;
|
||||
}
|
||||
else
|
||||
}
|
||||
|
||||
if (allTargetsSinglePred)
|
||||
{
|
||||
// Chain blocks, each target block will check if the BRX target address
|
||||
// matches its own address, if not, it jumps to the next target which will do the same check,
|
||||
// until it reaches the last possible target, which executed unconditionally.
|
||||
// We can only do this if the BRX block is the only predecessor of all target blocks.
|
||||
// Additionally, this is not supported for blocks located before the current block,
|
||||
// since it will be too late to insert a label, but this is something that can be improved
|
||||
// in the future if necessary.
|
||||
|
||||
var sortedTargets = targets.OrderBy(x => x.Address);
|
||||
|
||||
Block currentTarget = null;
|
||||
ulong firstTargetAddress = 0;
|
||||
|
||||
foreach (Block nextTarget in sortedTargets)
|
||||
{
|
||||
context.Branch(label);
|
||||
if (currentTarget != null)
|
||||
{
|
||||
if (currentTarget.Address != nextTarget.Address)
|
||||
{
|
||||
context.SetBrxTarget(currentTarget.Address, address, (int)currentTarget.Address, nextTarget.Address);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
firstTargetAddress = nextTarget.Address;
|
||||
}
|
||||
|
||||
currentTarget = nextTarget;
|
||||
}
|
||||
|
||||
context.Branch(context.GetLabel(firstTargetAddress));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Emit the branches sequentially.
|
||||
// This generates slightly worse code, but should work for all cases.
|
||||
|
||||
var sortedTargets = targets.OrderByDescending(x => x.Address);
|
||||
ulong lastTargetAddress = ulong.MaxValue;
|
||||
|
||||
count = 0;
|
||||
|
||||
foreach (Block target in sortedTargets)
|
||||
{
|
||||
Operand label = context.GetLabel(target.Address);
|
||||
|
||||
if (++count < total)
|
||||
{
|
||||
if (target.Address != lastTargetAddress)
|
||||
{
|
||||
context.BranchIfTrue(label, context.ICompareEqual(address, Const((int)target.Address)));
|
||||
}
|
||||
|
||||
lastTargetAddress = target.Address;
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Branch(label);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
{
|
||||
InstSuldB op = context.GetOp<InstSuldB>();
|
||||
|
||||
EmitSuld(context, op.CacheOp, op.Dim, 0, 0, op.Rgba, op.SrcA, op.Dest, 0, useComponents: true, false, isBindless: true);
|
||||
EmitSuld(context, op.CacheOp, op.Dim, 0, 0, op.Rgba, op.SrcA, op.Dest, op.SrcC, useComponents: true, false, isBindless: true);
|
||||
}
|
||||
|
||||
public static void Suld(EmitterContext context)
|
||||
|
@@ -97,7 +97,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
if (src1.Type == OperandType.Constant && src2.Type == OperandType.Constant)
|
||||
{
|
||||
int attrOffset = (src1.Value & AttributeConsts.Mask) + (src2.Value << 2);
|
||||
context.Info.Inputs.Add(attrOffset);
|
||||
|
||||
if ((src1.Value & AttributeConsts.LoadOutputMask) != 0)
|
||||
{
|
||||
context.Info.Outputs.Add(attrOffset);
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Info.Inputs.Add(attrOffset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
(int textureWordOffset, int samplerWordOffset, TextureHandleType handleType) = UnpackOffsets(wordOffset);
|
||||
|
||||
int handle = cachedTextureBuffer[textureWordOffset];
|
||||
int handle = cachedTextureBuffer.Length != 0 ? cachedTextureBuffer[textureWordOffset] : 0;
|
||||
|
||||
// The "wordOffset" (which is really the immediate value used on texture instructions on the shader)
|
||||
// is a 13-bit value. However, in order to also support separate samplers and textures (which uses
|
||||
@@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.Shader
|
||||
|
||||
if (handleType != TextureHandleType.SeparateConstantSamplerHandle)
|
||||
{
|
||||
samplerHandle = cachedSamplerBuffer[samplerWordOffset];
|
||||
samplerHandle = cachedSamplerBuffer.Length != 0 ? cachedSamplerBuffer[samplerWordOffset] : 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -54,6 +54,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
public const int UserAttributeBase = 0x80;
|
||||
public const int UserAttributeEnd = UserAttributeBase + UserAttributesCount * 16;
|
||||
|
||||
public const int UserAttributePerPatchBase = 0x18;
|
||||
public const int UserAttributePerPatchEnd = 0x200;
|
||||
|
||||
public const int LoadOutputMask = 1 << 30;
|
||||
public const int Mask = 0x3fffffff;
|
||||
|
||||
|
@@ -4,36 +4,30 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
struct AttributeInfo
|
||||
{
|
||||
private static readonly Dictionary<int, AttributeInfo> BuiltInAttributes = new Dictionary<int, AttributeInfo>()
|
||||
private static readonly Dictionary<int, AttributeInfo> _builtInAttributes = new Dictionary<int, AttributeInfo>()
|
||||
{
|
||||
