Compare commits
12 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
c5f1d1749a | ||
|
7dd69f2d0e | ||
|
c646638680 | ||
|
65f2a82b97 | ||
|
93dd6d525a | ||
|
96d4ad952c | ||
|
6a07f80b76 | ||
|
22214ac664 | ||
|
45e520a27c | ||
|
5b5810a46a | ||
|
619ac86bd0 | ||
|
7a1ab71c73 |
10
README.md
10
README.md
@@ -36,8 +36,8 @@
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of January 2022, Ryujinx has been tested on approximately 3,500 titles; over 3,200 boot past menus and into gameplay, with roughly 2,500 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit an updated test on an existing game entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
As of September 2022, Ryujinx has been tested on approximately 3,600 titles; over 3,400 boot past menus and into gameplay, with roughly 2,700 of those being considered playable. You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
|
||||
Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -118,11 +118,11 @@ If you'd like to support the project financially, Ryujinx has an active Patreon
|
||||
<img src="https://images.squarespace-cdn.com/content/v1/560c1d39e4b0b4fae0c9cf2a/1567548955044-WVD994WZP76EWF15T0L3/Patreon+Button.png?format=500w" width="150">
|
||||
</a>
|
||||
|
||||
All the developers working on the project do so on their free time, but the project has several expenses:
|
||||
All developers working on the project do so in their free time, but the project has several expenses:
|
||||
* Hackable Nintendo Switch consoles to reverse-engineer the hardware
|
||||
* Additional computer hardware for testing purposes (e.g. GPUs to diagnose graphical bugs, etc.)
|
||||
* Licenses for various software development tools (e.g. Jetbrains, LDN servers, IDA)
|
||||
* Web hosting and infrastructure maintenance
|
||||
* Licenses for various software development tools (e.g. Jetbrains, IDA)
|
||||
* Web hosting and infrastructure maintenance (e.g. LDN servers)
|
||||
|
||||
All funds received through Patreon are considered a donation to support the project. Patrons receive early access to progress reports and exclusive access to developer interviews.
|
||||
|
||||
|
@@ -5,10 +5,10 @@ namespace Ryujinx.Common.Collections
|
||||
/// </summary>
|
||||
public class IntrusiveRedBlackTreeNode<T> where T : IntrusiveRedBlackTreeNode<T>
|
||||
{
|
||||
public bool Color = true;
|
||||
public T Left;
|
||||
public T Right;
|
||||
public T Parent;
|
||||
internal bool Color = true;
|
||||
internal T Left;
|
||||
internal T Right;
|
||||
internal T Parent;
|
||||
|
||||
public T Predecessor => IntrusiveRedBlackTreeImpl<T>.PredecessorOf((T)this);
|
||||
public T Successor => IntrusiveRedBlackTreeImpl<T>.SuccessorOf((T)this);
|
||||
|
@@ -274,7 +274,8 @@ namespace Ryujinx.Cpu.Jit
|
||||
/// <inheritdoc/>
|
||||
public void Write(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
SignalMemoryTracking(va, (ulong)data.Length, write: true);
|
||||
|
||||
_addressSpaceMirror.Write(va, data);
|
||||
|
@@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsNonConstantTextureOffset;
|
||||
public readonly bool SupportsShaderBallot;
|
||||
public readonly bool SupportsTextureShadowLod;
|
||||
public readonly bool SupportsViewportIndex;
|
||||
public readonly bool SupportsViewportSwizzle;
|
||||
public readonly bool SupportsIndirectParameters;
|
||||
|
||||
@@ -59,6 +60,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsNonConstantTextureOffset,
|
||||
bool supportsShaderBallot,
|
||||
bool supportsTextureShadowLod,
|
||||
bool supportsViewportIndex,
|
||||
bool supportsViewportSwizzle,
|
||||
bool supportsIndirectParameters,
|
||||
uint maximumUniformBuffersPerStage,
|
||||
@@ -89,6 +91,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
||||
SupportsShaderBallot = supportsShaderBallot;
|
||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||
SupportsViewportIndex = supportsViewportIndex;
|
||||
SupportsViewportSwizzle = supportsViewportSwizzle;
|
||||
SupportsIndirectParameters = supportsIndirectParameters;
|
||||
MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage;
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 3672;
|
||||
private const uint CodeGenVersion = 3644;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
@@ -827,4 +827,4 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -134,6 +134,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
|
||||
|
||||
public bool QueryHostSupportsViewportIndex() => _context.Capabilities.SupportsViewportIndex;
|
||||
|
||||
/// <summary>
|
||||
/// Converts a packed Maxwell texture format to the shader translator texture format.
