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2
.github/labeler.yml
vendored
2
.github/labeler.yml
vendored
@@ -20,7 +20,7 @@ gpu:
|
||||
|
||||
gui:
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.Ui.Common/**', 'src/Ryujinx.Ui.LocaleGenerator/**', 'src/Ryujinx.Ava/**']
|
||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**', 'src/Ryujinx.Ava/**']
|
||||
|
||||
horizon:
|
||||
- changed-files:
|
||||
|
69
.github/workflows/build.yml
vendored
69
.github/workflows/build.yml
vendored
@@ -10,28 +10,17 @@ env:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }})
|
||||
runs-on: ${{ matrix.os }}
|
||||
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, macOS-latest, windows-latest]
|
||||
configuration: [Debug, Release]
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
OS_NAME: Linux x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: linux-x64
|
||||
RELEASE_ZIP_OS_NAME: linux_x64
|
||||
|
||||
- os: macOS-latest
|
||||
OS_NAME: macOS x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: osx-x64
|
||||
RELEASE_ZIP_OS_NAME: osx_x64
|
||||
|
||||
- os: windows-latest
|
||||
OS_NAME: Windows x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
platform:
|
||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||
- { name: osx-x64, os: macOS-latest, zip_os_name: osx_x64 }
|
||||
|
||||
fail-fast: false
|
||||
steps:
|
||||
@@ -40,7 +29,7 @@ jobs:
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
@@ -49,6 +38,16 @@ jobs:
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
- name: Change config filename for macOS
|
||||
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'macOS-latest'
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
|
||||
@@ -58,46 +57,47 @@ jobs:
|
||||
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
timeout-minutes: 10
|
||||
retry-codes: 139
|
||||
if: matrix.platform.name != 'linux-arm64'
|
||||
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
- name: Publish Ryujinx.Headless.SDL2
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
- name: Publish Ryujinx.Ava
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
- name: Set executable bit
|
||||
run: |
|
||||
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
|
||||
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
|
||||
chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh
|
||||
if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest'
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
|
||||
path: publish
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
|
||||
path: publish_sdl2_headless
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
|
||||
path: publish_ava
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
|
||||
|
||||
build_macos:
|
||||
name: macOS Universal (${{ matrix.configuration }})
|
||||
@@ -135,6 +135,11 @@ jobs:
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Publish macOS Ryujinx.Ava
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
72
.github/workflows/flatpak.yml
vendored
72
.github/workflows/flatpak.yml
vendored
@@ -51,38 +51,76 @@ jobs:
|
||||
- name: Restore Nuget packages
|
||||
# With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing.
|
||||
# So we just publish to grab the dependencies
|
||||
run: dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
|
||||
run: |
|
||||
dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
|
||||
dotnet publish -c Release -r linux-arm64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
|
||||
|
||||
- name: Generate nuget_sources.json
|
||||
shell: python
|
||||
run: |
|
||||
import hashlib
|
||||
from pathlib import Path
|
||||
import base64
|
||||
import binascii
|
||||
import json
|
||||
import os
|
||||
import urllib.request
|
||||
|
||||
sources = []
|
||||
|
||||
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
|
||||
name = path.parent.parent.name
|
||||
version = path.parent.name
|
||||
filename = '{}.{}.nupkg'.format(name, version)
|
||||
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
|
||||
|
||||
with path.open() as fp:
|
||||
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii')
|
||||
def create_source_from_external(name, version):
|
||||
full_dir_path = Path(os.environ["NUGET_PACKAGES"]).joinpath(name).joinpath(version)
|
||||
os.makedirs(full_dir_path, exist_ok=True)
|
||||
|
||||
sources.append({
|
||||
'type': 'file',
|
||||
'url': url,
|
||||
'sha512': sha512,
|
||||
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
|
||||
'dest-filename': filename,
|
||||
})
|
||||
filename = "{}.{}.nupkg".format(name, version)
|
||||
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
|
||||
name, version, filename
|
||||
)
|
||||
|
||||
with open('flathub/nuget_sources.json', 'w') as fp:
|
||||
json.dump(sources, fp, indent=4)
|
||||
print(f"Processing {url}...")
|
||||
response = urllib.request.urlopen(url)
|
||||
sha512 = hashlib.sha512(response.read()).hexdigest()
|
||||
|
||||
return {
|
||||
"type": "file",
|
||||
"url": url,
|
||||
"sha512": sha512,
|
||||
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
|
||||
"dest-filename": filename,
|
||||
}
|
||||
|
||||
|
||||
has_added_x64_apphost = False
|
||||
|
||||
for path in Path(os.environ["NUGET_PACKAGES"]).glob("**/*.nupkg.sha512"):
|
||||
name = path.parent.parent.name
|
||||
version = path.parent.name
|
||||
filename = "{}.{}.nupkg".format(name, version)
|
||||
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
|
||||
name, version, filename
|
||||
)
|
||||
|
||||
with path.open() as fp:
|
||||
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode("ascii")
|
||||
|
||||
sources.append(
|
||||
{
|
||||
"type": "file",
|
||||
"url": url,
|
||||
"sha512": sha512,
|
||||
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
|
||||
"dest-filename": filename,
|
||||
}
|
||||
)
|
||||
|
||||
# .NET will not add current installed application host to the list, force inject it here.
|
||||
if not has_added_x64_apphost and name.startswith('microsoft.netcore.app.host'):
|
||||
sources.append(create_source_from_external("microsoft.netcore.app.host.linux-x64", version))
|
||||
has_added_x64_apphost = True
|
||||
|
||||
with open("flathub/nuget_sources.json", "w") as fp:
|
||||
json.dump(sources, fp, indent=4)
|
||||
|
||||
- name: Update flatpak metadata
|
||||
id: metadata
|
||||
|
4
.github/workflows/mako.yml
vendored
4
.github/workflows/mako.yml
vendored
@@ -9,10 +9,6 @@ on:
|
||||
types: [created, edited]
|
||||
issues:
|
||||
types: [opened, edited, reopened, pinned, milestoned, demilestoned, assigned, unassigned, labeled, unlabeled]
|
||||
pull_request_review:
|
||||
types: [submitted, dismissed]
|
||||
pull_request_review_comment:
|
||||
types: [created, edited]
|
||||
pull_request_target:
|
||||
types: [opened, edited, reopened, synchronize, ready_for_review, assigned, unassigned]
|
||||
|
||||
|
43
.github/workflows/release.yml
vendored
43
.github/workflows/release.yml
vendored
@@ -45,22 +45,15 @@ jobs:
|
||||
})
|
||||
|
||||
release:
|
||||
name: Release ${{ matrix.OS_NAME }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
name: Release for ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ ubuntu-latest, windows-latest ]
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
OS_NAME: Linux x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: linux-x64
|
||||
RELEASE_ZIP_OS_NAME: linux_x64
|
||||
|
||||
- os: windows-latest
|
||||
OS_NAME: Windows x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
platform:
|
||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
@@ -85,6 +78,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Create output dir
|
||||
@@ -92,42 +86,42 @@ jobs:
|
||||
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: matrix.os == 'windows-latest'
|
||||
if: matrix.platform.os == 'windows-latest'
|
||||
run: |
|
||||
pushd publish_gtk
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_ava
|
||||
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Packing Linux builds
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
if: matrix.platform.os == 'ubuntu-latest'
|
||||
run: |
|
||||
pushd publish_gtk
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
|
||||
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_ava
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
|
||||
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
@@ -186,6 +180,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Publish macOS Ryujinx.Ava
|
||||
|
@@ -8,8 +8,8 @@
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.10" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.10" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.13" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.13" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
@@ -17,12 +17,11 @@
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
<PackageVersion Include="LibHac" Version="0.19.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.2.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.3.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NetCoreServer" Version="8.0.7" />
|
||||
@@ -33,10 +32,10 @@
|
||||
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
@@ -45,10 +44,10 @@
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -71,7 +71,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmp
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ava", "src\Ryujinx.Ava\Ryujinx.Ava.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.Common", "src\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
|
||||
EndProject
|
||||
@@ -79,7 +79,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.LocaleGenerator", "src\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.LocaleGenerator", "src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}"
|
||||
EndProject
|
||||
|
@@ -4,7 +4,7 @@ Name=Ryujinx
|
||||
Type=Application
|
||||
Icon=Ryujinx
|
||||
Exec=Ryujinx.sh %f
|
||||
Comment=Plays Nintendo Switch applications
|
||||
Comment=A Nintendo Switch Emulator
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
|
15
distribution/linux/Ryujinx.sh
Normal file → Executable file
15
distribution/linux/Ryujinx.sh
Normal file → Executable file
@@ -1,14 +1,21 @@
|
||||
#!/bin/sh
|
||||
|
||||
SCRIPT_DIR=$(dirname "$(realpath "$0")")
|
||||
RYUJINX_BIN="Ryujinx"
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
|
||||
RYUJINX_BIN="Ryujinx.Headless.SDL2"
|
||||
fi
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
|
||||
RYUJINX_BIN="Ryujinx.Ava"
|
||||
fi
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
|
||||
RYUJINX_BIN="Ryujinx.Headless.SDL2"
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
|
||||
RYUJINX_BIN="Ryujinx"
|
||||
fi
|
||||
|
||||
if [ -z "$RYUJINX_BIN" ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
COMMAND="env DOTNET_EnableAlternateStackCheck=1"
|
||||
@@ -17,4 +24,4 @@ if command -v gamemoderun > /dev/null 2>&1; then
|
||||
COMMAND="$COMMAND gamemoderun"
|
||||
fi
|
||||
|
||||
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||
exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||
|
@@ -875,6 +875,7 @@ namespace ARMeilleure.Decoders
|
||||
SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
|
||||
SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110110xxxx101x01x0xxxx", InstName.Vrintr, InstEmit32.Vrintr_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32);
|
||||
@@ -995,6 +996,7 @@ namespace ARMeilleure.Decoders
|
||||
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
|
||||
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<00xxxx0110xxx0xxxx", InstName.Vpadal, InstEmit32.Vpadal, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
|
@@ -1115,6 +1115,13 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Vpadal(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
||||
EmitVectorPairwiseTernaryLongOpI32(context, (op1, op2, op3) => context.Add(context.Add(op1, op2), op3), op.Opc != 1);
|
||||
}
|
||||
|
||||
public static void Vpaddl(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
@@ -578,6 +578,22 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTR (floating-point).
|
||||
public static void Vrintr_S(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
{
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, Intrinsic.Arm64FrintiS);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarUnaryOpF32(context, (op1) =>
|
||||
{
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTZ (floating-point).
|
||||
public static void Vrint_Z(ArmEmitterContext context)
|
||||
{
|
||||
|
@@ -673,6 +673,35 @@ namespace ARMeilleure.Instructions
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
public static void EmitVectorPairwiseTernaryLongOpI32(ArmEmitterContext context, Func3I emit, bool signed)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
||||
int elems = op.GetBytesCount() >> op.Size;
|
||||
int pairs = elems >> 1;
|
||||
|
||||
Operand res = GetVecA32(op.Qd);
|
||||
|
||||
for (int index = 0; index < pairs; index++)
|
||||
{
|
||||
int pairIndex = index * 2;
|
||||
Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
|
||||
Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
|
||||
|
||||
if (op.Size == 2)
|
||||
{
|
||||
m1 = signed ? context.SignExtend32(OperandType.I64, m1) : context.ZeroExtend32(OperandType.I64, m1);
|
||||
m2 = signed ? context.SignExtend32(OperandType.I64, m2) : context.ZeroExtend32(OperandType.I64, m2);
|
||||
}
|
||||
|
||||
Operand d1 = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size + 1, signed);
|
||||
|
||||
res = EmitVectorInsert(context, res, emit(m1, m2, d1), op.Id + index, op.Size + 1);
|
||||
}
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
// Narrow
|
||||
|
||||
public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false)
|
||||
|
@@ -637,6 +637,7 @@ namespace ARMeilleure.Instructions
|
||||
Vorn,
|
||||
Vorr,
|
||||
Vpadd,
|
||||
Vpadal,
|
||||
Vpaddl,
|
||||
Vpmax,
|
||||
Vpmin,
|
||||
@@ -656,6 +657,7 @@ namespace ARMeilleure.Instructions
|
||||
Vrintm,
|
||||
Vrintn,
|
||||
Vrintp,
|
||||
Vrintr,
|
||||
Vrintx,
|
||||
Vrshr,
|
||||
Vrshrn,
|
||||
|
@@ -11,15 +11,15 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.dll</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.dylib</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.so</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
|
@@ -8,8 +8,8 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
@@ -42,9 +42,9 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
ApplyConfiguredTheme();
|
||||
|
||||
ConfigurationState.Instance.Ui.BaseStyle.Event += ThemeChanged_Event;
|
||||
ConfigurationState.Instance.Ui.CustomThemePath.Event += ThemeChanged_Event;
|
||||
ConfigurationState.Instance.Ui.EnableCustomTheme.Event += CustomThemeChanged_Event;
|
||||
ConfigurationState.Instance.UI.BaseStyle.Event += ThemeChanged_Event;
|
||||
ConfigurationState.Instance.UI.CustomThemePath.Event += ThemeChanged_Event;
|
||||
ConfigurationState.Instance.UI.EnableCustomTheme.Event += CustomThemeChanged_Event;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,13 +88,13 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
try
|
||||
{
|
||||
string baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
|
||||
string baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(baseStyle))
|
||||
{
|
||||
ConfigurationState.Instance.Ui.BaseStyle.Value = "Dark";
|
||||
ConfigurationState.Instance.UI.BaseStyle.Value = "Dark";
|
||||
|
||||
baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
|
||||
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
||||
}
|
||||
|
||||
RequestedThemeVariant = baseStyle switch
|
||||
|
@@ -34,10 +34,10 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using Silk.NET.Vulkan;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Formats.Png;
|
||||
@@ -1070,7 +1070,7 @@ namespace Ryujinx.Ava
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
break;
|
||||
case KeyboardHotkeyState.ShowUi:
|
||||
case KeyboardHotkeyState.ShowUI:
|
||||
_viewModel.ShowMenuAndStatusBar = !_viewModel.ShowMenuAndStatusBar;
|
||||
break;
|
||||
case KeyboardHotkeyState.Pause:
|
||||
@@ -1160,9 +1160,9 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
state = KeyboardHotkeyState.Screenshot;
|
||||
}
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi))
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI))
|
||||
{
|
||||
state = KeyboardHotkeyState.ShowUi;
|
||||
state = KeyboardHotkeyState.ShowUI;
|
||||
}
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause))
|
||||
{
|
||||
|
@@ -72,6 +72,11 @@
|
||||
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
|
||||
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
|
||||
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
|
||||
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
|
||||
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
|
||||
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
|
||||
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
|
||||
"StatusBarSystemVersion": "System Version: {0}",
|
||||
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
|
||||
@@ -150,7 +155,7 @@
|
||||
"SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)",
|
||||
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
|
||||
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
|
||||
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
|
||||
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
|
||||
"SettingsTabGraphicsAspectRatio": "Aspect Ratio:",
|
||||
"SettingsTabGraphicsAspectRatio4x3": "4:3",
|
||||
"SettingsTabGraphicsAspectRatio16x9": "16:9",
|
||||
@@ -328,8 +333,6 @@
|
||||
"DialogUpdaterAddingFilesMessage": "Adding New Update...",
|
||||
"DialogUpdaterCompleteMessage": "Update Complete!",
|
||||
"DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?",
|
||||
"DialogUpdaterArchNotSupportedMessage": "You are not running a supported system architecture!",
|
||||
"DialogUpdaterArchNotSupportedSubMessage": "(Only x64 systems are supported!)",
|
||||
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
|
||||
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
|
||||
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
|
||||
@@ -449,13 +452,13 @@
|
||||
"CustomThemePathTooltip": "Path to custom GUI theme",
|
||||
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
|
||||
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
|
||||
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.",
|
||||
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.",
|
||||
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
|
||||
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
|
||||
"RegionTooltip": "Change System Region",
|
||||
"LanguageTooltip": "Change System Language",
|
||||
"TimezoneTooltip": "Change System TimeZone",
|
||||
"TimeTooltip": "Change System Time",
|
||||
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference. We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
|
||||
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
|
||||
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
|
||||
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
|
||||
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
|
||||
@@ -469,10 +472,10 @@
|
||||
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
|
||||
"ResolutionScaleTooltip": "Resolution Scale applied to applicable render targets",
|
||||
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
|
||||
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
|
||||
"AnisotropyTooltip": "Level of Anisotropic Filtering (set to Auto to use the value requested by the game)",
|
||||
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.",
|
||||
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
|
||||
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
|
||||
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
|
||||
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
|
||||
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
|
||||
@@ -613,9 +616,9 @@
|
||||
"UserProfilesName": "Name:",
|
||||
"UserProfilesUserId": "User ID:",
|
||||
"SettingsTabGraphicsBackend": "Graphics Backend",
|
||||
"SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
|
||||
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
|
||||
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
|
||||
"SettingsEnableTextureRecompressionTooltip": "Compresses certain textures in order to reduce VRAM usage.\n\nRecommended for use with GPUs that have less than 4GiB VRAM.\n\nLeave OFF if unsure.",
|
||||
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
|
||||
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
|
||||
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
|
||||
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
|
||||
@@ -641,12 +644,12 @@
|
||||
"Recover": "Recover",
|
||||
"UserProfilesRecoverHeading": "Saves were found for the following accounts",
|
||||
"UserProfilesRecoverEmptyList": "No profiles to recover",
|
||||
"GraphicsAATooltip": "Applies anti-aliasing to the game render",
|
||||
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
|
||||
"GraphicsAALabel": "Anti-Aliasing:",
|
||||
"GraphicsScalingFilterLabel": "Scaling Filter:",
|
||||
"GraphicsScalingFilterTooltip": "Enables Framebuffer Scaling",
|
||||
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
|
||||
"GraphicsScalingFilterLevelLabel": "Level",
|
||||
"GraphicsScalingFilterLevelTooltip": "Set Scaling Filter Level",
|
||||
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
|
||||
"SmaaLow": "SMAA Low",
|
||||
"SmaaMedium": "SMAA Medium",
|
||||
"SmaaHigh": "SMAA High",
|
||||
@@ -654,12 +657,12 @@
|
||||
"UserEditorTitle": "Edit User",
|
||||
"UserEditorTitleCreate": "Create User",
|
||||
"SettingsTabNetworkInterface": "Network Interface:",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
|
||||
"NetworkInterfaceDefault": "Default",
|
||||
"PackagingShaders": "Packaging Shaders",
|
||||
"AboutChangelogButton": "View Changelog on GitHub",
|
||||
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
|
||||
"SettingsTabNetworkMultiplayer": "Multiplayer",
|
||||
"MultiplayerMode": "Mode:",
|
||||
"MultiplayerModeTooltip": "Change multiplayer mode"
|
||||
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure."
