Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
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d4d0a48bfe | ||
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57d8afd0c9 | ||
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c43fb92bbf | ||
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167f50bbcd | ||
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ba91f5d401 |
@@ -20,6 +20,25 @@ namespace Ryujinx.Audio.Backends.OpenAL
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private bool _stillRunning;
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private readonly Thread _updaterThread;
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private float _volume;
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public float Volume
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{
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get
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{
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return _volume;
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}
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set
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{
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_volume = value;
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foreach (OpenALHardwareDeviceSession session in _sessions.Keys)
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{
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session.UpdateMasterVolume(value);
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}
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}
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}
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public OpenALHardwareDeviceDriver()
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{
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_device = ALC.OpenDevice("");
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@@ -34,6 +53,8 @@ namespace Ryujinx.Audio.Backends.OpenAL
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Name = "HardwareDeviceDriver.OpenAL",
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};
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_volume = 1f;
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_updaterThread.Start();
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}
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@@ -52,7 +73,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
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}
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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@@ -73,7 +94,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
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throw new ArgumentException($"{channelCount}");
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}
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OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
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OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
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_sessions.TryAdd(session, 0);
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@@ -16,10 +16,11 @@ namespace Ryujinx.Audio.Backends.OpenAL
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private bool _isActive;
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private readonly Queue<OpenALAudioBuffer> _queuedBuffers;
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private ulong _playedSampleCount;
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private float _volume;
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private readonly object _lock = new();
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public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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{
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_driver = driver;
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_queuedBuffers = new Queue<OpenALAudioBuffer>();
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@@ -27,7 +28,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
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_targetFormat = GetALFormat();
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_isActive = false;
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_playedSampleCount = 0;
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SetVolume(requestedVolume);
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SetVolume(1f);
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}
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private ALFormat GetALFormat()
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@@ -85,17 +86,22 @@ namespace Ryujinx.Audio.Backends.OpenAL
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public override void SetVolume(float volume)
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{
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lock (_lock)
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{
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AL.Source(_sourceId, ALSourcef.Gain, volume);
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}
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_volume = volume;
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UpdateMasterVolume(_driver.Volume);
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}
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public override float GetVolume()
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{
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AL.GetSource(_sourceId, ALSourcef.Gain, out float volume);
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return _volume;
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}
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return volume;
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public void UpdateMasterVolume(float newVolume)
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{
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lock (_lock)
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{
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AL.Source(_sourceId, ALSourcef.Gain, newVolume * _volume);
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}
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}
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public override void Start()
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@@ -20,6 +20,8 @@ namespace Ryujinx.Audio.Backends.SDL2
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private readonly bool _supportSurroundConfiguration;
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public float Volume { get; set; }
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// TODO: Add this to SDL2-CS
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// NOTE: We use a DllImport here because of marshaling issue for spec.
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#pragma warning disable SYSLIB1054
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@@ -48,6 +50,8 @@ namespace Ryujinx.Audio.Backends.SDL2
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{
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_supportSurroundConfiguration = spec.channels >= 6;
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}
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Volume = 1f;
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}
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public static bool IsSupported => IsSupportedInternal();
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@@ -74,7 +78,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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return _pauseEvent;
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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@@ -91,7 +95,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!");
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}
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SDL2HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
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SDL2HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
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_sessions.TryAdd(session, 0);
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@@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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private float _volume;
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private readonly ushort _nativeSampleFormat;
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public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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{
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_driver = driver;
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_updateRequiredEvent = _driver.GetUpdateRequiredEvent();
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@@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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_nativeSampleFormat = SDL2HardwareDeviceDriver.GetSDL2Format(RequestedSampleFormat);
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_sampleCount = uint.MaxValue;
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_started = false;
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_volume = requestedVolume;
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_volume = 1f;
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}
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private void EnsureAudioStreamSetup(AudioBuffer buffer)
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@@ -99,7 +99,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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streamSpan.Clear();
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// Apply volume to written data
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SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_volume * SDL_MIX_MAXVOLUME));
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SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_driver.Volume * _volume * SDL_MIX_MAXVOLUME));
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}
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ulong sampleCount = GetSampleCount(samples.Length);
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@@ -19,6 +19,25 @@ namespace Ryujinx.Audio.Backends.SoundIo
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private readonly ConcurrentDictionary<SoundIoHardwareDeviceSession, byte> _sessions;
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private int _disposeState;
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private float _volume = 1f;
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public float Volume
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{
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get
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{
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return _volume;
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}
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set
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{
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_volume = value;
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foreach (SoundIoHardwareDeviceSession session in _sessions.Keys)
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{
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session.UpdateMasterVolume(value);
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}
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}
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}
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public SoundIoHardwareDeviceDriver()
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{
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_audioContext = SoundIoContext.Create();
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@@ -122,7 +141,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
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return _pauseEvent;
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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@@ -134,14 +153,12 @@ namespace Ryujinx.Audio.Backends.SoundIo
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sampleRate = Constants.TargetSampleRate;
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}
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volume = Math.Clamp(volume, 0, 1);
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if (direction != Direction.Output)
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{
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throw new NotImplementedException("Input direction is currently not implemented on SoundIO backend!");
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}
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SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
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SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
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_sessions.TryAdd(session, 0);
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@@ -18,16 +18,18 @@ namespace Ryujinx.Audio.Backends.SoundIo
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private readonly DynamicRingBuffer _ringBuffer;
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private ulong _playedSampleCount;
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private readonly ManualResetEvent _updateRequiredEvent;
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private float _volume;
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private int _disposeState;
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public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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{
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_driver = driver;
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_updateRequiredEvent = _driver.GetUpdateRequiredEvent();
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_queuedBuffers = new ConcurrentQueue<SoundIoAudioBuffer>();
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_ringBuffer = new DynamicRingBuffer();
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_volume = 1f;
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SetupOutputStream(requestedVolume);
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SetupOutputStream(driver.Volume);
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}
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private void SetupOutputStream(float requestedVolume)
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@@ -47,7 +49,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
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public override float GetVolume()
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{
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return _outputStream.Volume;
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return _volume;
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}
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public override void PrepareToClose() { }
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@@ -63,7 +65,14 @@ namespace Ryujinx.Audio.Backends.SoundIo
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public override void SetVolume(float volume)
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{
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_outputStream.SetVolume(volume);
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_volume = volume;
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_outputStream.SetVolume(_driver.Volume * volume);
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}
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public void UpdateMasterVolume(float newVolume)
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{
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_outputStream.SetVolume(newVolume * _volume);
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}
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public override void Start()
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|
@@ -16,6 +16,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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public static bool IsSupported => true;
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public float Volume
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{
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get => _realDriver.Volume;
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set => _realDriver.Volume = value;
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}
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public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
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{
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_realDriver = realDevice;
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@@ -90,7 +96,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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throw new ArgumentException("No valid sample format configuration found!");
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
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{
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if (channelCount == 0)
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{
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@@ -102,8 +108,6 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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sampleRate = Constants.TargetSampleRate;
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}
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volume = Math.Clamp(volume, 0, 1);
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if (!_realDriver.SupportsDirection(direction))
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{
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if (direction == Direction.Input)
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@@ -119,7 +123,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
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uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount);
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if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
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{
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|
@@ -14,13 +14,17 @@ namespace Ryujinx.Audio.Backends.Dummy
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public static bool IsSupported => true;
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public float Volume { get; set; }
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public DummyHardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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|
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Volume = 1f;
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}
|
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|
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
|
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{
|
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if (sampleRate == 0)
|
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{
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@@ -34,7 +38,7 @@ namespace Ryujinx.Audio.Backends.Dummy
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|
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if (direction == Direction.Output)
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{
|
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return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
|
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return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount);
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}
|
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|
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return new DummyHardwareDeviceSessionInput(this, memoryManager);
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|
@@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Backends.Dummy
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private ulong _playedSampleCount;
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public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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{
|
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_volume = requestedVolume;
|
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_volume = 1f;
|
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_manager = manager;
|
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}
|
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|
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|
@@ -166,7 +166,6 @@ namespace Ryujinx.Audio.Input
|
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/// </summary>
|
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/// <param name="filtered">If true, filter disconnected devices</param>
|
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/// <returns>The list of all audio inputs name</returns>
|
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#pragma warning disable CA1822 // Mark member as static
|
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public string[] ListAudioIns(bool filtered)
|
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{
|
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if (filtered)
|
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@@ -176,7 +175,6 @@ namespace Ryujinx.Audio.Input
|
||||
|
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return new[] { Constants.DefaultDeviceInputName };
|
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}
|
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#pragma warning restore CA1822
|
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|
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/// <summary>
|
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/// Open a new <see cref="AudioInputSystem"/>.
|
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@@ -188,8 +186,6 @@ namespace Ryujinx.Audio.Input
|
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/// <param name="inputDeviceName">The input device name wanted by the user</param>
|
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/// <param name="sampleFormat">The sample format to use</param>
|
||||
/// <param name="parameter">The user configuration</param>
|
||||
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
|
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/// <param name="processHandle">The process handle of the application</param>
|
||||
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
|
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public ResultCode OpenAudioIn(out string outputDeviceName,
|
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out AudioOutputConfiguration outputConfiguration,
|
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@@ -197,9 +193,7 @@ namespace Ryujinx.Audio.Input
|
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IVirtualMemoryManager memoryManager,
|
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string inputDeviceName,
|
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SampleFormat sampleFormat,
|
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ref AudioInputConfiguration parameter,
|
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ulong appletResourceUserId,
|
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uint processHandle)
|
||||
ref AudioInputConfiguration parameter)
|
||||
{
|
||||
int sessionId = AcquireSessionId();
|
||||
|
||||
|
@@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
private readonly byte[] _buffer;
|
||||
|
||||
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
|
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public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate)
|
||||
{
|
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_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume);
|
||||
_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount);
|
||||
_channelCount = channelCount;
|
||||
_sampleRate = sampleRate;
|
||||
_currentBufferTag = 0;
|
||||
|
@@ -16,7 +16,9 @@ namespace Ryujinx.Audio.Integration
|
||||
Output,
|
||||
}
|
||||
|
||||
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
|
||||
float Volume { get; set; }
|
||||
|
||||
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount);
|
||||
|
||||
ManualResetEvent GetUpdateRequiredEvent();
|
||||
ManualResetEvent GetPauseEvent();
|
||||
|
@@ -165,12 +165,10 @@ namespace Ryujinx.Audio.Output
|
||||
/// Get the list of all audio outputs name.
|
||||
/// </summary>
|
||||
/// <returns>The list of all audio outputs name</returns>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public string[] ListAudioOuts()
|
||||
{
|
||||
return new[] { Constants.DefaultDeviceOutputName };
|
||||
}
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// Open a new <see cref="AudioOutputSystem"/>.
|
||||
@@ -182,9 +180,6 @@ namespace Ryujinx.Audio.Output
|
||||
/// <param name="inputDeviceName">The input device name wanted by the user</param>
|
||||
/// <param name="sampleFormat">The sample format to use</param>
|
||||
/// <param name="parameter">The user configuration</param>
|
||||
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
|
||||
/// <param name="processHandle">The process handle of the application</param>
|
||||
/// <param name="volume">The volume level to request</param>
|
||||
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
|
||||
public ResultCode OpenAudioOut(out string outputDeviceName,
|
||||
out AudioOutputConfiguration outputConfiguration,
|
||||
@@ -192,16 +187,13 @@ namespace Ryujinx.Audio.Output
|
||||
IVirtualMemoryManager memoryManager,
|
||||
string inputDeviceName,
|
||||
SampleFormat sampleFormat,
|
||||
ref AudioInputConfiguration parameter,
|
||||
ulong appletResourceUserId,
|
||||
uint processHandle,
|
||||
float volume)
|
||||
ref AudioInputConfiguration parameter)
|
||||
{
|
||||
int sessionId = AcquireSessionId();
|
||||
|
||||
_sessionsBufferEvents[sessionId].Clear();
|
||||
|
||||
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
|
||||
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
|
||||
|
||||
AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
|
||||
@@ -234,41 +226,6 @@ namespace Ryujinx.Audio.Output
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the volume for all output devices.
|
||||
/// </summary>
|
||||
/// <param name="volume">The volume to set.</param>
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
if (_sessions != null)
|
||||
{
|
||||
foreach (AudioOutputSystem session in _sessions)
|
||||
{
|
||||
session?.SetVolume(volume);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the volume for all output devices.
|
||||
/// </summary>
|
||||
/// <returns>A float indicating the volume level.</returns>
|
||||
public float GetVolume()
|
||||
{
|
||||
if (_sessions != null)
|
||||
{
|
||||
foreach (AudioOutputSystem session in _sessions)
|
||||
{
|
||||
if (session != null)
|
||||
{
|
||||
return session.GetVolume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
@@ -45,7 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
_event = new ManualResetEvent(false);
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
|
||||
{
|
||||
// Get the real device driver (In case the compat layer is on top of it).
|
||||
@@ -59,9 +58,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
|
||||
return 2;
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
public void Start(IHardwareDeviceDriver deviceDriver, float volume)
|
||||
public void Start(IHardwareDeviceDriver deviceDriver)
|
||||
{
|
||||
OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
|
||||
|
||||
@@ -70,7 +68,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
for (int i = 0; i < OutputDevices.Length; i++)
|
||||
{
|
||||
// TODO: Don't hardcode sample rate.
|
||||
OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate, volume);
|
||||
OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate);
|
||||
}
|
||||
|
||||
_mailbox = new Mailbox<MailboxMessage>();
|
||||
@@ -231,33 +229,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
_mailbox.SendResponse(MailboxMessage.Stop);
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
if (OutputDevices != null)
|
||||
{
|
||||
foreach (IHardwareDevice outputDevice in OutputDevices)
|
||||
{
|
||||
if (outputDevice != null)
|
||||
{
|
||||
return outputDevice.GetVolume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0f;
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
if (OutputDevices != null)
|
||||
{
|
||||
foreach (IHardwareDevice outputDevice in OutputDevices)
|
||||
{
|
||||
outputDevice?.SetVolume(volume);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
@@ -269,6 +240,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
if (disposing)
|
||||
{
|
||||
_event.Dispose();
|
||||
_mailbox?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -177,12 +177,12 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <summary>
|
||||
/// Start the <see cref="AudioProcessor"/> and worker thread.
|
||||
/// </summary>
|
||||
private void StartLocked(float volume)
|
||||
private void StartLocked()
|
||||
{
|
||||
_isRunning = true;
|
||||
|
||||
// TODO: virtual device mapping (IAudioDevice)
|
||||
Processor.Start(_deviceDriver, volume);
|
||||
Processor.Start(_deviceDriver);
|
||||
|
||||
_workerThread = new Thread(SendCommands)
|
||||
{
|
||||
@@ -254,7 +254,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// Register a new <see cref="AudioRenderSystem"/>.
|
||||
/// </summary>
|
||||
/// <param name="renderer">The <see cref="AudioRenderSystem"/> to register.</param>
|
||||
private void Register(AudioRenderSystem renderer, float volume)
|
||||
private void Register(AudioRenderSystem renderer)
|
||||
{
|
||||
lock (_sessionLock)
|
||||
{
|
||||
@@ -265,7 +265,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
if (!_isRunning)
|
||||
{
|
||||
StartLocked(volume);
|
||||
StartLocked();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -312,8 +312,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
ulong appletResourceUserId,
|
||||
ulong workBufferAddress,
|
||||
ulong workBufferSize,
|
||||
uint processHandle,
|
||||
float volume)
|
||||
uint processHandle)
|
||||
{
|
||||
int sessionId = AcquireSessionId();
|
||||
|
||||
@@ -338,7 +337,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
renderer = audioRenderer;
|
||||
|
||||
Register(renderer, volume);
|
||||
Register(renderer);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -350,21 +349,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
return result;
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
if (Processor != null)
|
||||
{
|
||||
return Processor.GetVolume();
|
||||
}
|
||||
|
||||
return 0f;
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
Processor?.SetVolume(volume);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
@@ -5,6 +5,8 @@ using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@@ -65,6 +67,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly Action<ulong, ulong> _loadDelegate;
|
||||
private readonly Action<ulong, ulong> _modifiedDelegate;
|
||||
|
||||
private HashSet<MultiRangeBuffer> _virtualDependencies;
|
||||
private readonly ReaderWriterLockSlim _virtualDependenciesLock;
|
||||
|
||||
private int _sequenceNumber;
|
||||
|
||||
private readonly bool _useGranular;
|
||||
@@ -152,6 +157,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_externalFlushDelegate = new RegionSignal(ExternalFlush);
|
||||
_loadDelegate = new Action<ulong, ulong>(LoadRegion);
|
||||
_modifiedDelegate = new Action<ulong, ulong>(RegionModified);
|
||||
|
||||
_virtualDependenciesLock = new ReaderWriterLockSlim();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -220,6 +227,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </remarks>
|
||||
/// <param name="address">Start address of the range to synchronize</param>
|
||||
/// <param name="size">Size in bytes of the range to synchronize</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SynchronizeMemory(ulong address, ulong size)
|
||||
{
|
||||
if (_useGranular)
|
||||
@@ -239,6 +247,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
else
|
||||
{
|
||||
_context.Renderer.SetBufferData(Handle, 0, _physicalMemory.GetSpan(Address, (int)Size));
|
||||
CopyToDependantVirtualBuffers();
|
||||
}
|
||||
|
||||
_sequenceNumber = _context.SequenceNumber;
|
||||
@@ -460,6 +469,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
int offset = (int)(mAddress - Address);
|
||||
|
||||
_context.Renderer.SetBufferData(Handle, offset, _physicalMemory.GetSpan(mAddress, (int)mSize));
|
||||
|
||||
CopyToDependantVirtualBuffers(mAddress, mSize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -520,6 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="dstOffset">The offset of the destination buffer to copy into</param>
|
||||
public void CopyTo(Buffer destination, int dstOffset)
|
||||
{
|
||||
CopyFromDependantVirtualBuffers();
|
||||
_context.Renderer.Pipeline.CopyBuffer(Handle, destination.Handle, 0, dstOffset, (int)Size);
|
||||
}
|
||||
|
||||
@@ -536,7 +548,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
|
||||
|
||||
// TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
|
||||
_physicalMemory.WriteUntracked(address, data.Get());
|
||||
_physicalMemory.WriteUntracked(address, CopyFromDependantVirtualBuffers(data.Get(), address, size));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -617,6 +629,207 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
UnmappedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a virtual buffer dependency, indicating that a virtual buffer depends on data from this buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Dependant virtual buffer</param>
|
||||
public void AddVirtualDependency(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
_virtualDependenciesLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
{
|
||||
(_virtualDependencies ??= new()).Add(virtualBuffer);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_virtualDependenciesLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a virtual buffer dependency, indicating that a virtual buffer no longer depends on data from this buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Dependant virtual buffer</param>
|
||||
public void RemoveVirtualDependency(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
_virtualDependenciesLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
_virtualDependencies.Remove(virtualBuffer);
|
||||
|
||||
if (_virtualDependencies.Count == 0)
|
||||
{
|
||||
_virtualDependencies = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_virtualDependenciesLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data to all virtual buffers that depends on it.
|
||||
/// </summary>
|
||||
public void CopyToDependantVirtualBuffers()
|
||||
{
|
||||
CopyToDependantVirtualBuffers(Address, Size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data inside the specifide range to all virtual buffers that depends on it.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void CopyToDependantVirtualBuffers(ulong address, ulong size)
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
foreach (var virtualBuffer in _virtualDependencies)
|
||||
{
|
||||
CopyToDependantVirtualBuffer(virtualBuffer, address, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies all modified ranges from all virtual buffers back into this buffer.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyFromDependantVirtualBuffers()
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
CopyFromDependantVirtualBuffersImpl();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies all modified ranges from all virtual buffers back into this buffer.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void CopyFromDependantVirtualBuffersImpl()
|
||||
{
|
||||
foreach (var virtualBuffer in _virtualDependencies.OrderBy(x => x.ModificationSequenceNumber))
|
||||
{
|
||||
virtualBuffer.ConsumeModifiedRegion(this, (mAddress, mSize) =>
|
||||
{
|
||||
// Get offset inside both this and the virtual buffer.
|
||||
// Note that sometimes there is no right answer for the virtual offset,
|
||||
// as the same physical range might be mapped multiple times inside a virtual buffer.
|
||||
// We just assume it does not happen in practice as it can only be implemented correctly
|
||||
// when the host has support for proper sparse mapping.
|
||||
|
||||
ulong mEndAddress = mAddress + mSize;
|
||||
mAddress = Math.Max(mAddress, Address);
|
||||
mSize = Math.Min(mEndAddress, EndAddress) - mAddress;
|
||||
|
||||
int physicalOffset = (int)(mAddress - Address);
|
||||
int virtualOffset = virtualBuffer.Range.FindOffset(new(mAddress, mSize));
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(virtualBuffer.Handle, Handle, virtualOffset, physicalOffset, (int)mSize);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies all overlapping modified ranges from all virtual buffers back into this buffer, and returns an updated span with the data.