{ AttributeConsts.TessLevelOuter0, new AttributeInfo(AttributeConsts.TessLevelOuter0, 0, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelOuter1, new AttributeInfo(AttributeConsts.TessLevelOuter0, 1, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelOuter2, new AttributeInfo(AttributeConsts.TessLevelOuter0, 2, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelOuter3, new AttributeInfo(AttributeConsts.TessLevelOuter0, 3, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelInner0, new AttributeInfo(AttributeConsts.TessLevelInner0, 0, 2, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelInner1, new AttributeInfo(AttributeConsts.TessLevelInner0, 1, 2, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.Layer, new AttributeInfo(AttributeConsts.Layer, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.ViewportIndex, new AttributeInfo(AttributeConsts.ViewportIndex, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.PointSize, new AttributeInfo(AttributeConsts.PointSize, 0, 1, AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionX, new AttributeInfo(AttributeConsts.PositionX, 0, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionY, new AttributeInfo(AttributeConsts.PositionX, 1, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionZ, new AttributeInfo(AttributeConsts.PositionX, 2, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionW, new AttributeInfo(AttributeConsts.PositionX, 3, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance0, new AttributeInfo(AttributeConsts.ClipDistance0, 0, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance1, new AttributeInfo(AttributeConsts.ClipDistance0, 1, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance2, new AttributeInfo(AttributeConsts.ClipDistance0, 2, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance3, new AttributeInfo(AttributeConsts.ClipDistance0, 3, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance4, new AttributeInfo(AttributeConsts.ClipDistance0, 4, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance5, new AttributeInfo(AttributeConsts.ClipDistance0, 5, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance6, new AttributeInfo(AttributeConsts.ClipDistance0, 6, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance7, new AttributeInfo(AttributeConsts.ClipDistance0, 7, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.PointCoordX, new AttributeInfo(AttributeConsts.PointCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PointCoordY, new AttributeInfo(AttributeConsts.PointCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessCoordX, new AttributeInfo(AttributeConsts.TessCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
|
||||
{ AttributeConsts.Layer, new AttributeInfo(AttributeConsts.Layer, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.ViewportIndex, new AttributeInfo(AttributeConsts.ViewportIndex, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.PointSize, new AttributeInfo(AttributeConsts.PointSize, 0, 1, AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionX, new AttributeInfo(AttributeConsts.PositionX, 0, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionY, new AttributeInfo(AttributeConsts.PositionX, 1, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionZ, new AttributeInfo(AttributeConsts.PositionX, 2, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PositionW, new AttributeInfo(AttributeConsts.PositionX, 3, 4, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance0, new AttributeInfo(AttributeConsts.ClipDistance0, 0, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance1, new AttributeInfo(AttributeConsts.ClipDistance0, 1, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance2, new AttributeInfo(AttributeConsts.ClipDistance0, 2, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance3, new AttributeInfo(AttributeConsts.ClipDistance0, 3, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance4, new AttributeInfo(AttributeConsts.ClipDistance0, 4, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance5, new AttributeInfo(AttributeConsts.ClipDistance0, 5, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance6, new AttributeInfo(AttributeConsts.ClipDistance0, 6, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.ClipDistance7, new AttributeInfo(AttributeConsts.ClipDistance0, 7, 8, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.PointCoordX, new AttributeInfo(AttributeConsts.PointCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.PointCoordY, new AttributeInfo(AttributeConsts.PointCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessCoordX, new AttributeInfo(AttributeConsts.TessCoordX, 0, 3, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
|
||||
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
|
||||
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
|
||||
|
||||
// Special.
