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5 Commits

Author SHA1 Message Date
363a1ab68e nuget: bump Microsoft.NET.Test.Sdk from 17.9.0 to 17.11.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.9.0 to 17.11.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.9.0...v17.11.1)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-09-05 16:06:26 +00:00
ca59c3f499 Vulkan: Feedback loop detection and barriers (#7226)
* Vulkan: Feedback loop improvements

This PR allows the Vulkan backend to detect attachment feedback loops. These are currently used in the following ways:

- Partial use of VK_EXT_attachment_feedback_loop_layout
  - All renderable textures have AttachmentFeedbackLoopBitExt
  - Compile pipelines with Color/DepthStencil feedback loop flags when present
- Support using FragmentBarrier for feedback loops (fixes regressions from https://github.com/Ryujinx/Ryujinx/pull/7012 )

TODO:
- AMD GPUs may need layout transitions for it to properly allow textures to be used in feedback loops.
- Use dynamic state for feedback loops. The background pipeline will always miss since feedback loop state isn't known on the GPU project.
- How is the barrier dependency flag used? (DXVK just ignores it, there's no vulkan validation...)
- Improve subpass dependencies to fix validation errors

* Mark field readonly

* Add feedback loop dynamic state

* fix: add MoltenVK resolver workaround

fix: add MoltenVK resolver workaround

* Formatting

* Fix more complaints

* RADV dcc workaround

* Use dynamic state properly, cleanup.

* Use aspects flags in more places
2024-09-01 21:28:16 -03:00
fdd7ee791c Fix incorrect depth texture 3D flag (#7262) 2024-09-01 17:58:01 -03:00
398fa1c238 Vulkan: Update Silk.NET to 2.21 (#7266)
* Update Silk.NET version

* fix: add MoltenVK resolver workaround

fix: add MoltenVK resolver workaround

* Cleanup

* Readonly ref warnings

* Remove driver id todo
2024-09-01 17:33:11 -03:00
2c5c0392f9 Make HLE project AOT friendly (#7085)
* add hle service generator

remove usage of reflection in device state

* remove rd.xml generation

* make applet manager reflection free

* fix typos

* fix encoding

* fix style report

* remove rogue generator reference

* remove double assignment
2024-08-31 11:39:26 -03:00
50 changed files with 858 additions and 228 deletions

View File

@ -21,7 +21,7 @@
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NetCoreServer" Version="8.0.7" />
@ -39,9 +39,9 @@
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
@ -49,4 +49,4 @@
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

View File

@ -87,6 +87,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -249,6 +251,10 @@ Global
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -1,13 +1,33 @@
using Ryujinx.Common.Utilities;
using System;
namespace Ryujinx.Common.GraphicsDriver
{
public static class DriverUtilities
{
private static void AddMesaFlags(string envVar, string newFlags)
{
string existingFlags = Environment.GetEnvironmentVariable(envVar);
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
}
public static void InitDriverConfig(bool oglThreading)
{
if (OperatingSystem.IsLinux())
{
AddMesaFlags("RADV_DEBUG", "nodcc");
}
ToggleOGLThreading(oglThreading);
}
public static void ToggleOGLThreading(bool enabled)
{
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
try
{

View File

@ -0,0 +1,24 @@
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
public partial class OsUtils
{
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
public static void SetEnvironmentVariableNoCaching(string key, string value)
{
// Set the value in the cached environment variables, too.
Environment.SetEnvironmentVariable(key, value);
if (!OperatingSystem.IsWindows())
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
}
}
}

View File

@ -39,7 +39,10 @@ namespace Ryujinx.Graphics.Device
{
var field = fields[fieldIndex];
int sizeOfField = SizeCalculator.SizeOf(field.FieldType);
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
int sizeOfField = nextFieldOffset - currentFieldOffset;
for (int i = 0; i < ((sizeOfField + 3) & ~3); i += 4)
{

View File

@ -1,63 +0,0 @@
using System;
using System.Reflection;
namespace Ryujinx.Graphics.Device
{
public static class SizeCalculator
{
public static int SizeOf(Type type)
{
// Is type a enum type?
if (type.IsEnum)
{
type = type.GetEnumUnderlyingType();
}
// Is type a pointer type?
if (type.IsPointer || type == typeof(IntPtr) || type == typeof(UIntPtr))
{
return IntPtr.Size;
}
// Is type a struct type?
if (type.IsValueType && !type.IsPrimitive)
{
// Check if the struct has a explicit size, if so, return that.
if (type.StructLayoutAttribute.Size != 0)
{
return type.StructLayoutAttribute.Size;
}
// Otherwise we calculate the sum of the sizes of all fields.
int size = 0;
var fields = type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++)
{
size += SizeOf(fields[fieldIndex].FieldType);
}
return size;
}
// Primitive types.
return (Type.GetTypeCode(type)) switch
{
TypeCode.SByte => sizeof(sbyte),
TypeCode.Byte => sizeof(byte),
TypeCode.Int16 => sizeof(short),
TypeCode.UInt16 => sizeof(ushort),
TypeCode.Int32 => sizeof(int),
TypeCode.UInt32 => sizeof(uint),
TypeCode.Int64 => sizeof(long),
TypeCode.UInt64 => sizeof(ulong),
TypeCode.Char => sizeof(char),
TypeCode.Single => sizeof(float),
TypeCode.Double => sizeof(double),
TypeCode.Decimal => sizeof(decimal),
TypeCode.Boolean => sizeof(bool),
_ => throw new ArgumentException($"Length for type \"{type.Name}\" is unknown."),
};
}
}
}

View File

@ -79,7 +79,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
var field = fields[fieldIndex];
int sizeOfField = SizeCalculator.SizeOf(field.FieldType);
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
int sizeOfField = nextFieldOffset - currentFieldOffset;
if (fieldToDelegate.TryGetValue(field.Name, out int entryIndex))
{

View File

@ -415,7 +415,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
#pragma warning disable CS0649 // Field is never assigned to
public int Width;
public int Height;
public int Depth;
public ushort Depth;
public ushort Flags;
public readonly bool UnpackIsLayered()
{
return (Flags & 1) == 0;
}
#pragma warning restore CS0649
}

