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9 Commits

Author SHA1 Message Date
595e514f18 Use SkiaSharp for Avalonia in place of ImageSharp (#6269)
* Rebased

Transformation all at once

Use SkiaSharp instead of ImageSharp

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Change back unintentionally changed comment

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: Emmanuel Hansen <emmausssss@gmail.com>
2024-07-14 08:16:14 +00:00
07435ad844 Use draw clear on Adreno, instead of vkCmdClearAttachments (#7013)
* Use draw clear on Adreno, instead of vkCmdClearAttachments

* Fix GTX TITAN detection
2024-07-10 17:52:45 -03:00
1668ba913f Force dynamic state update after rasterizer discard disable (#7007) 2024-07-09 23:31:01 -03:00
a830eb666b Disallow concurrent fence waits on Adreno (#7001)
* Disallow concurrent fence waits on Adreno

* Ensure locks are released if exceptions are thrown
2024-07-07 19:33:28 -03:00
cfc75d7e78 Disable descriptor set template updates for buffer textures on Adreno (#7002)
* Do not use template updates for buffer textures and buffer images

* No need to do it for images

* Simply buffer texture existence check

* Pipeline is now unused on DescriptorSetUpdater
2024-07-07 19:19:55 -03:00
c525d7d9a9 Force Vulkan swapchain re-creation when window size changes (#7003) 2024-07-07 19:02:11 -03:00
1a0a351a15 Resolve some Vulkan validation errors (#6915)
* Fix some validation errors

* Whitespace correction

* Resolve some runtime validation errors.

* Whitespace

* Properly fix usage realted validation error by setting Extended Usage image creation flag.

* Only if supported

* Remove checking extension for features that are core functionality of Vulkan 1.2
2024-06-26 09:21:44 -03:00
bd3335c143 Make sure the string is long enough before performing basic trim (#6982) 2024-06-26 11:27:23 +02:00
a94445b23e nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.6.0 to 7.6.2 (#6965)
Bumps [Microsoft.IdentityModel.JsonWebTokens](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet) from 7.6.0 to 7.6.2.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases)
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/7.6.2/CHANGELOG.md)
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/7.6.0...7.6.2)

---
updated-dependencies:
- dependency-name: Microsoft.IdentityModel.JsonWebTokens
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2024-06-26 10:45:51 +02:00
23 changed files with 358 additions and 134 deletions

View File

@ -20,7 +20,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.6.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.6.2" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />

View File

@ -29,7 +29,14 @@ namespace Ryujinx.Graphics.Vulkan
lock (queueLock)
{
_pool = new CommandBufferPool(_gd.Api, _device, queue, queueLock, _gd.QueueFamilyIndex, isLight: true);
_pool = new CommandBufferPool(
_gd.Api,
_device,
queue,
queueLock,
_gd.QueueFamilyIndex,
_gd.IsQualcommProprietary,
isLight: true);
}
}

View File

@ -103,12 +103,19 @@ namespace Ryujinx.Graphics.Vulkan
usage |= BufferUsageFlags.IndirectBufferBit;
}
var externalMemoryBuffer = new ExternalMemoryBufferCreateInfo
{
SType = StructureType.ExternalMemoryBufferCreateInfo,
HandleTypes = ExternalMemoryHandleTypeFlags.HostAllocationBitExt,
};
var bufferCreateInfo = new BufferCreateInfo
{
SType = StructureType.BufferCreateInfo,
Size = (ulong)size,
Usage = usage,
SharingMode = SharingMode.Exclusive,
PNext = &externalMemoryBuffer,
};
gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();

View File

@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Device _device;
private readonly Queue _queue;
private readonly object _queueLock;
private readonly bool _concurrentFenceWaitUnsupported;
private readonly CommandPool _pool;
private readonly Thread _owner;
@ -61,12 +62,20 @@ namespace Ryujinx.Graphics.Vulkan
private int _queuedCount;
private int _inUseCount;
public unsafe CommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex, bool isLight = false)
public unsafe CommandBufferPool(
Vk api,
Device device,
Queue queue,
object queueLock,
uint queueFamilyIndex,
bool concurrentFenceWaitUnsupported,
bool isLight = false)
{
_api = api;
_device = device;
_queue = queue;
_queueLock = queueLock;
_concurrentFenceWaitUnsupported = concurrentFenceWaitUnsupported;
_owner = Thread.CurrentThread;
var commandPoolCreateInfo = new CommandPoolCreateInfo
@ -357,7 +366,7 @@ namespace Ryujinx.Graphics.Vulkan
if (refreshFence)
{
entry.Fence = new FenceHolder(_api, _device);
entry.Fence = new FenceHolder(_api, _device, _concurrentFenceWaitUnsupported);
}
else
{