|
||||
}
|
||||
|
@@ -18,8 +18,8 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
|
@@ -5,7 +5,7 @@ namespace Ryujinx.Ava.Common
|
||||
None,
|
||||
ToggleVSync,
|
||||
Screenshot,
|
||||
ShowUi,
|
||||
ShowUI,
|
||||
Pause,
|
||||
ToggleMute,
|
||||
ResScaleUp,
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
// If the view is loaded with the UI Previewer detached, then override it with the saved one or default.
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(ConfigurationState.Instance.Ui.LanguageCode.Value))
|
||||
if (!string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value))
|
||||
{
|
||||
localeLanguageCode = ConfigurationState.Instance.Ui.LanguageCode.Value;
|
||||
localeLanguageCode = ConfigurationState.Instance.UI.LanguageCode.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -10,8 +10,8 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.Ui.Common.Models.Github;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using Ryujinx.UI.Common.Models.Github;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -68,7 +68,8 @@ namespace Ryujinx.Modules
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
_platformExt = "linux_x64.tar.gz";
|
||||
var arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "arm64" : "x64";
|
||||
_platformExt = $"linux_{arch}.tar.gz";
|
||||
}
|
||||
|
||||
Version newVersion;
|
||||
@@ -637,20 +638,6 @@ namespace Ryujinx.Modules
|
||||
public static bool CanUpdate(bool showWarnings)
|
||||
{
|
||||
#if !DISABLE_UPDATER
|
||||
if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedSubMessage])
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!NetworkInterface.GetIsNetworkAvailable())
|
||||
{
|
||||
if (showWarnings)
|
||||
@@ -665,7 +652,7 @@ namespace Ryujinx.Modules
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid())
|
||||
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid)
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
@@ -683,7 +670,7 @@ namespace Ryujinx.Modules
|
||||
#else
|
||||
if (showWarnings)
|
||||
{
|
||||
if (ReleaseInformation.IsFlatHubBuild())
|
||||
if (ReleaseInformation.IsFlatHubBuild)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
|
@@ -9,10 +9,10 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.Ui.Common.SystemInfo;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using Ryujinx.UI.Common.SystemInfo;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -35,7 +35,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
Version = ReleaseInformation.GetVersion();
|
||||
Version = ReleaseInformation.Version;
|
||||
|
||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
||||
{
|
||||
@@ -59,6 +59,7 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
EnableMultiTouch = true,
|
||||
EnableIme = true,
|
||||
EnableInputFocusProxy = true,
|
||||
RenderingMode = new[] { X11RenderingMode.Glx, X11RenderingMode.Software },
|
||||
})
|
||||
.With(new Win32PlatformOptions
|
||||
@@ -125,8 +126,8 @@ namespace Ryujinx.Ava
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (File.Exists(localConfigurationPath))
|
||||
|
@@ -43,14 +43,13 @@
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
|
||||
<PackageReference Include="Avalonia.Svg" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" />
|
||||
<PackageReference Include="DynamicData" />
|
||||
<PackageReference Include="FluentAvaloniaUI" />
|
||||
|
||||
<PackageReference Include="OpenTK.Core" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
@@ -74,12 +73,12 @@
|
||||
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
|
||||
<ProjectReference Include="..\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>alsoft.ini</TargetPath>
|
||||
</Content>
|
||||
@@ -93,7 +92,7 @@
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
|
||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
|
||||
<Content Include="..\..\distribution\linux\Ryujinx.sh">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Content>
|
||||
@@ -104,7 +103,7 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AvaloniaResource Include="Ui\**\*.xaml">
|
||||
<AvaloniaResource Include="UI\**\*.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
|
||||
|
@@ -8,26 +8,26 @@ using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using Ryujinx.HLE.UI;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
internal class AvaHostUiHandler : IHostUiHandler
|
||||
internal class AvaHostUIHandler : IHostUIHandler
|
||||
{
|
||||
private readonly MainWindow _parent;
|
||||
|
||||
public IHostUiTheme HostUiTheme { get; }
|
||||
public IHostUITheme HostUITheme { get; }
|
||||
|
||||
public AvaHostUiHandler(MainWindow parent)
|
||||
public AvaHostUIHandler(MainWindow parent)
|
||||
{
|
||||
_parent = parent;
|
||||
|
||||
HostUiTheme = new AvaloniaHostUiTheme(parent);
|
||||
HostUITheme = new AvaloniaHostUITheme(parent);
|
||||
}
|
||||
|
||||
public bool DisplayMessageDialog(ControllerAppletUiArgs args)
|
||||
public bool DisplayMessageDialog(ControllerAppletUIArgs args)
|
||||
{
|
||||
ManualResetEvent dialogCloseEvent = new(false);
|
||||
|
||||
@@ -110,7 +110,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
return okPressed;
|
||||
}
|
||||
|
||||
public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
|
||||
public bool DisplayInputDialog(SoftwareKeyboardUIArgs args, out string userText)
|
||||
{
|
||||
ManualResetEvent dialogCloseEvent = new(false);
|
||||
|
@@ -5,7 +5,7 @@ using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using Ryujinx.HLE.UI;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using HidKey = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
@@ -1,13 +1,13 @@
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using Ryujinx.HLE.UI;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
class AvaloniaHostUiTheme : IHostUiTheme
|
||||
class AvaloniaHostUITheme : IHostUITheme
|
||||
{
|
||||
public AvaloniaHostUiTheme(MainWindow parent)
|
||||
public AvaloniaHostUITheme(MainWindow parent)
|
||||
{
|
||||
FontFamily = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000) ? "Segoe UI Variable" : parent.FontFamily.Name;
|
||||
DefaultBackgroundColor = BrushToThemeColor(parent.Background);
|
@@ -9,6 +9,7 @@ using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
@@ -35,7 +36,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
|
||||
private readonly MainWindow _mainWindow;
|
||||
|
||||
public ControllerAppletDialog(MainWindow mainWindow, ControllerAppletUiArgs args)
|
||||
public ControllerAppletDialog(MainWindow mainWindow, ControllerAppletUIArgs args)
|
||||
{
|
||||
if (args.PlayerCountMin == args.PlayerCountMax)
|
||||
{
|
||||
@@ -68,7 +69,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task<UserResult> ShowControllerAppletDialog(MainWindow window, ControllerAppletUiArgs args)
|
||||
public static async Task<UserResult> ShowControllerAppletDialog(MainWindow window, ControllerAppletUIArgs args)
|
||||
{
|
||||
ContentDialog contentDialog = new();
|
||||
UserResult result = UserResult.Cancel;
|
||||
@@ -103,7 +104,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path))
|
||||
{
|
||||
SvgSource source = new();
|
||||
SvgSource source = new(default(Uri));
|
||||
|
||||
source.Load(EmbeddedResources.GetStream(path));
|
||||
|
||||
|
@@ -34,7 +34,7 @@
|
||||
Height="80"
|
||||
MinWidth="50"
|
||||
Margin="5,10,20,10"
|
||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
|
||||
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common" />
|
||||
<TextBlock
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
|
@@ -31,7 +31,7 @@
|
||||
MinWidth="50"
|
||||
Margin="5,10,20,10"
|
||||
VerticalAlignment="Center"
|
||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
|
||||
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common" />
|
||||
<TextBlock
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
|
@@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
public string MainText { get; set; } = "";
|
||||
public string SecondaryText { get; set; } = "";
|
||||
|
||||
public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, SoftwareKeyboardUiArgs args)
|
||||
public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, SoftwareKeyboardUIArgs args)
|
||||
{
|
||||
ContentDialog contentDialog = new();
|
||||
|
||||
|
@@ -16,7 +16,7 @@
|
||||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
ToolTip.Tip="{OnPlatform Default={locale:Locale GameListContextMenuCreateShortcutToolTip}, macOS={locale:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenUserSaveDirectory_Click"
|
||||
@@ -51,6 +51,15 @@
|
||||
Header="{locale:Locale GameListContextMenuManageMod}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageModToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenSdModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Click="PurgePtcCache_Click"
|
||||
|
@@ -11,8 +11,8 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
@@ -126,6 +126,32 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
@@ -4,7 +4,6 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
@@ -33,11 +32,10 @@
|
||||
SelectionChanged="GameList_SelectionChanged">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel
|
||||
<WrapPanel
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Stretch"
|
||||
AlignContent="FlexStart"
|
||||
JustifyContent="FlexStart" />
|
||||
VerticalAlignment="Top"
|
||||
Orientation="Horizontal" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
|
@@ -3,7 +3,7 @@ using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
|
@@ -3,7 +3,7 @@ using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
|
@@ -26,7 +26,7 @@
|
||||
Height="70"
|
||||
MinWidth="50"
|
||||
Margin="5,10,20,10"
|
||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
|
||||
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common" />
|
||||
<StackPanel
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
@@ -39,4 +39,4 @@
|
||||
VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Window>
|
||||
</Window>
|
||||
|
@@ -1,5 +1,5 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
|
@@ -336,6 +336,11 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
|
||||
{
|
||||
if (_contentDialogOverlayWindow is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
|
||||
}
|
||||
|
||||
@@ -378,7 +383,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
result = ContentDialogResult.None;
|
||||
|
||||
Logger.Warning?.Print(LogClass.Ui, "Content dialog overlay failed to populate. Default value has been returned.");
|
||||
Logger.Warning?.Print(LogClass.UI, "Content dialog overlay failed to populate. Default value has been returned.");
|
||||
}
|
||||
|
||||
return result;
|
||||
@@ -388,6 +393,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
_contentDialogOverlayWindow.Content = null;
|
||||
_contentDialogOverlayWindow.Close();
|
||||
_contentDialogOverlayWindow = null;
|
||||
}
|
||||
|
||||
return result;
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
|
@@ -39,12 +39,12 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
|
||||
{
|
||||
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, null));
|
||||
GetLog(level)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, null));
|
||||
}
|
||||
|
||||
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
|
||||
{
|
||||
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, propertyValues));
|
||||
GetLog(level)?.PrintMsg(RyuLogClass.UI, Format(level, area, messageTemplate, source, propertyValues));
|
||||
}
|
||||
|
||||
private static string Format(AvaLogLevel level, string area, string template, object source, object[] v)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@@ -17,14 +17,16 @@ namespace Ryujinx.Ava.UI.Models
|
||||
}
|
||||
}
|
||||
|
||||
public bool InSd { get; }
|
||||
public string Path { get; }
|
||||
public string Name { get; }
|
||||
|
||||
public ModModel(string path, string name, bool enabled)
|
||||
public ModModel(string path, string name, bool enabled, bool inSd)
|
||||
{
|
||||
Path = path;
|
||||
Name = name;
|
||||
Enabled = enabled;
|
||||
InSd = inSd;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -3,8 +3,8 @@ using LibHac.Ncm;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
@@ -3,8 +3,8 @@ using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.OpenGL;
|
||||
@@ -75,7 +75,7 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
throw;
|
||||
}
|
||||
|
||||
Logger.Warning?.Print(LogClass.Ui, $"Failed to {(!unbind ? "bind" : "unbind")} OpenGL context: {e}");
|
||||
Logger.Warning?.Print(LogClass.UI, $"Failed to {(!unbind ? "bind" : "unbind")} OpenGL context: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
|
@@ -29,6 +29,8 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
_context.MakeCurrent(_window);
|
||||
}
|
||||
|
||||
public bool HasContext() => _context.IsCurrent;
|
||||
|
||||
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
|
||||
{
|
||||
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);
|
||||
|
@@ -3,7 +3,7 @@ using Avalonia.Platform;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Net.Http;
|
||||
using System.Net.NetworkInformation;
|
||||
@@ -87,19 +87,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Version = Program.Version;
|
||||
|
||||
if (ConfigurationState.Instance.Ui.BaseStyle.Value == "Light")
|
||||
if (ConfigurationState.Instance.UI.BaseStyle.Value == "Light")
|
||||
{
|
||||
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.Ui.Common")));
|
||||
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.Ui.Common")));
|
||||
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.Ui.Common")));
|
||||
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.Ui.Common")));
|
||||
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.UI.Common")));
|
||||
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.UI.Common")));
|
||||
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.UI.Common")));
|
||||
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.UI.Common")));
|
||||
}
|
||||
else
|
||||
{
|
||||
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.Ui.Common")));
|
||||
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.Ui.Common")));
|
||||
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.Ui.Common")));
|
||||
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.Ui.Common")));
|
||||
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.UI.Common")));
|
||||
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.UI.Common")));
|
||||
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.UI.Common")));
|
||||
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.UI.Common")));
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
|
||||
|
@@ -9,7 +9,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Models.Amiibo;
|
||||
using Ryujinx.UI.Common.Models.Amiibo;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -65,7 +65,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_amiiboSeries = new ObservableCollection<string>();
|
||||
_amiibos = new AvaloniaList<AmiiboApi>();
|
||||
|
||||
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
|
||||
