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6 Commits

Author SHA1 Message Date
90432946ac Avalonia - Display language names in their corresponding language under "Change Language" (#3490)
* change languages to their native names

* fix Chinese language names

* Update MainWindow.axaml
2022-08-26 19:12:11 +02:00
9bad71afbf bsd: Fix Poll writting in input buffer (#3630)
This is a very old oversight on our Poll implementation.
This worked so far reliably because games and homebrews pass the same
buffer as input and output.
2022-08-26 18:10:45 +02:00
923089a298 Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers

* Only do it for block linear textures to be on the safe side
2022-08-26 02:16:41 +00:00
d9aa15eb24 pctl: Implement EndFreeCommunication
This PR Implement `EndFreeCommunication` (checked by RE). Nothing more.

Closes #2420
2022-08-25 23:18:37 +02:00
12c89a61f9 misc: Fix missing null terminator for strings with pchtxt (#3629)
As title say.
2022-08-25 19:59:15 +00:00
f5235fff29 ARMeilleure: Hardware accelerate SHA256 (#3585)
* ARMeilleure/HardwareCapabilities: Add Sha

* ARMeilleure/Intrinsic: Add X86Sha256Rnds2

* ARmeilleure: Hardware accelerate SHA256H/SHA256H2

* ARMeilleure/Intrinsic: Add X86Sha256Msg1, X86Sha256Msg2

* ARMeilleure/Intrinsic: Add X86Palignr

* ARMeilleure: Hardware accelerate SHA256SU0, SHA256SU1

* PTC: Bump InternalVersion
2022-08-25 10:12:13 +00:00
29 changed files with 380 additions and 103 deletions

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@ -157,6 +157,7 @@ namespace ARMeilleure.CodeGen.X86
Add(X86Instruction.Paddd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffe, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Paddq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd4, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Paddw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffd, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Palignr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0f, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pand, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdb, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pandn, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdf, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Pavgb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe0, InstructionFlags.Vex | InstructionFlags.Prefix66));
@ -239,6 +240,9 @@ namespace ARMeilleure.CodeGen.X86
Add(X86Instruction.Rsqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Sar, new InstructionInfo(0x070000d3, 0x070000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Setcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f90, InstructionFlags.Reg8Dest));
Add(X86Instruction.Sha256Msg1, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cc, InstructionFlags.None));
Add(X86Instruction.Sha256Msg2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cd, InstructionFlags.None));
Add(X86Instruction.Sha256Rnds2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cb, InstructionFlags.None));
Add(X86Instruction.Shl, new InstructionInfo(0x040000d3, 0x040000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Shr, new InstructionInfo(0x050000d3, 0x050000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
Add(X86Instruction.Shufpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex | InstructionFlags.Prefix66));

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@ -12,21 +12,28 @@ namespace ARMeilleure.CodeGen.X86
return;
}
(_, _, int ecx, int edx) = X86Base.CpuId(0x00000001, 0x00000000);
(int maxNum, _, _, _) = X86Base.CpuId(0x00000000, 0x00000000);
FeatureInfoEdx = (FeatureFlagsEdx)edx;
FeatureInfoEcx = (FeatureFlagsEcx)ecx;
(_, _, int ecx1, int edx1) = X86Base.CpuId(0x00000001, 0x00000000);
FeatureInfo1Edx = (FeatureFlags1Edx)edx1;
FeatureInfo1Ecx = (FeatureFlags1Ecx)ecx1;
if (maxNum >= 7)
{
(_, int ebx7, _, _) = X86Base.CpuId(0x00000007, 0x00000000);
FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
}
}
[Flags]
public enum FeatureFlagsEdx
public enum FeatureFlags1Edx
{
Sse = 1 << 25,
Sse2 = 1 << 26
}
[Flags]
public enum FeatureFlagsEcx
public enum FeatureFlags1Ecx
{
Sse3 = 1 << 0,
Pclmulqdq = 1 << 1,
@ -40,21 +47,31 @@ namespace ARMeilleure.CodeGen.X86
F16c = 1 << 29
}
public static FeatureFlagsEdx FeatureInfoEdx { get; }
public static FeatureFlagsEcx FeatureInfoEcx { get; }
[Flags]
public enum FeatureFlags7Ebx
{
Avx2 = 1 << 5,
Sha = 1 << 29
}
public static bool SupportsSse => FeatureInfoEdx.HasFlag(FeatureFlagsEdx.Sse);
public static bool SupportsSse2 => FeatureInfoEdx.HasFlag(FeatureFlagsEdx.Sse2);
public static bool SupportsSse3 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Sse3);
public static bool SupportsPclmulqdq => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Pclmulqdq);
public static bool SupportsSsse3 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Ssse3);
public static bool SupportsFma => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Fma);
public static bool SupportsSse41 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Sse41);
public static bool SupportsSse42 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Sse42);
public static bool SupportsPopcnt => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Popcnt);
public static bool SupportsAesni => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Aes);
public static bool SupportsAvx => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Avx);
public static bool SupportsF16c => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.F16c);
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
public static bool SupportsSse3 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse3);
public static bool SupportsPclmulqdq => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Pclmulqdq);
public static bool SupportsSsse3 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Ssse3);
public static bool SupportsFma => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Fma);
public static bool SupportsSse41 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse41);
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx);
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
public static bool ForceLegacySse { get; set; }