View File

@ -73,7 +73,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly VulkanRenderer _gd;
private readonly Device _device;
private readonly PipelineBase _pipeline;
private ShaderCollection _program;
private readonly BufferRef[] _uniformBufferRefs;
@ -125,11 +124,10 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler;
public DescriptorSetUpdater(VulkanRenderer gd, Device device, PipelineBase pipeline)
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{
_gd = gd;
_device = device;
_pipeline = pipeline;
// Some of the bindings counts needs to be multiplied by 2 because we have buffer and
// regular textures/images interleaved on the same descriptor set.
@ -684,7 +682,14 @@ namespace Ryujinx.Graphics.Vulkan
if (_dirty.HasFlag(DirtyFlags.Texture))
{
UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
if (program.UpdateTexturesWithoutTemplate)
{
UpdateAndBindTexturesWithoutTemplate(cbs, program, pbp);
}
else
{
UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
}
}
if (_dirty.HasFlag(DirtyFlags.Image))
@ -918,31 +923,84 @@ namespace Ryujinx.Graphics.Vulkan
_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
}
private unsafe void UpdateBuffers(
CommandBufferScoped cbs,
PipelineBindPoint pbp,
int baseBinding,
ReadOnlySpan<DescriptorBufferInfo> bufferInfo,
DescriptorType type)
private void UpdateAndBindTexturesWithoutTemplate(CommandBufferScoped cbs, ShaderCollection program, PipelineBindPoint pbp)
{
if (bufferInfo.Length == 0)
int setIndex = PipelineBase.TextureSetIndex;
var bindingSegments = program.BindingSegments[setIndex];
if (bindingSegments.Length == 0)
{
return;
}
fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
if (_updateDescriptorCacheCbIndex)
{
var writeDescriptorSet = new WriteDescriptorSet
{
SType = StructureType.WriteDescriptorSet,
DstBinding = (uint)baseBinding,
DescriptorType = type,
DescriptorCount = (uint)bufferInfo.Length,
PBufferInfo = pBufferInfo,
};
_gd.PushDescriptorApi.CmdPushDescriptorSet(cbs.CommandBuffer, pbp, _program.PipelineLayout, 0, 1, &writeDescriptorSet);
_updateDescriptorCacheCbIndex = false;
program.UpdateDescriptorCacheCommandBufferIndex(cbs.CommandBufferIndex);
}
var dsc = program.GetNewDescriptorSetCollection(setIndex, out _).Get(cbs);
foreach (ResourceBindingSegment segment in bindingSegments)
{
int binding = segment.Binding;
int count = segment.Count;
if (!segment.IsArray)
{
if (segment.Type != ResourceType.BufferTexture)
{
Span<DescriptorImageInfo> textures = _textures;
for (int i = 0; i < count; i++)
{
ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0)
{
texture.ImageView = _dummyTexture.GetImageView().Get(cbs).Value;
}
if (texture.Sampler.Handle == 0)
{
texture.Sampler = _dummySampler.GetSampler().Get(cbs).Value;
}
}
dsc.UpdateImages(0, binding, textures[..count], DescriptorType.CombinedImageSampler);
}
else
{
Span<BufferView> bufferTextures = _bufferTextures;
for (int i = 0; i < count; i++)
{
bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs, false) ?? default;
}
dsc.UpdateBufferImages(0, binding, bufferTextures[..count], DescriptorType.UniformTexelBuffer);
}
}
else
{
if (segment.Type != ResourceType.BufferTexture)
{
dsc.UpdateImages(0, binding, _textureArrayRefs[binding].Array.GetImageInfos(_gd, cbs, _dummyTexture, _dummySampler), DescriptorType.CombinedImageSampler);
}
else
{
dsc.UpdateBufferImages(0, binding, _textureArrayRefs[binding].Array.GetBufferViews(cbs), DescriptorType.UniformTexelBuffer);
}
}
}
var sets = dsc.GetSets();
_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]