|
||||
{ AttributeConsts.FragmentOutputDepth, new AttributeInfo(AttributeConsts.FragmentOutputDepth, 0, 1, AggregateType.FP32) },
|
||||
@@ -55,6 +49,16 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{ AttributeConsts.LtMask, new AttributeInfo(AttributeConsts.LtMask, 0, 4, AggregateType.Vector | AggregateType.U32) },
|
||||
};
|
||||
|
||||
private static readonly Dictionary<int, AttributeInfo> _builtInAttributesPerPatch = new Dictionary<int, AttributeInfo>()
|
||||
{
|
||||
{ AttributeConsts.TessLevelOuter0, new AttributeInfo(AttributeConsts.TessLevelOuter0, 0, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelOuter1, new AttributeInfo(AttributeConsts.TessLevelOuter0, 1, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelOuter2, new AttributeInfo(AttributeConsts.TessLevelOuter0, 2, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelOuter3, new AttributeInfo(AttributeConsts.TessLevelOuter0, 3, 4, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelInner0, new AttributeInfo(AttributeConsts.TessLevelInner0, 0, 2, AggregateType.Array | AggregateType.FP32) },
|
||||
{ AttributeConsts.TessLevelInner1, new AttributeInfo(AttributeConsts.TessLevelInner0, 1, 2, AggregateType.Array | AggregateType.FP32) },
|
||||
};
|
||||
|
||||
public int BaseValue { get; }
|
||||
public int Value { get; }
|
||||
public int Length { get; }
|
||||
@@ -76,6 +80,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return (Value - BaseValue) / 4;
|
||||
}
|
||||
|
||||
public static bool Validate(ShaderConfig config, int value, bool isOutAttr, bool perPatch)
|
||||
{
|
||||
return perPatch ? ValidatePerPatch(config, value, isOutAttr) : Validate(config, value, isOutAttr);
|
||||
}
|
||||
|
||||
public static bool Validate(ShaderConfig config, int value, bool isOutAttr)
|
||||
{
|
||||
if (value == AttributeConsts.ViewportIndex && !config.GpuAccessor.QueryHostSupportsViewportIndex())
|
||||
@@ -86,6 +95,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return From(config, value, isOutAttr).IsValid;
|
||||
}
|
||||
|
||||
public static bool ValidatePerPatch(ShaderConfig config, int value, bool isOutAttr)
|
||||
{
|
||||
return FromPatch(config, value, isOutAttr).IsValid;
|
||||
}
|
||||
|
||||
public static AttributeInfo From(ShaderConfig config, int value, bool isOutAttr)
|
||||
{
|
||||
value &= ~3;
|
||||
@@ -115,7 +129,24 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
return new AttributeInfo(value, 0, 1, AggregateType.FP32);
|
||||
}
|
||||
else if (BuiltInAttributes.TryGetValue(value, out AttributeInfo info))
|
||||
else if (_builtInAttributes.TryGetValue(value, out AttributeInfo info))
|
||||
{
|
||||
return info;
|
||||
}
|
||||
|
||||
return new AttributeInfo(value, 0, 0, AggregateType.Invalid);
|
||||
}
|
||||
|
||||
public static AttributeInfo FromPatch(ShaderConfig config, int value, bool isOutAttr)
|
||||
{
|
||||
value &= ~3;
|
||||
|
||||
if (value >= AttributeConsts.UserAttributePerPatchBase && value < AttributeConsts.UserAttributePerPatchEnd)
|
||||
{
|
||||
int offset = (value - AttributeConsts.UserAttributePerPatchBase) & 0xf;
|
||||
return new AttributeInfo(value - offset, offset >> 2, 4, AggregateType.Vector | AggregateType.FP32, false);
|
||||
}
|
||||
else if (_builtInAttributesPerPatch.TryGetValue(value, out AttributeInfo info))
|
||||
{
|
||||
return info;
|
||||
}
|
||||
|
@@ -21,8 +21,33 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
public int OperationsCount => _operations.Count;
|
||||
|
||||
private struct BrxTarget
|
||||
{
|
||||
public readonly Operand Selector;
|
||||
public readonly int ExpectedValue;
|
||||
public readonly ulong NextTargetAddress;