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@ -82,6 +82,7 @@ namespace ARMeilleure.CodeGen.X86
Add(Intrinsic.X86Paddd, new IntrinsicInfo(X86Instruction.Paddd, IntrinsicType.Binary));
Add(Intrinsic.X86Paddq, new IntrinsicInfo(X86Instruction.Paddq, IntrinsicType.Binary));
Add(Intrinsic.X86Paddw, new IntrinsicInfo(X86Instruction.Paddw, IntrinsicType.Binary));
Add(Intrinsic.X86Palignr, new IntrinsicInfo(X86Instruction.Palignr, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Pand, new IntrinsicInfo(X86Instruction.Pand, IntrinsicType.Binary));
Add(Intrinsic.X86Pandn, new IntrinsicInfo(X86Instruction.Pandn, IntrinsicType.Binary));
Add(Intrinsic.X86Pavgb, new IntrinsicInfo(X86Instruction.Pavgb, IntrinsicType.Binary));
@ -151,6 +152,9 @@ namespace ARMeilleure.CodeGen.X86
Add(Intrinsic.X86Roundss, new IntrinsicInfo(X86Instruction.Roundss, IntrinsicType.BinaryImm));
Add(Intrinsic.X86Rsqrtps, new IntrinsicInfo(X86Instruction.Rsqrtps, IntrinsicType.Unary));
Add(Intrinsic.X86Rsqrtss, new IntrinsicInfo(X86Instruction.Rsqrtss, IntrinsicType.Unary));
Add(Intrinsic.X86Sha256Msg1, new IntrinsicInfo(X86Instruction.Sha256Msg1, IntrinsicType.Binary));
Add(Intrinsic.X86Sha256Msg2, new IntrinsicInfo(X86Instruction.Sha256Msg2, IntrinsicType.Binary));
Add(Intrinsic.X86Sha256Rnds2, new IntrinsicInfo(X86Instruction.Sha256Rnds2, IntrinsicType.Ternary));
Add(Intrinsic.X86Shufpd, new IntrinsicInfo(X86Instruction.Shufpd, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Shufps, new IntrinsicInfo(X86Instruction.Shufps, IntrinsicType.TernaryImm));
Add(Intrinsic.X86Sqrtpd, new IntrinsicInfo(X86Instruction.Sqrtpd, IntrinsicType.Unary));

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@ -308,11 +308,13 @@ namespace ARMeilleure.CodeGen.X86
case Instruction.Extended:
{
bool isBlend = node.Intrinsic == Intrinsic.X86Blendvpd ||
node.Intrinsic == Intrinsic.X86Blendvps ||
node.Intrinsic == Intrinsic.X86Pblendvb;
// BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported.
if ((node.Intrinsic == Intrinsic.X86Blendvpd ||
node.Intrinsic == Intrinsic.X86Blendvps ||
node.Intrinsic == Intrinsic.X86Pblendvb) &&
!HardwareCapabilities.SupportsVexEncoding)
// SHA256RNDS2 always has an implied XMM0 as a last operand.
if ((isBlend && !HardwareCapabilities.SupportsVexEncoding) || node.Intrinsic == Intrinsic.X86Sha256Rnds2)
{
Operand xmm0 = Xmm(X86Register.Xmm0, OperandType.V128);