View File

@ -468,13 +468,11 @@ namespace Ryujinx.Graphics.Gpu.Image
int gobBlocksInY = dsState.MemoryLayout.UnpackGobBlocksInY();
int gobBlocksInZ = dsState.MemoryLayout.UnpackGobBlocksInZ();
layered &= size.UnpackIsLayered();
Target target;
if (dsState.MemoryLayout.UnpackIsTarget3D())
{
target = Target.Texture3D;
}
else if ((samplesInX | samplesInY) != 1)
if ((samplesInX | samplesInY) != 1)
{
target = size.Depth > 1 && layered
? Target.Texture2DMultisampleArray

View File

@ -32,10 +32,12 @@ namespace Ryujinx.Graphics.Vulkan
CommandBuffer
}
private bool _feedbackLoopActive;
private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier;
private bool _queuedFeedbackLoopBarrier;
public BarrierBatch(VulkanRenderer gd)
{
@ -53,17 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages);
}
@ -178,16 +169,34 @@ namespace Ryujinx.Graphics.Vulkan
}
_queuedIncoherentBarrier = IncoherentBarrierType.None;
_queuedFeedbackLoopBarrier = false;
}
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
{
// Feedback loop barrier.
MemoryBarrier barrier = new MemoryBarrier()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.ShaderWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit
};
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
_queuedFeedbackLoopBarrier = false;
}
_feedbackLoopActive = false;
}
}
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
}
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
if (program != null)
{
@ -195,6 +204,8 @@ namespace Ryujinx.Graphics.Vulkan
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
}
_feedbackLoopActive |= feedbackLoopActive;
FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null)
@ -406,6 +417,8 @@ namespace Ryujinx.Graphics.Vulkan
{
_queuedIncoherentBarrier = type;
}
_queuedFeedbackLoopBarrier = true;
}
public void QueueTextureBarrier()

View File

@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Vulkan
Range = (uint)size,
};
_gd.Api.CreateBufferView(_device, bufferViewCreateInfo, null, out var bufferView).ThrowOnError();
_gd.Api.CreateBufferView(_device, in bufferViewCreateInfo, null, out var bufferView).ThrowOnError();
return new Auto<DisposableBufferView>(new DisposableBufferView(_gd.Api, _device, bufferView), this, _waitable, _buffer);
}
@ -153,7 +153,7 @@ namespace Ryujinx.Graphics.Vulkan
PipelineStageFlags.AllCommandsBit,
DependencyFlags.DeviceGroupBit,
1,
memoryBarrier,
in memoryBarrier,
0,
null,
0,
@ -770,7 +770,7 @@ namespace Ryujinx.Graphics.Vulkan
0,
null,
1,
memoryBarrier,
in memoryBarrier,
0,
null);
}

View File

@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.Vulkan
PBufferBinds = &bufferBind
};
gd.Api.QueueBindSparse(gd.Queue, 1, bindSparseInfo, default).ThrowOnError();
gd.Api.QueueBindSparse(gd.Queue, 1, in bindSparseInfo, default).ThrowOnError();
}
var holder = new BufferHolder(gd, _device, buffer, (int)size, storageAllocations);

View File

@ -25,7 +25,10 @@ namespace Ryujinx.Graphics.Vulkan
{
var buffer = _buffer.Get(cbs, _offset, _size, true).Value;
gd.TransformFeedbackApi.CmdBindTransformFeedbackBuffers(cbs.CommandBuffer, binding, 1, buffer, (ulong)_offset, (ulong)_size);
ulong offset = (ulong)_offset;
ulong size = (ulong)_size;
gd.TransformFeedbackApi.CmdBindTransformFeedbackBuffers(cbs.CommandBuffer, binding, 1, in buffer, in offset, in size);
}
}

View File

@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Vulkan
Level = CommandBufferLevel.Primary,
};
api.AllocateCommandBuffers(device, allocateInfo, out CommandBuffer);
api.AllocateCommandBuffers(device, in allocateInfo, out CommandBuffer);
Dependants = new List<IAuto>();
Waitables = new List<MultiFenceHolder>();
@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Vulkan
CommandPoolCreateFlags.ResetCommandBufferBit,
};
api.CreateCommandPool(device, commandPoolCreateInfo, null, out _pool).ThrowOnError();
api.CreateCommandPool(device, in commandPoolCreateInfo, null, out _pool).ThrowOnError();
// We need at least 2 command buffers to get texture data in some cases.
_totalCommandBuffers = isLight ? 2 : MaxCommandBuffers;
@ -253,7 +253,7 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.CommandBufferBeginInfo,
};
_api.BeginCommandBuffer(entry.CommandBuffer, commandBufferBeginInfo).ThrowOnError();
_api.BeginCommandBuffer(entry.CommandBuffer, in commandBufferBeginInfo).ThrowOnError();
return new CommandBufferScoped(this, entry.CommandBuffer, cursor);
}
@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Vulkan
lock (_queueLock)
{
_api.QueueSubmit(_queue, 1, sInfo, entry.Fence.GetUnsafe()).ThrowOnError();
_api.QueueSubmit(_queue, 1, in sInfo, entry.Fence.GetUnsafe()).ThrowOnError();
}
}
}

View File

@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Vulkan
PBufferInfo = &bufferInfo,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
@ -66,7 +66,7 @@ namespace Ryujinx.Graphics.Vulkan
PBufferInfo = pBufferInfo,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Vulkan
PImageInfo = &imageInfo,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Vulkan
PImageInfo = pImageInfo,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Vulkan
PImageInfo = pImageInfo,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
i += count - 1;
}
@ -166,7 +166,7 @@ namespace Ryujinx.Graphics.Vulkan
PTexelBufferView = &texelBufferView,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
@ -200,7 +200,7 @@ namespace Ryujinx.Graphics.Vulkan
PTexelBufferView = pTexelBufferView + i,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
i += count;

View File

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Vulkan
PPoolSizes = pPoolsSize,
};
Api.CreateDescriptorPool(device, descriptorPoolCreateInfo, null, out _pool).ThrowOnError();
Api.CreateDescriptorPool(device, in descriptorPoolCreateInfo, null, out _pool).ThrowOnError();
}
}