View File

@ -10,12 +10,15 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Device _device;
private Fence _fence;
private int _referenceCount;
private int _lock;
private readonly bool _concurrentWaitUnsupported;
private bool _disposed;
public unsafe FenceHolder(Vk api, Device device)
public unsafe FenceHolder(Vk api, Device device, bool concurrentWaitUnsupported)
{
_api = api;
_device = device;
_concurrentWaitUnsupported = concurrentWaitUnsupported;
var fenceCreateInfo = new FenceCreateInfo
{
@ -47,6 +50,11 @@ namespace Ryujinx.Graphics.Vulkan
}
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
if (_concurrentWaitUnsupported)
{
AcquireLock();
}
fence = _fence;
return true;
}
@ -57,6 +65,16 @@ namespace Ryujinx.Graphics.Vulkan
return _fence;
}
public void PutLock()
{
Put();
if (_concurrentWaitUnsupported)
{
ReleaseLock();
}
}
public void Put()
{
if (Interlocked.Decrement(ref _referenceCount) == 0)
@ -66,24 +84,67 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private void AcquireLock()
{
while (!TryAcquireLock())
{
Thread.SpinWait(32);
}
}
private bool TryAcquireLock()
{
return Interlocked.Exchange(ref _lock, 1) == 0;
}
private void ReleaseLock()
{
Interlocked.Exchange(ref _lock, 0);
}
public void Wait()
{
Span<Fence> fences = stackalloc Fence[]
if (_concurrentWaitUnsupported)
{
_fence,
};
AcquireLock();
FenceHelper.WaitAllIndefinitely(_api, _device, fences);
try
{
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
}
finally
{
ReleaseLock();
}
}
else
{
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
}
}
public bool IsSignaled()
{
Span<Fence> fences = stackalloc Fence[]
if (_concurrentWaitUnsupported)
{
_fence,
};
if (!TryAcquireLock())
{
return false;
}
return FenceHelper.AllSignaled(_api, _device, fences);
try
{
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
}
finally
{
ReleaseLock();
}
}
else
{
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
}
}
public void Dispose()

View File

@ -196,18 +196,23 @@ namespace Ryujinx.Graphics.Vulkan
bool signaled = true;
if (hasTimeout)
try
{
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
if (hasTimeout)
{
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
}
else
{
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
}
}
else
finally
{
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
}
for (int i = 0; i < fenceCount; i++)
{
fenceHolders[i].Put();
for (int i = 0; i < fenceCount; i++)
{
fenceHolders[i].PutLock();
}
}
return signaled;

View File

@ -105,7 +105,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device, this);
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device);
_vertexBufferUpdater = new VertexBufferUpdater(gd);
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
@ -1020,6 +1020,13 @@ namespace Ryujinx.Graphics.Vulkan
{
_newState.RasterizerDiscardEnable = discard;
SignalStateChange();
if (!discard && Gd.IsQualcommProprietary)
{
// On Adreno, enabling rasterizer discard somehow corrupts the viewport state.
// Force it to be updated on next use to work around this bug.
DynamicState.ForceAllDirty();
}
}
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)

View File

@ -47,10 +47,11 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
if (componentMask != 0xf)
if (componentMask != 0xf || Gd.IsQualcommProprietary)
{
// We can't use CmdClearAttachments if not writing all components,
// because on Vulkan, the pipeline state does not affect clears.
// On proprietary Adreno drivers, CmdClearAttachments appears to execute out of order, so it's better to not use it at all.
var dstTexture = FramebufferParams.GetColorView(index);
if (dstTexture == null)
{
@ -87,10 +88,11 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
if (stencilMask != 0 && stencilMask != 0xff)
if ((stencilMask != 0 && stencilMask != 0xff) || Gd.IsQualcommProprietary)
{
// We can't use CmdClearAttachments if not clearing all (mask is all ones, 0xFF) or none (mask is 0) of the stencil bits,
// because on Vulkan, the pipeline state does not affect clears.
// On proprietary Adreno drivers, CmdClearAttachments appears to execute out of order, so it's better to not use it at all.
var dstTexture = FramebufferParams.GetDepthStencilView();
if (dstTexture == null)
{

