Compare commits

...

34 Commits

Author SHA1 Message Date
2c5c0392f9 Make HLE project AOT friendly (#7085)
* add hle service generator

remove usage of reflection in device state

* remove rd.xml generation

* make applet manager reflection free

* fix typos

* fix encoding

* fix style report

* remove rogue generator reference

* remove double assignment
2024-08-31 11:39:26 -03:00
e0acde04bb Replace ImageSharp with SkiaSharp everywhere (#7030)
* replace ImageSharp with SkiaSharp for inline keyboard applet rendering

* fix avalonia inline keyboard input

* remove image sharp from gtk3 project

* add skiasharp linux assets

* fix whitespace

* fix format

* fix ico image offset when saving shortcut to windows
2024-08-31 11:32:53 -03:00
3c61d560c3 Fix deadlock in background translation thread shutdown (#7239)
TryDequeue checks for _disposed before taking the lock.  If another
thread calls Dispose before it takes the lock, it won't get woken up by
the PulseAll call, and will deadlock in Monitor.Wait.

Double-checking _disposed with the lock taken should avoid this.
2024-08-27 19:10:24 +02:00
b45a81458a nuget: bump DynamicData from 9.0.1 to 9.0.4 (#7220)
Bumps [DynamicData](https://github.com/reactiveui/DynamicData) from 9.0.1 to 9.0.4.
- [Release notes](https://github.com/reactiveui/DynamicData/releases)
- [Changelog](https://github.com/reactivemarbles/DynamicData/blob/main/ReleaseNotes.md)
- [Commits](https://github.com/reactiveui/DynamicData/compare/9.0.1...9.0.4)

---
updated-dependencies:
- dependency-name: DynamicData
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-08-21 12:30:43 +02:00
460f9faf4e Fix NRE when using buffer image array (#7159) 2024-08-21 00:49:17 +01:00
552c15739c nuget: bump ImageSharp from 2.1.8 to 2.1.9 (#7160)
While building I got some warnings, so I updated the dependency.

`warning NU1903: Package 'SixLabors.ImageSharp' 2.1.8 has a known high severity vulnerability, https://github.com/advisories/GHSA-63p8-c4ww-9cg7`
2024-08-20 22:26:32 +01:00
0137c9e635 nim:eca : Stub CreateServerInterface2 (#7128)
* Add files via upload

* Add files via upload

* Update src/Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServerInterface.cs

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2024-08-17 09:57:22 +01:00
23fa5f4c9c Fix arbitrary game ordering when sorting by Favorites (#7170)
* Fix arbitrary sorting by "Favorite" in the UI by making it the same as sorting alphabetically while giving favorites priority.

* Use a more engineered solution rather than string hacks.

* Address code style warnings. Add null checking. Make title name comparison case insensitive.

* one more style fix

---------

Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
2024-08-13 15:23:11 +02:00
4f75e26ec7 Clamp amount of mipmap levels to max allowed for all backends (#7197)
* Clamp amount of mipmap levels to max allowed for all backends

* XML docs

* Remove using
2024-08-12 17:45:25 -03:00
8d8983049e Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (#7174) 2024-08-08 17:07:24 -03:00
7969fb6bba Replace and remove obsolete ByteMemoryPool type (#7155)
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte>

* refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types

* refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte>

* fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
2024-08-05 21:09:08 -03:00
4a4b11871e Fix same textures with unmapped start being considered different (#7141)
* Fix same textures with unmapped start being considered different

* Consolidate IsInvalid check

* InvalidAddress const

* Fix typo

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-08-05 11:00:41 -03:00
e85ee673b1 Fix LocaleExtension SetRawSource usages + language perf improvement (#7121)
* Avoid Avalonia CompiledBindingPathBuilder.SetRawSource

* Improve UI language change performance
2024-08-04 19:04:12 +01:00
42f22fe5d7 Infra: Update Microsoft.IdentityModel.JsonWebTokens (#7070)
* Update Microsoft.IdentityModel.JsonWebTokens

* Update
2024-08-04 18:56:27 +01:00
263eb97f79 Avoid race conditions while launching games directly from the command line (#7116)
* optimization: Load application metadata only for applications with IDs

* Load applications when necessary

This prevents loading applications when launching an application
directly from the command line (or a shortcut).
Instead, applications will be loaded after the emulation was stopped by the user.

* Show the title in the configured language when launching an application

* Rename DesiredTitleLanguage to DesiredLanguage
2024-08-03 22:31:34 +01:00
3004902257 nuget: bump DynamicData from 8.4.1 to 9.0.1 (#7040)
Bumps [DynamicData](https://github.com/reactiveui/DynamicData) from 8.4.1 to 9.0.1.
- [Release notes](https://github.com/reactiveui/DynamicData/releases)
- [Changelog](https://github.com/reactivemarbles/DynamicData/blob/main/ReleaseNotes.md)
- [Commits](https://github.com/reactiveui/DynamicData/compare/8.4.1...9.0.1)

---
updated-dependencies:
- dependency-name: DynamicData
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-08-03 22:34:41 +02:00
59ddb26628 replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
* chore: replace `ByteMemoryPool` usage with `MemoryOwner<byte>`

* refactor: `PixelConverter.ConvertR4G4ToR4G4B4A4()` - rename old `outputSpan` to `outputSpanUInt16`, reuse same output `Span<byte>` as newly-freed name `outputSpan`

* eliminate temporary buffer allocations

* chore, perf: use MemoryOwner<byte> instead of IMemoryOwner<byte>
2024-08-03 19:50:53 +01:00
83fda10f6e Fix FileNotFoundException in TryGetApplicationsFromFile() and improve loading applications (#7145)
* Don't load files from hidden subdirectories

* Catch FileNotFoundException in TryGetApplicationsFromFile()

* Skip non-existent files and bad symlinks when loading applications
2024-08-03 19:46:59 +02:00
d97e995e59 Fix off-by-one on audio renderer PerformanceManager.GetNextEntry (#7139) 2024-07-31 22:22:11 -03:00
56b2f84702 Fix shader RegisterUsage pass only taking first operation dest into account (#7131)
* Fix shader RegisterUsage pass only taking first operation dest into account

* Shader cache version bump
2024-07-30 21:57:55 -03:00
698e36bbd2 Vulkan: Force topology to PatchList for Tessellation (#7102)
Vulkan spec states that input topology should always be PatchList when a tessellation pipeline is present. The AMD GPU on windows crashes so hard it BSODs the machine if this isn't the case, so it's forced here just in case.

I'm not sure what providing a different topology here would even do, as you'd think it would always be a patch list input.
2024-07-30 21:48:30 -03:00
6ce49a2dc7 Ava UI: Handle updates containing non numeric characters (#7043)
* Handle updates containing non numeric characters

Smh

Dont be stupid

* Use Berry’s method

* Thanks gdk

* Remove using
2024-07-25 16:44:33 -03:00
ccd330ba0f Vulkan: Add missing barriers for texture to buffer copy (#7092)
This barrier has always been missing, but it only became apparent when #7012 merged.

I also added some barriers in case the target buffer used here is used by other commands, though right now it isn't.

Fixes a regression where water would turn white on AMD GPUs with the proprietary driver. May fix other issues on this driver.
2024-07-25 16:34:30 -03:00
95d252b7b8 Update kernel GetInfo SVC for firmware 18.0.0 (#7075)
* Implement kernel GetInfo AliasRegionExtraSize

* Implement IsSvcPermitted

* Remove warning supressions that are no longer needed

* Remove useless cast
2024-07-22 12:46:04 -03:00
add681144b Fix checking for the wrong metadata files for applications launched with a different program index (#7055)
* Fix checking for the wrong update metadata file

* Apply the same fix for dlc.json

* Use the base application ids for updates and DLCs in the GUI too

This shouldn't actually change anything, since the program index part of the application id
should always be 0 for all applications currently seen by the GUI.

This was just done for completeness.
2024-07-21 14:42:23 -03:00
c6dc00815a Make sure TryGetApplicationsFromFile() doesn't throw exceptions anymore (#7046)
* Add docstrings for exceptions to methods near TryGetApplicationsFromFile()

* Make sure TryGetApplicationsFromFile() doesn't throw exceptions anymore

* Add missing filePath to ApplicationData when loading applications from ExeFS

* Fix typo

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-07-20 16:35:43 -03:00
99f04ac1a6 Fix Skia saving screenshot with transparent background and incorrect origin (#7073)
* Fix Skia saving screenshot with transparent background and incorrect origin

* Remove code that is no longer necessary
2024-07-20 16:27:40 -03:00
ce09450743 Unlink server sessions from multi-wait when service stops processing requests (#7072) 2024-07-20 16:17:40 -03:00
2cb80f37d4 Ava UI: Auto select newly added updates & DLC (#7026)
* Fix DLC not being selected

* FIx conflicts

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2024-07-19 19:00:15 +02:00
827069e784 Add missing Buffer attribute on NGC Check method (#7051) 2024-07-18 15:11:00 -03:00
1a919e99b2 Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
* More guarantees for buffer correct placement, defer guest requested buffers

* Split RP on indirect barrier rn

* Better handling for feedback loops.

* Qualcomm barriers suck too

* Fix condition

* Remove unused field

* Allow render pass barriers on turnip for now
2024-07-17 20:21:32 -03:00
f77bebac80 Include content data foreach-loop in try-catch (#7036) 2024-07-17 19:02:20 -03:00
6fbf279fac Add support for multi game XCIs (second try) (#6515)
* Add default values to ApplicationData directly

* Refactor application loading

It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.

* Only include program NCAs where at least one tuple item is not null

* Get application data by title id and add programIndex check back

* Refactor application loading again and remove duplicate code

* Actually use patch ncas for updates

* Fix number of applications found with multi game xcis

* Don't load bundled updates from multi game xcis

* Change ApplicationData.TitleId type to ulong & Add TitleIdString property

* Use cnmt files and ContentCollection to load programs

* Ava: Add updates and DLCs from gamecarts

* Get the cnmt file from its NCA

* Ava: Identify bundled updates in updater window

* Fix the (hopefully) last few bugs

* Add idOffset parameter to GetNcaByType

* Handle missing file for dlc.json

* Ava: Shorten error message for invalid files

* Gtk: Add additional string for bundled updates in TitleUpdateWindow

* Hopefully fix DLC issues

* Apply formatting

* Finally fix DLC issues

* Adjust property names and fileSize field

* Read the correct update file

* Fix wrong casing for application id strings

* Rename TitleId to ApplicationId

* Address review comments

* Apply suggestions from code review

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Gracefully fail when loading pfs for update and dlc window

* Fix applications with multiple programs

* Fix DLCWindow crash on GTK

* Fix some GUI issues

* Remove IsXci again

* Don't add duplicates to update/dlc windows

* Avoid double lookup

* Preserve DLC enabled state for bundled DLCs

* Fix DLCWindow not opening using GTK

* Fix missing information when loading applications from file

* Address review feedback

Rename ContentCollection to ContentMetaData
Fix casing issues in log messages
Use null as the default value for updatePath

* Fix re-adding bundled DLCs every time

* Fix bundled DLCs disappearing

* Abstract common code to open application pfs

* Remove unused imports

* Fix file exists check when loading DLCs

* Load bundled DLCs only using dlc.json

* Load AoC items correctly

* Add all DLCs from a PFS

* Add argument to launch a specific application id

* Use application-id argument for shortcuts if necessary

* Return the application id from the control NCA if possible

* GetApplicationInformation: Don't overwrite application ids

Move SaveDataOwnerId check to the top, since it seems to be more reliable.

* Get application ids from CNMT again

This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab.
Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions.

* Revert erroneous axaml change from adca8900

* Rename title to application

* Wrap nsp/pfs0 case with curly braces

* Check if _applicationData.ControlHolder.ByteSpan is zeros only once

* Catch exceptions while loading applications from nsps

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-07-16 18:17:32 -03:00
344f4f52c1 Remove CommandBufferScoped Dependencies (#6958) 2024-07-16 17:01:06 -03:00
153 changed files with 3286 additions and 2122 deletions

View File

@ -13,14 +13,14 @@
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="8.4.1" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.6.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@ -42,11 +42,11 @@
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageVersion Include="SixLabors.ImageSharp" Version="2.1.8" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

View File

@ -87,6 +87,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -249,6 +251,10 @@ Global
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -822,6 +822,10 @@ namespace ARMeilleure.Decoders
SetA32("<<<<00000100xxxxxxxxxxxx1001xxxx", InstName.Umaal, InstEmit32.Umaal, OpCode32AluUmull.Create);
SetA32("<<<<0000101xxxxxxxxxxxxx1001xxxx", InstName.Umlal, InstEmit32.Umlal, OpCode32AluUmull.Create);
SetA32("<<<<0000100xxxxxxxxxxxxx1001xxxx", InstName.Umull, InstEmit32.Umull, OpCode32AluUmull.Create);
SetA32("<<<<01100110xxxxxxxx11110001xxxx", InstName.Uqadd16, InstEmit32.Uqadd16, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11111001xxxx", InstName.Uqadd8, InstEmit32.Uqadd8, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11110111xxxx", InstName.Uqsub16, InstEmit32.Uqsub16, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11111111xxxx", InstName.Uqsub8, InstEmit32.Uqsub8, OpCode32AluReg.Create);
SetA32("<<<<0110111xxxxxxxxxxxxxxx01xxxx", InstName.Usat, InstEmit32.Usat, OpCode32Sat.Create);
SetA32("<<<<01101110xxxxxxxx11110011xxxx", InstName.Usat16, InstEmit32.Usat16, OpCode32Sat16.Create);
SetA32("<<<<01100101xxxxxxxx11111111xxxx", InstName.Usub8, InstEmit32.Usub8, OpCode32AluReg.Create);
@ -1007,6 +1011,8 @@ namespace ARMeilleure.Decoders
SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
SetAsimd("111100110x01xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x10xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
@ -1030,6 +1036,7 @@ namespace ARMeilleure.Decoders
SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding.
SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("111100111x>>>xxxxxxx0101>xx1xxxx", InstName.Vsli, InstEmit32.Vsli_I, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
@ -1054,6 +1061,7 @@ namespace ARMeilleure.Decoders
SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x<<xxxxxxx00010x0x0xxxx", InstName.Vsubl, InstEmit32.Vsubl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
SetAsimd("1111001x1x<<xxxxxxx00011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
SetAsimd("111100111x110010xxxx00000xx0xxxx", InstName.Vswp, InstEmit32.Vswp, OpCode32Simd.Create, OpCode32Simd.CreateT32);
SetAsimd("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create, OpCode32SimdTbl.CreateT32);
SetAsimd("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);

View File

@ -2,6 +2,8 @@ using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using static ARMeilleure.Instructions.InstEmitAluHelper;
using static ARMeilleure.Instructions.InstEmitHelper;
@ -558,6 +560,46 @@ namespace ARMeilleure.Instructions
EmitHsub8(context, unsigned: true);
}
public static void Uqadd16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqadd(context, d, context.Add(n, m), 16);
}));
}
public static void Uqadd8(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqadd(context, d, context.Add(n, m), 8);
}));
}
public static void Uqsub16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqsub(context, d, context.Subtract(n, m), 16);
}));
}
public static void Uqsub8(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqsub(context, d, context.Subtract(n, m), 8);
}));
}
public static void Usat(ArmEmitterContext context)
{
OpCode32Sat op = (OpCode32Sat)context.CurrOp;
@ -934,6 +976,148 @@ namespace ARMeilleure.Instructions
}
}
private static void EmitSaturateUqadd(ArmEmitterContext context, Operand result, Operand value, uint saturateTo)
{
Debug.Assert(saturateTo <= 32);
if (saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIfFalse(lblNoSat, context.ShiftRightUI(value, Const((int)saturateTo)));
// Saturate.
context.Copy(result, Const(uint.MaxValue >> (32 - (int)saturateTo)));
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static void EmitSaturateUqsub(ArmEmitterContext context, Operand result, Operand value, uint saturateTo)
{
Debug.Assert(saturateTo <= 32);
if (saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIf(lblNoSat, value, Const(0), Comparison.GreaterOrEqual);
// Saturate.
// Assumes that the value can only underflow, since this is only used for unsigned subtraction.
context.Copy(result, Const(0));
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static Operand EmitUnsigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand tempN = context.ZeroExtend16(OperandType.I32, rn);
Operand tempM = context.ZeroExtend16(OperandType.I32, rm);
elementAction(tempD, tempN, tempM);
Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD);
tempN = context.ShiftRightUI(rn, Const(16));
tempM = context.ShiftRightUI(rm, Const(16));
elementAction(tempD, tempN, tempM);
return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16)));
}
private static Operand EmitSigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
return Emit8BitPair(context, rn, rm, elementAction, unsigned: false);
}
private static Operand EmitUnsigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
return Emit8BitPair(context, rn, rm, elementAction, unsigned: true);
}
private static Operand Emit8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction, bool unsigned)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand result = default;
for (int b = 0; b < 4; b++)
{
Operand nByte = b != 0 ? context.ShiftRightUI(rn, Const(b * 8)) : rn;
Operand mByte = b != 0 ? context.ShiftRightUI(rm, Const(b * 8)) : rm;
if (unsigned)
{
nByte = context.ZeroExtend8(OperandType.I32, nByte);
mByte = context.ZeroExtend8(OperandType.I32, mByte);
}
else
{
nByte = context.SignExtend8(OperandType.I32, nByte);
mByte = context.SignExtend8(OperandType.I32, mByte);
}
elementAction(tempD, nByte, mByte);
if (b == 0)
{
result = context.ZeroExtend8(OperandType.I32, tempD);
}
else if (b < 3)
{
result = context.BitwiseOr(result, context.ShiftLeft(context.ZeroExtend8(OperandType.I32, tempD), Const(b * 8)));
}
else
{
result = context.BitwiseOr(result, context.ShiftLeft(tempD, Const(24)));
}
}
return result;
}
private static void EmitAluStore(ArmEmitterContext context, Operand value)
{
IOpCode32Alu op = (IOpCode32Alu)context.CurrOp;

View File

@ -1246,6 +1246,33 @@ namespace ARMeilleure.Instructions
EmitVectorUnaryNarrowOp32(context, (op1) => EmitSatQ(context, op1, 8 << op.Size, signedSrc: true, signedDst: false), signed: true);
}
public static void Vqrdmulh(ArmEmitterContext context)
{
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
int eSize = 8 << op.Size;
EmitVectorBinaryOpI32(context, (op1, op2) =>
{
if (op.Size == 2)
{
op1 = context.SignExtend32(OperandType.I64, op1);
op2 = context.SignExtend32(OperandType.I64, op2);
}
Operand res = context.Multiply(op1, op2);
res = context.Add(res, Const(res.Type, 1L << (eSize - 2)));
res = context.ShiftRightSI(res, Const(eSize - 1));
res = EmitSatQ(context, res, eSize, signedSrc: true, signedDst: true);
if (op.Size == 2)
{
res = context.ConvertI64ToI32(res);
}
return res;
}, signed: true);
}
public static void Vqsub(ArmEmitterContext context)
{
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;

View File

@ -191,6 +191,26 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res);
}
public static void Vswp(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
if (op.Q)
{
Operand temp = context.Copy(GetVecA32(op.Qd));
context.Copy(GetVecA32(op.Qd), GetVecA32(op.Qm));
context.Copy(GetVecA32(op.Qm), temp);
}
else
{
Operand temp = ExtractScalar(context, OperandType.I64, op.Vd);
InsertScalar(context, op.Vd, ExtractScalar(context, OperandType.I64, op.Vm));
InsertScalar(context, op.Vm, temp);
}
}
public static void Vtbl(ArmEmitterContext context)
{
OpCode32SimdTbl op = (OpCode32SimdTbl)context.CurrOp;

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@ -130,6 +130,36 @@ namespace ARMeilleure.Instructions
EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift)));
}
public static void Vsli_I(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
int shift = op.Shift;
int eSize = 8 << op.Size;
ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL;
Operand res = GetVec(op.Qd);
int elems = op.GetBytesCount() >> op.Size;
for (int index = 0; index < elems; index++)
{
Operand me = EmitVectorExtractZx(context, op.Qm, op.Im + index, op.Size);
Operand neShifted = context.ShiftLeft(me, Const(shift));
Operand de = EmitVectorExtractZx(context, op.Qd, op.Id + index, op.Size);
Operand deMasked = context.BitwiseAnd(de, Const(mask));
Operand e = context.BitwiseOr(neShifted, deMasked);
res = EmitVectorInsert(context, res, e, op.Id + index, op.Size);
}
context.Copy(GetVec(op.Qd), res);
}
public static void Vsra(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;

View File

@ -571,6 +571,10 @@ namespace ARMeilleure.Instructions
Umaal,
Umlal,
Umull,
Uqadd16,
Uqadd8,
Uqsub16,
Uqsub8,
Usat,
Usat16,
Usub8,
@ -645,6 +649,7 @@ namespace ARMeilleure.Instructions
Vqdmulh,
Vqmovn,
Vqmovun,
Vqrdmulh,
Vqrshrn,
Vqrshrun,
Vqshrn,
@ -666,6 +671,7 @@ namespace ARMeilleure.Instructions
Vshll,
Vshr,
Vshrn,
Vsli,
Vst1,
Vst2,
Vst3,
@ -682,6 +688,7 @@ namespace ARMeilleure.Instructions
Vsub,
Vsubl,
Vsubw,
Vswp,
Vtbl,
Vtrn,
Vtst,

View File

@ -80,7 +80,10 @@ namespace ARMeilleure.Translation
return true;
}
Monitor.Wait(Sync);
if (!_disposed)
{
Monitor.Wait(Sync);
}
}
}

View File

@ -18,16 +18,12 @@ namespace Ryujinx.Audio.Renderer.Server.Performance
if (version == 2)
{
return (ulong)PerformanceManagerGeneric<PerformanceFrameHeaderVersion2,
PerformanceEntryVersion2,
PerformanceDetailVersion2>.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter);
return (ulong)PerformanceManagerGeneric<PerformanceFrameHeaderVersion2, PerformanceEntryVersion2, PerformanceDetailVersion2>.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter);
}
if (version == 1)
{
return (ulong)PerformanceManagerGeneric<PerformanceFrameHeaderVersion1,
PerformanceEntryVersion1,
PerformanceDetailVersion1>.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter);
return (ulong)PerformanceManagerGeneric<PerformanceFrameHeaderVersion1, PerformanceEntryVersion1, PerformanceDetailVersion1>.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter);
}
throw new NotImplementedException($"Unknown Performance metrics data format version {version}");

View File

@ -234,7 +234,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance
{
performanceEntry = null;
if (_entryDetailIndex > MaxFrameDetailCount)
if (_entryDetailIndex >= MaxFrameDetailCount)
{
return false;
}
@ -245,7 +245,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance
EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(),
};
uint baseEntryOffset = (uint)(Unsafe.SizeOf<THeader>() + GetEntriesSize() + Unsafe.SizeOf<IPerformanceDetailEntry>() * _entryDetailIndex);
uint baseEntryOffset = (uint)(Unsafe.SizeOf<THeader>() + GetEntriesSize() + Unsafe.SizeOf<TEntryDetail>() * _entryDetailIndex);
ref TEntryDetail entryDetail = ref EntriesDetail[_entryDetailIndex];

View File

@ -1,51 +0,0 @@
using System;
using System.Buffers;
using System.Threading;
namespace Ryujinx.Common.Memory
{
public partial class ByteMemoryPool
{
/// <summary>
/// Represents a <see cref="IMemoryOwner{Byte}"/> that wraps an array rented from
/// <see cref="ArrayPool{Byte}.Shared"/> and exposes it as <see cref="Memory{Byte}"/>
/// with a length of the requested size.
/// </summary>
private sealed class ByteMemoryPoolBuffer : IMemoryOwner<byte>
{
private byte[] _array;
private readonly int _length;
public ByteMemoryPoolBuffer(int length)
{
_array = ArrayPool<byte>.Shared.Rent(length);
_length = length;
}
/// <summary>
/// Returns a <see cref="Memory{Byte}"/> belonging to this owner.
/// </summary>
public Memory<byte> Memory
{
get
{
byte[] array = _array;
ObjectDisposedException.ThrowIf(array is null, this);
return new Memory<byte>(array, 0, _length);
}
}
public void Dispose()
{
var array = Interlocked.Exchange(ref _array, null);
if (array != null)
{
ArrayPool<byte>.Shared.Return(array);
}
}
}
}
}