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@ -98,6 +98,7 @@ namespace ARMeilleure.CodeGen.X86
Paddd,
Paddq,
Paddw,
Palignr,
Pand,
Pandn,
Pavgb,
@ -180,6 +181,9 @@ namespace ARMeilleure.CodeGen.X86
Rsqrtss,
Sar,
Setcc,
Sha256Msg1,
Sha256Msg2,
Sha256Rnds2,
Shl,
Shr,
Shufpd,

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@ -100,7 +100,7 @@ namespace ARMeilleure.Instructions
Operand n = GetVec(op.Rn);
Operand m = GetVec(op.Rm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)), d, n, m);
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, d, n, m, part2: false);
context.Copy(GetVec(op.Rd), res);
}
@ -113,7 +113,7 @@ namespace ARMeilleure.Instructions
Operand n = GetVec(op.Rn);
Operand m = GetVec(op.Rm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)), d, n, m);
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, n, d, m, part2: true);
context.Copy(GetVec(op.Rd), res);
}
@ -125,7 +125,7 @@ namespace ARMeilleure.Instructions
Operand d = GetVec(op.Rd);
Operand n = GetVec(op.Rn);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), d, n);
Operand res = InstEmitSimdHashHelper.EmitSha256su0(context, d, n);
context.Copy(GetVec(op.Rd), res);
}
@ -138,7 +138,7 @@ namespace ARMeilleure.Instructions
Operand n = GetVec(op.Rn);
Operand m = GetVec(op.Rm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), d, n, m);
Operand res = InstEmitSimdHashHelper.EmitSha256su1(context, d, n, m);
context.Copy(GetVec(op.Rd), res);
}

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@ -17,7 +17,7 @@ namespace ARMeilleure.Instructions
Operand n = GetVecA32(op.Qn);
Operand m = GetVecA32(op.Qm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)), d, n, m);
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, d, n, m, part2: false);
context.Copy(GetVecA32(op.Qd), res);
}
@ -30,7 +30,7 @@ namespace ARMeilleure.Instructions
Operand n = GetVecA32(op.Qn);
Operand m = GetVecA32(op.Qm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)), d, n, m);
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, n, d, m, part2: true);
context.Copy(GetVecA32(op.Qd), res);
}
@ -42,7 +42,7 @@ namespace ARMeilleure.Instructions
Operand d = GetVecA32(op.Qd);
Operand m = GetVecA32(op.Qm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), d, m);
Operand res = InstEmitSimdHashHelper.EmitSha256su0(context, d, m);
context.Copy(GetVecA32(op.Qd), res);
}
@ -55,7 +55,7 @@ namespace ARMeilleure.Instructions
Operand n = GetVecA32(op.Qn);
Operand m = GetVecA32(op.Qm);
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), d, n, m);
Operand res = InstEmitSimdHashHelper.EmitSha256su1(context, d, n, m);
context.Copy(GetVecA32(op.Qd), res);
}

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@ -0,0 +1,56 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Instructions
{
static class InstEmitSimdHashHelper
{
public static Operand EmitSha256h(ArmEmitterContext context, Operand x, Operand y, Operand w, bool part2)
{
if (Optimizations.UseSha)
{
Operand src1 = context.AddIntrinsic(Intrinsic.X86Shufps, y, x, Const(0xbb));
Operand src2 = context.AddIntrinsic(Intrinsic.X86Shufps, y, x, Const(0x11));
Operand w2 = context.AddIntrinsic(Intrinsic.X86Punpckhqdq, w, w);
Operand round2 = context.AddIntrinsic(Intrinsic.X86Sha256Rnds2, src1, src2, w);
Operand round4 = context.AddIntrinsic(Intrinsic.X86Sha256Rnds2, src2, round2, w2);
Operand res = context.AddIntrinsic(Intrinsic.X86Shufps, round4, round2, Const(part2 ? 0x11 : 0xbb));
return res;
}
String method = part2 ? nameof(SoftFallback.HashUpper) : nameof(SoftFallback.HashLower);
return context.Call(typeof(SoftFallback).GetMethod(method), x, y, w);
}
public static Operand EmitSha256su0(ArmEmitterContext context, Operand x, Operand y)
{
if (Optimizations.UseSha)
{
return context.AddIntrinsic(Intrinsic.X86Sha256Msg1, x, y);
}
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), x, y);
}
public static Operand EmitSha256su1(ArmEmitterContext context, Operand x, Operand y, Operand z)
{
if (Optimizations.UseSha && Optimizations.UseSsse3)
{
Operand extr = context.AddIntrinsic(Intrinsic.X86Palignr, z, y, Const(4));
Operand tmp = context.AddIntrinsic(Intrinsic.X86Paddd, extr, x);
Operand res = context.AddIntrinsic(Intrinsic.X86Sha256Msg2, tmp, z);
return res;
}
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), x, y, z);
}
}
}