View File

@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Vulkan
public bool IsCompute { get; }
public bool HasTessellationControlShader => (Stages & (1u << 3)) != 0;
public bool UpdateTexturesWithoutTemplate { get; }
public uint Stages { get; }
public ResourceBindingSegment[][] ClearSegments { get; }
@ -127,9 +129,12 @@ namespace Ryujinx.Graphics.Vulkan
Stages = stages;
ClearSegments = BuildClearSegments(sets);
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages, out bool usesBufferTextures);
Templates = BuildTemplates(usePushDescriptors);
// Updating buffer texture bindings using template updates crashes the Adreno driver on Windows.
UpdateTexturesWithoutTemplate = gd.IsQualcommProprietary && usesBufferTextures;
_compileTask = Task.CompletedTask;
_firstBackgroundUse = false;
}
@ -280,8 +285,10 @@ namespace Ryujinx.Graphics.Vulkan
return segments;
}
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages)
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages, out bool usesBufferTextures)
{
usesBufferTextures = false;
ResourceBindingSegment[][] segments = new ResourceBindingSegment[setUsages.Count][];
for (int setIndex = 0; setIndex < setUsages.Count; setIndex++)
@ -295,6 +302,11 @@ namespace Ryujinx.Graphics.Vulkan
{
ResourceUsage usage = setUsages[setIndex].Usages[index];
if (usage.Type == ResourceType.BufferTexture)
{
usesBufferTextures = true;
}
if (currentUsage.Binding + currentCount != usage.Binding ||
currentUsage.Type != usage.Type ||
currentUsage.Stages != usage.Stages ||

View File

@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
var flags = ImageCreateFlags.CreateMutableFormatBit;
var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit;
// This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube.
bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray;

View File

@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Vulkan
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags)
{
var usage = new ImageViewUsageCreateInfo
var imageViewUsage = new ImageViewUsageCreateInfo
{
SType = StructureType.ImageViewUsageCreateInfo,
Usage = usageFlags,
@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.Vulkan
Format = format,
Components = cm,
SubresourceRange = sr,
PNext = &usage,
PNext = &imageViewUsage,
};
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageUsageFlags shaderUsage = ImageUsageFlags.SampledBit;
if (info.Format.IsImageCompatible())
if (info.Format.IsImageCompatible() && (_gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample()))
{
shaderUsage |= ImageUsageFlags.StorageBit;
}
@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Vulkan
}
else
{
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, 1, (uint)firstLayer, (uint)info.Depth);
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray, usage);
}

View File

@ -42,6 +42,8 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_depth_clip_control",
"VK_KHR_portability_subset", // As per spec, we should enable this if present.
"VK_EXT_4444_formats",
"VK_KHR_8bit_storage",
"VK_KHR_maintenance2",
};
private static readonly string[] _requiredExtensions = {
@ -355,6 +357,14 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
PNext = features2.PNext,
};
features2.PNext = &supportedPhysicalDeviceVulkan12Features;
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
var supportedFeatures = features2.Features;
@ -382,6 +392,7 @@ namespace Ryujinx.Graphics.Vulkan
TessellationShader = supportedFeatures.TessellationShader,
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
RobustBufferAccess = useRobustBufferAccess,
SampleRateShading = supportedFeatures.SampleRateShading,
};
void* pExtendedFeatures = null;
@ -451,9 +462,11 @@ namespace Ryujinx.Graphics.Vulkan
{
SType = StructureType.PhysicalDeviceVulkan12Features,
PNext = pExtendedFeatures,
DescriptorIndexing = physicalDevice.IsDeviceExtensionPresent("VK_EXT_descriptor_indexing"),
DrawIndirectCount = physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
UniformBufferStandardLayout = physicalDevice.IsDeviceExtensionPresent("VK_KHR_uniform_buffer_standard_layout"),
DescriptorIndexing = supportedPhysicalDeviceVulkan12Features.DescriptorIndexing,
DrawIndirectCount = supportedPhysicalDeviceVulkan12Features.DrawIndirectCount,
UniformBufferStandardLayout = supportedPhysicalDeviceVulkan12Features.UniformBufferStandardLayout,
UniformAndStorageBuffer8BitAccess = supportedPhysicalDeviceVulkan12Features.UniformAndStorageBuffer8BitAccess,
StorageBuffer8BitAccess = supportedPhysicalDeviceVulkan12Features.StorageBuffer8BitAccess,
};
pExtendedFeatures = &featuresVk12;

