Compare commits
9 Commits
Author | SHA1 | Date | |
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fbdd390f90 |
@@ -17,8 +17,8 @@ tab_width = 4
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
|
||||
# JSON files
|
||||
[*.json]
|
||||
# Markdown, JSON, YAML, props and csproj files
|
||||
[*.{md,json,yml,props,csproj}]
|
||||
|
||||
# Indentation and spacing
|
||||
indent_size = 2
|
||||
|
2
.github/workflows/checks.yml
vendored
2
.github/workflows/checks.yml
vendored
@@ -8,7 +8,7 @@ on:
|
||||
- '!.github/**'
|
||||
- '!*.yml'
|
||||
- '!*.config'
|
||||
- '!README.md'
|
||||
- '!*.md'
|
||||
- '.github/workflows/*.yml'
|
||||
|
||||
permissions:
|
||||
|
45
.github/workflows/mako.yml
vendored
Normal file
45
.github/workflows/mako.yml
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
name: Mako
|
||||
on:
|
||||
discussion:
|
||||
types: [created, edited, answered, unanswered, category_changed]
|
||||
discussion_comment:
|
||||
types: [created, edited]
|
||||
gollum:
|
||||
issue_comment:
|
||||
types: [created, edited]
|
||||
issues:
|
||||
types: [opened, edited, reopened, pinned, milestoned, demilestoned, assigned, unassigned, labeled, unlabeled]
|
||||
pull_request_review:
|
||||
types: [submitted, dismissed]
|
||||
pull_request_review_comment:
|
||||
types: [created, edited]
|
||||
pull_request_target:
|
||||
types: [opened, edited, reopened, synchronize, ready_for_review, assigned, unassigned]
|
||||
|
||||
jobs:
|
||||
tasks:
|
||||
name: Run Ryujinx tasks
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
discussions: write
|
||||
issues: write
|
||||
pull-requests: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
if: github.event_name == 'pull_request_target'
|
||||
with:
|
||||
# Ensure we pin the source origin as pull_request_target run under forks.
|
||||
fetch-depth: 0
|
||||
repository: Ryujinx/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Run Mako command
|
||||
uses: Ryujinx/Ryujinx-Mako@master
|
||||
with:
|
||||
command: exec-ryujinx-tasks
|
||||
args: --event-name "${{ github.event_name }}" --event-path "${{ github.event_path }}" -w "${{ github.workspace }}" "${{ github.repository }}" "${{ github.run_id }}"
|
||||
app_id: ${{ secrets.MAKO_APP_ID }}
|
||||
private_key: ${{ secrets.MAKO_PRIVATE_KEY }}
|
||||
installation_id: ${{ secrets.MAKO_INSTALLATION_ID }}
|
19
.github/workflows/pr_triage.yml
vendored
19
.github/workflows/pr_triage.yml
vendored
@@ -21,27 +21,8 @@ jobs:
|
||||
repository: Ryujinx/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Checkout Ryujinx-Mako
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: Ryujinx/Ryujinx-Mako
|
||||
ref: master
|
||||
path: '.ryujinx-mako'
|
||||
|
||||
- name: Setup Ryujinx-Mako
|
||||
uses: ./.ryujinx-mako/.github/actions/setup-mako
|
||||
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v5
|
||||
with:
|
||||
sync-labels: true
|
||||
dot: true
|
||||
|
||||
- name: Assign reviewers
|
||||
run: |
|
||||
poetry -n -C .ryujinx-mako run ryujinx-mako update-reviewers ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml
|
||||
shell: bash
|
||||
env:
|
||||
MAKO_APP_ID: ${{ secrets.MAKO_APP_ID }}
|
||||
MAKO_PRIVATE_KEY: ${{ secrets.MAKO_PRIVATE_KEY }}
|
||||
MAKO_INSTALLATION_ID: ${{ secrets.MAKO_INSTALLATION_ID }}
|
||||
|
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -10,7 +10,7 @@ on:
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
- '*.md'
|
||||
|
||||
concurrency: release
|
||||
|
||||
|
@@ -25,7 +25,7 @@
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NetCoreServer" Version="7.0.0" />
|
||||
<PackageVersion Include="NetCoreServer" Version="8.0.7" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.8.2" />
|
||||
@@ -46,7 +46,7 @@
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
|
93
README.md
93
README.md
@@ -1,21 +1,21 @@
|
||||
|
||||
<h1 align="center">
|
||||
<br>
|
||||
<a href="https://ryujinx.org/"><img src="https://i.imgur.com/WcCj6Rt.png" alt="Ryujinx" width="150"></a>
|
||||
<a href="https://ryujinx.org/"><img src="https://raw.githubusercontent.com/Ryujinx/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
|
||||
<br>
|
||||
<b>Ryujinx</b>
|
||||
<br>
|
||||
<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
|
||||
<br>
|
||||
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017. Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>. <br />
|
||||
|
||||
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017.
|
||||
Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
|
||||
<br />
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml">
|
||||
<img src="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml/badge.svg"
|
||||
@@ -34,87 +34,111 @@
|
||||
<img src="https://raw.githubusercontent.com/Ryujinx/Ryujinx-Website/master/public/assets/images/shell.png">
|
||||
</p>
|
||||
|
||||
<h5 align="center">
|
||||
|
||||
</h5>
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of April 2023, Ryujinx has been tested on approximately 4,050 titles; over 4,000 boot past menus and into gameplay, with roughly 3,400 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
As of October 2023, Ryujinx has been tested on approximately 4,200 titles;
|
||||
over 4,150 boot past menus and into gameplay, with roughly 3,500 of those being considered playable.
|
||||
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
|
||||
|
||||
Anyone is free to submit a new game test or update an existing game test entry;
|
||||
simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue.
|
||||
Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
|
||||
To run this emulator, your PC must be equipped with at least 8GiB of RAM; failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
|
||||
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
|
||||
failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
|
||||
|
||||
See our [Setup & Configuration Guide](https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide) on how to set up the emulator.
|
||||
|
||||
For our Local Wireless and LAN builds, see our [Multiplayer: Local Play/Local Wireless Guide
|
||||
For our Local Wireless (LDN) builds, see our [Multiplayer: Local Play/Local Wireless Guide
|
||||
](https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide).
|
||||
|
||||
Avalonia UI comes with translations for various languages. See [Crowdin](https://crwd.in/ryujinx) for more information.
|
||||
|
||||
## Latest build
|
||||
|
||||
These builds are compiled automatically for each commit on the master branch. While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken.**
|
||||
These builds are compiled automatically for each commit on the master branch.
|
||||
While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken**.
|
||||
|
||||
If you want to see details on updates to the emulator, you can visit our [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog).
|
||||
|
||||
The latest automatic build for Windows, macOS, and Linux can be found on the [Official Website](https://ryujinx.org/download).
