Compare commits
7 Commits
Author | SHA1 | Date | |
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a772b073ec | ||
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870d9599cc | ||
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2dbbc9bc05 | ||
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72634c80f4 | ||
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bebd8eb822 | ||
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f4b74e9ce1 | ||
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4e19b36ad7 |
18
.github/dependabot.yml
vendored
18
.github/dependabot.yml
vendored
@@ -13,7 +13,7 @@ updates:
|
||||
|
||||
- package-ecosystem: nuget
|
||||
directory: /
|
||||
open-pull-requests-limit: 5
|
||||
open-pull-requests-limit: 10
|
||||
schedule:
|
||||
interval: daily
|
||||
labels:
|
||||
@@ -22,3 +22,19 @@ updates:
|
||||
- marysaka
|
||||
commit-message:
|
||||
prefix: nuget
|
||||
groups:
|
||||
Avalonia:
|
||||
patterns:
|
||||
- "*Avalonia*"
|
||||
Silk.NET:
|
||||
patterns:
|
||||
- "Silk.NET*"
|
||||
OpenTK:
|
||||
patterns:
|
||||
- "OpenTK*"
|
||||
SixLabors:
|
||||
patterns:
|
||||
- "SixLabors*"
|
||||
NUnit:
|
||||
patterns:
|
||||
- "NUnit*"
|
||||
|
@@ -3,18 +3,18 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.3" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.3" />
|
||||
<PackageVersion Include="Avalonia" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.10" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.10" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="7.14.2" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.4" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
|
@@ -4,7 +4,5 @@ namespace ARMeilleure.Memory
|
||||
{
|
||||
IJitMemoryBlock Allocate(ulong size);
|
||||
IJitMemoryBlock Reserve(ulong size);
|
||||
|
||||
ulong GetPageSize();
|
||||
}
|
||||
}
|
||||
|
@@ -31,7 +31,7 @@ namespace ARMeilleure.Memory
|
||||
HostMappedUnsafe,
|
||||
}
|
||||
|
||||
static class MemoryManagerTypeExtensions
|
||||
public static class MemoryManagerTypeExtensions
|
||||
{
|
||||
public static bool IsHostMapped(this MemoryManagerType type)
|
||||
{
|
||||
|
@@ -1,63 +1,14 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Translation;
|
||||
using ARMeilleure.Translation.Cache;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SignalHandlerRange
|
||||
public static class NativeSignalHandlerGenerator
|
||||
{
|
||||
public int IsActive;
|
||||
public nuint RangeAddress;
|
||||
public nuint RangeEndAddress;
|
||||
public IntPtr ActionPointer;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SignalHandlerConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// The byte offset of the faulting address in the SigInfo or ExceptionRecord struct.
|
||||
/// </summary>
|
||||
public int StructAddressOffset;
|
||||
|
||||
/// <summary>
|
||||
/// The byte offset of the write flag in the SigInfo or ExceptionRecord struct.
|
||||
/// </summary>
|
||||
public int StructWriteOffset;
|
||||
|
||||
/// <summary>
|
||||
/// The sigaction handler that was registered before this one. (unix only)
|
||||
/// </summary>
|
||||
public nuint UnixOldSigaction;
|
||||
|
||||
/// <summary>
|
||||
/// The type of the previous sigaction. True for the 3 argument variant. (unix only)
|
||||
/// </summary>
|
||||
public int UnixOldSigaction3Arg;
|
||||
|
||||
public SignalHandlerRange Range0;
|
||||
public SignalHandlerRange Range1;
|
||||
public SignalHandlerRange Range2;
|
||||
public SignalHandlerRange Range3;
|
||||
public SignalHandlerRange Range4;
|
||||
public SignalHandlerRange Range5;
|
||||
public SignalHandlerRange Range6;
|
||||
public SignalHandlerRange Range7;
|
||||
}
|
||||
|
||||
public static class NativeSignalHandler
|
||||
{
|
||||
private delegate void UnixExceptionHandler(int sig, IntPtr info, IntPtr ucontext);
|
||||
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
|
||||
private delegate int VectoredExceptionHandler(IntPtr exceptionInfo);
|
||||
|
||||
private const int MaxTrackedRanges = 8;
|
||||