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.UI.Common/Resources/Logo_Amiibo.png");
|
||||
|
||||
_ = LoadContentAsync();
|
||||
}
|
||||
|
@@ -19,7 +19,7 @@ using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -35,10 +35,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public class ControllerInputViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
|
||||
private const string JoyConPairResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConPair.svg";
|
||||
private const string JoyConLeftResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConLeft.svg";
|
||||
private const string JoyConRightResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConRight.svg";
|
||||
private const string ProControllerResource = "Ryujinx.UI.Common/Resources/Controller_ProCon.svg";
|
||||
private const string JoyConPairResource = "Ryujinx.UI.Common/Resources/Controller_JoyConPair.svg";
|
||||
private const string JoyConLeftResource = "Ryujinx.UI.Common/Resources/Controller_JoyConLeft.svg";
|
||||
private const string JoyConRightResource = "Ryujinx.UI.Common/Resources/Controller_JoyConRight.svg";
|
||||
private const string KeyboardString = "keyboard";
|
||||
private const string ControllerString = "controller";
|
||||
private readonly MainWindow _mainWindow;
|
||||
@@ -180,7 +180,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_controllerImage))
|
||||
{
|
||||
SvgSource source = new();
|
||||
SvgSource source = new(default(Uri));
|
||||
|
||||
source.Load(EmbeddedResources.GetStream(_controllerImage));
|
||||
|
||||
|
@@ -25,13 +25,13 @@ using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using Ryujinx.HLE.UI;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -138,7 +138,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
InputManager inputManager,
|
||||
UserChannelPersistence userChannelPersistence,
|
||||
LibHacHorizonManager libHacHorizonManager,
|
||||
IHostUiHandler uiHandler,
|
||||
IHostUIHandler uiHandler,
|
||||
Action<bool> showLoading,
|
||||
Action<bool> switchToGameControl,
|
||||
Action<Control> setMainContent,
|
||||
@@ -357,7 +357,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
|
||||
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild;
|
||||
|
||||
public string LoadHeading
|
||||
{
|
||||
@@ -685,10 +685,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool StartGamesInFullscreen
|
||||
{
|
||||
get => ConfigurationState.Instance.Ui.StartFullscreen;
|
||||
get => ConfigurationState.Instance.UI.StartFullscreen;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.StartFullscreen.Value = value;
|
||||
ConfigurationState.Instance.UI.StartFullscreen.Value = value;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
@@ -698,10 +698,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool ShowConsole
|
||||
{
|
||||
get => ConfigurationState.Instance.Ui.ShowConsole;
|
||||
get => ConfigurationState.Instance.UI.ShowConsole;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.ShowConsole.Value = value;
|
||||
ConfigurationState.Instance.UI.ShowConsole.Value = value;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
@@ -743,10 +743,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public Glyph Glyph
|
||||
{
|
||||
get => (Glyph)ConfigurationState.Instance.Ui.GameListViewMode.Value;
|
||||
get => (Glyph)ConfigurationState.Instance.UI.GameListViewMode.Value;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.GameListViewMode.Value = (int)value;
|
||||
ConfigurationState.Instance.UI.GameListViewMode.Value = (int)value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsGrid));
|
||||
@@ -758,9 +758,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool ShowNames
|
||||
{
|
||||
get => ConfigurationState.Instance.Ui.ShowNames && ConfigurationState.Instance.Ui.GridSize > 1; set
|
||||
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1; set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.ShowNames.Value = value;
|
||||
ConfigurationState.Instance.UI.ShowNames.Value = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(GridSizeScale));
|
||||
@@ -772,10 +772,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
internal ApplicationSort SortMode
|
||||
{
|
||||
get => (ApplicationSort)ConfigurationState.Instance.Ui.ApplicationSort.Value;
|
||||
get => (ApplicationSort)ConfigurationState.Instance.UI.ApplicationSort.Value;
|
||||
private set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.ApplicationSort.Value = (int)value;
|
||||
ConfigurationState.Instance.UI.ApplicationSort.Value = (int)value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(SortName));
|
||||
@@ -788,7 +788,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
get
|
||||
{
|
||||
return ConfigurationState.Instance.Ui.GridSize.Value switch
|
||||
return ConfigurationState.Instance.UI.GridSize.Value switch
|
||||
{
|
||||
1 => 78,
|
||||
2 => 100,
|
||||
@@ -803,7 +803,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
get
|
||||
{
|
||||
return ConfigurationState.Instance.Ui.GridSize.Value switch
|
||||
return ConfigurationState.Instance.UI.GridSize.Value switch
|
||||
{
|
||||
1 => 120,
|
||||
2 => ShowNames ? 210 : 150,
|
||||
@@ -816,10 +816,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public int GridSizeScale
|
||||
{
|
||||
get => ConfigurationState.Instance.Ui.GridSize;
|
||||
get => ConfigurationState.Instance.UI.GridSize;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.GridSize.Value = value;
|
||||
ConfigurationState.Instance.UI.GridSize.Value = value;
|
||||
|
||||
if (value < 2)
|
||||
{
|
||||
@@ -860,10 +860,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool IsAscending
|
||||
{
|
||||
get => ConfigurationState.Instance.Ui.IsAscendingOrder;
|
||||
get => ConfigurationState.Instance.UI.IsAscendingOrder;
|
||||
private set
|
||||
{
|
||||
ConfigurationState.Instance.Ui.IsAscendingOrder.Value = value;
|
||||
ConfigurationState.Instance.UI.IsAscendingOrder.Value = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(SortMode));
|
||||
@@ -919,7 +919,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public RendererHost RendererHostControl { get; private set; }
|
||||
public bool IsClosing { get; set; }
|
||||
public LibHacHorizonManager LibHacHorizonManager { get; internal set; }
|
||||
public IHostUiHandler UiHandler { get; internal set; }
|
||||
public IHostUIHandler UiHandler { get; internal set; }
|
||||
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
||||
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
||||
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
||||
@@ -928,10 +928,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
||||
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
||||
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
||||
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
||||
public bool IsGridMedium => ConfigurationState.Instance.Ui.GridSize == 2;
|
||||
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
||||
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
||||
public bool IsGridSmall => ConfigurationState.Instance.UI.GridSize == 1;
|
||||
public bool IsGridMedium => ConfigurationState.Instance.UI.GridSize == 2;
|
||||
public bool IsGridLarge => ConfigurationState.Instance.UI.GridSize == 3;
|
||||
public bool IsGridHuge => ConfigurationState.Instance.UI.GridSize == 4;
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -1245,7 +1245,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void LoadConfigurableHotKeys()
|
||||
{
|
||||
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
|
||||
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI, out var showUiKey))
|
||||
{
|
||||
ShowUiKey = new KeyGesture(showUiKey);
|
||||
}
|
||||
@@ -1350,11 +1350,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void OpenLogsFolder()
|
||||
{
|
||||
string logPath = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
|
||||
|
||||
new DirectoryInfo(logPath).Create();
|
||||
|
||||
OpenHelper.OpenFolder(logPath);
|
||||
string logPath = AppDataManager.GetOrCreateLogsDir();
|
||||
if (!string.IsNullOrEmpty(logPath))
|
||||
{
|
||||
OpenHelper.OpenFolder(logPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleDockMode()
|
||||
@@ -1385,7 +1385,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
ConfigurationState.Instance.Ui.LanguageCode.Value = (string)languageCode;
|
||||
ConfigurationState.Instance.UI.LanguageCode.Value = (string)languageCode;
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
}
|
||||
|
@@ -102,13 +102,14 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
foreach (var path in modsBasePaths)
|
||||
{
|
||||
var inSd = path == ModLoader.GetSdModsBasePath();
|
||||
var modCache = new ModLoader.ModCache();
|
||||
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
|
||||
|
||||
foreach (var mod in modCache.RomfsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled);
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
@@ -117,12 +118,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
foreach (var mod in modCache.RomfsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled));
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled);
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
@@ -131,7 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
foreach (var mod in modCache.ExefsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled));
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -183,30 +184,43 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void Delete(ModModel model)
|
||||
{
|
||||
var modsDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
|
||||
var parentDir = String.Empty;
|
||||
var isSubdir = true;
|
||||
var pathToDelete = model.Path;
|
||||
var basePath = model.InSd ? ModLoader.GetSdModsBasePath() : ModLoader.GetModsBasePath();
|
||||
var modsDir = ModLoader.GetApplicationDir(basePath, _applicationId.ToString("x16"));
|
||||
|
||||
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
|
||||
if (new DirectoryInfo(model.Path).Parent?.FullName == modsDir)
|
||||
{
|
||||
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
|
||||
isSubdir = false;
|
||||
}
|
||||
|
||||
if (isSubdir)
|
||||
{
|
||||
var parentDir = String.Empty;
|
||||
|
||||
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
|
||||
{
|
||||
parentDir = dir;
|
||||
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
|
||||
{
|
||||
parentDir = dir;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (parentDir == String.Empty)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogModDeleteNoParentMessage,
|
||||
model.Path));
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (parentDir == String.Empty)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogModDeleteNoParentMessage,
|
||||
parentDir));
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{model.Path}\"");
|
||||
Directory.Delete(parentDir, true);
|
||||
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
|
||||
Directory.Delete(pathToDelete, true);
|
||||
|
||||
Mods.Remove(model);
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
|
@@ -16,8 +16,8 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration.System;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration.System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -408,9 +408,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||
|
||||
BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1;
|
||||
BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
|
||||
|
||||
// Input
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
@@ -494,10 +494,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
if (_directoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new(GameDirectories);
|
||||
config.Ui.GameDirs.Value = gameDirs;
|
||||
config.UI.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
|
||||
// Input
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
|
@@ -17,7 +17,7 @@ using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@@ -10,9 +10,9 @@ using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@@ -43,7 +43,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
checkBoxes.Add(new CheckBox
|
||||
{
|
||||
Content = $".{fileName}",
|
||||
IsChecked = ((FileTypes)item).GetConfigValue(ConfigurationState.Instance.Ui.ShownFileTypes),
|
||||
IsChecked = ((FileTypes)item).GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes),
|
||||
Command = MiniCommand.Create(() => Window.ToggleFileType(fileName)),
|
||||
});
|
||||
}
|
||||
|
@@ -5,7 +5,7 @@ using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
@@ -45,7 +45,7 @@
|
||||
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysShowUiHotkey}" Width="230" />
|
||||
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked">
|
||||
<TextBlock
|
||||
Text="{Binding KeyboardHotkeys.ShowUi, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding KeyboardHotkeys.ShowUI, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
|
@@ -4,7 +4,6 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
@@ -40,11 +39,10 @@
|
||||
ItemsSource="{Binding Profiles}">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
AlignContent="FlexStart"
|
||||
JustifyContent="FlexStart" />
|
||||
<WrapPanel
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal"/>
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
@@ -161,4 +159,4 @@
|
||||
Content="{locale:Locale UserProfilesClose}" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -3,7 +3,6 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
@@ -45,33 +44,37 @@
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Image
|
||||
Grid.Column="0"
|
||||
Height="80"
|
||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
|
||||
<flex:FlexPanel
|
||||
Grid.Column="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Direction="Column"
|
||||
JustifyContent="SpaceAround"
|
||||
RowSpacing="2">
|
||||
<TextBlock
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Center"
|
||||
Spacing="10">
|
||||
<Image
|
||||
Height="80"
|
||||
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common"
|
||||
HorizontalAlignment="Center"
|
||||
IsHitTestVisible="True" />
|
||||
<WrapPanel
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
FontSize="28"
|
||||
FontWeight="Bold"
|
||||
Text="Ryujinx"
|
||||
TextAlignment="Center"
|
||||
Width="110" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
FontSize="11"
|
||||
Text="(REE-YOU-JINX)"
|
||||
TextAlignment="Center"
|
||||
Width="110" />
|
||||
</flex:FlexPanel>
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
FontSize="28"
|
||||
FontWeight="Bold"
|
||||
Text="Ryujinx"
|
||||
TextAlignment="Start"
|
||||
Width="110"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
<TextBlock
|
||||
FontSize="11"
|
||||
Text="(REE-YOU-JINX)"
|
||||
TextAlignment="Start"
|
||||
Width="110"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</WrapPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
|
@@ -7,7 +7,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.Common.Models.Amiibo;
|
||||
using Ryujinx.UI.Common.Models.Amiibo;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