|
||||
|
||||
## Documentation
|
||||
|
||||
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
|
||||
|
||||
## Building
|
||||
|
||||
If you wish to build the emulator yourself, follow these steps:
|
||||
|
||||
### Step 1
|
||||
Install the X64 version of [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
|
||||
|
||||
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
|
||||
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
|
||||
|
||||
### Step 2
|
||||
|
||||
Either use `git clone https://github.com/Ryujinx/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
||||
|
||||
### Step 3
|
||||
|
||||
To build Ryujinx, open a command prompt inside the project directory. You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`. Then type the following command:
|
||||
`dotnet build -c Release -o build`
|
||||
To build Ryujinx, open a command prompt inside the project directory.
|
||||
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
|
||||
Then type the following command: `dotnet build -c Release -o build`
|
||||
the built files will be found in the newly created build directory.
|
||||
|
||||
Ryujinx system files are stored in the `Ryujinx` folder. This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
Ryujinx system files are stored in the `Ryujinx` folder.
|
||||
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
## Features
|
||||
|
||||
- **Audio**
|
||||
- **Audio**
|
||||
|
||||
Audio output is entirely supported, audio input (microphone) isn't supported. We use C# wrappers for [OpenAL](https://openal-soft.org/), and [SDL2](https://www.libsdl.org/) & [libsoundio](http://libsound.io/) as fallbacks.
|
||||
Audio output is entirely supported, audio input (microphone) isn't supported.
|
||||
We use C# wrappers for [OpenAL](https://openal-soft.org/), and [SDL2](https://www.libsdl.org/) & [libsoundio](http://libsound.io/) as fallbacks.
|
||||
|
||||
- **CPU**
|
||||
|
||||
The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions, including partial 32-bit support. It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster). The fastest option (host, unchecked) is set by default.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads. The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game. NOTE: this feature is enabled by default in the Options menu > System tab. You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch! These improvements are permanent and do not require any extra launches going forward.
|
||||
The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions, including partial 32-bit support.
|
||||
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
|
||||
The fastest option (host, unchecked) is set by default.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
|
||||
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
|
||||
NOTE: This feature is enabled by default in the Options menu > System tab.
|
||||
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
|
||||
These improvements are permanent and do not require any extra launches going forward.
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently six graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Anti-Aliasing, Scaling Filters (including FSR), Anisotropic Filtering and Aspect Ratio Adjustment. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively.
|
||||
There are currently six graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Anti-Aliasing, Scaling Filters (including FSR), Anisotropic Filtering and Aspect Ratio Adjustment.
|
||||
These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers. Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
|
||||
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
|
||||
- **DLC & Modifications**
|
||||
|
||||
Ryujinx is able to manage add-on content/downloadable content through the GUI. Mods (romfs, exefs, and runtime mods such as cheats) are also supported; the GUI contains a shortcut to open the respective mods folder for a particular game.
|
||||
Ryujinx is able to manage add-on content/downloadable content through the GUI.
|
||||
Mods (romfs, exefs, and runtime mods such as cheats) are also supported;
|
||||
the GUI contains a shortcut to open the respective mods folder for a particular game.
|
||||
|
||||
- **Configuration**
|
||||
|
||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
||||
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
## Contact
|
||||
|
||||
If you have contributions, suggestions, need emulator support or just want to get in touch with the team, join our [Discord server](https://discord.com/invite/Ryujinx). You may also review our [FAQ](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions).
|
||||
If you have contributions, suggestions, need emulator support or just want to get in touch with the team, join our [Discord server](https://discord.com/invite/Ryujinx).
|
||||
You may also review our [FAQ](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions).
|
||||
|
||||
## Donations
|
||||
|
||||
@@ -134,9 +158,10 @@ All funds received through Patreon are considered a donation to support the proj
|
||||
|
||||
## License
|
||||
|
||||
This software is licensed under the terms of the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license.</a></i><br />
|
||||
This software is licensed under the terms of the [MIT license](LICENSE.txt).
|
||||
This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
|
||||
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY.md) for more details.
|
||||
|
||||
## Credits
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
|
@@ -978,7 +978,7 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
||||
$"GPU: {_renderer.GetHardwareInfo().GpuVendor}"));
|
||||
$"GPU: {_renderer.GetHardwareInfo().GpuDriver}"));
|
||||
}
|
||||
|
||||
public async Task ShowExitPrompt()
|
||||
|
@@ -54,8 +54,6 @@
|
||||
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
|
||||
"GameListContextMenuManageDlc": "Manage DLC",
|
||||
"GameListContextMenuManageDlcToolTip": "Opens the DLC management window",
|
||||
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
|
||||
"GameListContextMenuCacheManagement": "Cache Management",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
|
||||
@@ -383,7 +381,10 @@
|
||||
"DialogUserProfileUnsavedChangesSubMessage": "Do you want to discard your changes?",
|
||||
"DialogControllerSettingsModifiedConfirmMessage": "The current controller settings has been updated.",
|
||||
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
|
||||
"DialogLoadNcaErrorMessage": "{0}. Errored File: {1}",
|
||||
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
|
||||
"DialogModAlreadyExistsMessage": "Mod already exists",
|
||||
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
|
||||
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
|
||||
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
|
||||
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
|
||||
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
|
||||
@@ -394,6 +395,8 @@
|
||||
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
|
||||
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
|
||||
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
|
||||
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
|
||||
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
|
||||
"SettingsTabGraphicsFeaturesOptions": "Features",
|
||||
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
|
||||
"CommonAuto": "Auto",
|
||||
@@ -428,6 +431,7 @@
|
||||
"DlcManagerRemoveAllButton": "Remove All",
|
||||
"DlcManagerEnableAllButton": "Enable All",
|
||||
"DlcManagerDisableAllButton": "Disable All",
|
||||
"ModManagerDeleteAllButton": "Delete All",
|
||||
"MenuBarOptionsChangeLanguage": "Change Language",
|
||||
"MenuBarShowFileTypes": "Show File Types",
|
||||
"CommonSort": "Sort",
|
||||
@@ -502,6 +506,8 @@
|
||||
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
|
||||
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
|
||||
"GameListContextMenuManageCheat": "Manage Cheats",
|
||||
"GameListContextMenuManageModToolTip": "Manage Mods",
|
||||
"GameListContextMenuManageMod": "Manage Mods",
|
||||
"ControllerSettingsStickRange": "Range:",
|
||||
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
|
||||
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
|
||||
@@ -513,8 +519,6 @@
|
||||
"SettingsTabCpuMemory": "CPU Mode",
|
||||
"DialogUpdaterFlatpakNotSupportedMessage": "Please update Ryujinx via FlatHub.",
|
||||
"UpdaterDisabledWarningTitle": "Updater Disabled!",
|
||||
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
|
||||
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
|
||||
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
|
||||
"IconSize": "Icon Size",
|
||||
"IconSizeTooltip": "Change the size of game icons",
|
||||
@@ -586,6 +590,7 @@
