Compare commits
4 Commits
Author | SHA1 | Date | |
---|---|---|---|
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a3dc295c5f | ||
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2ef4f92b07 | ||
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2b6cc4b353 | ||
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075575200d |
@@ -36,8 +36,8 @@
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## Compatibility
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As of October 2023, Ryujinx has been tested on approximately 4,200 titles;
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over 4,150 boot past menus and into gameplay, with roughly 3,500 of those being considered playable.
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As of May 2024, Ryujinx has been tested on approximately 4,300 titles;
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over 4,100 boot past menus and into gameplay, with roughly 3,550 of those being considered playable.
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You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
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@@ -390,7 +390,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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_views.Remove(texture);
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Group.RemoveView(texture);
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Group.RemoveView(_views, texture);
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texture._viewStorage = texture;
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@@ -88,9 +88,9 @@ namespace Ryujinx.Graphics.Gpu.Image
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private MultiRange TextureRange => Storage.Range;
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/// <summary>
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/// The views list from the storage texture.
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/// The views array from the storage texture.
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/// </summary>
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private List<Texture> _views;
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private Texture[] _views;
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private TextureGroupHandle[] _handles;
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private bool[] _loadNeeded;
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@@ -1074,7 +1074,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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public void UpdateViews(List<Texture> views, Texture texture)
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{
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// This is saved to calculate overlapping views for each handle.
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_views = views;
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_views = views.ToArray();
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bool layerViews = _hasLayerViews;
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bool mipViews = _hasMipViews;
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@@ -1136,9 +1136,13 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <summary>
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/// Removes a view from the group, removing it from all overlap lists.
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/// </summary>
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/// <param name="views">The views list of the storage texture</param>
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/// <param name="view">View to remove from the group</param>
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public void RemoveView(Texture view)
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public void RemoveView(List<Texture> views, Texture view)
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{
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// This is saved to calculate overlapping views for each handle.
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_views = views.ToArray();
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int offset = FindOffset(view);
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foreach (TextureGroupHandle handle in _handles)
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@@ -1605,9 +1609,11 @@ namespace Ryujinx.Graphics.Gpu.Image
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Storage.SignalModifiedDirty();
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if (_views != null)
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Texture[] views = _views;
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if (views != null)
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{
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foreach (Texture texture in _views)
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foreach (Texture texture in views)
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{
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texture.SignalModifiedDirty();
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}
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@@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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public TextureGroupHandle(TextureGroup group,
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int offset,
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ulong size,
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List<Texture> views,
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IEnumerable<Texture> views,
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int firstLayer,
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int firstLevel,
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int baseSlice,
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@@ -201,8 +201,8 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// Calculate a list of which views overlap this handle.
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/// </summary>
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/// <param name="group">The parent texture group, used to find a view's base CPU VA offset</param>
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/// <param name="views">The list of views to search for overlaps</param>
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public void RecalculateOverlaps(TextureGroup group, List<Texture> views)
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/// <param name="views">The views to search for overlaps</param>
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public void RecalculateOverlaps(TextureGroup group, IEnumerable<Texture> views)
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{
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// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
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lock (Overlaps)
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@@ -81,6 +81,11 @@ namespace Ryujinx.Input.GTK3
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return _pressedKeys.Contains(nativeKey);
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}
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public void Clear()
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{
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_pressedKeys.Clear();
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}
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public IGamepad GetGamepad(string id)
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{
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if (!_keyboardIdentifers[0].Equals(id))
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@@ -107,6 +107,8 @@ namespace Ryujinx.UI.Applet
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swkbdDialog.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
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swkbdDialog.SetInputValidation(args.KeyboardMode);
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((MainWindow)_parent).RendererWidget.NpadManager.BlockInputUpdates();
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if (swkbdDialog.Run() == (int)ResponseType.Ok)
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{
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inputText = swkbdDialog.InputEntry.Text;
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@@ -128,6 +130,7 @@ namespace Ryujinx.UI.Applet
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});
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dialogCloseEvent.WaitOne();
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((MainWindow)_parent).RendererWidget.NpadManager.UnblockInputUpdates();
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userText = error ? null : inputText;
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@@ -174,6 +174,11 @@ namespace Ryujinx.Input.HLE
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{
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lock (_lock)
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{
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foreach (InputConfig inputConfig in _inputConfig)
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{
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_controllers[(int)inputConfig.PlayerIndex].GamepadDriver.Clear();
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}
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_blockInputUpdates = false;
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}
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}
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@@ -33,5 +33,11 @@ namespace Ryujinx.Input
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/// <param name="id">The unique id of the gamepad</param>
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/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
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IGamepad GetGamepad(string id);
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/// <summary>
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/// Flush the internal state of the driver.