|
||||
|
||||
public BrxTarget(Operand selector, int expectedValue, ulong nextTargetAddress)
|
||||
{
|
||||
Selector = selector;
|
||||
ExpectedValue = expectedValue;
|
||||
NextTargetAddress = nextTargetAddress;
|
||||
}
|
||||
}
|
||||
|
||||
private class BlockLabel
|
||||
{
|
||||
public readonly Operand Label;
|
||||
public BrxTarget BrxTarget;
|
||||
|
||||
public BlockLabel(Operand label)
|
||||
{
|
||||
Label = label;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly List<Operation> _operations;
|
||||
private readonly Dictionary<ulong, Operand> _labels;
|
||||
private readonly Dictionary<ulong, BlockLabel> _labels;
|
||||
|
||||
public EmitterContext(DecodedProgram program, ShaderConfig config, bool isNonMain)
|
||||
{
|
||||
@@ -30,7 +55,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
Config = config;
|
||||
IsNonMain = isNonMain;
|
||||
_operations = new List<Operation>();
|
||||
_labels = new Dictionary<ulong, Operand>();
|
||||
_labels = new Dictionary<ulong, BlockLabel>();
|
||||
|
||||
EmitStart();
|
||||
}
|
||||
@@ -158,14 +183,40 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
public Operand GetLabel(ulong address)
|
||||
{
|
||||
if (!_labels.TryGetValue(address, out Operand label))
|
||||
{
|
||||
label = Label();
|
||||
return EnsureBlockLabel(address).Label;
|
||||
}
|
||||
|
||||
_labels.Add(address, label);
|
||||
public void SetBrxTarget(ulong address, Operand selector, int targetValue, ulong nextTargetAddress)
|
||||
{
|
||||
BlockLabel blockLabel = EnsureBlockLabel(address);
|
||||
Debug.Assert(blockLabel.BrxTarget.Selector == null);
|
||||
blockLabel.BrxTarget = new BrxTarget(selector, targetValue, nextTargetAddress);
|
||||
}
|
||||
|
||||
public void EnterBlock(ulong address)
|
||||
{
|
||||
BlockLabel blockLabel = EnsureBlockLabel(address);
|
||||
|
||||
MarkLabel(blockLabel.Label);
|
||||
|
||||
BrxTarget brxTarget = blockLabel.BrxTarget;
|
||||
|
||||
if (brxTarget.Selector != null)
|
||||
{
|
||||
this.BranchIfFalse(GetLabel(brxTarget.NextTargetAddress), this.ICompareEqual(brxTarget.Selector, Const(brxTarget.ExpectedValue)));
|
||||
}
|
||||
}
|
||||
|
||||
private BlockLabel EnsureBlockLabel(ulong address)
|
||||
{
|
||||
if (!_labels.TryGetValue(address, out BlockLabel blockLabel))
|
||||
{
|
||||
blockLabel = new BlockLabel(Label());
|
||||
|
||||
_labels.Add(address, blockLabel);
|
||||
}
|
||||
|
||||
return label;
|
||||
return blockLabel;
|
||||
}
|
||||
|
||||
public void PrepareForVertexReturn()
|
||||
@@ -261,7 +312,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
int index = BitOperations.TrailingZeroCount(passthroughAttributes);
|
||||
WriteOutput(AttributeConsts.UserAttributeBase + index * 16, primIndex);
|
||||
Config.SetOutputUserAttribute(index, perPatch: false);
|
||||
Config.SetOutputUserAttribute(index);
|
||||
passthroughAttributes &= ~(1 << index);
|
||||
}
|
||||
|
||||
@@ -364,7 +415,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
bool targetEnabled = (Config.OmapTargets & (0xf << (rtIndex * 4))) != 0;
|
||||
if (targetEnabled)
|
||||
{
|
||||
Config.SetOutputUserAttribute(rtIndex, perPatch: false);
|
||||
Config.SetOutputUserAttribute(rtIndex);
|
||||
regIndexBase += 4;
|
||||
}
|
||||
}
|
||||
|
@@ -50,16 +50,16 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
public bool NextUsesFixedFuncAttributes { get; private set; }
|
||||
public int UsedInputAttributes { get; private set; }
|
||||
public int UsedOutputAttributes { get; private set; }
|
||||
public int UsedInputAttributesPerPatch { get; private set; }
|
||||
public int UsedOutputAttributesPerPatch { get; private set; }
|
||||