|
@@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
|
@@ -18,10 +18,10 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
@@ -40,7 +40,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
private static bool _deferLoad;
|
||||
private static string _launchPath;
|
||||
private static bool _startFullscreen;
|
||||
internal readonly AvaHostUiHandler UiHandler;
|
||||
internal readonly AvaHostUIHandler UiHandler;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; private set; }
|
||||
public ContentManager ContentManager { get; private set; }
|
||||
@@ -69,7 +69,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
Load();
|
||||
|
||||
UiHandler = new AvaHostUiHandler(this);
|
||||
UiHandler = new AvaHostUIHandler(this);
|
||||
|
||||
ViewModel.Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
@@ -263,7 +263,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckLaunchState()
|
||||
private async Task CheckLaunchState()
|
||||
{
|
||||
if (OperatingSystem.IsLinux() && LinuxHelper.VmMaxMapCount < LinuxHelper.RecommendedVmMaxMapCount)
|
||||
{
|
||||
@@ -271,23 +271,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (LinuxHelper.PkExecPath is not null)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
await ShowVmMaxMapCountDialog();
|
||||
}
|
||||
});
|
||||
await Dispatcher.UIThread.InvokeAsync(ShowVmMaxMapCountDialog);
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
await ShowVmMaxMapCountWarning();
|
||||
}
|
||||
});
|
||||
await Dispatcher.UIThread.InvokeAsync(ShowVmMaxMapCountWarning);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -304,12 +292,12 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
ShowKeyErrorOnLoad = false;
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
|
||||
{
|
||||
Updater.BeginParse(this, false).ContinueWith(task =>
|
||||
await Updater.BeginParse(this, false).ContinueWith(task =>
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}");
|
||||
}, TaskContinuationOptions.OnlyOnFaulted);
|
||||
@@ -331,13 +319,13 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
private void SetWindowSizePosition()
|
||||
{
|
||||
PixelPoint savedPoint = new(ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX,
|
||||
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY);
|
||||
PixelPoint savedPoint = new(ConfigurationState.Instance.UI.WindowStartup.WindowPositionX,
|
||||
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY);
|
||||
|
||||
ViewModel.WindowHeight = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeHeight * Program.WindowScaleFactor;
|
||||
ViewModel.WindowWidth = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeWidth * Program.WindowScaleFactor;
|
||||
ViewModel.WindowHeight = ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight * Program.WindowScaleFactor;
|
||||
ViewModel.WindowWidth = ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth * Program.WindowScaleFactor;
|
||||
|
||||
ViewModel.WindowState = ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized.Value ? WindowState.Maximized : WindowState.Normal;
|
||||
ViewModel.WindowState = ConfigurationState.Instance.UI.WindowStartup.WindowMaximized.Value ? WindowState.Maximized : WindowState.Normal;
|
||||
|
||||
if (CheckScreenBounds(savedPoint))
|
||||
{
|
||||
@@ -365,13 +353,13 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
private void SaveWindowSizePosition()
|
||||
{
|
||||
ConfigurationState.Instance.Ui.WindowStartup.WindowSizeHeight.Value = (int)Height;
|
||||
ConfigurationState.Instance.Ui.WindowStartup.WindowSizeWidth.Value = (int)Width;
|
||||
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)Height;
|
||||
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)Width;
|
||||
|
||||
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX.Value = Position.X;
|
||||
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY.Value = Position.Y;
|
||||
ConfigurationState.Instance.UI.WindowStartup.WindowPositionX.Value = Position.X;
|
||||
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY.Value = Position.Y;
|
||||
|
||||
ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized.Value = WindowState == WindowState.Maximized;
|
||||
ConfigurationState.Instance.UI.WindowStartup.WindowMaximized.Value = WindowState == WindowState.Maximized;
|
||||
|
||||
MainWindowViewModel.SaveConfig();
|
||||
}
|
||||
@@ -404,7 +392,9 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
LoadApplications();
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
CheckLaunchState();
|
||||
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
}
|
||||
|
||||
private void SetMainContent(Control content = null)
|
||||
@@ -522,12 +512,12 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
_ = fileType switch
|
||||
{
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
"NSP" => ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NSP,
|
||||
"PFS0" => ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.PFS0,
|
||||
"XCI" => ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.XCI,
|
||||
"NCA" => ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NCA,
|
||||
"NRO" => ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NRO,
|
||||
"NSO" => ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NSO,
|
||||
"NSP" => ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value = !ConfigurationState.Instance.UI.ShownFileTypes.NSP,
|
||||
"PFS0" => ConfigurationState.Instance.UI.ShownFileTypes.PFS0.Value = !ConfigurationState.Instance.UI.ShownFileTypes.PFS0,
|
||||
"XCI" => ConfigurationState.Instance.UI.ShownFileTypes.XCI.Value = !ConfigurationState.Instance.UI.ShownFileTypes.XCI,
|
||||
"NCA" => ConfigurationState.Instance.UI.ShownFileTypes.NCA.Value = !ConfigurationState.Instance.UI.ShownFileTypes.NCA,
|
||||
"NRO" => ConfigurationState.Instance.UI.ShownFileTypes.NRO.Value = !ConfigurationState.Instance.UI.ShownFileTypes.NRO,
|
||||
"NSO" => ConfigurationState.Instance.UI.ShownFileTypes.NSO.Value = !ConfigurationState.Instance.UI.ShownFileTypes.NSO,
|
||||
_ => throw new ArgumentOutOfRangeException(fileType),
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
@@ -547,7 +537,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
Thread applicationLibraryThread = new(() =>
|
||||
{
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, ConfigurationState.Instance.System.Language);
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
|
||||
|
||||
_isLoading = false;
|
||||
})
|
||||
|
@@ -40,14 +40,14 @@
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding EnableAll}">
|
||||
Command="{Binding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding DisableAll}">
|
||||
Command="{Binding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
|
@@ -6,7 +6,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
|
@@ -4,7 +4,7 @@ using Avalonia.Media;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
WindowStartupLocation = WindowStartupLocation.CenterOwner;
|
||||
TransparencyLevelHint = new[] { WindowTransparencyLevel.None };
|
||||
|
||||
using Stream stream = Assembly.GetAssembly(typeof(ConfigurationState)).GetManifestResourceStream("Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
|
||||
using Stream stream = Assembly.GetAssembly(typeof(ConfigurationState)).GetManifestResourceStream("Ryujinx.UI.Common.Resources.Logo_Ryujinx.png");
|
||||
|
||||
Icon = new WindowIcon(stream);
|
||||
stream.Position = 0;
|
||||
|
@@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
|
@@ -1,13 +1,15 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public static class AppDataManager
|
||||
{
|
||||
public const string DefaultBaseDir = "Ryujinx";
|
||||
public const string DefaultPortableDir = "portable";
|
||||
private const string DefaultBaseDir = "Ryujinx";
|
||||
private const string DefaultPortableDir = "portable";
|
||||
|
||||
// The following 3 are always part of Base Directory
|
||||
private const string GamesDir = "games";
|
||||
@@ -29,6 +31,8 @@ namespace Ryujinx.Common.Configuration
|
||||
public static string KeysDirPath { get; private set; }
|
||||
public static string KeysDirPathUser { get; }
|
||||
|
||||
public static string LogsDirPath { get; private set; }
|
||||
|
||||
public const string DefaultNandDir = "bis";
|
||||
public const string DefaultSdcardDir = "sdcard";
|
||||
private const string DefaultModsDir = "mods";
|
||||
@@ -45,15 +49,7 @@ namespace Ryujinx.Common.Configuration
|
||||
|
||||
public static void Initialize(string baseDirPath)
|
||||
{
|
||||
string appDataPath;
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support");
|
||||
}
|
||||
else
|
||||
{
|
||||
appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||
}
|
||||
string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||
|
||||
if (appDataPath.Length == 0)
|
||||
{
|
||||
@@ -100,65 +96,227 @@ namespace Ryujinx.Common.Configuration
|
||||
|
||||
BaseDirPath = Path.GetFullPath(BaseDirPath); // convert relative paths
|
||||
|
||||
// NOTE: Moves the Ryujinx folder in `~/.config` to `~/Library/Application Support` if one is found
|
||||
// and a Ryujinx folder does not already exist in Application Support.
|
||||
// Also creates a symlink from `~/.config/Ryujinx` to `~/Library/Application Support/Ryujinx` to preserve backwards compatibility.
|
||||
// This should be removed in the future.
|
||||
if (OperatingSystem.IsMacOS() && Mode == LaunchMode.UserProfile)
|
||||
if (IsPathSymlink(BaseDirPath))
|
||||
{
|
||||
string oldConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
|
||||
if (Path.Exists(oldConfigPath) && !IsPathSymlink(oldConfigPath) && !Path.Exists(BaseDirPath))
|
||||
{
|
||||
CopyDirectory(oldConfigPath, BaseDirPath);
|
||||
Directory.Delete(oldConfigPath, true);
|
||||
Directory.CreateSymbolicLink(oldConfigPath, BaseDirPath);
|
||||
}
|
||||
Logger.Warning?.Print(LogClass.Application, $"Application data directory is a symlink. This may be unintended.");
|
||||
}
|
||||
|
||||
SetupBasePaths();
|
||||
}
|
||||
|
||||
public static string GetOrCreateLogsDir()
|
||||
{
|
||||
if (Directory.Exists(LogsDirPath))
|
||||
{
|
||||
return LogsDirPath;
|
||||
}
|
||||
|
||||
Logger.Notice.Print(LogClass.Application, "Logging directory not found; attempting to create new logging directory.");
|
||||
LogsDirPath = SetUpLogsDir();
|
||||
|
||||
return LogsDirPath;
|
||||
}
|
||||
|
||||
private static string SetUpLogsDir()
|
||||
{
|
||||
string logDir = "";
|
||||
|
||||
if (Mode == LaunchMode.Portable)
|
||||
{
|
||||
logDir = Path.Combine(BaseDirPath, "Logs");
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// NOTE: Should evaluate to "~/Library/Logs/Ryujinx/".
|
||||
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Logs", DefaultBaseDir);
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
logDir = "";
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(logDir))
|
||||
{
|
||||
// NOTE: Should evaluate to "~/Library/Application Support/Ryujinx/Logs".
|
||||
logDir = Path.Combine(BaseDirPath, "Logs");
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
// NOTE: Should evaluate to a "Logs" directory in whatever directory Ryujinx was launched from.
|
||||
logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
logDir = "";
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(logDir))
|
||||
{
|
||||
// NOTE: Should evaluate to "C:\Users\user\AppData\Roaming\Ryujinx\Logs".
|
||||
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
// NOTE: Should evaluate to "~/.config/Ryujinx/Logs".
|
||||
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
|
||||
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(logDir);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return logDir;
|
||||
}
|
||||
|
||||
private static void SetupBasePaths()
|
||||
{
|
||||
Directory.CreateDirectory(BaseDirPath);
|
||||
LogsDirPath = SetUpLogsDir();
|
||||
Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir));
|
||||
Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir));
|
||||
Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir));
|
||||
}
|
||||
|
||||
// Check if existing old baseDirPath is a symlink, to prevent possible errors.
|
||||
// Should be removed, when the existance of the old directory isn't checked anymore.
|
||||
// Should be removed, when the existence of the old directory isn't checked anymore.
|
||||
private static bool IsPathSymlink(string path)
|
||||
{
|
||||
FileAttributes attributes = File.GetAttributes(path);
|
||||
return (attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint;
|
||||
try
|
||||
{
|
||||
FileAttributes attributes = File.GetAttributes(path);
|
||||
return (attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static void CopyDirectory(string sourceDir, string destinationDir)
|
||||
[SupportedOSPlatform("macos")]
|
||||
public static void FixMacOSConfigurationFolders()
|
||||
{
|
||||
var dir = new DirectoryInfo(sourceDir);
|
||||
|
||||
if (!dir.Exists)
|
||||
string oldConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
|
||||
".config", DefaultBaseDir);
|
||||
if (Path.Exists(oldConfigPath) && !IsPathSymlink(oldConfigPath) && !Path.Exists(BaseDirPath))
|
||||
{
|
||||
throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
|
||||
FileSystemUtils.MoveDirectory(oldConfigPath, BaseDirPath);
|
||||
Directory.CreateSymbolicLink(oldConfigPath, BaseDirPath);
|
||||
}
|
||||
|
||||
DirectoryInfo[] subDirs = dir.GetDirectories();
|
||||
Directory.CreateDirectory(destinationDir);
|
||||
|
||||
foreach (FileInfo file in dir.GetFiles())
|
||||
string correctApplicationDataDirectoryPath =
|
||||
Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
|
||||
if (IsPathSymlink(correctApplicationDataDirectoryPath))
|
||||
{
|
||||
if (file.Name == ".DS_Store")
|
||||
//copy the files somewhere temporarily
|
||||
string tempPath = Path.Combine(Path.GetTempPath(), DefaultBaseDir);
|
||||
try
|
||||
{
|
||||
continue;
|
||||
FileSystemUtils.CopyDirectory(correctApplicationDataDirectoryPath, tempPath, true);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application,
|
||||
$"Critical error copying Ryujinx application data into the temp folder. {exception}");
|
||||
try
|
||||
{
|
||||
FileSystemInfo resolvedDirectoryInfo =
|
||||
Directory.ResolveLinkTarget(correctApplicationDataDirectoryPath, true);
|
||||
string resolvedPath = resolvedDirectoryInfo.FullName;
|
||||
Logger.Error?.Print(LogClass.Application, $"Please manually move your Ryujinx data from {resolvedPath} to {correctApplicationDataDirectoryPath}, and remove the symlink.");
|
||||
}
|
||||
catch (Exception symlinkException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Unable to resolve the symlink for Ryujinx application data: {symlinkException}. Follow the symlink at {correctApplicationDataDirectoryPath} and move your data back to the Application Support folder.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
file.CopyTo(Path.Combine(destinationDir, file.Name));
|
||||
}
|
||||
//delete the symlink
|
||||
try
|
||||
{
|
||||
//This will fail if this is an actual directory, so there is no way we can actually delete user data here.