|
||||
/// </summary>
|
||||
/// <param name="dataSpan">Span where the unmodified data will be taken from for the output</param>
|
||||
/// <param name="address">Address of the region to copy</param>
|
||||
/// <param name="size">Size of the region to copy in bytes</param>
|
||||
/// <returns>A span with <paramref name="dataSpan"/>, and the data for all modified ranges if any</returns>
|
||||
private ReadOnlySpan<byte> CopyFromDependantVirtualBuffers(ReadOnlySpan<byte> dataSpan, ulong address, ulong size)
|
||||
{
|
||||
_virtualDependenciesLock.EnterReadLock();
|
||||
|
||||
try
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
byte[] storage = dataSpan.ToArray();
|
||||
|
||||
foreach (var virtualBuffer in _virtualDependencies.OrderBy(x => x.ModificationSequenceNumber))
|
||||
{
|
||||
virtualBuffer.ConsumeModifiedRegion(address, size, (mAddress, mSize) =>
|
||||
{
|
||||
// Get offset inside both this and the virtual buffer.
|
||||
// Note that sometimes there is no right answer for the virtual offset,
|
||||
// as the same physical range might be mapped multiple times inside a virtual buffer.
|
||||
// We just assume it does not happen in practice as it can only be implemented correctly
|
||||
// when the host has support for proper sparse mapping.
|
||||
|
||||
ulong mEndAddress = mAddress + mSize;
|
||||
mAddress = Math.Max(mAddress, address);
|
||||
mSize = Math.Min(mEndAddress, address + size) - mAddress;
|
||||
|
||||
int physicalOffset = (int)(mAddress - Address);
|
||||
int virtualOffset = virtualBuffer.Range.FindOffset(new(mAddress, mSize));
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(virtualBuffer.Handle, Handle, virtualOffset, physicalOffset, (int)size);
|
||||
virtualBuffer.GetData(storage.AsSpan().Slice((int)(mAddress - address), (int)mSize), virtualOffset, (int)mSize);
|
||||
});
|
||||
}
|
||||
|
||||
dataSpan = storage;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_virtualDependenciesLock.ExitReadLock();
|
||||
}
|
||||
|
||||
return dataSpan;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data to the specified virtual buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Virtual buffer to copy the data into</param>
|
||||
public void CopyToDependantVirtualBuffer(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
CopyToDependantVirtualBuffer(virtualBuffer, Address, Size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data inside the given range to the specified virtual buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Virtual buffer to copy the data into</param>
|
||||
/// <param name="address">Address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void CopyToDependantVirtualBuffer(MultiRangeBuffer virtualBuffer, ulong address, ulong size)
|
||||
{
|
||||
// Broadcast data to all ranges of the virtual buffer that are contained inside this buffer.
|
||||
|
||||
ulong lastOffset = 0;
|
||||
|
||||
while (virtualBuffer.TryGetPhysicalOffset(this, lastOffset, out ulong srcOffset, out ulong dstOffset, out ulong copySize))
|
||||
{
|
||||
ulong innerOffset = address - Address;
|
||||
ulong innerEndOffset = (address + size) - Address;
|
||||
|
||||
lastOffset = dstOffset + copySize;
|
||||
|
||||
// Clamp range to the specified range.
|
||||
ulong copySrcOffset = Math.Max(srcOffset, innerOffset);
|
||||
ulong copySrcEndOffset = Math.Min(innerEndOffset, srcOffset + copySize);
|
||||
|
||||
if (copySrcEndOffset > copySrcOffset)
|
||||
{
|
||||
copySize = copySrcEndOffset - copySrcOffset;
|
||||
dstOffset += copySrcOffset - srcOffset;
|
||||
srcOffset = copySrcOffset;
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(Handle, virtualBuffer.Handle, (int)srcOffset, (int)dstOffset, (int)copySize);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increments the buffer reference count.
|
||||
/// </summary>
|
||||
|
@@ -3,6 +3,7 @@ using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@@ -46,6 +47,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly Dictionary<ulong, BufferCacheEntry> _dirtyCache;
|
||||
private readonly Dictionary<ulong, BufferCacheEntry> _modifiedCache;
|
||||
private bool _pruneCaches;
|
||||
private int _virtualModifiedSequenceNumber;
|
||||
|
||||
public event Action NotifyBuffersModified;
|
||||
|
||||
@@ -125,7 +127,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
/// <summary>
|
||||
/// Performs address translation of the GPU virtual address, and creates
|
||||
/// new buffers, if needed, for the specified range.
|
||||
/// new physical and virtual buffers, if needed, for the specified range.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||
/// <param name="gpuVa">Start GPU virtual address of the buffer</param>
|
||||
@@ -138,12 +140,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return new MultiRange(MemoryManager.PteUnmapped, size);
|
||||
}
|
||||
|
||||
bool supportsSparse = _context.Capabilities.SupportsSparseBuffer;
|
||||
|
||||
// Fast path not taken for non-contiguous ranges,
|
||||
// since multi-range buffers are not coalesced, so a buffer that covers
|
||||
// the entire cached range might not actually exist.
|
||||
if (memoryManager.VirtualBufferCache.TryGetOrAddRange(gpuVa, size, supportsSparse, out MultiRange range) &&
|
||||
if (memoryManager.VirtualRangeCache.TryGetOrAddRange(gpuVa, size, out MultiRange range) &&
|
||||
range.Count == 1)
|
||||
{
|
||||
return range;
|
||||
@@ -154,6 +154,50 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return range;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs address translation of the GPU virtual address, and creates
|
||||
/// new physical buffers, if needed, for the specified range.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||
/// <param name="gpuVa">Start GPU virtual address of the buffer</param>
|
||||
/// <param name="size">Size in bytes of the buffer</param>
|
||||
/// <returns>Physical ranges of the buffer, after address translation</returns>
|
||||
public MultiRange TranslateAndCreateMultiBuffersPhysicalOnly(MemoryManager memoryManager, ulong gpuVa, ulong size)
|
||||
{
|
||||
if (gpuVa == 0)
|
||||
{
|
||||
return new MultiRange(MemoryManager.PteUnmapped, size);
|
||||
}
|
||||
|
||||
// Fast path not taken for non-contiguous ranges,
|
||||
// since multi-range buffers are not coalesced, so a buffer that covers
|
||||
// the entire cached range might not actually exist.
|
||||
if (memoryManager.VirtualRangeCache.TryGetOrAddRange(gpuVa, size, out MultiRange range) &&
|
||||
range.Count == 1)
|
||||
{
|
||||
return range;
|
||||
}
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
if (range.Count > 1)
|
||||
{
|
||||
CreateBuffer(subRange.Address, subRange.Size, SparseBufferAlignmentSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
CreateBuffer(subRange.Address, subRange.Size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return range;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new buffer for the specified range, if it does not yet exist.
|
||||
/// This can be used to ensure the existance of a buffer.
|
||||
@@ -263,41 +307,108 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
BufferRange[] storages = new BufferRange[range.Count];
|
||||
MultiRangeBuffer multiRangeBuffer;
|
||||
|
||||
MemoryRange[] alignedSubRanges = new MemoryRange[range.Count];
|
||||
|
||||
ulong alignmentMask = SparseBufferAlignmentSize - 1;
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
if (_context.Capabilities.SupportsSparseBuffer)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
BufferRange[] storages = new BufferRange[range.Count];
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
ulong endAddress = subRange.Address + subRange.Size;
|
||||
|
||||
ulong alignedAddress = subRange.Address & ~alignmentMask;
|
||||
ulong alignedEndAddress = (endAddress + alignmentMask) & ~alignmentMask;
|
||||
ulong alignedSize = alignedEndAddress - alignedAddress;
|
||||
|
||||
Buffer buffer = _buffers.FindFirstOverlap(alignedAddress, alignedSize);
|
||||
BufferRange bufferRange = buffer.GetRange(alignedAddress, alignedSize, false);
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(alignedAddress, alignedSize);
|
||||
storages[i] = bufferRange;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong alignedSize = (subRange.Size + alignmentMask) & ~alignmentMask;
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(MemoryManager.PteUnmapped, alignedSize);
|
||||
storages[i] = new BufferRange(BufferHandle.Null, 0, (int)alignedSize);
|
||||
}
|
||||
}
|
||||
|
||||
multiRangeBuffer = new(_context, new MultiRange(alignedSubRanges), storages);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
ulong endAddress = subRange.Address + subRange.Size;
|
||||
|
||||
ulong alignedAddress = subRange.Address & ~alignmentMask;
|
||||
ulong alignedEndAddress = (endAddress + alignmentMask) & ~alignmentMask;
|
||||
ulong alignedSize = alignedEndAddress - alignedAddress;
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(alignedAddress, alignedSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong alignedSize = (subRange.Size + alignmentMask) & ~alignmentMask;
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(MemoryManager.PteUnmapped, alignedSize);
|
||||
}
|
||||
}
|
||||
|
||||
multiRangeBuffer = new(_context, new MultiRange(alignedSubRanges));
|
||||
|
||||
UpdateVirtualBufferDependencies(multiRangeBuffer);
|
||||
}
|
||||
|
||||
_multiRangeBuffers.Add(multiRangeBuffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds two-way dependencies to all physical buffers contained within a given virtual buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Virtual buffer to have dependencies added</param>
|
||||
private void UpdateVirtualBufferDependencies(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
virtualBuffer.ClearPhysicalDependencies();
|
||||
|
||||
ulong dstOffset = 0;
|
||||
|
||||
HashSet<Buffer> physicalBuffers = new();
|
||||
|
||||
for (int i = 0; i < virtualBuffer.Range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = virtualBuffer.Range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
ulong endAddress = subRange.Address + subRange.Size;
|
||||
Buffer buffer = _buffers.FindFirstOverlap(subRange.Address, subRange.Size);
|
||||
|
||||
ulong alignedAddress = subRange.Address & ~alignmentMask;
|
||||
ulong alignedEndAddress = (endAddress + alignmentMask) & ~alignmentMask;
|
||||
ulong alignedSize = alignedEndAddress - alignedAddress;
|
||||
|
||||
Buffer buffer = _buffers.FindFirstOverlap(alignedAddress, alignedSize);
|
||||
BufferRange bufferRange = buffer.GetRange(alignedAddress, alignedSize, false);
|
||||
|
||||
storages[i] = bufferRange;
|
||||
alignedSubRanges[i] = new MemoryRange(alignedAddress, alignedSize);
|
||||
virtualBuffer.AddPhysicalDependency(buffer, subRange.Address, dstOffset, subRange.Size);
|
||||
physicalBuffers.Add(buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong alignedSize = (subRange.Size + alignmentMask) & ~alignmentMask;
|
||||
|
||||
storages[i] = new BufferRange(BufferHandle.Null, 0, (int)alignedSize);
|
||||
alignedSubRanges[i] = new MemoryRange(MemoryManager.PteUnmapped, alignedSize);
|
||||
}
|
||||
dstOffset += subRange.Size;
|
||||
}
|
||||
|
||||
MultiRangeBuffer multiRangeBuffer = new(_context, new MultiRange(alignedSubRanges), storages);
|
||||
|
||||
_multiRangeBuffers.Add(multiRangeBuffer);
|
||||
foreach (var buffer in physicalBuffers)
|
||||
{
|
||||
buffer.CopyToDependantVirtualBuffer(virtualBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -620,8 +731,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the copy</param>
|
||||
public void CopyBuffer(MemoryManager memoryManager, ulong srcVa, ulong dstVa, ulong size)
|
||||
{
|
||||
MultiRange srcRange = TranslateAndCreateMultiBuffers(memoryManager, srcVa, size);
|
||||
MultiRange dstRange = TranslateAndCreateMultiBuffers(memoryManager, dstVa, size);
|
||||
MultiRange srcRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, srcVa, size);
|
||||
MultiRange dstRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, dstVa, size);
|
||||
|
||||
if (srcRange.Count == 1 && dstRange.Count == 1)
|
||||
{
|
||||
@@ -701,6 +812,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
dstBuffer.ClearModified(dstAddress, size);
|
||||
memoryManager.Physical.WriteTrackedResource(dstAddress, memoryManager.Physical.GetSpan(srcAddress, (int)size), ResourceKind.Buffer);
|
||||
}
|
||||
|
||||
dstBuffer.CopyToDependantVirtualBuffers(dstAddress, size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -715,7 +828,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="value">Value to be written into the buffer</param>
|
||||
public void ClearBuffer(MemoryManager memoryManager, ulong gpuVa, ulong size, uint value)
|
||||
{
|
||||
MultiRange range = TranslateAndCreateMultiBuffers(memoryManager, gpuVa, size);
|
||||
MultiRange range = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, gpuVa, size);
|
||||
|
||||
for (int index = 0; index < range.Count; index++)
|
||||
{
|
||||
@@ -727,6 +840,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)subRange.Size, value);
|
||||
|
||||
memoryManager.Physical.FillTrackedResource(subRange.Address, subRange.Size, value, ResourceKind.Buffer);
|
||||
|
||||
buffer.CopyToDependantVirtualBuffers(subRange.Address, subRange.Size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -806,6 +921,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
if (write && buffer != null && !_context.Capabilities.SupportsSparseBuffer)
|
||||
{
|
||||
buffer.AddModifiedRegion(range, ++_virtualModifiedSequenceNumber);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
@@ -825,6 +945,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
|
||||
if (write)
|
||||
@@ -849,14 +970,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
if (range.Count == 1)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(0);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size, copyBackVirtual: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int index = 0; index < range.Count; index++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(index);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size, copyBackVirtual: false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -866,12 +987,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="address">Start address of the memory range</param>
|
||||
/// <param name="size">Size in bytes of the memory range</param>
|
||||
private void SynchronizeBufferRange(ulong address, ulong size)
|
||||
/// <param name="copyBackVirtual">Whether virtual buffers that uses this buffer as backing memory should have its data copied back if modified</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SynchronizeBufferRange(ulong address, ulong size, bool copyBackVirtual)
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
if (copyBackVirtual)
|
||||
{
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
}
|
||||
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
}
|
||||
}
|
||||
|
@@ -40,9 +40,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
internal PhysicalMemory Physical { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Virtual buffer cache.
|
||||
/// Virtual range cache.
|
||||
/// </summary>
|
||||
internal VirtualBufferCache VirtualBufferCache { get; }
|
||||
internal VirtualRangeCache VirtualRangeCache { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Cache of GPU counters.
|
||||
@@ -56,12 +56,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
internal MemoryManager(PhysicalMemory physicalMemory)
|
||||
{
|
||||
Physical = physicalMemory;
|
||||
VirtualBufferCache = new VirtualBufferCache(this);
|
||||
VirtualRangeCache = new VirtualRangeCache(this);
|
||||
CounterCache = new CounterCache();
|
||||
_pageTable = new ulong[PtLvl0Size][];
|
||||
MemoryUnmapped += Physical.TextureCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += VirtualBufferCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler;
|
||||
MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
|
||||
}
|
||||
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@@ -21,12 +22,73 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
public MultiRange Range { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Ever increasing counter value indicating when the buffer was modified relative to other buffers.
|
||||
/// </summary>
|
||||
public int ModificationSequenceNumber { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Physical buffer dependency entry.
|
||||
/// </summary>
|
||||
private readonly struct PhysicalDependency
|
||||
{
|
||||
/// <summary>
|
||||
/// Physical buffer.
|
||||
/// </summary>
|
||||
public readonly Buffer PhysicalBuffer;
|
||||
|
||||
/// <summary>
|
||||
/// Offset of the range on the physical buffer.
|
||||
/// </summary>
|
||||
public readonly ulong PhysicalOffset;
|
||||
|
||||
/// <summary>
|
||||
/// Offset of the range on the virtual buffer.
|
||||
/// </summary>
|
||||
public readonly ulong VirtualOffset;
|
||||
|
||||
/// <summary>
|
||||
/// Size of the range.
|
||||
/// </summary>
|
||||
public readonly ulong Size;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new physical dependency.
|
||||
/// </summary>
|
||||
/// <param name="physicalBuffer">Physical buffer</param>
|
||||
/// <param name="physicalOffset">Offset of the range on the physical buffer</param>
|
||||
/// <param name="virtualOffset">Offset of the range on the virtual buffer</param>
|
||||
/// <param name="size">Size of the range</param>
|
||||
public PhysicalDependency(Buffer physicalBuffer, ulong physicalOffset, ulong virtualOffset, ulong size)
|
||||
{
|
||||
PhysicalBuffer = physicalBuffer;
|
||||
PhysicalOffset = physicalOffset;
|
||||
VirtualOffset = virtualOffset;
|
||||
Size = size;
|
||||
}
|
||||
}
|
||||
|
||||
private List<PhysicalDependency> _dependencies;
|
||||
private BufferModifiedRangeList _modifiedRanges = null;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the buffer.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the buffer belongs to</param>
|
||||
/// <param name="range">Range of memory where the data is mapped</param>
|
||||
/// <param name="storages">Backing memory for the buffers</param>
|
||||
public MultiRangeBuffer(GpuContext context, MultiRange range)
|
||||
{
|
||||
_context = context;
|
||||
Range = range;
|
||||
Handle = context.Renderer.CreateBuffer((int)range.GetSize());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the buffer.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the buffer belongs to</param>
|
||||
/// <param name="range">Range of memory where the data is mapped</param>
|
||||
/// <param name="storages">Backing memory for the buffer</param>
|
||||
public MultiRangeBuffer(GpuContext context, MultiRange range, ReadOnlySpan<BufferRange> storages)
|
||||
{
|
||||
_context = context;
|
||||
@@ -49,11 +111,134 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return new BufferRange(Handle, offset, (int)range.GetSize());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes all physical buffer dependencies.
|
||||
/// </summary>
|
||||
public void ClearPhysicalDependencies()
|
||||
{
|
||||
_dependencies?.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a physical buffer dependency.
|
||||
/// </summary>
|
||||
/// <param name="buffer">Physical buffer to be added</param>
|
||||
/// <param name="rangeAddress">Address inside the physical buffer where the virtual buffer range is located</param>
|
||||
/// <param name="dstOffset">Offset inside the virtual buffer where the physical range is located</param>
|
||||
/// <param name="rangeSize">Size of the range in bytes</param>
|
||||
public void AddPhysicalDependency(Buffer buffer, ulong rangeAddress, ulong dstOffset, ulong rangeSize)
|
||||
{
|
||||
(_dependencies ??= new()).Add(new(buffer, rangeAddress - buffer.Address, dstOffset, rangeSize));
|
||||
buffer.AddVirtualDependency(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get the physical range corresponding to the given physical buffer.
|
||||
/// </summary>
|
||||
/// <param name="buffer">Physical buffer</param>
|
||||
/// <param name="minimumVirtOffset">Minimum virtual offset that a range match can have</param>
|
||||
/// <param name="physicalOffset">Physical offset of the match</param>
|
||||
/// <param name="virtualOffset">Virtual offset of the match, always greater than or equal <paramref name="minimumVirtOffset"/></param>
|
||||
/// <param name="size">Size of the range match</param>
|
||||
/// <returns>True if a match was found for the given parameters, false otherwise</returns>
|
||||
public bool TryGetPhysicalOffset(Buffer buffer, ulong minimumVirtOffset, out ulong physicalOffset, out ulong virtualOffset, out ulong size)
|
||||
{
|
||||
physicalOffset = 0;
|
||||
virtualOffset = 0;
|
||||
size = 0;
|
||||
|
||||
if (_dependencies != null)
|
||||
{
|
||||
foreach (var dependency in _dependencies)
|
||||
{
|
||||
if (dependency.PhysicalBuffer == buffer && dependency.VirtualOffset >= minimumVirtOffset)
|
||||
{
|
||||
physicalOffset = dependency.PhysicalOffset;
|
||||
virtualOffset = dependency.VirtualOffset;
|
||||
size = dependency.Size;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a modified virtual memory range.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is only required when the host does not support sparse buffers, otherwise only physical buffers need to track modification.