public HashSet<int> UsedInputAttributesPerPatch { get; }
|
||||
public HashSet<int> UsedOutputAttributesPerPatch { get; }
|
||||
public HashSet<int> NextUsedInputAttributesPerPatch { get; private set; }
|
||||
public int PassthroughAttributes { get; private set; }
|
||||
private int _nextUsedInputAttributes;
|
||||
private int _thisUsedInputAttributes;
|
||||
private Dictionary<int, int> _perPatchAttributeLocations;
|
||||
|
||||
public UInt128 NextInputAttributesComponents { get; private set; }
|
||||
public UInt128 ThisInputAttributesComponents { get; private set; }
|
||||
public UInt128 NextInputAttributesPerPatchComponents { get; private set; }
|
||||
public UInt128 ThisInputAttributesPerPatchComponents { get; private set; }
|
||||
|
||||
private int _usedConstantBuffers;
|
||||
private int _usedStorageBuffers;
|
||||
@@ -119,9 +119,13 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
public ShaderConfig(IGpuAccessor gpuAccessor, TranslationOptions options)
|
||||
{
|
||||
Stage = ShaderStage.Compute;
|
||||
GpuAccessor = gpuAccessor;
|
||||
Options = options;
|
||||
Stage = ShaderStage.Compute;
|
||||
GpuAccessor = gpuAccessor;
|
||||
Options = options;
|
||||
|
||||
UsedInputAttributesPerPatch = new HashSet<int>();
|
||||
UsedOutputAttributesPerPatch = new HashSet<int>();
|
||||
|
||||
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||
}
|
||||
@@ -244,49 +248,74 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
UsedOutputAttributes |= 1 << index;
|
||||
}
|
||||
|
||||
public void SetInputUserAttribute(int index, int component, bool perPatch)
|
||||
public void SetInputUserAttribute(int index, int component)
|
||||
{
|
||||
if (perPatch)
|
||||
{
|
||||
UsedInputAttributesPerPatch |= 1 << index;
|
||||
ThisInputAttributesPerPatchComponents |= UInt128.Pow2(index * 4 + component);
|
||||
}
|
||||
else
|
||||
{
|
||||
int mask = 1 << index;
|
||||
int mask = 1 << index;
|
||||
|
||||
UsedInputAttributes |= mask;
|
||||
_thisUsedInputAttributes |= mask;
|
||||
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component);
|
||||
}
|
||||
UsedInputAttributes |= mask;
|
||||
_thisUsedInputAttributes |= mask;
|
||||
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component);
|
||||
}
|
||||
|
||||
public void SetOutputUserAttribute(int index, bool perPatch)
|
||||
public void SetInputUserAttributePerPatch(int index)
|
||||
{
|
||||
if (perPatch)
|
||||
{
|
||||
UsedOutputAttributesPerPatch |= 1 << index;
|
||||
}
|
||||
else
|
||||
{
|
||||
UsedOutputAttributes |= 1 << index;
|
||||
}
|
||||
UsedInputAttributesPerPatch.Add(index);
|
||||
}
|
||||
|
||||
public void SetOutputUserAttribute(int index)
|
||||
{
|
||||
UsedOutputAttributes |= 1 << index;
|
||||
}
|
||||
|
||||
public void SetOutputUserAttributePerPatch(int index)
|
||||
{
|
||||
UsedOutputAttributesPerPatch.Add(index);
|
||||
}
|
||||
|
||||
public void MergeFromtNextStage(ShaderConfig config)
|
||||
{
|
||||
NextInputAttributesComponents = config.ThisInputAttributesComponents;
|
||||
NextInputAttributesPerPatchComponents = config.ThisInputAttributesPerPatchComponents;
|
||||
NextUsedInputAttributesPerPatch = config.UsedInputAttributesPerPatch;
|
||||
NextUsesFixedFuncAttributes = config.UsedFeatures.HasFlag(FeatureFlags.FixedFuncAttr);
|
||||
MergeOutputUserAttributes(config.UsedInputAttributes, config.UsedInputAttributesPerPatch);
|
||||
|
||||
if (config.Stage != ShaderStage.Fragment)
|
||||
if (UsedOutputAttributesPerPatch.Count != 0)
|
||||
{
|
||||
// Regular and per-patch input/output locations can't overlap,
|
||||
// so we must assign on our location using unused regular input/output locations.