|
||||
"Writable": "Writable",
|
||||
"SelectDlcDialogTitle": "Select DLC files",
|
||||
"SelectUpdateDialogTitle": "Select update files",
|
||||
"SelectModDialogTitle": "Select mod directory",
|
||||
"UserProfileWindowTitle": "User Profiles Manager",
|
||||
"CheatWindowTitle": "Cheats Manager",
|
||||
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
||||
@@ -593,6 +598,7 @@
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
||||
"ModWindowHeading": "{0} Mod(s)",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
"Save": "Save",
|
||||
|
@@ -47,13 +47,9 @@
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenSdModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
Click="OpenModManager_Click"
|
||||
Header="{locale:Locale GameListContextMenuManageMod}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageModToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
|
@@ -126,29 +126,13 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
await ModManagerWindow.Show(ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
|
30
src/Ryujinx.Ava/UI/Models/ModModel.cs
Normal file
30
src/Ryujinx.Ava/UI/Models/ModModel.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
public class ModModel : BaseModel
|
||||
{
|
||||
private bool _enabled;
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get => _enabled;
|
||||
set
|
||||
{
|
||||
_enabled = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Path { get; }
|
||||
public string Name { get; }
|
||||
|
||||
public ModModel(string path, string name, bool enabled)
|
||||
{
|
||||
Path = path;
|
||||
Name = name;
|
||||
Enabled = enabled;
|
||||
}
|
||||
}
|
||||
}
|
@@ -39,6 +39,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _titleId;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly DownloadableContentJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
@@ -90,8 +91,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
|
||||
}
|
||||
|
||||
public IStorageProvider StorageProvider;
|
||||
|
||||
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
@@ -100,7 +99,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
StorageProvider = desktop.MainWindow.StorageProvider;
|
||||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
@@ -194,7 +193,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadNcaErrorMessage], ex.Message, containerPath));
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadFileErrorMessage], ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -203,7 +202,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
var result = await _storageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true,
|
||||
|
322
src/Ryujinx.Ava/UI/ViewModels/ModManagerViewModel.cs
Normal file
322
src/Ryujinx.Ava/UI/ViewModels/ModManagerViewModel.cs
Normal file
@@ -0,0 +1,322 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class ModManagerViewModel : BaseModel
|
||||
{
|
||||
private readonly string _modJsonPath;
|
||||
|
||||
private AvaloniaList<ModModel> _mods = new();
|
||||
private AvaloniaList<ModModel> _views = new();
|
||||
private AvaloniaList<ModModel> _selectedMods = new();
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _applicationId;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public AvaloniaList<ModModel> Mods
|
||||
{
|
||||
get => _mods;
|
||||
set
|
||||
{
|
||||
_mods = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<ModModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<ModModel> SelectedMods
|
||||
{
|
||||
get => _selectedMods;
|
||||
set
|
||||
{
|
||||
_selectedMods = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string ModCount
|
||||
{
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
|
||||
}
|
||||
|
||||
public ModManagerViewModel(ulong applicationId)
|
||||
{
|
||||
_applicationId = applicationId;
|
||||
|
||||
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
LoadMods(applicationId);
|
||||
}
|
||||
|
||||
private void LoadMods(ulong applicationId)
|
||||
{
|
||||
Mods.Clear();
|
||||
SelectedMods.Clear();
|
||||
|
||||
string[] modsBasePaths = [ModLoader.GetSdModsBasePath(), ModLoader.GetModsBasePath()];
|
||||
|
||||
foreach (var path in modsBasePaths)
|
||||
{
|
||||
var modCache = new ModLoader.ModCache();
|
||||
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
|
||||
|
||||
foreach (var mod in modCache.RomfsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.RomfsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled));
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled));
|
||||
}
|
||||
}
|
||||
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
Mods.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
|
||||
SelectedMods = new(Views.Where(x => x.Enabled));
|
||||
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
OnPropertyChanged(nameof(Views));
|
||||
OnPropertyChanged(nameof(SelectedMods));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is ModModel content)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || content.Name.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
ModMetadata modData = new();
|
||||
|
||||
foreach (ModModel mod in Mods)
|
||||
{
|
||||
modData.Mods.Add(new Mod
|
||||
{
|
||||
Name = mod.Name,
|
||||
Path = mod.Path,
|
||||
Enabled = SelectedMods.Contains(mod),
|
||||
});
|
||||
}
|
||||
|
||||
JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata);
|
||||
}
|
||||
|
||||
public void Delete(ModModel model)
|
||||
{
|
||||
var modsDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
|
||||
var parentDir = String.Empty;
|
||||
|
||||
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
|
||||
{
|
||||
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
|
||||
{
|
||||
parentDir = dir;
|
||||
}
|
||||
}
|
||||
|
||||
if (parentDir == String.Empty)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogModDeleteNoParentMessage,
|
||||
parentDir));
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{model.Path}\"");
|
||||
Directory.Delete(parentDir, true);
|
||||
|
||||
Mods.Remove(model);
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
private void AddMod(DirectoryInfo directory)
|
||||
{
|
||||
string[] directories;
|
||||
|
||||
try
|
||||
{
|
||||
directories = Directory.GetDirectories(directory.ToString(), "*", SearchOption.AllDirectories);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogLoadFileErrorMessage,
|
||||
exception.ToString(),
|
||||
directory));
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
var destinationDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
|
||||
|
||||
// TODO: More robust checking for valid mod folders
|
||||
var isDirectoryValid = true;
|
||||
|
||||
if (directories.Length == 0)
|
||||
{
|
||||
isDirectoryValid = false;
|
||||
}
|
||||
|
||||
if (!isDirectoryValid)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogModInvalidMessage]);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var dir in directories)
|
||||
{
|
||||
string dirToCreate = dir.Replace(directory.Parent.ToString(), destinationDir);
|
||||
|
||||
// Mod already exists
|
||||
if (Directory.Exists(dirToCreate))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogLoadFileErrorMessage,
|
||||
LocaleManager.Instance[LocaleKeys.DialogModAlreadyExistsMessage],
|
||||
dirToCreate));
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(dirToCreate);
|
||||
}
|
||||
|
||||
var files = Directory.GetFiles(directory.ToString(), "*", SearchOption.AllDirectories);
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
|
||||
}
|
||||
|
||||
LoadMods(_applicationId);
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
var result = await _storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectModDialogTitle],
|
||||
AllowMultiple = true,
|
||||
});
|
||||
|
||||
foreach (var folder in result)
|
||||
{
|
||||
AddMod(new DirectoryInfo(folder.Path.LocalPath));
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteAll()
|
||||
{
|
||||
foreach (var mod in Mods)
|
||||
{
|
||||
Delete(mod);
|
||||
}
|
||||
|
||||
Mods.Clear();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
SelectedMods = new(Mods);
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
SelectedMods.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@@ -192,7 +192,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path)));
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId);
|
||||
ulong titleIdValue = ulong.Parse(titleId, NumberStyles.HexNumber);
|
||||
|
||||
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");
|
||||
|
179
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml
Normal file
179
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml
Normal file
@@ -0,0 +1,179 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
Width="500"
|
||||
Height="380"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Windows.ModManagerWindow"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:ModManagerViewModel"