View File

@ -1,106 +0,0 @@
using System;
using System.Buffers;
namespace Ryujinx.Common.Memory
{
/// <summary>
/// Provides a pool of re-usable byte array instances.
/// </summary>
public static partial class ByteMemoryPool
{
/// <summary>
/// Returns the maximum buffer size supported by this pool.
/// </summary>
public static int MaxBufferSize => Array.MaxLength;
/// <summary>
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
/// The buffer may contain data from a prior use.
/// </summary>
/// <param name="length">The buffer's required length in bytes</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static IMemoryOwner<byte> Rent(long length)
=> RentImpl(checked((int)length));
/// <summary>
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
/// The buffer may contain data from a prior use.
/// </summary>
/// <param name="length">The buffer's required length in bytes</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static IMemoryOwner<byte> Rent(ulong length)
=> RentImpl(checked((int)length));
/// <summary>
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
/// The buffer may contain data from a prior use.
/// </summary>
/// <param name="length">The buffer's required length in bytes</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static IMemoryOwner<byte> Rent(int length)
=> RentImpl(length);
/// <summary>
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
/// The buffer's contents are cleared (set to all 0s) before returning.
/// </summary>
/// <param name="length">The buffer's required length in bytes</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static IMemoryOwner<byte> RentCleared(long length)
=> RentCleared(checked((int)length));
/// <summary>
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
/// The buffer's contents are cleared (set to all 0s) before returning.
/// </summary>
/// <param name="length">The buffer's required length in bytes</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static IMemoryOwner<byte> RentCleared(ulong length)
=> RentCleared(checked((int)length));
/// <summary>
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
/// The buffer's contents are cleared (set to all 0s) before returning.
/// </summary>
/// <param name="length">The buffer's required length in bytes</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
/// <exception cref="ArgumentOutOfRangeException"></exception>
public static IMemoryOwner<byte> RentCleared(int length)
{
var buffer = RentImpl(length);
buffer.Memory.Span.Clear();
return buffer;
}
/// <summary>
/// Copies <paramref name="buffer"/> into a newly rented byte memory buffer.
/// </summary>
/// <param name="buffer">The byte buffer to copy</param>
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory with <paramref name="buffer"/> copied to it</returns>
public static IMemoryOwner<byte> RentCopy(ReadOnlySpan<byte> buffer)
{
var copy = RentImpl(buffer.Length);
buffer.CopyTo(copy.Memory.Span);
return copy;
}
private static ByteMemoryPoolBuffer RentImpl(int length)
{
if ((uint)length > Array.MaxLength)
{
throw new ArgumentOutOfRangeException(nameof(length), length, null);
}
return new ByteMemoryPoolBuffer(length);
}
}
}

View File

@ -1,6 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using System;
using System.Buffers;
using System.IO;
using System.Linq;
using System.Reflection;
@ -42,14 +42,14 @@ namespace Ryujinx.Common
return StreamUtils.StreamToBytes(stream);
}
public static IMemoryOwner<byte> ReadFileToRentedMemory(string filename)
public static MemoryOwner<byte> ReadFileToRentedMemory(string filename)
{
var (assembly, path) = ResolveManifestPath(filename);
return ReadFileToRentedMemory(assembly, path);
}
public static IMemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
public static MemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
{
using var stream = GetStream(assembly, filename);

View File

@ -1,6 +1,5 @@
using Microsoft.IO;
using Ryujinx.Common.Memory;
using System.Buffers;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
@ -16,7 +15,7 @@ namespace Ryujinx.Common.Utilities
return output.ToArray();
}
public static IMemoryOwner<byte> StreamToRentedMemory(Stream input)
public static MemoryOwner<byte> StreamToRentedMemory(Stream input)
{
if (input is MemoryStream inputMemoryStream)
{
@ -26,9 +25,9 @@ namespace Ryujinx.Common.Utilities
{
long bytesExpected = input.Length;
IMemoryOwner<byte> ownedMemory = ByteMemoryPool.Rent(bytesExpected);
MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)bytesExpected));
var destSpan = ownedMemory.Memory.Span;
var destSpan = ownedMemory.Span;
int totalBytesRead = 0;
@ -66,14 +65,14 @@ namespace Ryujinx.Common.Utilities
return stream.ToArray();
}
private static IMemoryOwner<byte> MemoryStreamToRentedMemory(MemoryStream input)
private static MemoryOwner<byte> MemoryStreamToRentedMemory(MemoryStream input)
{
input.Position = 0;
IMemoryOwner<byte> ownedMemory = ByteMemoryPool.Rent(input.Length);
MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)input.Length));
// Discard the return value because we assume reading a MemoryStream always succeeds completely.
_ = input.Read(ownedMemory.Memory.Span);
_ = input.Read(ownedMemory.Span);
return ownedMemory;
}

View File

@ -303,9 +303,9 @@ namespace Ryujinx.Cpu.Jit
}
else
{
IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
Read(va, memoryOwner.Memory.Span);
Read(va, memoryOwner.Span);
return new WritableRegion(this, va, memoryOwner);
}

View File

@ -1,6 +1,5 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{

View File

@ -114,7 +114,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
InstEmitCommon.EmitUnsigned16BitPair(context, rd, rn, rm, (d, n, m) =>
{
context.Arm64Assembler.Add(d, n, m);
EmitSaturateUnsignedRange(context, d, 16);
EmitSaturateUqadd(context, d, 16);
});
}
@ -123,7 +123,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
InstEmitCommon.EmitUnsigned8BitPair(context, rd, rn, rm, (d, n, m) =>
{
context.Arm64Assembler.Add(d, n, m);
EmitSaturateUnsignedRange(context, d, 8);
EmitSaturateUqadd(context, d, 8);
});
}
@ -140,7 +140,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
context.Arm64Assembler.Add(d, n, m);
}
EmitSaturateUnsignedRange(context, d, 16);
EmitSaturateUq(context, d, 16, e == 0);
});
}
@ -157,25 +157,25 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
context.Arm64Assembler.Sub(d, n, m);
}
EmitSaturateUnsignedRange(context, d, 16);
EmitSaturateUq(context, d, 16, e != 0);
});
}
public static void Uqsub16(CodeGenContext context, uint rd, uint rn, uint rm)
{
InstEmitCommon.EmitSigned16BitPair(context, rd, rn, rm, (d, n, m) =>
InstEmitCommon.EmitUnsigned16BitPair(context, rd, rn, rm, (d, n, m) =>
{
context.Arm64Assembler.Sub(d, n, m);
EmitSaturateUnsignedRange(context, d, 16);
EmitSaturateUqsub(context, d, 16);
});
}
public static void Uqsub8(CodeGenContext context, uint rd, uint rn, uint rm)
{
InstEmitCommon.EmitSigned8BitPair(context, rd, rn, rm, (d, n, m) =>
InstEmitCommon.EmitUnsigned8BitPair(context, rd, rn, rm, (d, n, m) =>
{
context.Arm64Assembler.Sub(d, n, m);
EmitSaturateUnsignedRange(context, d, 8);
EmitSaturateUqsub(context, d, 8);
});
}
@ -358,7 +358,17 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
}
}
private static void EmitSaturateUnsignedRange(CodeGenContext context, Operand value, uint saturateTo)
private static void EmitSaturateUqadd(CodeGenContext context, Operand value, uint saturateTo)
{
EmitSaturateUq(context, value, saturateTo, isSub: false);
}
private static void EmitSaturateUqsub(CodeGenContext context, Operand value, uint saturateTo)
{
EmitSaturateUq(context, value, saturateTo, isSub: true);
}
private static void EmitSaturateUq(CodeGenContext context, Operand value, uint saturateTo, bool isSub)
{
Debug.Assert(saturateTo <= 32);
@ -379,7 +389,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
return;
}
context.Arm64Assembler.Lsr(tempRegister.Operand, value, InstEmitCommon.Const(32 - (int)saturateTo));
context.Arm64Assembler.Lsr(tempRegister.Operand, value, InstEmitCommon.Const((int)saturateTo));
int branchIndex = context.CodeWriter.InstructionPointer;
@ -387,7 +397,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
context.Arm64Assembler.Cbz(tempRegister.Operand, 0);
// Saturate.
context.Arm64Assembler.Mov(value, uint.MaxValue >> (32 - (int)saturateTo));
context.Arm64Assembler.Mov(value, isSub ? 0u : uint.MaxValue >> (32 - (int)saturateTo));
int delta = context.CodeWriter.InstructionPointer - branchIndex;
context.CodeWriter.WriteInstructionAt(branchIndex, context.CodeWriter.ReadInstructionAt(branchIndex) | (uint)((delta & 0x7ffff) << 5));

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@ -1,7 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@ -145,9 +144,9 @@ namespace Ryujinx.Graphics.Device
}
else
{
IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
GetSpan(va, size).CopyTo(memoryOwner.Memory.Span);
ReadImpl(va, memoryOwner.Span);
return new WritableRegion(this, va, memoryOwner, tracked: true);
}

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@ -39,7 +39,10 @@ namespace Ryujinx.Graphics.Device
{
var field = fields[fieldIndex];
int sizeOfField = SizeCalculator.SizeOf(field.FieldType);
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
int sizeOfField = nextFieldOffset - currentFieldOffset;
for (int i = 0; i < ((sizeOfField + 3) & ~3); i += 4)
{

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@ -1,63 +0,0 @@
using System;
using System.Reflection;
namespace Ryujinx.Graphics.Device
{
public static class SizeCalculator
{
public static int SizeOf(Type type)
{
// Is type a enum type?
if (type.IsEnum)
{
type = type.GetEnumUnderlyingType();
}
// Is type a pointer type?
if (type.IsPointer || type == typeof(IntPtr) || type == typeof(UIntPtr))
{
return IntPtr.Size;
}
// Is type a struct type?
if (type.IsValueType && !type.IsPrimitive)
{
// Check if the struct has a explicit size, if so, return that.
if (type.StructLayoutAttribute.Size != 0)
{
return type.StructLayoutAttribute.Size;
}
// Otherwise we calculate the sum of the sizes of all fields.
int size = 0;
var fields = type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++)
{
size += SizeOf(fields[fieldIndex].FieldType);
}
return size;
}
// Primitive types.
return (Type.GetTypeCode(type)) switch
{
TypeCode.SByte => sizeof(sbyte),
TypeCode.Byte => sizeof(byte),
TypeCode.Int16 => sizeof(short),
TypeCode.UInt16 => sizeof(ushort),
TypeCode.Int32 => sizeof(int),
TypeCode.UInt32 => sizeof(uint),
TypeCode.Int64 => sizeof(long),
TypeCode.UInt64 => sizeof(ulong),
TypeCode.Char => sizeof(char),
TypeCode.Single => sizeof(float),
TypeCode.Double => sizeof(double),
TypeCode.Decimal => sizeof(decimal),
TypeCode.Boolean => sizeof(bool),
_ => throw new ArgumentException($"Length for type \"{type.Name}\" is unknown."),
};
}
}
}

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@ -74,13 +74,15 @@ namespace Ryujinx.Graphics.GAL
public int ArrayLength { get; }
public ResourceType Type { get; }
public ResourceStages Stages { get; }
public bool Write { get; }
public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages)
public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages, bool write)
{
Binding = binding;
ArrayLength = arrayLength;
Type = type;
Stages = stages;
Write = write;
}
public override int GetHashCode()

View File

@ -1,6 +1,5 @@
using Ryujinx.Common;
using System;
using System.Numerics;
namespace Ryujinx.Graphics.GAL
{
@ -113,25 +112,6 @@ namespace Ryujinx.Graphics.GAL
return 1;
}
public int GetLevelsClamped()
{
int maxSize = Width;
if (Target != Target.Texture1D &&
Target != Target.Texture1DArray)
{
maxSize = Math.Max(maxSize, Height);
}
if (Target == Target.Texture3D)
{
maxSize = Math.Max(maxSize, Depth);
}
int maxLevels = BitOperations.Log2((uint)maxSize) + 1;
return Math.Min(Levels, maxLevels);
}
private static int GetLevelSize(int size, int level)
{
return Math.Max(1, size >> level);

View File

@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
if (target != null)
{
target.SynchronizeMemory();
var dataCopy = ByteMemoryPool.RentCopy(data);
var dataCopy = MemoryOwner<byte>.RentCopy(data);
target.SetData(dataCopy, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
target.SignalModified();

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@ -79,7 +79,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
var field = fields[fieldIndex];
int sizeOfField = SizeCalculator.SizeOf(field.FieldType);
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
int sizeOfField = nextFieldOffset - currentFieldOffset;
if (fieldToDelegate.TryGetValue(field.Name, out int entryIndex))
{

View File

@ -1,4 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
@ -805,7 +806,7 @@ namespace Ryujinx.Graphics.Gpu.Image
sliceDepth,
levels,
layers,
out IMemoryOwner<byte> decoded))
out MemoryOwner<byte> decoded))
{
string texInfo = $"{Info.Target} {Info.FormatInfo.Format} {Info.Width}x{Info.Height}x{Info.DepthOrLayers} levels {Info.Levels}";

View File

@ -340,7 +340,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <returns>True if any used entries of the pool might have been modified, false otherwise</returns>
public bool SamplerPoolModified()
{
return SamplerPool.WasModified(ref _samplerPoolSequence);
return SamplerPool != null && SamplerPool.WasModified(ref _samplerPoolSequence);
}
}
@ -516,12 +516,15 @@ namespace Ryujinx.Graphics.Gpu.Image
}
// Check if any of our cached samplers changed on the pool.
foreach ((int samplerId, (Sampler sampler, SamplerDescriptor descriptor)) in SamplerIds)
if (SamplerPool != null)
{
if (SamplerPool.GetCachedItem(samplerId) != sampler ||
(sampler == null && SamplerPool.IsValidId(samplerId) && !SamplerPool.GetDescriptorRef(samplerId).Equals(descriptor)))
foreach ((int samplerId, (Sampler sampler, SamplerDescriptor descriptor)) in SamplerIds)
{
return true;
if (SamplerPool.GetCachedItem(samplerId) != sampler ||
(sampler == null && SamplerPool.IsValidId(samplerId) && !SamplerPool.GetDescriptorRef(samplerId).Equals(descriptor)))
{
return true;
}
}
}
@ -899,13 +902,19 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
Sampler sampler = samplerPool?.Get(samplerId);
entry.TextureIds[textureId] = (texture, descriptor);
entry.SamplerIds[samplerId] = (sampler, samplerPool?.GetDescriptorRef(samplerId) ?? default);
ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
ISampler hostSampler = sampler?.GetHostSampler(texture);
ISampler hostSampler = null;
if (!isImage && bindingInfo.Target != Target.TextureBuffer)
{
Sampler sampler = samplerPool?.Get(samplerId);
entry.SamplerIds[samplerId] = (sampler, samplerPool?.GetDescriptorRef(samplerId) ?? default);
hostSampler = sampler?.GetHostSampler(texture);
}
Format format = bindingInfo.Format;

View File

@ -6,6 +6,7 @@ using Ryujinx.Memory.Range;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Image
@ -490,6 +491,8 @@ namespace Ryujinx.Graphics.Gpu.Image
levels = (maxLod - minLod) + 1;
}
levels = ClampLevels(target, width, height, depthOrLayers, levels);
SwizzleComponent swizzleR = descriptor.UnpackSwizzleR().Convert();
SwizzleComponent swizzleG = descriptor.UnpackSwizzleG().Convert();
SwizzleComponent swizzleB = descriptor.UnpackSwizzleB().Convert();
@ -540,6 +543,34 @@ namespace Ryujinx.Graphics.Gpu.Image
swizzleA);
}
/// <summary>
/// Clamps the amount of mipmap levels to the maximum allowed for the given texture dimensions.
/// </summary>
/// <param name="target">Number of texture dimensions (1D, 2D, 3D, Cube, etc)</param>
/// <param name="width">Width of the texture</param>
/// <param name="height">Height of the texture, ignored for 1D textures</param>
/// <param name="depthOrLayers">Depth of the texture for 3D textures, otherwise ignored</param>
/// <param name="levels">Original amount of mipmap levels</param>
/// <returns>Clamped mipmap levels</returns>
private static int ClampLevels(Target target, int width, int height, int depthOrLayers, int levels)
{
int maxSize = width;
if (target != Target.Texture1D &&
target != Target.Texture1DArray)
{
maxSize = Math.Max(maxSize, height);
}
if (target == Target.Texture3D)
{
maxSize = Math.Max(maxSize, depthOrLayers);
}
int maxLevels = BitOperations.Log2((uint)maxSize) + 1;
return Math.Min(levels, maxLevels);
}
/// <summary>
/// Gets the texture depth-stencil mode, based on the swizzle components of each color channel.
/// The depth-stencil mode is determined based on how the driver sets those parameters.

View File

@ -2,7 +2,6 @@ using Ryujinx.Common.Memory;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@ -242,9 +241,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
else
{
IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
GetSpan(va, size).CopyTo(memoryOwner.Memory.Span);
ReadImpl(va, memoryOwner.Span, tracked);
return new WritableRegion(this, va, memoryOwner, tracked);
}

View File

@ -192,9 +192,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
else
{
IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(range.GetSize());
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(checked((int)range.GetSize()));
Memory<byte> memory = memoryOwner.Memory;
Span<byte> memorySpan = memoryOwner.Span;
int offset = 0;
for (int i = 0; i < range.Count; i++)
@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
int size = (int)currentRange.Size;
if (currentRange.Address != MemoryManager.PteUnmapped)
{
GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size));
GetSpan(currentRange.Address, size).CopyTo(memorySpan.Slice(offset, size));
}
offset += size;
}

View File

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 6921;
private const uint CodeGenVersion = 7131;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View File

@ -78,9 +78,9 @@ namespace Ryujinx.Graphics.Gpu.Shader
ResourceStages stages = vertexAsCompute ? ResourceStages.Compute | ResourceStages.Vertex : VtgStages;
PopulateDescriptorAndUsages(stages, ResourceType.UniformBuffer, uniformSetIndex, 1, rrc.ReservedConstantBuffers - 1);
PopulateDescriptorAndUsages(stages, ResourceType.StorageBuffer, storageSetIndex, 0, rrc.ReservedStorageBuffers);
PopulateDescriptorAndUsages(stages, ResourceType.StorageBuffer, storageSetIndex, 0, rrc.ReservedStorageBuffers, true);
PopulateDescriptorAndUsages(stages, ResourceType.BufferTexture, textureSetIndex, 0, rrc.ReservedTextures);
PopulateDescriptorAndUsages(stages, ResourceType.BufferImage, imageSetIndex, 0, rrc.ReservedImages);
PopulateDescriptorAndUsages(stages, ResourceType.BufferImage, imageSetIndex, 0, rrc.ReservedImages, true);
}
/// <summary>
@ -91,10 +91,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <param name="setIndex">Resource set index where the resources are used</param>
/// <param name="start">First binding number</param>
/// <param name="count">Amount of bindings</param>
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count)
/// <param name="write">True if the binding is written from the shader, false otherwise</param>
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count, bool write = false)
{
AddDescriptor(stages, type, setIndex, start, count);
AddUsage(stages, type, setIndex, start, count);
AddUsage(stages, type, setIndex, start, count, write);
}
/// <summary>
@ -216,11 +217,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <param name="setIndex">Descriptor set number where the resource will be bound</param>
/// <param name="binding">Binding number where the resource will be bound</param>
/// <param name="count">Number of resources bound at the binding location</param>
private void AddUsage(ResourceStages stages, ResourceType type, int setIndex, int binding, int count)
/// <param name="write">True if the binding is written from the shader, false otherwise</param>
private void AddUsage(ResourceStages stages, ResourceType type, int setIndex, int binding, int count, bool write = false)
{
for (int index = 0; index < count; index++)
{
_resourceUsages[setIndex].Add(new ResourceUsage(binding + index, 1, type, stages));
_resourceUsages[setIndex].Add(new ResourceUsage(binding + index, 1, type, stages, write));
}
}
@ -238,7 +240,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
buffer.Binding,
1,
isStorage ? ResourceType.StorageBuffer : ResourceType.UniformBuffer,
stages));
stages,
buffer.Flags.HasFlag(BufferUsageFlags.Write)));
}
}
@ -254,7 +257,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
{
ResourceType type = GetTextureResourceType(texture, isImage);
GetUsages(texture.Set).Add(new ResourceUsage(texture.Binding, texture.ArrayLength, type, stages));
GetUsages(texture.Set).Add(new ResourceUsage(
texture.Binding,
texture.ArrayLength,
type,
stages,
texture.Flags.HasFlag(TextureUsageFlags.ImageStore)));
}
}

View File

@ -1,6 +1,5 @@
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
@ -10,11 +9,11 @@ namespace Ryujinx.Graphics.OpenGL.Image
{
static class FormatConverter
{
public unsafe static IMemoryOwner<byte> ConvertS8D24ToD24S8(ReadOnlySpan<byte> data)
public unsafe static MemoryOwner<byte> ConvertS8D24ToD24S8(ReadOnlySpan<byte> data)
{
IMemoryOwner<byte> outputMemory = ByteMemoryPool.Rent(data.Length);
MemoryOwner<byte> outputMemory = MemoryOwner<byte>.Rent(data.Length);
Span<byte> output = outputMemory.Memory.Span;
Span<byte> output = outputMemory.Span;
int start = 0;

View File

@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
internalFormat = (SizedInternalFormat)format.PixelInternalFormat;
}
int levels = Info.GetLevelsClamped();
int levels = Info.Levels;
switch (Info.Target)
{

View File

@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
pixelInternalFormat = format.PixelInternalFormat;
}
int levels = Info.GetLevelsClamped();
int levels = Info.Levels;
GL.TextureView(
Handle,
@ -267,7 +267,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
public unsafe PinnedSpan<byte> GetData()
{
int size = 0;
int levels = Info.GetLevelsClamped();
int levels = Info.Levels;
for (int level = 0; level < levels; level++)
{
@ -426,7 +426,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
faces = 6;
}
int levels = Info.GetLevelsClamped();
int levels = Info.Levels;
for (int level = 0; level < levels; level++)
{
@ -716,7 +716,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
int width = Info.Width;
int height = Info.Height;
int depth = Info.Depth;
int levels = Info.GetLevelsClamped();
int levels = Info.Levels;
int offset = 0;

View File

@ -155,9 +155,14 @@ namespace Ryujinx.Graphics.Shader.Translation
localInputs[block.Index] |= GetMask(register) & ~localOutputs[block.Index];
}
if (operation.Dest != null && operation.Dest.Type == OperandType.Register)
for (int dstIndex = 0; dstIndex < operation.DestsCount; dstIndex++)
{
localOutputs[block.Index] |= GetMask(operation.Dest.GetRegister());
Operand dest = operation.GetDest(dstIndex);
if (dest != null && dest.Type == OperandType.Register)
{
localOutputs[block.Index] |= GetMask(dest.GetRegister());
}
}
}
}

View File

@ -1,7 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using System;
using System.Buffers;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
@ -293,9 +292,9 @@ namespace Ryujinx.Graphics.Texture.Astc
int depth,
int levels,
int layers,
out IMemoryOwner<byte> decoded)
out MemoryOwner<byte> decoded)
{
decoded = ByteMemoryPool.Rent(QueryDecompressedSize(width, height, depth, levels, layers));
decoded = MemoryOwner<byte>.Rent(QueryDecompressedSize(width, height, depth, levels, layers));
AstcDecoder decoder = new(data, decoded.Memory, blockWidth, blockHeight, width, height, depth, levels, layers);