View File

@ -4,6 +4,7 @@ using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
@ -42,15 +43,15 @@ namespace Ryujinx.Graphics.Vulkan
private record struct TextureRef
{
public ShaderStage Stage;
public TextureStorage Storage;
public Auto<DisposableImageView> View;
public TextureView View;
public Auto<DisposableImageView> ImageView;
public Auto<DisposableSampler> Sampler;
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
{
Stage = stage;
Storage = storage;
View = view;
ImageView = imageView;
Sampler = sampler;
}
}
@ -58,14 +59,14 @@ namespace Ryujinx.Graphics.Vulkan
private record struct ImageRef
{
public ShaderStage Stage;
public TextureStorage Storage;
public Auto<DisposableImageView> View;
public TextureView View;
public Auto<DisposableImageView> ImageView;
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
{
Stage = stage;
Storage = storage;
View = view;
ImageView = imageView;
}
}
@ -124,6 +125,8 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler;
public List<TextureView> FeedbackLoopHazards { get; private set; }
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{
_gd = gd;
@ -209,10 +212,15 @@ namespace Ryujinx.Graphics.Vulkan
_templateUpdater = new();
}
public void Initialize()
public void Initialize(bool isMainPipeline)
{
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData);
if (isMainPipeline)
{
FeedbackLoopHazards = new();
}
}
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
@ -275,6 +283,18 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBindingBarriers(CommandBufferScoped cbs)
{
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
{
// Clear existing hazards - they will be rebuilt.
foreach (TextureView hazard in FeedbackLoopHazards)
{
hazard.DecrementHazardUses();
}
FeedbackLoopHazards.Clear();
}
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
{
if (segment.Type == ResourceType.TextureAndSampler)
@ -284,7 +304,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++)
{
ref var texture = ref _textureRefs[segment.Binding + i];
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
}
}
else
@ -305,7 +325,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++)
{
ref var image = ref _imageRefs[segment.Binding + i];
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
}
}
else
@ -385,9 +405,12 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (image is TextureView view)
{
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
ref ImageRef iRef = ref _imageRefs[binding];
_imageRefs[binding] = new(stage, view.Storage, view.GetView(imageFormat).GetIdentityImageView());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetView(imageFormat).GetIdentityImageView());
}
else
{
@ -486,9 +509,12 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (texture is TextureView view)
{
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
ref TextureRef iRef = ref _textureRefs[binding];
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
}
else
{
@ -510,7 +536,7 @@ namespace Ryujinx.Graphics.Vulkan
{
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
SignalDirty(DirtyFlags.Texture);
}
@ -836,7 +862,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)
@ -886,7 +912,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < count; i++)
{
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
}
tu.Push<DescriptorImageInfo>(images[..count]);
@ -957,7 +983,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)

View File

@ -0,0 +1,12 @@
using System;
namespace Ryujinx.Graphics.Vulkan
{
[Flags]
internal enum FeedbackLoopAspects
{
None = 0,
Color = 1 << 0,
Depth = 1 << 1,
}
}

View File

@ -250,7 +250,7 @@ namespace Ryujinx.Graphics.Vulkan
Layers = Layers,
};
api.CreateFramebuffer(_device, framebufferCreateInfo, null, out var framebuffer).ThrowOnError();
api.CreateFramebuffer(_device, in framebufferCreateInfo, null, out var framebuffer).ThrowOnError();
return new Auto<DisposableFramebuffer>(new DisposableFramebuffer(api, _device, framebuffer), null, _attachments);
}
@ -302,6 +302,27 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.AddStoreOpUsage(true);
}
public void ClearBindings()
{
_depthStencil?.Storage.ClearBindings();
for (int i = 0; i < _colorsCanonical.Length; i++)
{
_colorsCanonical[i]?.Storage.ClearBindings();
}
}
public void AddBindings()
{
_depthStencil?.Storage.AddBinding(_depthStencil);
for (int i = 0; i < _colorsCanonical.Length; i++)
{
TextureView color = _colorsCanonical[i];
color?.Storage.AddBinding(color);
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,

View File

@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl;
public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset;
@ -84,6 +86,8 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2,
bool supportsHostImportedMemory,
bool supportsDepthClipControl,
bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize,
SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset,
@ -121,6 +125,8 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset;

View File

@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
PNext = &importInfo,
};
Result result = _api.AllocateMemory(_device, memoryAllocateInfo, null, out var deviceMemory);
Result result = _api.AllocateMemory(_device, in memoryAllocateInfo, null, out var deviceMemory);
if (result < Result.Success)
{

View File

@ -220,7 +220,7 @@ namespace Ryujinx.Graphics.Vulkan
MemoryTypeIndex = (uint)MemoryTypeIndex,
};
_api.AllocateMemory(_device, memoryAllocateInfo, null, out var deviceMemory).ThrowOnError();
_api.AllocateMemory(_device, in memoryAllocateInfo, null, out var deviceMemory).ThrowOnError();
IntPtr hostPointer = IntPtr.Zero;

View File

@ -1,3 +1,4 @@
using Silk.NET.Core.Loader;
using Silk.NET.Vulkan;
using System;
using System.Runtime.InteropServices;
@ -8,6 +9,8 @@ namespace Ryujinx.Graphics.Vulkan.MoltenVK
[SupportedOSPlatform("macos")]
public static partial class MVKInitialization
{
private const string VulkanLib = "libvulkan.dylib";
[LibraryImport("libMoltenVK.dylib")]
private static partial Result vkGetMoltenVKConfigurationMVK(IntPtr unusedInstance, out MVKConfiguration config, in IntPtr configSize);
@ -29,5 +32,20 @@ namespace Ryujinx.Graphics.Vulkan.MoltenVK
vkSetMoltenVKConfigurationMVK(IntPtr.Zero, config, configSize);
}
private static string[] Resolver(string path)
{
if (path.EndsWith(VulkanLib))
{
path = path[..^VulkanLib.Length] + "libMoltenVK.dylib";
return [path];
}
return Array.Empty<string>();
}
public static void InitializeResolver()
{
((DefaultPathResolver)PathResolver.Default).Resolvers.Insert(0, Resolver);
}
}
}