|
||||
/// </remarks>
|
||||
/// <param name="range">Modified range</param>
|
||||
/// <param name="modifiedSequenceNumber">ModificationSequenceNumber</param>
|
||||
public void AddModifiedRegion(MultiRange range, int modifiedSequenceNumber)
|
||||
{
|
||||
_modifiedRanges ??= new(_context, null, null);
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
_modifiedRanges.SignalModified(subRange.Address, subRange.Size);
|
||||
}
|
||||
|
||||
ModificationSequenceNumber = modifiedSequenceNumber;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls the specified <paramref name="rangeAction"/> for all modified ranges that overlaps with <paramref name="buffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="buffer">Buffer to have its range checked</param>
|
||||
/// <param name="rangeAction">Action to perform for modified ranges</param>
|
||||
public void ConsumeModifiedRegion(Buffer buffer, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
ConsumeModifiedRegion(buffer.Address, buffer.Size, rangeAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls the specified <paramref name="rangeAction"/> for all modified ranges that overlaps with <paramref name="address"/> and <paramref name="size"/>.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the region to consume</param>
|
||||
/// <param name="size">Size of the region to consume</param>
|
||||
/// <param name="rangeAction">Action to perform for modified ranges</param>
|
||||
public void ConsumeModifiedRegion(ulong address, ulong size, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
if (_modifiedRanges != null)
|
||||
{
|
||||
_modifiedRanges.GetRanges(address, size, rangeAction);
|
||||
_modifiedRanges.Clear(address, size);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets data from the specified region of the buffer, and places it on <paramref name="output"/>.
|
||||
/// </summary>
|
||||
/// <param name="output">Span to put the data into</param>
|
||||
/// <param name="offset">Offset of the buffer to get the data from</param>
|
||||
/// <param name="size">Size of the data in bytes</param>
|
||||
public void GetData(Span<byte> output, int offset, int size)
|
||||
{
|
||||
using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, size);
|
||||
data.Get().CopyTo(output);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disposes the host buffer.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_dependencies != null)
|
||||
{
|
||||
foreach (var dependency in _dependencies)
|
||||
{
|
||||
dependency.PhysicalBuffer.RemoveVirtualDependency(this);
|
||||
}
|
||||
|
||||
_dependencies = null;
|
||||
}
|
||||
|
||||
_context.Renderer.DeleteBuffer(Handle);
|
||||
}
|
||||
}
|
||||
|
@@ -6,9 +6,9 @@ using System.Threading;
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// Virtual buffer cache.
|
||||
/// Virtual range cache.
|
||||
/// </summary>
|
||||
class VirtualBufferCache
|
||||
class VirtualRangeCache
|
||||
{
|
||||
private readonly MemoryManager _memoryManager;
|
||||
|
||||
@@ -68,10 +68,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private int _hasDeferredUnmaps;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the virtual buffer cache.
|
||||
/// Creates a new instance of the virtual range cache.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">Memory manager that the virtual buffer cache belongs to</param>
|
||||
public VirtualBufferCache(MemoryManager memoryManager)
|
||||
/// <param name="memoryManager">Memory manager that the virtual range cache belongs to</param>
|
||||
public VirtualRangeCache(MemoryManager memoryManager)
|
||||
{
|
||||
_memoryManager = memoryManager;
|
||||
_virtualRanges = new RangeList<VirtualRange>();
|
||||
@@ -102,10 +102,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="gpuVa">GPU virtual address to get the physical range from</param>
|
||||
/// <param name="size">Size in bytes of the region</param>
|
||||
/// <param name="supportsSparse">Indicates host support for sparse buffer mapping of non-contiguous ranges</param>
|
||||
/// <param name="range">Physical range for the specified GPU virtual region</param>
|
||||
/// <returns>True if the range already existed, false if a new one was created and added</returns>
|
||||
public bool TryGetOrAddRange(ulong gpuVa, ulong size, bool supportsSparse, out MultiRange range)
|
||||
public bool TryGetOrAddRange(ulong gpuVa, ulong size, out MultiRange range)
|
||||
{
|
||||
VirtualRange[] overlaps = _virtualRangeOverlaps;
|
||||
int overlapsCount;
|
||||
@@ -158,7 +157,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
else
|
||||
{
|
||||
found = true;
|
||||
found = overlap0.Range.Count == 1 || IsSparseAligned(overlap0.Range);
|
||||
range = overlap0.Range.Slice(gpuVa - overlap0.Address, size);
|
||||
}
|
||||
}
|
||||
@@ -175,11 +174,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ShrinkOverlapsBufferIfNeeded();
|
||||
|
||||
// If the the range is not properly aligned for sparse mapping,
|
||||
// or if the host does not support sparse mapping, let's just
|
||||
// force it to a single range.
|
||||
// let's just force it to a single range.
|
||||
// This might cause issues in some applications that uses sparse
|
||||
// mappings.
|
||||
if (!IsSparseAligned(range) || !supportsSparse)
|
||||
if (!IsSparseAligned(range))
|
||||
{
|
||||
range = new MultiRange(range.GetSubRange(0).Address, size);
|
||||
}
|
@@ -1117,7 +1117,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
prg.Bind();
|
||||
}
|
||||
|
||||
if (prg.HasFragmentShader && _fragmentOutputMap != (uint)prg.FragmentOutputMap)
|
||||
if (_fragmentOutputMap != (uint)prg.FragmentOutputMap)
|
||||
{
|
||||
_fragmentOutputMap = (uint)prg.FragmentOutputMap;
|
||||
|
||||
|
@@ -30,7 +30,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private ProgramLinkStatus _status = ProgramLinkStatus.Incomplete;
|
||||
private int[] _shaderHandles;
|
||||
|
||||
public bool HasFragmentShader;
|
||||
public int FragmentOutputMap { get; }
|
||||
|
||||
public Program(ShaderSource[] shaders, int fragmentOutputMap)
|
||||
@@ -40,6 +39,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.ProgramParameter(Handle, ProgramParameterName.ProgramBinaryRetrievableHint, 1);
|
||||
|
||||
_shaderHandles = new int[shaders.Length];
|
||||
bool hasFragmentShader = false;
|
||||
|
||||
for (int index = 0; index < shaders.Length; index++)
|
||||
{
|
||||
@@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
if (shader.Stage == ShaderStage.Fragment)
|
||||
{
|
||||
HasFragmentShader = true;
|
||||
hasFragmentShader = true;
|
||||
}
|
||||
|
||||
int shaderHandle = GL.CreateShader(shader.Stage.Convert());
|
||||
@@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
GL.LinkProgram(Handle);
|
||||
|
||||
FragmentOutputMap = fragmentOutputMap;
|
||||
FragmentOutputMap = hasFragmentShader ? fragmentOutputMap : 0;
|
||||
}
|
||||
|
||||
public Program(ReadOnlySpan<byte> code, bool hasFragmentShader, int fragmentOutputMap)
|
||||
@@ -91,8 +91,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
HasFragmentShader = hasFragmentShader;
|
||||
FragmentOutputMap = fragmentOutputMap;
|
||||
FragmentOutputMap = hasFragmentShader ? fragmentOutputMap : 0;
|
||||
}
|
||||
|
||||
public void Bind()
|
||||
|
@@ -144,6 +144,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
i -= deleteCount;
|
||||
|
||||
firstMatch = -1;
|
||||
end = list.Count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -4,12 +4,6 @@ using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Audio.Input;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Audio.Output;
|
||||
using Ryujinx.Audio.Renderer.Device;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
@@ -20,7 +14,6 @@ using Ryujinx.HLE.HOS.Services;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
|
||||
using Ryujinx.HLE.HOS.Services.Apm;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
|
||||
using Ryujinx.HLE.HOS.Services.Caps;
|
||||
using Ryujinx.HLE.HOS.Services.Mii;
|
||||
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
|
||||
@@ -61,11 +54,6 @@ namespace Ryujinx.HLE.HOS
|
||||
internal ITickSource TickSource { get; }
|
||||
|
||||
internal SurfaceFlinger SurfaceFlinger { get; private set; }
|
||||
internal AudioManager AudioManager { get; private set; }
|
||||
internal AudioOutputManager AudioOutputManager { get; private set; }
|
||||
internal AudioInputManager AudioInputManager { get; private set; }
|
||||
internal AudioRendererManager AudioRendererManager { get; private set; }
|
||||
internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
|
||||
|
||||
public SystemStateMgr State { get; private set; }
|
||||
|
||||
@@ -79,8 +67,6 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
internal ServerBase SmServer { get; private set; }
|
||||
internal ServerBase BsdServer { get; private set; }
|
||||
internal ServerBase AudRenServer { get; private set; }
|
||||
internal ServerBase AudOutServer { get; private set; }
|
||||
internal ServerBase FsServer { get; private set; }
|
||||
internal ServerBase HidServer { get; private set; }
|
||||
internal ServerBase NvDrvServer { get; private set; }
|
||||
@@ -248,60 +234,9 @@ namespace Ryujinx.HLE.HOS
|
||||
HostSyncpoint = new NvHostSyncpt(device);
|
||||
|
||||
SurfaceFlinger = new SurfaceFlinger(device);
|
||||
|
||||
InitializeAudioRenderer(TickSource);
|
||||
InitializeServices();
|
||||
}
|
||||
|
||||
private void InitializeAudioRenderer(ITickSource tickSource)
|
||||
{
|
||||
AudioManager = new AudioManager();
|
||||
AudioOutputManager = new AudioOutputManager();
|
||||
AudioInputManager = new AudioInputManager();
|
||||
AudioRendererManager = new AudioRendererManager(tickSource);
|
||||
AudioRendererManager.SetVolume(Device.Configuration.AudioVolume);
|
||||
AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry(Device.AudioDeviceDriver);
|
||||
|
||||
IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
|
||||
|
||||
for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
|
||||
{
|
||||
KEvent registerBufferEvent = new(KernelContext);
|
||||
|
||||
audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
|
||||
}
|
||||
|
||||
AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
|
||||
AudioOutputManager.SetVolume(Device.Configuration.AudioVolume);
|
||||
|
||||
IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
|
||||
|
||||
for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
|
||||
{
|
||||
KEvent registerBufferEvent = new(KernelContext);
|
||||
|
||||
audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
|
||||
}
|
||||
|
||||
AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);
|
||||
|
||||
IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
|
||||
|
||||
for (int i = 0; i < systemEvents.Length; i++)
|
||||
{
|
||||
KEvent systemEvent = new(KernelContext);
|
||||
|
||||
systemEvents[i] = new AudioKernelEvent(systemEvent);
|
||||
}
|
||||
|
||||
AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
|
||||
|
||||
AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);
|
||||
|
||||
AudioManager.Start();
|
||||
}
|
||||
|
||||
private void InitializeServices()
|
||||
public void InitializeServices()
|
||||
{
|
||||
SmRegistry = new SmRegistry();
|
||||
SmServer = new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext, SmRegistry));
|
||||
@@ -311,8 +246,6 @@ namespace Ryujinx.HLE.HOS
|
||||
SmServer.InitDone.WaitOne();
|
||||
|
||||
BsdServer = new ServerBase(KernelContext, "BsdServer");
|
||||
AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
|
||||
AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
|
||||
FsServer = new ServerBase(KernelContext, "FsServer");
|
||||
HidServer = new ServerBase(KernelContext, "HidServer");
|
||||
NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
|
||||
@@ -330,7 +263,13 @@ namespace Ryujinx.HLE.HOS
|
||||
HorizonFsClient fsClient = new(this);
|
||||
|
||||
ServiceTable = new ServiceTable();
|
||||
var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices, LibHacHorizonManager.BcatClient, fsClient, AccountManager));
|
||||
var services = ServiceTable.GetServices(new HorizonOptions
|
||||
(Device.Configuration.IgnoreMissingServices,
|
||||
LibHacHorizonManager.BcatClient,
|
||||
fsClient,
|
||||
AccountManager,
|
||||
Device.AudioDeviceDriver,
|
||||
TickSource));
|
||||
|
||||
foreach (var service in services)
|
||||
{
|
||||
@@ -385,17 +324,6 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
AudioOutputManager.SetVolume(volume);
|
||||
AudioRendererManager.SetVolume(volume);
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
return AudioOutputManager.GetVolume() == 0 ? AudioRendererManager.GetVolume() : AudioOutputManager.GetVolume();
|
||||
}
|
||||
|
||||
public void ReturnFocus()
|
||||
{
|
||||
AppletState.SetFocus(true);
|
||||
@@ -459,11 +387,7 @@ namespace Ryujinx.HLE.HOS
|
||||
// "Soft" stops AudioRenderer and AudioManager to avoid some sound between resume and stop.
|
||||
if (IsPaused)
|
||||
{
|
||||
AudioManager.StopUpdates();
|
||||
|
||||
TogglePauseEmulation(false);
|
||||
|
||||
AudioRendererManager.StopSendingCommands();
|
||||
}
|
||||
|
||||
KProcess terminationProcess = new(KernelContext);
|
||||
@@ -514,12 +438,6 @@ namespace Ryujinx.HLE.HOS
|
||||
// This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
|
||||
INvDrvServices.Destroy();
|
||||
|
||||
AudioManager.Dispose();
|
||||
AudioOutputManager.Dispose();
|
||||
AudioInputManager.Dispose();
|
||||
|
||||
AudioRendererManager.Dispose();
|
||||
|
||||
if (LibHacHorizonManager.ApplicationClient != null)
|
||||
{
|
||||
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
|
||||
|
25
src/Ryujinx.HLE/HOS/Kernel/SupervisorCall/ExternalEvent.cs
Normal file
25
src/Ryujinx.HLE/HOS/Kernel/SupervisorCall/ExternalEvent.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
||||
{
|
||||
readonly struct ExternalEvent : IExternalEvent
|
||||
{
|
||||
private readonly KWritableEvent _writableEvent;
|
||||
|
||||
public ExternalEvent(KWritableEvent writableEvent)
|
||||
{
|
||||
_writableEvent = writableEvent;
|
||||
}
|
||||
|
||||
public readonly void Signal()
|
||||
{
|
||||
_writableEvent.Signal();
|
||||
}
|
||||
|
||||
public readonly void Clear()
|
||||
{
|
||||
_writableEvent.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@@ -8,6 +8,7 @@ using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Threading;
|
||||
@@ -3142,6 +3143,37 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
||||
}
|
||||
#pragma warning restore CA1822
|
||||
|
||||
// Not actual syscalls, used by HLE services and such.
|
||||
|
||||
public IExternalEvent GetExternalEvent(int handle)
|
||||
{
|
||||
KWritableEvent writableEvent = KernelStatic.GetCurrentProcess().HandleTable.GetObject<KWritableEvent>(handle);
|
||||
|
||||
if (writableEvent == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new ExternalEvent(writableEvent);
|
||||
}
|
||||
|
||||
public IVirtualMemoryManager GetMemoryManagerByProcessHandle(int handle)
|
||||
{
|
||||
return KernelStatic.GetCurrentProcess().HandleTable.GetKProcess(handle).CpuMemory;
|
||||
}
|
||||
|
||||
public ulong GetTransferMemoryAddress(int handle)
|
||||
{
|
||||
KTransferMemory transferMemory = KernelStatic.GetCurrentProcess().HandleTable.GetObject<KTransferMemory>(handle);
|
||||
|
||||
if (transferMemory == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return transferMemory.Address;
|
||||
}
|
||||
|
||||
private static bool IsPointingInsideKernel(ulong address)
|
||||
{
|
||||
return (address + 0x1000000000) < 0xffffff000;
|
||||
|
@@ -1,108 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Input;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
|
||||
{
|
||||
class AudioIn : IAudioIn
|
||||
{
|
||||
private readonly AudioInputSystem _system;
|
||||
private readonly uint _processHandle;
|
||||
private readonly KernelContext _kernelContext;
|
||||
|
||||
public AudioIn(AudioInputSystem system, KernelContext kernelContext, uint processHandle)
|
||||
{
|
||||
_system = system;
|
||||
_kernelContext = kernelContext;
|
||||
_processHandle = processHandle;
|
||||
}
|
||||
|
||||
public ResultCode AppendBuffer(ulong bufferTag, ref AudioUserBuffer buffer)
|
||||
{
|
||||
return (ResultCode)_system.AppendBuffer(bufferTag, ref buffer);
|
||||
}
|
||||
|
||||
public ResultCode AppendUacBuffer(ulong bufferTag, ref AudioUserBuffer buffer, uint handle)
|
||||
{
|
||||
return (ResultCode)_system.AppendUacBuffer(bufferTag, ref buffer, handle);
|
||||
}
|
||||
|
||||
public bool ContainsBuffer(ulong bufferTag)
|
||||
{
|
||||
return _system.ContainsBuffer(bufferTag);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_system.Dispose();
|
||||
|
||||
_kernelContext.Syscall.CloseHandle((int)_processHandle);
|
||||
}
|
||||
}
|
||||
|
||||
public bool FlushBuffers()
|
||||
{
|
||||
return _system.FlushBuffers();
|
||||
}
|
||||
|
||||
public uint GetBufferCount()
|
||||
{
|
||||
return _system.GetBufferCount();
|
||||
}
|
||||
|
||||
public ResultCode GetReleasedBuffers(Span<ulong> releasedBuffers, out uint releasedCount)
|
||||
{
|
||||
return (ResultCode)_system.GetReleasedBuffers(releasedBuffers, out releasedCount);
|
||||
}
|
||||
|
||||
public AudioDeviceState GetState()
|
||||
{
|
||||
return _system.GetState();
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
return _system.GetVolume();
|
||||
}
|
||||
|
||||
public KEvent RegisterBufferEvent()
|
||||
{
|
||||
IWritableEvent outEvent = _system.RegisterBufferEvent();
|
||||
|
||||
if (outEvent is AudioKernelEvent kernelEvent)
|
||||
{
|
||||
return kernelEvent.Event;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
_system.SetVolume(volume);
|
||||
}
|
||||
|
||||
public ResultCode Start()
|
||||
{
|
||||
return (ResultCode)_system.Start();
|
||||
}
|
||||
|
||||
public ResultCode Stop()
|
||||
{
|
||||
return (ResultCode)_system.Stop();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,200 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
|
||||
{
|
||||
class AudioInServer : DisposableIpcService
|
||||
{
|
||||
private readonly IAudioIn _impl;
|
||||
|
||||
public AudioInServer(IAudioIn impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// GetAudioInState() -> u32 state
|
||||
public ResultCode GetAudioInState(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write((uint)_impl.GetState());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// Start()
|
||||
public ResultCode Start(ServiceCtx context)
|
||||
{
|
||||
return _impl.Start();
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// Stop()
|
||||
public ResultCode StopAudioIn(ServiceCtx context)
|
||||
{
|
||||
return _impl.Stop();
|
||||
}
|
||||
|
||||
[CommandCmif(3)]
|
||||
// AppendAudioInBuffer(u64 tag, buffer<nn::audio::AudioInBuffer, 5>)
|
||||
public ResultCode AppendAudioInBuffer(ServiceCtx context)
|
||||
{
|
||||
ulong position = context.Request.SendBuff[0].Position;
|
||||
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
|
||||
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
|
||||
|
||||
return _impl.AppendBuffer(bufferTag, ref data);
|
||||
}
|
||||
|
||||
[CommandCmif(4)]
|
||||
// RegisterBufferEvent() -> handle<copy>
|
||||
public ResultCode RegisterBufferEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent bufferEvent = _impl.RegisterBufferEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(bufferEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(5)]
|
||||
// GetReleasedAudioInBuffers() -> (u32 count, buffer<u64, 6> tags)
|
||||
public ResultCode GetReleasedAudioInBuffers(ServiceCtx context)
|
||||
{
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
using WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size);
|
||||
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
|
||||
|
||||
context.ResponseData.Write(releasedCount);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(6)]
|
||||
// ContainsAudioInBuffer(u64 tag) -> b8
|
||||
public ResultCode ContainsAudioInBuffer(ServiceCtx context)
|
||||
{
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
|
||||
context.ResponseData.Write(_impl.ContainsBuffer(bufferTag));
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(7)] // 3.0.0+
|
||||
// AppendUacInBuffer(u64 tag, handle<copy, unknown>, buffer<nn::audio::AudioInBuffer, 5>)
|
||||
public ResultCode AppendUacInBuffer(ServiceCtx context)
|
||||
{
|
||||
ulong position = context.Request.SendBuff[0].Position;
|
||||
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
uint handle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
|
||||
|
||||
return _impl.AppendUacBuffer(bufferTag, ref data, handle);
|
||||
}
|
||||
|
||||
[CommandCmif(8)] // 3.0.0+
|
||||
// AppendAudioInBufferAuto(u64 tag, buffer<nn::audio::AudioInBuffer, 0x21>)
|
||||
public ResultCode AppendAudioInBufferAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong position, _) = context.Request.GetBufferType0x21();
|
||||
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
|
||||
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
|
||||
|
||||
return _impl.AppendBuffer(bufferTag, ref data);
|
||||
}
|
||||
|
||||
[CommandCmif(9)] // 3.0.0+
|
||||
// GetReleasedAudioInBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
|
||||
public ResultCode GetReleasedAudioInBuffersAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
using WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size);
|
||||
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
|
||||
|
||||
context.ResponseData.Write(releasedCount);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(10)] // 3.0.0+
|
||||
// AppendUacInBufferAuto(u64 tag, handle<copy, event>, buffer<nn::audio::AudioInBuffer, 0x21>)
|
||||
public ResultCode AppendUacInBufferAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong position, _) = context.Request.GetBufferType0x21();
|
||||
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
uint handle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
|
||||
|
||||
return _impl.AppendUacBuffer(bufferTag, ref data, handle);
|
||||
}
|
||||
|
||||
[CommandCmif(11)] // 4.0.0+
|
||||
// GetAudioInBufferCount() -> u32
|
||||
public ResultCode GetAudioInBufferCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetBufferCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(12)] // 4.0.0+
|
||||
// SetAudioInVolume(s32)
|
||||
public ResultCode SetAudioInVolume(ServiceCtx context)
|
||||
{
|
||||
float volume = context.RequestData.ReadSingle();
|
||||
|
||||
_impl.SetVolume(volume);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(13)] // 4.0.0+
|
||||
// GetAudioInVolume() -> s32
|
||||
public ResultCode GetAudioInVolume(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetVolume());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(14)] // 6.0.0+
|
||||
// FlushAudioInBuffers() -> b8
|
||||
public ResultCode FlushAudioInBuffers(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.FlushBuffers());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,34 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
|
||||
{
|
||||
interface IAudioIn : IDisposable
|
||||
{
|
||||
AudioDeviceState GetState();
|
||||
|
||||
ResultCode Start();
|
||||
|
||||
ResultCode Stop();
|
||||
|
||||
ResultCode AppendBuffer(ulong bufferTag, ref AudioUserBuffer buffer);
|
||||
|
||||
// NOTE: This is broken by design... not quite sure what it's used for (if anything in production).