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@ -1129,7 +1129,7 @@ namespace ARMeilleure.Instructions
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
public static V128 HashUpper(V128 hash_efgh, V128 hash_abcd, V128 wk)
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}

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@ -71,6 +71,7 @@ namespace ARMeilleure.IntermediateRepresentation
X86Paddd,
X86Paddq,
X86Paddw,
X86Palignr,
X86Pand,
X86Pandn,
X86Pavgb,
@ -140,6 +141,9 @@ namespace ARMeilleure.IntermediateRepresentation
X86Roundss,
X86Rsqrtps,
X86Rsqrtss,
X86Sha256Msg1,
X86Sha256Msg2,
X86Sha256Rnds2,
X86Shufpd,
X86Shufps,
X86Sqrtpd,

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@ -21,6 +21,7 @@ namespace ARMeilleure
public static bool UseFmaIfAvailable { get; set; } = true;
public static bool UseAesniIfAvailable { get; set; } = true;
public static bool UsePclmulqdqIfAvailable { get; set; } = true;
public static bool UseShaIfAvailable { get; set; } = true;
public static bool ForceLegacySse
{
@ -40,5 +41,6 @@ namespace ARMeilleure
internal static bool UseFma => UseFmaIfAvailable && HardwareCapabilities.SupportsFma;
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
}
}

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@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 3439; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 3585; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";
@ -946,9 +946,12 @@ namespace ARMeilleure.Translation.PTC
return BitConverter.IsLittleEndian;
}
private static ulong GetFeatureInfo()
private static FeatureInfo GetFeatureInfo()
{
return (ulong)HardwareCapabilities.FeatureInfoEdx << 32 | (uint)HardwareCapabilities.FeatureInfoEcx;
return new FeatureInfo(
(uint)HardwareCapabilities.FeatureInfo1Ecx,
(uint)HardwareCapabilities.FeatureInfo1Edx,
(uint)HardwareCapabilities.FeatureInfo7Ebx);
}
private static byte GetMemoryManagerMode()
@ -968,7 +971,7 @@ namespace ARMeilleure.Translation.PTC
return osPlatform;
}
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 50*/)]
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 54*/)]
private struct OuterHeader
{
public ulong Magic;
@ -976,7 +979,7 @@ namespace ARMeilleure.Translation.PTC
public uint CacheFileVersion;
public bool Endianness;
public ulong FeatureInfo;
public FeatureInfo FeatureInfo;
public byte MemoryManagerMode;
public uint OSPlatform;
@ -999,6 +1002,9 @@ namespace ARMeilleure.Translation.PTC
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 12*/)]
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2);
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
private struct InnerHeader
{

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@ -131,56 +131,56 @@
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="en_US"
Header="American English" />
CommandParameter="de_DE"
Header="Deutsch" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pt_BR"
Header="Brazilian Portuguese" />
CommandParameter="en_US"
Header="English (US)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="es_ES"
Header="Castilian Spanish" />
Header="Español (ES)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="fr_FR"
Header="French" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="de_DE"
Header="German" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Greek" />
Header="Français" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="it_IT"
Header="Italian" />
Header="Italiano" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="Japanese" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="Korean" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Russian" />
CommandParameter="pt_BR"
Header="Português (BR)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="tr_TR"
Header="Turkish" />
Header="Türkçe" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Ελληνικά" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Русский" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_CN"
Header="Simplified Chinese" />
Header="简体中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_TW"
Header="Traditional Chinese (Taiwan)" />
Header="繁體中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="日本語" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="한국어" />
</MenuItem>
<Separator />
<MenuItem