|
||||
Focusable="True">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Panel
|
||||
Margin="0 0 0 10"
|
||||
Grid.Row="0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Text="{Binding ModCount}" />
|
||||
<StackPanel
|
||||
Margin="10 0"
|
||||
Grid.Column="1"
|
||||
Orientation="Horizontal">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<TextBox
|
||||
Grid.Column="2"
|
||||
MinHeight="27"
|
||||
MaxHeight="27"
|
||||
HorizontalAlignment="Stretch"
|
||||
Watermark="{locale:Locale Search}"
|
||||
Text="{Binding Search}" />
|
||||
</Grid>
|
||||
</Panel>
|
||||
<Border
|
||||
Grid.Row="1"
|
||||
Margin="0 0 0 24"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Padding="2.5">
|
||||
<ListBox
|
||||
AutoScrollToSelectedItem="False"
|
||||
SelectionMode="Multiple, Toggle"
|
||||
Background="Transparent"
|
||||
SelectionChanged="OnSelectionChanged"
|
||||
SelectedItems="{Binding SelectedMods, Mode=TwoWay}"
|
||||
ItemsSource="{Binding Views}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:ModModel">
|
||||
<Panel Margin="10">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="2"
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis"
|
||||
Text="{Binding Name}" />
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="OpenLocation">
|
||||
<ui:SymbolIcon
|
||||
Symbol="OpenFolder"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="DeleteMod">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Cancel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
<Panel
|
||||
Grid.Row="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="AddButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Add}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Click="DeleteAll">
|
||||
<TextBlock Text="{locale:Locale ModManagerDeleteAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
Name="SaveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Click="SaveAndClose">
|
||||
<TextBlock Text="{locale:Locale SettingsButtonSave}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="CancelButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Click="Close">
|
||||
<TextBlock Text="{locale:Locale InputDialogCancel}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</Grid>
|
||||
</UserControl>
|
139
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml.cs
Normal file
139
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml.cs
Normal file
@@ -0,0 +1,139 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class ModManagerWindow : UserControl
|
||||
{
|
||||
public ModManagerViewModel ViewModel;
|
||||
|
||||
public ModManagerWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public ModManagerWindow(ulong titleId)
|
||||
{
|
||||
DataContext = ViewModel = new ModManagerViewModel(titleId);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task Show(ulong titleId, string titleName)
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new ModManagerWindow(titleId),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], titleName, titleId.ToString("X16")),
|
||||
};
|
||||
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
bottomBorder.Setters.Add(new Setter(IsVisibleProperty, false));
|
||||
|
||||
contentDialog.Styles.Add(bottomBorder);
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
}
|
||||
|
||||
private void SaveAndClose(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ViewModel.Save();
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
private void Close(object sender, RoutedEventArgs e)
|
||||
{
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
private async void DeleteMod(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is ModModel model)
|
||||
{
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogModManagerDeletionWarningMessage, model.Name),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.Delete(model);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async void DeleteAll(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance[LocaleKeys.DialogModManagerDeletionAllWarningMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.DeleteAll();
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenLocation(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is ModModel model)
|
||||
{
|
||||
OpenHelper.OpenFolder(model.Path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
foreach (var content in e.AddedItems)
|
||||
{
|
||||
if (content is ModModel model)
|
||||
{
|
||||
var index = ViewModel.Mods.IndexOf(model);
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
ViewModel.Mods[index].Enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var content in e.RemovedItems)
|
||||
{
|
||||
if (content is ModModel model)
|
||||
{
|
||||
var index = ViewModel.Mods.IndexOf(model);
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
ViewModel.Mods[index].Enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
9
src/Ryujinx.Common/Configuration/Mod.cs
Normal file
9
src/Ryujinx.Common/Configuration/Mod.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public class Mod
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Path { get; set; }
|
||||
public bool Enabled { get; set; }
|
||||
}
|
||||
}
|
14
src/Ryujinx.Common/Configuration/ModMetadata.cs
Normal file
14
src/Ryujinx.Common/Configuration/ModMetadata.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public struct ModMetadata
|
||||
{
|
||||
public List<Mod> Mods { get; set; }
|
||||
|
||||
public ModMetadata()
|
||||
{
|
||||
Mods = new List<Mod>();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,10 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ModMetadata))]
|
||||
public partial class ModMetadataJsonSerializerContext : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
}
|
@@ -4,11 +4,13 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public string GpuVendor { get; }
|
||||
public string GpuModel { get; }
|
||||
public string GpuDriver { get; }
|
||||
|
||||
public HardwareInfo(string gpuVendor, string gpuModel)
|
||||
public HardwareInfo(string gpuVendor, string gpuModel, string gpuDriver)
|
||||
{
|
||||
GpuVendor = gpuVendor;
|
||||
GpuModel = gpuModel;
|
||||
GpuDriver = gpuDriver;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public HardwareInfo GetHardwareInfo()
|
||||
{
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer);
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer, GpuVendor); // OpenGL does not provide a driver name, vendor name is closest analogue.
|
||||
}
|
||||
|
||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
|
@@ -34,7 +34,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
protected PipelineDynamicState DynamicState;
|
||||
private PipelineState _newState;
|
||||
private bool _stateDirty;
|
||||
private bool _graphicsStateDirty;
|
||||
private bool _computeStateDirty;
|
||||
private PrimitiveTopology _topology;
|
||||
|
||||
private ulong _currentPipelineHandle;
|
||||
@@ -353,7 +354,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
EndRenderPass();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Compute);
|
||||
RecreateComputePipelineIfNeeded();
|
||||
|
||||
Gd.Api.CmdDispatch(CommandBuffer, (uint)groupsX, (uint)groupsY, (uint)groupsZ);
|
||||
}
|
||||
@@ -366,19 +367,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
EndRenderPass();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Compute);
|
||||
RecreateComputePipelineIfNeeded();
|
||||
|
||||
Gd.Api.CmdDispatchIndirect(CommandBuffer, indirectBuffer.Get(Cbs, indirectBufferOffset, 12).Value, (ulong)indirectBufferOffset);
|
||||
}
|
||||
|
||||
public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked || vertexCount == 0)
|
||||
if (vertexCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -437,13 +442,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked || indexCount == 0)
|
||||
if (indexCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -476,17 +486,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndexedIndirect(BufferRange indirectBuffer)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -522,11 +532,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var countBuffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, false)
|
||||
.Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
||||
@@ -536,7 +541,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -614,18 +624,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndirect(BufferRange indirectBuffer)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Support quads and other unsupported topologies.
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size, false).Value;
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
@@ -641,11 +650,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size, false).Value;
|
||||
@@ -656,7 +660,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
// TODO: Support quads and other unsupported topologies.