|
||||
ResultCode AppendUacBuffer(ulong bufferTag, ref AudioUserBuffer buffer, uint handle);
|
||||
|
||||
KEvent RegisterBufferEvent();
|
||||
|
||||
ResultCode GetReleasedBuffers(Span<ulong> releasedBuffers, out uint releasedCount);
|
||||
|
||||
bool ContainsBuffer(ulong bufferTag);
|
||||
|
||||
uint GetBufferCount();
|
||||
|
||||
bool FlushBuffers();
|
||||
|
||||
void SetVolume(float volume);
|
||||
|
||||
float GetVolume();
|
||||
}
|
||||
}
|
@@ -1,40 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Input;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioIn;
|
||||
using AudioInManagerImpl = Ryujinx.Audio.Input.AudioInputManager;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
class AudioInManager : IAudioInManager
|
||||
{
|
||||
private readonly AudioInManagerImpl _impl;
|
||||
|
||||
public AudioInManager(AudioInManagerImpl impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
public string[] ListAudioIns(bool filtered)
|
||||
{
|
||||
return _impl.ListAudioIns(filtered);
|
||||
}
|
||||
|
||||
public ResultCode OpenAudioIn(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle)
|
||||
{
|
||||
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
|
||||
|
||||
ResultCode result = (ResultCode)_impl.OpenAudioIn(out outputDeviceName, out outputConfiguration, out AudioInputSystem inSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
obj = new AudioIn.AudioIn(inSystem, context.Device.System.KernelContext, processHandle);
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = null;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,243 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioIn;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audin:u")]
|
||||
class AudioInManagerServer : IpcService
|
||||
{
|
||||
private const int AudioInNameSize = 0x100;
|
||||
|
||||
private readonly IAudioInManager _impl;
|
||||
|
||||
public AudioInManagerServer(ServiceCtx context) : this(context, new AudioInManager(context.Device.System.AudioInputManager)) { }
|
||||
|
||||
public AudioInManagerServer(ServiceCtx context, IAudioInManager impl) : base(context.Device.System.AudOutServer)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// ListAudioIns() -> (u32, buffer<bytes, 6>)
|
||||
public ResultCode ListAudioIns(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioIns(false);
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioInNameSize - buffer.Length);
|
||||
|
||||
position += AudioInNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// OpenAudioIn(AudioInInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process>, buffer<bytes, 5> name)
|
||||
// -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object<nn::audio::detail::IAudioIn>, buffer<bytes, 6> name)
|
||||
public ResultCode OpenAudioIn(ServiceCtx context)
|
||||
{
|
||||
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
ulong deviceNameInputPosition = context.Request.SendBuff[0].Position;
|
||||
ulong deviceNameInputSize = context.Request.SendBuff[0].Size;
|
||||
|
||||
ulong deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||
ulong deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
|
||||
#pragma warning restore IDE0059
|
||||
|
||||
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
|
||||
|
||||
ResultCode resultCode = _impl.OpenAudioIn(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.WriteStruct(outputConfiguration);
|
||||
|
||||
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
|
||||
|
||||
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
|
||||
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioInNameSize - outputDeviceNameRaw.Length);
|
||||
|
||||
MakeObject(context, new AudioInServer(obj));
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
|
||||
[CommandCmif(2)] // 3.0.0+
|
||||
// ListAudioInsAuto() -> (u32, buffer<bytes, 0x22>)
|
||||
public ResultCode ListAudioInsAuto(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioIns(false);
|
||||
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioInNameSize - buffer.Length);
|
||||
|
||||
position += AudioInNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)] // 3.0.0+
|
||||
// OpenAudioInAuto(AudioInInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process>, buffer<bytes, 0x21>)
|
||||
// -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object<nn::audio::detail::IAudioIn>, buffer<bytes, 0x22> name)
|
||||
public ResultCode OpenAudioInAuto(ServiceCtx context)
|
||||
{
|
||||
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
(ulong deviceNameInputPosition, ulong deviceNameInputSize) = context.Request.GetBufferType0x21();
|
||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||
(ulong deviceNameOutputPosition, ulong deviceNameOutputSize) = context.Request.GetBufferType0x22();
|
||||
#pragma warning restore IDE0059
|
||||
|
||||
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
|
||||
|
||||
ResultCode resultCode = _impl.OpenAudioIn(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.WriteStruct(outputConfiguration);
|
||||
|
||||
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
|
||||
|
||||
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
|
||||
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioInNameSize - outputDeviceNameRaw.Length);
|
||||
|
||||
MakeObject(context, new AudioInServer(obj));
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
|
||||
[CommandCmif(4)] // 3.0.0+
|
||||
// ListAudioInsAutoFiltered() -> (u32, buffer<bytes, 0x22>)
|
||||
public ResultCode ListAudioInsAutoFiltered(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioIns(true);
|
||||
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioInNameSize - buffer.Length);
|
||||
|
||||
position += AudioInNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(5)] // 5.0.0+
|
||||
// OpenAudioInProtocolSpecified(b64 protocol_specified_related, AudioInInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process>, buffer<bytes, 5> name)
|
||||
// -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object<nn::audio::detail::IAudioIn>, buffer<bytes, 6> name)
|
||||
public ResultCode OpenAudioInProtocolSpecified(ServiceCtx context)
|
||||
{
|
||||
// NOTE: We always assume that only the default device will be plugged (we never report any USB Audio Class type devices).
|
||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||
bool protocolSpecifiedRelated = context.RequestData.ReadUInt64() == 1;
|
||||
#pragma warning restore IDE0059
|
||||
|
||||
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
ulong deviceNameInputPosition = context.Request.SendBuff[0].Position;
|
||||
ulong deviceNameInputSize = context.Request.SendBuff[0].Size;
|
||||
|
||||
ulong deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
#pragma warning disable IDE0051, IDE0059 // Remove unused private member
|
||||
ulong deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
|
||||
#pragma warning restore IDE0051, IDE0059
|
||||
|
||||
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
|
||||
|
||||
ResultCode resultCode = _impl.OpenAudioIn(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.WriteStruct(outputConfiguration);
|
||||
|
||||
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
|
||||
|
||||
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
|
||||
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioInNameSize - outputDeviceNameRaw.Length);
|
||||
|
||||
MakeObject(context, new AudioInServer(obj));
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,108 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Audio.Output;
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
|
||||
{
|
||||
class AudioOut : IAudioOut
|
||||
{
|
||||
private readonly AudioOutputSystem _system;
|
||||
private readonly uint _processHandle;
|
||||
private readonly KernelContext _kernelContext;
|
||||
|
||||
public AudioOut(AudioOutputSystem system, KernelContext kernelContext, uint processHandle)
|
||||
{
|
||||
_system = system;
|
||||
_kernelContext = kernelContext;
|
||||
_processHandle = processHandle;
|
||||
}
|
||||
|
||||
public ResultCode AppendBuffer(ulong bufferTag, ref AudioUserBuffer buffer)
|
||||
{
|
||||
return (ResultCode)_system.AppendBuffer(bufferTag, ref buffer);
|
||||
}
|
||||
|
||||
public bool ContainsBuffer(ulong bufferTag)
|
||||
{
|
||||
return _system.ContainsBuffer(bufferTag);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_system.Dispose();
|
||||
|
||||
_kernelContext.Syscall.CloseHandle((int)_processHandle);
|
||||
}
|
||||
}
|
||||
|
||||
public bool FlushBuffers()
|
||||
{
|
||||
return _system.FlushBuffers();
|
||||
}
|
||||
|
||||
public uint GetBufferCount()
|
||||
{
|
||||
return _system.GetBufferCount();
|
||||
}
|
||||
|
||||
public ulong GetPlayedSampleCount()
|
||||
{
|
||||
return _system.GetPlayedSampleCount();
|
||||
}
|
||||
|
||||
public ResultCode GetReleasedBuffers(Span<ulong> releasedBuffers, out uint releasedCount)
|
||||
{
|
||||
return (ResultCode)_system.GetReleasedBuffer(releasedBuffers, out releasedCount);
|
||||
}
|
||||
|
||||
public AudioDeviceState GetState()
|
||||
{
|
||||
return _system.GetState();
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
return _system.GetVolume();
|
||||
}
|
||||
|
||||
public KEvent RegisterBufferEvent()
|
||||
{
|
||||
IWritableEvent outEvent = _system.RegisterBufferEvent();
|
||||
|
||||
if (outEvent is AudioKernelEvent kernelEvent)
|
||||
{
|
||||
return kernelEvent.Event;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
_system.SetVolume(volume);
|
||||
}
|
||||
|
||||
public ResultCode Start()
|
||||
{
|
||||
return (ResultCode)_system.Start();
|
||||
}
|
||||
|
||||
public ResultCode Stop()
|
||||
{
|
||||
return (ResultCode)_system.Stop();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,181 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
|
||||
{
|
||||
class AudioOutServer : DisposableIpcService
|
||||
{
|
||||
private readonly IAudioOut _impl;
|
||||
|
||||
public AudioOutServer(IAudioOut impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// GetAudioOutState() -> u32 state
|
||||
public ResultCode GetAudioOutState(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write((uint)_impl.GetState());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// Start()
|
||||
public ResultCode Start(ServiceCtx context)
|
||||
{
|
||||
return _impl.Start();
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// Stop()
|
||||
public ResultCode Stop(ServiceCtx context)
|
||||
{
|
||||
return _impl.Stop();
|
||||
}
|
||||
|
||||
[CommandCmif(3)]
|
||||
// AppendAudioOutBuffer(u64 bufferTag, buffer<nn::audio::AudioOutBuffer, 5> buffer)
|
||||
public ResultCode AppendAudioOutBuffer(ServiceCtx context)
|
||||
{
|
||||
ulong position = context.Request.SendBuff[0].Position;
|
||||
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
|
||||
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
|
||||
|
||||
return _impl.AppendBuffer(bufferTag, ref data);
|
||||
}
|
||||
|
||||
[CommandCmif(4)]
|
||||
// RegisterBufferEvent() -> handle<copy>
|
||||
public ResultCode RegisterBufferEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent bufferEvent = _impl.RegisterBufferEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(bufferEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(5)]
|
||||
// GetReleasedAudioOutBuffers() -> (u32 count, buffer<u64, 6> tags)
|
||||
public ResultCode GetReleasedAudioOutBuffers(ServiceCtx context)
|
||||
{
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
using WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size);
|
||||
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
|
||||
|
||||
context.ResponseData.Write(releasedCount);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(6)]
|
||||
// ContainsAudioOutBuffer(u64 tag) -> b8
|
||||
public ResultCode ContainsAudioOutBuffer(ServiceCtx context)
|
||||
{
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
|
||||
context.ResponseData.Write(_impl.ContainsBuffer(bufferTag));
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(7)] // 3.0.0+
|
||||
// AppendAudioOutBufferAuto(u64 tag, buffer<nn::audio::AudioOutBuffer, 0x21>)
|
||||
public ResultCode AppendAudioOutBufferAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong position, _) = context.Request.GetBufferType0x21();
|
||||
|
||||
ulong bufferTag = context.RequestData.ReadUInt64();
|
||||
|
||||
AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
|
||||
|
||||
return _impl.AppendBuffer(bufferTag, ref data);
|
||||
}
|
||||
|
||||
[CommandCmif(8)] // 3.0.0+
|
||||
// GetReleasedAudioOutBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
|
||||
public ResultCode GetReleasedAudioOutBuffersAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
using WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size);
|
||||
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
|
||||
|
||||
context.ResponseData.Write(releasedCount);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(9)] // 4.0.0+
|
||||
// GetAudioOutBufferCount() -> u32
|
||||
public ResultCode GetAudioOutBufferCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetBufferCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10)] // 4.0.0+
|
||||
// GetAudioOutPlayedSampleCount() -> u64
|
||||
public ResultCode GetAudioOutPlayedSampleCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetPlayedSampleCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(11)] // 4.0.0+
|
||||
// FlushAudioOutBuffers() -> b8
|
||||
public ResultCode FlushAudioOutBuffers(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.FlushBuffers());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(12)] // 6.0.0+
|
||||
// SetAudioOutVolume(s32)
|
||||
public ResultCode SetAudioOutVolume(ServiceCtx context)
|
||||
{
|
||||
float volume = context.RequestData.ReadSingle();
|
||||
|
||||
_impl.SetVolume(volume);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(13)] // 6.0.0+
|
||||
// GetAudioOutVolume() -> s32
|
||||
public ResultCode GetAudioOutVolume(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetVolume());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,33 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
|
||||
{
|
||||
interface IAudioOut : IDisposable
|
||||
{
|
||||
AudioDeviceState GetState();
|
||||
|
||||
ResultCode Start();
|
||||
|
||||
ResultCode Stop();
|
||||
|
||||
ResultCode AppendBuffer(ulong bufferTag, ref AudioUserBuffer buffer);
|
||||
|
||||
KEvent RegisterBufferEvent();
|
||||
|
||||
ResultCode GetReleasedBuffers(Span<ulong> releasedBuffers, out uint releasedCount);
|
||||
|
||||
bool ContainsBuffer(ulong bufferTag);
|
||||
|
||||
uint GetBufferCount();
|
||||
|
||||
ulong GetPlayedSampleCount();
|
||||
|
||||
bool FlushBuffers();
|
||||
|
||||
void SetVolume(float volume);
|
||||
|
||||
float GetVolume();
|
||||
}
|
||||
}
|
@@ -1,40 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Output;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
|
||||
using AudioOutManagerImpl = Ryujinx.Audio.Output.AudioOutputManager;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
class AudioOutManager : IAudioOutManager
|
||||
{
|
||||
private readonly AudioOutManagerImpl _impl;
|
||||
|
||||
public AudioOutManager(AudioOutManagerImpl impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
public string[] ListAudioOuts()
|
||||
{
|
||||
return _impl.ListAudioOuts();
|
||||
}
|
||||
|
||||
public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume)
|
||||
{
|
||||
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
|
||||
|
||||
ResultCode result = (ResultCode)_impl.OpenAudioOut(out outputDeviceName, out outputConfiguration, out AudioOutputSystem outSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle, volume);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
obj = new AudioOut.AudioOut(outSystem, context.Device.System.KernelContext, processHandle);
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = null;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,166 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audout:u")]
|
||||
class AudioOutManagerServer : IpcService
|
||||
{
|
||||
private const int AudioOutNameSize = 0x100;
|
||||
|
||||
private readonly IAudioOutManager _impl;
|
||||
|
||||
public AudioOutManagerServer(ServiceCtx context) : this(context, new AudioOutManager(context.Device.System.AudioOutputManager)) { }
|
||||
|
||||
public AudioOutManagerServer(ServiceCtx context, IAudioOutManager impl) : base(context.Device.System.AudOutServer)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// ListAudioOuts() -> (u32, buffer<bytes, 6>)
|
||||
public ResultCode ListAudioOuts(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioOuts();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
|
||||
|
||||
position += AudioOutNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// OpenAudioOut(AudioOutInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process> process_handle, buffer<bytes, 5> name_in)
|
||||
// -> (AudioOutInputConfiguration output_config, object<nn::audio::detail::IAudioOut>, buffer<bytes, 6> name_out)
|
||||
public ResultCode OpenAudioOut(ServiceCtx context)
|
||||
{
|
||||
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
ulong deviceNameInputPosition = context.Request.SendBuff[0].Position;
|
||||
ulong deviceNameInputSize = context.Request.SendBuff[0].Size;
|
||||
|
||||
ulong deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||
ulong deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
|
||||
#pragma warning restore IDE0059
|
||||
|
||||
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
|
||||
|
||||
ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle, context.Device.Configuration.AudioVolume);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.WriteStruct(outputConfiguration);
|
||||
|
||||
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
|
||||
|
||||
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
|
||||
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
|
||||
|
||||
MakeObject(context, new AudioOutServer(obj));
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
|
||||
[CommandCmif(2)] // 3.0.0+
|
||||
// ListAudioOutsAuto() -> (u32, buffer<bytes, 0x22>)
|
||||
public ResultCode ListAudioOutsAuto(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioOuts();
|
||||
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
|
||||
|
||||
position += AudioOutNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)] // 3.0.0+
|
||||
// OpenAudioOut(AudioOutInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle<copy, process> process_handle, buffer<bytes, 0x21> name_in)
|
||||
// -> (AudioOutInputConfiguration output_config, object<nn::audio::detail::IAudioOut>, buffer<bytes, 0x22> name_out)
|
||||
public ResultCode OpenAudioOutAuto(ServiceCtx context)
|
||||
{
|
||||
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
(ulong deviceNameInputPosition, ulong deviceNameInputSize) = context.Request.GetBufferType0x21();
|
||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||
(ulong deviceNameOutputPosition, ulong deviceNameOutputSize) = context.Request.GetBufferType0x22();
|
||||
#pragma warning restore IDE0059
|
||||
|
||||
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
|
||||
|
||||
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
|
||||
|
||||
ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle, context.Device.Configuration.AudioVolume);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.WriteStruct(outputConfiguration);
|
||||
|
||||
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
|
||||
|
||||
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
|
||||
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
|
||||
|
||||
MakeObject(context, new AudioOutServer(obj));
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,174 +0,0 @@
|
||||
using Ryujinx.Audio.Renderer.Device;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioDevice : IAudioDevice
|
||||
{
|
||||
private readonly VirtualDeviceSession[] _sessions;
|
||||
#pragma warning disable IDE0052 // Remove unread private member
|
||||
private readonly ulong _appletResourceId;
|
||||
private readonly int _revision;
|
||||
#pragma warning restore IDE0052
|
||||
private readonly bool _isUsbDeviceSupported;
|
||||
|
||||
private readonly VirtualDeviceSessionRegistry _registry;
|
||||
private readonly KEvent _systemEvent;
|
||||
|
||||
public AudioDevice(VirtualDeviceSessionRegistry registry, KernelContext context, ulong appletResourceId, int revision)
|
||||
{
|
||||
_registry = registry;
|
||||
_appletResourceId = appletResourceId;
|
||||
_revision = revision;
|
||||
|
||||
BehaviourContext behaviourContext = new();
|
||||
behaviourContext.SetUserRevision(revision);
|
||||
|
||||
_isUsbDeviceSupported = behaviourContext.IsAudioUsbDeviceOutputSupported();
|
||||
_sessions = _registry.GetSessionByAppletResourceId(appletResourceId);
|
||||
|
||||
// TODO: support the 3 different events correctly when we will have hot plugable audio devices.