public const int MaxTrackedRanges = 8;
|
||||
|
||||
private const int StructAddressOffset = 0;
|
||||
private const int StructWriteOffset = 4;
|
||||
@@ -70,125 +21,10 @@ namespace ARMeilleure.Signal
|
||||
|
||||
private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005;
|
||||
|
||||
private static ulong _pageSize;
|
||||
private static ulong _pageMask;
|
||||
|
||||
private static readonly IntPtr _handlerConfig;
|
||||
private static IntPtr _signalHandlerPtr;
|
||||
private static IntPtr _signalHandlerHandle;
|
||||
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
static NativeSignalHandler()
|
||||
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize, ulong pageSize)
|
||||
{
|
||||
_handlerConfig = Marshal.AllocHGlobal(Unsafe.SizeOf<SignalHandlerConfig>());
|
||||
ref SignalHandlerConfig config = ref GetConfigRef();
|
||||
ulong pageMask = pageSize - 1;
|
||||
|
||||
config = new SignalHandlerConfig();
|
||||
}
|
||||
|
||||
public static void Initialize(IJitMemoryAllocator allocator)
|
||||
{
|
||||
JitCache.Initialize(allocator);
|
||||
}
|
||||
|
||||
public static void InitializeSignalHandler(ulong pageSize, Func<IntPtr, IntPtr, IntPtr> customSignalHandlerFactory = null)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_pageSize = pageSize;
|
||||
_pageMask = pageSize - 1;
|
||||
|
||||
ref SignalHandlerConfig config = ref GetConfigRef();
|
||||
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateUnixSignalHandler(_handlerConfig));
|
||||
|
||||
if (customSignalHandlerFactory != null)
|
||||
{
|
||||
_signalHandlerPtr = customSignalHandlerFactory(UnixSignalHandlerRegistration.GetSegfaultExceptionHandler().sa_handler, _signalHandlerPtr);
|
||||
}
|
||||
|
||||
var old = UnixSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
|
||||
|
||||
config.UnixOldSigaction = (nuint)(ulong)old.sa_handler;
|
||||
config.UnixOldSigaction3Arg = old.sa_flags & 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
config.StructAddressOffset = 40; // ExceptionInformation1
|
||||
config.StructWriteOffset = 32; // ExceptionInformation0
|
||||
|
||||
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateWindowsSignalHandler(_handlerConfig));
|
||||
|
||||
if (customSignalHandlerFactory != null)
|
||||
{
|
||||
_signalHandlerPtr = customSignalHandlerFactory(IntPtr.Zero, _signalHandlerPtr);
|
||||
}
|
||||
|
||||
_signalHandlerHandle = WindowsSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe ref SignalHandlerConfig GetConfigRef()
|
||||
{
|
||||
return ref Unsafe.AsRef<SignalHandlerConfig>((void*)_handlerConfig);
|
||||
}
|
||||
|
||||
public static unsafe bool AddTrackedRegion(nuint address, nuint endAddress, IntPtr action)
|
||||
{
|
||||
var ranges = &((SignalHandlerConfig*)_handlerConfig)->Range0;
|
||||
|
||||
for (int i = 0; i < MaxTrackedRanges; i++)
|
||||
{
|
||||
if (ranges[i].IsActive == 0)
|
||||
{
|
||||
ranges[i].RangeAddress = address;
|
||||
ranges[i].RangeEndAddress = endAddress;
|
||||
ranges[i].ActionPointer = action;
|
||||
ranges[i].IsActive = 1;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static unsafe bool RemoveTrackedRegion(nuint address)
|
||||
{
|
||||
var ranges = &((SignalHandlerConfig*)_handlerConfig)->Range0;
|
||||
|
||||
for (int i = 0; i < MaxTrackedRanges; i++)
|
||||
{
|
||||
if (ranges[i].IsActive == 1 && ranges[i].RangeAddress == address)
|
||||
{
|
||||
ranges[i].IsActive = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite)
|
||||
{
|
||||
Operand inRegionLocal = context.AllocateLocal(OperandType.I32);
|
||||
context.Copy(inRegionLocal, Const(0));
|
||||
|
||||
@@ -196,7 +32,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
for (int i = 0; i < MaxTrackedRanges; i++)
|
||||
{
|
||||
ulong rangeBaseOffset = (ulong)(RangeOffset + i * Unsafe.SizeOf<SignalHandlerRange>());
|
||||
ulong rangeBaseOffset = (ulong)(RangeOffset + i * rangeStructSize);
|
||||
|
||||
Operand nextLabel = Label();
|
||||
|
||||
@@ -210,13 +46,12 @@ namespace ARMeilleure.Signal
|
||||
// Is the fault address within this tracked region?