View File

@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Buffers.Binary;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Texture
private const int BlockWidth = 4;
private const int BlockHeight = 4;
public static IMemoryOwner<byte> DecodeBC1(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodeBC1(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
int size = 0;
@ -23,12 +22,12 @@ namespace Ryujinx.Graphics.Texture
size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4;
}
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Span<byte> tile = stackalloc byte[BlockWidth * BlockHeight * 4];
Span<uint> tileAsUint = MemoryMarshal.Cast<byte, uint>(tile);
Span<uint> outputAsUint = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputAsUint = MemoryMarshal.Cast<byte, uint>(output.Span);
Span<Vector128<byte>> tileAsVector128 = MemoryMarshal.Cast<byte, Vector128<byte>>(tile);
@ -102,7 +101,7 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeBC2(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodeBC2(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
int size = 0;
@ -111,12 +110,12 @@ namespace Ryujinx.Graphics.Texture
size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4;
}
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Span<byte> tile = stackalloc byte[BlockWidth * BlockHeight * 4];
Span<uint> tileAsUint = MemoryMarshal.Cast<byte, uint>(tile);
Span<uint> outputAsUint = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputAsUint = MemoryMarshal.Cast<byte, uint>(output.Span);
Span<Vector128<byte>> tileAsVector128 = MemoryMarshal.Cast<byte, Vector128<byte>>(tile);
@ -197,7 +196,7 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeBC3(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodeBC3(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
int size = 0;
@ -206,13 +205,13 @@ namespace Ryujinx.Graphics.Texture
size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4;
}
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Span<byte> tile = stackalloc byte[BlockWidth * BlockHeight * 4];
Span<byte> rPal = stackalloc byte[8];
Span<uint> tileAsUint = MemoryMarshal.Cast<byte, uint>(tile);
Span<uint> outputAsUint = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputAsUint = MemoryMarshal.Cast<byte, uint>(output.Span);
Span<Vector128<byte>> tileAsVector128 = MemoryMarshal.Cast<byte, Vector128<byte>>(tile);
@ -294,7 +293,7 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeBC4(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers, bool signed)
public static MemoryOwner<byte> DecodeBC4(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers, bool signed)
{
int size = 0;
@ -306,8 +305,8 @@ namespace Ryujinx.Graphics.Texture
// Backends currently expect a stride alignment of 4 bytes, so output width must be aligned.
int alignedWidth = BitUtils.AlignUp(width, 4);
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
Span<byte> outputSpan = output.Memory.Span;
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Span<byte> outputSpan = output.Span;
ReadOnlySpan<ulong> data64 = MemoryMarshal.Cast<byte, ulong>(data);
@ -402,7 +401,7 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeBC5(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers, bool signed)
public static MemoryOwner<byte> DecodeBC5(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers, bool signed)
{
int size = 0;
@ -414,7 +413,7 @@ namespace Ryujinx.Graphics.Texture
// Backends currently expect a stride alignment of 4 bytes, so output width must be aligned.
int alignedWidth = BitUtils.AlignUp(width, 2);
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
ReadOnlySpan<ulong> data64 = MemoryMarshal.Cast<byte, ulong>(data);
@ -423,7 +422,7 @@ namespace Ryujinx.Graphics.Texture
Span<byte> rPal = stackalloc byte[8];
Span<byte> gPal = stackalloc byte[8];
Span<ushort> outputAsUshort = MemoryMarshal.Cast<byte, ushort>(output.Memory.Span);
Span<ushort> outputAsUshort = MemoryMarshal.Cast<byte, ushort>(output.Span);
Span<uint> rTileAsUint = MemoryMarshal.Cast<byte, uint>(rTile);
Span<uint> gTileAsUint = MemoryMarshal.Cast<byte, uint>(gTile);
@ -527,7 +526,7 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeBC6(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers, bool signed)
public static MemoryOwner<byte> DecodeBC6(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers, bool signed)
{
int size = 0;
@ -536,8 +535,8 @@ namespace Ryujinx.Graphics.Texture
size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 8;
}
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
Span<byte> outputSpan = output.Memory.Span;
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Span<byte> outputSpan = output.Span;
int inputOffset = 0;
int outputOffset = 0;
@ -566,7 +565,7 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeBC7(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodeBC7(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
int size = 0;
@ -575,8 +574,8 @@ namespace Ryujinx.Graphics.Texture
size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4;
}
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
Span<byte> outputSpan = output.Memory.Span;
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Span<byte> outputSpan = output.Span;
int inputOffset = 0;
int outputOffset = 0;

View File

@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Texture.Encoders;
using System;
using System.Buffers;
namespace Ryujinx.Graphics.Texture
{
@ -11,7 +10,7 @@ namespace Ryujinx.Graphics.Texture
private const int BlockWidth = 4;
private const int BlockHeight = 4;
public static IMemoryOwner<byte> EncodeBC7(Memory<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> EncodeBC7(Memory<byte> data, int width, int height, int depth, int levels, int layers)
{
int size = 0;
@ -23,7 +22,7 @@ namespace Ryujinx.Graphics.Texture
size += w * h * 16 * Math.Max(1, depth >> l) * layers;
}
IMemoryOwner<byte> output = ByteMemoryPool.Rent(size);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(size);
Memory<byte> outputMemory = output.Memory;
int imageBaseIOffs = 0;

View File

@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Buffers.Binary;
using System.Runtime.InteropServices;
@ -51,15 +50,15 @@ namespace Ryujinx.Graphics.Texture
new int[] { -3, -5, -7, -9, 2, 4, 6, 8 },
};
public static IMemoryOwner<byte> DecodeRgb(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodeRgb(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
ReadOnlySpan<ulong> dataUlong = MemoryMarshal.Cast<byte, ulong>(data);
int inputOffset = 0;
IMemoryOwner<byte> output = ByteMemoryPool.Rent(CalculateOutputSize(width, height, depth, levels, layers));
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(CalculateOutputSize(width, height, depth, levels, layers));
Span<uint> outputUint = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputUint = MemoryMarshal.Cast<byte, uint>(output.Span);
Span<uint> tile = stackalloc uint[BlockWidth * BlockHeight];
int imageBaseOOffs = 0;
@ -113,15 +112,15 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodePta(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodePta(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
ReadOnlySpan<ulong> dataUlong = MemoryMarshal.Cast<byte, ulong>(data);
int inputOffset = 0;
IMemoryOwner<byte> output = ByteMemoryPool.Rent(CalculateOutputSize(width, height, depth, levels, layers));
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(CalculateOutputSize(width, height, depth, levels, layers));
Span<uint> outputUint = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputUint = MemoryMarshal.Cast<byte, uint>(output.Span);
Span<uint> tile = stackalloc uint[BlockWidth * BlockHeight];
int imageBaseOOffs = 0;
@ -170,15 +169,15 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> DecodeRgba(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
public static MemoryOwner<byte> DecodeRgba(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers)
{
ReadOnlySpan<ulong> dataUlong = MemoryMarshal.Cast<byte, ulong>(data);
int inputOffset = 0;
IMemoryOwner<byte> output = ByteMemoryPool.Rent(CalculateOutputSize(width, height, depth, levels, layers));
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(CalculateOutputSize(width, height, depth, levels, layers));
Span<uint> outputUint = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputUint = MemoryMarshal.Cast<byte, uint>(output.Span);
Span<uint> tile = stackalloc uint[BlockWidth * BlockHeight];
int imageBaseOOffs = 0;

View File

@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Runtime.Intrinsics;
using static Ryujinx.Graphics.Texture.BlockLinearConstants;
@ -95,7 +94,7 @@ namespace Ryujinx.Graphics.Texture
};
}
public static IMemoryOwner<byte> ConvertBlockLinearToLinear(
public static MemoryOwner<byte> ConvertBlockLinearToLinear(
int width,
int height,
int depth,
@ -121,8 +120,8 @@ namespace Ryujinx.Graphics.Texture
blockHeight,
bytesPerPixel);
IMemoryOwner<byte> outputOwner = ByteMemoryPool.Rent(outSize);
Span<byte> output = outputOwner.Memory.Span;
MemoryOwner<byte> outputOwner = MemoryOwner<byte>.Rent(outSize);
Span<byte> output = outputOwner.Span;
int outOffs = 0;
@ -249,7 +248,7 @@ namespace Ryujinx.Graphics.Texture
return outputOwner;
}
public static IMemoryOwner<byte> ConvertLinearStridedToLinear(
public static MemoryOwner<byte> ConvertLinearStridedToLinear(
int width,
int height,
int blockWidth,
@ -265,8 +264,8 @@ namespace Ryujinx.Graphics.Texture
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
lineSize = Math.Min(lineSize, outStride);
IMemoryOwner<byte> output = ByteMemoryPool.Rent(h * outStride);
Span<byte> outSpan = output.Memory.Span;
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(h * outStride);
Span<byte> outSpan = output.Span;
int outOffs = 0;
int inOffs = 0;

View File

@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
@ -21,13 +20,14 @@ namespace Ryujinx.Graphics.Texture
return (remainder, outRemainder, length / stride);
}
public unsafe static IMemoryOwner<byte> ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data, int width)
public unsafe static MemoryOwner<byte> ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data, int width)
{
IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(data.Length * 2);
Span<byte> outputSpan = output.Span;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 1, 2);
Span<ushort> outputSpan = MemoryMarshal.Cast<byte, ushort>(output.Memory.Span);
Span<ushort> outputSpanUInt16 = MemoryMarshal.Cast<byte, ushort>(outputSpan);
if (remainder == 0)
{
@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Texture
int sizeTrunc = data.Length & ~7;
start = sizeTrunc;
fixed (byte* inputPtr = data, outputPtr = output.Memory.Span)
fixed (byte* inputPtr = data, outputPtr = outputSpan)
{
for (ulong offset = 0; offset < (ulong)sizeTrunc; offset += 8)
{
@ -49,7 +49,7 @@ namespace Ryujinx.Graphics.Texture
for (int i = start; i < data.Length; i++)
{
outputSpan[i] = data[i];
outputSpanUInt16[i] = data[i];
}
}
else
@ -61,7 +61,7 @@ namespace Ryujinx.Graphics.Texture
{
for (int x = 0; x < width; x++)
{
outputSpan[outOffset++] = data[offset++];
outputSpanUInt16[outOffset++] = data[offset++];
}
offset += remainder;
@ -72,16 +72,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
public static MemoryOwner<byte> ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
{
IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Span);
for (int y = 0; y < height; y++)
{
@ -109,16 +109,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width, bool forceAlpha)
public static MemoryOwner<byte> ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width, bool forceAlpha)
{
IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Span);
for (int y = 0; y < height; y++)
{
@ -146,16 +146,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
public static MemoryOwner<byte> ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
{
IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Span);
for (int y = 0; y < height; y++)
{
@ -183,16 +183,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
public static IMemoryOwner<byte> ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
public static MemoryOwner<byte> ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
{
IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
MemoryOwner<byte> output = MemoryOwner<byte>.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Span);
for (int y = 0; y < height; y++)
{

View File

@ -1,6 +1,7 @@
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Vulkan
{
@ -8,22 +9,64 @@ namespace Ryujinx.Graphics.Vulkan
{
private const int MaxBarriersPerCall = 16;
private const AccessFlags BaseAccess = AccessFlags.ShaderReadBit | AccessFlags.ShaderWriteBit;
private const AccessFlags BufferAccess = AccessFlags.IndexReadBit | AccessFlags.VertexAttributeReadBit | AccessFlags.UniformReadBit;
private const AccessFlags CommandBufferAccess = AccessFlags.IndirectCommandReadBit;
private readonly VulkanRenderer _gd;
private readonly NativeArray<MemoryBarrier> _memoryBarrierBatch = new(MaxBarriersPerCall);
private readonly NativeArray<BufferMemoryBarrier> _bufferBarrierBatch = new(MaxBarriersPerCall);
private readonly NativeArray<ImageMemoryBarrier> _imageBarrierBatch = new(MaxBarriersPerCall);
private readonly List<BarrierWithStageFlags<MemoryBarrier>> _memoryBarriers = new();
private readonly List<BarrierWithStageFlags<BufferMemoryBarrier>> _bufferBarriers = new();
private readonly List<BarrierWithStageFlags<ImageMemoryBarrier>> _imageBarriers = new();
private readonly List<BarrierWithStageFlags<MemoryBarrier, int>> _memoryBarriers = new();
private readonly List<BarrierWithStageFlags<BufferMemoryBarrier, int>> _bufferBarriers = new();
private readonly List<BarrierWithStageFlags<ImageMemoryBarrier, TextureStorage>> _imageBarriers = new();
private int _queuedBarrierCount;
private enum IncoherentBarrierType
{
None,
Texture,
All,
CommandBuffer
}
private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier;
public BarrierBatch(VulkanRenderer gd)
{
_gd = gd;
}
public static (AccessFlags Access, PipelineStageFlags Stages) GetSubpassAccessSuperset(VulkanRenderer gd)
{
AccessFlags access = BufferAccess;
PipelineStageFlags stages = PipelineStageFlags.AllGraphicsBit;
if (gd.TransformFeedbackApi != null)
{
access |= AccessFlags.TransformFeedbackWriteBitExt;
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages);
}
private readonly record struct StageFlags : IEquatable<StageFlags>
{
public readonly PipelineStageFlags Source;
@ -36,47 +79,130 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private readonly struct BarrierWithStageFlags<T> where T : unmanaged
private readonly struct BarrierWithStageFlags<T, T2> where T : unmanaged
{
public readonly StageFlags Flags;
public readonly T Barrier;
public readonly T2 Resource;
public BarrierWithStageFlags(StageFlags flags, T barrier)
{
Flags = flags;
Barrier = barrier;
Resource = default;
}
public BarrierWithStageFlags(PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags, T barrier)
public BarrierWithStageFlags(PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags, T barrier, T2 resource)
{
Flags = new StageFlags(srcStageFlags, dstStageFlags);
Barrier = barrier;
Resource = resource;
}
}
private void QueueBarrier<T>(List<BarrierWithStageFlags<T>> list, T barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags) where T : unmanaged
private void QueueBarrier<T, T2>(List<BarrierWithStageFlags<T, T2>> list, T barrier, T2 resource, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags) where T : unmanaged
{
list.Add(new BarrierWithStageFlags<T>(srcStageFlags, dstStageFlags, barrier));
list.Add(new BarrierWithStageFlags<T, T2>(srcStageFlags, dstStageFlags, barrier, resource));
_queuedBarrierCount++;
}
public void QueueBarrier(MemoryBarrier barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
{
QueueBarrier(_memoryBarriers, barrier, srcStageFlags, dstStageFlags);
QueueBarrier(_memoryBarriers, barrier, default, srcStageFlags, dstStageFlags);
}
public void QueueBarrier(BufferMemoryBarrier barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
{
QueueBarrier(_bufferBarriers, barrier, srcStageFlags, dstStageFlags);
QueueBarrier(_bufferBarriers, barrier, default, srcStageFlags, dstStageFlags);
}
public void QueueBarrier(ImageMemoryBarrier barrier, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
public void QueueBarrier(ImageMemoryBarrier barrier, TextureStorage resource, PipelineStageFlags srcStageFlags, PipelineStageFlags dstStageFlags)
{
QueueBarrier(_imageBarriers, barrier, srcStageFlags, dstStageFlags);
QueueBarrier(_imageBarriers, barrier, resource, srcStageFlags, dstStageFlags);
}
public unsafe void Flush(CommandBuffer cb, bool insideRenderPass, Action endRenderPass)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void FlushMemoryBarrier(ShaderCollection program, bool inRenderPass)
{
if (_queuedIncoherentBarrier > IncoherentBarrierType.None)
{
// We should emit a memory barrier if there's a write access in the program (current program, or program since last barrier)
bool hasTextureWrite = _incoherentTextureWriteStages != PipelineStageFlags.None;
bool hasBufferWrite = _incoherentBufferWriteStages != PipelineStageFlags.None;
bool hasBufferBarrier = _queuedIncoherentBarrier > IncoherentBarrierType.Texture;
if (hasTextureWrite || (hasBufferBarrier && hasBufferWrite))
{
AccessFlags access = BaseAccess;
PipelineStageFlags stages = inRenderPass ? PipelineStageFlags.AllGraphicsBit : PipelineStageFlags.AllCommandsBit;
if (hasBufferBarrier && hasBufferWrite)
{
access |= BufferAccess;
if (_gd.TransformFeedbackApi != null)
{
access |= AccessFlags.TransformFeedbackWriteBitExt;
stages |= PipelineStageFlags.TransformFeedbackBitExt;
}
}
if (_queuedIncoherentBarrier == IncoherentBarrierType.CommandBuffer)
{
access |= CommandBufferAccess;
stages |= PipelineStageFlags.DrawIndirectBit;
}
MemoryBarrier barrier = new MemoryBarrier()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = access,
DstAccessMask = access
};
QueueBarrier(barrier, stages, stages);
_incoherentTextureWriteStages = program?.IncoherentTextureWriteStages ?? PipelineStageFlags.None;
if (_queuedIncoherentBarrier > IncoherentBarrierType.Texture)
{
if (program != null)
{
_incoherentBufferWriteStages = program.IncoherentBufferWriteStages | _extraStages;
}
else
{
_incoherentBufferWriteStages = PipelineStageFlags.None;
}
}
_queuedIncoherentBarrier = IncoherentBarrierType.None;
}
}
}
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
}
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{
if (program != null)
{
_incoherentBufferWriteStages |= program.IncoherentBufferWriteStages | _extraStages;
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
}
FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null)
{
// Render pass is about to begin. Queue any fences that normally interrupt the pass.
rpHolder.InsertForcedFences(cbs);
}
while (_queuedBarrierCount > 0)
{
int memoryCount = 0;
@ -86,20 +212,20 @@ namespace Ryujinx.Graphics.Vulkan
bool hasBarrier = false;
StageFlags flags = default;
static void AddBarriers<T>(
static void AddBarriers<T, T2>(
Span<T> target,
ref int queuedBarrierCount,
ref bool hasBarrier,
ref StageFlags flags,
ref int count,
List<BarrierWithStageFlags<T>> list) where T : unmanaged
List<BarrierWithStageFlags<T, T2>> list) where T : unmanaged
{
int firstMatch = -1;
int end = list.Count;
for (int i = 0; i < list.Count; i++)
{
BarrierWithStageFlags<T> barrier = list[i];
BarrierWithStageFlags<T, T2> barrier = list[i];
if (!hasBarrier)
{
@ -162,21 +288,60 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (insideRenderPass)
if (inRenderPass && _imageBarriers.Count > 0)
{
// Image barriers queued in the batch are meant to be globally scoped,
// but inside a render pass they're scoped to just the range of the render pass.
// On MoltenVK, we just break the rules and always use image barrier.
// On desktop GPUs, all barriers are globally scoped, so we just replace it with a generic memory barrier.
// TODO: On certain GPUs, we need to split render pass so the barrier scope is global. When this is done,
// notify the resource that it should add a barrier as soon as a render pass ends to avoid this in future.
// Generally, we want to avoid this from happening in the future, so flag the texture to immediately
// emit a barrier whenever the current render pass is bound again.
if (!_gd.IsMoltenVk)
bool anyIsNonAttachment = false;
foreach (BarrierWithStageFlags<ImageMemoryBarrier, TextureStorage> barrier in _imageBarriers)
{
// If the binding is an attachment, don't add it as a forced fence.
bool isAttachment = rpHolder.ContainsAttachment(barrier.Resource);
if (!isAttachment)
{
rpHolder.AddForcedFence(barrier.Resource, barrier.Flags.Dest);
anyIsNonAttachment = true;
}
}
if (_gd.IsTBDR)
{
if (!_gd.IsMoltenVk)
{
if (!anyIsNonAttachment)
{
// This case is a feedback loop. To prevent this from causing an absolute performance disaster,
// remove the barriers entirely.
// If this is not here, there will be a lot of single draw render passes.
// TODO: explicit handling for feedback loops, likely outside this class.
_queuedBarrierCount -= _imageBarriers.Count;
_imageBarriers.Clear();
}
else
{
// TBDR GPUs are sensitive to barriers, so we need to end the pass to ensure the data is available.
// Metal already has hazard tracking so MVK doesn't need this.
endRenderPass();
inRenderPass = false;
}
}
}
else
{
// Generic pipeline memory barriers will work for desktop GPUs.
// They do require a few more access flags on the subpass dependency, though.
foreach (var barrier in _imageBarriers)
{
_memoryBarriers.Add(new BarrierWithStageFlags<MemoryBarrier>(
_memoryBarriers.Add(new BarrierWithStageFlags<MemoryBarrier, int>(
barrier.Flags,
new MemoryBarrier()
{
@ -190,6 +355,22 @@ namespace Ryujinx.Graphics.Vulkan
}
}
if (inRenderPass && _memoryBarriers.Count > 0)
{
PipelineStageFlags allFlags = PipelineStageFlags.None;
foreach (var barrier in _memoryBarriers)
{
allFlags |= barrier.Flags.Dest;
}
if (allFlags.HasFlag(PipelineStageFlags.DrawIndirectBit) || !_gd.SupportsRenderPassBarrier(allFlags))
{
endRenderPass();
inRenderPass = false;
}
}
AddBarriers(_memoryBarrierBatch.AsSpan(), ref _queuedBarrierCount, ref hasBarrier, ref flags, ref memoryCount, _memoryBarriers);
AddBarriers(_bufferBarrierBatch.AsSpan(), ref _queuedBarrierCount, ref hasBarrier, ref flags, ref bufferCount, _bufferBarriers);
AddBarriers(_imageBarrierBatch.AsSpan(), ref _queuedBarrierCount, ref hasBarrier, ref flags, ref imageCount, _imageBarriers);
@ -198,14 +379,14 @@ namespace Ryujinx.Graphics.Vulkan
{
PipelineStageFlags srcStageFlags = flags.Source;
if (insideRenderPass)
if (inRenderPass)
{
// Inside a render pass, barrier stages can only be from rasterization.
srcStageFlags &= ~PipelineStageFlags.ComputeShaderBit;
}
_gd.Api.CmdPipelineBarrier(
cb,
cbs.CommandBuffer,
srcStageFlags,
flags.Dest,
0,
@ -219,6 +400,41 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private void QueueIncoherentBarrier(IncoherentBarrierType type)
{
if (type > _queuedIncoherentBarrier)
{
_queuedIncoherentBarrier = type;
}
}
public void QueueTextureBarrier()
{
QueueIncoherentBarrier(IncoherentBarrierType.Texture);
}
public void QueueMemoryBarrier()
{
QueueIncoherentBarrier(IncoherentBarrierType.All);
}
public void QueueCommandBufferBarrier()
{
QueueIncoherentBarrier(IncoherentBarrierType.CommandBuffer);
}
public void EnableTfbBarriers(bool enable)
{
if (enable)
{
_extraStages |= PipelineStageFlags.TransformFeedbackBitExt;
}
else
{
_extraStages &= ~PipelineStageFlags.TransformFeedbackBitExt;
}
}
public void Dispose()
{
_memoryBarrierBatch.Dispose();

View File

@ -31,11 +31,9 @@ namespace Ryujinx.Graphics.Vulkan
public int SubmissionCount;
public CommandBuffer CommandBuffer;
public FenceHolder Fence;
public SemaphoreHolder Semaphore;
public List<IAuto> Dependants;
public List<MultiFenceHolder> Waitables;
public HashSet<SemaphoreHolder> Dependencies;
public void Initialize(Vk api, Device device, CommandPool pool)
{
@ -51,7 +49,6 @@ namespace Ryujinx.Graphics.Vulkan
Dependants = new List<IAuto>();
Waitables = new List<MultiFenceHolder>();
Dependencies = new HashSet<SemaphoreHolder>();
}
}
@ -143,14 +140,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void AddDependency(int cbIndex, CommandBufferScoped dependencyCbs)
{
Debug.Assert(_commandBuffers[cbIndex].InUse);
var semaphoreHolder = _commandBuffers[dependencyCbs.CommandBufferIndex].Semaphore;
semaphoreHolder.Get();
_commandBuffers[cbIndex].Dependencies.Add(semaphoreHolder);
}
public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
{
ref var entry = ref _commandBuffers[cbIndex];
@ -354,14 +343,8 @@ namespace Ryujinx.Graphics.Vulkan
waitable.RemoveBufferUses(cbIndex);
}
foreach (var dependency in entry.Dependencies)
{
dependency.Put();
}
entry.Dependants.Clear();
entry.Waitables.Clear();
entry.Dependencies.Clear();
entry.Fence?.Dispose();
if (refreshFence)

View File

@ -26,11 +26,6 @@ namespace Ryujinx.Graphics.Vulkan
_pool.AddWaitable(CommandBufferIndex, waitable);
}
public void AddDependency(CommandBufferScoped dependencyCbs)
{
_pool.AddDependency(CommandBufferIndex, dependencyCbs);
}
public FenceHolder GetFence()
{
return _pool.GetFence(CommandBufferIndex);