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@ -19,6 +19,7 @@ namespace Ryujinx.Graphics.GAL
void SetData(ReadOnlySpan<byte> data);
void SetData(ReadOnlySpan<byte> data, int layer, int level);
void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region);
void SetStorage(BufferRange buffer);
void Release();
}

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@ -113,6 +113,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading
TextureSetDataCommand.Run(ref GetCommand<TextureSetDataCommand>(memory), threaded, renderer);
_lookup[(int)CommandType.TextureSetDataSlice] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) =>
TextureSetDataSliceCommand.Run(ref GetCommand<TextureSetDataSliceCommand>(memory), threaded, renderer);
_lookup[(int)CommandType.TextureSetDataSliceRegion] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) =>
TextureSetDataSliceRegionCommand.Run(ref GetCommand<TextureSetDataSliceRegionCommand>(memory), threaded, renderer);
_lookup[(int)CommandType.TextureSetStorage] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) =>
TextureSetStorageCommand.Run(ref GetCommand<TextureSetStorageCommand>(memory), threaded, renderer);

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@ -37,6 +37,7 @@
TextureRelease,
TextureSetData,
TextureSetDataSlice,
TextureSetDataSliceRegion,
TextureSetStorage,
WindowPresent,

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@ -0,0 +1,31 @@
using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
struct TextureSetDataSliceRegionCommand : IGALCommand
{
public CommandType CommandType => CommandType.TextureSetDataSliceRegion;
private TableRef<ThreadedTexture> _texture;
private TableRef<byte[]> _data;
private int _layer;
private int _level;
private Rectangle<int> _region;
public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level, Rectangle<int> region)
{
_texture = texture;
_data = data;
_layer = layer;
_level = level;
_region = region;
}
public static void Run(ref TextureSetDataSliceRegionCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
ThreadedTexture texture = command._texture.Get(threaded);
texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level, command._region);
}
}
}

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@ -119,6 +119,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
_renderer.QueueCommand();
}
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
{
_renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level, region);
_renderer.QueueCommand();
}
public void SetStorage(BufferRange buffer)
{
_renderer.New<TextureSetStorageCommand>().Set(Ref(this), buffer);

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@ -224,7 +224,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
xCount,
yCount,
dstLinear,
dst.MemoryLayout);
dst.MemoryLayout.UnpackGobBlocksInY(),
dst.MemoryLayout.UnpackGobBlocksInZ());
if (target != null)
{

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@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
private int _dstHeight;
private int _dstStride;
private int _dstGobBlocksInY;
private int _dstGobBlocksInZ;
private int _lineLengthIn;
private int _lineCount;
@ -117,6 +118,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
_dstHeight = (int)state.SetDstHeight;
_dstStride = (int)state.PitchOut;
_dstGobBlocksInY = 1 << (int)state.SetDstBlockSizeHeight;
_dstGobBlocksInZ = 1 << (int)state.SetDstBlockSizeDepth;
_lineLengthIn = (int)state.LineLengthIn;
_lineCount = (int)state.LineCount;
@ -176,6 +178,31 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
}
else
{
// TODO: Verify if the destination X/Y and width/height are taken into account
// for linear texture transfers. If not, we can use the fast path for that aswell.
// Right now the copy code at the bottom assumes that it is used on both which might be incorrect.
if (!_isLinear)
{
var target = memoryManager.Physical.TextureCache.FindTexture(
memoryManager,
_dstGpuVa,
1,
_dstStride,
_dstHeight,
_lineLengthIn,
_lineCount,
_isLinear,
_dstGobBlocksInY,
_dstGobBlocksInZ);
if (target != null)
{
target.SetData(data, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
return;
}
}
var dstCalculator = new OffsetCalculator(
_dstWidth,
_dstHeight,

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@ -761,6 +761,24 @@ namespace Ryujinx.Graphics.Gpu.Image
_hasData = true;
}
/// <summary>
/// Uploads new texture data to the host GPU for a specific layer/level and 2D sub-region.
/// </summary>
/// <param name="data">New data</param>
/// <param name="layer">Target layer</param>
/// <param name="level">Target level</param>
/// <param name="region">Target sub-region of the texture to update</param>
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
{
BlacklistScale();
HostTexture.SetData(data, layer, level, region);
_currentData = null;
_hasData = true;
}
/// <summary>
/// Converts texture data to a format and layout that is supported by the host GPU.
/// </summary>