|
||||
File.Delete(correctApplicationDataDirectoryPath);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application,
|
||||
$"Critical error deleting the Ryujinx application data folder symlink at {correctApplicationDataDirectoryPath}. {exception}");
|
||||
try
|
||||
{
|
||||
FileSystemInfo resolvedDirectoryInfo =
|
||||
Directory.ResolveLinkTarget(correctApplicationDataDirectoryPath, true);
|
||||
string resolvedPath = resolvedDirectoryInfo.FullName;
|
||||
Logger.Error?.Print(LogClass.Application, $"Please manually move your Ryujinx data from {resolvedPath} to {correctApplicationDataDirectoryPath}, and remove the symlink.");
|
||||
}
|
||||
catch (Exception symlinkException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Unable to resolve the symlink for Ryujinx application data: {symlinkException}. Follow the symlink at {correctApplicationDataDirectoryPath} and move your data back to the Application Support folder.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (DirectoryInfo subDir in subDirs)
|
||||
{
|
||||
CopyDirectory(subDir.FullName, Path.Combine(destinationDir, subDir.Name));
|
||||
//put the files back
|
||||
try
|
||||
{
|
||||
FileSystemUtils.CopyDirectory(tempPath, correctApplicationDataDirectoryPath, true);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application,
|
||||
$"Critical error copying Ryujinx application data into the correct location. {exception}. Please manually move your application data from {tempPath} to {correctApplicationDataDirectoryPath}.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -6,7 +6,7 @@ namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public Key ToggleVsync { get; set; }
|
||||
public Key Screenshot { get; set; }
|
||||
public Key ShowUi { get; set; }
|
||||
public Key ShowUI { get; set; }
|
||||
public Key Pause { get; set; }
|
||||
public Key ToggleMute { get; set; }
|
||||
public Key ResScaleUp { get; set; }
|
||||
|
@@ -70,7 +70,7 @@ namespace Ryujinx.Common.Logging
|
||||
ServiceVi,
|
||||
SurfaceFlinger,
|
||||
TamperMachine,
|
||||
Ui,
|
||||
UI,
|
||||
Vic,
|
||||
}
|
||||
}
|
||||
|
@@ -3,6 +3,7 @@ using Ryujinx.Common.SystemInterop;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
@@ -22,6 +23,9 @@ namespace Ryujinx.Common.Logging
|
||||
|
||||
public readonly struct Log
|
||||
{
|
||||
private static readonly string _homeDir = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||
private static readonly string _homeDirRedacted = Path.Combine(Directory.GetParent(_homeDir).FullName, "[redacted]");
|
||||
|
||||
internal readonly LogLevel Level;
|
||||
|
||||
internal Log(LogLevel level)
|
||||
@@ -100,7 +104,12 @@ namespace Ryujinx.Common.Logging
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static string FormatMessage(LogClass logClass, string caller, string message) => $"{logClass} {caller}: {message}";
|
||||
private static string FormatMessage(LogClass logClass, string caller, string message)
|
||||
{
|
||||
message = message.Replace(_homeDir, _homeDirRedacted);
|
||||
|
||||
return $"{logClass} {caller}: {message}";
|
||||
}
|
||||
}
|
||||
|
||||
public static Log? Debug { get; private set; }
|
||||
|
@@ -13,31 +13,82 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
|
||||
string ILogTarget.Name { get => _name; }
|
||||
|
||||
public FileLogTarget(string path, string name)
|
||||
: this(path, name, FileShare.Read, FileMode.Append)
|
||||
{ }
|
||||
public FileLogTarget(string name, FileStream fileStream)
|
||||
{
|
||||
_name = name;
|
||||
_logWriter = new StreamWriter(fileStream);
|
||||
_formatter = new DefaultLogFormatter();
|
||||
}
|
||||
|
||||
public FileLogTarget(string path, string name, FileShare fileShare, FileMode fileMode)
|
||||
public static FileStream PrepareLogFile(string path)
|
||||
{
|
||||
// Ensure directory is present
|
||||
DirectoryInfo logDir = new(Path.Combine(path, "Logs"));
|
||||
logDir.Create();
|
||||
DirectoryInfo logDir;
|
||||
try
|
||||
{
|
||||
logDir = new DirectoryInfo(path);
|
||||
}
|
||||
catch (ArgumentException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory path ('{path}') was invalid: {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
logDir.Create();
|
||||
}
|
||||
catch (IOException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Clean up old logs, should only keep 3
|
||||
FileInfo[] files = logDir.GetFiles("*.log").OrderBy((info => info.CreationTime)).ToArray();
|
||||
for (int i = 0; i < files.Length - 2; i++)
|
||||
{
|
||||
files[i].Delete();
|
||||
try
|
||||
{
|
||||
files[i].Delete();
|
||||
}
|
||||
catch (UnauthorizedAccessException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Old log file could not be deleted '{files[i].FullName}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
catch (IOException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Old log file could not be deleted '{files[i].FullName}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
string version = ReleaseInformation.GetVersion();
|
||||
string version = ReleaseInformation.Version;
|
||||
|
||||
// Get path for the current time
|
||||
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
|
||||
|
||||
_name = name;
|
||||
_logWriter = new StreamWriter(File.Open(path, fileMode, FileAccess.Write, fileShare));
|
||||
_formatter = new DefaultLogFormatter();
|
||||
try
|
||||
{
|
||||
return File.Open(path, FileMode.Append, FileAccess.Write, FileShare.Read);
|
||||
}
|
||||
catch (UnauthorizedAccessException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Log file could not be created '{path}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
catch (IOException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Log file could not be created '{path}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Log(object sender, LogEventArgs args)
|
||||
|
@@ -1,5 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
@@ -9,50 +7,25 @@ namespace Ryujinx.Common
|
||||
{
|
||||
private const string FlatHubChannelOwner = "flathub";
|
||||
|
||||
public const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
|
||||
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
|
||||
public const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
|
||||
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
|
||||
private const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
|
||||
private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
|
||||
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
|
||||
|
||||
public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
|
||||
public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
|
||||
|
||||
public static bool IsValid()
|
||||
{
|
||||
return !BuildGitHash.StartsWith("%%") &&
|
||||
!ReleaseChannelName.StartsWith("%%") &&
|
||||
!ReleaseChannelOwner.StartsWith("%%") &&
|
||||
!ReleaseChannelRepo.StartsWith("%%");
|
||||
}
|
||||
public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
|
||||
|
||||
public static bool IsFlatHubBuild()
|
||||
{
|
||||
return IsValid() && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
|
||||
}
|
||||
public static bool IsValid =>
|
||||
!BuildGitHash.StartsWith("%%") &&
|
||||
!ReleaseChannelName.StartsWith("%%") &&
|
||||
!ReleaseChannelOwner.StartsWith("%%") &&
|
||||
!ReleaseChannelRepo.StartsWith("%%") &&
|
||||
!ConfigFileName.StartsWith("%%");
|
||||
|
||||
public static string GetVersion()
|
||||
{
|
||||
if (IsValid())
|
||||
{
|
||||
return BuildVersion;
|
||||
}
|
||||
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
|
||||
|
||||
return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
|
||||
}
|
||||
|
||||
#if FORCE_EXTERNAL_BASE_DIR
|
||||
public static string GetBaseApplicationDirectory()
|
||||
{
|
||||
return AppDataManager.BaseDirPath;
|
||||
}
|
||||
#else
|
||||
public static string GetBaseApplicationDirectory()
|
||||
{
|
||||
if (IsFlatHubBuild() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
return AppDataManager.BaseDirPath;
|
||||
}
|
||||
|
||||
return AppDomain.CurrentDomain.BaseDirectory;
|
||||
}
|
||||
#endif
|
||||
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
|
||||
}
|
||||
}
|
||||
|
48
src/Ryujinx.Common/Utilities/FileSystemUtils.cs
Normal file
48
src/Ryujinx.Common/Utilities/FileSystemUtils.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
public static class FileSystemUtils
|
||||
{
|
||||
public static void CopyDirectory(string sourceDir, string destinationDir, bool recursive)
|
||||
{
|
||||
// Get information about the source directory
|
||||
var dir = new DirectoryInfo(sourceDir);
|
||||
|
||||
// Check if the source directory exists
|
||||
if (!dir.Exists)
|
||||
{
|
||||
throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
|
||||
}
|
||||
|
||||
// Cache directories before we start copying
|
||||
DirectoryInfo[] dirs = dir.GetDirectories();
|
||||
|
||||
// Create the destination directory
|
||||
Directory.CreateDirectory(destinationDir);
|
||||
|
||||
// Get the files in the source directory and copy to the destination directory
|
||||
foreach (FileInfo file in dir.GetFiles())
|
||||
{
|
||||
string targetFilePath = Path.Combine(destinationDir, file.Name);
|
||||
file.CopyTo(targetFilePath);
|
||||
}
|
||||
|
||||
// If recursive and copying subdirectories, recursively call this method
|
||||
if (recursive)
|
||||
{
|
||||
foreach (DirectoryInfo subDir in dirs)
|
||||
{
|
||||
string newDestinationDir = Path.Combine(destinationDir, subDir.Name);
|
||||
CopyDirectory(subDir.FullName, newDestinationDir, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void MoveDirectory(string sourceDir, string destinationDir)
|
||||
{
|
||||
CopyDirectory(sourceDir, destinationDir, true);
|
||||
Directory.Delete(sourceDir, true);
|
||||
}
|
||||
}
|
||||
}
|
@@ -10,6 +10,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
public readonly List<InstInfo> Instructions;
|
||||
public readonly bool EndsWithBranch;
|
||||
public readonly bool HasHostCall;
|
||||
public readonly bool HasHostCallSkipContext;
|
||||
public readonly bool IsTruncated;
|
||||
public readonly bool IsLoopEnd;
|
||||
public readonly bool IsThumb;
|
||||
@@ -20,6 +21,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
List<InstInfo> instructions,
|
||||
bool endsWithBranch,
|
||||
bool hasHostCall,
|
||||
bool hasHostCallSkipContext,
|
||||
bool isTruncated,
|
||||
bool isLoopEnd,
|
||||
bool isThumb)
|
||||
@@ -31,6 +33,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
Instructions = instructions;
|
||||
EndsWithBranch = endsWithBranch;
|
||||
HasHostCall = hasHostCall;
|
||||
HasHostCallSkipContext = hasHostCallSkipContext;
|
||||
IsTruncated = isTruncated;
|
||||
IsLoopEnd = isLoopEnd;
|
||||
IsThumb = isThumb;
|
||||
@@ -57,6 +60,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
Instructions.GetRange(0, splitIndex),
|
||||
false,
|
||||
HasHostCall,
|
||||
HasHostCallSkipContext,
|
||||
false,
|
||||
false,
|
||||
IsThumb);
|
||||
@@ -67,6 +71,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
Instructions.GetRange(splitIndex, splitCount),
|
||||
EndsWithBranch,
|
||||
HasHostCall,
|
||||
HasHostCallSkipContext,
|
||||
IsTruncated,
|
||||
IsLoopEnd,
|
||||
IsThumb);
|
||||
|
@@ -208,6 +208,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
InstMeta meta;
|
||||
InstFlags extraFlags = InstFlags.None;
|
||||
bool hasHostCall = false;
|
||||
bool hasHostCallSkipContext = false;
|
||||
bool isTruncated = false;
|
||||
|
||||
do
|
||||
@@ -246,9 +247,17 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
meta = InstTableA32<T>.GetMeta(encoding, cpuPreset.Version, cpuPreset.Features);
|
||||
}
|
||||
|
||||
if (meta.Name.IsSystemOrCall() && !hasHostCall)
|
||||
if (meta.Name.IsSystemOrCall())
|
||||
{
|
||||
hasHostCall = meta.Name.IsCall() || InstEmitSystem.NeedsCall(meta.Name);
|
||||
if (!hasHostCall)
|
||||
{
|
||||
hasHostCall = InstEmitSystem.NeedsCall(meta.Name);
|
||||
}
|
||||
|
||||
if (!hasHostCallSkipContext)
|
||||
{
|
||||
hasHostCallSkipContext = meta.Name.IsCall() || InstEmitSystem.NeedsCallSkipContext(meta.Name);
|
||||
}
|
||||
}
|
||||
|
||||
insts.Add(new(encoding, meta.Name, meta.EmitFunc, meta.Flags | extraFlags));
|
||||
@@ -259,8 +268,8 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
|
||||
if (!isTruncated && IsBackwardsBranch(meta.Name, encoding))
|
||||
{
|
||||
hasHostCall = true;
|
||||
isLoopEnd = true;
|
||||
hasHostCallSkipContext = true;
|
||||
}
|
||||
|
||||
return new(
|
||||
@@ -269,6 +278,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
insts,
|
||||
!isTruncated,
|
||||
hasHostCall,
|
||||
hasHostCallSkipContext,
|
||||
isTruncated,
|
||||
isLoopEnd,
|
||||
isThumb);
|
||||
|
@@ -6,6 +6,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
{
|
||||
public readonly List<Block> Blocks;
|
||||
public readonly bool HasHostCall;
|
||||
public readonly bool HasHostCallSkipContext;
|
||||
public readonly bool IsTruncated;
|
||||
|
||||
public MultiBlock(List<Block> blocks)
|
||||
@@ -15,12 +16,14 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
Block block = blocks[0];
|
||||
|
||||
HasHostCall = block.HasHostCall;
|
||||
HasHostCallSkipContext = block.HasHostCallSkipContext;
|
||||
|
||||
for (int index = 1; index < blocks.Count; index++)
|
||||
{
|
||||
block = blocks[index];
|
||||
|
||||
HasHostCall |= block.HasHostCall;
|
||||
HasHostCallSkipContext |= block.HasHostCallSkipContext;
|
||||
}
|
||||
|
||||
block = blocks[^1];
|
||||
|
@@ -106,6 +106,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
if ((regMask & AbiConstants.ReservedRegsMask) == 0)
|
||||
{
|
||||
_gprMask |= regMask;
|
||||
UsedGprsMask |= regMask;
|
||||
|
||||
return firstCalleeSaved;
|
||||
}
|
||||
|
@@ -305,12 +305,23 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
ForceConditionalEnd(cgContext, ref lastCondition, lastConditionIp);
|
||||
}
|
||||
|
||||
int reservedStackSize = 0;
|
||||
|
||||
if (multiBlock.HasHostCall)
|
||||
{
|
||||
reservedStackSize = CalculateStackSizeForCallSpill(regAlloc.UsedGprsMask, regAlloc.UsedFpSimdMask, UsablePStateMask);
|
||||
}
|
||||
else if (multiBlock.HasHostCallSkipContext)
|
||||
{
|
||||
reservedStackSize = 2 * sizeof(ulong); // Context and page table pointers.
|
||||
}
|
||||
|
||||
RegisterSaveRestore rsr = new(
|
||||
regAlloc.UsedGprsMask & AbiConstants.GprCalleeSavedRegsMask,
|
||||
regAlloc.UsedFpSimdMask & AbiConstants.FpSimdCalleeSavedRegsMask,
|
||||
OperandType.FP64,
|
||||
multiBlock.HasHostCall,
|
||||
multiBlock.HasHostCall ? CalculateStackSizeForCallSpill(regAlloc.UsedGprsMask, regAlloc.UsedFpSimdMask, UsablePStateMask) : 0);
|
||||
multiBlock.HasHostCall || multiBlock.HasHostCallSkipContext,
|
||||
reservedStackSize);
|
||||
|
||||
TailMerger tailMerger = new();
|
||||
|
||||
@@ -596,7 +607,8 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
name == InstName.Ldm ||
|
||||
name == InstName.Ldmda ||
|
||||
name == InstName.Ldmdb ||
|
||||
name == InstName.Ldmib)
|
||||
name == InstName.Ldmib ||
|
||||
name == InstName.Pop)
|
||||
{
|
||||
// Arm32 does not have a return instruction, instead returns are implemented
|
||||
// either using BX LR (for leaf functions), or POP { ... PC }.