|
||||
|
||||
Dictionary<int, int> locationsMap = new Dictionary<int, int>();
|
||||
|
||||
int freeMask = ~UsedOutputAttributes;
|
||||
|
||||
foreach (int attr in UsedOutputAttributesPerPatch)
|
||||
{
|
||||
int location = BitOperations.TrailingZeroCount(freeMask);
|
||||
if (location == 32)
|
||||
{
|
||||
config.GpuAccessor.Log($"No enough free locations for patch input/output 0x{attr:X}.");
|
||||
break;
|
||||
}
|
||||
|
||||
locationsMap.Add(attr, location);
|
||||
freeMask &= ~(1 << location);
|
||||
}
|
||||
|
||||
// Both stages must agree on the locations, so use the same "map" for both.
|
||||
_perPatchAttributeLocations = locationsMap;
|
||||
config._perPatchAttributeLocations = locationsMap;
|
||||
}
|
||||
|
||||
// We don't consider geometry shaders using the geometry shader passthrough feature
|
||||
// as being the last because when this feature is used, it can't actually modify any of the outputs,
|
||||
// so the stage that comes before it is the last one that can do modifications.
|
||||
if (config.Stage != ShaderStage.Fragment && (config.Stage != ShaderStage.Geometry || !config.GpPassthrough))
|
||||
{
|
||||
LastInVertexPipeline = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void MergeOutputUserAttributes(int mask, int maskPerPatch)
|
||||
public void MergeOutputUserAttributes(int mask, IEnumerable<int> perPatch)
|
||||
{
|
||||
_nextUsedInputAttributes = mask;
|
||||
|
||||
@@ -297,10 +326,20 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
else
|
||||
{
|
||||
UsedOutputAttributes |= mask;
|
||||
UsedOutputAttributesPerPatch |= maskPerPatch;
|
||||
UsedOutputAttributesPerPatch.UnionWith(perPatch);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetPerPatchAttributeLocation(int index)
|
||||
{
|
||||
if (_perPatchAttributeLocations == null || !_perPatchAttributeLocations.TryGetValue(index, out int location))
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
||||
return location;
|
||||
}
|
||||
|
||||
public bool IsUsedOutputAttribute(int attr)
|
||||
{
|
||||
// The check for fixed function attributes on the next stage is conservative,
|
||||
|
@@ -162,7 +162,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
context.CurrBlock = block;
|
||||
|
||||
context.MarkLabel(context.GetLabel(block.Address));
|
||||
context.EnterBlock(block.Address);
|
||||
|
||||
EmitOps(context, block);
|
||||
}
|
||||
@@ -204,14 +204,12 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false);
|
||||
}
|
||||
|
||||
UInt128 usedAttributesPerPatch = context.Config.NextInputAttributesPerPatchComponents;
|
||||
while (usedAttributesPerPatch != UInt128.Zero)
|
||||
if (context.Config.NextUsedInputAttributesPerPatch != null)
|
||||
{
|
||||
int index = usedAttributesPerPatch.TrailingZeroCount();
|
||||
|
||||
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: true);
|
||||
|
||||
usedAttributesPerPatch &= ~UInt128.Pow2(index);
|
||||
foreach (int vecIndex in context.Config.NextUsedInputAttributesPerPatch.OrderBy(x => x))
|
||||
{
|
||||
InitializeOutput(context, AttributeConsts.UserAttributePerPatchBase + vecIndex * 16, perPatch: true);
|
||||
}
|
||||
}
|
||||
|
||||
if (config.NextUsesFixedFuncAttributes)
|
||||
@@ -236,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
for (int c = 0; c < 4; c++)
|
||||
{
|
||||
int attrOffset = baseAttr + c * 4;
|
||||
context.Copy(perPatch ? AttributePerPatch(attrOffset) : Attribute(attrOffset), ConstF(c == 3 ? 1f : 0f));
|
||||
InitializeOutputComponent(context, attrOffset, perPatch);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Graphics.Shader.Decoders;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||
using static Ryujinx.Graphics.Shader.Translation.Translator;
|
||||
@@ -137,7 +138,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
if (other != null)
|
||||
{
|
||||
other._config.MergeOutputUserAttributes(_config.UsedOutputAttributes, 0);
|
||||
other._config.MergeOutputUserAttributes(_config.UsedOutputAttributes, Enumerable.Empty<int>());
|
||||
|
||||
FunctionCode[] otherCode = EmitShader(other._program, other._config, initializeOutputs: true, out int aStart);
|
||||
|
||||
|
@@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
};
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertBlockLinearToLinear(
|
||||
public static byte[] ConvertBlockLinearToLinear(
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
@@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
blockHeight,
|
||||
bytesPerPixel);
|
||||
|
||||
Span<byte> output = new byte[outSize];
|
||||
byte[] output = new byte[outSize];
|
||||
|
||||