|
||||
_systemEvent = new KEvent(context);
|
||||
_systemEvent.ReadableEvent.Signal();
|
||||
}
|
||||
|
||||
private bool TryGetDeviceByName(out VirtualDeviceSession result, string name, bool ignoreRevLimitation = false)
|
||||
{
|
||||
result = null;
|
||||
|
||||
foreach (VirtualDeviceSession session in _sessions)
|
||||
{
|
||||
if (session.Device.Name.Equals(name))
|
||||
{
|
||||
if (!ignoreRevLimitation && !_isUsbDeviceSupported && session.Device.IsUsbDevice())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
result = session;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public string GetActiveAudioDeviceName()
|
||||
{
|
||||
VirtualDevice device = _registry.ActiveDevice;
|
||||
|
||||
if (!_isUsbDeviceSupported && device.IsUsbDevice())
|
||||
{
|
||||
device = _registry.DefaultDevice;
|
||||
}
|
||||
|
||||
return device.Name;
|
||||
}
|
||||
|
||||
public uint GetActiveChannelCount()
|
||||
{
|
||||
VirtualDevice device = _registry.ActiveDevice;
|
||||
|
||||
if (!_isUsbDeviceSupported && device.IsUsbDevice())
|
||||
{
|
||||
device = _registry.DefaultDevice;
|
||||
}
|
||||
|
||||
return device.ChannelCount;
|
||||
}
|
||||
|
||||
public ResultCode GetAudioDeviceOutputVolume(string name, out float volume)
|
||||
{
|
||||
if (TryGetDeviceByName(out VirtualDeviceSession result, name))
|
||||
{
|
||||
volume = result.Volume;
|
||||
}
|
||||
else
|
||||
{
|
||||
volume = 0.0f;
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public ResultCode SetAudioDeviceOutputVolume(string name, float volume)
|
||||
{
|
||||
if (TryGetDeviceByName(out VirtualDeviceSession result, name, true))
|
||||
{
|
||||
if (!_isUsbDeviceSupported && result.Device.IsUsbDevice())
|
||||
{
|
||||
result = _sessions[0];
|
||||
}
|
||||
|
||||
result.Volume = volume;
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public string GetActiveAudioOutputDeviceName()
|
||||
{
|
||||
return _registry.ActiveDevice.GetOutputDeviceName();
|
||||
}
|
||||
|
||||
public string[] ListAudioDeviceName()
|
||||
{
|
||||
int deviceCount = _sessions.Length;
|
||||
|
||||
if (!_isUsbDeviceSupported)
|
||||
{
|
||||
deviceCount--;
|
||||
}
|
||||
|
||||
string[] result = new string[deviceCount];
|
||||
|
||||
int i = 0;
|
||||
|
||||
foreach (VirtualDeviceSession session in _sessions)
|
||||
{
|
||||
if (!_isUsbDeviceSupported && session.Device.IsUsbDevice())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
result[i] = session.Device.Name;
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public string[] ListAudioOutputDeviceName()
|
||||
{
|
||||
int deviceCount = _sessions.Length;
|
||||
|
||||
string[] result = new string[deviceCount];
|
||||
|
||||
for (int i = 0; i < deviceCount; i++)
|
||||
{
|
||||
result[i] = _sessions[i].Device.GetOutputDeviceName();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public KEvent QueryAudioDeviceInputEvent()
|
||||
{
|
||||
return _systemEvent;
|
||||
}
|
||||
|
||||
public KEvent QueryAudioDeviceOutputEvent()
|
||||
{
|
||||
return _systemEvent;
|
||||
}
|
||||
|
||||
public KEvent QueryAudioDeviceSystemEvent()
|
||||
{
|
||||
return _systemEvent;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,320 +0,0 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioDeviceServer : IpcService
|
||||
{
|
||||
private const int AudioDeviceNameSize = 0x100;
|
||||
|
||||
private readonly IAudioDevice _impl;
|
||||
|
||||
public AudioDeviceServer(IAudioDevice impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// ListAudioDeviceName() -> (u32, buffer<bytes, 6>)
|
||||
public ResultCode ListAudioDeviceName(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioDeviceName();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
|
||||
|
||||
position += AudioDeviceNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// SetAudioDeviceOutputVolume(f32 volume, buffer<bytes, 5> name)
|
||||
public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context)
|
||||
{
|
||||
float volume = context.RequestData.ReadSingle();
|
||||
|
||||
ulong position = context.Request.SendBuff[0].Position;
|
||||
ulong size = context.Request.SendBuff[0].Size;
|
||||
|
||||
string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
|
||||
|
||||
return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// GetAudioDeviceOutputVolume(buffer<bytes, 5> name) -> f32 volume
|
||||
public ResultCode GetAudioDeviceOutputVolume(ServiceCtx context)
|
||||
{
|
||||
ulong position = context.Request.SendBuff[0].Position;
|
||||
ulong size = context.Request.SendBuff[0].Size;
|
||||
|
||||
string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
|
||||
|
||||
ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.Write(volume);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(3)]
|
||||
// GetActiveAudioDeviceName() -> buffer<bytes, 6>
|
||||
public ResultCode GetActiveAudioDeviceName(ServiceCtx context)
|
||||
{
|
||||
string name = _impl.GetActiveAudioDeviceName();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
|
||||
|
||||
if ((ulong)deviceNameBuffer.Length <= size)
|
||||
{
|
||||
context.Memory.Write(position, deviceNameBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(4)]
|
||||
// QueryAudioDeviceSystemEvent() -> handle<copy, event>
|
||||
public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent deviceSystemEvent = _impl.QueryAudioDeviceSystemEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(deviceSystemEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceAudio);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(5)]
|
||||
// GetActiveChannelCount() -> u32
|
||||
public ResultCode GetActiveChannelCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetActiveChannelCount());
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceAudio);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(6)] // 3.0.0+
|
||||
// ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>)
|
||||
public ResultCode ListAudioDeviceNameAuto(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioDeviceName();
|
||||
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
|
||||
|
||||
position += AudioDeviceNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(7)] // 3.0.0+
|
||||
// SetAudioDeviceOutputVolumeAuto(f32 volume, buffer<bytes, 0x21> name)
|
||||
public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
|
||||
{
|
||||
float volume = context.RequestData.ReadSingle();
|
||||
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x21();
|
||||
|
||||
string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
|
||||
|
||||
return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
|
||||
}
|
||||
|
||||
[CommandCmif(8)] // 3.0.0+
|
||||
// GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21> name) -> f32
|
||||
public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x21();
|
||||
|
||||
string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
|
||||
|
||||
ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.ResponseData.Write(volume);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10)] // 3.0.0+
|
||||
// GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22>
|
||||
public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context)
|
||||
{
|
||||
string name = _impl.GetActiveAudioDeviceName();
|
||||
|
||||
(ulong position, ulong size) = context.Request.GetBufferType0x22();
|
||||
|
||||
byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
|
||||
|
||||
if ((ulong)deviceNameBuffer.Length <= size)
|
||||
{
|
||||
context.Memory.Write(position, deviceNameBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(11)] // 3.0.0+
|
||||
// QueryAudioDeviceInputEvent() -> handle<copy, event>
|
||||
public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent deviceInputEvent = _impl.QueryAudioDeviceInputEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(deviceInputEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceAudio);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(12)] // 3.0.0+
|
||||
// QueryAudioDeviceOutputEvent() -> handle<copy, event>
|
||||
public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context)
|
||||
{
|
||||
KEvent deviceOutputEvent = _impl.QueryAudioDeviceOutputEvent();
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(deviceOutputEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceAudio);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(13)] // 13.0.0+
|
||||
// GetActiveAudioOutputDeviceName() -> buffer<bytes, 6>
|
||||
public ResultCode GetActiveAudioOutputDeviceName(ServiceCtx context)
|
||||
{
|
||||
string name = _impl.GetActiveAudioOutputDeviceName();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
|
||||
|
||||
if ((ulong)deviceNameBuffer.Length <= size)
|
||||
{
|
||||
context.Memory.Write(position, deviceNameBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(14)] // 13.0.0+
|
||||
// ListAudioOutputDeviceName() -> (u32, buffer<bytes, 6>)
|
||||
public ResultCode ListAudioOutputDeviceName(ServiceCtx context)
|
||||
{
|
||||
string[] deviceNames = _impl.ListAudioOutputDeviceName();
|
||||
|
||||
ulong position = context.Request.ReceiveBuff[0].Position;
|
||||
ulong size = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong basePosition = position;
|
||||
|
||||
int count = 0;
|
||||
|
||||
foreach (string name in deviceNames)
|
||||
{
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(name);
|
||||
|
||||
if ((position - basePosition) + (ulong)buffer.Length > size)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.Write(position, buffer);
|
||||
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
|
||||
|
||||
position += AudioDeviceNameSize;
|
||||
count++;
|
||||
}
|
||||
|
||||
context.ResponseData.Write(count);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,25 +0,0 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioKernelEvent : IWritableEvent
|
||||
{
|
||||
public KEvent Event { get; }
|
||||
|
||||
public AudioKernelEvent(KEvent evnt)
|
||||
{
|
||||
Event = evnt;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
Event.WritableEvent.Clear();
|
||||
}
|
||||
|
||||
public void Signal()
|
||||
{
|
||||
Event.WritableEvent.Signal();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,122 +0,0 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioRenderer : IAudioRenderer
|
||||
{
|
||||
private readonly AudioRenderSystem _impl;
|
||||
|
||||
public AudioRenderer(AudioRenderSystem impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
public ResultCode ExecuteAudioRendererRendering()
|
||||
{
|
||||
return (ResultCode)_impl.ExecuteAudioRendererRendering();
|
||||
}
|
||||
|
||||
public uint GetMixBufferCount()
|
||||
{
|
||||
return _impl.GetMixBufferCount();
|
||||
}
|
||||
|
||||
public uint GetRenderingTimeLimit()
|
||||
{
|
||||
return _impl.GetRenderingTimeLimit();
|
||||
}
|
||||
|
||||
public uint GetSampleCount()
|
||||
{
|
||||
return _impl.GetSampleCount();
|
||||
}
|
||||
|
||||
public uint GetSampleRate()
|
||||
{
|
||||
return _impl.GetSampleRate();
|
||||
}
|
||||
|
||||
public int GetState()
|
||||
{
|
||||
if (_impl.IsActive())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
public ResultCode QuerySystemEvent(out KEvent systemEvent)
|
||||
{
|
||||
ResultCode resultCode = (ResultCode)_impl.QuerySystemEvent(out IWritableEvent outEvent);
|
||||
|
||||
if (resultCode == ResultCode.Success)
|
||||
{
|
||||
if (outEvent is AudioKernelEvent kernelEvent)
|
||||
{
|
||||
systemEvent = kernelEvent.Event;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
systemEvent = null;
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
|
||||
public ResultCode RequestUpdate(Memory<byte> output, Memory<byte> performanceOutput, ReadOnlyMemory<byte> input)
|
||||
{
|
||||
return (ResultCode)_impl.Update(output, performanceOutput, input);
|
||||
}
|
||||
|
||||
public void SetRenderingTimeLimit(uint percent)
|
||||
{
|
||||
_impl.SetRenderingTimeLimitPercent(percent);
|
||||
}
|
||||
|
||||
public ResultCode Start()
|
||||
{
|
||||
_impl.Start();
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public ResultCode Stop()
|
||||
{
|
||||
_impl.Stop();
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVoiceDropParameter(float voiceDropParameter)
|
||||
{
|
||||
_impl.SetVoiceDropParameter(voiceDropParameter);
|
||||
}
|
||||
|
||||
public float GetVoiceDropParameter()
|
||||
{
|
||||
return _impl.GetVoiceDropParameter();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,215 +0,0 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
class AudioRendererServer : DisposableIpcService
|
||||
{
|
||||
private readonly IAudioRenderer _impl;
|
||||
|
||||
public AudioRendererServer(IAudioRenderer impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// GetSampleRate() -> u32
|
||||
public ResultCode GetSampleRate(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetSampleRate());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// GetSampleCount() -> u32
|
||||
public ResultCode GetSampleCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetSampleCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// GetMixBufferCount() -> u32
|
||||
public ResultCode GetMixBufferCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetMixBufferCount());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)]
|
||||
// GetState() -> u32
|
||||
public ResultCode GetState(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(_impl.GetState());
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(4)]
|
||||
// RequestUpdate(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 5> input)
|
||||
// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> performanceOutput)
|
||||
public ResultCode RequestUpdate(ServiceCtx context)
|
||||
{
|
||||
ulong inputPosition = context.Request.SendBuff[0].Position;
|
||||
ulong inputSize = context.Request.SendBuff[0].Size;
|
||||
|
||||
ulong outputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
ulong outputSize = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ulong performanceOutputPosition = context.Request.ReceiveBuff[1].Position;
|
||||
ulong performanceOutputSize = context.Request.ReceiveBuff[1].Size;
|
||||
|
||||
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
|
||||
|
||||
using IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize);
|
||||
using IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize);
|
||||
Memory<byte> output = outputOwner.Memory;
|
||||
Memory<byte> performanceOutput = performanceOutputOwner.Memory;
|
||||
|
||||
using MemoryHandle outputHandle = output.Pin();
|
||||
using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
|
||||
|
||||
ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.Memory.Write(outputPosition, output.Span);
|
||||
context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(5)]
|
||||
// Start()
|
||||
public ResultCode Start(ServiceCtx context)
|
||||
{
|
||||
return _impl.Start();
|
||||
}
|
||||
|
||||
[CommandCmif(6)]
|
||||
// Stop()
|
||||
public ResultCode Stop(ServiceCtx context)
|
||||
{
|
||||
return _impl.Stop();
|
||||
}
|
||||
|
||||
[CommandCmif(7)]
|
||||
// QuerySystemEvent() -> handle<copy, event>
|
||||
public ResultCode QuerySystemEvent(ServiceCtx context)
|
||||
{
|
||||
ResultCode result = _impl.QuerySystemEvent(out KEvent systemEvent);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
if (context.Process.HandleTable.GenerateHandle(systemEvent.ReadableEvent, out int handle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(8)]
|
||||
// SetAudioRendererRenderingTimeLimit(u32 limit)
|
||||
public ResultCode SetAudioRendererRenderingTimeLimit(ServiceCtx context)
|
||||
{
|
||||
uint limit = context.RequestData.ReadUInt32();
|
||||
|
||||
_impl.SetRenderingTimeLimit(limit);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(9)]
|
||||
// GetAudioRendererRenderingTimeLimit() -> u32 limit
|
||||
public ResultCode GetAudioRendererRenderingTimeLimit(ServiceCtx context)
|
||||
{
|
||||
uint limit = _impl.GetRenderingTimeLimit();
|
||||
|
||||
context.ResponseData.Write(limit);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10)] // 3.0.0+
|
||||
// RequestUpdateAuto(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x21> input)
|
||||
// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> performanceOutput)
|
||||
public ResultCode RequestUpdateAuto(ServiceCtx context)
|
||||
{
|
||||
(ulong inputPosition, ulong inputSize) = context.Request.GetBufferType0x21();
|
||||
(ulong outputPosition, ulong outputSize) = context.Request.GetBufferType0x22(0);
|
||||
(ulong performanceOutputPosition, ulong performanceOutputSize) = context.Request.GetBufferType0x22(1);
|
||||
|
||||
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
|
||||
|
||||
Memory<byte> output = new byte[outputSize];
|
||||
Memory<byte> performanceOutput = new byte[performanceOutputSize];
|
||||
|
||||
using MemoryHandle outputHandle = output.Pin();
|
||||
using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
|
||||
|
||||
ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.Memory.Write(outputPosition, output.Span);
|
||||
context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(11)] // 3.0.0+
|
||||
// ExecuteAudioRendererRendering()
|
||||
public ResultCode ExecuteAudioRendererRendering(ServiceCtx context)
|
||||
{
|
||||
return _impl.ExecuteAudioRendererRendering();
|
||||
}
|
||||
|
||||
[CommandCmif(12)] // 15.0.0+
|
||||
// SetVoiceDropParameter(f32 voiceDropParameter)
|
||||
public ResultCode SetVoiceDropParameter(ServiceCtx context)
|
||||
{
|
||||
float voiceDropParameter = context.RequestData.ReadSingle();
|
||||
|
||||
_impl.SetVoiceDropParameter(voiceDropParameter);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(13)] // 15.0.0+
|
||||
// GetVoiceDropParameter() -> f32 voiceDropParameter
|
||||
public ResultCode GetVoiceDropParameter(ServiceCtx context)
|
||||
{
|
||||
float voiceDropParameter = _impl.GetVoiceDropParameter();
|
||||
|
||||
context.ResponseData.Write(voiceDropParameter);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,18 +0,0 @@
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
interface IAudioDevice
|
||||
{
|
||||
string[] ListAudioDeviceName();
|
||||
ResultCode SetAudioDeviceOutputVolume(string name, float volume);
|
||||
ResultCode GetAudioDeviceOutputVolume(string name, out float volume);
|
||||
string GetActiveAudioDeviceName();
|
||||
KEvent QueryAudioDeviceSystemEvent();
|
||||
uint GetActiveChannelCount();
|
||||
KEvent QueryAudioDeviceInputEvent();
|
||||
KEvent QueryAudioDeviceOutputEvent();
|
||||
string GetActiveAudioOutputDeviceName();
|
||||
string[] ListAudioOutputDeviceName();
|
||||
}
|
||||
}
|
@@ -1,22 +0,0 @@
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
|
||||
{
|
||||
interface IAudioRenderer : IDisposable
|
||||
{
|
||||
uint GetSampleRate();
|
||||
uint GetSampleCount();
|
||||
uint GetMixBufferCount();
|
||||
int GetState();
|
||||
ResultCode RequestUpdate(Memory<byte> output, Memory<byte> performanceOutput, ReadOnlyMemory<byte> input);
|
||||
ResultCode Start();
|
||||
ResultCode Stop();
|
||||
ResultCode QuerySystemEvent(out KEvent systemEvent);
|
||||
void SetRenderingTimeLimit(uint percent);
|
||||
uint GetRenderingTimeLimit();
|
||||
ResultCode ExecuteAudioRendererRendering();
|
||||
void SetVoiceDropParameter(float voiceDropParameter);
|
||||
float GetVoiceDropParameter();
|
||||
}
|
||||
}
|
@@ -1,67 +0,0 @@
|
||||
using Ryujinx.Audio.Renderer.Device;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
|
||||
|
||||
using AudioRendererManagerImpl = Ryujinx.Audio.Renderer.Server.AudioRendererManager;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
class AudioRendererManager : IAudioRendererManager
|
||||
{
|
||||
private readonly AudioRendererManagerImpl _impl;
|
||||
private readonly VirtualDeviceSessionRegistry _registry;
|
||||
|
||||
public AudioRendererManager(AudioRendererManagerImpl impl, VirtualDeviceSessionRegistry registry)
|
||||
{
|
||||
_impl = impl;
|
||||
_registry = registry;
|
||||
}
|
||||
|
||||
public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context, out IAudioDevice outObject, int revision, ulong appletResourceUserId)
|
||||
{
|
||||
outObject = new AudioDevice(_registry, context.Device.System.KernelContext, appletResourceUserId, revision);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public ulong GetWorkBufferSize(ref AudioRendererConfiguration parameter)
|
||||
{
|
||||
return AudioRendererManagerImpl.GetWorkBufferSize(ref parameter);
|
||||
}
|
||||
|
||||
public ResultCode OpenAudioRenderer(
|
||||
ServiceCtx context,
|
||||
out IAudioRenderer obj,
|
||||
ref AudioRendererConfiguration parameter,
|
||||
ulong workBufferSize,
|
||||
ulong appletResourceUserId,
|
||||
KTransferMemory workBufferTransferMemory,
|
||||
uint processHandle)
|
||||
{
|
||||
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
|
||||
|
||||
ResultCode result = (ResultCode)_impl.OpenAudioRenderer(
|
||||