|
||||
@@ -711,7 +723,14 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
switch (type)
|
||||
{
|
||||
case BranchType.SyncPoint:
|
||||
InstEmitSystem.WriteSyncPoint(context.Writer, context.RegisterAllocator, context.TailMerger, context.GetReservedStackOffset());
|
||||
InstEmitSystem.WriteSyncPoint(
|
||||
context.Writer,
|
||||
ref asm,
|
||||
context.RegisterAllocator,
|
||||
context.TailMerger,
|
||||
context.GetReservedStackOffset(),
|
||||
context.StoreToContext,
|
||||
context.LoadFromContext);
|
||||
break;
|
||||
case BranchType.SoftwareInterrupt:
|
||||
context.StoreToContext();
|
||||
|
@@ -199,12 +199,12 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void WriteSpillSkipContext(ref Assembler asm, RegisterAllocator regAlloc, int spillOffset)
|
||||
public static void WriteSpillSkipContext(ref Assembler asm, RegisterAllocator regAlloc, int spillOffset)
|
||||
{
|
||||
WriteSpillOrFillSkipContext(ref asm, regAlloc, spillOffset, spill: true);
|
||||
}
|
||||
|
||||
private static void WriteFillSkipContext(ref Assembler asm, RegisterAllocator regAlloc, int spillOffset)
|
||||
public static void WriteFillSkipContext(ref Assembler asm, RegisterAllocator regAlloc, int spillOffset)
|
||||
{
|
||||
WriteSpillOrFillSkipContext(ref asm, regAlloc, spillOffset, spill: false);
|
||||
}
|
||||
|
@@ -354,11 +354,18 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
// All instructions that might do a host call should be included here.
|
||||
// That is required to reserve space on the stack for caller saved registers.
|
||||
|
||||
return name == InstName.Mrrc;
|
||||
}
|
||||
|
||||
public static bool NeedsCallSkipContext(InstName name)
|
||||
{
|
||||
// All instructions that might do a host call should be included here.
|
||||
// That is required to reserve space on the stack for caller saved registers.
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case InstName.Mcr:
|
||||
case InstName.Mrc:
|
||||
case InstName.Mrrc:
|
||||
case InstName.Svc:
|
||||
case InstName.Udf:
|
||||
return true;
|
||||
@@ -372,7 +379,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
Assembler asm = new(writer);
|
||||
|
||||
WriteCall(ref asm, regAlloc, GetBkptHandlerPtr(), skipContext: true, spillBaseOffset, null, pc, imm);
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, skipContext: true, spillBaseOffset);
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, spillBaseOffset);
|
||||
}
|
||||
|
||||
public static void WriteSvc(CodeWriter writer, RegisterAllocator regAlloc, TailMerger tailMerger, int spillBaseOffset, uint pc, uint svcId)
|
||||
@@ -380,7 +387,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
Assembler asm = new(writer);
|
||||
|
||||
WriteCall(ref asm, regAlloc, GetSvcHandlerPtr(), skipContext: true, spillBaseOffset, null, pc, svcId);
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, skipContext: true, spillBaseOffset);
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, spillBaseOffset);
|
||||
}
|
||||
|
||||
public static void WriteUdf(CodeWriter writer, RegisterAllocator regAlloc, TailMerger tailMerger, int spillBaseOffset, uint pc, uint imm)
|
||||
@@ -388,7 +395,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
Assembler asm = new(writer);
|
||||
|
||||
WriteCall(ref asm, regAlloc, GetUdfHandlerPtr(), skipContext: true, spillBaseOffset, null, pc, imm);
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, skipContext: true, spillBaseOffset);
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, spillBaseOffset);
|
||||
}
|
||||
|
||||
public static void WriteReadCntpct(CodeWriter writer, RegisterAllocator regAlloc, int spillBaseOffset, int rt, int rt2)
|
||||
@@ -422,14 +429,14 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
WriteFill(ref asm, regAlloc, resultMask, skipContext: false, spillBaseOffset, tempRegister);
|
||||
}
|
||||
|
||||
public static void WriteSyncPoint(CodeWriter writer, RegisterAllocator regAlloc, TailMerger tailMerger, int spillBaseOffset)
|
||||
{
|
||||
Assembler asm = new(writer);
|
||||
|
||||
WriteSyncPoint(writer, ref asm, regAlloc, tailMerger, skipContext: false, spillBaseOffset);
|
||||
}
|
||||
|
||||
private static void WriteSyncPoint(CodeWriter writer, ref Assembler asm, RegisterAllocator regAlloc, TailMerger tailMerger, bool skipContext, int spillBaseOffset)
|
||||
public static void WriteSyncPoint(
|
||||
CodeWriter writer,
|
||||
ref Assembler asm,
|
||||
RegisterAllocator regAlloc,
|
||||
TailMerger tailMerger,
|
||||
int spillBaseOffset,
|
||||
Action storeToContext = null,
|
||||
Action loadFromContext = null)
|
||||
{
|
||||
int tempRegister = regAlloc.AllocateTempGprRegister();
|
||||
|
||||
@@ -440,7 +447,8 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
int branchIndex = writer.InstructionPointer;
|
||||
asm.Cbnz(rt, 0);
|
||||
|
||||
WriteSpill(ref asm, regAlloc, 1u << tempRegister, skipContext, spillBaseOffset, tempRegister);
|
||||
storeToContext?.Invoke();
|
||||
WriteSpill(ref asm, regAlloc, 1u << tempRegister, skipContext: true, spillBaseOffset, tempRegister);
|
||||
|
||||
Operand rn = Register(tempRegister == 0 ? 1 : 0);
|
||||
|
||||
@@ -449,7 +457,8 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
|
||||
tailMerger.AddConditionalZeroReturn(writer, asm, Register(0, OperandType.I32));
|
||||
|
||||
WriteFill(ref asm, regAlloc, 1u << tempRegister, skipContext, spillBaseOffset, tempRegister);
|
||||
WriteFill(ref asm, regAlloc, 1u << tempRegister, skipContext: true, spillBaseOffset, tempRegister);
|
||||
loadFromContext?.Invoke();
|
||||
|
||||
asm.LdrRiUn(rt, Register(regAlloc.FixedContextRegister), NativeContextOffsets.CounterOffset);
|
||||
|
||||
@@ -514,18 +523,31 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
|
||||
private static void WriteSpill(ref Assembler asm, RegisterAllocator regAlloc, uint exceptMask, bool skipContext, int spillOffset, int tempRegister)
|
||||
{
|
||||
WriteSpillOrFill(ref asm, regAlloc, skipContext, exceptMask, spillOffset, tempRegister, spill: true);
|
||||
if (skipContext)
|
||||
{
|
||||
InstEmitFlow.WriteSpillSkipContext(ref asm, regAlloc, spillOffset);
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteSpillOrFill(ref asm, regAlloc, exceptMask, spillOffset, tempRegister, spill: true);
|
||||
}
|
||||
}
|
||||
|
||||
private static void WriteFill(ref Assembler asm, RegisterAllocator regAlloc, uint exceptMask, bool skipContext, int spillOffset, int tempRegister)
|
||||
{
|
||||
WriteSpillOrFill(ref asm, regAlloc, skipContext, exceptMask, spillOffset, tempRegister, spill: false);
|
||||
if (skipContext)
|
||||
{
|
||||
InstEmitFlow.WriteFillSkipContext(ref asm, regAlloc, spillOffset);
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteSpillOrFill(ref asm, regAlloc, exceptMask, spillOffset, tempRegister, spill: false);
|
||||
}
|
||||
}
|
||||
|
||||
private static void WriteSpillOrFill(
|
||||
ref Assembler asm,
|
||||
RegisterAllocator regAlloc,
|
||||
bool skipContext,
|
||||
uint exceptMask,
|
||||
int spillOffset,
|
||||
int tempRegister,
|
||||
@@ -533,11 +555,6 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
{
|
||||
uint gprMask = regAlloc.UsedGprsMask & ~(AbiConstants.GprCalleeSavedRegsMask | exceptMask);
|
||||
|
||||
if (skipContext)
|
||||
{
|
||||
gprMask &= ~Compiler.UsableGprsMask;
|
||||
}
|
||||
|
||||
if (!spill)
|
||||
{
|
||||
// We must reload the status register before reloading the GPRs,
|
||||
@@ -600,11 +617,6 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
|
||||
uint fpSimdMask = regAlloc.UsedFpSimdMask;
|
||||
|
||||
if (skipContext)
|
||||
{
|
||||
fpSimdMask &= ~Compiler.UsableFpSimdMask;
|
||||
}
|
||||
|
||||
while (fpSimdMask != 0)
|
||||
{
|
||||
int reg = BitOperations.TrailingZeroCount(fpSimdMask);
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
{
|
||||
static class Decoder
|
||||
{
|
||||
private const int MaxInstructionsPerBlock = 1000;
|
||||
private const int MaxInstructionsPerFunction = 10000;
|
||||
|
||||
private const uint NzcvFlags = 0xfu << 28;
|
||||
private const uint CFlag = 0x1u << 29;
|
||||
@@ -22,10 +22,11 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
|
||||
bool hasHostCall = false;
|
||||
bool hasMemoryInstruction = false;
|
||||
int totalInsts = 0;
|
||||
|
||||
while (true)
|
||||
{
|
||||
Block block = Decode(cpuPreset, memoryManager, address, ref useMask, ref hasHostCall, ref hasMemoryInstruction);
|
||||
Block block = Decode(cpuPreset, memoryManager, address, ref totalInsts, ref useMask, ref hasHostCall, ref hasMemoryInstruction);
|
||||
|
||||
if (!block.IsTruncated && TryGetBranchTarget(block, out ulong targetAddress))
|
||||
{
|
||||
@@ -230,6 +231,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
CpuPreset cpuPreset,
|
||||
IMemoryManager memoryManager,
|
||||
ulong address,
|
||||
ref int totalInsts,
|
||||
ref RegisterMask useMask,
|
||||
ref bool hasHostCall,
|
||||
ref bool hasMemoryInstruction)
|
||||
@@ -272,7 +274,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
|
||||
uint tempGprUseMask = gprUseMask | instGprReadMask | instGprWriteMask;
|
||||
|
||||
if (CalculateAvailableTemps(tempGprUseMask) < CalculateRequiredGprTemps(tempGprUseMask) || insts.Count >= MaxInstructionsPerBlock)
|
||||
if (CalculateAvailableTemps(tempGprUseMask) < CalculateRequiredGprTemps(tempGprUseMask) || totalInsts++ >= MaxInstructionsPerFunction)
|
||||
{
|
||||
isTruncated = true;
|
||||
address -= 4UL;
|
||||
|
@@ -147,6 +147,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
A1B5G5R5Unorm,
|
||||
B8G8R8A8Unorm,
|
||||
B8G8R8A8Srgb,
|
||||
B10G10R10A2Unorm,
|
||||
X8UintD24Unorm,
|
||||
}
|
||||
|
||||
public static class FormatExtensions
|
||||
@@ -260,6 +262,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.R10G10B10A2Sint:
|
||||
case Format.R10G10B10A2Uscaled:
|
||||
case Format.R10G10B10A2Sscaled:
|
||||
case Format.B10G10R10A2Unorm:
|
||||
return 4;
|
||||
|
||||
case Format.S8Uint:
|
||||
@@ -267,6 +270,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.D16Unorm:
|
||||
return 2;
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.X8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D24UnormS8Uint:
|
||||
return 4;
|
||||
@@ -347,6 +351,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.D16Unorm:
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.X8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D32FloatS8Uint:
|
||||
return true;
|
||||
@@ -451,6 +456,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.R32G32Uint:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.B10G10R10A2Unorm:
|
||||
case Format.R10G10B10A2Unorm:
|
||||
case Format.R10G10B10A2Uint:
|
||||
case Format.R8G8B8A8Unorm:
|
||||
@@ -611,6 +617,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.B5G5R5A1Unorm:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.B10G10R10A2Unorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -629,6 +636,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.D16Unorm:
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.X8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D32FloatS8Uint:
|
||||
case Format.S8Uint:
|
||||
|
@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetIndexBuffer(BufferRange buffer, IndexType type);
|
||||
|
||||
void SetImage(int binding, ITexture texture, Format imageFormat);
|
||||
void SetImage(ShaderStage stage, int binding, ITexture texture, Format imageFormat);
|
||||
|
||||
void SetLineParameters(float width, bool smooth);
|
||||
|
||||
|
@@ -1,17 +1,20 @@
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetImageCommand : IGALCommand, IGALCommand<SetImageCommand>
|
||||
{
|
||||
public readonly CommandType CommandType => CommandType.SetImage;
|
||||
private ShaderStage _stage;
|
||||
private int _binding;
|
||||
private TableRef<ITexture> _texture;
|
||||
private Format _imageFormat;
|
||||
|
||||
public void Set(int binding, TableRef<ITexture> texture, Format imageFormat)
|
||||
public void Set(ShaderStage stage, int binding, TableRef<ITexture> texture, Format imageFormat)
|
||||
{
|
||||
_stage = stage;
|
||||
_binding = binding;
|
||||
_texture = texture;
|
||||
_imageFormat = imageFormat;
|
||||
@@ -19,7 +22,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
|
||||
public static void Run(ref SetImageCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
renderer.Pipeline.SetImage(command._binding, command._texture.GetAs<ThreadedTexture>(threaded)?.Base, command._imageFormat);
|
||||
renderer.Pipeline.SetImage(command._stage, command._binding, command._texture.GetAs<ThreadedTexture>(threaded)?.Base, command._imageFormat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -177,9 +177,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetImage(int binding, ITexture texture, Format imageFormat)
|
||||
public void SetImage(ShaderStage stage, int binding, ITexture texture, Format imageFormat)
|
||||
{
|
||||
_renderer.New<SetImageCommand>().Set(binding, Ref(texture), imageFormat);
|
||||
_renderer.New<SetImageCommand>().Set(stage, binding, Ref(texture), imageFormat);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
|
@@ -277,6 +277,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
|
||||
ReadOnlySpan<byte> srcSpan = memoryManager.GetSpan(srcGpuVa + (ulong)srcBaseOffset, srcSize, true);
|
||||
|
||||
// If remapping is disabled, we always copy the components directly, in order.
|
||||
// If it's enabled, but the mapping is just XYZW, we also copy them in order.