View File

@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
@ -33,6 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly Action EndRenderPassDelegate;
protected PipelineDynamicState DynamicState;
protected bool IsMainPipeline;
private PipelineState _newState;
private bool _graphicsStateDirty;
private bool _computeStateDirty;
@ -85,6 +87,9 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled;
private bool _tfActive;
private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil;
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; }
@ -102,7 +107,7 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PipelineCacheCreateInfo,
};
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
gd.Api.CreatePipelineCache(device, in pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device);
_vertexBufferUpdater = new VertexBufferUpdater(gd);
@ -126,7 +131,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize()
{
_descriptorSetUpdater.Initialize();
_descriptorSetUpdater.Initialize(IsMainPipeline);
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
@ -814,6 +819,8 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange();
}
@ -1079,6 +1086,8 @@ namespace Ryujinx.Graphics.Vulkan
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange();
}
@ -1426,7 +1435,23 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (IsMainPipeline)
{
FramebufferParams?.ClearBindings();
}
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
if (IsMainPipeline)
{
FramebufferParams.AddBindings();
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
_bindingBarriersDirty = true;
}
_passWritesDepthStencil = false;
UpdatePassDepthStencil();
UpdatePipelineAttachmentFormats();
}
@ -1493,11 +1518,82 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
}
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
return true;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()
{
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
if ((hazards?.Count ?? 0) > 0)
{
FeedbackLoopAspects aspects = 0;
foreach (TextureView view in hazards)
{
// May need to enforce feedback loop layout here in the future.
// Though technically, it should always work with the general layout.
if (view.Info.Format.IsDepthOrStencil())
{
if (_passWritesDepthStencil)
{
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
aspects |= FeedbackLoopAspects.Depth;
}
}
else
{
aspects |= FeedbackLoopAspects.Color;
}
}
return ChangeFeedbackLoop(aspects);
}
else if (_feedbackLoop != 0)
{
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
}
return false;
}
private void UpdatePassDepthStencil()
{
if (!RenderPassActive)
{
_passWritesDepthStencil = false;
}
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
private bool RecreateGraphicsPipelineIfNeeded()
{
if (AutoFlush.ShouldFlushDraw(DrawCount))
@ -1505,7 +1601,7 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands();
}
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
if (_needsIndexBufferRebind && _indexBufferPattern == null)
{
@ -1539,7 +1635,15 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs);
}
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{
if (!CreatePipeline(PipelineBindPoint.Graphics))
{
@ -1548,17 +1652,9 @@ namespace Ryujinx.Graphics.Vulkan
_graphicsStateDirty = false;
Pbp = PipelineBindPoint.Graphics;
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
}
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
@ -1628,7 +1724,7 @@ namespace Ryujinx.Graphics.Vulkan
ClearValueCount = 1,
};
Gd.Api.CmdBeginRenderPass(CommandBuffer, renderPassBeginInfo, SubpassContents.Inline);
Gd.Api.CmdBeginRenderPass(CommandBuffer, in renderPassBeginInfo, SubpassContents.Inline);
RenderPassActive = true;
}
}

View File

@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
DependencyCount = 1,
};
gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
gd.Api.CreateRenderPass(device, in renderPassCreateInfo, null, out var renderPass).ThrowOnError();
return new DisposableRenderPass(gd.Api, device, renderPass);
}

View File

@ -1,5 +1,6 @@
using Ryujinx.Common.Memory;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
namespace Ryujinx.Graphics.Vulkan
{
@ -21,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects;
public uint ViewportsCount;
public Array16<Viewport> Viewports;
@ -32,7 +35,8 @@ namespace Ryujinx.Graphics.Vulkan
Scissor = 1 << 2,
Stencil = 1 << 3,
Viewport = 1 << 4,
All = Blend | DepthBias | Scissor | Stencil | Viewport,
FeedbackLoop = 1 << 5,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
}
private DirtyFlags _dirty;
@ -99,13 +103,22 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{
_feedbackLoopAspects = aspects;
_dirty |= DirtyFlags.FeedbackLoop;
}
public void ForceAllDirty()
{
_dirty = DirtyFlags.All;
}
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
{
Vk api = gd.Api;
if (_dirty.HasFlag(DirtyFlags.Blend))
{
RecordBlend(api, commandBuffer);
@ -131,6 +144,11 @@ namespace Ryujinx.Graphics.Vulkan
RecordViewport(api, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
}
_dirty = DirtyFlags.None;
}
@ -169,5 +187,17 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
}
}
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
}
}

View File

@ -28,6 +28,8 @@ namespace Ryujinx.Graphics.Vulkan
_activeBufferMirrors = new();
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
IsMainPipeline = true;
}
private void CopyPendingQuery()
@ -235,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
{
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
}
}

View File

@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
Flags = flags,
};
gd.Api.CreateDescriptorSetLayout(device, descriptorSetLayoutCreateInfo, null, out layouts[setIndex]).ThrowOnError();
gd.Api.CreateDescriptorSetLayout(device, in descriptorSetLayoutCreateInfo, null, out layouts[setIndex]).ThrowOnError();
}
}

View File

@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Vulkan
struct PipelineState : IDisposable
{
private const int RequiredSubgroupSize = 32;
private const int MaxDynamicStatesCount = 9;
public PipelineUid Internal;
@ -299,6 +300,12 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
}
public FeedbackLoopAspects FeedbackLoopAspects
{
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
}
public bool HasTessellationControlShader;
public NativeArray<PipelineShaderStageCreateInfo> Stages;
public PipelineLayout PipelineLayout;
@ -564,9 +571,11 @@ namespace Ryujinx.Graphics.Vulkan
}
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
int dynamicStatesCount = 7;
dynamicStates[0] = DynamicState.Viewport;
dynamicStates[1] = DynamicState.Scissor;
@ -578,7 +587,12 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState)
{
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
}
if (supportsFeedbackLoopDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
}
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
@ -588,9 +602,27 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates,
};
PipelineCreateFlags flags = 0;
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
{
FeedbackLoopAspects aspects = FeedbackLoopAspects;
if ((aspects & FeedbackLoopAspects.Color) != 0)
{
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
}
if ((aspects & FeedbackLoopAspects.Depth) != 0)
{
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
}
}
var pipelineCreateInfo = new GraphicsPipelineCreateInfo
{
SType = StructureType.GraphicsPipelineCreateInfo,
Flags = flags,
StageCount = StagesCount,
PStages = Stages.Pointer,
PVertexInputState = &vertexInputState,