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
@@ -1576,10 +1584,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
protected void SignalStateChange()
|
||||
{
|
||||
_stateDirty = true;
|
||||
_graphicsStateDirty = true;
|
||||
_computeStateDirty = true;
|
||||
}
|
||||
|
||||
private void RecreatePipelineIfNeeded(PipelineBindPoint pbp)
|
||||
private void RecreateComputePipelineIfNeeded()
|
||||
{
|
||||
if (_computeStateDirty || Pbp != PipelineBindPoint.Compute)
|
||||
{
|
||||
CreatePipeline(PipelineBindPoint.Compute);
|
||||
_computeStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Compute;
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
{
|
||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||
{
|
||||
@@ -1620,17 +1641,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
}
|
||||
|
||||
if (_stateDirty || Pbp != pbp)
|
||||
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
{
|
||||
CreatePipeline(pbp);
|
||||
_stateDirty = false;
|
||||
Pbp = pbp;
|
||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_graphicsStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Graphics;
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, pbp);
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CreatePipeline(PipelineBindPoint pbp)
|
||||
private bool CreatePipeline(PipelineBindPoint pbp)
|
||||
{
|
||||
// We can only create a pipeline if the have the shader stages set.
|
||||
if (_newState.Stages != null)
|
||||
@@ -1640,10 +1667,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
CreateRenderPass();
|
||||
}
|
||||
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
// Background compile failed, we likely can't create the pipeline because the shader is broken
|
||||
// or the driver failed to compile it.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var pipeline = pbp == PipelineBindPoint.Compute
|
||||
? _newState.CreateComputePipeline(Gd, Device, _program, PipelineCache)
|
||||
: _newState.CreateGraphicsPipeline(Gd, Device, _program, PipelineCache, _renderPass.Get(Cbs).Value);
|
||||
|
||||
if (pipeline == null)
|
||||
{
|
||||
// Host failed to create the pipeline, likely due to driver bugs.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong pipelineHandle = pipeline.GetUnsafe().Value.Handle;
|
||||
|
||||
if (_currentPipelineHandle != pipelineHandle)
|
||||
@@ -1655,6 +1697,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd.Api.CmdBindPipeline(CommandBuffer, pbp, Pipeline.Get(Cbs).Value);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private unsafe void BeginRenderPass()
|
||||
|
@@ -246,7 +246,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
SignalCommandBufferChange();
|
||||
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||
{
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public void FlushCommandsImpl()
|
||||
|
@@ -312,7 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
|
||||
public PipelineLayout PipelineLayout;
|
||||
public SpecData SpecializationData;
|
||||
|
||||
@@ -321,16 +320,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public void Initialize()
|
||||
{
|
||||
Stages = new NativeArray<PipelineShaderStageCreateInfo>(Constants.MaxShaderStages);
|
||||
StageRequiredSubgroupSizes = new NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(Constants.MaxShaderStages);
|
||||
|
||||
for (int index = 0; index < Constants.MaxShaderStages; index++)
|
||||
{
|
||||
StageRequiredSubgroupSizes[index] = new PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT
|
||||
{
|
||||
SType = StructureType.PipelineShaderStageRequiredSubgroupSizeCreateInfoExt,
|
||||
RequiredSubgroupSize = RequiredSubgroupSize,
|
||||
};
|
||||
}
|
||||
|
||||
AdvancedBlendSrcPreMultiplied = true;
|
||||
AdvancedBlendDstPreMultiplied = true;
|
||||
@@ -397,7 +386,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Device device,
|
||||
ShaderCollection program,
|
||||
PipelineCache cache,
|
||||
RenderPass renderPass)
|
||||
RenderPass renderPass,
|
||||
bool throwOnError = false)
|
||||
{
|
||||
if (program.TryGetGraphicsPipeline(ref Internal, out var pipeline))
|
||||
{
|
||||
@@ -630,7 +620,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
BasePipelineIndex = -1,
|
||||
};
|
||||
|
||||
gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
|
||||
Result result = gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle);
|
||||
|
||||
if (throwOnError)
|
||||
{
|
||||
result.ThrowOnError();
|
||||
}
|
||||
else if (result.IsError())
|
||||
{
|
||||
program.AddGraphicsPipeline(ref Internal, null);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Restore previous blend enable values if we changed it.
|
||||
while (blendEnables != 0)
|
||||
@@ -708,7 +709,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly void Dispose()
|
||||
{
|
||||
Stages.Dispose();
|
||||
StageRequiredSubgroupSizes.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -374,7 +374,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
pipeline.StagesCount = (uint)_shaders.Length;
|
||||
pipeline.PipelineLayout = PipelineLayout;
|
||||
|
||||
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value);
|
||||
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value, throwOnError: true);
|
||||
pipeline.Dispose();
|
||||
}
|
||||
|
||||
@@ -511,7 +511,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
foreach (Auto<DisposablePipeline> pipeline in _graphicsPipelineCache.Values)
|
||||
{
|
||||
pipeline.Dispose();
|
||||
pipeline?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -6,10 +6,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
static class ResultExtensions
|
||||
{
|
||||
public static bool IsError(this Result result)
|
||||
{
|
||||
// Only negative result codes are errors.
|
||||
return result < Result.Success;
|
||||
}
|
||||
|
||||
public static void ThrowOnError(this Result result)
|
||||
{
|
||||
// Only negative result codes are errors.
|
||||
if ((int)result < (int)Result.Success)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new VulkanException(result);
|
||||
}
|
||||
|
@@ -58,6 +58,33 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public bool IsDeviceExtensionPresent(string extension) => DeviceExtensions.Contains(extension);
|
||||
|
||||
public unsafe bool TryGetPhysicalDeviceDriverPropertiesKHR(Vk api, out PhysicalDeviceDriverPropertiesKHR res)
|
||||
{
|
||||
if (!IsDeviceExtensionPresent("VK_KHR_driver_properties"))
|
||||
{
|
||||
res = default;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
PhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceDriverPropertiesKhr
|
||||
};
|
||||
|
||||
PhysicalDeviceProperties2 physicalDeviceProperties2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceProperties2,
|
||||
PNext = &physicalDeviceDriverProperties
|
||||
};
|
||||
|
||||
api.GetPhysicalDeviceProperties2(PhysicalDevice, &physicalDeviceProperties2);
|
||||
|
||||
res = physicalDeviceDriverProperties;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public DeviceInfo ToDeviceInfo()
|
||||
{
|
||||
return new DeviceInfo(
|
||||
|
@@ -84,6 +84,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
public string GpuVendor { get; private set; }
|
||||
public string GpuDriver { get; private set; }
|
||||
public string GpuRenderer { get; private set; }
|
||||
public string GpuVersion { get; private set; }
|
||||
|
||||
@@ -636,7 +637,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public HardwareInfo GetHardwareInfo()
|
||||
{
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer);
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer, GpuDriver);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -693,6 +694,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
var properties = _physicalDevice.PhysicalDeviceProperties;
|
||||
|
||||
var hasDriverProperties = _physicalDevice.TryGetPhysicalDeviceDriverPropertiesKHR(Api, out var driverProperties);
|
||||
|
||||
string vendorName = VendorUtils.GetNameFromId(properties.VendorID);
|
||||
|
||||
Vendor = VendorUtils.FromId(properties.VendorID);
|
||||
@@ -707,6 +710,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Vendor == Vendor.ImgTec;
|
||||
|
||||
GpuVendor = vendorName;
|
||||
GpuDriver = hasDriverProperties ? Marshal.PtrToStringAnsi((IntPtr)driverProperties.DriverName) : vendorName; // Fall back to vendor name if driver name isn't available.
