Compare commits

..

1 Commits

Author SHA1 Message Date
jcm
b82e789d4f Load custom SDL mappings from application data folder (#6295)
Co-authored-by: jcm <butt@butts.com>
2024-02-10 19:41:02 +01:00

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Concurrent;
@@ -93,7 +94,7 @@ namespace Ryujinx.SDL2.Common
SDL_EventState(SDL_EventType.SDL_CONTROLLERSENSORUPDATE, SDL_DISABLE);
string gamepadDbPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "SDL_GameControllerDB.txt");
string gamepadDbPath = Path.Combine(AppDataManager.BaseDirPath, "SDL_GameControllerDB.txt");
if (File.Exists(gamepadDbPath))
{