View File

@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize()
{
IMemoryOwner<byte> dummyTextureData = ByteMemoryPool.RentCleared(4);
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData);
}

View File

@ -59,14 +59,14 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var scalingResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
var sharpeningResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 3)
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 4)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_sampler = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));

View File

@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var resourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_samplerLinear = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));

View File

@ -81,20 +81,20 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var edgeResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
var blendResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 4)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
var neighbourResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_samplerLinear = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));

View File

@ -286,10 +286,23 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.QueueLoadOpBarrier(cbs, true);
gd.Barriers.Flush(cbs.CommandBuffer, false, null);
gd.Barriers.Flush(cbs, false, null, null);
}
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
public void AddStoreOpUsage()
{
if (_colors != null)
{
foreach (var color in _colors)
{
color.Storage?.AddStoreOpUsage(false);
}
}
_depthStencil?.Storage?.AddStoreOpUsage(true);
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,
CommandBufferScoped cbs)

View File

@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
var strideChangeResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build();
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build();
_programStrideChange = gd.CreateProgramWithMinimalLayout(new[]
{
@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
var colorCopyResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 0)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
.Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build();
_programColorCopyShortening = gd.CreateProgramWithMinimalLayout(new[]
{
@ -155,7 +155,7 @@ namespace Ryujinx.Graphics.Vulkan
var convertD32S8ToD24S8ResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build();
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build();
_programConvertD32S8ToD24S8 = gd.CreateProgramWithMinimalLayout(new[]
{
@ -165,7 +165,7 @@ namespace Ryujinx.Graphics.Vulkan
var convertIndexBufferResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2).Build();
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true).Build();
_programConvertIndexBuffer = gd.CreateProgramWithMinimalLayout(new[]
{
@ -175,7 +175,7 @@ namespace Ryujinx.Graphics.Vulkan
var convertIndirectDataResourceLayout = new ResourceLayoutBuilder()
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 2, true)
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 3).Build();
_programConvertIndirectData = gd.CreateProgramWithMinimalLayout(new[]

View File

@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_cachedCommandBufferIndex = -1;
_storages = null;
SetDirty(_gd);
SetDirty(_gd, isImage: true);
}
public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags)

View File

@ -55,6 +55,7 @@ namespace Ryujinx.Graphics.Vulkan
protected FramebufferParams FramebufferParams;
private Auto<DisposableFramebuffer> _framebuffer;
private RenderPassHolder _rpHolder;
private Auto<DisposableRenderPass> _renderPass;
private RenderPassHolder _nullRenderPass;
private int _writtenAttachmentCount;
@ -85,8 +86,6 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfActive;
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
private ulong _drawCountSinceBarrier;
public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; }
@ -135,48 +134,7 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void Barrier()
{
if (_drawCountSinceBarrier != DrawCount)
{
_drawCountSinceBarrier = DrawCount;
// Barriers are not supported inside a render pass on Apple GPUs.
// As a workaround, end the render pass.
if (Gd.Vendor == Vendor.Apple)
{
EndRenderPass();
}
}
MemoryBarrier memoryBarrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
};
PipelineStageFlags pipelineStageFlags = PipelineStageFlags.VertexShaderBit | PipelineStageFlags.FragmentShaderBit;
if (Gd.Capabilities.SupportsGeometryShader)
{
pipelineStageFlags |= PipelineStageFlags.GeometryShaderBit;
}
if (Gd.Capabilities.SupportsTessellationShader)
{
pipelineStageFlags |= PipelineStageFlags.TessellationControlShaderBit | PipelineStageFlags.TessellationEvaluationShaderBit;
}
Gd.Api.CmdPipelineBarrier(
CommandBuffer,
pipelineStageFlags,
pipelineStageFlags,
0,
1,
memoryBarrier,
0,
null,
0,
null);
Gd.Barriers.QueueMemoryBarrier();
}
public void ComputeBarrier()
@ -203,6 +161,7 @@ namespace Ryujinx.Graphics.Vulkan
public void BeginTransformFeedback(PrimitiveTopology topology)
{
Gd.Barriers.EnableTfbBarriers(true);
_tfEnabled = true;
}
@ -249,7 +208,7 @@ namespace Ryujinx.Graphics.Vulkan
CreateRenderPass();
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, RenderPassActive, _rpHolder, EndRenderPassDelegate);
BeginRenderPass();
@ -287,7 +246,7 @@ namespace Ryujinx.Graphics.Vulkan
CreateRenderPass();
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, RenderPassActive, _rpHolder, EndRenderPassDelegate);
BeginRenderPass();
@ -299,24 +258,7 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void CommandBufferBarrier()
{
MemoryBarrier memoryBarrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = BufferHolder.DefaultAccessFlags,
DstAccessMask = AccessFlags.IndirectCommandReadBit,
};
Gd.Api.CmdPipelineBarrier(
CommandBuffer,
PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.DrawIndirectBit,
0,
1,
memoryBarrier,
0,
null,
0,
null);
Gd.Barriers.QueueCommandBufferBarrier();
}
public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size)
@ -722,6 +664,7 @@ namespace Ryujinx.Graphics.Vulkan
public void EndTransformFeedback()
{
Gd.Barriers.EnableTfbBarriers(false);
PauseTransformFeedbackInternal();
_tfEnabled = false;
}
@ -1408,24 +1351,7 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void TextureBarrier()
{
MemoryBarrier memoryBarrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
};
Gd.Api.CmdPipelineBarrier(
CommandBuffer,
PipelineStageFlags.FragmentShaderBit,
PipelineStageFlags.FragmentShaderBit,
0,
1,
memoryBarrier,
0,
null,
0,
null);
Gd.Barriers.QueueTextureBarrier();
}
public void TextureBarrierTiled()
@ -1532,12 +1458,15 @@ namespace Ryujinx.Graphics.Vulkan
// Use the null framebuffer.
_nullRenderPass ??= new RenderPassHolder(Gd, Device, new RenderPassCacheKey(), FramebufferParams);
_rpHolder = _nullRenderPass;
_renderPass = _nullRenderPass.GetRenderPass();
_framebuffer = _nullRenderPass.GetFramebuffer(Gd, Cbs, FramebufferParams);
}
else
{
(_renderPass, _framebuffer) = FramebufferParams.GetPassAndFramebuffer(Gd, Device, Cbs);
(_rpHolder, _framebuffer) = FramebufferParams.GetPassAndFramebuffer(Gd, Device, Cbs);
_renderPass = _rpHolder.GetRenderPass();
}
}
@ -1564,7 +1493,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
}
@ -1629,7 +1558,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Barriers.Flush(Cbs.CommandBuffer, RenderPassActive, EndRenderPassDelegate);
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
@ -1708,6 +1637,8 @@ namespace Ryujinx.Graphics.Vulkan
{
if (RenderPassActive)
{
FramebufferParams.AddStoreOpUsage();
PauseTransformFeedbackInternal();
Gd.Api.CmdEndRenderPass(CommandBuffer);
SignalRenderPassEnd();

View File

@ -9,13 +9,6 @@ namespace Ryujinx.Graphics.Vulkan
{
static class PipelineConverter
{
private const AccessFlags SubpassAccessMask =
AccessFlags.MemoryReadBit |
AccessFlags.MemoryWriteBit |
AccessFlags.ShaderReadBit |
AccessFlags.ColorAttachmentWriteBit |
AccessFlags.DepthStencilAttachmentWriteBit;
public static unsafe DisposableRenderPass ToRenderPass(this ProgramPipelineState state, VulkanRenderer gd, Device device)
{
const int MaxAttachments = Constants.MaxRenderTargets + 1;
@ -108,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
var subpassDependency = CreateSubpassDependency();
var subpassDependency = CreateSubpassDependency(gd);
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
{
@ -129,29 +122,33 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public static SubpassDependency CreateSubpassDependency()
public static SubpassDependency CreateSubpassDependency(VulkanRenderer gd)
{
var (access, stages) = BarrierBatch.GetSubpassAccessSuperset(gd);
return new SubpassDependency(
0,
0,
PipelineStageFlags.AllGraphicsBit,
PipelineStageFlags.AllGraphicsBit,
SubpassAccessMask,
SubpassAccessMask,
stages,
stages,
access,
access,
0);
}
public unsafe static SubpassDependency2 CreateSubpassDependency2()
public unsafe static SubpassDependency2 CreateSubpassDependency2(VulkanRenderer gd)
{
var (access, stages) = BarrierBatch.GetSubpassAccessSuperset(gd);
return new SubpassDependency2(
StructureType.SubpassDependency2,
null,
0,
0,
PipelineStageFlags.AllGraphicsBit,
PipelineStageFlags.AllGraphicsBit,
SubpassAccessMask,
SubpassAccessMask,
stages,
stages,
access,
access,
0);
}

View File

@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Vulkan
PreloadCbs = null;
}
Gd.Barriers.Flush(Cbs.CommandBuffer, false, null);
Gd.Barriers.Flush(Cbs, false, null, null);
CommandBuffer = (Cbs = Gd.CommandBufferPool.ReturnAndRent(Cbs)).CommandBuffer;
Gd.RegisterFlush();

View File

@ -439,7 +439,7 @@ namespace Ryujinx.Graphics.Vulkan
{
SType = StructureType.PipelineInputAssemblyStateCreateInfo,
PrimitiveRestartEnable = primitiveRestartEnable,
Topology = Topology,
Topology = HasTessellationControlShader ? PrimitiveTopology.PatchList : Topology,
};
var tessellationState = new PipelineTessellationStateCreateInfo

View File

@ -1,5 +1,7 @@
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Graphics.Vulkan
{
@ -29,10 +31,13 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private readonly record struct ForcedFence(TextureStorage Texture, PipelineStageFlags StageFlags);
private readonly TextureView[] _textures;
private readonly Auto<DisposableRenderPass> _renderPass;
private readonly HashTableSlim<FramebufferCacheKey, Auto<DisposableFramebuffer>> _framebuffers;
private readonly RenderPassCacheKey _key;
private readonly List<ForcedFence> _forcedFences;
public unsafe RenderPassHolder(VulkanRenderer gd, Device device, RenderPassCacheKey key, FramebufferParams fb)
{
@ -105,7 +110,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
var subpassDependency = PipelineConverter.CreateSubpassDependency();
var subpassDependency = PipelineConverter.CreateSubpassDependency(gd);
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
{
@ -138,6 +143,8 @@ namespace Ryujinx.Graphics.Vulkan
_textures = textures;
_key = key;
_forcedFences = new List<ForcedFence>();
}
public Auto<DisposableFramebuffer> GetFramebuffer(VulkanRenderer gd, CommandBufferScoped cbs, FramebufferParams fb)
@ -159,6 +166,37 @@ namespace Ryujinx.Graphics.Vulkan
return _renderPass;
}
public void AddForcedFence(TextureStorage storage, PipelineStageFlags stageFlags)
{
if (!_forcedFences.Any(fence => fence.Texture == storage))
{
_forcedFences.Add(new ForcedFence(storage, stageFlags));
}
}
public void InsertForcedFences(CommandBufferScoped cbs)
{
if (_forcedFences.Count > 0)
{
_forcedFences.RemoveAll((entry) =>
{
if (entry.Texture.Disposed)
{
return true;
}
entry.Texture.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, entry.StageFlags);
return false;
});
}
}
public bool ContainsAttachment(TextureStorage storage)
{
return _textures.Any(view => view.Storage == storage);
}
public void Dispose()
{
// Dispose all framebuffers.

View File

@ -14,13 +14,20 @@ namespace Ryujinx.Graphics.Vulkan
private int _bindCount;
protected void SetDirty(VulkanRenderer gd)
protected void SetDirty(VulkanRenderer gd, bool isImage)
{
ReleaseDescriptorSet();
if (_bindCount != 0)
{
gd.PipelineInternal.ForceTextureDirty();
if (isImage)
{
gd.PipelineInternal.ForceImageDirty();
}
else
{
gd.PipelineInternal.ForceTextureDirty();
}
}
}

View File

@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public ResourceLayoutBuilder Add(ResourceStages stages, ResourceType type, int binding)
public ResourceLayoutBuilder Add(ResourceStages stages, ResourceType type, int binding, bool write = false)
{
int setIndex = type switch
{
@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
};
_resourceDescriptors[setIndex].Add(new ResourceDescriptor(binding, 1, type, stages));
_resourceUsages[setIndex].Add(new ResourceUsage(binding, 1, type, stages));
_resourceUsages[setIndex].Add(new ResourceUsage(binding, 1, type, stages, write));
return this;
}

View File

@ -1,60 +0,0 @@
using Silk.NET.Vulkan;
using System;
using System.Threading;
using VkSemaphore = Silk.NET.Vulkan.Semaphore;
namespace Ryujinx.Graphics.Vulkan
{
class SemaphoreHolder : IDisposable
{
private readonly Vk _api;
private readonly Device _device;
private VkSemaphore _semaphore;
private int _referenceCount;
private bool _disposed;
public unsafe SemaphoreHolder(Vk api, Device device)
{
_api = api;
_device = device;
var semaphoreCreateInfo = new SemaphoreCreateInfo
{
SType = StructureType.SemaphoreCreateInfo,
};
api.CreateSemaphore(device, in semaphoreCreateInfo, null, out _semaphore).ThrowOnError();
_referenceCount = 1;
}
public VkSemaphore GetUnsafe()
{
return _semaphore;
}
public VkSemaphore Get()
{
Interlocked.Increment(ref _referenceCount);
return _semaphore;
}
public unsafe void Put()
{
if (Interlocked.Decrement(ref _referenceCount) == 0)
{
_api.DestroySemaphore(_device, _semaphore, null);
_semaphore = default;
}
}
public void Dispose()
{
if (!_disposed)
{
Put();
_disposed = true;
}
}
}
}

View File

@ -27,6 +27,9 @@ namespace Ryujinx.Graphics.Vulkan
public uint Stages { get; }
public PipelineStageFlags IncoherentBufferWriteStages { get; }
public PipelineStageFlags IncoherentTextureWriteStages { get; }
public ResourceBindingSegment[][] ClearSegments { get; }
public ResourceBindingSegment[][] BindingSegments { get; }
public DescriptorSetTemplate[] Templates { get; }
@ -131,6 +134,7 @@ namespace Ryujinx.Graphics.Vulkan
ClearSegments = BuildClearSegments(sets);
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages, out bool usesBufferTextures);
Templates = BuildTemplates(usePushDescriptors);
(IncoherentBufferWriteStages, IncoherentTextureWriteStages) = BuildIncoherentStages(resourceLayout.SetUsages);
// Updating buffer texture bindings using template updates crashes the Adreno driver on Windows.
UpdateTexturesWithoutTemplate = gd.IsQualcommProprietary && usesBufferTextures;
@ -377,6 +381,73 @@ namespace Ryujinx.Graphics.Vulkan
return templates;
}
private PipelineStageFlags GetPipelineStages(ResourceStages stages)
{
PipelineStageFlags result = 0;
if ((stages & ResourceStages.Compute) != 0)
{
result |= PipelineStageFlags.ComputeShaderBit;
}
if ((stages & ResourceStages.Vertex) != 0)
{
result |= PipelineStageFlags.VertexShaderBit;
}
if ((stages & ResourceStages.Fragment) != 0)
{
result |= PipelineStageFlags.FragmentShaderBit;
}
if ((stages & ResourceStages.Geometry) != 0)
{
result |= PipelineStageFlags.GeometryShaderBit;
}
if ((stages & ResourceStages.TessellationControl) != 0)
{
result |= PipelineStageFlags.TessellationControlShaderBit;
}
if ((stages & ResourceStages.TessellationEvaluation) != 0)
{
result |= PipelineStageFlags.TessellationEvaluationShaderBit;
}
return result;
}
private (PipelineStageFlags Buffer, PipelineStageFlags Texture) BuildIncoherentStages(ReadOnlyCollection<ResourceUsageCollection> setUsages)
{
PipelineStageFlags buffer = PipelineStageFlags.None;
PipelineStageFlags texture = PipelineStageFlags.None;
foreach (var set in setUsages)
{
foreach (var range in set.Usages)
{
if (range.Write)
{
PipelineStageFlags stages = GetPipelineStages(range.Stages);
switch (range.Type)
{
case ResourceType.Image:
texture |= stages;
break;
case ResourceType.StorageBuffer:
case ResourceType.BufferImage:
buffer |= stages;
break;
}
}
}
}
return (buffer, texture);
}
private async Task BackgroundCompilation()
{
await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));

View File

@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_cachedCommandBufferIndex = -1;
_storages = null;
SetDirty(_gd);
SetDirty(_gd, isImage: false);
}
public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags)

View File

@ -407,7 +407,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageLayout.General,
ImageLayout.General);
var subpassDependency = PipelineConverter.CreateSubpassDependency2();
var subpassDependency = PipelineConverter.CreateSubpassDependency2(gd);
fixed (AttachmentDescription2* pAttachmentDescs = attachmentDescs)
{

View File

@ -38,6 +38,8 @@ namespace Ryujinx.Graphics.Vulkan
public TextureCreateInfo Info => _info;
public bool Disposed { get; private set; }
private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto;
@ -433,6 +435,17 @@ namespace Ryujinx.Graphics.Vulkan
return FormatCapabilities.IsD24S8(Info.Format) && VkFormat == VkFormat.D32SfloatS8Uint;
}
public void AddStoreOpUsage(bool depthStencil)
{
_lastModificationStage = depthStencil ?
PipelineStageFlags.LateFragmentTestsBit :
PipelineStageFlags.ColorAttachmentOutputBit;
_lastModificationAccess = depthStencil ?
AccessFlags.DepthStencilAttachmentWriteBit :
AccessFlags.ColorAttachmentWriteBit;
}
public void QueueLoadOpBarrier(CommandBufferScoped cbs, bool depthStencil)
{
PipelineStageFlags srcStageFlags = _lastReadStage | _lastModificationStage;
@ -458,7 +471,7 @@ namespace Ryujinx.Graphics.Vulkan
_info.GetLayers(),
_info.Levels);
_gd.Barriers.QueueBarrier(barrier, srcStageFlags, dstStageFlags);
_gd.Barriers.QueueBarrier(barrier, this, srcStageFlags, dstStageFlags);
_lastReadStage = PipelineStageFlags.None;
_lastReadAccess = AccessFlags.None;
@ -491,7 +504,7 @@ namespace Ryujinx.Graphics.Vulkan
_info.GetLayers(),
_info.Levels);
_gd.Barriers.QueueBarrier(barrier, _lastModificationStage, dstStageFlags);
_gd.Barriers.QueueBarrier(barrier, this, _lastModificationStage, dstStageFlags);
_lastModificationAccess = AccessFlags.None;
}
@ -514,6 +527,8 @@ namespace Ryujinx.Graphics.Vulkan
public void Dispose()
{
Disposed = true;
if (_aliasedStorages != null)
{
foreach (var storage in _aliasedStorages.Values)

View File

@ -667,8 +667,36 @@ namespace Ryujinx.Graphics.Vulkan
if (PrepareOutputBuffer(cbs, hostSize, buffer, out VkBuffer copyToBuffer, out BufferHolder tempCopyHolder))
{
// No barrier necessary, as this is a temporary copy buffer.
offset = 0;
}
else
{
BufferHolder.InsertBufferBarrier(
_gd,
cbs.CommandBuffer,
copyToBuffer,
BufferHolder.DefaultAccessFlags,
AccessFlags.TransferWriteBit,
PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.TransferBit,
offset,
outSize);
}
InsertImageBarrier(
_gd.Api,
cbs.CommandBuffer,
image,
TextureStorage.DefaultAccessMask,
AccessFlags.TransferReadBit,
PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.TransferBit,
Info.Format.ConvertAspectFlags(),
FirstLayer + layer,
FirstLevel + level,
1,
1);
CopyFromOrToBuffer(cbs.CommandBuffer, copyToBuffer, image, hostSize, true, layer, level, 1, 1, singleSlice: true, offset, stride);
@ -677,6 +705,19 @@ namespace Ryujinx.Graphics.Vulkan
CopyDataToOutputBuffer(cbs, tempCopyHolder, autoBuffer, hostSize, range.Offset);
tempCopyHolder.Dispose();
}
else
{
BufferHolder.InsertBufferBarrier(
_gd,
cbs.CommandBuffer,
copyToBuffer,
AccessFlags.TransferWriteBit,
BufferHolder.DefaultAccessFlags,
PipelineStageFlags.TransferBit,
PipelineStageFlags.AllCommandsBit,
offset,
outSize);
}
}
private ReadOnlySpan<byte> GetData(CommandBufferPool cbp, PersistentFlushBuffer flushBuffer)
@ -993,7 +1034,7 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException();
}
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,
CommandBufferScoped cbs,
@ -1006,7 +1047,7 @@ namespace Ryujinx.Graphics.Vulkan
rpHolder = new RenderPassHolder(gd, device, key, fb);
}
return (rpHolder.GetRenderPass(), rpHolder.GetFramebuffer(gd, cbs, fb));
return (rpHolder, rpHolder.GetFramebuffer(gd, cbs, fb));
}
public void AddRenderPass(RenderPassCacheKey key, RenderPassHolder renderPass)

View File

@ -939,6 +939,11 @@ namespace Ryujinx.Graphics.Vulkan
ScreenCaptured?.Invoke(this, bitmap);
}
public bool SupportsRenderPassBarrier(PipelineStageFlags flags)
{
return !(IsMoltenVk || IsQualcommProprietary);
}
public unsafe void Dispose()
{
if (!_initialized)

View File

@ -7,12 +7,12 @@ using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.UI;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using Ryujinx.UI.Common.SystemInfo;
using Ryujinx.UI.Widgets;
using SixLabors.ImageSharp.Formats.Jpeg;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@ -161,12 +161,6 @@ namespace Ryujinx
});
};
// Sets ImageSharp Jpeg Encoder Quality.
SixLabors.ImageSharp.Configuration.Default.ImageFormatsManager.SetEncoder(JpegFormat.Instance, new JpegEncoder()
{
Quality = 100,
});
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
@ -255,6 +249,12 @@ namespace Ryujinx
MainWindow mainWindow = new();
mainWindow.Show();
// Load the game table if no application was requested by the command line
if (CommandLineState.LaunchPathArg == null)
{
mainWindow.UpdateGameTable();
}
if (OperatingSystem.IsLinux())
{
int currentVmMaxMapCount = LinuxHelper.VmMaxMapCount;
@ -322,7 +322,35 @@ namespace Ryujinx
if (CommandLineState.LaunchPathArg != null)
{
mainWindow.RunApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
if (mainWindow.ApplicationLibrary.TryGetApplicationsFromFile(CommandLineState.LaunchPathArg, out List<ApplicationData> applications))
{
ApplicationData applicationData;
if (CommandLineState.LaunchApplicationId != null)
{
applicationData = applications.Find(application => application.IdString == CommandLineState.LaunchApplicationId);
if (applicationData != null)
{
mainWindow.RunApplication(applicationData, CommandLineState.StartFullscreenArg);
}
else
{
Logger.Error?.Print(LogClass.Application, $"Couldn't find requested application id '{CommandLineState.LaunchApplicationId}' in '{CommandLineState.LaunchPathArg}'.");
UserErrorDialog.CreateUserErrorDialog(UserError.ApplicationNotFound);
}
}
else
{
applicationData = applications[0];
mainWindow.RunApplication(applicationData, CommandLineState.StartFullscreenArg);
}
}
else
{
Logger.Error?.Print(LogClass.Application, $"Couldn't find any application in '{CommandLineState.LaunchPathArg}'.");
UserErrorDialog.CreateUserErrorDialog(UserError.ApplicationNotFound);
}
}
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))

View File

@ -30,7 +30,6 @@
<PackageReference Include="OpenTK.Graphics" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
<PackageReference Include="SixLabors.ImageSharp" />
</ItemGroup>
<ItemGroup>