|
||||
/// </summary>
|
||||
|
@@ -120,6 +120,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
|
||||
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
|
||||
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
||||
supportsViewportIndex: true,
|
||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
|
||||
|
@@ -267,6 +267,15 @@ namespace Ryujinx.Graphics.Shader
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host GPU shader viewport index output support.
|
||||
/// </summary>
|
||||
/// <returns>True if the GPU and driver supports shader viewport index output, false otherwise</returns>
|
||||
bool QueryHostSupportsViewportIndex()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
|
||||
/// </summary>
|
||||
|
@@ -78,6 +78,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
public static bool Validate(ShaderConfig config, int value, bool isOutAttr)
|
||||
{
|
||||
if (value == AttributeConsts.ViewportIndex && !config.GpuAccessor.QueryHostSupportsViewportIndex())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return From(config, value, isOutAttr).IsValid;
|
||||
}
|
||||
|
||||
|
@@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return BufferManager.GetData(buffer, offset, size);
|
||||
}
|
||||
|
||||
public Capabilities GetCapabilities()
|
||||
public unsafe Capabilities GetCapabilities()
|
||||
{
|
||||
FormatFeatureFlags compressedFormatFeatureFlags =
|
||||
FormatFeatureFlags.FormatFeatureSampledImageBit |
|
||||
@@ -409,7 +409,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
GAL.Format.Bc7Srgb,
|
||||
GAL.Format.Bc7Unorm);
|
||||
|
||||
Api.GetPhysicalDeviceFeatures(_physicalDevice, out var features);
|
||||
|
||||
PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan12Features
|
||||
};
|
||||
|
||||
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceFeatures2,
|
||||
PNext = &featuresVk12
|
||||
};
|
||||
|
||||
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
||||
Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
|
||||
|
||||
var limits = properties.Limits;
|
||||
@@ -419,7 +431,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
GpuVendor,
|
||||
hasFrontFacingBug: IsIntelWindows,
|
||||
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
|
||||
supportsAstcCompression: features.TextureCompressionAstcLdr,
|
||||
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
|
||||
supportsBc123Compression: supportsBc123CompressionFormat,
|
||||
supportsBc45Compression: supportsBc45CompressionFormat,
|
||||
supportsBc67Compression: supportsBc67CompressionFormat,
|
||||
@@ -429,12 +441,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
|
||||
supportsFragmentShaderOrderingIntel: false,
|
||||
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
||||
supportsImageLoadFormatted: features.ShaderStorageImageReadWithoutFormat,
|
||||
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
||||
supportsMismatchingViewFormat: true,
|
||||
supportsCubemapView: !IsAmdGcn,
|
||||
supportsNonConstantTextureOffset: false,
|
||||
supportsShaderBallot: false,
|
||||
supportsTextureShadowLod: false,
|
||||
supportsViewportIndex: featuresVk12.ShaderOutputViewportIndex,
|
||||
supportsViewportSwizzle: false,
|
||||
supportsIndirectParameters: Capabilities.SupportsIndirectParameters,
|
||||
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
|
||||
|
@@ -1,453 +0,0 @@
|
||||
using Ryujinx.Common.Collections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
/// <summary>
|
||||
/// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges.
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key</typeparam>
|
||||
/// <typeparam name="V">Value</typeparam>
|
||||
class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K>
|
||||
{
|
||||
private const int ArrayGrowthSize = 32;
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Gets the values of the interval whose key is <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node value to get</param>
|
||||
/// <param name="value">Value with the given <paramref name="key"/></param>
|
||||
/// <returns>True if the key is on the dictionary, false otherwise</returns>
|
||||
public bool TryGet(K key, out V value)
|
||||
{
|
||||
IntervalTreeNode<K, V> node = GetNode(key);
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = node.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the start addresses of the intervals whose start and end keys overlap the given range.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range</param>
|
||||
/// <param name="end">End of the range</param>
|
||||
/// <param name="overlaps">Overlaps array to place results in</param>
|
||||
/// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param>
|
||||
/// <returns>Number of intervals found</returns>
|
||||
public int Get(K start, K end, ref IntervalTreeNode<K, V>[] overlaps, int overlapCount = 0)
|
||||
{
|
||||
GetNodes(Root, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
return overlapCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range to add</param>
|
||||
/// <param name="end">End of the range to insert</param>
|
||||
/// <param name="value">Value to add</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception>
|
||||
public void Add(K start, K end, V value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
|
||||
BSTInsert(start, end, value, null, out _);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a value from the tree, searching for it with <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to remove</param>
|
||||
/// <returns>Number of deleted values</returns>
|
||||
public int Remove(K key)
|
||||
{
|
||||
return Remove(GetNode(key));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a value from the tree, searching for it with <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="nodeToDelete">Node to be removed</param>
|
||||
/// <returns>Number of deleted values</returns>
|
||||
public int Remove(IntervalTreeNode<K, V> nodeToDelete)
|
||||
{
|
||||
if (nodeToDelete == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
Delete(nodeToDelete);
|
||||
|
||||
Count--;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds all the nodes in the dictionary into <paramref name="list"/>.