int outOffs = 0;
|
||||
|
||||
@@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
return output;
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertLinearStridedToLinear(
|
||||
public static byte[] ConvertLinearStridedToLinear(
|
||||
int width,
|
||||
int height,
|
||||
int blockWidth,
|
||||
@@ -262,14 +262,15 @@ namespace Ryujinx.Graphics.Texture
|
||||
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
|
||||
lineSize = Math.Min(lineSize, outStride);
|
||||
|
||||
Span<byte> output = new byte[h * outStride];
|
||||
byte[] output = new byte[h * outStride];
|
||||
Span<byte> outSpan = output;
|
||||
|
||||
int outOffs = 0;
|
||||
int inOffs = 0;
|
||||
|
||||
for (int y = 0; y < h; y++)
|
||||
{
|
||||
data.Slice(inOffs, lineSize).CopyTo(output.Slice(outOffs, lineSize));
|
||||
data.Slice(inOffs, lineSize).CopyTo(outSpan.Slice(outOffs, lineSize));
|
||||
|
||||
inOffs += stride;
|
||||
outOffs += outStride;
|
||||
|
@@ -109,12 +109,34 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (isWrite)
|
||||
{
|
||||
_cachedConvertedBuffers.Clear();
|
||||
SignalWrite(0, Size);
|
||||
}
|
||||
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, int offset, int size, bool isWrite = false)
|
||||
{
|
||||
if (isWrite)
|
||||
{
|
||||
SignalWrite(offset, size);
|
||||
}
|
||||
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public void SignalWrite(int offset, int size)
|
||||
{
|
||||
if (offset == 0 && size == Size)
|
||||
{
|
||||
_cachedConvertedBuffers.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
_cachedConvertedBuffers.ClearRange(offset, size);
|
||||
}
|
||||
}
|
||||
|
||||
public BufferHandle GetHandle()
|
||||
{
|
||||
var handle = _bufferHandle;
|
||||
@@ -183,6 +205,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
data.Slice(0, dataSize).CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
|
||||
|
||||
SignalWrite(offset, dataSize);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -240,7 +264,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
endRenderPass?.Invoke();
|
||||
|
||||
var dstBuffer = GetBuffer(cbs.CommandBuffer, true).Get(cbs, dstOffset, data.Length).Value;
|
||||
var dstBuffer = GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true).Get(cbs, dstOffset, data.Length).Value;
|
||||
|
||||
InsertBufferBarrier(
|
||||
_gd,
|
||||
@@ -362,16 +386,36 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_waitable.WaitForFences(_gd.Api, _device, offset, size);
|
||||
}
|
||||
|
||||
private bool BoundToRange(int offset, ref int size)
|
||||
{
|
||||
if (offset >= Size)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
size = Math.Min(Size - offset, size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
|
||||
{
|
||||
var key = new I8ToI16CacheKey();
|
||||
if (!BoundToRange(offset, ref size))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var key = new I8ToI16CacheKey(_gd);
|
||||
|
||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||
{
|
||||
holder = _gd.BufferManager.Create(_gd, (size * 2 + 3) & ~3);
|
||||
|
||||
_gd.PipelineInternal.EndRenderPass();
|
||||
_gd.HelperShader.ConvertI8ToI16(_gd, cbs, this, holder, offset, size);
|
||||
|
||||
key.SetBuffer(holder.GetBuffer());
|
||||
|
||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||
}
|
||||
|
||||
@@ -380,6 +424,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public Auto<DisposableBuffer> GetAlignedVertexBuffer(CommandBufferScoped cbs, int offset, int size, int stride, int alignment)
|
||||
{
|
||||
if (!BoundToRange(offset, ref size))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var key = new AlignedVertexBufferCacheKey(_gd, stride, alignment);
|
||||
|
||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||
@@ -388,6 +437,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
holder = _gd.BufferManager.Create(_gd, (size / stride) * alignedStride);
|
||||
|
||||
_gd.PipelineInternal.EndRenderPass();
|
||||
_gd.HelperShader.ChangeStride(_gd, cbs, this, holder, offset, size, stride, alignedStride);
|
||||
|
||||
key.SetBuffer(holder.GetBuffer());
|
||||
@@ -398,6 +448,36 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return holder.GetBuffer();
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, int offset, int size, IndexBufferPattern pattern, int indexSize)
|
||||
{
|
||||
if (!BoundToRange(offset, ref size))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var key = new TopologyConversionCacheKey(_gd, pattern, indexSize);
|
||||
|
||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||
{
|
||||
// The destination index size is always I32.