View File

@ -87,9 +87,11 @@ namespace Ryujinx.Graphics.Vulkan
internal bool IsAmdGcn { get; private set; }
internal bool IsNvidiaPreTuring { get; private set; }
internal bool IsIntelArc { get; private set; }
internal bool IsQualcommProprietary { get; private set; }
internal bool IsMoltenVk { get; private set; }
internal bool IsTBDR { get; private set; }
internal bool IsSharedMemory { get; private set; }
public string GpuVendor { get; private set; }
public string GpuDriver { get; private set; }
public string GpuRenderer { get; private set; }
@ -344,7 +346,7 @@ namespace Ryujinx.Graphics.Vulkan
{
IsNvidiaPreTuring = gpuNumber < 2000;
}
else if (GpuDriver.Contains("TITAN") && !GpuDriver.Contains("RTX"))
else if (GpuRenderer.Contains("TITAN") && !GpuRenderer.Contains("RTX"))
{
IsNvidiaPreTuring = true;
}
@ -354,6 +356,8 @@ namespace Ryujinx.Graphics.Vulkan
IsIntelArc = GpuRenderer.StartsWith("Intel(R) Arc(TM)");
}
IsQualcommProprietary = hasDriverProperties && driverProperties.DriverID == DriverId.QualcommProprietary;
ulong minResourceAlignment = Math.Max(
Math.Max(
properties.Limits.MinStorageBufferOffsetAlignment,
@ -411,7 +415,7 @@ namespace Ryujinx.Graphics.Vulkan
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsQualcommProprietary);
PipelineLayoutCache = new PipelineLayoutCache();
@ -688,7 +692,7 @@ namespace Ryujinx.Graphics.Vulkan
GpuVendor,
memoryType: memoryType,
hasFrontFacingBug: IsIntelWindows,
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
hasVectorIndexingBug: IsQualcommProprietary,
needsFragmentOutputSpecialization: IsMoltenVk,
reduceShaderPrecision: IsMoltenVk,
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,

View File

@ -623,7 +623,8 @@ namespace Ryujinx.Graphics.Vulkan
public override void SetSize(int width, int height)
{
// Not needed as we can get the size from the surface.
// We don't need to use width and height as we can get the size from the surface.
_swapchainIsDirty = true;
}
public override void ChangeVSyncMode(bool vsyncEnabled)

View File

@ -104,8 +104,13 @@ namespace Ryujinx.UI.Common
// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
int trimLimit = byteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
// Basic trim to best case scenario of 1 byte characters.
input = input[..trimLimit];
// Make sure the string is long enough to perform the basic trim.
// Amount of bytes != Length of the string
if (input.Length > trimLimit)
{
// Basic trim to best case scenario of 1 byte characters.
input = input[..trimLimit];
}
while (Encoding.UTF8.GetByteCount(input) > trimLimit)
{