|
||||
/// </summary>
|
||||
/// <returns>A list of all values sorted by Key Order</returns>
|
||||
public List<V> AsList()
|
||||
{
|
||||
List<V> list = new List<V>();
|
||||
|
||||
AddToList(Root, list);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (BST)
|
||||
|
||||
/// <summary>
|
||||
/// Adds all values that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to search for values within</param>
|
||||
/// <param name="list">The list to add values to</param>
|
||||
private void AddToList(IntervalTreeNode<K, V> node, List<V> list)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AddToList(node.Left, list);
|
||||
|
||||
list.Add(node.Value);
|
||||
|
||||
AddToList(node.Right, list);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
|
||||
/// </summary>
|
||||
/// <param name="key">Key of the node to get</param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
|
||||
/// <returns>Node reference in the tree</returns>
|
||||
private IntervalTreeNode<K, V> GetNode(K key)
|
||||
{
|
||||
if (key == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
|
||||
IntervalTreeNode<K, V> node = Root;
|
||||
while (node != null)
|
||||
{
|
||||
int cmp = key.CompareTo(node.Start);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve all nodes that overlap the given start and end keys.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range</param>
|
||||
/// <param name="end">End of the range</param>
|
||||
/// <param name="overlaps">Overlaps array to place results in</param>
|
||||
/// <param name="overlapCount">Overlaps count to update</param>
|
||||
private void GetNodes(IntervalTreeNode<K, V> node, K start, K end, ref IntervalTreeNode<K, V>[] overlaps, ref int overlapCount)
|
||||
{
|
||||
if (node == null || start.CompareTo(node.Max) >= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GetNodes(node.Left, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
bool endsOnRight = end.CompareTo(node.Start) > 0;
|
||||
if (endsOnRight)
|
||||
{
|
||||
if (start.CompareTo(node.End) < 0)
|
||||
{
|
||||
if (overlaps.Length >= overlapCount)
|
||||
{
|
||||
Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
|
||||
}
|
||||
|
||||
overlaps[overlapCount++] = node;
|
||||
}
|
||||
|
||||
GetNodes(node.Right, start, end, ref overlaps, ref overlapCount);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Propagate an increase in max value starting at the given node, heading up the tree.
|
||||
/// This should only be called if the max increases - not for rebalancing or removals.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to start propagating from</param>
|
||||
private void PropagateIncrease(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
K max = node.Max;
|
||||
IntervalTreeNode<K, V> ptr = node;
|
||||
|
||||
while ((ptr = ptr.Parent) != null)
|
||||
{
|
||||
if (max.CompareTo(ptr.Max) > 0)
|
||||
{
|
||||
ptr.Max = max;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Propagate recalculating max value starting at the given node, heading up the tree.
|
||||
/// This fully recalculates the max value from all children when there is potential for it to decrease.
|
||||
/// </summary>
|
||||
/// <param name="node">The node to start propagating from</param>
|
||||
private void PropagateFull(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
IntervalTreeNode<K, V> ptr = node;
|
||||
|
||||
do
|
||||
{
|
||||
K max = ptr.End;
|
||||
|
||||
if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0)
|
||||
{
|
||||
max = ptr.Left.Max;
|
||||
}
|
||||
|
||||
if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0)
|
||||
{
|
||||
max = ptr.Right.Max;
|
||||
}
|
||||
|
||||
ptr.Max = max;
|
||||
} while ((ptr = ptr.Parent) != null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key.
|
||||
/// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>.
|
||||
/// Each node can contain multiple values, and has an end address which is the maximum of all those values.