View File

@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
PipelineStatistics = flags,
};
gd.Api.CreateQueryPool(device, queryPoolCreateInfo, null, out _queryPool).ThrowOnError();
gd.Api.CreateQueryPool(device, in queryPoolCreateInfo, null, out _queryPool).ThrowOnError();
}
var buffer = gd.BufferManager.Create(gd, sizeof(long), forConditionalRendering: true);

View File

@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
DependencyCount = 1,
};
gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
gd.Api.CreateRenderPass(device, in renderPassCreateInfo, null, out var renderPass).ThrowOnError();
_renderPass = new Auto<DisposableRenderPass>(new DisposableRenderPass(gd.Api, device, renderPass));
}

View File

@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Vulkan
samplerCreateInfo.BorderColor = BorderColor.FloatCustomExt;
}
gd.Api.CreateSampler(device, samplerCreateInfo, null, out var sampler).ThrowOnError();
gd.Api.CreateSampler(device, in samplerCreateInfo, null, out var sampler).ThrowOnError();
_sampler = new Auto<DisposableSampler>(new DisposableSampler(gd.Api, device, sampler));
}

View File

@ -64,7 +64,7 @@ namespace Ryujinx.Graphics.Vulkan
PCode = (uint*)pCode,
};
api.CreateShaderModule(device, shaderModuleCreateInfo, null, out _module).ThrowOnError();
api.CreateShaderModule(device, in shaderModuleCreateInfo, null, out _module).ThrowOnError();
}
CompileStatus = ProgramLinkStatus.Success;

View File

@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Vulkan
DstOffsets = dstOffsets,
};
api.CmdBlitImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, region, filter);
api.CmdBlitImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, in region, filter);
copySrcLevel++;
copyDstLevel++;
@ -320,13 +320,13 @@ namespace Ryujinx.Graphics.Vulkan
{
var region = new ImageResolve(srcSl, new Offset3D(0, 0, srcZ), dstSl, new Offset3D(0, 0, dstZ), extent);
api.CmdResolveImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, region);
api.CmdResolveImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, in region);
}
else
{
var region = new ImageCopy(srcSl, new Offset3D(0, 0, srcZ), dstSl, new Offset3D(0, 0, dstZ), extent);
api.CmdCopyImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, region);
api.CmdCopyImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, in region);
}
width = Math.Max(1, width >> 1);
@ -422,7 +422,7 @@ namespace Ryujinx.Graphics.Vulkan
DependencyCount = 1,
};
gd.Api.CreateRenderPass2(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
gd.Api.CreateRenderPass2(device, in renderPassCreateInfo, null, out var renderPass).ThrowOnError();
using var rp = new Auto<DisposableRenderPass>(new DisposableRenderPass(gd.Api, device, renderPass));
@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Vulkan
Layers = (uint)src.Layers,
};
gd.Api.CreateFramebuffer(device, framebufferCreateInfo, null, out var framebuffer).ThrowOnError();
gd.Api.CreateFramebuffer(device, in framebufferCreateInfo, null, out var framebuffer).ThrowOnError();
using var fb = new Auto<DisposableFramebuffer>(new DisposableFramebuffer(gd.Api, device, framebuffer), null, srcView, dstView);
var renderArea = new Rect2D(null, new Extent2D((uint)src.Info.Width, (uint)src.Info.Height));
@ -465,7 +465,7 @@ namespace Ryujinx.Graphics.Vulkan
// to resolve the depth-stencil texture.
// TODO: Do speculative resolve and part of the same render pass as the draw to avoid
// ending the current render pass?
gd.Api.CmdBeginRenderPass(cbs.CommandBuffer, renderPassBeginInfo, SubpassContents.Inline);
gd.Api.CmdBeginRenderPass(cbs.CommandBuffer, in renderPassBeginInfo, SubpassContents.Inline);
gd.Api.CmdEndRenderPass(cbs.CommandBuffer);
}
}

View File

@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format;
@ -12,6 +13,11 @@ namespace Ryujinx.Graphics.Vulkan
{
class TextureStorage : IDisposable
{
private struct TextureSliceInfo
{
public int BindCount;
}
private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.DeviceLocalBit;
@ -43,6 +49,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto;
private readonly int _depthOrLayers;
private Auto<MemoryAllocation> _foreignAllocationAuto;
private Dictionary<Format, TextureStorage> _aliasedStorages;
@ -55,6 +62,9 @@ namespace Ryujinx.Graphics.Vulkan
private int _viewsCount;
private readonly ulong _size;
private int _bindCount;
private readonly TextureSliceInfo[] _slices;
public VkFormat VkFormat { get; }
public unsafe TextureStorage(
@ -73,6 +83,7 @@ namespace Ryujinx.Graphics.Vulkan
var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
VkFormat = format;
_depthOrLayers = info.GetDepthOrLayers();
var type = info.Target.Convert();
@ -80,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities);
var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit;
@ -114,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
Flags = flags,
};
gd.Api.CreateImage(device, imageCreateInfo, null, out _image).ThrowOnError();
gd.Api.CreateImage(device, in imageCreateInfo, null, out _image).ThrowOnError();
if (foreignAllocation == null)
{
@ -148,6 +159,8 @@ namespace Ryujinx.Graphics.Vulkan
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
}
_slices = new TextureSliceInfo[levels * _depthOrLayers];
}
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
@ -284,7 +297,7 @@ namespace Ryujinx.Graphics.Vulkan
0,
null,
1,
barrier);
in barrier);
if (useTempCbs)
{
@ -292,7 +305,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public static ImageUsageFlags GetImageUsage(Format format, Target target, bool supportsMsStorage)
public static ImageUsageFlags GetImageUsage(Format format, Target target, in HardwareCapabilities capabilities)
{
var usage = DefaultUsageFlags;
@ -305,11 +318,19 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.ColorAttachmentBit;
}
bool supportsMsStorage = capabilities.SupportsShaderStorageImageMultisample;
if (format.IsImageCompatible() && (supportsMsStorage || !target.IsMultisample()))
{
usage |= ImageUsageFlags.StorageBit;
}
if (capabilities.SupportsAttachmentFeedbackLoop &&
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
{
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
}
return usage;
}
@ -401,11 +422,11 @@ namespace Ryujinx.Graphics.Vulkan
if (to)
{
_gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, region);
_gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, in region);
}
else
{
_gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, region);
_gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, in region);
}
offset += mipSize;
@ -510,6 +531,55 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void AddBinding(TextureView view)
{
// Assumes a view only has a first level.
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
info.BindCount++;
}
_bindCount++;
}
public void ClearBindings()
{
if (_bindCount != 0)
{
Array.Clear(_slices, 0, _slices.Length);
_bindCount = 0;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsBound(TextureView view)
{
if (_bindCount != 0)
{
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
if (info.BindCount != 0)
{
return true;
}
}
}
return false;
}
public void IncrementViewsCount()
{
_viewsCount++;