out AudioRenderSystem renderer,
|
||||
memoryManager,
|
||||
ref parameter,
|
||||
appletResourceUserId,
|
||||
workBufferTransferMemory.Address,
|
||||
workBufferTransferMemory.Size,
|
||||
processHandle,
|
||||
context.Device.Configuration.AudioVolume);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
obj = new AudioRenderer.AudioRenderer(renderer);
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = null;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,116 +0,0 @@
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audren:u")]
|
||||
class AudioRendererManagerServer : IpcService
|
||||
{
|
||||
private const int InitialRevision = ('R' << 0) | ('E' << 8) | ('V' << 16) | ('1' << 24);
|
||||
|
||||
private readonly IAudioRendererManager _impl;
|
||||
|
||||
public AudioRendererManagerServer(ServiceCtx context) : this(context, new AudioRendererManager(context.Device.System.AudioRendererManager, context.Device.System.AudioDeviceSessionRegistry)) { }
|
||||
|
||||
public AudioRendererManagerServer(ServiceCtx context, IAudioRendererManager impl) : base(context.Device.System.AudRenServer)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// OpenAudioRenderer(nn::audio::detail::AudioRendererParameterInternal parameter, u64 workBufferSize, nn::applet::AppletResourceUserId appletResourceId, pid, handle<copy> workBuffer, handle<copy> processHandle)
|
||||
// -> object<nn::audio::detail::IAudioRenderer>
|
||||
public ResultCode OpenAudioRenderer(ServiceCtx context)
|
||||
{
|
||||
AudioRendererConfiguration parameter = context.RequestData.ReadStruct<AudioRendererConfiguration>();
|
||||
ulong workBufferSize = context.RequestData.ReadUInt64();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
int transferMemoryHandle = context.Request.HandleDesc.ToCopy[0];
|
||||
KTransferMemory workBufferTransferMemory = context.Process.HandleTable.GetObject<KTransferMemory>(transferMemoryHandle);
|
||||
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[1];
|
||||
|
||||
ResultCode result = _impl.OpenAudioRenderer(
|
||||
context,
|
||||
out IAudioRenderer renderer,
|
||||
ref parameter,
|
||||
workBufferSize,
|
||||
appletResourceUserId,
|
||||
workBufferTransferMemory,
|
||||
processHandle);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
MakeObject(context, new AudioRendererServer(renderer));
|
||||
}
|
||||
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle(transferMemoryHandle);
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle((int)processHandle);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// GetWorkBufferSize(nn::audio::detail::AudioRendererParameterInternal parameter) -> u64 workBufferSize
|
||||
public ResultCode GetAudioRendererWorkBufferSize(ServiceCtx context)
|
||||
{
|
||||
AudioRendererConfiguration parameter = context.RequestData.ReadStruct<AudioRendererConfiguration>();
|
||||
|
||||
if (BehaviourContext.CheckValidRevision(parameter.Revision))
|
||||
{
|
||||
ulong size = _impl.GetWorkBufferSize(ref parameter);
|
||||
|
||||
context.ResponseData.Write(size);
|
||||
|
||||
Logger.Debug?.Print(LogClass.ServiceAudio, $"WorkBufferSize is 0x{size:x16}.");
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
else
|
||||
{
|
||||
context.ResponseData.Write(0L);
|
||||
|
||||
Logger.Warning?.Print(LogClass.ServiceAudio, $"Library Revision REV{BehaviourContext.GetRevisionNumber(parameter.Revision)} is not supported!");
|
||||
|
||||
return ResultCode.UnsupportedRevision;
|
||||
}
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// GetAudioDeviceService(nn::applet::AppletResourceUserId) -> object<nn::audio::detail::IAudioDevice>
|
||||
public ResultCode GetAudioDeviceService(ServiceCtx context)
|
||||
{
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
ResultCode result = _impl.GetAudioDeviceServiceWithRevisionInfo(context, out IAudioDevice device, InitialRevision, appletResourceUserId);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
MakeObject(context, new AudioDeviceServer(device));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[CommandCmif(4)] // 4.0.0+
|
||||
// GetAudioDeviceServiceWithRevisionInfo(s32 revision, nn::applet::AppletResourceUserId appletResourceId) -> object<nn::audio::detail::IAudioDevice>
|
||||
public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
|
||||
{
|
||||
int revision = context.RequestData.ReadInt32();
|
||||
ulong appletResourceUserId = context.RequestData.ReadUInt64();
|
||||
|
||||
ResultCode result = _impl.GetAudioDeviceServiceWithRevisionInfo(context, out IAudioDevice device, revision, appletResourceUserId);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
MakeObject(context, new AudioDeviceServer(device));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,27 +0,0 @@
|
||||
using Concentus.Structs;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
|
||||
{
|
||||
class Decoder : IDecoder
|
||||
{
|
||||
private readonly OpusDecoder _decoder;
|
||||
|
||||
public int SampleRate => _decoder.SampleRate;
|
||||
public int ChannelsCount => _decoder.NumChannels;
|
||||
|
||||
public Decoder(int sampleRate, int channelsCount)
|
||||
{
|
||||
_decoder = new OpusDecoder(sampleRate, channelsCount);
|
||||
}
|
||||
|
||||
public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
|
||||
{
|
||||
return _decoder.Decode(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize);
|
||||
}
|
||||
|
||||
public void ResetState()
|
||||
{
|
||||
_decoder.ResetState();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,92 +0,0 @@
|
||||
using Concentus;
|
||||
using Concentus.Enums;
|
||||
using Concentus.Structs;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.Types;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
|
||||
{
|
||||
static class DecoderCommon
|
||||
{
|
||||
private static ResultCode GetPacketNumSamples(this IDecoder decoder, out int numSamples, byte[] packet)
|
||||
{
|
||||
int result = OpusPacketInfo.GetNumSamples(packet, 0, packet.Length, decoder.SampleRate);
|
||||
|
||||
numSamples = result;
|
||||
|
||||
if (result == OpusError.OPUS_INVALID_PACKET)
|
||||
{
|
||||
return ResultCode.OpusInvalidInput;
|
||||
}
|
||||
else if (result == OpusError.OPUS_BAD_ARG)
|
||||
{
|
||||
return ResultCode.OpusInvalidInput;
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public static ResultCode DecodeInterleaved(
|
||||
this IDecoder decoder,
|
||||
bool reset,
|
||||
ReadOnlySpan<byte> input,
|
||||
out short[] outPcmData,
|
||||
ulong outputSize,
|
||||
out uint outConsumed,
|
||||
out int outSamples)
|
||||
{
|
||||
outPcmData = null;
|
||||
outConsumed = 0;
|
||||
outSamples = 0;
|
||||
|
||||
int streamSize = input.Length;
|
||||
|
||||
if (streamSize < Unsafe.SizeOf<OpusPacketHeader>())
|
||||
{
|
||||
return ResultCode.OpusInvalidInput;
|
||||
}
|
||||
|
||||
OpusPacketHeader header = OpusPacketHeader.FromSpan(input);
|
||||
int headerSize = Unsafe.SizeOf<OpusPacketHeader>();
|
||||
uint totalSize = header.length + (uint)headerSize;
|
||||
|
||||
if (totalSize > streamSize)
|
||||
{
|
||||
return ResultCode.OpusInvalidInput;
|
||||
}
|
||||
|
||||
byte[] opusData = input.Slice(headerSize, (int)header.length).ToArray();
|
||||
|
||||
ResultCode result = decoder.GetPacketNumSamples(out int numSamples, opusData);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
if ((uint)numSamples * (uint)decoder.ChannelsCount * sizeof(short) > outputSize)
|
||||
{
|
||||
return ResultCode.OpusInvalidInput;
|
||||
}
|
||||
|
||||
outPcmData = new short[numSamples * decoder.ChannelsCount];
|
||||
|
||||
if (reset)
|
||||
{
|
||||
decoder.ResetState();
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
outSamples = decoder.Decode(opusData, 0, opusData.Length, outPcmData, 0, outPcmData.Length / decoder.ChannelsCount);
|
||||
outConsumed = totalSize;
|
||||
}
|
||||
catch (OpusException)
|
||||
{
|
||||
// TODO: as OpusException doesn't provide us the exact error code, this is kind of inaccurate in some cases...
|
||||
return ResultCode.OpusInvalidInput;
|
||||
}
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
|
||||
{
|
||||
interface IDecoder
|
||||
{
|
||||
int SampleRate { get; }
|
||||
int ChannelsCount { get; }
|
||||
|
||||
int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize);
|
||||
void ResetState();
|
||||
}
|
||||
}
|
@@ -1,116 +0,0 @@
|
||||
using Ryujinx.HLE.HOS.Services.Audio.Types;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
|
||||
{
|
||||
class IHardwareOpusDecoder : IpcService
|
||||
{
|
||||
private readonly IDecoder _decoder;
|
||||
private readonly OpusDecoderFlags _flags;
|
||||
|
||||
public IHardwareOpusDecoder(int sampleRate, int channelsCount, OpusDecoderFlags flags)
|
||||
{
|
||||
_decoder = new Decoder(sampleRate, channelsCount);
|
||||
_flags = flags;
|
||||
}
|
||||
|
||||
public IHardwareOpusDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, OpusDecoderFlags flags, byte[] mapping)
|
||||
{
|
||||
_decoder = new MultiSampleDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
|
||||
_flags = flags;
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
// DecodeInterleavedOld(buffer<unknown, 5>) -> (u32, u32, buffer<unknown, 6>)
|
||||
public ResultCode DecodeInterleavedOld(ServiceCtx context)
|
||||
{
|
||||
return DecodeInterleavedInternal(context, OpusDecoderFlags.None, reset: false, withPerf: false);
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// DecodeInterleavedForMultiStreamOld(buffer<unknown, 5>) -> (u32, u32, buffer<unknown, 6>)
|
||||
public ResultCode DecodeInterleavedForMultiStreamOld(ServiceCtx context)
|
||||
{
|
||||
return DecodeInterleavedInternal(context, OpusDecoderFlags.None, reset: false, withPerf: false);
|
||||
}
|
||||
|
||||
[CommandCmif(4)] // 6.0.0+
|
||||
// DecodeInterleavedWithPerfOld(buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>)
|
||||
public ResultCode DecodeInterleavedWithPerfOld(ServiceCtx context)
|
||||
{
|
||||
return DecodeInterleavedInternal(context, OpusDecoderFlags.None, reset: false, withPerf: true);
|
||||
}
|
||||
|
||||
[CommandCmif(5)] // 6.0.0+
|
||||
// DecodeInterleavedForMultiStreamWithPerfOld(buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>)
|
||||
public ResultCode DecodeInterleavedForMultiStreamWithPerfOld(ServiceCtx context)
|
||||
{
|
||||
return DecodeInterleavedInternal(context, OpusDecoderFlags.None, reset: false, withPerf: true);
|
||||
}
|
||||
|
||||
[CommandCmif(6)] // 6.0.0+
|
||||
// DecodeInterleavedWithPerfAndResetOld(bool reset, buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>)
|
||||
public ResultCode DecodeInterleavedWithPerfAndResetOld(ServiceCtx context)
|
||||
{
|
||||
bool reset = context.RequestData.ReadBoolean();
|
||||
|
||||
return DecodeInterleavedInternal(context, OpusDecoderFlags.None, reset, withPerf: true);
|
||||
}
|
||||
|
||||
[CommandCmif(7)] // 6.0.0+
|
||||
// DecodeInterleavedForMultiStreamWithPerfAndResetOld(bool reset, buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>)
|
||||
public ResultCode DecodeInterleavedForMultiStreamWithPerfAndResetOld(ServiceCtx context)
|
||||
{
|
||||
bool reset = context.RequestData.ReadBoolean();
|
||||
|
||||
return DecodeInterleavedInternal(context, OpusDecoderFlags.None, reset, withPerf: true);
|
||||
}
|
||||
|
||||
[CommandCmif(8)] // 7.0.0+
|
||||
// DecodeInterleaved(bool reset, buffer<unknown, 0x45>) -> (u32, u32, u64, buffer<unknown, 0x46>)
|
||||
public ResultCode DecodeInterleaved(ServiceCtx context)
|
||||
{
|
||||
bool reset = context.RequestData.ReadBoolean();
|
||||
|
||||
return DecodeInterleavedInternal(context, _flags, reset, withPerf: true);
|
||||
}
|
||||
|
||||
[CommandCmif(9)] // 7.0.0+
|
||||
// DecodeInterleavedForMultiStream(bool reset, buffer<unknown, 0x45>) -> (u32, u32, u64, buffer<unknown, 0x46>)
|
||||
public ResultCode DecodeInterleavedForMultiStream(ServiceCtx context)
|
||||
{
|
||||
bool reset = context.RequestData.ReadBoolean();
|
||||
|
||||
return DecodeInterleavedInternal(context, _flags, reset, withPerf: true);
|
||||
}
|
||||
|
||||
private ResultCode DecodeInterleavedInternal(ServiceCtx context, OpusDecoderFlags flags, bool reset, bool withPerf)
|
||||
{
|
||||
ulong inPosition = context.Request.SendBuff[0].Position;
|
||||
ulong inSize = context.Request.SendBuff[0].Size;
|
||||
ulong outputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
ulong outputSize = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
ReadOnlySpan<byte> input = context.Memory.GetSpan(inPosition, (int)inSize);
|
||||
|
||||
ResultCode result = _decoder.DecodeInterleaved(reset, input, out short[] outPcmData, outputSize, out uint outConsumed, out int outSamples);
|
||||
|
||||
if (result == ResultCode.Success)
|
||||
{
|
||||
context.Memory.Write(outputPosition, MemoryMarshal.Cast<short, byte>(outPcmData.AsSpan()));
|
||||
|
||||
context.ResponseData.Write(outConsumed);
|
||||
context.ResponseData.Write(outSamples);
|
||||
|
||||
if (withPerf)
|
||||
{
|
||||
// This is the time the DSP took to process the request, TODO: fill this.
|
||||
context.ResponseData.Write(0UL);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,28 +0,0 @@
|
||||
using Concentus.Structs;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
|
||||
{
|
||||
class MultiSampleDecoder : IDecoder
|
||||
{
|
||||
private readonly OpusMSDecoder _decoder;
|
||||
|
||||
public int SampleRate => _decoder.SampleRate;
|
||||
public int ChannelsCount { get; }
|
||||
|
||||
public MultiSampleDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, byte[] mapping)
|
||||
{
|
||||
ChannelsCount = channelsCount;
|
||||
_decoder = new OpusMSDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
|
||||
}
|
||||
|
||||
public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
|
||||
{
|
||||
return _decoder.DecodeMultistream(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize, 0);
|
||||
}
|
||||
|
||||
public void ResetState()
|
||||
{
|
||||
_decoder.ResetState();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audctl")]
|
||||
class IAudioController : IpcService
|
||||
{
|
||||
public IAudioController(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,12 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioIn;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
interface IAudioInManager
|
||||
{
|
||||
public string[] ListAudioIns(bool filtered);
|
||||
|
||||
public ResultCode OpenAudioIn(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle);
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audin:a")]
|
||||
class IAudioInManagerForApplet : IpcService
|
||||
{
|
||||
public IAudioInManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audin:d")]
|
||||
class IAudioInManagerForDebugger : IpcService
|
||||
{
|
||||
public IAudioInManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,12 +0,0 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
interface IAudioOutManager
|
||||
{
|
||||
public string[] ListAudioOuts();
|
||||
|
||||
public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume);
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audout:a")]
|
||||
class IAudioOutManagerForApplet : IpcService
|
||||
{
|
||||
public IAudioOutManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audout:d")]
|
||||
class IAudioOutManagerForDebugger : IpcService
|
||||
{
|
||||
public IAudioOutManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,19 +0,0 @@
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
interface IAudioRendererManager
|
||||
{
|
||||
// TODO: Remove ServiceCtx argument
|
||||
// BODY: This is only needed by the legacy backend. Refactor this when removing the legacy backend.
|
||||
ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context, out IAudioDevice outObject, int revision, ulong appletResourceUserId);
|
||||
|
||||
// TODO: Remove ServiceCtx argument
|
||||
// BODY: This is only needed by the legacy backend. Refactor this when removing the legacy backend.
|
||||
ResultCode OpenAudioRenderer(ServiceCtx context, out IAudioRenderer obj, ref AudioRendererConfiguration parameter, ulong workBufferSize, ulong appletResourceUserId, KTransferMemory workBufferTransferMemory, uint processHandle);
|
||||
|
||||
ulong GetWorkBufferSize(ref AudioRendererConfiguration parameter);
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audren:a")]
|
||||
class IAudioRendererManagerForApplet : IpcService
|
||||
{
|
||||
public IAudioRendererManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audren:d")]
|
||||
class IAudioRendererManagerForDebugger : IpcService
|
||||
{
|
||||
public IAudioRendererManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("auddev")] // 6.0.0+
|
||||
class IAudioSnoopManager : IpcService
|
||||
{
|
||||
public IAudioSnoopManager(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audrec:u")]
|
||||
class IFinalOutputRecorderManager : IpcService
|
||||
{
|
||||
public IFinalOutputRecorderManager(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audrec:a")]
|
||||
class IFinalOutputRecorderManagerForApplet : IpcService
|
||||
{
|
||||
public IFinalOutputRecorderManagerForApplet(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,8 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("audrec:d")]
|
||||
class IFinalOutputRecorderManagerForDebugger : IpcService
|
||||
{
|
||||
public IFinalOutputRecorderManagerForDebugger(ServiceCtx context) { }
|
||||
}
|
||||
}
|
@@ -1,227 +0,0 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager;
|
||||
using Ryujinx.HLE.HOS.Services.Audio.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
[Service("hwopus")]
|
||||
class IHardwareOpusDecoderManager : IpcService
|
||||
{
|
||||
public IHardwareOpusDecoderManager(ServiceCtx context) { }
|
||||
|
||||
[CommandCmif(0)]
|
||||
// Initialize(bytes<8, 4>, u32, handle<copy>) -> object<nn::codec::detail::IHardwareOpusDecoder>
|
||||
public ResultCode Initialize(ServiceCtx context)
|
||||
{
|
||||
int sampleRate = context.RequestData.ReadInt32();
|
||||
int channelsCount = context.RequestData.ReadInt32();
|
||||
|
||||
MakeObject(context, new IHardwareOpusDecoder(sampleRate, channelsCount, OpusDecoderFlags.None));
|
||||
|
||||
// Close transfer memory immediately as we don't use it.
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// GetWorkBufferSize(bytes<8, 4>) -> u32
|
||||
public ResultCode GetWorkBufferSize(ServiceCtx context)
|
||||
{
|
||||
int sampleRate = context.RequestData.ReadInt32();
|
||||
int channelsCount = context.RequestData.ReadInt32();
|
||||
|
||||
int opusDecoderSize = GetOpusDecoderSize(channelsCount);
|
||||
|
||||
int frameSize = BitUtils.AlignUp(channelsCount * 1920 / (48000 / sampleRate), 64);
|
||||
int totalSize = opusDecoderSize + 1536 + frameSize;
|
||||
|
||||
context.ResponseData.Write(totalSize);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(2)] // 3.0.0+
|
||||
// InitializeForMultiStream(u32, handle<copy>, buffer<unknown<0x110>, 0x19>) -> object<nn::codec::detail::IHardwareOpusDecoder>
|
||||
public ResultCode InitializeForMultiStream(ServiceCtx context)
|
||||
{
|
||||
ulong parametersAddress = context.Request.PtrBuff[0].Position;
|
||||
|
||||
OpusMultiStreamParameters parameters = context.Memory.Read<OpusMultiStreamParameters>(parametersAddress);
|
||||
|
||||
MakeObject(context, new IHardwareOpusDecoder(parameters.SampleRate, parameters.ChannelsCount, OpusDecoderFlags.None));
|
||||
|
||||
// Close transfer memory immediately as we don't use it.
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)] // 3.0.0+
|
||||
// GetWorkBufferSizeForMultiStream(buffer<unknown<0x110>, 0x19>) -> u32
|
||||
public ResultCode GetWorkBufferSizeForMultiStream(ServiceCtx context)
|
||||
{
|
||||
ulong parametersAddress = context.Request.PtrBuff[0].Position;
|
||||
|
||||
OpusMultiStreamParameters parameters = context.Memory.Read<OpusMultiStreamParameters>(parametersAddress);
|
||||
|
||||
int opusDecoderSize = GetOpusMultistreamDecoderSize(parameters.NumberOfStreams, parameters.NumberOfStereoStreams);
|
||||
|
||||
int streamSize = BitUtils.AlignUp(parameters.NumberOfStreams * 1500, 64);
|
||||
int frameSize = BitUtils.AlignUp(parameters.ChannelsCount * 1920 / (48000 / parameters.SampleRate), 64);
|
||||
int totalSize = opusDecoderSize + streamSize + frameSize;
|
||||
|
||||
context.ResponseData.Write(totalSize);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(4)] // 12.0.0+
|
||||
// InitializeEx(OpusParametersEx, u32, handle<copy>) -> object<nn::codec::detail::IHardwareOpusDecoder>
|
||||
public ResultCode InitializeEx(ServiceCtx context)
|
||||
{
|
||||
OpusParametersEx parameters = context.RequestData.ReadStruct<OpusParametersEx>();
|
||||
|
||||
// UseLargeFrameSize can be ignored due to not relying on fixed size buffers for storing the decoded result.
|
||||
MakeObject(context, new IHardwareOpusDecoder(parameters.SampleRate, parameters.ChannelsCount, parameters.Flags));
|
||||
|
||||
// Close transfer memory immediately as we don't use it.