|
||||
bool isIdentityRemap = !remap ||
|
||||
(_state.State.SetRemapComponentsDstX == SetRemapComponentsDst.SrcX &&
|
||||
(dstComponents < 2 || _state.State.SetRemapComponentsDstY == SetRemapComponentsDst.SrcY) &&
|
||||
(dstComponents < 3 || _state.State.SetRemapComponentsDstZ == SetRemapComponentsDst.SrcZ) &&
|
||||
(dstComponents < 4 || _state.State.SetRemapComponentsDstW == SetRemapComponentsDst.SrcW));
|
||||
|
||||
bool completeSource = IsTextureCopyComplete(src, srcLinear, srcBpp, srcStride, xCount, yCount);
|
||||
bool completeDest = IsTextureCopyComplete(dst, dstLinear, dstBpp, dstStride, xCount, yCount);
|
||||
|
||||
@@ -284,7 +292,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
// but only if we are doing a complete copy,
|
||||
// and not for block linear to linear copies, since those are typically accessed from the CPU.
|
||||
|
||||
if (completeSource && completeDest && !(dstLinear && !srcLinear))
|
||||
if (completeSource && completeDest && !(dstLinear && !srcLinear) && isIdentityRemap)
|
||||
{
|
||||
var target = memoryManager.Physical.TextureCache.FindTexture(
|
||||
memoryManager,
|
||||
@@ -353,14 +361,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
||||
TextureParams srcParams = new(srcRegionX, srcRegionY, srcBaseOffset, srcBpp, srcLinear, srcCalculator);
|
||||
TextureParams dstParams = new(dstRegionX, dstRegionY, dstBaseOffset, dstBpp, dstLinear, dstCalculator);
|
||||
|
||||
// If remapping is enabled, we always copy the components directly, in order.
|
||||
// If it's enabled, but the mapping is just XYZW, we also copy them in order.
|
||||
bool isIdentityRemap = !remap ||
|
||||
(_state.State.SetRemapComponentsDstX == SetRemapComponentsDst.SrcX &&
|
||||
(dstComponents < 2 || _state.State.SetRemapComponentsDstY == SetRemapComponentsDst.SrcY) &&
|
||||
(dstComponents < 3 || _state.State.SetRemapComponentsDstZ == SetRemapComponentsDst.SrcZ) &&
|
||||
(dstComponents < 4 || _state.State.SetRemapComponentsDstW == SetRemapComponentsDst.SrcW));
|
||||
|
||||
if (isIdentityRemap)
|
||||
{
|
||||
// The order of the components doesn't change, so we can just copy directly
|
||||
|
@@ -26,6 +26,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
public const int PrimitiveRestartStateIndex = 12;
|
||||
public const int RenderTargetStateIndex = 27;
|
||||
|
||||
// Vertex buffers larger than this size will be clamped to the mapped size.
|
||||
private const ulong VertexBufferSizeToMappedSizeThreshold = 256 * 1024 * 1024; // 256 MB
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
||||
@@ -1144,6 +1147,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
size = Math.Min(size, maxVertexBufferSize);
|
||||
}
|
||||
else if (size > VertexBufferSizeToMappedSizeThreshold)
|
||||
{
|
||||
// Make sure we have a sane vertex buffer size, since in some cases applications
|
||||
// might set the "end address" of the vertex buffer to the end of the GPU address space,
|
||||
// which would result in a several GBs large buffer.
|
||||
|
||||
size = _channel.MemoryManager.GetMappedSize(address, size);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
||||
R16G16Sint = 0xdc,
|
||||
R16G16Uint = 0xdd,
|
||||
R16G16Float = 0xde,
|
||||
B10G10R10A2Unorm = 0xdf,
|
||||
R11G11B10Float = 0xe0,
|
||||
R32Sint = 0xe3,
|
||||
R32Uint = 0xe4,
|
||||
@@ -104,6 +105,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
||||
ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2),
|
||||
ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2),
|
||||
ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2),
|
||||
ColorFormat.B10G10R10A2Unorm => new FormatInfo(Format.B10G10R10A2Unorm, 1, 1, 4, 4),
|
||||
ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3),
|
||||
ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1),
|
||||
ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1),
|
||||
|
@@ -8,13 +8,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
||||
/// </summary>
|
||||
enum ZetaFormat
|
||||
{
|
||||
D32Float = 0xa,
|
||||
D16Unorm = 0x13,
|
||||
D24UnormS8Uint = 0x14,
|
||||
D24Unorm = 0x15,
|
||||
S8UintD24Unorm = 0x16,
|
||||
Zf32 = 0xa,
|
||||
Z16 = 0x13,
|
||||
Z24S8 = 0x14,
|
||||
X8Z24 = 0x15,
|
||||
S8Z24 = 0x16,
|
||||
S8Uint = 0x17,
|
||||
D32FloatS8Uint = 0x19,
|
||||
Zf32X24S8 = 0x19,
|
||||
}
|
||||
|
||||
static class ZetaFormatConverter
|
||||
@@ -29,14 +29,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
||||
return format switch
|
||||
{
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
ZetaFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1),
|
||||
ZetaFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1),
|
||||
ZetaFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
|
||||
ZetaFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1),
|
||||
ZetaFormat.S8UintD24Unorm => new FormatInfo(Format.S8UintD24Unorm, 1, 1, 4, 2),
|
||||
ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1),
|
||||
ZetaFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2),
|
||||
_ => FormatInfo.Default,
|
||||
ZetaFormat.Zf32 => new FormatInfo(Format.D32Float, 1, 1, 4, 1),
|
||||
ZetaFormat.Z16 => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1),
|
||||
ZetaFormat.Z24S8 => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
|
||||
ZetaFormat.X8Z24 => new FormatInfo(Format.X8UintD24Unorm, 1, 1, 4, 1),
|
||||
ZetaFormat.S8Z24 => new FormatInfo(Format.S8UintD24Unorm, 1, 1, 4, 2),
|
||||
ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1),
|
||||
ZetaFormat.Zf32X24S8 => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2),
|
||||
_ => FormatInfo.Default,
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
}
|
||||
|
@@ -185,6 +185,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
G24R8RUintGUnormBUnormAUnorm = G24R8 | RUint | GUnorm | BUnorm | AUnorm, // 0x24a0e
|
||||
Z24S8RUintGUnormBUnormAUnorm = Z24S8 | RUint | GUnorm | BUnorm | AUnorm, // 0x24a29
|
||||
Z24S8RUintGUnormBUintAUint = Z24S8 | RUint | GUnorm | BUint | AUint, // 0x48a29
|
||||
X8Z24RUnormGUintBUintAUint = X8Z24 | RUnorm | GUint | BUint | AUint, // 0x4912a
|
||||
S8Z24RUnormGUintBUintAUint = S8Z24 | RUnorm | GUint | BUint | AUint, // 0x4912b
|
||||
R32B24G8RFloatGUintBUnormAUnorm = R32B24G8 | RFloat | GUint | BUnorm | AUnorm, // 0x25385
|
||||
Zf32X24S8RFloatGUintBUnormAUnorm = Zf32X24S8 | RFloat | GUint | BUnorm | AUnorm, // 0x253b0
|
||||
@@ -410,6 +411,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{ TextureFormat.G24R8RUintGUnormBUnormAUnorm, new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2) },
|
||||
{ TextureFormat.Z24S8RUintGUnormBUnormAUnorm, new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2) },
|
||||
{ TextureFormat.Z24S8RUintGUnormBUintAUint, new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2) },
|
||||
{ TextureFormat.X8Z24RUnormGUintBUintAUint, new FormatInfo(Format.X8UintD24Unorm, 1, 1, 4, 2) },
|
||||
{ TextureFormat.S8Z24RUnormGUintBUintAUint, new FormatInfo(Format.S8UintD24Unorm, 1, 1, 4, 2) },
|
||||
{ TextureFormat.R32B24G8RFloatGUintBUnormAUnorm, new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2) },
|
||||
{ TextureFormat.Zf32X24S8RFloatGUintBUnormAUnorm, new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2) },
|
||||
|
@@ -634,7 +634,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
state.Texture = hostTextureRebind;
|
||||
state.ImageFormat = format;
|
||||
|
||||
_context.Renderer.Pipeline.SetImage(bindingInfo.Binding, hostTextureRebind, format);
|
||||
_context.Renderer.Pipeline.SetImage(stage, bindingInfo.Binding, hostTextureRebind, format);
|
||||
}
|
||||
|
||||
continue;
|
||||
@@ -692,7 +692,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
state.ImageFormat = format;
|
||||
|
||||
_context.Renderer.Pipeline.SetImage(bindingInfo.Binding, hostTexture, format);
|
||||
_context.Renderer.Pipeline.SetImage(stage, bindingInfo.Binding, hostTexture, format);
|
||||
}
|
||||
|
||||
state.CachedTexture = texture;
|
||||
|
@@ -242,7 +242,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
else if ((lhs.FormatInfo.Format == Format.D24UnormS8Uint ||
|
||||
lhs.FormatInfo.Format == Format.S8UintD24Unorm) && rhs.FormatInfo.Format == Format.B8G8R8A8Unorm)
|
||||
lhs.FormatInfo.Format == Format.S8UintD24Unorm ||
|
||||
lhs.FormatInfo.Format == Format.X8UintD24Unorm) && rhs.FormatInfo.Format == Format.B8G8R8A8Unorm)
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
|
@@ -1630,12 +1630,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return;
|
||||
}
|
||||
|
||||
// If size is zero, we have nothing to flush.
|
||||
if (size == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// There is a small gap here where the action is removed but _actionRegistered is still 1.
|
||||
// In this case it will skip registering the action, but here we are already handling it,
|
||||
// so there shouldn't be any issue as it's the same handler for all actions.
|
||||
|
@@ -5,6 +5,8 @@ using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@@ -65,6 +67,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly Action<ulong, ulong> _loadDelegate;
|
||||
private readonly Action<ulong, ulong> _modifiedDelegate;
|
||||
|
||||
private HashSet<MultiRangeBuffer> _virtualDependencies;
|
||||
private readonly ReaderWriterLockSlim _virtualDependenciesLock;
|
||||
|
||||
private int _sequenceNumber;
|
||||
|
||||
private readonly bool _useGranular;
|
||||
@@ -152,6 +157,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_externalFlushDelegate = new RegionSignal(ExternalFlush);
|
||||
_loadDelegate = new Action<ulong, ulong>(LoadRegion);
|
||||
_modifiedDelegate = new Action<ulong, ulong>(RegionModified);
|
||||
|
||||
_virtualDependenciesLock = new ReaderWriterLockSlim();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -220,6 +227,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </remarks>
|
||||
/// <param name="address">Start address of the range to synchronize</param>
|
||||
/// <param name="size">Size in bytes of the range to synchronize</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SynchronizeMemory(ulong address, ulong size)
|
||||
{
|
||||
if (_useGranular)
|
||||
@@ -239,6 +247,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
else
|
||||
{
|
||||
_context.Renderer.SetBufferData(Handle, 0, _physicalMemory.GetSpan(Address, (int)Size));
|
||||
CopyToDependantVirtualBuffers();
|
||||
}
|
||||
|
||||
_sequenceNumber = _context.SequenceNumber;
|
||||
@@ -460,6 +469,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
int offset = (int)(mAddress - Address);
|
||||
|
||||
_context.Renderer.SetBufferData(Handle, offset, _physicalMemory.GetSpan(mAddress, (int)mSize));
|
||||
|
||||
CopyToDependantVirtualBuffers(mAddress, mSize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -520,6 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="dstOffset">The offset of the destination buffer to copy into</param>
|
||||
public void CopyTo(Buffer destination, int dstOffset)
|
||||
{
|
||||
CopyFromDependantVirtualBuffers();
|
||||
_context.Renderer.Pipeline.CopyBuffer(Handle, destination.Handle, 0, dstOffset, (int)Size);
|
||||
}
|
||||
|
||||
@@ -536,7 +548,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
|
||||
|
||||
// TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
|
||||
_physicalMemory.WriteUntracked(address, data.Get());
|
||||
_physicalMemory.WriteUntracked(address, CopyFromDependantVirtualBuffers(data.Get(), address, size));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -617,6 +629,207 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
UnmappedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a virtual buffer dependency, indicating that a virtual buffer depends on data from this buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Dependant virtual buffer</param>
|
||||
public void AddVirtualDependency(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
_virtualDependenciesLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
{
|
||||
(_virtualDependencies ??= new()).Add(virtualBuffer);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_virtualDependenciesLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a virtual buffer dependency, indicating that a virtual buffer no longer depends on data from this buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Dependant virtual buffer</param>
|
||||
public void RemoveVirtualDependency(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
_virtualDependenciesLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
_virtualDependencies.Remove(virtualBuffer);
|
||||
|
||||
if (_virtualDependencies.Count == 0)
|
||||
{
|
||||
_virtualDependencies = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_virtualDependenciesLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data to all virtual buffers that depends on it.
|
||||
/// </summary>
|
||||
public void CopyToDependantVirtualBuffers()
|
||||
{
|
||||
CopyToDependantVirtualBuffers(Address, Size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data inside the specifide range to all virtual buffers that depends on it.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void CopyToDependantVirtualBuffers(ulong address, ulong size)
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
foreach (var virtualBuffer in _virtualDependencies)
|
||||
{
|
||||
CopyToDependantVirtualBuffer(virtualBuffer, address, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies all modified ranges from all virtual buffers back into this buffer.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyFromDependantVirtualBuffers()
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
CopyFromDependantVirtualBuffersImpl();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies all modified ranges from all virtual buffers back into this buffer.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void CopyFromDependantVirtualBuffersImpl()
|
||||
{
|
||||
foreach (var virtualBuffer in _virtualDependencies.OrderBy(x => x.ModificationSequenceNumber))
|
||||
{
|
||||
virtualBuffer.ConsumeModifiedRegion(this, (mAddress, mSize) =>
|
||||
{
|
||||
// Get offset inside both this and the virtual buffer.
|
||||
// Note that sometimes there is no right answer for the virtual offset,
|
||||
// as the same physical range might be mapped multiple times inside a virtual buffer.
|
||||
// We just assume it does not happen in practice as it can only be implemented correctly
|
||||
// when the host has support for proper sparse mapping.
|
||||
|
||||
ulong mEndAddress = mAddress + mSize;
|
||||
mAddress = Math.Max(mAddress, Address);
|
||||
mSize = Math.Min(mEndAddress, EndAddress) - mAddress;
|
||||
|
||||
int physicalOffset = (int)(mAddress - Address);
|
||||
int virtualOffset = virtualBuffer.Range.FindOffset(new(mAddress, mSize));
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(virtualBuffer.Handle, Handle, virtualOffset, physicalOffset, (int)mSize);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies all overlapping modified ranges from all virtual buffers back into this buffer, and returns an updated span with the data.