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@ -905,7 +905,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="xCount">Number of pixels to be copied per line</param>
/// <param name="yCount">Number of lines to be copied</param>
/// <param name="linear">True if the texture has a linear layout, false otherwise</param>
/// <param name="memoryLayout">If <paramref name="linear"/> is false, should have the memory layout, otherwise ignored</param>
/// <param name="gobBlocksInY">If <paramref name="linear"/> is false, the amount of GOB blocks in the Y axis</param>
/// <param name="gobBlocksInZ">If <paramref name="linear"/> is false, the amount of GOB blocks in the Z axis</param>
/// <returns>A matching texture, or null if there is no match</returns>
public Texture FindTexture(
MemoryManager memoryManager,
@ -916,7 +917,8 @@ namespace Ryujinx.Graphics.Gpu.Image
int xCount,
int yCount,
bool linear,
MemoryLayout memoryLayout)
int gobBlocksInY,
int gobBlocksInZ)
{
ulong address = memoryManager.Translate(gpuVa);
@ -955,8 +957,8 @@ namespace Ryujinx.Graphics.Gpu.Image
bool sizeMatch = xCount * bpp == texture.Info.Width * format.BytesPerPixel && height == texture.Info.Height;
bool formatMatch = !texture.Info.IsLinear &&
texture.Info.GobBlocksInY == memoryLayout.UnpackGobBlocksInY() &&
texture.Info.GobBlocksInZ == memoryLayout.UnpackGobBlocksInZ();
texture.Info.GobBlocksInY == gobBlocksInY &&
texture.Info.GobBlocksInZ == gobBlocksInZ;
match = sizeMatch && formatMatch;
}

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@ -58,6 +58,11 @@ namespace Ryujinx.Graphics.OpenGL.Image
throw new NotSupportedException();
}
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
{
throw new NotSupportedException();
}
public void SetStorage(BufferRange buffer)
{
if (_buffer != BufferHandle.Null &&

View File

@ -1,4 +1,5 @@
using OpenTK.Graphics.OpenGL;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using System;
@ -385,7 +386,34 @@ namespace Ryujinx.Graphics.OpenGL.Image
int width = Math.Max(Info.Width >> level, 1);
int height = Math.Max(Info.Height >> level, 1);
ReadFrom2D((IntPtr)ptr, layer, level, width, height);
ReadFrom2D((IntPtr)ptr, layer, level, 0, 0, width, height);
}
}
}
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
{
if (Format == Format.S8UintD24Unorm)
{
data = FormatConverter.ConvertS8D24ToD24S8(data);
}
int wInBlocks = BitUtils.DivRoundUp(region.Width, Info.BlockWidth);
int hInBlocks = BitUtils.DivRoundUp(region.Height, Info.BlockHeight);
unsafe
{
fixed (byte* ptr = data)
{
ReadFrom2D(
(IntPtr)ptr,
layer,
level,
region.X,
region.Y,
region.Width,
region.Height,
BitUtils.AlignUp(wInBlocks * Info.BytesPerPixel, 4) * hInBlocks);
}
}
}
@ -397,15 +425,20 @@ namespace Ryujinx.Graphics.OpenGL.Image
public void ReadFromPbo2D(int offset, int layer, int level, int width, int height)
{
ReadFrom2D(IntPtr.Zero + offset, layer, level, width, height);
ReadFrom2D(IntPtr.Zero + offset, layer, level, 0, 0, width, height);
}
private void ReadFrom2D(IntPtr data, int layer, int level, int width, int height)
private void ReadFrom2D(IntPtr data, int layer, int level, int x, int y, int width, int height)
{
int mipSize = Info.GetMipSize2D(level);
ReadFrom2D(data, layer, level, x, y, width, height, mipSize);
}
private void ReadFrom2D(IntPtr data, int layer, int level, int x, int y, int width, int height, int mipSize)
{
TextureTarget target = Target.Convert();
int mipSize = Info.GetMipSize2D(level);
Bind(target, 0);
FormatInfo format = FormatTable.GetFormatInfo(Info.Format);
@ -418,7 +451,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.CompressedTexSubImage1D(
target,
level,
0,
x,
width,
format.PixelFormat,
mipSize,
@ -429,7 +462,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.TexSubImage1D(
target,
level,
0,
x,
width,
format.PixelFormat,
format.PixelType,
@ -443,7 +476,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.CompressedTexSubImage2D(
target,
level,
0,
x,
layer,
width,
1,
@ -456,7 +489,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.TexSubImage2D(
target,
level,
0,
x,
layer,
width,
1,
@ -472,8 +505,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.CompressedTexSubImage2D(
target,
level,
0,
0,
x,
y,
width,
height,
format.PixelFormat,
@ -485,8 +518,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.TexSubImage2D(
target,
level,
0,
0,
x,
y,
width,
height,
format.PixelFormat,
@ -503,8 +536,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.CompressedTexSubImage3D(
target,
level,
0,
0,
x,
y,
layer,
width,
height,
@ -518,8 +551,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.TexSubImage3D(
target,
level,
0,
0,
x,
y,
layer,
width,
height,
@ -536,8 +569,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.CompressedTexSubImage2D(
TextureTarget.TextureCubeMapPositiveX + layer,
level,
0,
0,
x,
y,
width,
height,
format.PixelFormat,
@ -549,8 +582,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.TexSubImage2D(
TextureTarget.TextureCubeMapPositiveX + layer,
level,
0,
0,
x,
y,
width,
height,
format.PixelFormat,