|
||||
/// Post insertion, the "max" value of the node and all parents are updated.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range to insert</param>
|
||||
/// <param name="end">End of the range to insert</param>
|
||||
/// <param name="value">Value to insert</param>
|
||||
/// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param>
|
||||
/// <param name="outNode">Node that was inserted or modified</param>
|
||||
/// <returns>True if <paramref name="start"/> was not yet on the tree, false otherwise</returns>
|
||||
private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode)
|
||||
{
|
||||
IntervalTreeNode<K, V> parent = null;
|
||||
IntervalTreeNode<K, V> node = Root;
|
||||
|
||||
while (node != null)
|
||||
{
|
||||
parent = node;
|
||||
int cmp = start.CompareTo(node.Start);
|
||||
if (cmp < 0)
|
||||
{
|
||||
node = node.Left;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
node = node.Right;
|
||||
}
|
||||
else
|
||||
{
|
||||
outNode = node;
|
||||
|
||||
if (updateFactoryCallback != null)
|
||||
{
|
||||
// Replace
|
||||
node.Value = updateFactoryCallback(start, node.Value);
|
||||
|
||||
int endCmp = end.CompareTo(node.End);
|
||||
|
||||
if (endCmp > 0)
|
||||
{
|
||||
node.End = end;
|
||||
if (end.CompareTo(node.Max) > 0)
|
||||
{
|
||||
node.Max = end;
|
||||
PropagateIncrease(node);
|
||||
RestoreBalanceAfterInsertion(node);
|
||||
}
|
||||
}
|
||||
else if (endCmp < 0)
|
||||
{
|
||||
node.End = end;
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
|
||||
if (newNode.Parent == null)
|
||||
{
|
||||
Root = newNode;
|
||||
}
|
||||
else if (start.CompareTo(parent.Start) < 0)
|
||||
{
|
||||
parent.Left = newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.Right = newNode;
|
||||
}
|
||||
|
||||
PropagateIncrease(newNode);
|
||||
Count++;
|
||||
RestoreBalanceAfterInsertion(newNode);
|
||||
outNode = newNode;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the value from the dictionary after searching for it with <paramref name="key">.
|
||||
/// </summary>
|
||||
/// <param name="key">Tree node to be removed</param>
|
||||
private void Delete(IntervalTreeNode<K, V> nodeToDelete)
|
||||
{
|
||||
IntervalTreeNode<K, V> replacementNode;
|
||||
|
||||
if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
|
||||
{
|
||||
replacementNode = nodeToDelete;
|
||||
}
|
||||
else
|
||||
{
|
||||
replacementNode = nodeToDelete.Predecessor;
|
||||
}
|
||||
|
||||
IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
|
||||
|
||||
if (tmp != null)
|
||||
{
|
||||
tmp.Parent = ParentOf(replacementNode);
|
||||
}
|
||||
|
||||
if (ParentOf(replacementNode) == null)
|
||||
{
|
||||
Root = tmp;
|
||||
}
|
||||
else if (replacementNode == LeftOf(ParentOf(replacementNode)))
|
||||
{
|
||||
ParentOf(replacementNode).Left = tmp;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParentOf(replacementNode).Right = tmp;
|
||||
}
|
||||
|
||||
if (replacementNode != nodeToDelete)
|
||||
{
|
||||
nodeToDelete.Start = replacementNode.Start;
|
||||
nodeToDelete.Value = replacementNode.Value;
|
||||
nodeToDelete.End = replacementNode.End;
|
||||
nodeToDelete.Max = replacementNode.Max;
|
||||
}
|
||||
|
||||
PropagateFull(replacementNode);
|
||||
|
||||
if (tmp != null && ColorOf(replacementNode) == Black)
|
||||
{
|
||||
RestoreBalanceAfterRemoval(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods (RBL)
|
||||
|
||||
protected override void RotateLeft(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
base.RotateLeft(node);
|
||||
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void RotateRight(IntervalTreeNode<K, V> node)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
base.RotateRight(node);
|
||||
|
||||
PropagateFull(node);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public bool ContainsKey(K key)
|
||||
{
|
||||
return GetNode(key) != null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V.