View File

@ -37,7 +37,9 @@ using Ryujinx.UI.Windows;
using Silk.NET.Vulkan;
using SPB.Graphics.Vulkan;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
@ -60,7 +62,6 @@ namespace Ryujinx.UI
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private readonly ApplicationLibrary _applicationLibrary;
private readonly GtkHostUIHandler _uiHandler;
private readonly AutoResetEvent _deviceExitStatus;
private readonly ListStore _tableStore;
@ -69,11 +70,12 @@ namespace Ryujinx.UI
private bool _gameLoaded;
private bool _ending;
private string _currentEmulatedGamePath = null;
private ApplicationData _currentApplicationData = null;
private string _lastScannedAmiiboId = "";
private bool _lastScannedAmiiboShowAll = false;
public readonly ApplicationLibrary ApplicationLibrary;
public RendererWidgetBase RendererWidget;
public InputManager InputManager;
@ -180,8 +182,15 @@ namespace Ryujinx.UI
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
_userChannelPersistence = new UserChannelPersistence();
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
// Instantiate GUI objects.
_applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel)
{
DesiredLanguage = ConfigurationState.Instance.System.Language,
};
_uiHandler = new GtkHostUIHandler(this);
_deviceExitStatus = new AutoResetEvent(false);
@ -190,8 +199,8 @@ namespace Ryujinx.UI
FocusInEvent += MainWindow_FocusInEvent;
FocusOutEvent += MainWindow_FocusOutEvent;
_applicationLibrary.ApplicationAdded += Application_Added;
_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
ApplicationLibrary.ApplicationAdded += Application_Added;
ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
_fileMenu.StateChanged += FileMenu_StateChanged;
_actionMenu.StateChanged += ActionMenu_StateChanged;
@ -319,7 +328,6 @@ namespace Ryujinx.UI
_hideUI.Label = _hideUI.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI.ToString());
UpdateColumns();
UpdateGameTable();
ConfigurationState.Instance.UI.GameDirs.Event += (sender, args) =>
{
@ -732,7 +740,8 @@ namespace Ryujinx.UI
Thread applicationLibraryThread = new(() =>
{
_applicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language;
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs);
_updatingGameTable = false;
})
@ -783,7 +792,7 @@ namespace Ryujinx.UI
}
}
private bool LoadApplication(string path, bool isFirmwareTitle)
private bool LoadApplication(string path, ulong applicationId, bool isFirmwareTitle)
{
SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
@ -857,7 +866,7 @@ namespace Ryujinx.UI
case ".xci":
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
return _emulationContext.LoadXci(path);
return _emulationContext.LoadXci(path, applicationId);
case ".nca":
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
@ -866,7 +875,7 @@ namespace Ryujinx.UI
case ".pfs0":
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
return _emulationContext.LoadNsp(path);
return _emulationContext.LoadNsp(path, applicationId);
default:
Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
try
@ -887,7 +896,7 @@ namespace Ryujinx.UI
return false;
}
public void RunApplication(string path, bool startFullscreen = false)
public void RunApplication(ApplicationData application, bool startFullscreen = false)
{
if (_gameLoaded)
{
@ -909,14 +918,14 @@ namespace Ryujinx.UI
bool isFirmwareTitle = false;
if (path.StartsWith("@SystemContent"))
if (application.Path.StartsWith("@SystemContent"))
{
path = VirtualFileSystem.SwitchPathToSystemPath(path);
application.Path = VirtualFileSystem.SwitchPathToSystemPath(application.Path);
isFirmwareTitle = true;
}
if (!LoadApplication(path, isFirmwareTitle))
if (!LoadApplication(application.Path, application.Id, isFirmwareTitle))
{
_emulationContext.Dispose();
SwitchToGameTable();
@ -926,7 +935,7 @@ namespace Ryujinx.UI
SetupProgressUIHandlers();
_currentEmulatedGamePath = path;
_currentApplicationData = application;
_deviceExitStatus.Reset();
@ -1165,7 +1174,7 @@ namespace Ryujinx.UI
_tableStore.AppendValues(
args.AppData.Favorite,
new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
$"{args.AppData.Name}\n{args.AppData.IdString.ToUpper()}",
args.AppData.Developer,
args.AppData.Version,
args.AppData.TimePlayedString,
@ -1253,9 +1262,22 @@ namespace Ryujinx.UI
{
_gameTableSelection.GetSelected(out TreeIter treeIter);
string path = (string)_tableStore.GetValue(treeIter, 9);
ApplicationData application = new()
{
Favorite = (bool)_tableStore.GetValue(treeIter, 0),
Name = ((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[0],
Id = ulong.Parse(((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[1], NumberStyles.HexNumber),
Developer = (string)_tableStore.GetValue(treeIter, 3),
Version = (string)_tableStore.GetValue(treeIter, 4),
TimePlayed = ValueFormatUtils.ParseTimeSpan((string)_tableStore.GetValue(treeIter, 5)),
LastPlayed = ValueFormatUtils.ParseDateTime((string)_tableStore.GetValue(treeIter, 6)),
FileExtension = (string)_tableStore.GetValue(treeIter, 7),
FileSize = ValueFormatUtils.ParseFileSize((string)_tableStore.GetValue(treeIter, 8)),
Path = (string)_tableStore.GetValue(treeIter, 9),
ControlHolder = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10),
};
RunApplication(path);
RunApplication(application);
}
private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
@ -1313,13 +1335,22 @@ namespace Ryujinx.UI
return;
}
string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
string titleName = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
ApplicationData application = new()
{
Favorite = (bool)_tableStore.GetValue(treeIter, 0),
Name = ((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[0],
Id = ulong.Parse(((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[1], NumberStyles.HexNumber),
Developer = (string)_tableStore.GetValue(treeIter, 3),
Version = (string)_tableStore.GetValue(treeIter, 4),
TimePlayed = ValueFormatUtils.ParseTimeSpan((string)_tableStore.GetValue(treeIter, 5)),
LastPlayed = ValueFormatUtils.ParseDateTime((string)_tableStore.GetValue(treeIter, 6)),
FileExtension = (string)_tableStore.GetValue(treeIter, 7),
FileSize = ValueFormatUtils.ParseFileSize((string)_tableStore.GetValue(treeIter, 8)),
Path = (string)_tableStore.GetValue(treeIter, 9),
ControlHolder = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10),
};
BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, application);
}
private void Load_Application_File(object sender, EventArgs args)
@ -1341,7 +1372,15 @@ namespace Ryujinx.UI
if (fileChooser.Run() == (int)ResponseType.Accept)
{
RunApplication(fileChooser.Filename);
if (ApplicationLibrary.TryGetApplicationsFromFile(fileChooser.Filename,
out List<ApplicationData> applications))
{
RunApplication(applications[0]);
}
else
{
GtkDialog.CreateErrorDialog("No applications found in selected file.");
}
}
}
@ -1351,7 +1390,13 @@ namespace Ryujinx.UI
if (fileChooser.Run() == (int)ResponseType.Accept)
{
RunApplication(fileChooser.Filename);
ApplicationData applicationData = new()
{
Name = System.IO.Path.GetFileNameWithoutExtension(fileChooser.Filename),
Path = fileChooser.Filename,
};
RunApplication(applicationData);
}
}
@ -1366,7 +1411,14 @@ namespace Ryujinx.UI
{
string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
RunApplication(contentPath);
ApplicationData applicationData = new()
{
Name = "miiEdit",
Id = 0x0100000000001009ul,
Path = contentPath,
};
RunApplication(applicationData);
}
private void Open_Ryu_Folder(object sender, EventArgs args)
@ -1646,13 +1698,13 @@ namespace Ryujinx.UI
{
_userChannelPersistence.ShouldRestart = false;
RunApplication(_currentEmulatedGamePath);
RunApplication(_currentApplicationData);
}
else
{
// otherwise, clear state.
_userChannelPersistence = new UserChannelPersistence();
_currentEmulatedGamePath = null;
_currentApplicationData = null;
_actionMenu.Sensitive = false;
_firmwareInstallFile.Sensitive = true;
_firmwareInstallDirectory.Sensitive = true;
@ -1714,7 +1766,7 @@ namespace Ryujinx.UI
_emulationContext.Processes.ActiveApplication.ProgramId,
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties
.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
_currentEmulatedGamePath);
_currentApplicationData.Path);
window.Destroyed += CheatWindow_Destroyed;
window.Show();

View File

@ -13,16 +13,13 @@ using Ryujinx.Input.HLE;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using Ryujinx.UI.Widgets;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
using Key = Ryujinx.Input.Key;
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
using Switch = Ryujinx.HLE.Switch;
@ -404,23 +401,31 @@ namespace Ryujinx.UI
return;
}
Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
var colorType = e.IsBgra ? SKColorType.Bgra8888 : SKColorType.Rgba8888;
using var image = new SKBitmap(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul));
if (e.FlipX)
Marshal.Copy(e.Data, 0, image.GetPixels(), e.Data.Length);
using var surface = SKSurface.Create(image.Info);
var canvas = surface.Canvas;
if (e.FlipX || e.FlipY)
{
image.Mutate(x => x.Flip(FlipMode.Horizontal));
canvas.Clear(SKColors.Transparent);
float scaleX = e.FlipX ? -1 : 1;
float scaleY = e.FlipY ? -1 : 1;
var matrix = SKMatrix.CreateScale(scaleX, scaleY, image.Width / 2f, image.Height / 2f);
canvas.SetMatrix(matrix);
}
canvas.DrawBitmap(image, new SKPoint());
if (e.FlipY)
{
image.Mutate(x => x.Flip(FlipMode.Vertical));
}
image.SaveAsPng(path, new PngEncoder()
{
ColorType = PngColorType.Rgb,
});
surface.Flush();
using var snapshot = surface.Snapshot();
using var encoded = snapshot.Encode(SKEncodedImageFormat.Png, 80);
using var file = File.OpenWrite(path);
encoded.SaveTo(file);
image.Dispose();

View File

@ -16,6 +16,8 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
@ -23,7 +25,6 @@ using Ryujinx.UI.Windows;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
@ -36,17 +37,13 @@ namespace Ryujinx.UI.Widgets
private readonly VirtualFileSystem _virtualFileSystem;
private readonly AccountManager _accountManager;
private readonly HorizonClient _horizonClient;
private readonly BlitStruct<ApplicationControlProperty> _controlData;
private readonly string _titleFilePath;
private readonly string _titleName;
private readonly string _titleIdText;
private readonly ulong _titleId;
private readonly ApplicationData _applicationData;
private MessageDialog _dialog;
private bool _cancel;
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, ApplicationData applicationData)
{
_parent = parent;
@ -55,23 +52,22 @@ namespace Ryujinx.UI.Widgets
_virtualFileSystem = virtualFileSystem;
_accountManager = accountManager;
_horizonClient = horizonClient;
_titleFilePath = titleFilePath;
_titleName = titleName;
_titleIdText = titleId;
_controlData = controlData;
_applicationData = applicationData;
if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
if (!_applicationData.ControlHolder.ByteSpan.IsZeros())
{
GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
return;
_openSaveUserDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
}
else
{
_openSaveUserDirMenuItem.Sensitive = false;
_openSaveDeviceDirMenuItem.Sensitive = false;
_openSaveBcatDirMenuItem.Sensitive = false;
}
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
string fileExt = System.IO.Path.GetExtension(_applicationData.Path).ToLower();
bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
_extractRomFsMenuItem.Sensitive = hasNca;
@ -137,7 +133,7 @@ namespace Ryujinx.UI.Widgets
private void OpenSaveDir(in SaveDataFilter saveDataFilter)
{
if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId))
if (!TryFindSaveData(_applicationData.Name, _applicationData.Id, _applicationData.ControlHolder, in saveDataFilter, out ulong saveDataId))
{
return;
}
@ -190,7 +186,7 @@ namespace Ryujinx.UI.Widgets
{
Title = "Ryujinx - NCA Section Extractor",
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Gtk3.UI.Common.Resources.Logo_Ryujinx.png"),
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_applicationData.Path)}...",
WindowPosition = WindowPosition.Center,
};
@ -202,29 +198,16 @@ namespace Ryujinx.UI.Widgets
}
});
using FileStream file = new(_titleFilePath, FileMode.Open, FileAccess.Read);
using FileStream file = new(_applicationData.Path, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
if ((System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".xci"))
{
IFileSystem pfs;
if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
{
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
var pfsTemp = new PartitionFileSystem();
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
pfs = pfsTemp;
}
IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(_applicationData.Path, _virtualFileSystem);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
@ -249,7 +232,7 @@ namespace Ryujinx.UI.Widgets
}
}
}
else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
else if (System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".nca")
{
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
}
@ -266,7 +249,11 @@ namespace Ryujinx.UI.Widgets
return;
}
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
if (updatePatchNca != null)
{
@ -460,44 +447,44 @@ namespace Ryujinx.UI.Widgets
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
{
var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, saveType: default, userId, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
{
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, SaveDataType.Device, userId: default, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
{
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
{
new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
new TitleUpdateWindow(_parent, _virtualFileSystem, _applicationData).Show();
}
private void ManageDlc_Clicked(object sender, EventArgs args)
{
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
new DlcWindow(_virtualFileSystem, _applicationData.IdBaseString, _applicationData).Show();
}
private void ManageCheats_Clicked(object sender, EventArgs args)
{
new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
new CheatWindow(_virtualFileSystem, _applicationData.Id, _applicationData.Name, _applicationData.Path).Show();
}
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _titleIdText);
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _applicationData.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
@ -505,7 +492,7 @@ namespace Ryujinx.UI.Widgets
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _titleIdText);
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _applicationData.IdString);
OpenHelper.OpenFolder(titleModsPath);
}
@ -527,7 +514,7 @@ namespace Ryujinx.UI.Widgets
private void OpenPtcDir_Clicked(object sender, EventArgs args)
{
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu");
string mainPath = System.IO.Path.Combine(ptcDir, "0");
string backupPath = System.IO.Path.Combine(ptcDir, "1");
@ -544,7 +531,7 @@ namespace Ryujinx.UI.Widgets
private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
{
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
@ -556,10 +543,10 @@ namespace Ryujinx.UI.Widgets
private void PurgePtcCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu", "1"));
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_applicationData.Name}</b>\n\nAre you sure you want to proceed?");
List<FileInfo> cacheFiles = new();
@ -593,9 +580,9 @@ namespace Ryujinx.UI.Widgets
private void PurgeShaderCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "shader"));
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_applicationData.Name}</b>\n\nAre you sure you want to proceed?");
List<DirectoryInfo> oldCacheDirectories = new();
List<FileInfo> newCacheFiles = new();
@ -637,8 +624,11 @@ namespace Ryujinx.UI.Widgets
private void CreateShortcut_Clicked(object sender, EventArgs args)
{
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language);
ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem, checkLevel).GetApplicationIcon(_applicationData.Path, ConfigurationState.Instance.System.Language, _applicationData.Id);
ShortcutHelper.CreateAppShortcut(_applicationData.Path, _applicationData.Name, _applicationData.IdString, appIcon);
}
}
}

View File

@ -9,16 +9,13 @@ using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.FileSystem;
using Ryujinx.UI.Common.Configuration;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using Image = SixLabors.ImageSharp.Image;
using System.Runtime.InteropServices;
namespace Ryujinx.UI.Windows
{
@ -144,9 +141,11 @@ namespace Ryujinx.UI.Windows
stream.Position = 0;
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
using var avatarImage = new SKBitmap(new SKImageInfo(256, 256, SKColorType.Rgba8888));
var data = DecompressYaz0(stream);
Marshal.Copy(data, 0, avatarImage.GetPixels(), data.Length);
avatarImage.SaveAsPng(streamPng);
avatarImage.Encode(streamPng, SKEncodedImageFormat.Png, 80);
_avatarDict.Add(item.FullPath, streamPng.ToArray());
}
@ -170,15 +169,23 @@ namespace Ryujinx.UI.Windows
{
using MemoryStream streamJpg = MemoryStreamManager.Shared.GetStream();
Image avatarImage = Image.Load(data, new PngDecoder());
using var avatarImage = SKBitmap.Decode(data);
using var surface = SKSurface.Create(avatarImage.Info);
avatarImage.Mutate(x => x.BackgroundColor(new Rgba32(
var background = new SKColor(
(byte)(_backgroundColor.Red * 255),
(byte)(_backgroundColor.Green * 255),
(byte)(_backgroundColor.Blue * 255),
(byte)(_backgroundColor.Alpha * 255)
)));
avatarImage.SaveAsJpeg(streamJpg);
);
var canvas = surface.Canvas;
canvas.Clear(background);
canvas.DrawBitmap(avatarImage, new SKPoint());
surface.Flush();
using var snapshot = surface.Snapshot();
using var encoded = snapshot.Encode(SKEncodedImageFormat.Jpeg, 80);
encoded.SaveTo(streamJpg);
return streamJpg.ToArray();
}

View File

@ -1,7 +1,9 @@
using Gtk;
using LibHac.Tools.FsSystem;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.IO;
@ -27,8 +29,13 @@ namespace Ryujinx.UI.Windows
private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow"))
{
builder.Autoconnect(this);
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath)}";
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId.ToString("X16"));

View File

@ -2,17 +2,21 @@ using Gtk;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Widgets;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.UI.Windows
@ -20,7 +24,7 @@ namespace Ryujinx.UI.Windows
public class DlcWindow : Window
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly string _titleId;
private readonly string _applicationIdBase;
private readonly string _dlcJsonPath;
private readonly List<DownloadableContentContainer> _dlcContainerList;
@ -32,16 +36,16 @@ namespace Ryujinx.UI.Windows
[GUI] TreeSelection _dlcTreeSelection;
#pragma warning restore CS0649, IDE0044
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, titleId, titleName) { }
public DlcWindow(VirtualFileSystem virtualFileSystem, string applicationIdBase, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, applicationIdBase, applicationData) { }
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_dlcWindow"))
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string applicationIdBase, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_dlcWindow"))
{
builder.Autoconnect(this);
_titleId = titleId;
_applicationIdBase = applicationIdBase;
_virtualFileSystem = virtualFileSystem;
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
_baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationIdBase, "dlc.json");
_baseTitleInfoLabel.Text = $"DLC Available for {applicationData.Name} [{applicationIdBase.ToUpper()}]";
try
{
@ -72,7 +76,7 @@ namespace Ryujinx.UI.Windows
};
_dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
_dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
_dlcTreeView.AppendColumn("ApplicationId", new CellRendererText(), "text", 1);
_dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);
foreach (DownloadableContentContainer dlcContainer in _dlcContainerList)
@ -86,18 +90,18 @@ namespace Ryujinx.UI.Windows
bool areAllContentPacksEnabled = dlcContainer.DownloadableContentNcaList.TrueForAll((nca) => nca.Enabled);
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(areAllContentPacksEnabled, "", dlcContainer.ContainerPath);
using FileStream containerFile = File.OpenRead(dlcContainer.ContainerPath);
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(dlcContainer.ContainerPath, _virtualFileSystem, false);
PartitionFileSystem pfs = new();
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(pfs);
if (partitionFileSystem == null)
{
continue;
}
foreach (DownloadableContentNca dlcNca in dlcContainer.DownloadableContentNcaList)
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, dlcNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
partitionFileSystem.OpenFile(ref ncaFile.Ref, dlcNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), dlcContainer.ContainerPath);
if (nca != null)
@ -112,6 +116,9 @@ namespace Ryujinx.UI.Windows
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(false, "", $"(MISSING) {dlcContainer.ContainerPath}");
}
}
// NOTE: Try to load downloadable contents from PFS last to preserve enabled state.
AddDlc(applicationData.Path, true);
}
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
@ -128,6 +135,52 @@ namespace Ryujinx.UI.Windows
return null;
}
private void AddDlc(string path, bool ignoreNotFound = false)
{
if (!File.Exists(path) || _dlcContainerList.Any(x => x.ContainerPath == path))
{
return;
}
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
bool containsDlc = false;
TreeIter? parentIter = null;
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if (nca.GetProgramIdBase() != ulong.Parse(_applicationIdBase, NumberStyles.HexNumber))
{
continue;
}
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", path);
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
containsDlc = true;
}
}
if (!containsDlc && !ignoreNotFound)
{
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
}
}
private void AddButton_Clicked(object sender, EventArgs args)
{
FileChooserNative fileChooser = new("Select DLC files", this, FileChooserAction.Open, "Add", "Cancel")
@ -147,52 +200,7 @@ namespace Ryujinx.UI.Windows
{
foreach (string containerPath in fileChooser.Filenames)
{
if (!File.Exists(containerPath))
{
return;
}
using FileStream containerFile = File.OpenRead(containerPath);
PartitionFileSystem pfs = new();
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
bool containsDlc = false;
_virtualFileSystem.ImportTickets(pfs);
TreeIter? parentIter = null;
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), containerPath);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000).ToString("x16") != _titleId)
{
break;
}
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", containerPath);
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
containsDlc = true;
}
}
if (!containsDlc)
{
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
}
AddDlc(containerPath);
}
}

View File

@ -2,14 +2,17 @@ using Gtk;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.HLE.Utilities;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Widgets;
using System;
using System.Collections.Generic;
@ -24,7 +27,7 @@ namespace Ryujinx.UI.Windows
{
private readonly MainWindow _parent;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly string _titleId;
private readonly ApplicationData _applicationData;
private readonly string _updateJsonPath;
private TitleUpdateMetadata _titleUpdateWindowData;
@ -38,17 +41,17 @@ namespace Ryujinx.UI.Windows
[GUI] RadioButton _noUpdateRadioButton;
#pragma warning restore CS0649, IDE0044
public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, titleId, titleName) { }
public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, applicationData) { }
private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
{
_parent = parent;
builder.Autoconnect(this);
_titleId = titleId;
_applicationData = applicationData;
_virtualFileSystem = virtualFileSystem;
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, applicationData.IdBaseString, "updates.json");
_radioButtonToPathDictionary = new Dictionary<RadioButton, string>();
try
@ -64,7 +67,10 @@ namespace Ryujinx.UI.Windows
};
}
_baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]";
_baseTitleInfoLabel.Text = $"Updates Available for {applicationData.Name} [{applicationData.IdBaseString}]";
// Try to get updates from PFS first
AddUpdate(_applicationData.Path, true);
foreach (string path in _titleUpdateWindowData.Paths)
{
@ -84,46 +90,68 @@ namespace Ryujinx.UI.Windows
}
}
private void AddUpdate(string path)
private void AddUpdate(string path, bool ignoreNotFound = false)
{
if (File.Exists(path))
if (!File.Exists(path) || _radioButtonToPathDictionary.ContainsValue(path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
return;
}
PartitionFileSystem nsp = new();
nsp.Initialize(file.AsStorage()).ThrowIfFailure();
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
try
try
{
using IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
Dictionary<ulong, ContentMetaData> updates = pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, checkLevel);
Nca patchNca = null;
Nca controlNca = null;
if (updates.TryGetValue(_applicationData.Id, out ContentMetaData update))
{
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, nsp, _titleId, 0);
patchNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Program);
controlNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Control);
}
if (controlNca != null && patchNca != null)
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using var nacpFile = new UniqueRef<IFile>();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
string radioLabel = $"Version {controlData.DisplayVersionString.ToString()} - {path}";
if (System.IO.Path.GetExtension(path).ToLower() == ".xci")
{
ApplicationControlProperty controlData = new();
using var nacpFile = new UniqueRef<IFile>();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
RadioButton radioButton = new($"Version {controlData.DisplayVersionString.ToString()} - {path}");
radioButton.JoinGroup(_noUpdateRadioButton);
_availableUpdatesBox.Add(radioButton);
_radioButtonToPathDictionary.Add(radioButton, path);
radioButton.Show();
radioButton.Active = true;
radioLabel = "Bundled: " + radioLabel;
}
else
RadioButton radioButton = new(radioLabel);
radioButton.JoinGroup(_noUpdateRadioButton);
_availableUpdatesBox.Add(radioButton);
_radioButtonToPathDictionary.Add(radioButton, path);
radioButton.Show();
radioButton.Active = true;
}
else
{
if (!ignoreNotFound)
{
GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!");
}
}
catch (Exception exception)
{
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
}
}
catch (Exception exception)
{
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
}
}

View File

@ -4,15 +4,13 @@ using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Widgets;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
namespace Ryujinx.UI.Windows
{
@ -177,13 +175,13 @@ namespace Ryujinx.UI.Windows
private void ProcessProfileImage(byte[] buffer)
{
using Image image = Image.Load(buffer);
using var image = SKBitmap.Decode(buffer);
image.Mutate(x => x.Resize(256, 256));
image.Resize(new SKImageInfo(256, 256), SKFilterQuality.High);
using MemoryStream streamJpg = MemoryStreamManager.Shared.GetStream();
image.SaveAsJpeg(streamJpg);
image.Encode(streamJpg, SKEncodedImageFormat.Jpeg, 80);
_bufferImageProfile = streamJpg.ToArray();
}