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(5)] // 12.0.0+
|
||||
// GetWorkBufferSizeEx(OpusParametersEx) -> u32
|
||||
public ResultCode GetWorkBufferSizeEx(ServiceCtx context)
|
||||
{
|
||||
OpusParametersEx parameters = context.RequestData.ReadStruct<OpusParametersEx>();
|
||||
|
||||
int opusDecoderSize = GetOpusDecoderSize(parameters.ChannelsCount);
|
||||
|
||||
int frameSizeMono48KHz = parameters.Flags.HasFlag(OpusDecoderFlags.LargeFrameSize) ? 5760 : 1920;
|
||||
int frameSize = BitUtils.AlignUp(parameters.ChannelsCount * frameSizeMono48KHz / (48000 / parameters.SampleRate), 64);
|
||||
int totalSize = opusDecoderSize + 1536 + frameSize;
|
||||
|
||||
context.ResponseData.Write(totalSize);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(6)] // 12.0.0+
|
||||
// InitializeForMultiStreamEx(u32, handle<copy>, buffer<unknown<0x118>, 0x19>) -> object<nn::codec::detail::IHardwareOpusDecoder>
|
||||
public ResultCode InitializeForMultiStreamEx(ServiceCtx context)
|
||||
{
|
||||
ulong parametersAddress = context.Request.PtrBuff[0].Position;
|
||||
|
||||
OpusMultiStreamParametersEx parameters = context.Memory.Read<OpusMultiStreamParametersEx>(parametersAddress);
|
||||
|
||||
byte[] mappings = MemoryMarshal.Cast<uint, byte>(parameters.ChannelMappings.AsSpan()).ToArray();
|
||||
|
||||
// UseLargeFrameSize can be ignored due to not relying on fixed size buffers for storing the decoded result.
|
||||
MakeObject(context, new IHardwareOpusDecoder(
|
||||
parameters.SampleRate,
|
||||
parameters.ChannelsCount,
|
||||
parameters.NumberOfStreams,
|
||||
parameters.NumberOfStereoStreams,
|
||||
parameters.Flags,
|
||||
mappings));
|
||||
|
||||
// Close transfer memory immediately as we don't use it.
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(7)] // 12.0.0+
|
||||
// GetWorkBufferSizeForMultiStreamEx(buffer<unknown<0x118>, 0x19>) -> u32
|
||||
public ResultCode GetWorkBufferSizeForMultiStreamEx(ServiceCtx context)
|
||||
{
|
||||
ulong parametersAddress = context.Request.PtrBuff[0].Position;
|
||||
|
||||
OpusMultiStreamParametersEx parameters = context.Memory.Read<OpusMultiStreamParametersEx>(parametersAddress);
|
||||
|
||||
int opusDecoderSize = GetOpusMultistreamDecoderSize(parameters.NumberOfStreams, parameters.NumberOfStereoStreams);
|
||||
|
||||
int frameSizeMono48KHz = parameters.Flags.HasFlag(OpusDecoderFlags.LargeFrameSize) ? 5760 : 1920;
|
||||
int streamSize = BitUtils.AlignUp(parameters.NumberOfStreams * 1500, 64);
|
||||
int frameSize = BitUtils.AlignUp(parameters.ChannelsCount * frameSizeMono48KHz / (48000 / parameters.SampleRate), 64);
|
||||
int totalSize = opusDecoderSize + streamSize + frameSize;
|
||||
|
||||
context.ResponseData.Write(totalSize);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(8)] // 16.0.0+
|
||||
// GetWorkBufferSizeExEx(OpusParametersEx) -> u32
|
||||
public ResultCode GetWorkBufferSizeExEx(ServiceCtx context)
|
||||
{
|
||||
// NOTE: GetWorkBufferSizeEx use hardcoded values to compute the returned size.
|
||||
// GetWorkBufferSizeExEx fixes that by using dynamic values.
|
||||
// Since we're already doing that, it's fine to call it directly.
|
||||
|
||||
return GetWorkBufferSizeEx(context);
|
||||
}
|
||||
|
||||
[CommandCmif(9)] // 16.0.0+
|
||||
// GetWorkBufferSizeForMultiStreamExEx(buffer<unknown<0x118>, 0x19>) -> u32
|
||||
public ResultCode GetWorkBufferSizeForMultiStreamExEx(ServiceCtx context)
|
||||
{
|
||||
// NOTE: GetWorkBufferSizeForMultiStreamEx use hardcoded values to compute the returned size.
|
||||
// GetWorkBufferSizeForMultiStreamExEx fixes that by using dynamic values.
|
||||
// Since we're already doing that, it's fine to call it directly.
|
||||
|
||||
return GetWorkBufferSizeForMultiStreamEx(context);
|
||||
}
|
||||
|
||||
private static int GetOpusMultistreamDecoderSize(int streams, int coupledStreams)
|
||||
{
|
||||
if (streams < 1 || coupledStreams > streams || coupledStreams < 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int coupledSize = GetOpusDecoderSize(2);
|
||||
int monoSize = GetOpusDecoderSize(1);
|
||||
|
||||
return Align4(monoSize - GetOpusDecoderAllocSize(1)) * (streams - coupledStreams) +
|
||||
Align4(coupledSize - GetOpusDecoderAllocSize(2)) * coupledStreams + 0xb90c;
|
||||
}
|
||||
|
||||
private static int Align4(int value)
|
||||
{
|
||||
return BitUtils.AlignUp(value, 4);
|
||||
}
|
||||
|
||||
private static int GetOpusDecoderSize(int channelsCount)
|
||||
{
|
||||
const int SilkDecoderSize = 0x2160;
|
||||
|
||||
if (channelsCount < 1 || channelsCount > 2)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int celtDecoderSize = GetCeltDecoderSize(channelsCount);
|
||||
int opusDecoderSize = GetOpusDecoderAllocSize(channelsCount) | 0x4c;
|
||||
|
||||
return opusDecoderSize + SilkDecoderSize + celtDecoderSize;
|
||||
}
|
||||
|
||||
private static int GetOpusDecoderAllocSize(int channelsCount)
|
||||
{
|
||||
return (channelsCount * 0x800 + 0x4803) & -0x800;
|
||||
}
|
||||
|
||||
private static int GetCeltDecoderSize(int channelsCount)
|
||||
{
|
||||
const int DecodeBufferSize = 0x2030;
|
||||
const int Overlap = 120;
|
||||
const int EBandsCount = 21;
|
||||
|
||||
return (DecodeBufferSize + Overlap * 4) * channelsCount + EBandsCount * 16 + 0x50;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,21 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio
|
||||
{
|
||||
enum ResultCode
|
||||
{
|
||||
ModuleId = 153,
|
||||
ErrorCodeShift = 9,
|
||||
|
||||
Success = 0,
|
||||
|
||||
DeviceNotFound = (1 << ErrorCodeShift) | ModuleId,
|
||||
UnsupportedRevision = (2 << ErrorCodeShift) | ModuleId,
|
||||
UnsupportedSampleRate = (3 << ErrorCodeShift) | ModuleId,
|
||||
BufferSizeTooSmall = (4 << ErrorCodeShift) | ModuleId,
|
||||
OpusInvalidInput = (6 << ErrorCodeShift) | ModuleId,
|
||||
TooManyBuffersInUse = (8 << ErrorCodeShift) | ModuleId,
|
||||
InvalidChannelCount = (10 << ErrorCodeShift) | ModuleId,
|
||||
InvalidOperation = (513 << ErrorCodeShift) | ModuleId,
|
||||
InvalidHandle = (1536 << ErrorCodeShift) | ModuleId,
|
||||
OutputAlreadyStarted = (1540 << ErrorCodeShift) | ModuleId,
|
||||
}
|
||||
}
|
@@ -1,23 +0,0 @@
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct OpusPacketHeader
|
||||
{
|
||||
public uint length;
|
||||
public uint finalRange;
|
||||
|
||||
public static OpusPacketHeader FromSpan(ReadOnlySpan<byte> data)
|
||||
{
|
||||
OpusPacketHeader header = MemoryMarshal.Cast<byte, OpusPacketHeader>(data)[0];
|
||||
|
||||
header.length = BitConverter.IsLittleEndian ? BinaryPrimitives.ReverseEndianness(header.length) : header.length;
|
||||
header.finalRange = BitConverter.IsLittleEndian ? BinaryPrimitives.ReverseEndianness(header.finalRange) : header.finalRange;
|
||||
|
||||
return header;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,15 +0,0 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||
struct OpusParametersEx
|
||||
{
|
||||
public int SampleRate;
|
||||
public int ChannelsCount;
|
||||
public OpusDecoderFlags Flags;
|
||||
|
||||
Array4<byte> Padding1;
|
||||
}
|
||||
}
|
@@ -21,7 +21,6 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Concentus" />
|
||||
<PackageReference Include="LibHac" />
|
||||
<PackageReference Include="Microsoft.IdentityModel.JsonWebTokens" />
|
||||
<PackageReference Include="MsgPack.Cli" />
|
||||
@@ -30,11 +29,6 @@
|
||||
<PackageReference Include="NetCoreServer" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Due to Concentus. -->
|
||||
<PropertyGroup>
|
||||
<NoWarn>NU1605</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Homebrew.npdm" />
|
||||
<None Remove="HOS\Applets\SoftwareKeyboard\Resources\Logo_Ryujinx.png" />
|
||||
|
@@ -55,6 +55,7 @@ namespace Ryujinx.HLE
|
||||
Processes = new ProcessLoader(this);
|
||||
TamperMachine = new TamperMachine();
|
||||
|
||||
System.InitializeServices();
|
||||
System.State.SetLanguage(Configuration.SystemLanguage);
|
||||
System.State.SetRegion(Configuration.Region);
|
||||
|
||||
@@ -116,12 +117,12 @@ namespace Ryujinx.HLE
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
System.SetVolume(Math.Clamp(volume, 0, 1));
|
||||
AudioDeviceDriver.Volume = Math.Clamp(volume, 0f, 1f);
|
||||
}
|
||||
|
||||
public float GetVolume()
|
||||
{
|
||||
return System.GetVolume();
|
||||
return AudioDeviceDriver.Volume;
|
||||
}
|
||||
|
||||
public void EnableCheats()
|
||||
@@ -131,7 +132,7 @@ namespace Ryujinx.HLE
|
||||
|
||||
public bool IsAudioMuted()
|
||||
{
|
||||
return System.GetVolume() == 0;
|
||||
return AudioDeviceDriver.Volume == 0;
|
||||
}
|
||||
|
||||
public void DisposeGpu()
|
||||
|
10
src/Ryujinx.Horizon.Common/IExternalEvent.cs
Normal file
10
src/Ryujinx.Horizon.Common/IExternalEvent.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Common
|
||||
{
|
||||
public interface IExternalEvent
|
||||
{
|
||||
void Signal();
|
||||
void Clear();
|
||||
}
|
||||
}
|
@@ -1,3 +1,4 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Common
|
||||
@@ -29,5 +30,9 @@ namespace Ryujinx.Horizon.Common
|
||||
Result CreatePort(out int serverPortHandle, out int clientPortHandle, int maxSessions, bool isLight, string name);
|
||||
Result ManageNamedPort(out int handle, string name, int maxSessions);
|
||||
Result ConnectToPort(out int clientSessionHandle, int clientPortHandle);
|
||||
|
||||
IExternalEvent GetExternalEvent(int handle);
|
||||
IVirtualMemoryManager GetMemoryManagerByProcessHandle(int handle);
|
||||
ulong GetTransferMemoryAddress(int handle);
|
||||
}
|
||||
}
|
||||
|
@@ -36,6 +36,11 @@ namespace Ryujinx.Horizon.Common
|
||||
ErrorCode = module | (description << ModuleBits);
|
||||
}
|
||||
|
||||
public Result(int errorCode)
|
||||
{
|
||||
ErrorCode = errorCode;
|
||||
}
|
||||
|
||||
public readonly override bool Equals(object obj)
|
||||
{
|
||||
return obj is Result result && result.Equals(this);
|
||||
|
@@ -286,13 +286,13 @@ namespace Ryujinx.Horizon.Generators.Hipc
|
||||
{
|
||||
if (IsNonSpanOutBuffer(compilation, parameter))
|
||||
{
|
||||
generator.AppendLine($"using var {argName} = CommandSerialization.GetWritableRegion(processor.GetBufferRange({outArgIndex++}));");
|
||||
generator.AppendLine($"using var {argName} = CommandSerialization.GetWritableRegion(processor.GetBufferRange({index}));");
|
||||
|
||||
argName = $"out {GenerateSpanCastElement0(canonicalTypeName, $"{argName}.Memory.Span")}";
|
||||
}
|
||||
else
|
||||
{
|
||||
outParameters.Add(new OutParameter(argName, canonicalTypeName, index, argType));
|
||||
outParameters.Add(new OutParameter(argName, canonicalTypeName, outArgIndex++, argType));
|
||||
|
||||
argName = $"out {canonicalTypeName} {argName}";
|
||||
}
|
||||
|
@@ -56,6 +56,7 @@ namespace Ryujinx.Horizon.Arp
|
||||
{
|
||||
_applicationInstanceManager.Dispose();
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
17
src/Ryujinx.Horizon/Audio/AudioMain.cs
Normal file
17
src/Ryujinx.Horizon/Audio/AudioMain.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace Ryujinx.Horizon.Audio
|
||||
{
|
||||
class AudioMain : IService
|
||||
{
|
||||
public static void Main(ServiceTable serviceTable)
|
||||
{
|
||||
AudioUserIpcServer ipcServer = new();
|
||||
|
||||
ipcServer.Initialize();
|
||||
|
||||
serviceTable.SignalServiceReady();
|
||||
|
||||
ipcServer.ServiceRequests();
|
||||
ipcServer.Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
78
src/Ryujinx.Horizon/Audio/AudioManagers.cs
Normal file
78
src/Ryujinx.Horizon/Audio/AudioManagers.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Audio.Input;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Audio.Output;
|
||||
using Ryujinx.Audio.Renderer.Device;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Horizon.Sdk.Audio;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Audio
|
||||
{
|
||||
class AudioManagers : IDisposable
|
||||
{
|
||||
public AudioManager AudioManager { get; }
|
||||
public AudioOutputManager AudioOutputManager { get; }
|
||||
public AudioInputManager AudioInputManager { get; }
|
||||
public AudioRendererManager AudioRendererManager { get; }
|
||||
public VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; }
|
||||
|
||||
public AudioManagers(IHardwareDeviceDriver audioDeviceDriver, ITickSource tickSource)
|
||||
{
|
||||
AudioManager = new AudioManager();
|
||||
AudioOutputManager = new AudioOutputManager();
|
||||
AudioInputManager = new AudioInputManager();
|
||||
AudioRendererManager = new AudioRendererManager(tickSource);
|
||||
AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry(audioDeviceDriver);
|
||||
|
||||
IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
|
||||
|
||||
for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
|
||||
{
|
||||
audioOutputRegisterBufferEvents[i] = new AudioEvent();
|
||||
}
|
||||
|
||||
AudioOutputManager.Initialize(audioDeviceDriver, audioOutputRegisterBufferEvents);
|
||||
|
||||
IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
|
||||
|
||||
for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
|
||||
{
|
||||
audioInputRegisterBufferEvents[i] = new AudioEvent();
|
||||
}
|
||||
|
||||
AudioInputManager.Initialize(audioDeviceDriver, audioInputRegisterBufferEvents);
|
||||
|
||||
IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
|
||||
|
||||
for (int i = 0; i < systemEvents.Length; i++)
|
||||
{
|
||||
systemEvents[i] = new AudioEvent();
|
||||
}
|
||||
|
||||
AudioManager.Initialize(audioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
|
||||
|
||||
AudioRendererManager.Initialize(systemEvents, audioDeviceDriver);
|
||||
|
||||
AudioManager.Start();
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
AudioManager.Dispose();
|
||||
AudioOutputManager.Dispose();
|
||||
AudioInputManager.Dispose();
|
||||
AudioRendererManager.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
55
src/Ryujinx.Horizon/Audio/AudioUserIpcServer.cs
Normal file
55
src/Ryujinx.Horizon/Audio/AudioUserIpcServer.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using Ryujinx.Horizon.Sdk.Audio.Detail;
|
||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||
using Ryujinx.Horizon.Sdk.Sm;
|
||||
|
||||
namespace Ryujinx.Horizon.Audio
|
||||
{
|
||||
class AudioUserIpcServer
|
||||
{
|
||||
private const int MaxSessionsCount = 30;
|
||||
|
||||
private const int PointerBufferSize = 0xB40;
|
||||
private const int MaxDomains = 0;
|
||||
private const int MaxDomainObjects = 0;
|
||||
private const int MaxPortsCount = 1;
|
||||
|
||||
private static readonly ManagerOptions _options = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
|
||||
|
||||
private SmApi _sm;
|
||||
private ServerManager _serverManager;
|
||||
private AudioManagers _managers;
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
HeapAllocator allocator = new();
|
||||
|
||||
_sm = new SmApi();
|
||||
_sm.Initialize().AbortOnFailure();
|
||||
|
||||
_serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _options, MaxSessionsCount);
|
||||
_managers = new AudioManagers(HorizonStatic.Options.AudioDeviceDriver, HorizonStatic.Options.TickSource);
|
||||
|
||||
AudioRendererManager audioRendererManager = new(_managers.AudioRendererManager, _managers.AudioDeviceSessionRegistry);
|
||||
AudioOutManager audioOutManager = new(_managers.AudioOutputManager);
|
||||
AudioInManager audioInManager = new(_managers.AudioInputManager);
|
||||
FinalOutputRecorderManager finalOutputRecorderManager = new();
|
||||
|
||||
_serverManager.RegisterObjectForServer(audioRendererManager, ServiceName.Encode("audren:u"), MaxSessionsCount);
|
||||
_serverManager.RegisterObjectForServer(audioOutManager, ServiceName.Encode("audout:u"), MaxSessionsCount);
|
||||
_serverManager.RegisterObjectForServer(audioInManager, ServiceName.Encode("audin:u"), MaxSessionsCount);
|
||||
_serverManager.RegisterObjectForServer(finalOutputRecorderManager, ServiceName.Encode("audrec:u"), MaxSessionsCount);
|
||||
}
|
||||
|
||||
public void ServiceRequests()
|
||||
{
|
||||
_serverManager.ServiceRequests();
|
||||
}
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_managers.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
46
src/Ryujinx.Horizon/Audio/HwopusIpcServer.cs
Normal file
46
src/Ryujinx.Horizon/Audio/HwopusIpcServer.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using Ryujinx.Horizon.Sdk.Codec.Detail;
|
||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||
using Ryujinx.Horizon.Sdk.Sm;
|
||||
|
||||
namespace Ryujinx.Horizon.Audio
|
||||
{
|
||||
class HwopusIpcServer
|
||||
{
|
||||
private const int MaxSessionsCount = 24;
|
||||
|
||||
private const int PointerBufferSize = 0x1000;
|
||||
private const int MaxDomains = 8;
|
||||
private const int MaxDomainObjects = 256;
|
||||
private const int MaxPortsCount = 1;
|
||||
|
||||
private static readonly ManagerOptions _options = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
|
||||
|
||||
private SmApi _sm;
|
||||
private ServerManager _serverManager;
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
HeapAllocator allocator = new();
|
||||
|
||||
_sm = new SmApi();
|
||||
_sm.Initialize().AbortOnFailure();
|
||||
|
||||
_serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _options, MaxSessionsCount);
|
||||
|
||||
HardwareOpusDecoderManager hardwareOpusDecoderManager = new();
|
||||
|
||||
_serverManager.RegisterObjectForServer(hardwareOpusDecoderManager, ServiceName.Encode("hwopus"), MaxSessionsCount);
|
||||
}
|
||||
|
||||
public void ServiceRequests()
|
||||
{
|
||||
_serverManager.ServiceRequests();
|
||||
}
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
17
src/Ryujinx.Horizon/Audio/HwopusMain.cs
Normal file
17
src/Ryujinx.Horizon/Audio/HwopusMain.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace Ryujinx.Horizon.Audio
|
||||
{
|
||||
class HwopusMain : IService
|
||||
{
|
||||
public static void Main(ServiceTable serviceTable)
|
||||
{
|
||||
HwopusIpcServer ipcServer = new();
|
||||
|
||||
ipcServer.Initialize();
|
||||
|
||||
serviceTable.SignalServiceReady();
|
||||
|
||||
ipcServer.ServiceRequests();
|
||||
ipcServer.Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
@@ -44,6 +44,7 @@ namespace Ryujinx.Horizon.Bcat
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -44,6 +44,7 @@ namespace Ryujinx.Horizon.Friends
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,6 @@
|
||||
using LibHac;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Horizon.Sdk.Account;
|
||||
using Ryujinx.Horizon.Sdk.Fs;
|
||||
|
||||
@@ -12,14 +14,24 @@ namespace Ryujinx.Horizon
|
||||
public HorizonClient BcatClient { get; }
|
||||
public IFsClient FsClient { get; }
|
||||
public IEmulatorAccountManager AccountManager { get; }
|
||||
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
||||
public ITickSource TickSource { get; }
|
||||
|
||||
public HorizonOptions(bool ignoreMissingServices, HorizonClient bcatClient, IFsClient fsClient, IEmulatorAccountManager accountManager)
|
||||
public HorizonOptions(
|
||||
bool ignoreMissingServices,