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key type of the node</typeparam>
|
||||
/// <typeparam name="V">Value type of the node</typeparam>
|
||||
class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>>
|
||||
{
|
||||
/// <summary>
|
||||
/// The start of the range.
|
||||
/// </summary>
|
||||
public K Start;
|
||||
|
||||
/// <summary>
|
||||
/// The end of the range.
|
||||
/// </summary>
|
||||
public K End;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum end value of this node and all its children.
|
||||
/// </summary>
|
||||
public K Max;
|
||||
|
||||
/// <summary>
|
||||
/// Value stored on this node.
|
||||
/// </summary>
|
||||
public V Value;
|
||||
|
||||
public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
|
||||
{
|
||||
Start = start;
|
||||
End = end;
|
||||
Max = end;
|
||||
Value = value;
|
||||
Parent = parent;
|
||||
}
|
||||
}
|
||||
}
|
87
Ryujinx.Memory/WindowsShared/MappingTree.cs
Normal file
87
Ryujinx.Memory/WindowsShared/MappingTree.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using Ryujinx.Common.Collections;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
/// <summary>
|
||||
/// A intrusive Red-Black Tree that also supports getting nodes overlapping a given range.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the value stored on the node</typeparam>
|
||||
class MappingTree<T> : IntrusiveRedBlackTree<RangeNode<T>>
|
||||
{
|
||||
private const int ArrayGrowthSize = 16;
|
||||
|
||||
public int GetNodes(ulong start, ulong end, ref RangeNode<T>[] overlaps, int overlapCount = 0)
|
||||
{
|
||||
RangeNode<T> node = this.GetNodeByKey(start);
|
||||
|
||||
for (; node != null; node = node.Successor)
|
||||
{
|
||||
if (overlaps.Length <= overlapCount)
|
||||
{
|
||||
Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
|
||||
}
|
||||
|
||||
overlaps[overlapCount++] = node;
|
||||
|
||||
if (node.End >= end)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return overlapCount;
|
||||
}
|
||||
}
|
||||
|
||||
class RangeNode<T> : IntrusiveRedBlackTreeNode<RangeNode<T>>, IComparable<RangeNode<T>>, IComparable<ulong>
|
||||
{
|
||||
public ulong Start { get; }
|
||||
public ulong End { get; private set; }
|
||||
public T Value { get; }
|
||||
|
||||
public RangeNode(ulong start, ulong end, T value)
|
||||
{
|
||||
Start = start;
|
||||
End = end;
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public void Extend(ulong sizeDelta)
|
||||
{
|
||||
End += sizeDelta;
|
||||
}
|
||||
|
||||
public int CompareTo(RangeNode<T> other)
|
||||
{
|
||||
if (Start < other.Start)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (Start <= other.End - 1UL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
public int CompareTo(ulong address)
|
||||
{
|
||||
if (address < Start)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else if (address <= End - 1UL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Collections;
|
||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
@@ -13,10 +14,10 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
[SupportedOSPlatform("windows")]
|
||||
class PlaceholderManager
|
||||
{
|
||||
private const ulong MinimumPageSize = 0x1000;
|
||||
private const int InitialOverlapsSize = 10;
|
||||
|
||||
private readonly IntervalTree<ulong, ulong> _mappings;
|
||||
private readonly IntervalTree<ulong, MemoryPermission> _protections;
|
||||
private readonly MappingTree<ulong> _mappings;
|
||||
private readonly MappingTree<MemoryPermission> _protections;
|
||||
private readonly IntPtr _partialUnmapStatePtr;
|
||||
private readonly Thread _partialUnmapTrimThread;
|
||||
|
||||
@@ -25,8 +26,8 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
/// </summary>
|
||||
public PlaceholderManager()
|
||||
{
|
||||
_mappings = new IntervalTree<ulong, ulong>();
|
||||
_protections = new IntervalTree<ulong, MemoryPermission>();
|
||||
_mappings = new MappingTree<ulong>();
|
||||
_protections = new MappingTree<MemoryPermission>();
|
||||
|
||||
_partialUnmapStatePtr = PartialUnmapState.GlobalState;
|
||||
|
||||
@@ -67,7 +68,12 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
lock (_mappings)
|
||||
{
|
||||
_mappings.Add(address, address + size, ulong.MaxValue);
|
||||
_mappings.Add(new RangeNode<ulong>(address, address + size, ulong.MaxValue));
|
||||
}
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
_protections.Add(new RangeNode<MemoryPermission>(address, size, MemoryPermission.None));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,35 +87,30 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
int count;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(address, endAddress, ref overlaps);
|
||||
RangeNode<ulong> node = _mappings.GetNodeByKey(address);
|
||||
RangeNode<ulong> successorNode;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
successorNode = node.Successor;
|
||||
|
||||
if (IsMapped(overlap.Value))
|
||||
if (IsMapped(node.Value))
|
||||
{