View File

@ -40,20 +40,17 @@ using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using Silk.NET.Vulkan;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using SPB.Graphics.Vulkan;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
using Image = SixLabors.ImageSharp.Image;
using InputManager = Ryujinx.Input.HLE.InputManager;
using IRenderer = Ryujinx.Graphics.GAL.IRenderer;
using Key = Ryujinx.Input.Key;
@ -366,25 +363,33 @@ namespace Ryujinx.Ava
return;
}
Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
var colorType = e.IsBgra ? SKColorType.Bgra8888 : SKColorType.Rgba8888;
using var bitmap = new SKBitmap(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul));
if (e.FlipX)
Marshal.Copy(e.Data, 0, bitmap.GetPixels(), e.Data.Length);
SKBitmap bitmapToSave = null;
if (e.FlipX || e.FlipY)
{
image.Mutate(x => x.Flip(FlipMode.Horizontal));
bitmapToSave = new SKBitmap(bitmap.Width, bitmap.Height);
using var canvas = new SKCanvas(bitmapToSave);
canvas.Clear(SKColors.Transparent);
float scaleX = e.FlipX ? -1 : 1;
float scaleY = e.FlipY ? -1 : 1;
var matrix = SKMatrix.CreateScale(scaleX, scaleY, bitmap.Width / 2f, bitmap.Height / 2f);
canvas.SetMatrix(matrix);
canvas.DrawBitmap(bitmap, new SKPoint(e.FlipX ? -bitmap.Width : 0, e.FlipY ? -bitmap.Height : 0));
}
if (e.FlipY)
{
image.Mutate(x => x.Flip(FlipMode.Vertical));
}
image.SaveAsPng(path, new PngEncoder
{
ColorType = PngColorType.Rgb,
});
image.Dispose();
SaveBitmapAsPng(bitmapToSave ?? bitmap, path);
bitmapToSave?.Dispose();
Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot");
}
@ -396,6 +401,14 @@ namespace Ryujinx.Ava
}
}
private void SaveBitmapAsPng(SKBitmap bitmap, string path)
{
using var data = bitmap.Encode(SKEncodedImageFormat.Png, 100);
using var stream = File.OpenWrite(path);
data.SaveTo(stream);
}
public void Start()
{
if (OperatingSystem.IsWindows())

View File

@ -54,7 +54,6 @@
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
<PackageReference Include="SixLabors.ImageSharp" />
</ItemGroup>
<ItemGroup>

View File

@ -32,7 +32,7 @@ using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@ -40,7 +40,6 @@ using System.Globalization;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
using Key = Ryujinx.Input.Key;
using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
@ -1164,17 +1163,17 @@ namespace Ryujinx.Ava.UI.ViewModels
private void PrepareLoadScreen()
{
using MemoryStream stream = new(SelectedIcon);
using var gameIconBmp = Image.Load<Bgra32>(stream);
using var gameIconBmp = SKBitmap.Decode(stream);
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp);
const float ColorMultiple = 0.5f;
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
Color progressFgColor = Color.FromRgb(dominantColor.Red, dominantColor.Green, dominantColor.Blue);
Color progressBgColor = Color.FromRgb(
(byte)(dominantColor.R * ColorMultiple),
(byte)(dominantColor.G * ColorMultiple),
(byte)(dominantColor.B * ColorMultiple));
(byte)(dominantColor.Red * ColorMultiple),
(byte)(dominantColor.Green * ColorMultiple),
(byte)(dominantColor.Blue * ColorMultiple));
ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);

View File

@ -9,14 +9,14 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using Color = Avalonia.Media.Color;
using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -130,9 +130,12 @@ namespace Ryujinx.Ava.UI.ViewModels
stream.Position = 0;
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
Image avatarImage = Image.FromPixelCopy(new SKImageInfo(256, 256, SKColorType.Rgba8888, SKAlphaType.Premul), DecompressYaz0(stream));
avatarImage.SaveAsPng(streamPng);
using (SKData data = avatarImage.Encode(SKEncodedImageFormat.Png, 100))
{
data.SaveTo(streamPng);
}
_avatarStore.Add(item.FullPath, streamPng.ToArray());
}

View File

@ -6,12 +6,8 @@ using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System.IO;
using Image = SixLabors.ImageSharp.Image;
namespace Ryujinx.Ava.UI.Views.User
{
@ -70,15 +66,25 @@ namespace Ryujinx.Ava.UI.Views.User
{
if (ViewModel.SelectedImage != null)
{
MemoryStream streamJpg = new();
Image avatarImage = Image.Load(ViewModel.SelectedImage, new PngDecoder());
using var streamJpg = new MemoryStream();
using var bitmap = SKBitmap.Decode(ViewModel.SelectedImage);
using var newBitmap = new SKBitmap(bitmap.Width, bitmap.Height);
avatarImage.Mutate(x => x.BackgroundColor(new Rgba32(
ViewModel.BackgroundColor.R,
ViewModel.BackgroundColor.G,
ViewModel.BackgroundColor.B,
ViewModel.BackgroundColor.A)));
avatarImage.SaveAsJpeg(streamJpg);
using (var canvas = new SKCanvas(newBitmap))
{
canvas.Clear(new SKColor(
ViewModel.BackgroundColor.R,
ViewModel.BackgroundColor.G,
ViewModel.BackgroundColor.B,
ViewModel.BackgroundColor.A));
canvas.DrawBitmap(bitmap, 0, 0);
}
using (var image = SKImage.FromBitmap(newBitmap))
using (var dataJpeg = image.Encode(SKEncodedImageFormat.Jpeg, 100))
{
dataJpeg.SaveTo(streamJpg);
}
_profile.Image = streamJpg.ToArray();