View File

@ -0,0 +1,63 @@
using System.Text;
namespace Ryujinx.HLE.Generators
{
class CodeGenerator
{
private const int IndentLength = 4;
private readonly StringBuilder _sb;
private int _currentIndentCount;
public CodeGenerator()
{
_sb = new StringBuilder();
}
public void EnterScope(string header = null)
{
if (header != null)
{
AppendLine(header);
}
AppendLine("{");
IncreaseIndentation();
}
public void LeaveScope(string suffix = "")
{
DecreaseIndentation();
AppendLine($"}}{suffix}");
}
public void IncreaseIndentation()
{
_currentIndentCount++;
}
public void DecreaseIndentation()
{
if (_currentIndentCount - 1 >= 0)
{
_currentIndentCount--;
}
}
public void AppendLine()
{
_sb.AppendLine();
}
public void AppendLine(string text)
{
_sb.Append(' ', IndentLength * _currentIndentCount);
_sb.AppendLine(text);
}
public override string ToString()
{
return _sb.ToString();
}
}
}

View File

@ -0,0 +1,76 @@
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using System.Linq;
namespace Ryujinx.HLE.Generators
{
[Generator]
public class IpcServiceGenerator : ISourceGenerator
{
public void Execute(GeneratorExecutionContext context)
{
var syntaxReceiver = (ServiceSyntaxReceiver)context.SyntaxReceiver;
CodeGenerator generator = new CodeGenerator();
generator.AppendLine("using System;");
generator.EnterScope($"namespace Ryujinx.HLE.HOS.Services.Sm");
generator.EnterScope($"partial class IUserInterface");
generator.EnterScope($"public IpcService? GetServiceInstance(Type type, ServiceCtx context, object? parameter = null)");
foreach (var className in syntaxReceiver.Types)
{
if (className.Modifiers.Any(SyntaxKind.AbstractKeyword) || className.Modifiers.Any(SyntaxKind.PrivateKeyword) || !className.AttributeLists.Any(x => x.Attributes.Any(y => y.ToString().StartsWith("Service"))))
continue;
var name = GetFullName(className, context).Replace("global::", "");
if (!name.StartsWith("Ryujinx.HLE.HOS.Services"))
continue;
var constructors = className.ChildNodes().Where(x => x.IsKind(SyntaxKind.ConstructorDeclaration)).Select(y => y as ConstructorDeclarationSyntax);
if (!constructors.Any(x => x.ParameterList.Parameters.Count >= 1))
continue;
if (constructors.Where(x => x.ParameterList.Parameters.Count >= 1).FirstOrDefault().ParameterList.Parameters[0].Type.ToString() == "ServiceCtx")
{
generator.EnterScope($"if (type == typeof({GetFullName(className, context)}))");
if (constructors.Any(x => x.ParameterList.Parameters.Count == 2))
{
var type = constructors.Where(x => x.ParameterList.Parameters.Count == 2).FirstOrDefault().ParameterList.Parameters[1].Type;
var model = context.Compilation.GetSemanticModel(type.SyntaxTree);
var typeSymbol = model.GetSymbolInfo(type).Symbol as INamedTypeSymbol;
var fullName = typeSymbol.ToString();
generator.EnterScope("if (parameter != null)");
generator.AppendLine($"return new {GetFullName(className, context)}(context, ({fullName})parameter);");
generator.LeaveScope();
}
if (constructors.Any(x => x.ParameterList.Parameters.Count == 1))
{
generator.AppendLine($"return new {GetFullName(className, context)}(context);");
}
generator.LeaveScope();
}
}
generator.AppendLine("return null;");
generator.LeaveScope();
generator.LeaveScope();
generator.LeaveScope();
context.AddSource($"IUserInterface.g.cs", generator.ToString());
}
private string GetFullName(ClassDeclarationSyntax syntaxNode, GeneratorExecutionContext context)
{
var typeSymbol = context.Compilation.GetSemanticModel(syntaxNode.SyntaxTree).GetDeclaredSymbol(syntaxNode);
return typeSymbol.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat);
}
public void Initialize(GeneratorInitializationContext context)
{
context.RegisterForSyntaxNotifications(() => new ServiceSyntaxReceiver());
}
}
}

View File

@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,24 @@
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using System.Collections.Generic;
namespace Ryujinx.HLE.Generators
{
internal class ServiceSyntaxReceiver : ISyntaxReceiver
{
public HashSet<ClassDeclarationSyntax> Types = new HashSet<ClassDeclarationSyntax>();
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
{
if (syntaxNode is ClassDeclarationSyntax classDeclaration)
{
if (classDeclaration.BaseList == null)
{
return;
}
Types.Add(classDeclaration);
}
}
}
}

View File

@ -14,6 +14,7 @@ using Ryujinx.Common.Utilities;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Services.Ssl;
using Ryujinx.HLE.HOS.Services.Time;
using Ryujinx.HLE.Utilities;
using System;
using System.Collections.Generic;
using System.IO;
@ -184,41 +185,6 @@ namespace Ryujinx.HLE.FileSystem
}
}
// fs must contain AOC nca files in its root
public void AddAocData(IFileSystem fs, string containerPath, ulong aocBaseId, IntegrityCheckLevel integrityCheckLevel)
{
_virtualFileSystem.ImportTickets(fs);
foreach (var ncaPath in fs.EnumerateEntries("*.cnmt.nca", SearchOptions.Default))
{
using var ncaFile = new UniqueRef<IFile>();
fs.OpenFile(ref ncaFile.Ref, ncaPath.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
var nca = new Nca(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
if (nca.Header.ContentType != NcaContentType.Meta)
{
Logger.Warning?.Print(LogClass.Application, $"{ncaPath} is not a valid metadata file");
continue;
}
using var pfs0 = nca.OpenFileSystem(0, integrityCheckLevel);
using var cnmtFile = new UniqueRef<IFile>();
pfs0.OpenFile(ref cnmtFile.Ref, pfs0.EnumerateEntries().Single().FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
var cnmt = new Cnmt(cnmtFile.Get.AsStream());
if (cnmt.Type != ContentMetaType.AddOnContent || (cnmt.TitleId & 0xFFFFFFFFFFFFE000) != aocBaseId)
{
continue;
}
string ncaId = Convert.ToHexString(cnmt.ContentEntries[0].NcaId).ToLower();
AddAocItem(cnmt.TitleId, containerPath, $"/{ncaId}.nca", true);
}
}
public void AddAocItem(ulong titleId, string containerPath, string ncaPath, bool mergedToContainer = false)
{
// TODO: Check Aoc version.
@ -232,11 +198,7 @@ namespace Ryujinx.HLE.FileSystem
if (!mergedToContainer)
{
using FileStream fileStream = File.OpenRead(containerPath);
using PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(fileStream.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(partitionFileSystem);
using var pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(containerPath, _virtualFileSystem);
}
}
}

View File

@ -0,0 +1,61 @@
using LibHac.Common.Keys;
using LibHac.Fs.Fsa;
using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.Ncm;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
namespace Ryujinx.HLE.FileSystem
{
/// <summary>
/// Thin wrapper around <see cref="Cnmt"/>
/// </summary>
public class ContentMetaData
{
private readonly IFileSystem _pfs;
private readonly Cnmt _cnmt;
public ulong Id => _cnmt.TitleId;
public TitleVersion Version => _cnmt.TitleVersion;
public ContentMetaType Type => _cnmt.Type;
public ulong ApplicationId => _cnmt.ApplicationTitleId;
public ulong PatchId => _cnmt.PatchTitleId;
public TitleVersion RequiredSystemVersion => _cnmt.MinimumSystemVersion;
public TitleVersion RequiredApplicationVersion => _cnmt.MinimumApplicationVersion;
public byte[] Digest => _cnmt.Hash;
public ulong ProgramBaseId => Id & ~0x1FFFUL;
public bool IsSystemTitle => _cnmt.Type < ContentMetaType.Application;
public ContentMetaData(IFileSystem pfs, Cnmt cnmt)
{
_pfs = pfs;
_cnmt = cnmt;
}
public Nca GetNcaByType(KeySet keySet, ContentType type, int programIndex = 0)
{
// TODO: Replace this with a check for IdOffset as soon as LibHac supports it:
// && entry.IdOffset == programIndex
foreach (var entry in _cnmt.ContentEntries)
{
if (entry.Type != type)
{
continue;
}
string ncaId = BitConverter.ToString(entry.NcaId).Replace("-", null).ToLower();
Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca");
if (nca.GetProgramIndex() == programIndex)
{
return nca;
}
}
return null;
}
}
}

View File

@ -8,27 +8,24 @@ namespace Ryujinx.HLE.HOS.Applets
{
static class AppletManager
{
private static readonly Dictionary<AppletId, Type> _appletMapping;
static AppletManager()
{
_appletMapping = new Dictionary<AppletId, Type>
{
{ AppletId.Error, typeof(ErrorApplet) },
{ AppletId.PlayerSelect, typeof(PlayerSelectApplet) },
{ AppletId.Controller, typeof(ControllerApplet) },
{ AppletId.SoftwareKeyboard, typeof(SoftwareKeyboardApplet) },
{ AppletId.LibAppletWeb, typeof(BrowserApplet) },
{ AppletId.LibAppletShop, typeof(BrowserApplet) },
{ AppletId.LibAppletOff, typeof(BrowserApplet) },
};
}
public static IApplet Create(AppletId applet, Horizon system)
{
if (_appletMapping.TryGetValue(applet, out Type appletClass))
switch (applet)
{
return (IApplet)Activator.CreateInstance(appletClass, system);
case AppletId.Controller:
return new ControllerApplet(system);
case AppletId.Error:
return new ErrorApplet(system);
case AppletId.PlayerSelect:
return new PlayerSelectApplet(system);
case AppletId.SoftwareKeyboard:
return new SoftwareKeyboardApplet(system);
case AppletId.LibAppletWeb:
return new BrowserApplet(system);
case AppletId.LibAppletShop:
return new BrowserApplet(system);
case AppletId.LibAppletOff:
return new BrowserApplet(system);
}
throw new NotImplementedException($"{applet} applet is not implemented.");

View File

@ -112,11 +112,16 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
// Update the parameters that were provided.
_state.InputText = inputText ?? _state.InputText;
_state.CursorBegin = cursorBegin.GetValueOrDefault(_state.CursorBegin);
_state.CursorEnd = cursorEnd.GetValueOrDefault(_state.CursorEnd);
_state.CursorBegin = Math.Max(0, cursorBegin.GetValueOrDefault(_state.CursorBegin));
_state.CursorEnd = Math.Min(cursorEnd.GetValueOrDefault(_state.CursorEnd), _state.InputText.Length);
_state.OverwriteMode = overwriteMode.GetValueOrDefault(_state.OverwriteMode);
_state.TypingEnabled = typingEnabled.GetValueOrDefault(_state.TypingEnabled);
var begin = _state.CursorBegin;
var end = _state.CursorEnd;
_state.CursorBegin = Math.Min(begin, end);
_state.CursorEnd = Math.Max(begin, end);
// Reset the cursor blink.
_state.TextBoxBlinkCounter = 0;

View File

@ -1,14 +1,9 @@
using Ryujinx.HLE.UI;
using Ryujinx.Memory;
using SixLabors.Fonts;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Drawing.Processing;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Reflection;
using System.Runtime.InteropServices;
@ -29,38 +24,39 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private readonly object _bufferLock = new();
private RenderingSurfaceInfo _surfaceInfo = null;
private Image<Argb32> _surface = null;
private SKImageInfo _imageInfo;
private SKSurface _surface = null;
private byte[] _bufferData = null;
private readonly Image _ryujinxLogo = null;
private readonly Image _padAcceptIcon = null;
private readonly Image _padCancelIcon = null;
private readonly Image _keyModeIcon = null;
private readonly SKBitmap _ryujinxLogo = null;
private readonly SKBitmap _padAcceptIcon = null;
private readonly SKBitmap _padCancelIcon = null;
private readonly SKBitmap _keyModeIcon = null;
private readonly float _textBoxOutlineWidth;
private readonly float _padPressedPenWidth;
private readonly Color _textNormalColor;
private readonly Color _textSelectedColor;
private readonly Color _textOverCursorColor;
private readonly SKColor _textNormalColor;
private readonly SKColor _textSelectedColor;
private readonly SKColor _textOverCursorColor;
private readonly Brush _panelBrush;
private readonly Brush _disabledBrush;
private readonly Brush _cursorBrush;
private readonly Brush _selectionBoxBrush;
private readonly SKPaint _panelBrush;
private readonly SKPaint _disabledBrush;
private readonly SKPaint _cursorBrush;
private readonly SKPaint _selectionBoxBrush;
private readonly Pen _textBoxOutlinePen;
private readonly Pen _cursorPen;
private readonly Pen _selectionBoxPen;
private readonly Pen _padPressedPen;
private readonly SKPaint _textBoxOutlinePen;
private readonly SKPaint _cursorPen;
private readonly SKPaint _selectionBoxPen;
private readonly SKPaint _padPressedPen;
private readonly int _inputTextFontSize;
private Font _messageFont;
private Font _inputTextFont;
private Font _labelsTextFont;
private SKFont _messageFont;
private SKFont _inputTextFont;
private SKFont _labelsTextFont;
private RectangleF _panelRectangle;
private Point _logoPosition;
private SKRect _panelRectangle;
private SKPoint _logoPosition;
private float _messagePositionY;
public SoftwareKeyboardRendererBase(IHostUITheme uiTheme)
@ -78,10 +74,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
_padCancelIcon = LoadResource(typeof(SoftwareKeyboardRendererBase).Assembly, padCancelIconPath, 0, 0);
_keyModeIcon = LoadResource(typeof(SoftwareKeyboardRendererBase).Assembly, keyModeIconPath, 0, 0);
Color panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255);
Color panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150);
Color borderColor = ToColor(uiTheme.DefaultBorderColor);
Color selectionBackgroundColor = ToColor(uiTheme.SelectionBackgroundColor);
var panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255);
var panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150);
var borderColor = ToColor(uiTheme.DefaultBorderColor);
var selectionBackgroundColor = ToColor(uiTheme.SelectionBackgroundColor);
_textNormalColor = ToColor(uiTheme.DefaultForegroundColor);
_textSelectedColor = ToColor(uiTheme.SelectionForegroundColor);
@ -92,15 +88,29 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
_textBoxOutlineWidth = 2;
_padPressedPenWidth = 2;
_panelBrush = new SolidBrush(panelColor);
_disabledBrush = new SolidBrush(panelTransparentColor);
_cursorBrush = new SolidBrush(_textNormalColor);
_selectionBoxBrush = new SolidBrush(selectionBackgroundColor);
_panelBrush = new SKPaint()
{
Color = panelColor,
IsAntialias = true
};
_disabledBrush = new SKPaint()
{
Color = panelTransparentColor,
IsAntialias = true
};
_cursorBrush = new SKPaint() { Color = _textNormalColor, IsAntialias = true };
_selectionBoxBrush = new SKPaint() { Color = selectionBackgroundColor, IsAntialias = true };
_textBoxOutlinePen = Pens.Solid(borderColor, _textBoxOutlineWidth);
_cursorPen = Pens.Solid(_textNormalColor, cursorWidth);
_selectionBoxPen = Pens.Solid(selectionBackgroundColor, cursorWidth);
_padPressedPen = Pens.Solid(borderColor, _padPressedPenWidth);
_textBoxOutlinePen = new SKPaint()
{
Color = borderColor,
StrokeWidth = _textBoxOutlineWidth,
IsStroke = true,
IsAntialias = true
};
_cursorPen = new SKPaint() { Color = _textNormalColor, StrokeWidth = cursorWidth, IsStroke = true, IsAntialias = true };
_selectionBoxPen = new SKPaint() { Color = selectionBackgroundColor, StrokeWidth = cursorWidth, IsStroke = true, IsAntialias = true };
_padPressedPen = new SKPaint() { Color = borderColor, StrokeWidth = _padPressedPenWidth, IsStroke = true, IsAntialias = true };
_inputTextFontSize = 20;
@ -123,9 +133,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
try
{
_messageFont = SystemFonts.CreateFont(fontFamily, 26, FontStyle.Regular);
_inputTextFont = SystemFonts.CreateFont(fontFamily, _inputTextFontSize, FontStyle.Regular);
_labelsTextFont = SystemFonts.CreateFont(fontFamily, 24, FontStyle.Regular);
using var typeface = SKTypeface.FromFamilyName(fontFamily, SKFontStyle.Normal);
_messageFont = new SKFont(typeface, 26);
_inputTextFont = new SKFont(typeface, _inputTextFontSize);
_labelsTextFont = new SKFont(typeface, 24);
return;
}
@ -137,7 +148,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
throw new Exception($"None of these fonts were found in the system: {String.Join(", ", availableFonts)}!");
}
private static Color ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false)
private static SKColor ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false)
{
var a = (byte)(color.A * 255);
var r = (byte)(color.R * 255);
@ -151,34 +162,33 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
b = (byte)(255 - b);
}
return Color.FromRgba(r, g, b, overrideAlpha.GetValueOrDefault(a));
return new SKColor(r, g, b, overrideAlpha.GetValueOrDefault(a));
}
private static Image LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight)
private static SKBitmap LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight)
{
Stream resourceStream = assembly.GetManifestResourceStream(resourcePath);
return LoadResource(resourceStream, newWidth, newHeight);
}
private static Image LoadResource(Stream resourceStream, int newWidth, int newHeight)
private static SKBitmap LoadResource(Stream resourceStream, int newWidth, int newHeight)
{
Debug.Assert(resourceStream != null);
var image = Image.Load(resourceStream);
var bitmap = SKBitmap.Decode(resourceStream);
if (newHeight != 0 && newWidth != 0)
{
image.Mutate(x => x.Resize(newWidth, newHeight, KnownResamplers.Lanczos3));
var resized = bitmap.Resize(new SKImageInfo(newWidth, newHeight), SKFilterQuality.High);
if (resized != null)
{
bitmap.Dispose();
bitmap = resized;
}
}
return image;
}
private static void SetGraphicsOptions(IImageProcessingContext context)
{
context.GetGraphicsOptions().Antialias = true;
context.GetDrawingOptions().GraphicsOptions.Antialias = true;
return bitmap;
}
private void DrawImmutableElements()
@ -187,22 +197,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
return;
}
var canvas = _surface.Canvas;
_surface.Mutate(context =>
{
SetGraphicsOptions(context);
canvas.Clear(SKColors.Transparent);
canvas.DrawRect(_panelRectangle, _panelBrush);
canvas.DrawBitmap(_ryujinxLogo, _logoPosition);
context.Clear(Color.Transparent);
context.Fill(_panelBrush, _panelRectangle);
context.DrawImage(_ryujinxLogo, _logoPosition, 1);
float halfWidth = _panelRectangle.Width / 2;
float buttonsY = _panelRectangle.Top + 185;
float halfWidth = _panelRectangle.Width / 2;
float buttonsY = _panelRectangle.Y + 185;
SKPoint disableButtonPosition = new(halfWidth + 180, buttonsY);
PointF disableButtonPosition = new(halfWidth + 180, buttonsY);
DrawControllerToggle(context, disableButtonPosition);
});
DrawControllerToggle(canvas, disableButtonPosition);
}
public void DrawMutableElements(SoftwareKeyboardUIState state)
@ -212,40 +218,43 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
return;
}
_surface.Mutate(context =>
using var paint = new SKPaint(_messageFont)
{
var messageRectangle = MeasureString(MessageText, _messageFont);
float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.X;
float messagePositionY = _messagePositionY - messageRectangle.Y;
var messagePosition = new PointF(messagePositionX, messagePositionY);
var messageBoundRectangle = new RectangleF(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height);
Color = _textNormalColor,
IsAntialias = true
};
SetGraphicsOptions(context);
var canvas = _surface.Canvas;
var messageRectangle = MeasureString(MessageText, paint);
float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.Left;
float messagePositionY = _messagePositionY - messageRectangle.Top;
var messagePosition = new SKPoint(messagePositionX, messagePositionY);
var messageBoundRectangle = SKRect.Create(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height);
context.Fill(_panelBrush, messageBoundRectangle);
canvas.DrawRect(messageBoundRectangle, _panelBrush);
context.DrawText(MessageText, _messageFont, _textNormalColor, messagePosition);
canvas.DrawText(MessageText, messagePosition.X, messagePosition.Y + _messageFont.Metrics.XHeight + _messageFont.Metrics.Descent, paint);
if (!state.TypingEnabled)
{
// Just draw a semi-transparent rectangle on top to fade the component with the background.
// TODO (caian): This will not work if one decides to add make background semi-transparent as well.
if (!state.TypingEnabled)
{
// Just draw a semi-transparent rectangle on top to fade the component with the background.
// TODO (caian): This will not work if one decides to add make background semi-transparent as well.
context.Fill(_disabledBrush, messageBoundRectangle);
}
canvas.DrawRect(messageBoundRectangle, _disabledBrush);
}
DrawTextBox(context, state);
DrawTextBox(canvas, state);
float halfWidth = _panelRectangle.Width / 2;
float buttonsY = _panelRectangle.Y + 185;
float halfWidth = _panelRectangle.Width / 2;
float buttonsY = _panelRectangle.Top + 185;
PointF acceptButtonPosition = new(halfWidth - 180, buttonsY);
PointF cancelButtonPosition = new(halfWidth, buttonsY);
PointF disableButtonPosition = new(halfWidth + 180, buttonsY);
SKPoint acceptButtonPosition = new(halfWidth - 180, buttonsY);
SKPoint cancelButtonPosition = new(halfWidth, buttonsY);
SKPoint disableButtonPosition = new(halfWidth + 180, buttonsY);
DrawPadButton(canvas, acceptButtonPosition, _padAcceptIcon, AcceptText, state.AcceptPressed, state.ControllerEnabled);
DrawPadButton(canvas, cancelButtonPosition, _padCancelIcon, CancelText, state.CancelPressed, state.ControllerEnabled);
DrawPadButton(context, acceptButtonPosition, _padAcceptIcon, AcceptText, state.AcceptPressed, state.ControllerEnabled);
DrawPadButton(context, cancelButtonPosition, _padCancelIcon, CancelText, state.CancelPressed, state.ControllerEnabled);
});
}
public void CreateSurface(RenderingSurfaceInfo surfaceInfo)
@ -268,7 +277,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
Debug.Assert(_surfaceInfo.Height <= totalHeight);
Debug.Assert(_surfaceInfo.Pitch * _surfaceInfo.Height <= _surfaceInfo.Size);
_surface = new Image<Argb32>((int)totalWidth, (int)totalHeight);
_imageInfo = new SKImageInfo((int)totalWidth, (int)totalHeight, SKColorType.Rgba8888);
_surface = SKSurface.Create(_imageInfo);
ComputeConstants();
DrawImmutableElements();
@ -282,76 +292,81 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
int panelHeight = 240;
int panelPositionY = totalHeight - panelHeight;
_panelRectangle = new RectangleF(0, panelPositionY, totalWidth, panelHeight);
_panelRectangle = SKRect.Create(0, panelPositionY, totalWidth, panelHeight);
_messagePositionY = panelPositionY + 60;
int logoPositionX = (totalWidth - _ryujinxLogo.Width) / 2;
int logoPositionY = panelPositionY + 18;
_logoPosition = new Point(logoPositionX, logoPositionY);
_logoPosition = new SKPoint(logoPositionX, logoPositionY);
}
private static RectangleF MeasureString(string text, Font font)
private static SKRect MeasureString(string text, SKPaint paint)
{
TextOptions options = new(font);
SKRect bounds = SKRect.Empty;
if (text == "")
{
FontRectangle emptyRectangle = TextMeasurer.MeasureSize(" ", options);
return new RectangleF(0, emptyRectangle.Y, 0, emptyRectangle.Height);
paint.MeasureText(" ", ref bounds);
}
else
{
paint.MeasureText(text, ref bounds);
}
FontRectangle rectangle = TextMeasurer.MeasureSize(text, options);
return new RectangleF(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height);
return bounds;
}
private static RectangleF MeasureString(ReadOnlySpan<char> text, Font font)
private static SKRect MeasureString(ReadOnlySpan<char> text, SKPaint paint)
{
TextOptions options = new(font);
SKRect bounds = SKRect.Empty;
if (text == "")
{
FontRectangle emptyRectangle = TextMeasurer.MeasureSize(" ", options);
return new RectangleF(0, emptyRectangle.Y, 0, emptyRectangle.Height);
paint.MeasureText(" ", ref bounds);
}
else
{
paint.MeasureText(text, ref bounds);
}
FontRectangle rectangle = TextMeasurer.MeasureSize(text, options);
return new RectangleF(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height);
return bounds;
}
private void DrawTextBox(IImageProcessingContext context, SoftwareKeyboardUIState state)
private void DrawTextBox(SKCanvas canvas, SoftwareKeyboardUIState state)
{
var inputTextRectangle = MeasureString(state.InputText, _inputTextFont);
using var textPaint = new SKPaint(_labelsTextFont)
{
IsAntialias = true,
Color = _textNormalColor
};
var inputTextRectangle = MeasureString(state.InputText, textPaint);
float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.X + 8));
float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.Left + 8));
float boxHeight = 32;
float boxY = _panelRectangle.Y + 110;
float boxY = _panelRectangle.Top + 110;
float boxX = (int)((_panelRectangle.Width - boxWidth) / 2);
RectangleF boxRectangle = new(boxX, boxY, boxWidth, boxHeight);
SKRect boxRectangle = SKRect.Create(boxX, boxY, boxWidth, boxHeight);
RectangleF boundRectangle = new(_panelRectangle.X, boxY - _textBoxOutlineWidth,
SKRect boundRectangle = SKRect.Create(_panelRectangle.Left, boxY - _textBoxOutlineWidth,
_panelRectangle.Width, boxHeight + 2 * _textBoxOutlineWidth);
context.Fill(_panelBrush, boundRectangle);
canvas.DrawRect(boundRectangle, _panelBrush);
context.Draw(_textBoxOutlinePen, boxRectangle);
canvas.DrawRect(boxRectangle, _textBoxOutlinePen);
float inputTextX = (_panelRectangle.Width - inputTextRectangle.Width) / 2 - inputTextRectangle.X;
float inputTextX = (_panelRectangle.Width - inputTextRectangle.Width) / 2 - inputTextRectangle.Left;
float inputTextY = boxY + 5;
var inputTextPosition = new PointF(inputTextX, inputTextY);
context.DrawText(state.InputText, _inputTextFont, _textNormalColor, inputTextPosition);
var inputTextPosition = new SKPoint(inputTextX, inputTextY);
canvas.DrawText(state.InputText, inputTextPosition.X, inputTextPosition.Y + (_labelsTextFont.Metrics.XHeight + _labelsTextFont.Metrics.Descent), textPaint);
// Draw the cursor on top of the text and redraw the text with a different color if necessary.
Color cursorTextColor;
Brush cursorBrush;
Pen cursorPen;
SKColor cursorTextColor;
SKPaint cursorBrush;
SKPaint cursorPen;
float cursorPositionYTop = inputTextY + 1;
float cursorPositionYBottom = cursorPositionYTop + _inputTextFontSize + 1;
@ -371,12 +386,12 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
ReadOnlySpan<char> textUntilBegin = state.InputText.AsSpan(0, state.CursorBegin);
ReadOnlySpan<char> textUntilEnd = state.InputText.AsSpan(0, state.CursorEnd);
var selectionBeginRectangle = MeasureString(textUntilBegin, _inputTextFont);
var selectionEndRectangle = MeasureString(textUntilEnd, _inputTextFont);
var selectionBeginRectangle = MeasureString(textUntilBegin, textPaint);
var selectionEndRectangle = MeasureString(textUntilEnd, textPaint);
cursorVisible = true;
cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.X;
cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.X;
cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.Left;
cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.Left;
}
else
{
@ -390,10 +405,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
int cursorBegin = Math.Min(state.InputText.Length, state.CursorBegin);
ReadOnlySpan<char> textUntilCursor = state.InputText.AsSpan(0, cursorBegin);
var cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
var cursorTextRectangle = MeasureString(textUntilCursor, textPaint);
cursorVisible = true;
cursorPositionXLeft = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X;
cursorPositionXLeft = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.Left;
if (state.OverwriteMode)
{
@ -402,8 +417,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
if (state.CursorBegin < state.InputText.Length)
{
textUntilCursor = state.InputText.AsSpan(0, cursorBegin + 1);
cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
cursorPositionXRight = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X;
cursorTextRectangle = MeasureString(textUntilCursor, textPaint);
cursorPositionXRight = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.Left;
}
else
{
@ -430,29 +445,32 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
if (cursorWidth == 0)
{
PointF[] points = {
new PointF(cursorPositionXLeft, cursorPositionYTop),
new PointF(cursorPositionXLeft, cursorPositionYBottom),
};
context.DrawLine(cursorPen, points);
canvas.DrawLine(new SKPoint(cursorPositionXLeft, cursorPositionYTop),
new SKPoint(cursorPositionXLeft, cursorPositionYBottom),
cursorPen);
}
else
{
var cursorRectangle = new RectangleF(cursorPositionXLeft, cursorPositionYTop, cursorWidth, cursorHeight);
var cursorRectangle = SKRect.Create(cursorPositionXLeft, cursorPositionYTop, cursorWidth, cursorHeight);
context.Draw(cursorPen, cursorRectangle);
context.Fill(cursorBrush, cursorRectangle);
canvas.DrawRect(cursorRectangle, cursorPen);
canvas.DrawRect(cursorRectangle, cursorBrush);
Image<Argb32> textOverCursor = new((int)cursorRectangle.Width, (int)cursorRectangle.Height);
textOverCursor.Mutate(context =>
using var textOverCursor = SKSurface.Create(new SKImageInfo((int)cursorRectangle.Width, (int)cursorRectangle.Height, SKColorType.Rgba8888));
var textOverCanvas = textOverCursor.Canvas;
var textRelativePosition = new SKPoint(inputTextPosition.X - cursorRectangle.Left, inputTextPosition.Y - cursorRectangle.Top);
using var cursorPaint = new SKPaint(_inputTextFont)
{
var textRelativePosition = new PointF(inputTextPosition.X - cursorRectangle.X, inputTextPosition.Y - cursorRectangle.Y);
context.DrawText(state.InputText, _inputTextFont, cursorTextColor, textRelativePosition);
});
Color = cursorTextColor,
IsAntialias = true
};
var cursorPosition = new Point((int)cursorRectangle.X, (int)cursorRectangle.Y);
context.DrawImage(textOverCursor, cursorPosition, 1);
textOverCanvas.DrawText(state.InputText, textRelativePosition.X, textRelativePosition.Y + _inputTextFont.Metrics.XHeight + _inputTextFont.Metrics.Descent, cursorPaint);
var cursorPosition = new SKPoint((int)cursorRectangle.Left, (int)cursorRectangle.Top);
textOverCursor.Flush();
canvas.DrawSurface(textOverCursor, cursorPosition);
}
}
else if (!state.TypingEnabled)
@ -460,11 +478,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
// Just draw a semi-transparent rectangle on top to fade the component with the background.
// TODO (caian): This will not work if one decides to add make background semi-transparent as well.
context.Fill(_disabledBrush, boundRectangle);
canvas.DrawRect(boundRectangle, _disabledBrush);
}
}
private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled)
private void DrawPadButton(SKCanvas canvas, SKPoint point, SKBitmap icon, string label, bool pressed, bool enabled)
{
// Use relative positions so we can center the entire drawing later.
@ -473,12 +491,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
float iconWidth = icon.Width;
float iconHeight = icon.Height;
var labelRectangle = MeasureString(label, _labelsTextFont);
using var paint = new SKPaint(_labelsTextFont)
{
Color = _textNormalColor,
IsAntialias = true
};
float labelPositionX = iconWidth + 8 - labelRectangle.X;
var labelRectangle = MeasureString(label, paint);
float labelPositionX = iconWidth + 8 - labelRectangle.Left;
float labelPositionY = 3;
float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.X;
float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.Left;
float fullHeight = iconHeight;
// Convert all relative positions into absolute.
@ -489,24 +513,24 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
iconX += originX;
iconY += originY;
var iconPosition = new Point((int)iconX, (int)iconY);
var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
var iconPosition = new SKPoint((int)iconX, (int)iconY);
var labelPosition = new SKPoint(labelPositionX + originX, labelPositionY + originY);
var selectedRectangle = new RectangleF(originX - 2 * _padPressedPenWidth, originY - 2 * _padPressedPenWidth,
var selectedRectangle = SKRect.Create(originX - 2 * _padPressedPenWidth, originY - 2 * _padPressedPenWidth,
fullWidth + 4 * _padPressedPenWidth, fullHeight + 4 * _padPressedPenWidth);
var boundRectangle = new RectangleF(originX, originY, fullWidth, fullHeight);
var boundRectangle = SKRect.Create(originX, originY, fullWidth, fullHeight);
boundRectangle.Inflate(4 * _padPressedPenWidth, 4 * _padPressedPenWidth);
context.Fill(_panelBrush, boundRectangle);
context.DrawImage(icon, iconPosition, 1);
context.DrawText(label, _labelsTextFont, _textNormalColor, labelPosition);
canvas.DrawRect(boundRectangle, _panelBrush);
canvas.DrawBitmap(icon, iconPosition);
canvas.DrawText(label, labelPosition.X, labelPosition.Y + _labelsTextFont.Metrics.XHeight + _labelsTextFont.Metrics.Descent, paint);
if (enabled)
{
if (pressed)
{
context.Draw(_padPressedPen, selectedRectangle);
canvas.DrawRect(selectedRectangle, _padPressedPen);
}
}
else
@ -514,21 +538,26 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
// Just draw a semi-transparent rectangle on top to fade the component with the background.
// TODO (caian): This will not work if one decides to add make background semi-transparent as well.
context.Fill(_disabledBrush, boundRectangle);
canvas.DrawRect(boundRectangle, _disabledBrush);
}
}
private void DrawControllerToggle(IImageProcessingContext context, PointF point)
private void DrawControllerToggle(SKCanvas canvas, SKPoint point)
{
var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont);
using var paint = new SKPaint(_labelsTextFont)
{
IsAntialias = true,
Color = _textNormalColor
};
var labelRectangle = MeasureString(ControllerToggleText, paint);
// Use relative positions so we can center the entire drawing later.
float keyWidth = _keyModeIcon.Width;
float keyHeight = _keyModeIcon.Height;
float labelPositionX = keyWidth + 8 - labelRectangle.X;
float labelPositionY = -labelRectangle.Y - 1;
float labelPositionX = keyWidth + 8 - labelRectangle.Left;
float labelPositionY = -labelRectangle.Top - 1;
float keyX = 0;
float keyY = (int)((labelPositionY + labelRectangle.Height - keyHeight) / 2);
@ -544,14 +573,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
keyX += originX;
keyY += originY;
var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
var overlayPosition = new Point((int)keyX, (int)keyY);
var labelPosition = new SKPoint(labelPositionX + originX, labelPositionY + originY);
var overlayPosition = new SKPoint((int)keyX, (int)keyY);
context.DrawImage(_keyModeIcon, overlayPosition, 1);
context.DrawText(ControllerToggleText, _labelsTextFont, _textNormalColor, labelPosition);
canvas.DrawBitmap(_keyModeIcon, overlayPosition);
canvas.DrawText(ControllerToggleText, labelPosition.X, labelPosition.Y + _labelsTextFont.Metrics.XHeight, paint);
}
public void CopyImageToBuffer()
public unsafe void CopyImageToBuffer()
{
lock (_bufferLock)
{
@ -561,21 +590,20 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
}
// Convert the pixel format used in the image to the one used in the Switch surface.
_surface.Flush();
if (!_surface.DangerousTryGetSinglePixelMemory(out Memory<Argb32> pixels))
var buffer = new byte[_imageInfo.BytesSize];
fixed (byte* bufferPtr = buffer)
{
return;
if (!_surface.ReadPixels(_imageInfo, (nint)bufferPtr, _imageInfo.RowBytes, 0, 0))
{
return;
}
}
_bufferData = MemoryMarshal.AsBytes(pixels.Span).ToArray();
Span<uint> dataConvert = MemoryMarshal.Cast<byte, uint>(_bufferData);
_bufferData = buffer;
Debug.Assert(_bufferData.Length == _surfaceInfo.Size);
for (int i = 0; i < dataConvert.Length; i++)
{
dataConvert[i] = BitOperations.RotateRight(dataConvert[i], 8);
}
Debug.Assert(buffer.Length == _surfaceInfo.Size);
}
}