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)node.Start, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
}
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
}
|
||||
}
|
||||
_mappings.Remove(node);
|
||||
|
||||
if (count > 1)
|
||||
{
|
||||
CheckFreeResult(WindowsApi.VirtualFree(
|
||||
(IntPtr)address,
|
||||
(IntPtr)size,
|
||||
AllocationType.Release | AllocationType.CoalescePlaceholders));
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RemoveProtection(address, size);
|
||||
@@ -130,7 +131,7 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
|
||||
try
|
||||
{
|
||||
UnmapViewInternal(sharedMemory, location, size, owner);
|
||||
UnmapViewInternal(sharedMemory, location, size, owner, updateProtection: false);
|
||||
MapViewInternal(sharedMemory, srcOffset, location, size);
|
||||
}
|
||||
finally
|
||||
@@ -166,6 +167,8 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
throw new WindowsApiException("MapViewOfFile3");
|
||||
}
|
||||
|
||||
UpdateProtection((ulong)location, (ulong)size, MemoryPermission.ReadAndWrite);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -178,18 +181,17 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.Get(address, endAddress, ref overlaps);
|
||||
int count = _mappings.GetNodes(address, endAddress, ref overlaps);
|
||||
|
||||
Debug.Assert(count == 1);
|
||||
Debug.Assert(!IsMapped(overlaps[0].Value));
|
||||
|
||||
var overlap = overlaps[0];
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
ulong overlapValue = overlap.Value;
|
||||
@@ -206,8 +208,8 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
(IntPtr)size,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(overlapStart, address, overlapValue);
|
||||
_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart));
|
||||
_mappings.Add(new RangeNode<ulong>(overlapStart, address, overlapValue));
|
||||
_mappings.Add(new RangeNode<ulong>(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart)));
|
||||
}
|
||||
else if (overlapStartsBefore)
|
||||
{
|
||||
@@ -218,7 +220,7 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
(IntPtr)overlappedSize,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(overlapStart, address, overlapValue);
|
||||
_mappings.Add(new RangeNode<ulong>(overlapStart, address, overlapValue));
|
||||
}
|
||||
else if (overlapEndsAfter)
|
||||
{
|
||||
@@ -229,10 +231,10 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
(IntPtr)overlappedSize,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize));
|
||||
_mappings.Add(new RangeNode<ulong>(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize)));
|
||||
}
|
||||
|
||||
_mappings.Add(address, endAddress, backingOffset);
|
||||
_mappings.Add(new RangeNode<ulong>(address, endAddress, backingOffset));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -254,7 +256,7 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
|
||||
try
|
||||
{
|
||||
UnmapViewInternal(sharedMemory, location, size, owner);
|
||||
UnmapViewInternal(sharedMemory, location, size, owner, updateProtection: true);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -273,19 +275,20 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
/// <param name="location">Address to unmap</param>
|
||||
/// <param name="size">Size of the region to unmap in bytes</param>
|
||||
/// <param name="owner">Memory block that owns the mapping</param>
|
||||
/// <param name="updateProtection">Indicates if the memory protections should be updated after the unmap</param>
|
||||
/// <exception cref="WindowsApiException">Thrown when the Windows API returns an error unmapping or remapping the memory</exception>
|
||||
private void UnmapViewInternal(IntPtr sharedMemory, IntPtr location, IntPtr size, MemoryBlock owner)
|
||||
private void UnmapViewInternal(IntPtr sharedMemory, IntPtr location, IntPtr size, MemoryBlock owner, bool updateProtection)
|
||||
{
|
||||
ulong startAddress = (ulong)location;
|
||||
ulong unmapSize = (ulong)size;
|
||||
ulong endAddress = startAddress + unmapSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(startAddress, endAddress, ref overlaps);
|
||||
count = _mappings.GetNodes(startAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
@@ -294,19 +297,14 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
|
||||
if (IsMapped(overlap.Value))
|
||||
{
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
ulong overlapValue = overlap.Value;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
_mappings.Remove(overlap);
|
||||
_mappings.Add(overlapStart, overlapEnd, ulong.MaxValue);
|
||||
_mappings.Add(new RangeNode<ulong>(overlap.Start, overlap.End, ulong.MaxValue));
|
||||
}
|
||||
|
||||
bool overlapStartsBefore = overlapStart < startAddress;
|
||||
bool overlapEndsAfter = overlapEnd > endAddress;
|
||||
bool overlapStartsBefore = overlap.Start < startAddress;
|
||||
bool overlapEndsAfter = overlap.End > endAddress;
|
||||
|
||||
if (overlapStartsBefore || overlapEndsAfter)
|
||||
{
|
||||
@@ -323,25 +321,25 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