|
||||
GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
|
||||
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
|
||||
|
||||
|
@@ -7,6 +7,7 @@ using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.RomFs;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using Ryujinx.HLE.Loaders.Executables;
|
||||
using Ryujinx.HLE.Loaders.Mods;
|
||||
@@ -37,15 +38,19 @@ namespace Ryujinx.HLE.HOS
|
||||
private const string AmsNroPatchDir = "nro_patches";
|
||||
private const string AmsKipPatchDir = "kip_patches";
|
||||
|
||||
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public readonly struct Mod<T> where T : FileSystemInfo
|
||||
{
|
||||
public readonly string Name;
|
||||
public readonly T Path;
|
||||
public readonly bool Enabled;
|
||||
|
||||
public Mod(string name, T path)
|
||||
public Mod(string name, T path, bool enabled)
|
||||
{
|
||||
Name = name;
|
||||
Path = path;
|
||||
Enabled = enabled;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +72,7 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
// Title dependent mods
|
||||
// Application dependent mods
|
||||
public class ModCache
|
||||
{
|
||||
public List<Mod<FileInfo>> RomfsContainers { get; }
|
||||
@@ -88,7 +93,7 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
// Title independent mods
|
||||
// Application independent mods
|
||||
private class PatchCache
|
||||
{
|
||||
public List<Mod<DirectoryInfo>> NsoPatches { get; }
|
||||
@@ -107,7 +112,7 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<ulong, ModCache> _appMods; // key is TitleId
|
||||
private readonly Dictionary<ulong, ModCache> _appMods; // key is ApplicationId
|
||||
private PatchCache _patches;
|
||||
|
||||
private static readonly EnumerationOptions _dirEnumOptions;
|
||||
@@ -153,26 +158,52 @@ namespace Ryujinx.HLE.HOS
|
||||
return modsDir.FullName;
|
||||
}
|
||||
|
||||
private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
|
||||
=> contentsDir.EnumerateDirectories(titleId, _dirEnumOptions).FirstOrDefault();
|
||||
private static DirectoryInfo FindApplicationDir(DirectoryInfo contentsDir, string applicationId)
|
||||
=> contentsDir.EnumerateDirectories(applicationId, _dirEnumOptions).FirstOrDefault();
|
||||
|
||||
private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
|
||||
private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, ModMetadata modMetadata)
|
||||
{
|
||||
System.Text.StringBuilder types = new();
|
||||
|
||||
foreach (var modDir in dir.EnumerateDirectories())
|
||||
{
|
||||
types.Clear();
|
||||
Mod<DirectoryInfo> mod = new("", null);
|
||||
Mod<DirectoryInfo> mod = new("", null, true);
|
||||
|
||||
if (StrEquals(RomfsDir, modDir.Name))
|
||||
{
|
||||
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir));
|
||||
bool enabled;
|
||||
|
||||
try
|
||||
{
|
||||
var modData = modMetadata.Mods.Find(x => modDir.FullName.Contains(x.Path));
|
||||
enabled = modData.Enabled;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Mod is not in the list yet. New mods should be enabled by default.
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled));
|
||||
types.Append('R');
|
||||
}
|
||||
else if (StrEquals(ExefsDir, modDir.Name))
|
||||
{
|
||||
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir));
|
||||
bool enabled;
|
||||
|
||||
try
|
||||
{
|
||||
var modData = modMetadata.Mods.Find(x => modDir.FullName.Contains(x.Path));
|
||||
enabled = modData.Enabled;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Mod is not in the list yet. New mods should be enabled by default.
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled));
|
||||
types.Append('E');
|
||||
}
|
||||
else if (StrEquals(CheatDir, modDir.Name))
|
||||
@@ -181,7 +212,7 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
else
|
||||
{
|
||||
AddModsFromDirectory(mods, modDir, titleId);
|
||||
AddModsFromDirectory(mods, modDir, modMetadata);
|
||||
}
|
||||
|
||||
if (types.Length > 0)
|
||||
@@ -191,18 +222,18 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetTitleDir(string modsBasePath, string titleId)
|
||||
public static string GetApplicationDir(string modsBasePath, string applicationId)
|
||||
{
|
||||
var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir));
|
||||
var titleModsPath = FindTitleDir(contentsDir, titleId);
|
||||
var applicationModsPath = FindApplicationDir(contentsDir, applicationId);
|
||||
|
||||
if (titleModsPath == null)
|
||||
if (applicationModsPath == null)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Creating mods directory for Title {titleId.ToUpper()}");
|
||||
titleModsPath = contentsDir.CreateSubdirectory(titleId);
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Creating mods directory for Application {applicationId.ToUpper()}");
|
||||
applicationModsPath = contentsDir.CreateSubdirectory(applicationId);
|
||||
}
|
||||
|
||||
return titleModsPath.FullName;
|
||||
return applicationModsPath.FullName;
|
||||
}
|
||||
|
||||
// Static Query Methods
|
||||
@@ -238,47 +269,68 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
foreach (var modDir in patchDir.EnumerateDirectories())
|
||||
{
|
||||
patches.Add(new Mod<DirectoryInfo>(modDir.Name, modDir));
|
||||
patches.Add(new Mod<DirectoryInfo>(modDir.Name, modDir, true));
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Found {type} patch '{modDir.Name}'");
|
||||
}
|
||||
}
|
||||
|
||||
private static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
|
||||
private static void QueryApplicationDir(ModCache mods, DirectoryInfo applicationDir, ulong applicationId)
|
||||
{
|
||||
if (!titleDir.Exists)
|
||||
if (!applicationDir.Exists)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer));
|
||||
if (fsFile.Exists)
|
||||
string modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
|
||||
ModMetadata modMetadata = new();
|
||||
|
||||
if (File.Exists(modJsonPath))
|
||||
{
|
||||
mods.RomfsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} RomFs>", fsFile));
|
||||
try
|
||||
{
|
||||
modMetadata = JsonHelper.DeserializeFromFile(modJsonPath, _serializerContext.ModMetadata);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Failed to deserialize mod data for {applicationId:X16} at {modJsonPath}");
|
||||
}
|
||||
}
|
||||
|
||||
fsFile = new FileInfo(Path.Combine(titleDir.FullName, ExefsContainer));
|
||||
var fsFile = new FileInfo(Path.Combine(applicationDir.FullName, RomfsContainer));
|
||||
if (fsFile.Exists)
|
||||
{
|
||||
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile));
|
||||
var modData = modMetadata.Mods.Find(x => fsFile.FullName.Contains(x.Path));
|
||||
var enabled = modData == null || modData.Enabled;