View File

@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView> _imageView2dArray;
private Dictionary<Format, TextureView> _selfManagedViews;
private int _hazardUses;
private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
@ -60,7 +62,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Textures.Add(this);
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities);
var levels = (uint)info.Levels;
var layers = (uint)info.GetLayers();
@ -117,7 +119,7 @@ namespace Ryujinx.Graphics.Vulkan
PNext = &imageViewUsage,
};
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
gd.Api.CreateImageView(device, in imageCreateInfo, null, out var imageView).ThrowOnError();
return new Auto<DisposableImageView>(new DisposableImageView(gd.Api, device, imageView), null, storage.GetImage());
}
@ -492,7 +494,7 @@ namespace Ryujinx.Graphics.Vulkan
dstStageMask,
DependencyFlags.None,
1,
memoryBarrier,
in memoryBarrier,
0,
null,
0,
@ -557,7 +559,7 @@ namespace Ryujinx.Graphics.Vulkan
0,
null,
1,
memoryBarrier);
in memoryBarrier);
}
public TextureView GetView(Format format)
@ -949,11 +951,11 @@ namespace Ryujinx.Graphics.Vulkan
if (to)
{
_gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, region);
_gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, in region);
}
else
{
_gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, region);
_gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, in region);
}
offset += mipSize;
@ -1010,11 +1012,11 @@ namespace Ryujinx.Graphics.Vulkan
if (to)
{
_gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, region);
_gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, in region);
}
else
{
_gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, region);
_gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, in region);
}
}
@ -1034,6 +1036,34 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException();
}
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
{
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
if (feedbackLoopHazards != null && Storage.IsBound(this))
{
feedbackLoopHazards.Add(this);
_hazardUses++;
}
}
public void ClearUsage(List<TextureView> feedbackLoopHazards)
{
if (_hazardUses != 0 && feedbackLoopHazards != null)
{
feedbackLoopHazards.Remove(this);
_hazardUses--;
}
}
public void DecrementHazardUses()
{
if (_hazardUses != 0)
{
_hazardUses--;
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,

View File

@ -90,11 +90,9 @@ namespace Ryujinx.Graphics.Vulkan
DriverId.SamsungProprietary => "Samsung",
DriverId.MesaVenus => "Venus",
DriverId.MesaDozen => "Dozen",
// TODO: Use real enum when we have an up to date Silk.NET.
(DriverId)24 => "NVK",
(DriverId)25 => "Imagination (Open)",
(DriverId)26 => "Honeykrisp",
DriverId.MesaNvk => "NVK",
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
DriverId.MesaAgxv => "Honeykrisp",
_ => id.ToString(),
};
}

View File

@ -44,6 +44,8 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_4444_formats",
"VK_KHR_8bit_storage",
"VK_KHR_maintenance2",
"VK_EXT_attachment_feedback_loop_layout",
"VK_EXT_attachment_feedback_loop_dynamic_state",
};
private static readonly string[] _requiredExtensions = {
@ -357,6 +359,28 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl;
}
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
{
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
{
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
@ -531,6 +555,36 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresDepthClipControl;
}
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
{
featuresAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopLayout = true,
};
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
{
featuresDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopDynamicState = true,
};
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
}
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];

View File

@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; }
@ -149,6 +150,11 @@ namespace Ryujinx.Graphics.Vulkan
DrawIndirectCountApi = drawIndirectCountApi;
}
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
{
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
}
if (maxQueueCount >= 2)
{
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
@ -243,6 +249,16 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
{
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
@ -279,6 +295,22 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresDepthClipControl;
}
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
if (supportsAttachmentFeedbackLoop)
{
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresAttachmentFeedbackLoop;
}
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
if (supportsDynamicAttachmentFeedbackLoop)
{
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability)
@ -401,6 +433,8 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize,
supportedSampleCounts,
portabilityFlags,