View File

@ -1,10 +0,0 @@
namespace Ryujinx.HLE.HOS.Kernel.Memory
{
enum AddressSpaceType
{
Addr32Bits = 0,
Addr36Bits = 1,
Addr32BitsNoMap = 2,
Addr39Bits = 3,
}
}

View File

@ -58,11 +58,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
public ulong AslrRegionStart { get; private set; }
public ulong AslrRegionEnd { get; private set; }
#pragma warning disable IDE0052 // Remove unread private member
private ulong _heapCapacity;
#pragma warning restore IDE0052
public ulong PhysicalMemoryUsage { get; private set; }
public ulong AliasRegionExtraSize { get; private set; }
private readonly KMemoryBlockManager _blockManager;
@ -98,30 +97,21 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
_reservedAddressSpaceSize = reservedAddressSpaceSize;
}
private static readonly int[] _addrSpaceSizes = { 32, 36, 32, 39 };
public Result InitializeForProcess(
AddressSpaceType addrSpaceType,
bool aslrEnabled,
ProcessCreationFlags flags,
bool fromBack,
MemoryRegion memRegion,
ulong address,
ulong size,
KMemoryBlockSlabManager slabManager)
{
if ((uint)addrSpaceType > (uint)AddressSpaceType.Addr39Bits)
{
throw new ArgumentException($"AddressSpaceType bigger than {(uint)AddressSpaceType.Addr39Bits}: {(uint)addrSpaceType}", nameof(addrSpaceType));
}
_contextId = Context.ContextIdManager.GetId();
ulong addrSpaceBase = 0;
ulong addrSpaceSize = 1UL << _addrSpaceSizes[(int)addrSpaceType];
ulong addrSpaceSize = 1UL << GetAddressSpaceWidth(flags);
Result result = CreateUserAddressSpace(
addrSpaceType,
aslrEnabled,
flags,
fromBack,
addrSpaceBase,
addrSpaceSize,
@ -138,6 +128,22 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
return result;
}
private static int GetAddressSpaceWidth(ProcessCreationFlags flags)
{
switch (flags & ProcessCreationFlags.AddressSpaceMask)
{
case ProcessCreationFlags.AddressSpace32Bit:
case ProcessCreationFlags.AddressSpace32BitWithoutAlias:
return 32;
case ProcessCreationFlags.AddressSpace64BitDeprecated:
return 36;
case ProcessCreationFlags.AddressSpace64Bit:
return 39;
}
throw new ArgumentException($"Invalid process flags {flags}", nameof(flags));
}
private struct Region
{
public ulong Start;
@ -147,8 +153,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
}
private Result CreateUserAddressSpace(
AddressSpaceType addrSpaceType,
bool aslrEnabled,
ProcessCreationFlags flags,
bool fromBack,
ulong addrSpaceStart,
ulong addrSpaceEnd,
@ -168,9 +173,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
ulong stackAndTlsIoStart;
ulong stackAndTlsIoEnd;
switch (addrSpaceType)
AliasRegionExtraSize = 0;
switch (flags & ProcessCreationFlags.AddressSpaceMask)
{
case AddressSpaceType.Addr32Bits:
case ProcessCreationFlags.AddressSpace32Bit:
aliasRegion.Size = 0x40000000;
heapRegion.Size = 0x40000000;
stackRegion.Size = 0;
@ -183,7 +190,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
stackAndTlsIoEnd = 0x40000000;
break;
case AddressSpaceType.Addr36Bits:
case ProcessCreationFlags.AddressSpace64BitDeprecated:
aliasRegion.Size = 0x180000000;
heapRegion.Size = 0x180000000;
stackRegion.Size = 0;
@ -196,7 +203,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
stackAndTlsIoEnd = 0x80000000;
break;
case AddressSpaceType.Addr32BitsNoMap:
case ProcessCreationFlags.AddressSpace32BitWithoutAlias:
aliasRegion.Size = 0;
heapRegion.Size = 0x80000000;
stackRegion.Size = 0;
@ -209,7 +216,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
stackAndTlsIoEnd = 0x40000000;
break;
case AddressSpaceType.Addr39Bits:
case ProcessCreationFlags.AddressSpace64Bit:
if (_reservedAddressSpaceSize < addrSpaceEnd)
{
int addressSpaceWidth = (int)ulong.Log2(_reservedAddressSpaceSize);
@ -218,8 +225,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
heapRegion.Size = 0x180000000;
stackRegion.Size = 1UL << (addressSpaceWidth - 8);
tlsIoRegion.Size = 1UL << (addressSpaceWidth - 3);
CodeRegionStart = BitUtils.AlignDown<ulong>(address, RegionAlignment);
codeRegionSize = BitUtils.AlignUp<ulong>(endAddr, RegionAlignment) - CodeRegionStart;
CodeRegionStart = BitUtils.AlignDown(address, RegionAlignment);
codeRegionSize = BitUtils.AlignUp(endAddr, RegionAlignment) - CodeRegionStart;
stackAndTlsIoStart = 0;
stackAndTlsIoEnd = 0;
AslrRegionStart = 0x8000000;
@ -239,9 +246,16 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
stackAndTlsIoStart = 0;
stackAndTlsIoEnd = 0;
}
if (flags.HasFlag(ProcessCreationFlags.EnableAliasRegionExtraSize))
{
AliasRegionExtraSize = addrSpaceEnd / 8;
aliasRegion.Size += AliasRegionExtraSize;
}
break;
default:
throw new ArgumentException($"AddressSpaceType bigger than {(uint)AddressSpaceType.Addr39Bits}: {(uint)addrSpaceType}", nameof(addrSpaceType));
throw new ArgumentException($"Invalid process flags {flags}", nameof(flags));
}
CodeRegionEnd = CodeRegionStart + codeRegionSize;
@ -266,6 +280,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
ulong aslrMaxOffset = mapAvailableSize - mapTotalSize;
bool aslrEnabled = flags.HasFlag(ProcessCreationFlags.EnableAslr);
_aslrEnabled = aslrEnabled;
AddrSpaceStart = addrSpaceStart;
@ -725,7 +741,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
{
address = 0;
if (size > HeapRegionEnd - HeapRegionStart)
if (size > HeapRegionEnd - HeapRegionStart || size > _heapCapacity)
{
return KernelResult.OutOfMemory;
}

View File

@ -126,8 +126,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
_contextFactory = contextFactory ?? new ProcessContextFactory();
_customThreadStart = customThreadStart;
AddressSpaceType addrSpaceType = (AddressSpaceType)((int)(creationInfo.Flags & ProcessCreationFlags.AddressSpaceMask) >> (int)ProcessCreationFlags.AddressSpaceShift);
Pid = KernelContext.NewKipId();
if (Pid == 0 || Pid >= KernelConstants.InitialProcessId)
@ -137,8 +135,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
InitializeMemoryManager(creationInfo.Flags);
bool aslrEnabled = creationInfo.Flags.HasFlag(ProcessCreationFlags.EnableAslr);
ulong codeAddress = creationInfo.CodeAddress;
ulong codeSize = (ulong)creationInfo.CodePagesCount * KPageTableBase.PageSize;
@ -148,9 +144,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
: KernelContext.SmallMemoryBlockSlabManager;
Result result = MemoryManager.InitializeForProcess(
addrSpaceType,
aslrEnabled,
!aslrEnabled,
creationInfo.Flags,
!creationInfo.Flags.HasFlag(ProcessCreationFlags.EnableAslr),
memRegion,
codeAddress,
codeSize,
@ -234,8 +229,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
: KernelContext.SmallMemoryBlockSlabManager;
}
AddressSpaceType addrSpaceType = (AddressSpaceType)((int)(creationInfo.Flags & ProcessCreationFlags.AddressSpaceMask) >> (int)ProcessCreationFlags.AddressSpaceShift);
Pid = KernelContext.NewProcessId();
if (Pid == ulong.MaxValue || Pid < KernelConstants.InitialProcessId)
@ -245,16 +238,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
InitializeMemoryManager(creationInfo.Flags);
bool aslrEnabled = creationInfo.Flags.HasFlag(ProcessCreationFlags.EnableAslr);
ulong codeAddress = creationInfo.CodeAddress;
ulong codeSize = codePagesCount * KPageTableBase.PageSize;
Result result = MemoryManager.InitializeForProcess(
addrSpaceType,
aslrEnabled,
!aslrEnabled,
creationInfo.Flags,
!creationInfo.Flags.HasFlag(ProcessCreationFlags.EnableAslr),
memRegion,
codeAddress,
codeSize,
@ -309,8 +299,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
private Result ParseProcessInfo(ProcessCreationInfo creationInfo)
{
// Ensure that the current kernel version is equal or above to the minimum required.
uint requiredKernelVersionMajor = (uint)Capabilities.KernelReleaseVersion >> 19;
uint requiredKernelVersionMinor = ((uint)Capabilities.KernelReleaseVersion >> 15) & 0xf;
uint requiredKernelVersionMajor = Capabilities.KernelReleaseVersion >> 19;
uint requiredKernelVersionMinor = (Capabilities.KernelReleaseVersion >> 15) & 0xf;
if (KernelContext.EnableVersionChecks)
{
@ -519,12 +509,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return result;
}
#pragma warning disable CA1822 // Mark member as static
private void GenerateRandomEntropy()
{
// TODO.
}
#pragma warning restore CA1822
public Result Start(int mainThreadPriority, ulong stackSize)
{
@ -1182,5 +1170,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
// TODO
return false;
}
public bool IsSvcPermitted(int svcId)
{
return Capabilities.IsSvcPermitted(svcId);
}
}
}

View File

@ -8,6 +8,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{
class KProcessCapabilities
{
private const int SvcMaskElementBits = 8;
public byte[] SvcAccessMask { get; }
public byte[] IrqAccessMask { get; }
@ -22,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public KProcessCapabilities()
{
// length / number of bits of the underlying type
SvcAccessMask = new byte[KernelConstants.SupervisorCallCount / 8];
SvcAccessMask = new byte[KernelConstants.SupervisorCallCount / SvcMaskElementBits];
IrqAccessMask = new byte[0x80];
}
@ -208,7 +210,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return KernelResult.MaximumExceeded;
}
SvcAccessMask[svcId / 8] |= (byte)(1 << (svcId & 7));
SvcAccessMask[svcId / SvcMaskElementBits] |= (byte)(1 << (svcId % SvcMaskElementBits));
}
break;
@ -324,5 +326,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return mask << (int)min;
}
public bool IsSvcPermitted(int svcId)
{
int index = svcId / SvcMaskElementBits;
int mask = 1 << (svcId % SvcMaskElementBits);
return (uint)svcId < KernelConstants.SupervisorCallCount && (SvcAccessMask[index] & mask) != 0;
}
}
}

View File

@ -29,6 +29,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
PoolPartitionMask = 0xf << PoolPartitionShift,
OptimizeMemoryAllocation = 1 << 11,
DisableDeviceAddressSpaceMerge = 1 << 12,
EnableAliasRegionExtraSize = 1 << 13,
All =
Is64Bit |
@ -38,6 +40,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
IsApplication |
DeprecatedUseSecureMemory |
PoolPartitionMask |
OptimizeMemoryAllocation,
OptimizeMemoryAllocation |
DisableDeviceAddressSpaceMerge |
EnableAliasRegionExtraSize,
}
}

View File

@ -21,14 +21,17 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
SystemResourceSizeTotal,
SystemResourceSizeUsed,
ProgramId,
// NOTE: Added in 4.0.0, removed in 5.0.0.
InitialProcessIdRange,
InitialProcessIdRange, // NOTE: Added in 4.0.0, removed in 5.0.0.
UserExceptionContextAddress,
TotalNonSystemMemorySize,
UsedNonSystemMemorySize,
IsApplication,
FreeThreadCount,
ThreadTickCount,
IsSvcPermitted,
IoRegionHint,
AliasRegionExtraSize,
MesosphereCurrentProcess = 65001,
}
}