|
||||
HorizonClient bcatClient,
|
||||
IFsClient fsClient,
|
||||
IEmulatorAccountManager accountManager,
|
||||
IHardwareDeviceDriver audioDeviceDriver,
|
||||
ITickSource tickSource)
|
||||
{
|
||||
IgnoreMissingServices = ignoreMissingServices;
|
||||
ThrowOnInvalidCommandIds = true;
|
||||
BcatClient = bcatClient;
|
||||
FsClient = fsClient;
|
||||
AccountManager = accountManager;
|
||||
AudioDeviceDriver = audioDeviceDriver;
|
||||
TickSource = tickSource;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -42,6 +42,7 @@ namespace Ryujinx.Horizon.Hshl
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -42,6 +42,7 @@ namespace Ryujinx.Horizon.Ins
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -38,6 +38,7 @@ namespace Ryujinx.Horizon.Lbl
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -38,6 +38,7 @@ namespace Ryujinx.Horizon.LogManager
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -38,6 +38,7 @@ namespace Ryujinx.Horizon.MmNv
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -3,7 +3,6 @@ using Ryujinx.Horizon.Sdk.Fs;
|
||||
using Ryujinx.Horizon.Sdk.Ngc.Detail;
|
||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||
using Ryujinx.Horizon.Sdk.Sm;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Ngc
|
||||
{
|
||||
@@ -46,6 +45,7 @@ namespace Ryujinx.Horizon.Ngc
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_profanityFilter.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -43,6 +43,7 @@ namespace Ryujinx.Horizon.Ovln
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -51,6 +51,7 @@ namespace Ryujinx.Horizon.Prepo
|
||||
{
|
||||
_arp.Dispose();
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -45,6 +45,7 @@ namespace Ryujinx.Horizon.Psc
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
_sm.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -5,6 +5,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
|
||||
@@ -12,7 +13,13 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Concentus" />
|
||||
<PackageReference Include="LibHac" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Due to Concentus. -->
|
||||
<PropertyGroup>
|
||||
<NoWarn>NU1605</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
|
@@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Account
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
|
||||
public readonly record struct Uid
|
||||
{
|
||||
public readonly ulong High;
|
||||
|
71
src/Ryujinx.Horizon/Sdk/Applet/AppletId.cs
Normal file
71
src/Ryujinx.Horizon/Sdk/Applet/AppletId.cs
Normal file
@@ -0,0 +1,71 @@
|
||||
namespace Ryujinx.Horizon.Sdk.Applet
|
||||
{
|
||||
enum AppletId : uint
|
||||
{
|
||||
None = 0x00,
|
||||
Application = 0x01,
|
||||
OverlayApplet = 0x02,
|
||||
SystemAppletMenu = 0x03,
|
||||
SystemApplication = 0x04,
|
||||
LibraryAppletAuth = 0x0A,
|
||||
LibraryAppletCabinet = 0x0B,
|
||||
LibraryAppletController = 0x0C,
|
||||
LibraryAppletDataErase = 0x0D,
|
||||
LibraryAppletError = 0x0E,
|
||||
LibraryAppletNetConnect = 0x0F,
|
||||
LibraryAppletPlayerSelect = 0x10,
|
||||
LibraryAppletSwkbd = 0x11,
|
||||
LibraryAppletMiiEdit = 0x12,
|
||||
LibraryAppletWeb = 0x13,
|
||||
LibraryAppletShop = 0x14,
|
||||
LibraryAppletPhotoViewer = 0x15,
|
||||
LibraryAppletSet = 0x16,
|
||||
LibraryAppletOfflineWeb = 0x17,
|
||||
LibraryAppletLoginShare = 0x18,
|
||||
LibraryAppletWifiWebAuth = 0x19,
|
||||
LibraryAppletMyPage = 0x1A,
|
||||
LibraryAppletGift = 0x1B,
|
||||
LibraryAppletUserMigration = 0x1C,
|
||||
LibraryAppletPreomiaSys = 0x1D,
|
||||
LibraryAppletStory = 0x1E,
|
||||
LibraryAppletPreomiaUsr = 0x1F,
|
||||
LibraryAppletPreomiaUsrDummy = 0x20,
|
||||
LibraryAppletSample = 0x21,
|
||||
LibraryAppletPromoteQualification = 0x22,
|
||||
LibraryAppletOfflineWebFw17 = 0x32,
|
||||
LibraryAppletOfflineWeb2Fw17 = 0x33,
|
||||
LibraryAppletLoginShareFw17 = 0x35,
|
||||
LibraryAppletLoginShare2Fw17 = 0x36,
|
||||
LibraryAppletLoginShare3Fw17 = 0x37,
|
||||
Unknown38 = 0x38,
|
||||
DevlopmentTool = 0x3E8,
|
||||
CombinationLA = 0x3F1,
|
||||
AeSystemApplet = 0x3F2,
|
||||
AeOverlayApplet = 0x3F3,
|
||||
AeStarter = 0x3F4,
|
||||
AeLibraryAppletAlone = 0x3F5,
|
||||
AeLibraryApplet1 = 0x3F6,
|
||||
AeLibraryApplet2 = 0x3F7,
|
||||
AeLibraryApplet3 = 0x3F8,
|
||||
AeLibraryApplet4 = 0x3F9,
|
||||
AppletISA = 0x3FA,
|
||||
AppletIOA = 0x3FB,
|
||||
AppletISTA = 0x3FC,
|
||||
AppletILA1 = 0x3FD,
|
||||
AppletILA2 = 0x3FE,
|
||||
CombinationLAFw17 = 0x700000DC,
|
||||
AeSystemAppletFw17 = 0x700000E6,
|
||||
AeOverlayAppletFw17 = 0x700000E7,
|
||||
AeStarterFw17 = 0x700000E8,
|
||||
AeLibraryAppletAloneFw17 = 0x700000E9,
|
||||
AeLibraryApplet1Fw17 = 0x700000EA,
|
||||
AeLibraryApplet2Fw17 = 0x700000EB,
|
||||
AeLibraryApplet3Fw17 = 0x700000EC,
|
||||
AeLibraryApplet4Fw17 = 0x700000ED,
|
||||
AppletISAFw17 = 0x700000F0,
|
||||
AppletIOAFw17 = 0x700000F1,
|
||||
AppletISTAFw17 = 0x700000F2,
|
||||
AppletILA1Fw17 = 0x700000F3,
|
||||
AppletILA2Fw17 = 0x700000F4,
|
||||
}
|
||||
}
|
15
src/Ryujinx.Horizon/Sdk/Applet/AppletResourceUserId.cs
Normal file
15
src/Ryujinx.Horizon/Sdk/Applet/AppletResourceUserId.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Applet
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x8)]
|
||||
readonly struct AppletResourceUserId
|
||||
{
|
||||
public readonly ulong Id;
|
||||
|
||||
public AppletResourceUserId(ulong id)
|
||||
{
|
||||
Id = id;
|
||||
}
|
||||
}
|
||||
}
|
50
src/Ryujinx.Horizon/Sdk/Audio/AudioEvent.cs
Normal file
50
src/Ryujinx.Horizon/Sdk/Audio/AudioEvent.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Sdk.OsTypes;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Audio
|
||||
{
|
||||
class AudioEvent : IWritableEvent, IDisposable
|
||||
{
|
||||
private SystemEventType _systemEvent;
|
||||
private readonly IExternalEvent _externalEvent;
|
||||
|
||||
public AudioEvent()
|
||||
{
|
||||
Os.CreateSystemEvent(out _systemEvent, EventClearMode.ManualClear, interProcess: true);
|
||||
|
||||
// We need to do this because the event will be signalled from a different thread.
|
||||
_externalEvent = HorizonStatic.Syscall.GetExternalEvent(Os.GetWritableHandleOfSystemEvent(ref _systemEvent));
|
||||
}
|
||||
|
||||
public void Signal()
|
||||
{
|
||||
_externalEvent.Signal();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_externalEvent.Clear();
|
||||
}
|
||||
|
||||
public int GetReadableHandle()
|
||||
{
|
||||
return Os.GetReadableHandleOfSystemEvent(ref _systemEvent);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
Os.DestroySystemEvent(ref _systemEvent);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
12
src/Ryujinx.Horizon/Sdk/Audio/AudioResult.cs
Normal file
12
src/Ryujinx.Horizon/Sdk/Audio/AudioResult.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Ryujinx.Horizon.Common;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Audio
|
||||
{
|
||||
static class AudioResult
|
||||
{
|
||||
private const int ModuleId = 153;
|
||||
|
||||
public static Result DeviceNotFound => new(ModuleId, 1);
|
||||
public static Result UnsupportedRevision => new(ModuleId, 2);
|
||||
}
|
||||
}
|
252
src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioDevice.cs
Normal file
252
src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioDevice.cs
Normal file
@@ -0,0 +1,252 @@
|
||||
using Ryujinx.Audio.Renderer.Device;
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Sdk.Applet;
|
||||
using Ryujinx.Horizon.Sdk.OsTypes;
|
||||
using Ryujinx.Horizon.Sdk.Sf;
|
||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Audio.Detail
|
||||
{
|
||||
partial class AudioDevice : IAudioDevice, IDisposable
|
||||
{
|
||||
private readonly VirtualDeviceSessionRegistry _registry;
|
||||
private readonly VirtualDeviceSession[] _sessions;
|
||||
private readonly bool _isUsbDeviceSupported;
|
||||
|
||||
private SystemEventType _audioEvent;
|
||||
private SystemEventType _audioInputEvent;
|
||||
private SystemEventType _audioOutputEvent;
|
||||
|
||||
public AudioDevice(VirtualDeviceSessionRegistry registry, AppletResourceUserId appletResourceId, uint revision)
|
||||
{
|
||||
_registry = registry;
|
||||
|
||||
BehaviourContext behaviourContext = new();
|
||||
behaviourContext.SetUserRevision((int)revision);
|
||||
|
||||
_isUsbDeviceSupported = behaviourContext.IsAudioUsbDeviceOutputSupported();
|
||||
_sessions = registry.GetSessionByAppletResourceId(appletResourceId.Id);
|
||||
|
||||
Os.CreateSystemEvent(out _audioEvent, EventClearMode.AutoClear, interProcess: true);
|
||||
Os.CreateSystemEvent(out _audioInputEvent, EventClearMode.AutoClear, interProcess: true);
|
||||
Os.CreateSystemEvent(out _audioOutputEvent, EventClearMode.AutoClear, interProcess: true);
|
||||
}
|
||||
|
||||
private bool TryGetDeviceByName(out VirtualDeviceSession result, string name, bool ignoreRevLimitation = false)
|
||||
{
|
||||
result = null;
|
||||
|
||||
foreach (VirtualDeviceSession session in _sessions)
|
||||
{
|
||||
if (session.Device.Name.Equals(name))
|
||||
{
|
||||
if (!ignoreRevLimitation && !_isUsbDeviceSupported && session.Device.IsUsbDevice())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
result = session;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[CmifCommand(0)]
|
||||
public Result ListAudioDeviceName([Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<DeviceName> names, out int nameCount)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
foreach (VirtualDeviceSession session in _sessions)
|
||||
{
|
||||
if (!_isUsbDeviceSupported && session.Device.IsUsbDevice())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (count >= names.Length)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
names[count] = new DeviceName(session.Device.Name);
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
nameCount = count;
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(1)]
|
||||
public Result SetAudioDeviceOutputVolume([Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<DeviceName> name, float volume)
|
||||
{
|
||||
if (name.Length > 0 && TryGetDeviceByName(out VirtualDeviceSession result, name[0].ToString(), ignoreRevLimitation: true))
|
||||
{
|
||||
if (!_isUsbDeviceSupported && result.Device.IsUsbDevice())
|
||||
{
|
||||
result = _sessions[0];
|
||||
}
|
||||
|
||||
result.Volume = volume;
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(2)]
|
||||
public Result GetAudioDeviceOutputVolume([Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<DeviceName> name, out float volume)
|
||||
{
|
||||
if (name.Length > 0 && TryGetDeviceByName(out VirtualDeviceSession result, name[0].ToString()))
|
||||
{
|
||||
volume = result.Volume;
|
||||
}
|
||||
else
|
||||
{
|
||||
volume = 0f;
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(3)]
|
||||
public Result GetActiveAudioDeviceName([Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<DeviceName> name)
|
||||
{
|
||||
VirtualDevice device = _registry.ActiveDevice;
|
||||
|
||||
if (!_isUsbDeviceSupported && device.IsUsbDevice())
|
||||
{
|
||||
device = _registry.DefaultDevice;
|
||||
}
|
||||
|
||||
if (name.Length > 0)
|
||||
{
|
||||
name[0] = new DeviceName(device.Name);
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(4)]
|
||||
public Result QueryAudioDeviceSystemEvent([CopyHandle] out int eventHandle)
|
||||
{
|
||||
eventHandle = Os.GetReadableHandleOfSystemEvent(ref _audioEvent);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(5)]
|
||||
public Result GetActiveChannelCount(out int channelCount)
|
||||
{
|
||||
VirtualDevice device = _registry.ActiveDevice;
|
||||
|
||||
if (!_isUsbDeviceSupported && device.IsUsbDevice())
|
||||
{
|
||||
device = _registry.DefaultDevice;
|
||||
}
|
||||
|
||||
channelCount = (int)device.ChannelCount;
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(6)] // 3.0.0+
|
||||
public Result ListAudioDeviceNameAuto([Buffer(HipcBufferFlags.Out | HipcBufferFlags.AutoSelect)] Span<DeviceName> names, out int nameCount)
|
||||
{
|
||||
return ListAudioDeviceName(names, out nameCount);
|
||||
}
|
||||
|
||||
[CmifCommand(7)] // 3.0.0+
|
||||
public Result SetAudioDeviceOutputVolumeAuto([Buffer(HipcBufferFlags.In | HipcBufferFlags.AutoSelect)] ReadOnlySpan<DeviceName> name, float volume)
|
||||
{
|
||||
return SetAudioDeviceOutputVolume(name, volume);
|
||||
}
|
||||
|
||||
[CmifCommand(8)] // 3.0.0+
|
||||
public Result GetAudioDeviceOutputVolumeAuto([Buffer(HipcBufferFlags.In | HipcBufferFlags.AutoSelect)] ReadOnlySpan<DeviceName> name, out float volume)
|
||||
{
|
||||
return GetAudioDeviceOutputVolume(name, out volume);
|
||||
}
|
||||
|
||||
[CmifCommand(10)] // 3.0.0+
|
||||
public Result GetActiveAudioDeviceNameAuto([Buffer(HipcBufferFlags.Out | HipcBufferFlags.AutoSelect)] Span<DeviceName> name)
|
||||
{
|
||||
return GetActiveAudioDeviceName(name);
|
||||
}
|
||||
|
||||
[CmifCommand(11)] // 3.0.0+
|
||||
public Result QueryAudioDeviceInputEvent([CopyHandle] out int eventHandle)
|
||||
{
|
||||
eventHandle = Os.GetReadableHandleOfSystemEvent(ref _audioInputEvent);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(12)] // 3.0.0+
|
||||
public Result QueryAudioDeviceOutputEvent([CopyHandle] out int eventHandle)
|
||||
{
|
||||
eventHandle = Os.GetReadableHandleOfSystemEvent(ref _audioOutputEvent);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(13)] // 13.0.0+
|
||||
public Result GetActiveAudioOutputDeviceName([Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<DeviceName> name)
|
||||
{
|
||||
if (name.Length > 0)
|
||||
{
|
||||
name[0] = new DeviceName(_registry.ActiveDevice.GetOutputDeviceName());
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(14)] // 13.0.0+
|
||||
public Result ListAudioOutputDeviceName([Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<DeviceName> names, out int nameCount)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
foreach (VirtualDeviceSession session in _sessions)
|
||||
{
|
||||
if (!_isUsbDeviceSupported && session.Device.IsUsbDevice())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (count >= names.Length)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
names[count] = new DeviceName(session.Device.GetOutputDeviceName());
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
nameCount = count;
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
Os.DestroySystemEvent(ref _audioEvent);
|
||||
Os.DestroySystemEvent(ref _audioInputEvent);
|
||||
Os.DestroySystemEvent(ref _audioOutputEvent);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
171
src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioIn.cs
Normal file
171
src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioIn.cs
Normal file
@@ -0,0 +1,171 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Input;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Sdk.Sf;
|
||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Audio.Detail
|
||||
{
|
||||
partial class AudioIn : IAudioIn, IDisposable
|
||||
{
|
||||
private readonly AudioInputSystem _impl;
|
||||
private int _processHandle;
|
||||
|
||||
public AudioIn(AudioInputSystem impl, int processHandle)
|
||||
{
|
||||
_impl = impl;
|
||||
_processHandle = processHandle;
|
||||
}
|
||||
|
||||
[CmifCommand(0)]
|
||||
public Result GetAudioInState(out AudioDeviceState state)
|
||||
{
|
||||
state = _impl.GetState();
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(1)]
|
||||
public Result Start()
|
||||
{
|
||||
return new Result((int)_impl.Start());
|
||||
}
|
||||
|
||||
[CmifCommand(2)]
|
||||
public Result Stop()
|
||||
{
|
||||
return new Result((int)_impl.Stop());
|
||||
}
|
||||
|
||||
[CmifCommand(3)]
|
||||
public Result AppendAudioInBuffer(ulong bufferTag, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<AudioUserBuffer> buffer)
|
||||
{
|
||||
AudioUserBuffer userBuffer = default;
|
||||
|
||||
if (buffer.Length > 0)
|
||||
{
|
||||
userBuffer = buffer[0];
|
||||
}
|
||||
|
||||
return new Result((int)_impl.AppendBuffer(bufferTag, ref userBuffer));
|
||||
}
|
||||
|
||||
[CmifCommand(4)]
|
||||
public Result RegisterBufferEvent([CopyHandle] out int eventHandle)
|
||||
{
|
||||
eventHandle = 0;
|
||||
|
||||
if (_impl.RegisterBufferEvent() is AudioEvent audioEvent)
|
||||
{
|
||||
eventHandle = audioEvent.GetReadableHandle();
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(5)]
|
||||
public Result GetReleasedAudioInBuffers(out uint count, [Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<ulong> bufferTags)
|
||||
{
|
||||
return new Result((int)_impl.GetReleasedBuffers(bufferTags, out count));
|
||||
}
|
||||
|
||||
[CmifCommand(6)]
|
||||
public Result ContainsAudioInBuffer(out bool contains, ulong bufferTag)
|
||||
{
|
||||
contains = _impl.ContainsBuffer(bufferTag);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(7)] // 3.0.0+
|
||||
public Result AppendUacInBuffer(
|
||||
ulong bufferTag,
|
||||
[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<AudioUserBuffer> buffer,
|
||||
[CopyHandle] int eventHandle)
|
||||
{
|
||||
AudioUserBuffer userBuffer = default;
|
||||
|
||||
if (buffer.Length > 0)
|
||||
{
|
||||
userBuffer = buffer[0];
|
||||
}
|
||||
|
||||
return new Result((int)_impl.AppendUacBuffer(bufferTag, ref userBuffer, (uint)eventHandle));
|
||||
}
|
||||
|
||||
[CmifCommand(8)] // 3.0.0+
|
||||
public Result AppendAudioInBufferAuto(ulong bufferTag, [Buffer(HipcBufferFlags.In | HipcBufferFlags.AutoSelect)] ReadOnlySpan<AudioUserBuffer> buffer)
|
||||
{
|
||||
return AppendAudioInBuffer(bufferTag, buffer);
|
||||
}
|
||||
|
||||
[CmifCommand(9)] // 3.0.0+
|
||||
public Result GetReleasedAudioInBuffersAuto(out uint count, [Buffer(HipcBufferFlags.Out | HipcBufferFlags.AutoSelect)] Span<ulong> bufferTags)
|
||||
{
|
||||
return GetReleasedAudioInBuffers(out count, bufferTags);
|
||||
}
|
||||
|
||||
[CmifCommand(10)] // 3.0.0+
|
||||
public Result AppendUacInBufferAuto(
|
||||
ulong bufferTag,
|
||||
[Buffer(HipcBufferFlags.In | HipcBufferFlags.AutoSelect)] ReadOnlySpan<AudioUserBuffer> buffer,
|
||||
[CopyHandle] int eventHandle)
|
||||
{
|
||||
return AppendUacInBuffer(bufferTag, buffer, eventHandle);
|
||||
}
|
||||
|
||||
[CmifCommand(11)] // 4.0.0+
|
||||
public Result GetAudioInBufferCount(out uint bufferCount)
|
||||
{
|
||||
bufferCount = _impl.GetBufferCount();
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(12)] // 4.0.0+
|
||||
public Result SetDeviceGain(float gain)
|
||||
{
|
||||
_impl.SetVolume(gain);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(13)] // 4.0.0+
|
||||
public Result GetDeviceGain(out float gain)
|
||||
{
|
||||
gain = _impl.GetVolume();
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(14)] // 6.0.0+
|
||||
public Result FlushAudioInBuffers(out bool pending)
|
||||
{
|
||||
pending = _impl.FlushBuffers();
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
|
||||
if (_processHandle != 0)
|
||||
{
|
||||
HorizonStatic.Syscall.CloseHandle(_processHandle);
|
||||
|
||||
_processHandle = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user