View File

@ -9,11 +9,9 @@ using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Processing;
using SkiaSharp;
using System.Collections.Generic;
using System.IO;
using Image = SixLabors.ImageSharp.Image;
namespace Ryujinx.Ava.UI.Views.User
{
@ -102,13 +100,19 @@ namespace Ryujinx.Ava.UI.Views.User
private static byte[] ProcessProfileImage(byte[] buffer)
{
using Image image = Image.Load(buffer);
using var bitmap = SKBitmap.Decode(buffer);
image.Mutate(x => x.Resize(256, 256));
var resizedBitmap = bitmap.Resize(new SKImageInfo(256, 256), SKFilterQuality.High);
using MemoryStream streamJpg = new();
using var streamJpg = new MemoryStream();
image.SaveAsJpeg(streamJpg);
if (resizedBitmap != null)
{
using var image = SKImage.FromBitmap(resizedBitmap);
using var dataJpeg = image.Encode(SKEncodedImageFormat.Jpeg, 100);
dataJpeg.SaveTo(streamJpg);
}
return streamJpg.ToArray();
}

View File

@ -1,5 +1,4 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SkiaSharp;
using System;
using System.Collections.Generic;
@ -36,35 +35,34 @@ namespace Ryujinx.Ava.UI.Windows
}
}
public static Color GetFilteredColor(Image<Bgra32> image)
public static SKColor GetFilteredColor(SKBitmap image)
{
var color = GetColor(image).ToPixel<Bgra32>();
var color = GetColor(image);
// We don't want colors that are too dark.
// If the color is too dark, make it brighter by reducing the range
// and adding a constant color.
int luminosity = GetColorApproximateLuminosity(color.R, color.G, color.B);
int luminosity = GetColorApproximateLuminosity(color.Red, color.Green, color.Blue);
if (luminosity < CutOffLuminosity)
{
color = Color.FromRgb(
(byte)Math.Min(CutOffLuminosity + color.R, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.G, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.B, byte.MaxValue));
color = new SKColor(
(byte)Math.Min(CutOffLuminosity + color.Red, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.Green, byte.MaxValue),
(byte)Math.Min(CutOffLuminosity + color.Blue, byte.MaxValue));
}
return color;
}
public static Color GetColor(Image<Bgra32> image)
public static SKColor GetColor(SKBitmap image)
{
var colors = new PaletteColor[TotalColors];
var dominantColorBin = new Dictionary<int, int>();
var buffer = GetBuffer(image);
int w = image.Width;
int w8 = w << 8;
int h8 = image.Height << 8;
@ -84,9 +82,10 @@ namespace Ryujinx.Ava.UI.Windows
{
int offset = x + yOffset;
byte cb = buffer[offset].B;
byte cg = buffer[offset].G;
byte cr = buffer[offset].R;
SKColor pixel = buffer[offset];
byte cr = pixel.Red;
byte cg = pixel.Green;
byte cb = pixel.Blue;
var qck = GetQuantizedColorKey(cr, cg, cb);
@ -122,12 +121,22 @@ namespace Ryujinx.Ava.UI.Windows
}
}
return Color.FromRgb(bestCandidate.R, bestCandidate.G, bestCandidate.B);
return new SKColor(bestCandidate.R, bestCandidate.G, bestCandidate.B);
}
public static Bgra32[] GetBuffer(Image<Bgra32> image)
public static SKColor[] GetBuffer(SKBitmap image)
{
return image.DangerousTryGetSinglePixelMemory(out var data) ? data.ToArray() : Array.Empty<Bgra32>();
var pixels = new SKColor[image.Width * image.Height];
for (int y = 0; y < image.Height; y++)
{
for (int x = 0; x < image.Width; x++)
{
pixels[x + y * image.Width] = image.GetPixel(x, y);
}
}
return pixels;
}
private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color)