partialUnmapState.PartialUnmapsCount++;
|
||||
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlapStart, 2))
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
|
||||
if (overlapStartsBefore)
|
||||
{
|
||||
ulong remapSize = startAddress - overlapStart;
|
||||
ulong remapSize = startAddress - overlap.Start;
|
||||
|
||||
MapViewInternal(sharedMemory, overlapValue, (IntPtr)overlapStart, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(overlapStart, remapSize);
|
||||
MapViewInternal(sharedMemory, overlap.Value, (IntPtr)overlap.Start, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(overlap.Start, remapSize);
|
||||
}
|
||||
|
||||
if (overlapEndsAfter)
|
||||
{
|
||||
ulong overlappedSize = endAddress - overlapStart;
|
||||
ulong remapBackingOffset = overlapValue + overlappedSize;
|
||||
ulong remapAddress = overlapStart + overlappedSize;
|
||||
ulong remapSize = overlapEnd - endAddress;
|
||||
ulong overlappedSize = endAddress - overlap.Start;
|
||||
ulong remapBackingOffset = overlap.Value + overlappedSize;
|
||||
ulong remapAddress = overlap.Start + overlappedSize;
|
||||
ulong remapSize = overlap.End - endAddress;
|
||||
|
||||
MapViewInternal(sharedMemory, remapBackingOffset, (IntPtr)remapAddress, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(remapAddress, remapSize);
|
||||
@@ -352,7 +350,7 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
partialUnmapLock.DowngradeFromWriterLock();
|
||||
}
|
||||
}
|
||||
else if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlapStart, 2))
|
||||
else if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
@@ -360,7 +358,11 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
}
|
||||
|
||||
CoalesceForUnmap(startAddress, unmapSize, owner);
|
||||
RemoveProtection(startAddress, unmapSize);
|
||||
|
||||
if (updateProtection)
|
||||
{
|
||||
UpdateProtection(startAddress, unmapSize, MemoryPermission.None);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -374,44 +376,58 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
ulong endAddress = address + size;
|
||||
ulong blockAddress = (ulong)owner.Pointer;
|
||||
ulong blockEnd = blockAddress + owner.Size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
int unmappedCount = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.Get(
|
||||
Math.Max(address - MinimumPageSize, blockAddress),
|
||||
Math.Min(endAddress + MinimumPageSize, blockEnd), ref overlaps);
|
||||
RangeNode<ulong> node = _mappings.GetNodeByKey(address);
|
||||
|
||||
if (count < 2)
|
||||
if (node == null)
|
||||
{
|
||||
// Nothing to coalesce if we only have 1 or no overlaps.
|
||||
// Nothing to coalesce if we have no overlaps.
|
||||
return;
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
RangeNode<ulong> predecessor = node.Predecessor;
|
||||
RangeNode<ulong> successor = null;
|
||||
|
||||
for (; node != null; node = successor)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
successor = node.Successor;
|
||||
var overlap = node;
|
||||
|
||||
if (!IsMapped(overlap.Value))
|
||||
{
|
||||
if (address > overlap.Start)
|
||||
{
|
||||
address = overlap.Start;
|
||||
}
|
||||
|
||||
if (endAddress < overlap.End)
|
||||
{
|
||||
endAddress = overlap.End;
|
||||
}
|
||||
address = Math.Min(address, overlap.Start);
|
||||
endAddress = Math.Max(endAddress, overlap.End);
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
unmappedCount++;
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_mappings.Add(address, endAddress, ulong.MaxValue);
|
||||
if (predecessor != null && !IsMapped(predecessor.Value) && predecessor.Start >= blockAddress)
|
||||
{
|
||||
address = Math.Min(address, predecessor.Start);
|
||||
|
||||
_mappings.Remove(predecessor);
|
||||
unmappedCount++;
|
||||
}
|
||||
|
||||
if (successor != null && !IsMapped(successor.Value) && successor.End <= blockEnd)
|
||||
{
|
||||
endAddress = Math.Max(endAddress, successor.End);
|
||||
|
||||
_mappings.Remove(successor);
|
||||
unmappedCount++;
|
||||
}
|
||||
|
||||
_mappings.Add(new RangeNode<ulong>(address, endAddress, ulong.MaxValue));
|
||||
}
|
||||
|
||||
if (unmappedCount > 1)
|
||||
@@ -462,60 +478,55 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
ulong reprotectSize = (ulong)size;
|
||||
ulong endAddress = reprotectAddress + reprotectSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
int count;
|
||||
bool success = true;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(reprotectAddress, endAddress, ref overlaps);
|
||||
}
|
||||
RangeNode<ulong> node = _mappings.GetNodeByKey(reprotectAddress);
|
||||
RangeNode<ulong> successorNode;
|
||||
|
||||
bool success = true;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
ulong mappedAddress = overlap.Start;
|
||||
ulong mappedSize = overlap.End - overlap.Start;
|
||||
|
||||
if (mappedAddress < reprotectAddress)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
ulong delta = reprotectAddress - mappedAddress;
|
||||
mappedAddress = reprotectAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