View File

@ -98,6 +98,11 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotSupportedException();
}
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
{
throw new NotSupportedException();
}
public void SetStorage(BufferRange buffer)
{
if (_bufferHandle == buffer.Handle &&

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@ -819,7 +819,7 @@ namespace Ryujinx.Graphics.Vulkan
var buffer = bufferHolder.GetBuffer(cbs.CommandBuffer).Get(cbs).Value;
var image = GetImage().Get(cbs).Value;
CopyFromOrToBuffer(cbs.CommandBuffer, buffer, image, size, true, x, y, width, height);
CopyFromOrToBuffer(cbs.CommandBuffer, buffer, image, size, true, 0, 0, x, y, width, height);
}
bufferHolder.WaitForFences();
@ -893,7 +893,12 @@ namespace Ryujinx.Graphics.Vulkan
SetData(data, layer, level, 1, 1, singleSlice: true);
}
private void SetData(ReadOnlySpan<byte> data, int layer, int level, int layers, int levels, bool singleSlice)
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
{
SetData(data, layer, level, 1, 1, singleSlice: true, region);
}
private void SetData(ReadOnlySpan<byte> data, int layer, int level, int layers, int levels, bool singleSlice, Rectangle<int>? region = null)
{
int bufferDataLength = GetBufferDataLength(data.Length);
@ -917,7 +922,25 @@ namespace Ryujinx.Graphics.Vulkan
var buffer = bufferHolder.GetBuffer(cbs.CommandBuffer).Get(cbs).Value;
var image = imageAuto.Get(cbs).Value;
CopyFromOrToBuffer(cbs.CommandBuffer, buffer, image, bufferDataLength, false, layer, level, layers, levels, singleSlice);
if (region.HasValue)
{
CopyFromOrToBuffer(
cbs.CommandBuffer,
buffer,
image,
bufferDataLength,
false,
layer,
level,
region.Value.X,
region.Value.Y,
region.Value.Width,
region.Value.Height);
}
else
{
CopyFromOrToBuffer(cbs.CommandBuffer, buffer, image, bufferDataLength, false, layer, level, layers, levels, singleSlice);
}
}
private int GetBufferDataLength(int length)
@ -1059,6 +1082,8 @@ namespace Ryujinx.Graphics.Vulkan
Image image,
int size,
bool to,
int dstLayer,
int dstLevel,
int x,
int y,
int width,
@ -1071,13 +1096,21 @@ namespace Ryujinx.Graphics.Vulkan
aspectFlags = ImageAspectFlags.ImageAspectDepthBit;
}
var sl = new ImageSubresourceLayers(aspectFlags, (uint)FirstLevel, (uint)FirstLayer, 1);
var sl = new ImageSubresourceLayers(aspectFlags, (uint)(FirstLevel + dstLevel), (uint)(FirstLayer + dstLayer), 1);
var extent = new Extent3D((uint)width, (uint)height, 1);
int rowLengthAlignment = Info.BlockWidth;
// We expect all data being written into the texture to have a stride aligned by 4.
if (!to && Info.BytesPerPixel < 4)
{
rowLengthAlignment = 4 / Info.BytesPerPixel;
}
var region = new BufferImageCopy(
0,
(uint)AlignUpNpot(width, Info.BlockWidth),
(uint)AlignUpNpot(width, rowLengthAlignment),
(uint)AlignUpNpot(height, Info.BlockHeight),
sl,
new Offset3D(x, y, 0),