View File

@ -84,6 +84,17 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidSize;
}
if (info.Flags.HasFlag(ProcessCreationFlags.EnableAliasRegionExtraSize))
{
if ((info.Flags & ProcessCreationFlags.AddressSpaceMask) != ProcessCreationFlags.AddressSpace64Bit ||
info.SystemResourcePagesCount <= 0)
{
return KernelResult.InvalidState;
}
// TODO: Check that we are in debug mode.
}
if (info.Flags.HasFlag(ProcessCreationFlags.OptimizeMemoryAllocation) &&
!info.Flags.HasFlag(ProcessCreationFlags.IsApplication))
{
@ -139,7 +150,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return handleTable.GenerateHandle(process, out handle);
}
#pragma warning disable CA1822 // Mark member as static
public Result StartProcess(int handle, int priority, int cpuCore, ulong mainThreadStackSize)
{
KProcess process = KernelStatic.GetCurrentProcess().HandleTable.GetObject<KProcess>(handle);
@ -172,17 +182,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x5f)]
#pragma warning disable CA1822 // Mark member as static
public Result FlushProcessDataCache(int processHandle, ulong address, ulong size)
{
// FIXME: This needs to be implemented as ARMv7 doesn't have any way to do cache maintenance operations on EL0.
// As we don't support (and don't actually need) to flush the cache, this is stubbed.
return Result.Success;
}
#pragma warning restore CA1822
// IPC
@ -256,7 +263,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x22)]
#pragma warning disable CA1822 // Mark member as static
public Result SendSyncRequestWithUserBuffer(
[PointerSized] ulong messagePtr,
[PointerSized] ulong messageSize,
@ -306,7 +312,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return result;
}
#pragma warning restore CA1822
[Svc(0x23)]
public Result SendAsyncRequestWithUserBuffer(
@ -896,7 +901,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(2)]
#pragma warning disable CA1822 // Mark member as static
public Result SetMemoryPermission([PointerSized] ulong address, [PointerSized] ulong size, KMemoryPermission permission)
{
if (!PageAligned(address))
@ -928,10 +932,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return currentProcess.MemoryManager.SetMemoryPermission(address, size, permission);
}
#pragma warning restore CA1822
[Svc(3)]
#pragma warning disable CA1822 // Mark member as static
public Result SetMemoryAttribute(
[PointerSized] ulong address,
[PointerSized] ulong size,
@ -979,10 +981,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return result;
}
#pragma warning restore CA1822
[Svc(4)]
#pragma warning disable CA1822 // Mark member as static
public Result MapMemory([PointerSized] ulong dst, [PointerSized] ulong src, [PointerSized] ulong size)
{
if (!PageAligned(src | dst))
@ -1018,10 +1018,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return process.MemoryManager.Map(dst, src, size);
}
#pragma warning restore CA1822
[Svc(5)]
#pragma warning disable CA1822 // Mark member as static
public Result UnmapMemory([PointerSized] ulong dst, [PointerSized] ulong src, [PointerSized] ulong size)
{
if (!PageAligned(src | dst))
@ -1057,7 +1055,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return process.MemoryManager.Unmap(dst, src, size);
}
#pragma warning restore CA1822
[Svc(6)]
public Result QueryMemory([PointerSized] ulong infoPtr, [PointerSized] out ulong pageInfo, [PointerSized] ulong address)
@ -1074,7 +1071,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return result;
}
#pragma warning disable CA1822 // Mark member as static
public Result QueryMemory(out MemoryInfo info, out ulong pageInfo, ulong address)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -1094,10 +1090,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x13)]
#pragma warning disable CA1822 // Mark member as static
public Result MapSharedMemory(int handle, [PointerSized] ulong address, [PointerSized] ulong size, KMemoryPermission permission)
{
if (!PageAligned(address))
@ -1143,10 +1137,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
currentProcess,
permission);
}
#pragma warning restore CA1822
[Svc(0x14)]
#pragma warning disable CA1822 // Mark member as static
public Result UnmapSharedMemory(int handle, [PointerSized] ulong address, [PointerSized] ulong size)
{
if (!PageAligned(address))
@ -1186,7 +1178,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
size,
currentProcess);
}
#pragma warning restore CA1822
[Svc(0x15)]
public Result CreateTransferMemory(out int handle, [PointerSized] ulong address, [PointerSized] ulong size, KMemoryPermission permission)
@ -1253,7 +1244,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x51)]
#pragma warning disable CA1822 // Mark member as static
public Result MapTransferMemory(int handle, [PointerSized] ulong address, [PointerSized] ulong size, KMemoryPermission permission)
{
if (!PageAligned(address))
@ -1299,10 +1289,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
currentProcess,
permission);
}
#pragma warning restore CA1822
[Svc(0x52)]
#pragma warning disable CA1822 // Mark member as static
public Result UnmapTransferMemory(int handle, [PointerSized] ulong address, [PointerSized] ulong size)
{
if (!PageAligned(address))
@ -1342,10 +1330,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
size,
currentProcess);
}
#pragma warning restore CA1822
[Svc(0x2c)]
#pragma warning disable CA1822 // Mark member as static
public Result MapPhysicalMemory([PointerSized] ulong address, [PointerSized] ulong size)
{
if (!PageAligned(address))
@ -1380,10 +1366,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return process.MemoryManager.MapPhysicalMemory(address, size);
}
#pragma warning restore CA1822
[Svc(0x2d)]
#pragma warning disable CA1822 // Mark member as static
public Result UnmapPhysicalMemory([PointerSized] ulong address, [PointerSized] ulong size)
{
if (!PageAligned(address))
@ -1418,7 +1402,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return process.MemoryManager.UnmapPhysicalMemory(address, size);
}
#pragma warning restore CA1822
[Svc(0x4b)]
public Result CreateCodeMemory(out int handle, [PointerSized] ulong address, [PointerSized] ulong size)
@ -1462,7 +1445,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x4c)]
#pragma warning disable CA1822 // Mark member as static
public Result ControlCodeMemory(
int handle,
CodeMemoryOperation op,
@ -1540,10 +1522,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidEnumValue;
}
}
#pragma warning restore CA1822
[Svc(0x73)]
#pragma warning disable CA1822 // Mark member as static
public Result SetProcessMemoryPermission(
int handle,
ulong src,
@ -1584,10 +1564,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return targetProcess.MemoryManager.SetProcessMemoryPermission(src, size, permission);
}
#pragma warning restore CA1822
[Svc(0x74)]
#pragma warning disable CA1822 // Mark member as static
public Result MapProcessMemory(
[PointerSized] ulong dst,
int handle,
@ -1643,10 +1621,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return dstProcess.MemoryManager.MapPages(dst, pageList, MemoryState.ProcessMemory, KMemoryPermission.ReadAndWrite);
}
#pragma warning restore CA1822
[Svc(0x75)]
#pragma warning disable CA1822 // Mark member as static
public Result UnmapProcessMemory(
[PointerSized] ulong dst,
int handle,
@ -1691,10 +1667,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x77)]
#pragma warning disable CA1822 // Mark member as static
public Result MapProcessCodeMemory(int handle, ulong dst, ulong src, ulong size)
{
if (!PageAligned(dst) || !PageAligned(src))
@ -1731,10 +1705,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return targetProcess.MemoryManager.MapProcessCodeMemory(dst, src, size);
}
#pragma warning restore CA1822
[Svc(0x78)]
#pragma warning disable CA1822 // Mark member as static
public Result UnmapProcessCodeMemory(int handle, ulong dst, ulong src, ulong size)
{
if (!PageAligned(dst) || !PageAligned(src))
@ -1771,7 +1743,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return targetProcess.MemoryManager.UnmapProcessCodeMemory(dst, src, size);
}
#pragma warning restore CA1822
private static bool PageAligned(ulong address)
{
@ -1781,7 +1752,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
// System
[Svc(0x7b)]
#pragma warning disable CA1822 // Mark member as static
public Result TerminateProcess(int handle)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -1810,15 +1780,12 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return result;
}
#pragma warning restore CA1822
[Svc(7)]
#pragma warning disable CA1822 // Mark member as static
public void ExitProcess()
{
KernelStatic.GetCurrentProcess().TerminateCurrentProcess();
}
#pragma warning restore CA1822
[Svc(0x11)]
public Result SignalEvent(int handle)
@ -1911,7 +1878,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x26)]
#pragma warning disable CA1822 // Mark member as static
public void Break(ulong reason)
{
KThread currentThread = KernelStatic.GetCurrentThread();
@ -1937,10 +1903,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
Logger.Debug?.Print(LogClass.KernelSvc, "Debugger triggered.");
}
}
#pragma warning restore CA1822
[Svc(0x27)]
#pragma warning disable CA1822 // Mark member as static
public void OutputDebugString([PointerSized] ulong strPtr, [PointerSized] ulong size)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -1949,7 +1913,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
Logger.Warning?.Print(LogClass.KernelSvc, str);
}
#pragma warning restore CA1822
[Svc(0x29)]
public Result GetInfo(out ulong value, InfoType id, int handle, long subId)
@ -1978,6 +1941,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
case InfoType.UsedNonSystemMemorySize:
case InfoType.IsApplication:
case InfoType.FreeThreadCount:
case InfoType.AliasRegionExtraSize:
{
if (subId != 0)
{
@ -2006,22 +1970,19 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
value = process.MemoryManager.AliasRegionStart;
break;
case InfoType.AliasRegionSize:
value = (process.MemoryManager.AliasRegionEnd -
process.MemoryManager.AliasRegionStart);
value = process.MemoryManager.AliasRegionEnd - process.MemoryManager.AliasRegionStart;
break;
case InfoType.HeapRegionAddress:
value = process.MemoryManager.HeapRegionStart;
break;
case InfoType.HeapRegionSize:
value = (process.MemoryManager.HeapRegionEnd -
process.MemoryManager.HeapRegionStart);
value = process.MemoryManager.HeapRegionEnd - process.MemoryManager.HeapRegionStart;
break;
case InfoType.TotalMemorySize:
value = process.GetMemoryCapacity();
break;
case InfoType.UsedMemorySize:
value = process.GetMemoryUsage();
break;
@ -2029,7 +1990,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
case InfoType.AslrRegionAddress:
value = process.MemoryManager.GetAddrSpaceBaseAddr();
break;
case InfoType.AslrRegionSize:
value = process.MemoryManager.GetAddrSpaceSize();
break;
@ -2038,20 +1998,17 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
value = process.MemoryManager.StackRegionStart;
break;
case InfoType.StackRegionSize:
value = (process.MemoryManager.StackRegionEnd -
process.MemoryManager.StackRegionStart);
value = process.MemoryManager.StackRegionEnd - process.MemoryManager.StackRegionStart;
break;
case InfoType.SystemResourceSizeTotal:
value = process.PersonalMmHeapPagesCount * KPageTableBase.PageSize;
break;
case InfoType.SystemResourceSizeUsed:
if (process.PersonalMmHeapPagesCount != 0)
{
value = process.MemoryManager.GetMmUsedPages() * KPageTableBase.PageSize;
}
break;
case InfoType.ProgramId:
@ -2065,7 +2022,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
case InfoType.TotalNonSystemMemorySize:
value = process.GetMemoryCapacityWithoutPersonalMmHeap();
break;
case InfoType.UsedNonSystemMemorySize:
value = process.GetMemoryUsageWithoutPersonalMmHeap();
break;
@ -2084,10 +2040,12 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{
value = 0;
}
break;
case InfoType.AliasRegionExtraSize:
value = process.MemoryManager.AliasRegionExtraSize;
break;
}
break;
}
@ -2104,7 +2062,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
value = KernelStatic.GetCurrentProcess().Debug ? 1UL : 0UL;
break;
}
@ -2136,7 +2093,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
value = (uint)resLimHandle;
}
break;
}
@ -2155,7 +2111,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
value = (ulong)KTimeManager.ConvertHostTicksToTicks(_context.Schedulers[currentCore].TotalIdleTimeTicks);
break;
}
@ -2174,7 +2129,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
KProcess currentProcess = KernelStatic.GetCurrentProcess();
value = currentProcess.RandomEntropy[subId];
break;
}
@ -2220,7 +2174,22 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
value = (ulong)KTimeManager.ConvertHostTicksToTicks(totalTimeRunning);
}
break;
}
case InfoType.IsSvcPermitted:
{
if (handle != 0)
{
return KernelResult.InvalidHandle;
}
if (subId != 0x36)
{
return KernelResult.InvalidCombination;
}
value = KernelStatic.GetCurrentProcess().IsSvcPermitted((int)subId) ? 1UL : 0UL;
break;
}
@ -2231,7 +2200,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidHandle;
}
if ((ulong)subId != 0)
if (subId != 0)
{
return KernelResult.InvalidCombination;
}
@ -2246,8 +2215,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return result;
}
value = (ulong)outHandle;
value = (uint)outHandle;
break;
}
@ -2398,7 +2366,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x30)]
#pragma warning disable CA1822 // Mark member as static
public Result GetResourceLimitLimitValue(out long limitValue, int handle, LimitableResource resource)
{
limitValue = 0;
@ -2419,10 +2386,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x31)]
#pragma warning disable CA1822 // Mark member as static
public Result GetResourceLimitCurrentValue(out long limitValue, int handle, LimitableResource resource)
{
limitValue = 0;
@ -2443,10 +2408,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x37)]
#pragma warning disable CA1822 // Mark member as static
public Result GetResourceLimitPeakValue(out long peak, int handle, LimitableResource resource)
{
peak = 0;
@ -2467,7 +2430,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x7d)]
public Result CreateResourceLimit(out int handle)
@ -2480,7 +2442,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x7e)]
#pragma warning disable CA1822 // Mark member as static
public Result SetResourceLimitLimitValue(int handle, LimitableResource resource, long limitValue)
{
if (resource >= LimitableResource.Count)
@ -2497,7 +2458,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return resourceLimit.SetLimitValue(resource, limitValue);
}
#pragma warning restore CA1822
// Thread
@ -2577,7 +2537,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(9)]
#pragma warning disable CA1822 // Mark member as static
public Result StartThread(int handle)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -2604,17 +2563,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidHandle;
}
}
#pragma warning restore CA1822
[Svc(0xa)]
#pragma warning disable CA1822 // Mark member as static
public void ExitThread()
{
KThread currentThread = KernelStatic.GetCurrentThread();
currentThread.Exit();
}
#pragma warning restore CA1822
[Svc(0xb)]
public void SleepThread(long timeout)
@ -2641,7 +2597,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0xc)]
#pragma warning disable CA1822 // Mark member as static
public Result GetThreadPriority(out int priority, int handle)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -2661,10 +2616,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidHandle;
}
}
#pragma warning restore CA1822
[Svc(0xd)]
#pragma warning disable CA1822 // Mark member as static
public Result SetThreadPriority(int handle, int priority)
{
// TODO: NPDM check.
@ -2682,10 +2635,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0xe)]
#pragma warning disable CA1822 // Mark member as static
public Result GetThreadCoreMask(out int preferredCore, out ulong affinityMask, int handle)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -2707,10 +2658,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidHandle;
}
}
#pragma warning restore CA1822
[Svc(0xf)]
#pragma warning disable CA1822 // Mark member as static
public Result SetThreadCoreMask(int handle, int preferredCore, ulong affinityMask)
{
KProcess currentProcess = KernelStatic.GetCurrentProcess();
@ -2758,18 +2707,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
}
#pragma warning restore CA1822
[Svc(0x10)]
#pragma warning disable CA1822 // Mark member as static
public int GetCurrentProcessorNumber()
{
return KernelStatic.GetCurrentThread().CurrentCore;
}
#pragma warning restore CA1822
[Svc(0x25)]
#pragma warning disable CA1822 // Mark member as static
public Result GetThreadId(out ulong threadUid, int handle)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -2789,10 +2734,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidHandle;
}
}
#pragma warning restore CA1822
[Svc(0x32)]
#pragma warning disable CA1822 // Mark member as static
public Result SetThreadActivity(int handle, bool pause)
{
KProcess process = KernelStatic.GetCurrentProcess();
@ -2816,10 +2759,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return thread.SetActivity(pause);
}
#pragma warning restore CA1822
[Svc(0x33)]
#pragma warning disable CA1822 // Mark member as static
public Result GetThreadContext3([PointerSized] ulong address, int handle)
{
KProcess currentProcess = KernelStatic.GetCurrentProcess();
@ -2853,7 +2794,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return result;
}
#pragma warning restore CA1822
// Thread synchronization
@ -2986,7 +2926,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}
[Svc(0x1a)]
#pragma warning disable CA1822 // Mark member as static
public Result ArbitrateLock(int ownerHandle, [PointerSized] ulong mutexAddress, int requesterHandle)
{
if (IsPointingInsideKernel(mutexAddress))
@ -3003,10 +2942,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return currentProcess.AddressArbiter.ArbitrateLock(ownerHandle, mutexAddress, requesterHandle);
}
#pragma warning restore CA1822
[Svc(0x1b)]
#pragma warning disable CA1822 // Mark member as static
public Result ArbitrateUnlock([PointerSized] ulong mutexAddress)
{
if (IsPointingInsideKernel(mutexAddress))
@ -3023,10 +2960,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return currentProcess.AddressArbiter.ArbitrateUnlock(mutexAddress);
}
#pragma warning restore CA1822
[Svc(0x1c)]
#pragma warning disable CA1822 // Mark member as static
public Result WaitProcessWideKeyAtomic(
[PointerSized] ulong mutexAddress,
[PointerSized] ulong condVarAddress,
@ -3056,10 +2991,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
handle,
timeout);
}
#pragma warning restore CA1822
[Svc(0x1d)]
#pragma warning disable CA1822 // Mark member as static
public Result SignalProcessWideKey([PointerSized] ulong address, int count)
{
KProcess currentProcess = KernelStatic.GetCurrentProcess();
@ -3068,10 +3001,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return Result.Success;
}
#pragma warning restore CA1822
[Svc(0x34)]
#pragma warning disable CA1822 // Mark member as static
public Result WaitForAddress([PointerSized] ulong address, ArbitrationType type, int value, long timeout)
{
if (IsPointingInsideKernel(address))
@ -3102,10 +3033,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
_ => KernelResult.InvalidEnumValue,
};
}
#pragma warning restore CA1822
[Svc(0x35)]
#pragma warning disable CA1822 // Mark member as static
public Result SignalToAddress([PointerSized] ulong address, SignalType type, int value, int count)
{
if (IsPointingInsideKernel(address))
@ -3131,17 +3060,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
_ => KernelResult.InvalidEnumValue,
};
}
#pragma warning restore CA1822
[Svc(0x36)]
#pragma warning disable CA1822 // Mark member as static
public Result SynchronizePreemptionState()
{
KernelStatic.GetCurrentThread().SynchronizePreemptionState();
return Result.Success;
}
#pragma warning restore CA1822
// Not actual syscalls, used by HLE services and such.

View File

@ -1,10 +1,10 @@
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Caps.Types;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
namespace Ryujinx.HLE.HOS.Services.Caps
@ -118,7 +118,11 @@ namespace Ryujinx.HLE.HOS.Services.Caps
}
// NOTE: The saved JPEG file doesn't have the limitation in the extra EXIF data.
Image.LoadPixelData<Rgba32>(screenshotData, 1280, 720).SaveAsJpegAsync(filePath);
using var bitmap = new SKBitmap(new SKImageInfo(1280, 720, SKColorType.Rgba8888));
Marshal.Copy(screenshotData, 0, bitmap.GetPixels(), screenshotData.Length);
using var data = bitmap.Encode(SKEncodedImageFormat.Jpeg, 80);
using var file = File.OpenWrite(filePath);
data.SaveTo(file);
return ResultCode.Success;
}

View File

@ -40,5 +40,12 @@ namespace Ryujinx.HLE.HOS.Services.Nim
return ResultCode.Success;
}
[CommandCmif(5)] // 17.0.0+
// CreateServerInterface2(pid, handle<unknown>, u64) -> object<nn::ec::IshopServiceAccessServer>
public ResultCode CreateServerInterface2(ServiceCtx context)
{
return CreateServerInterface(context);
}
}
}

View File

@ -9,5 +9,6 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
public byte Sm0TpcIndex;
public byte Sm1GpcIndex;
public byte Sm1TpcIndex;
public uint Reserved;
}
}

View File

@ -2,6 +2,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.Horizon.Common;
using System;
using System.Collections.Generic;
@ -12,7 +13,7 @@ using System.Text;
namespace Ryujinx.HLE.HOS.Services.Sm
{
class IUserInterface : IpcService
partial class IUserInterface : IpcService
{
private static readonly Dictionary<string, Type> _services;
@ -95,9 +96,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
{
ServiceAttribute serviceAttribute = (ServiceAttribute)type.GetCustomAttributes(typeof(ServiceAttribute)).First(service => ((ServiceAttribute)service).Name == name);
IpcService service = serviceAttribute.Parameter != null
? (IpcService)Activator.CreateInstance(type, context, serviceAttribute.Parameter)
: (IpcService)Activator.CreateInstance(type, context);
IpcService service = GetServiceInstance(type, context, serviceAttribute.Parameter);
service.TrySetServer(_commonServer);
service.Server.AddSessionObj(session.ServerSession, service);

View File

@ -15,6 +15,12 @@ namespace Ryujinx.HLE.Loaders.Npdm
public ServiceAccessControl ServiceAccessControl { get; private set; }
public KernelAccessControl KernelAccessControl { get; private set; }
/// <exception cref="InvalidNpdmException">The stream doesn't contain valid ACI0 data.</exception>
/// <exception cref="System.ArgumentException">The stream does not support reading, is <see langword="null"/>, or is already closed.</exception>
/// <exception cref="EndOfStreamException">The end of the stream is reached.</exception>
/// <exception cref="System.ObjectDisposedException">The stream is closed.</exception>
/// <exception cref="IOException">An I/O error occurred.</exception>
/// <exception cref="System.NotImplementedException">The FsAccessHeader.ContentOwnerId section is not implemented.</exception>
public Aci0(Stream stream, int offset)
{
stream.Seek(offset, SeekOrigin.Begin);

View File

@ -19,6 +19,11 @@ namespace Ryujinx.HLE.Loaders.Npdm
public ServiceAccessControl ServiceAccessControl { get; private set; }
public KernelAccessControl KernelAccessControl { get; private set; }
/// <exception cref="InvalidNpdmException">The stream doesn't contain valid ACID data.</exception>
/// <exception cref="System.ArgumentException">The stream does not support reading, is <see langword="null"/>, or is already closed.</exception>
/// <exception cref="EndOfStreamException">The end of the stream is reached.</exception>
/// <exception cref="System.ObjectDisposedException">The stream is closed.</exception>
/// <exception cref="IOException">An I/O error occurred.</exception>
public Acid(Stream stream, int offset)
{
stream.Seek(offset, SeekOrigin.Begin);

View File

@ -11,6 +11,10 @@ namespace Ryujinx.HLE.Loaders.Npdm
public int Unknown3 { get; private set; }
public int Unknown4 { get; private set; }
/// <exception cref="System.ArgumentException">The stream does not support reading, is <see langword="null"/>, or is already closed.</exception>
/// <exception cref="EndOfStreamException">The end of the stream is reached.</exception>
/// <exception cref="System.ObjectDisposedException">The stream is closed.</exception>
/// <exception cref="IOException">An I/O error occurred.</exception>
public FsAccessControl(Stream stream, int offset, int size)
{
stream.Seek(offset, SeekOrigin.Begin);

View File

@ -9,6 +9,12 @@ namespace Ryujinx.HLE.Loaders.Npdm
public int Version { get; private set; }
public ulong PermissionsBitmask { get; private set; }
/// <exception cref="InvalidNpdmException">The stream contains invalid data.</exception>
/// <exception cref="NotImplementedException">The ContentOwnerId section is not implemented.</exception>
/// <exception cref="ArgumentException">The stream does not support reading, is <see langword="null"/>, or is already closed.</exception>
/// <exception cref="EndOfStreamException">The end of the stream is reached.</exception>
/// <exception cref="ObjectDisposedException">The stream is closed.</exception>
/// <exception cref="IOException">An I/O error occurred.</exception>
public FsAccessHeader(Stream stream, int offset, int size)
{
stream.Seek(offset, SeekOrigin.Begin);

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