successorNode = node.Successor;
|
||||
var overlap = node;
|
||||
|
||||
ulong mappedEndAddress = mappedAddress + mappedSize;
|
||||
ulong mappedAddress = overlap.Start;
|
||||
ulong mappedSize = overlap.End - overlap.Start;
|
||||
|
||||
if (mappedEndAddress > endAddress)
|
||||
{
|
||||
ulong delta = mappedEndAddress - endAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
|
||||
{
|
||||
if (throwOnError)
|
||||
if (mappedAddress < reprotectAddress)
|
||||
{
|
||||
throw new WindowsApiException("VirtualProtect");
|
||||
ulong delta = reprotectAddress - mappedAddress;
|
||||
mappedAddress = reprotectAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
success = false;
|
||||
}
|
||||
ulong mappedEndAddress = mappedAddress + mappedSize;
|
||||
|
||||
// We only keep track of "non-standard" protections,
|
||||
// that is, everything that is not just RW (which is the default when views are mapped).
|
||||
if (permission == MemoryPermission.ReadAndWrite)
|
||||
{
|
||||
RemoveProtection(mappedAddress, mappedSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddProtection(mappedAddress, mappedSize, permission);
|
||||
if (mappedEndAddress > endAddress)
|
||||
{
|
||||
ulong delta = mappedEndAddress - endAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
|
||||
{
|
||||
if (throwOnError)
|
||||
{
|
||||
throw new WindowsApiException("VirtualProtect");
|
||||
}
|
||||
|
||||
success = false;
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UpdateProtection(reprotectAddress, reprotectSize, permission);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
@@ -564,29 +575,30 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
/// <param name="address">Address of the protected region</param>
|
||||
/// <param name="size">Size of the protected region in bytes</param>
|
||||
/// <param name="permission">Memory permissions of the region</param>
|
||||
private void AddProtection(ulong address, ulong size, MemoryPermission permission)
|
||||
private void UpdateProtection(ulong address, ulong size, MemoryPermission permission)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
RangeNode<MemoryPermission> node = _protections.GetNodeByKey(address);
|
||||
|
||||
if (count == 1 &&
|
||||
overlaps[0].Start <= address &&
|
||||
overlaps[0].End >= endAddress &&
|
||||
overlaps[0].Value == permission)
|
||||
if (node != null &&
|
||||
node.Start <= address &&
|
||||
node.End >= endAddress &&
|
||||
node.Value == permission)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RangeNode<MemoryPermission> successorNode;
|
||||
|
||||
ulong startAddress = address;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
successorNode = node.Successor;
|
||||
var protection = node;
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
@@ -610,17 +622,22 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
if (startAddress > protAddress)
|
||||
{
|
||||
_protections.Add(protAddress, startAddress, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(protAddress, startAddress, protPermission));
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
_protections.Add(endAddress, protEndAddress, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
|
||||
}
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_protections.Add(startAddress, endAddress, permission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(startAddress, endAddress, permission));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -632,16 +649,16 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
private void RemoveProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
RangeNode<MemoryPermission> node = _protections.GetNodeByKey(address);
|
||||
RangeNode<MemoryPermission> successorNode;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
successorNode = node.Successor;
|
||||
var protection = node;
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
@@ -651,12 +668,17 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
|
||||
if (address > protAddress)
|
||||
{
|
||||
_protections.Add(protAddress, address, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(protAddress, address, protPermission));
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
_protections.Add(endAddress, protEndAddress, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -670,12 +692,12 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
private void RestoreRangeProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
var overlaps = new RangeNode<MemoryPermission>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
count = _protections.GetNodes(address, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
ulong startAddress = address;
|
||||
@@ -684,6 +706,12 @@ namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
|
||||
// If protection is R/W we don't need to reprotect as views are initially mapped as R/W.
|
||||
if (protection.Value == MemoryPermission.ReadAndWrite)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
|
||||
|
Reference in New Issue
Block a user