|
||||
|
||||
mods.RomfsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} RomFs>", fsFile, enabled));
|
||||
}
|
||||
|
||||
AddModsFromDirectory(mods, titleDir, titleDir.Name);
|
||||
fsFile = new FileInfo(Path.Combine(applicationDir.FullName, ExefsContainer));
|
||||
if (fsFile.Exists)
|
||||
{
|
||||
var modData = modMetadata.Mods.Find(x => fsFile.FullName.Contains(x.Path));
|
||||
var enabled = modData == null || modData.Enabled;
|
||||
|
||||
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} ExeFs>", fsFile, enabled));
|
||||
}
|
||||
|
||||
AddModsFromDirectory(mods, applicationDir, modMetadata);
|
||||
}
|
||||
|
||||
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId)
|
||||
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId)
|
||||
{
|
||||
if (!contentsDir.Exists)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}");
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((applicationId & 0x1000) != 0 ? "DLC" : "Application")} {applicationId:X16} in \"{contentsDir.FullName}\"");
|
||||
|
||||
var titleDir = FindTitleDir(contentsDir, $"{titleId:x16}");
|
||||
var applicationDir = FindApplicationDir(contentsDir, $"{applicationId:x16}");
|
||||
|
||||
if (titleDir != null)
|
||||
if (applicationDir != null)
|
||||
{
|
||||
QueryTitleDir(mods, titleDir);
|
||||
QueryApplicationDir(mods, applicationDir, applicationId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -387,9 +439,9 @@ namespace Ryujinx.HLE.HOS
|
||||
{
|
||||
if (IsContentsDir(searchDir.Name))
|
||||
{
|
||||
foreach ((ulong titleId, ModCache cache) in modCaches)
|
||||
foreach ((ulong applicationId, ModCache cache) in modCaches)
|
||||
{
|
||||
QueryContentsDir(cache, searchDir, titleId);
|
||||
QueryContentsDir(cache, searchDir, applicationId);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -410,7 +462,7 @@ namespace Ryujinx.HLE.HOS
|
||||
if (!searchDir.Exists)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Mod Search Dir '{searchDir.FullName}' doesn't exist");
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!TryQuery(searchDir, patches, modCaches))
|
||||
@@ -425,21 +477,21 @@ namespace Ryujinx.HLE.HOS
|
||||
patches.Initialized = true;
|
||||
}
|
||||
|
||||
public void CollectMods(IEnumerable<ulong> titles, params string[] searchDirPaths)
|
||||
public void CollectMods(IEnumerable<ulong> applications, params string[] searchDirPaths)
|
||||
{
|
||||
Clear();
|
||||
|
||||
foreach (ulong titleId in titles)
|
||||
foreach (ulong applicationId in applications)
|
||||
{
|
||||
_appMods[titleId] = new ModCache();
|
||||
_appMods[applicationId] = new ModCache();
|
||||
}
|
||||
|
||||
CollectMods(_appMods, _patches, searchDirPaths);
|
||||
}
|
||||
|
||||
internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage)
|
||||
internal IStorage ApplyRomFsMods(ulong applicationId, IStorage baseStorage)
|
||||
{
|
||||
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
|
||||
if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
|
||||
{
|
||||
return baseStorage;
|
||||
}
|
||||
@@ -448,11 +500,16 @@ namespace Ryujinx.HLE.HOS
|
||||
var builder = new RomFsBuilder();
|
||||
int count = 0;
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Applying RomFS mods for Title {titleId:X16}");
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Applying RomFS mods for Application {applicationId:X16}");
|
||||
|
||||
// Prioritize loose files first
|
||||
foreach (var mod in mods.RomfsDirs)
|
||||
{
|
||||
if (!mod.Enabled)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
using (IFileSystem fs = new LocalFileSystem(mod.Path.FullName))
|
||||
{
|
||||
AddFiles(fs, mod.Name, fileSet, builder);
|
||||
@@ -463,7 +520,12 @@ namespace Ryujinx.HLE.HOS
|
||||
// Then files inside images
|
||||
foreach (var mod in mods.RomfsContainers)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Found 'romfs.bin' for Title {titleId:X16}");
|
||||
if (!mod.Enabled)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Found 'romfs.bin' for Application {applicationId:X16}");
|
||||
using (IFileSystem fs = new RomFsFileSystem(mod.Path.OpenRead().AsStorage()))
|
||||
{
|
||||
AddFiles(fs, mod.Name, fileSet, builder);
|
||||
@@ -519,9 +581,9 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
}
|
||||
|
||||
internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs)
|
||||
internal bool ReplaceExefsPartition(ulong applicationId, ref IFileSystem exefs)
|
||||
{
|
||||
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
|
||||
if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.ExefsContainers.Count == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -549,7 +611,7 @@ namespace Ryujinx.HLE.HOS
|
||||
public bool Modified => (Stubs.Data | Replaces.Data) != 0;
|
||||
}
|
||||
|
||||
internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos)
|
||||
internal ModLoadResult ApplyExefsMods(ulong applicationId, NsoExecutable[] nsos)
|
||||
{
|
||||
ModLoadResult modLoadResult = new()
|
||||
{
|
||||
@@ -557,7 +619,7 @@ namespace Ryujinx.HLE.HOS
|
||||
Replaces = new BitVector32(),
|
||||
};
|
||||
|
||||
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
|
||||
if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.ExefsDirs.Count == 0)
|
||||
{
|
||||
return modLoadResult;
|
||||
}
|
||||
@@ -571,6 +633,11 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
foreach (var mod in exeMods)
|
||||
{
|
||||
if (!mod.Enabled)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ProcessConst.ExeFsPrefixes.Length; ++i)
|
||||
{
|
||||
var nsoName = ProcessConst.ExeFsPrefixes[i];
|
||||
@@ -637,11 +704,11 @@ namespace Ryujinx.HLE.HOS
|
||||
ApplyProgramPatches(nroPatches, 0, nro);
|
||||
}
|
||||
|
||||
internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs)
|
||||
internal bool ApplyNsoPatches(ulong applicationId, params IExecutable[] programs)
|
||||
{
|
||||
IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
|
||||
|
||||
if (_appMods.TryGetValue(titleId, out ModCache mods))
|
||||
if (_appMods.TryGetValue(applicationId, out ModCache mods))
|
||||
{
|
||||
nsoMods = nsoMods.Concat(mods.ExefsDirs);
|
||||
}
|
||||
@@ -651,7 +718,7 @@ namespace Ryujinx.HLE.HOS
|
||||
return ApplyProgramPatches(nsoMods, 0x100, programs);
|
||||
}
|
||||
|
||||
internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
|
||||
internal void LoadCheats(ulong applicationId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
|
||||
{
|
||||
if (tamperInfo?.BuildIds == null || tamperInfo.CodeAddresses == null)
|
||||
{
|
||||
@@ -660,9 +727,9 @@ namespace Ryujinx.HLE.HOS
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for application {applicationId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