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/// </summary>
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/// <remarks>Does nothing by default.</remarks>
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void Clear() { }
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}
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}
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@@ -1,8 +1,10 @@
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using Avalonia;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Markup.Xaml;
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using Avalonia.Platform;
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using Avalonia.Styling;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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@@ -84,7 +86,7 @@ namespace Ryujinx.Ava
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ApplyConfiguredTheme();
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}
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private void ApplyConfiguredTheme()
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public void ApplyConfiguredTheme()
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{
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try
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{
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@@ -92,13 +94,18 @@ namespace Ryujinx.Ava
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if (string.IsNullOrWhiteSpace(baseStyle))
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{
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ConfigurationState.Instance.UI.BaseStyle.Value = "Dark";
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ConfigurationState.Instance.UI.BaseStyle.Value = "Auto";
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baseStyle = ConfigurationState.Instance.UI.BaseStyle;
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}
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ThemeVariant systemTheme = DetectSystemTheme();
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ThemeManager.OnThemeChanged();
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RequestedThemeVariant = baseStyle switch
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{
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"Auto" => systemTheme,
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"Light" => ThemeVariant.Light,
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"Dark" => ThemeVariant.Dark,
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_ => ThemeVariant.Default,
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@@ -111,5 +118,28 @@ namespace Ryujinx.Ava
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ShowRestartDialog();
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}
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}
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/// <summary>
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/// Converts a PlatformThemeVariant value to the corresponding ThemeVariant value.
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/// </summary>
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public static ThemeVariant ConvertThemeVariant(PlatformThemeVariant platformThemeVariant) =>
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platformThemeVariant switch
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{
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PlatformThemeVariant.Dark => ThemeVariant.Dark,
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PlatformThemeVariant.Light => ThemeVariant.Light,
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_ => ThemeVariant.Default,
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};
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public static ThemeVariant DetectSystemTheme()
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{
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if (Application.Current is App app)
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{
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var colorValues = app.PlatformSettings.GetColorValues();
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return ConvertThemeVariant(colorValues.ThemeVariant);
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}
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return ThemeVariant.Default;
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}
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}
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}
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@@ -404,6 +404,7 @@
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"GameListContextMenuToggleFavorite": "Toggle Favorite",
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"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
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"SettingsTabGeneralTheme": "Theme:",
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"SettingsTabGeneralThemeAuto": "Auto",
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"SettingsTabGeneralThemeDark": "Dark",
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"SettingsTabGeneralThemeLight": "Light",
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"ControllerSettingsConfigureGeneral": "Configure",
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14
src/Ryujinx/Common/ThemeManager.cs
Normal file
14
src/Ryujinx/Common/ThemeManager.cs
Normal file
@@ -0,0 +1,14 @@
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using System;
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namespace Ryujinx.Ava.Common
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{
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public static class ThemeManager
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{
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public static event EventHandler ThemeChanged;
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public static void OnThemeChanged()
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{
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ThemeChanged?.Invoke(null, EventArgs.Empty);
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}
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}
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}
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@@ -195,7 +195,7 @@ namespace Ryujinx.Ava.Input
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public void Clear()
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{
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_driver?.ResetKeys();
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_driver?.Clear();
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}
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public void Dispose() { }
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@@ -94,7 +94,7 @@ namespace Ryujinx.Ava.Input
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return _pressedKeys.Contains(nativeKey);
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}
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public void ResetKeys()
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public void Clear()
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{
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_pressedKeys.Clear();
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}
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@@ -122,6 +122,7 @@ namespace Ryujinx.Ava.UI.Applet
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{
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try
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{
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_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
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var response = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
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if (response.Result == UserResult.Ok)
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@@ -143,6 +144,7 @@ namespace Ryujinx.Ava.UI.Applet
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});
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dialogCloseEvent.WaitOne();
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_parent.ViewModel.AppHost.NpadManager.UnblockInputUpdates();