|
||||
/// </summary>
|
||||
/// <param name="dataSpan">Span where the unmodified data will be taken from for the output</param>
|
||||
/// <param name="address">Address of the region to copy</param>
|
||||
/// <param name="size">Size of the region to copy in bytes</param>
|
||||
/// <returns>A span with <paramref name="dataSpan"/>, and the data for all modified ranges if any</returns>
|
||||
private ReadOnlySpan<byte> CopyFromDependantVirtualBuffers(ReadOnlySpan<byte> dataSpan, ulong address, ulong size)
|
||||
{
|
||||
_virtualDependenciesLock.EnterReadLock();
|
||||
|
||||
try
|
||||
{
|
||||
if (_virtualDependencies != null)
|
||||
{
|
||||
byte[] storage = dataSpan.ToArray();
|
||||
|
||||
foreach (var virtualBuffer in _virtualDependencies.OrderBy(x => x.ModificationSequenceNumber))
|
||||
{
|
||||
virtualBuffer.ConsumeModifiedRegion(address, size, (mAddress, mSize) =>
|
||||
{
|
||||
// Get offset inside both this and the virtual buffer.
|
||||
// Note that sometimes there is no right answer for the virtual offset,
|
||||
// as the same physical range might be mapped multiple times inside a virtual buffer.
|
||||
// We just assume it does not happen in practice as it can only be implemented correctly
|
||||
// when the host has support for proper sparse mapping.
|
||||
|
||||
ulong mEndAddress = mAddress + mSize;
|
||||
mAddress = Math.Max(mAddress, address);
|
||||
mSize = Math.Min(mEndAddress, address + size) - mAddress;
|
||||
|
||||
int physicalOffset = (int)(mAddress - Address);
|
||||
int virtualOffset = virtualBuffer.Range.FindOffset(new(mAddress, mSize));
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(virtualBuffer.Handle, Handle, virtualOffset, physicalOffset, (int)size);
|
||||
virtualBuffer.GetData(storage.AsSpan().Slice((int)(mAddress - address), (int)mSize), virtualOffset, (int)mSize);
|
||||
});
|
||||
}
|
||||
|
||||
dataSpan = storage;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_virtualDependenciesLock.ExitReadLock();
|
||||
}
|
||||
|
||||
return dataSpan;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data to the specified virtual buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Virtual buffer to copy the data into</param>
|
||||
public void CopyToDependantVirtualBuffer(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
CopyToDependantVirtualBuffer(virtualBuffer, Address, Size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the buffer data inside the given range to the specified virtual buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Virtual buffer to copy the data into</param>
|
||||
/// <param name="address">Address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void CopyToDependantVirtualBuffer(MultiRangeBuffer virtualBuffer, ulong address, ulong size)
|
||||
{
|
||||
// Broadcast data to all ranges of the virtual buffer that are contained inside this buffer.
|
||||
|
||||
ulong lastOffset = 0;
|
||||
|
||||
while (virtualBuffer.TryGetPhysicalOffset(this, lastOffset, out ulong srcOffset, out ulong dstOffset, out ulong copySize))
|
||||
{
|
||||
ulong innerOffset = address - Address;
|
||||
ulong innerEndOffset = (address + size) - Address;
|
||||
|
||||
lastOffset = dstOffset + copySize;
|
||||
|
||||
// Clamp range to the specified range.
|
||||
ulong copySrcOffset = Math.Max(srcOffset, innerOffset);
|
||||
ulong copySrcEndOffset = Math.Min(innerEndOffset, srcOffset + copySize);
|
||||
|
||||
if (copySrcEndOffset > copySrcOffset)
|
||||
{
|
||||
copySize = copySrcEndOffset - copySrcOffset;
|
||||
dstOffset += copySrcOffset - srcOffset;
|
||||
srcOffset = copySrcOffset;
|
||||
|
||||
_context.Renderer.Pipeline.CopyBuffer(Handle, virtualBuffer.Handle, (int)srcOffset, (int)dstOffset, (int)copySize);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increments the buffer reference count.
|
||||
/// </summary>
|
||||
|
@@ -3,6 +3,7 @@ using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@@ -46,6 +47,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly Dictionary<ulong, BufferCacheEntry> _dirtyCache;
|
||||
private readonly Dictionary<ulong, BufferCacheEntry> _modifiedCache;
|
||||
private bool _pruneCaches;
|
||||
private int _virtualModifiedSequenceNumber;
|
||||
|
||||
public event Action NotifyBuffersModified;
|
||||
|
||||
@@ -125,7 +127,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
/// <summary>
|
||||
/// Performs address translation of the GPU virtual address, and creates
|
||||
/// new buffers, if needed, for the specified range.
|
||||
/// new physical and virtual buffers, if needed, for the specified range.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||
/// <param name="gpuVa">Start GPU virtual address of the buffer</param>
|
||||
@@ -138,12 +140,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return new MultiRange(MemoryManager.PteUnmapped, size);
|
||||
}
|
||||
|
||||
bool supportsSparse = _context.Capabilities.SupportsSparseBuffer;
|
||||
|
||||
// Fast path not taken for non-contiguous ranges,
|
||||
// since multi-range buffers are not coalesced, so a buffer that covers
|
||||
// the entire cached range might not actually exist.
|
||||
if (memoryManager.VirtualBufferCache.TryGetOrAddRange(gpuVa, size, supportsSparse, out MultiRange range) &&
|
||||
if (memoryManager.VirtualRangeCache.TryGetOrAddRange(gpuVa, size, out MultiRange range) &&
|
||||
range.Count == 1)
|
||||
{
|
||||
return range;
|
||||
@@ -154,6 +154,50 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return range;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs address translation of the GPU virtual address, and creates
|
||||
/// new physical buffers, if needed, for the specified range.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||
/// <param name="gpuVa">Start GPU virtual address of the buffer</param>
|
||||
/// <param name="size">Size in bytes of the buffer</param>
|
||||
/// <returns>Physical ranges of the buffer, after address translation</returns>
|
||||
public MultiRange TranslateAndCreateMultiBuffersPhysicalOnly(MemoryManager memoryManager, ulong gpuVa, ulong size)
|
||||
{
|
||||
if (gpuVa == 0)
|
||||
{
|
||||
return new MultiRange(MemoryManager.PteUnmapped, size);
|
||||
}
|
||||
|
||||
// Fast path not taken for non-contiguous ranges,
|
||||
// since multi-range buffers are not coalesced, so a buffer that covers
|
||||
// the entire cached range might not actually exist.
|
||||
if (memoryManager.VirtualRangeCache.TryGetOrAddRange(gpuVa, size, out MultiRange range) &&
|
||||
range.Count == 1)
|
||||
{
|
||||
return range;
|
||||
}
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
if (range.Count > 1)
|
||||
{
|
||||
CreateBuffer(subRange.Address, subRange.Size, SparseBufferAlignmentSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
CreateBuffer(subRange.Address, subRange.Size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return range;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new buffer for the specified range, if it does not yet exist.
|
||||
/// This can be used to ensure the existance of a buffer.
|
||||
@@ -263,41 +307,108 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
BufferRange[] storages = new BufferRange[range.Count];
|
||||
MultiRangeBuffer multiRangeBuffer;
|
||||
|
||||
MemoryRange[] alignedSubRanges = new MemoryRange[range.Count];
|
||||
|
||||
ulong alignmentMask = SparseBufferAlignmentSize - 1;
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
if (_context.Capabilities.SupportsSparseBuffer)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
BufferRange[] storages = new BufferRange[range.Count];
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
ulong endAddress = subRange.Address + subRange.Size;
|
||||
|
||||
ulong alignedAddress = subRange.Address & ~alignmentMask;
|
||||
ulong alignedEndAddress = (endAddress + alignmentMask) & ~alignmentMask;
|
||||
ulong alignedSize = alignedEndAddress - alignedAddress;
|
||||
|
||||
Buffer buffer = _buffers.FindFirstOverlap(alignedAddress, alignedSize);
|
||||
BufferRange bufferRange = buffer.GetRange(alignedAddress, alignedSize, false);
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(alignedAddress, alignedSize);
|
||||
storages[i] = bufferRange;
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong alignedSize = (subRange.Size + alignmentMask) & ~alignmentMask;
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(MemoryManager.PteUnmapped, alignedSize);
|
||||
storages[i] = new BufferRange(BufferHandle.Null, 0, (int)alignedSize);
|
||||
}
|
||||
}
|
||||
|
||||
multiRangeBuffer = new(_context, new MultiRange(alignedSubRanges), storages);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
ulong endAddress = subRange.Address + subRange.Size;
|
||||
|
||||
ulong alignedAddress = subRange.Address & ~alignmentMask;
|
||||
ulong alignedEndAddress = (endAddress + alignmentMask) & ~alignmentMask;
|
||||
ulong alignedSize = alignedEndAddress - alignedAddress;
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(alignedAddress, alignedSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong alignedSize = (subRange.Size + alignmentMask) & ~alignmentMask;
|
||||
|
||||
alignedSubRanges[i] = new MemoryRange(MemoryManager.PteUnmapped, alignedSize);
|
||||
}
|
||||
}
|
||||
|
||||
multiRangeBuffer = new(_context, new MultiRange(alignedSubRanges));
|
||||
|
||||
UpdateVirtualBufferDependencies(multiRangeBuffer);
|
||||
}
|
||||
|
||||
_multiRangeBuffers.Add(multiRangeBuffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds two-way dependencies to all physical buffers contained within a given virtual buffer.
|
||||
/// </summary>
|
||||
/// <param name="virtualBuffer">Virtual buffer to have dependencies added</param>
|
||||
private void UpdateVirtualBufferDependencies(MultiRangeBuffer virtualBuffer)
|
||||
{
|
||||
virtualBuffer.ClearPhysicalDependencies();
|
||||
|
||||
ulong dstOffset = 0;
|
||||
|
||||
HashSet<Buffer> physicalBuffers = new();
|
||||
|
||||
for (int i = 0; i < virtualBuffer.Range.Count; i++)
|
||||
{
|
||||
MemoryRange subRange = virtualBuffer.Range.GetSubRange(i);
|
||||
|
||||
if (subRange.Address != MemoryManager.PteUnmapped)
|
||||
{
|
||||
ulong endAddress = subRange.Address + subRange.Size;
|
||||
Buffer buffer = _buffers.FindFirstOverlap(subRange.Address, subRange.Size);
|
||||
|
||||
ulong alignedAddress = subRange.Address & ~alignmentMask;
|
||||
ulong alignedEndAddress = (endAddress + alignmentMask) & ~alignmentMask;
|
||||
ulong alignedSize = alignedEndAddress - alignedAddress;
|
||||
|
||||
Buffer buffer = _buffers.FindFirstOverlap(alignedAddress, alignedSize);
|
||||
BufferRange bufferRange = buffer.GetRange(alignedAddress, alignedSize, false);
|
||||
|
||||
storages[i] = bufferRange;
|
||||
alignedSubRanges[i] = new MemoryRange(alignedAddress, alignedSize);
|
||||
virtualBuffer.AddPhysicalDependency(buffer, subRange.Address, dstOffset, subRange.Size);
|
||||
physicalBuffers.Add(buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong alignedSize = (subRange.Size + alignmentMask) & ~alignmentMask;
|
||||
|
||||
storages[i] = new BufferRange(BufferHandle.Null, 0, (int)alignedSize);
|
||||
alignedSubRanges[i] = new MemoryRange(MemoryManager.PteUnmapped, alignedSize);
|
||||
}
|
||||
dstOffset += subRange.Size;
|
||||
}
|
||||
|
||||
MultiRangeBuffer multiRangeBuffer = new(_context, new MultiRange(alignedSubRanges), storages);
|
||||
|
||||
_multiRangeBuffers.Add(multiRangeBuffer);
|
||||
foreach (var buffer in physicalBuffers)
|
||||
{
|
||||
buffer.CopyToDependantVirtualBuffer(virtualBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -620,8 +731,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the copy</param>
|
||||
public void CopyBuffer(MemoryManager memoryManager, ulong srcVa, ulong dstVa, ulong size)
|
||||
{
|
||||
MultiRange srcRange = TranslateAndCreateMultiBuffers(memoryManager, srcVa, size);
|
||||
MultiRange dstRange = TranslateAndCreateMultiBuffers(memoryManager, dstVa, size);
|
||||
MultiRange srcRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, srcVa, size);
|
||||
MultiRange dstRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, dstVa, size);
|
||||
|
||||
if (srcRange.Count == 1 && dstRange.Count == 1)
|
||||
{
|
||||
@@ -701,6 +812,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
dstBuffer.ClearModified(dstAddress, size);
|
||||
memoryManager.Physical.WriteTrackedResource(dstAddress, memoryManager.Physical.GetSpan(srcAddress, (int)size), ResourceKind.Buffer);
|
||||
}
|
||||
|
||||
dstBuffer.CopyToDependantVirtualBuffers(dstAddress, size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -715,7 +828,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="value">Value to be written into the buffer</param>
|
||||
public void ClearBuffer(MemoryManager memoryManager, ulong gpuVa, ulong size, uint value)
|
||||
{
|
||||
MultiRange range = TranslateAndCreateMultiBuffers(memoryManager, gpuVa, size);
|
||||
MultiRange range = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, gpuVa, size);
|
||||
|
||||
for (int index = 0; index < range.Count; index++)
|
||||
{
|
||||
@@ -727,6 +840,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)subRange.Size, value);
|
||||
|
||||
memoryManager.Physical.FillTrackedResource(subRange.Address, subRange.Size, value, ResourceKind.Buffer);
|
||||
|
||||
buffer.CopyToDependantVirtualBuffers(subRange.Address, subRange.Size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -806,6 +921,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
if (write && buffer != null && !_context.Capabilities.SupportsSparseBuffer)
|
||||
{
|
||||
buffer.AddModifiedRegion(range, ++_virtualModifiedSequenceNumber);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
@@ -825,6 +945,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
|
||||
if (write)
|
||||
@@ -849,14 +970,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
if (range.Count == 1)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(0);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size, copyBackVirtual: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int index = 0; index < range.Count; index++)
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(index);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size);
|
||||
SynchronizeBufferRange(subRange.Address, subRange.Size, copyBackVirtual: false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -866,12 +987,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
/// <param name="address">Start address of the memory range</param>
|
||||
/// <param name="size">Size in bytes of the memory range</param>
|
||||
private void SynchronizeBufferRange(ulong address, ulong size)
|
||||
/// <param name="copyBackVirtual">Whether virtual buffers that uses this buffer as backing memory should have its data copied back if modified</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SynchronizeBufferRange(ulong address, ulong size, bool copyBackVirtual)
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
if (copyBackVirtual)
|
||||
{
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
}
|
||||
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user