|
||||
|
||||
int indexCount = size / indexSize;
|
||||
|
||||
int convertedCount = pattern.GetConvertedCount(indexCount);
|
||||
|
||||
holder = _gd.BufferManager.Create(_gd, convertedCount * 4);
|
||||
|
||||
_gd.PipelineInternal.EndRenderPass();
|
||||
_gd.HelperShader.ConvertIndexBuffer(_gd, cbs, this, holder, pattern, indexSize, offset, indexCount);
|
||||
|
||||
key.SetBuffer(holder.GetBuffer());
|
||||
|
||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||
}
|
||||
|
||||
return holder.GetBuffer();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_gd.PipelineInternal?.FlushCommandsIfWeightExceeding(_buffer, (ulong)Size);
|
||||
|
@@ -38,6 +38,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private readonly IdList<BufferHolder> _buffers;
|
||||
|
||||
public int BufferCount { get; private set; }
|
||||
|
||||
public StagingBuffer StagingBuffer { get; }
|
||||
|
||||
public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
|
||||
@@ -56,6 +58,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return BufferHandle.Null;
|
||||
}
|
||||
|
||||
BufferCount++;
|
||||
|
||||
ulong handle64 = (uint)_buffers.Add(holder);
|
||||
|
||||
return Unsafe.As<ulong, BufferHandle>(ref handle64);
|
||||
@@ -120,6 +124,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, int offset, int size, bool isWrite)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
{
|
||||
return holder.GetBuffer(commandBuffer, offset, size, isWrite);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
@@ -140,6 +154,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, BufferHandle handle, int offset, int size, IndexBufferPattern pattern, int indexSize)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
{
|
||||
return holder.GetBufferTopologyConversion(cbs, offset, size, pattern, indexSize);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite, out int size)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -9,38 +8,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private readonly int _offset;
|
||||
private readonly int _size;
|
||||
private readonly IndexType _type;
|
||||
|
||||
private readonly Auto<DisposableBuffer> _buffer;
|
||||
|
||||
public BufferState(Auto<DisposableBuffer> buffer, int offset, int size, IndexType type)
|
||||
{
|
||||
_buffer = buffer;
|
||||
|
||||
_offset = offset;
|
||||
_size = size;
|
||||
_type = type;
|
||||
buffer?.IncrementReferenceCount();
|
||||
}
|
||||
|
||||
public BufferState(Auto<DisposableBuffer> buffer, int offset, int size)
|
||||
{
|
||||
_buffer = buffer;
|
||||
|
||||
_offset = offset;
|
||||
_size = size;
|
||||
_type = IndexType.Uint16;
|
||||
buffer?.IncrementReferenceCount();
|
||||
}
|
||||
|
||||
public void BindIndexBuffer(Vk api, CommandBufferScoped cbs)
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
api.CmdBindIndexBuffer(cbs.CommandBuffer, _buffer.Get(cbs, _offset, _size).Value, (ulong)_offset, _type);
|
||||
}
|
||||
}
|
||||
|
||||
public void BindTransformFeedbackBuffer(VulkanRenderer gd, CommandBufferScoped cbs, uint binding)
|
||||
{
|
||||
if (_buffer != null)
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user