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userText = error ? null : inputText;
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@@ -1,6 +1,8 @@
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using Avalonia.Media.Imaging;
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using Avalonia.Platform;
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using Avalonia.Styling;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Common.Utilities;
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using Ryujinx.UI.Common.Configuration;
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@@ -11,7 +13,7 @@ using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class AboutWindowViewModel : BaseModel
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public class AboutWindowViewModel : BaseModel, IDisposable
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{
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private Bitmap _githubLogo;
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private Bitmap _discordLogo;
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@@ -86,23 +88,39 @@ namespace Ryujinx.Ava.UI.ViewModels
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public AboutWindowViewModel()
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{
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Version = Program.Version;
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if (ConfigurationState.Instance.UI.BaseStyle.Value == "Light")
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{
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GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.UI.Common")));
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DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.UI.Common")));
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PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.UI.Common")));
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TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.UI.Common")));
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}
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else
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{
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GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.UI.Common")));
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DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.UI.Common")));
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PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.UI.Common")));
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TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.UI.Common")));
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}
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UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
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Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
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ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
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}
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private void ThemeManager_ThemeChanged(object sender, EventArgs e)
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{
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Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
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}
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private void UpdateLogoTheme(string theme)
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{
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bool isDarkTheme = theme == "Dark" || (theme == "Auto" && App.DetectSystemTheme() == ThemeVariant.Dark);
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string basePath = "resm:Ryujinx.UI.Common.Resources.";
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string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
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GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx.UI.Common");
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DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx.UI.Common");
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PatreonLogo = LoadBitmap($"{basePath}Logo_Patreon_{themeSuffix}?assembly=Ryujinx.UI.Common");
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TwitterLogo = LoadBitmap($"{basePath}Logo_Twitter_{themeSuffix}?assembly=Ryujinx.UI.Common");
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}
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private Bitmap LoadBitmap(string uri)
|
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{
|
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return new Bitmap(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
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}
|
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|
||||
public void Dispose()
|
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{
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ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
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GC.SuppressFinalize(this);
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}
|
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private async Task DownloadPatronsJson()
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|
@@ -397,7 +397,13 @@ namespace Ryujinx.Ava.UI.ViewModels
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
|
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|
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BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
|
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BaseStyleIndex = config.UI.BaseStyle.Value switch
|
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{
|
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"Auto" => 0,
|
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"Light" => 1,
|
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"Dark" => 2,
|
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_ => 0
|
||||
};
|
||||
|
||||
// Input
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
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@@ -486,7 +492,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
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config.UI.GameDirs.Value = gameDirs;
|
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}
|
||||
|
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config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
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config.UI.BaseStyle.Value = BaseStyleIndex switch
|
||||
{
|
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0 => "Auto",
|
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1 => "Light",
|
||||
2 => "Dark",
|
||||
_ => "Auto"
|
||||
};
|
||||
|
||||
// Input
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
|
@@ -65,6 +65,9 @@
|
||||
<ComboBox SelectedIndex="{Binding BaseStyleIndex}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeAuto}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeLight}" />
|
||||
</ComboBoxItem>
|
||||
|
@@ -2,6 +2,7 @@ using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common;
|
||||
@@ -92,6 +93,29 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event handler for detecting OS theme change when using "Follow OS theme" option
|
||||
/// </summary>
|
||||
private void OnPlatformColorValuesChanged(object sender, PlatformColorValues e)
|
||||
{
|
||||
if (Application.Current is App app)
|
||||
{
|
||||
app.ApplyConfiguredTheme();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnClosed(EventArgs e)
|
||||
{
|
||||
base.OnClosed(e);
|
||||
if (PlatformSettings != null)
|
||||
{
|
||||
/// <summary>
|
||||
/// Unsubscribe to the ColorValuesChanged event
|
||||
/// </summary>
|
||||
PlatformSettings.ColorValuesChanged -= OnPlatformColorValuesChanged;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
|
||||
{
|
||||
base.OnApplyTemplate(e);
|
||||
@@ -390,6 +414,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
Initialize();
|
||||
|
||||
/// <summary>
|
||||
/// Subscribe to the ColorValuesChanged event
|
||||
/// </summary>
|
||||
PlatformSettings.ColorValuesChanged += OnPlatformColorValuesChanged;
|
||||
|
||||
ViewModel.Initialize(
|
||||
ContentManager,
|
||||
StorageProvider,
|
||||
|
Reference in New Issue
Block a user