View File

@ -160,7 +160,7 @@ namespace Ryujinx.Graphics.Vulkan
SwizzleComponent.Blue,
SwizzleComponent.Alpha);
_gd.SwapchainApi.CreateSwapchain(_device, swapchainCreateInfo, null, out _swapchain).ThrowOnError();
_gd.SwapchainApi.CreateSwapchain(_device, in swapchainCreateInfo, null, out _swapchain).ThrowOnError();
_gd.SwapchainApi.GetSwapchainImages(_device, _swapchain, &imageCount, null);
@ -187,14 +187,14 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < _imageAvailableSemaphores.Length; i++)
{
_gd.Api.CreateSemaphore(_device, semaphoreCreateInfo, null, out _imageAvailableSemaphores[i]).ThrowOnError();
_gd.Api.CreateSemaphore(_device, in semaphoreCreateInfo, null, out _imageAvailableSemaphores[i]).ThrowOnError();
}
_renderFinishedSemaphores = new Semaphore[imageCount];
for (int i = 0; i < _renderFinishedSemaphores.Length; i++)
{
_gd.Api.CreateSemaphore(_device, semaphoreCreateInfo, null, out _renderFinishedSemaphores[i]).ThrowOnError();
_gd.Api.CreateSemaphore(_device, in semaphoreCreateInfo, null, out _renderFinishedSemaphores[i]).ThrowOnError();
}
}
@ -220,7 +220,7 @@ namespace Ryujinx.Graphics.Vulkan
SubresourceRange = subresourceRange,
};
_gd.Api.CreateImageView(_device, imageCreateInfo, null, out var imageView).ThrowOnError();
_gd.Api.CreateImageView(_device, in imageCreateInfo, null, out var imageView).ThrowOnError();
return new TextureView(_gd, _device, new DisposableImageView(_gd.Api, _device, imageView), info, format);
}
@ -479,7 +479,7 @@ namespace Ryujinx.Graphics.Vulkan
lock (_gd.QueueLock)
{
_gd.SwapchainApi.QueuePresent(_gd.Queue, presentInfo);
_gd.SwapchainApi.QueuePresent(_gd.Queue, in presentInfo);
}
}
@ -611,7 +611,7 @@ namespace Ryujinx.Graphics.Vulkan
0,
null,
1,
barrier);
in barrier);
}
private void CaptureFrame(TextureView texture, int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)

View File

@ -4,6 +4,8 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.Utilities;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.UI;
@ -40,9 +42,6 @@ namespace Ryujinx
[LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
private const uint MbIconWarning = 0x30;
static Program()
@ -104,12 +103,13 @@ namespace Ryujinx
throw new NotSupportedException("Failed to initialize multi-threading support.");
}
Environment.SetEnvironmentVariable("GDK_BACKEND", "x11");
setenv("GDK_BACKEND", "x11", 1);
OsUtils.SetEnvironmentVariableNoCaching("GDK_BACKEND", "x11");
}
if (OperatingSystem.IsMacOS())
{
MVKInitialization.InitializeResolver();
string baseDirectory = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
string resourcesDataDir;
@ -122,19 +122,13 @@ namespace Ryujinx
resourcesDataDir = baseDirectory;
}
static void SetEnvironmentVariableNoCaching(string key, string value)
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
// On macOS, GTK3 needs XDG_DATA_DIRS to be set, otherwise it will try searching for "gschemas.compiled" in system directories.
SetEnvironmentVariableNoCaching("XDG_DATA_DIRS", Path.Combine(resourcesDataDir, "share"));
OsUtils.SetEnvironmentVariableNoCaching("XDG_DATA_DIRS", Path.Combine(resourcesDataDir, "share"));
// On macOS, GTK3 needs GDK_PIXBUF_MODULE_FILE to be set, otherwise it will try searching for "loaders.cache" in system directories.
SetEnvironmentVariableNoCaching("GDK_PIXBUF_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gdk-pixbuf-2.0", "2.10.0", "loaders.cache"));
OsUtils.SetEnvironmentVariableNoCaching("GDK_PIXBUF_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gdk-pixbuf-2.0", "2.10.0", "loaders.cache"));
SetEnvironmentVariableNoCaching("GTK_IM_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gtk-3.0", "3.0.0", "immodules.cache"));
OsUtils.SetEnvironmentVariableNoCaching("GTK_IM_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gtk-3.0", "3.0.0", "immodules.cache"));
}
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
@ -230,9 +224,9 @@ namespace Ryujinx
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, when available.
// Enable OGL multithreading on the driver, and some other flags.
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off);
DriverUtilities.InitDriverConfig(threadingMode == BackendThreading.Off);
// Initialize Gtk.
Application.Init();

View File

@ -0,0 +1,63 @@
using System.Text;
namespace Ryujinx.HLE.Generators
{
class CodeGenerator
{
private const int IndentLength = 4;
private readonly StringBuilder _sb;
private int _currentIndentCount;
public CodeGenerator()
{
_sb = new StringBuilder();
}
public void EnterScope(string header = null)
{
if (header != null)
{
AppendLine(header);
}
AppendLine("{");
IncreaseIndentation();
}
public void LeaveScope(string suffix = "")
{
DecreaseIndentation();
AppendLine($"}}{suffix}");
}
public void IncreaseIndentation()
{
_currentIndentCount++;
}
public void DecreaseIndentation()
{
if (_currentIndentCount - 1 >= 0)
{
_currentIndentCount--;
}
}
public void AppendLine()
{
_sb.AppendLine();
}
public void AppendLine(string text)
{
_sb.Append(' ', IndentLength * _currentIndentCount);
_sb.AppendLine(text);
}
public override string ToString()
{
return _sb.ToString();
}
}
}