View File

@ -14,11 +14,14 @@ namespace Ryujinx.HLE.HOS.Services.Pctl.ParentalControlServiceFactory
private ParentalControlFlagValue _parentalControlFlag;
private int[] _ratingAge;
#pragma warning disable CS0414
// TODO: Find where they are set.
private bool _restrictionEnabled = false;
private bool _featuresRestriction = false;
private bool _freeCommunicationEnabled = false;
private bool _stereoVisionRestrictionConfigurable = true;
private bool _stereoVisionRestriction = false;
#pragma warning restore CS0414
public IParentalControlService(ServiceCtx context, ulong pid, bool withInitialize, int permissionFlag)
{
@ -88,13 +91,22 @@ namespace Ryujinx.HLE.HOS.Services.Pctl.ParentalControlServiceFactory
return ResultCode.FreeCommunicationDisabled;
}
// NOTE: This sets an internal field to true. Usage have to be determined.
_freeCommunicationEnabled = true;
Logger.Stub?.PrintStub(LogClass.ServicePctl);
return ResultCode.Success;
}
[CommandHipc(1017)] // 10.0.0+
// EndFreeCommunication()
public ResultCode EndFreeCommunication(ServiceCtx context)
{
_freeCommunicationEnabled = false;
return ResultCode.Success;
}
[CommandHipc(1013)] // 4.0.0+
// ConfirmStereoVisionPermission()
public ResultCode ConfirmStereoVisionPermission(ServiceCtx context)

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@ -219,9 +219,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
int fdsCount = context.RequestData.ReadInt32();
int timeout = context.RequestData.ReadInt32();
(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21();
(ulong inputBufferPosition, ulong inputBufferSize) = context.Request.GetBufferType0x21();
(ulong outputBufferPosition, ulong outputBufferSize) = context.Request.GetBufferType0x22();
if (timeout < -1 || fdsCount < 0 || (ulong)(fdsCount * 8) > bufferSize)
if (timeout < -1 || fdsCount < 0 || (ulong)(fdsCount * 8) > inputBufferSize)
{
return WriteBsdResult(context, -1, LinuxError.EINVAL);
}
@ -230,7 +231,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
for (int i = 0; i < fdsCount; i++)
{
PollEventData pollEventData = context.Memory.Read<PollEventData>(bufferPosition + (ulong)(i * Unsafe.SizeOf<PollEventData>()));
PollEventData pollEventData = context.Memory.Read<PollEventData>(inputBufferPosition + (ulong)(i * Unsafe.SizeOf<PollEventData>()));
IFileDescriptor fileDescriptor = _context.RetrieveFileDescriptor(pollEventData.SocketFd);
@ -277,7 +278,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
bool IsUnexpectedLinuxError(LinuxError error)
{
return errno != LinuxError.SUCCESS && errno != LinuxError.ETIMEDOUT;
return error != LinuxError.SUCCESS && error != LinuxError.ETIMEDOUT;
}
// Hybrid approach
@ -332,7 +333,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
// TODO: Spanify
for (int i = 0; i < fdsCount; i++)
{
context.Memory.Write(bufferPosition + (ulong)(i * Unsafe.SizeOf<PollEventData>()), events[i].Data);
context.Memory.Write(outputBufferPosition + (ulong)(i * Unsafe.SizeOf<PollEventData>()), events[i].Data);
}
return WriteBsdResult(context, updateCount, errno);

View File

@ -253,7 +253,7 @@ namespace Ryujinx.HLE.Loaders.Mods
if (tokens[1][0] == '"')
{
var patch = Encoding.ASCII.GetBytes(tokens[1].Trim('"'));
var patch = Encoding.ASCII.GetBytes(tokens[1].Trim('"') + "\0");
patches.Add((uint)offset, patch);
}
else