|
||||
|
||||
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
|
||||
if (!_appMods.TryGetValue(applicationId, out ModCache mods) || mods.Cheats.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -687,12 +754,12 @@ namespace Ryujinx.HLE.HOS
|
||||
tamperMachine.InstallAtmosphereCheat(cheat.Name, cheatId, cheat.Instructions, tamperInfo, exeAddress);
|
||||
}
|
||||
|
||||
EnableCheats(titleId, tamperMachine);
|
||||
EnableCheats(applicationId, tamperMachine);
|
||||
}
|
||||
|
||||
internal static void EnableCheats(ulong titleId, TamperMachine tamperMachine)
|
||||
internal static void EnableCheats(ulong applicationId, TamperMachine tamperMachine)
|
||||
{
|
||||
var contentDirectory = FindTitleDir(new DirectoryInfo(Path.Combine(GetModsBasePath(), AmsContentsDir)), $"{titleId:x16}");
|
||||
var contentDirectory = FindApplicationDir(new DirectoryInfo(Path.Combine(GetModsBasePath(), AmsContentsDir)), $"{applicationId:x16}");
|
||||
string enabledCheatsPath = Path.Combine(contentDirectory.FullName, CheatDir, "enabled.txt");
|
||||
|
||||
if (File.Exists(enabledCheatsPath))
|
||||
@@ -724,6 +791,11 @@ namespace Ryujinx.HLE.HOS
|
||||
// Collect patches
|
||||
foreach (var mod in mods)
|
||||
{
|
||||
if (!mod.Enabled)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var patchDir = mod.Path;
|
||||
foreach (var patchFile in patchDir.EnumerateFiles())
|
||||
{
|
||||
|
@@ -2,6 +2,7 @@ using LibHac;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Path = LibHac.FsSrv.Sf.Path;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
@@ -149,7 +150,13 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
// Commit()
|
||||
public ResultCode Commit(ServiceCtx context)
|
||||
{
|
||||
return (ResultCode)_fileSystem.Get.Commit().Value;
|
||||
ResultCode resultCode = (ResultCode)_fileSystem.Get.Commit().Value;
|
||||
if (resultCode == ResultCode.PathAlreadyInUse)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ServiceFs, "The file system is already in use by another process.");
|
||||
}
|
||||
|
||||
return resultCode;
|
||||
}
|
||||
|
||||
[CommandCmif(11)]
|
||||
|
@@ -121,7 +121,14 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
||||
{
|
||||
IPEndPoint endPoint = isRemote ? socket.RemoteEndPoint : socket.LocalEndPoint;
|
||||
|
||||
context.Memory.Write(bufferPosition, BsdSockAddr.FromIPEndPoint(endPoint));
|
||||
if (endPoint != null)
|
||||
{
|
||||
context.Memory.Write(bufferPosition, BsdSockAddr.FromIPEndPoint(endPoint));
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Memory.Write(bufferPosition, new BsdSockAddr());
|
||||
}
|
||||
}
|
||||
|
||||
[CommandCmif(0)]
|
||||
|
@@ -16,10 +16,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
var nacpData = new BlitStruct<ApplicationControlProperty>(1);
|
||||
ulong programId = metaLoader.GetProgramId();
|
||||
|
||||
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
|
||||
new[] { programId },
|
||||
ModLoader.GetModsBasePath(),
|
||||
ModLoader.GetSdModsBasePath());
|
||||
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(new[] { programId });
|
||||
|
||||
if (programId != 0)
|
||||
{
|
||||
|
@@ -80,7 +80,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
private bool _isStopped;
|
||||
private uint _windowId;
|
||||
|
||||
private string _gpuVendorName;
|
||||
private string _gpuDriverName;
|
||||
|
||||
private readonly AspectRatio _aspectRatio;
|
||||
private readonly bool _enableMouse;
|
||||
@@ -241,9 +241,9 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
public abstract SDL_WindowFlags GetWindowFlags();
|
||||
|
||||
private string GetGpuVendorName()
|
||||
private string GetGpuDriverName()
|
||||
{
|
||||
return Renderer.GetHardwareInfo().GpuVendor;
|
||||
return Renderer.GetHardwareInfo().GpuDriver;
|
||||
}
|
||||
|
||||
private void SetAntiAliasing()
|
||||
@@ -269,7 +269,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
SetScalingFilter();
|
||||
|
||||
_gpuVendorName = GetGpuVendorName();
|
||||
_gpuDriverName = GetGpuDriverName();
|
||||
|
||||
Device.Gpu.Renderer.RunLoop(() =>
|
||||
{
|
||||
@@ -314,7 +314,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
Device.Configuration.AspectRatio.ToText(),
|
||||
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
|
||||
$"GPU: {_gpuVendorName}"));
|
||||
$"GPU: {_gpuDriverName}"));
|
||||
|
||||
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
|
||||
}
|
||||
|
@@ -77,7 +77,7 @@ namespace Ryujinx.Ui
|
||||
private readonly IKeyboard _keyboardInterface;
|
||||
private readonly GraphicsDebugLevel _glLogLevel;
|
||||
private string _gpuBackendName;
|
||||
private string _gpuVendorName;
|
||||
private string _gpuDriverName;
|
||||
private bool _isMouseInClient;
|
||||
|
||||
public RendererWidgetBase(InputManager inputManager, GraphicsDebugLevel glLogLevel)
|
||||
@@ -141,9 +141,9 @@ namespace Ryujinx.Ui
|
||||
|
||||
protected abstract string GetGpuBackendName();
|
||||
|
||||
private string GetGpuVendorName()
|
||||
private string GetGpuDriverName()
|
||||
{
|
||||
return Renderer.GetHardwareInfo().GpuVendor;
|
||||
return Renderer.GetHardwareInfo().GpuDriver;
|
||||
}
|
||||
|
||||
private void HideCursorStateChanged(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||
@@ -443,7 +443,7 @@ namespace Ryujinx.Ui
|
||||
Renderer.Window.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
|
||||
_gpuBackendName = GetGpuBackendName();
|
||||
_gpuVendorName = GetGpuVendorName();
|
||||
_gpuDriverName = GetGpuDriverName();
|
||||
|
||||
Device.Gpu.Renderer.RunLoop(() =>
|
||||
{
|
||||
@@ -494,7 +494,7 @@ namespace Ryujinx.Ui
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
|
||||
$"GPU: {_gpuVendorName}"));
|
||||
$"GPU: {_gpuDriverName}"));
|
||||
|
||||
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
|
||||
}
|
||||
|
@@ -497,7 +497,7 @@ namespace Ryujinx.Ui.Widgets
|
||||
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _titleIdText);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
@@ -505,7 +505,7 @@ namespace Ryujinx.Ui.Widgets
|
||||
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
string sdModsBasePath = ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
|
||||
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _titleIdText);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
|
@@ -31,7 +31,7 @@ namespace Ryujinx.Ui.Windows
|
||||
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
|
||||
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId.ToString("X16"));
|
||||
|
||||
_enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt");
|
||||
|
||||
|
Reference in New Issue
Block a user