View File

@ -0,0 +1,76 @@
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using System.Linq;
namespace Ryujinx.HLE.Generators
{
[Generator]
public class IpcServiceGenerator : ISourceGenerator
{
public void Execute(GeneratorExecutionContext context)
{
var syntaxReceiver = (ServiceSyntaxReceiver)context.SyntaxReceiver;
CodeGenerator generator = new CodeGenerator();
generator.AppendLine("using System;");
generator.EnterScope($"namespace Ryujinx.HLE.HOS.Services.Sm");
generator.EnterScope($"partial class IUserInterface");
generator.EnterScope($"public IpcService? GetServiceInstance(Type type, ServiceCtx context, object? parameter = null)");
foreach (var className in syntaxReceiver.Types)
{
if (className.Modifiers.Any(SyntaxKind.AbstractKeyword) || className.Modifiers.Any(SyntaxKind.PrivateKeyword) || !className.AttributeLists.Any(x => x.Attributes.Any(y => y.ToString().StartsWith("Service"))))
continue;
var name = GetFullName(className, context).Replace("global::", "");
if (!name.StartsWith("Ryujinx.HLE.HOS.Services"))
continue;
var constructors = className.ChildNodes().Where(x => x.IsKind(SyntaxKind.ConstructorDeclaration)).Select(y => y as ConstructorDeclarationSyntax);
if (!constructors.Any(x => x.ParameterList.Parameters.Count >= 1))
continue;
if (constructors.Where(x => x.ParameterList.Parameters.Count >= 1).FirstOrDefault().ParameterList.Parameters[0].Type.ToString() == "ServiceCtx")
{
generator.EnterScope($"if (type == typeof({GetFullName(className, context)}))");
if (constructors.Any(x => x.ParameterList.Parameters.Count == 2))
{
var type = constructors.Where(x => x.ParameterList.Parameters.Count == 2).FirstOrDefault().ParameterList.Parameters[1].Type;
var model = context.Compilation.GetSemanticModel(type.SyntaxTree);
var typeSymbol = model.GetSymbolInfo(type).Symbol as INamedTypeSymbol;
var fullName = typeSymbol.ToString();
generator.EnterScope("if (parameter != null)");
generator.AppendLine($"return new {GetFullName(className, context)}(context, ({fullName})parameter);");
generator.LeaveScope();
}
if (constructors.Any(x => x.ParameterList.Parameters.Count == 1))
{
generator.AppendLine($"return new {GetFullName(className, context)}(context);");
}
generator.LeaveScope();
}
}
generator.AppendLine("return null;");
generator.LeaveScope();
generator.LeaveScope();
generator.LeaveScope();
context.AddSource($"IUserInterface.g.cs", generator.ToString());
}
private string GetFullName(ClassDeclarationSyntax syntaxNode, GeneratorExecutionContext context)
{
var typeSymbol = context.Compilation.GetSemanticModel(syntaxNode.SyntaxTree).GetDeclaredSymbol(syntaxNode);
return typeSymbol.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat);
}
public void Initialize(GeneratorInitializationContext context)
{
context.RegisterForSyntaxNotifications(() => new ServiceSyntaxReceiver());
}
}
}

View File

@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,24 @@
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using System.Collections.Generic;
namespace Ryujinx.HLE.Generators
{
internal class ServiceSyntaxReceiver : ISyntaxReceiver
{
public HashSet<ClassDeclarationSyntax> Types = new HashSet<ClassDeclarationSyntax>();
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
{
if (syntaxNode is ClassDeclarationSyntax classDeclaration)
{
if (classDeclaration.BaseList == null)
{
return;
}
Types.Add(classDeclaration);
}
}
}
}

View File

@ -8,27 +8,24 @@ namespace Ryujinx.HLE.HOS.Applets
{
static class AppletManager
{
private static readonly Dictionary<AppletId, Type> _appletMapping;
static AppletManager()
{
_appletMapping = new Dictionary<AppletId, Type>
{
{ AppletId.Error, typeof(ErrorApplet) },
{ AppletId.PlayerSelect, typeof(PlayerSelectApplet) },
{ AppletId.Controller, typeof(ControllerApplet) },
{ AppletId.SoftwareKeyboard, typeof(SoftwareKeyboardApplet) },
{ AppletId.LibAppletWeb, typeof(BrowserApplet) },
{ AppletId.LibAppletShop, typeof(BrowserApplet) },
{ AppletId.LibAppletOff, typeof(BrowserApplet) },
};
}
public static IApplet Create(AppletId applet, Horizon system)
{
if (_appletMapping.TryGetValue(applet, out Type appletClass))
switch (applet)
{
return (IApplet)Activator.CreateInstance(appletClass, system);
case AppletId.Controller:
return new ControllerApplet(system);
case AppletId.Error:
return new ErrorApplet(system);
case AppletId.PlayerSelect:
return new PlayerSelectApplet(system);
case AppletId.SoftwareKeyboard:
return new SoftwareKeyboardApplet(system);
case AppletId.LibAppletWeb:
return new BrowserApplet(system);
case AppletId.LibAppletShop:
return new BrowserApplet(system);
case AppletId.LibAppletOff:
return new BrowserApplet(system);
}
throw new NotImplementedException($"{applet} applet is not implemented.");

View File

@ -2,6 +2,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.Horizon.Common;
using System;
using System.Collections.Generic;
@ -12,7 +13,7 @@ using System.Text;
namespace Ryujinx.HLE.HOS.Services.Sm
{
class IUserInterface : IpcService
partial class IUserInterface : IpcService
{
private static readonly Dictionary<string, Type> _services;
@ -95,9 +96,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
{
ServiceAttribute serviceAttribute = (ServiceAttribute)type.GetCustomAttributes(typeof(ServiceAttribute)).First(service => ((ServiceAttribute)service).Name == name);
IpcService service = serviceAttribute.Parameter != null
? (IpcService)Activator.CreateInstance(type, context, serviceAttribute.Parameter)
: (IpcService)Activator.CreateInstance(type, context);
IpcService service = GetServiceInstance(type, context, serviceAttribute.Parameter);
service.TrySetServer(_commonServer);
service.Server.AddSessionObj(session.ServerSession, service);

View File

@ -12,6 +12,7 @@
<ProjectReference Include="..\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj" />
<ProjectReference Include="..\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false"/>
<ProjectReference Include="..\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
<ProjectReference Include="..\Ryujinx.Horizon\Ryujinx.Horizon.csproj" />

View File

@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets;
using Ryujinx.Common.SystemInterop;
@ -18,6 +19,7 @@ using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Headless.SDL2.OpenGL;
using Ryujinx.Headless.SDL2.Vulkan;
using Ryujinx.HLE;
@ -88,6 +90,11 @@ namespace Ryujinx.Headless.SDL2
};
}
if (OperatingSystem.IsMacOS())
{
MVKInitialization.InitializeResolver();
}
Parser.Default.ParseArguments<Options>(args)
.WithParsed(Load)
.WithNotParsed(errors => errors.Output());
@ -457,6 +464,8 @@ namespace Ryujinx.Headless.SDL2
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
while (true)
{
LoadApplication(option);

View File

@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.UI.Common;
@ -80,6 +81,11 @@ namespace Ryujinx.Ava
// Parse arguments
CommandLineState.ParseArguments(args);
if (OperatingSystem.IsMacOS())
{
MVKInitialization.InitializeResolver();
}
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
@ -111,8 +117,8 @@ namespace Ryujinx.Ava
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, when available.
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Enable OGL multithreading on the driver, and some other flags.
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))