|
||||
Operand inRange = context.BitwiseAnd(
|
||||
context.ICompare(faultAddress, rangeAddress, Comparison.GreaterOrEqualUI),
|
||||
context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI)
|
||||
);
|
||||
context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI));
|
||||
|
||||
// Only call tracking if in range.
|
||||
context.BranchIfFalse(nextLabel, inRange, BasicBlockFrequency.Cold);
|
||||
|
||||
Operand offset = context.BitwiseAnd(context.Subtract(faultAddress, rangeAddress), Const(~_pageMask));
|
||||
Operand offset = context.BitwiseAnd(context.Subtract(faultAddress, rangeAddress), Const(~pageMask));
|
||||
|
||||
// Call the tracking action, with the pointer's relative offset to the base address.
|
||||
Operand trackingActionPtr = context.Load(OperandType.I64, Const((ulong)signalStructPtr + rangeBaseOffset + 20));
|
||||
@@ -227,7 +62,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
// Tracking action should be non-null to call it, otherwise assume false return.
|
||||
context.BranchIfFalse(skipActionLabel, trackingActionPtr);
|
||||
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite);
|
||||
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(pageSize), isWrite);
|
||||
context.Copy(inRegionLocal, result);
|
||||
|
||||
context.MarkLabel(skipActionLabel);
|
||||
@@ -269,8 +104,7 @@ namespace ARMeilleure.Signal
|
||||
Operand esr = context.Load(OperandType.I64, context.Add(ctxPtr, Const(EsrOffset)));
|
||||
return context.BitwiseAnd(esr, Const(0x40ul));
|
||||
}
|
||||
|
||||
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
{
|
||||
const ulong ErrOffset = 4; // __es.__err
|
||||
Operand err = context.Load(OperandType.I64, context.Add(ctxPtr, Const(ErrOffset)));
|
||||
@@ -310,8 +144,7 @@ namespace ARMeilleure.Signal
|
||||
Operand esr = context.Load(OperandType.I64, context.Add(auxPtr, Const(8ul)));
|
||||
return context.BitwiseAnd(esr, Const(0x40ul));
|
||||
}
|
||||
|
||||
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
{
|
||||
const int ErrOffset = 192; // uc_mcontext.gregs[REG_ERR]
|
||||
Operand err = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(ErrOffset)));
|
||||
@@ -322,7 +155,7 @@ namespace ARMeilleure.Signal
|
||||
throw new PlatformNotSupportedException();
|
||||
}
|
||||
|
||||
private static UnixExceptionHandler GenerateUnixSignalHandler(IntPtr signalStructPtr)
|
||||
public static byte[] GenerateUnixSignalHandler(IntPtr signalStructPtr, int rangeStructSize, ulong pageSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
@@ -335,7 +168,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
|
||||
|
||||
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite);
|
||||
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite, rangeStructSize, pageSize);
|
||||
|
||||
Operand endLabel = Label();
|
||||
|
||||
@@ -367,10 +200,10 @@ namespace ARMeilleure.Signal
|
||||
|
||||
OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
|
||||
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<UnixExceptionHandler>();
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
||||
}
|
||||
|
||||
private static VectoredExceptionHandler GenerateWindowsSignalHandler(IntPtr signalStructPtr)
|
||||
public static byte[] GenerateWindowsSignalHandler(IntPtr signalStructPtr, int rangeStructSize, ulong pageSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
@@ -399,7 +232,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
|
||||
|
||||
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite);
|
||||
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite, rangeStructSize, pageSize);
|
||||
|
||||
Operand endLabel = Label();
|
||||
|
||||
@@ -421,7 +254,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
||||
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<VectoredExceptionHandler>();
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
||||
}
|
||||
}
|
||||
}
|
@@ -2,7 +2,7 @@ using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||
using System;
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
@@ -10,8 +10,28 @@ namespace ARMeilleure.Signal
|
||||
/// <summary>
|
||||
/// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods.
|
||||
/// </summary>
|
||||
internal static class WindowsPartialUnmapHandler
|
||||
internal static partial class WindowsPartialUnmapHandler
|
||||
{
|
||||
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
|
||||
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
|
||||
|
||||
private static IntPtr _getCurrentThreadIdPtr;
|
||||
|
||||
public static IntPtr GetCurrentThreadIdFunc()
|
||||
{
|
||||
if (_getCurrentThreadIdPtr == IntPtr.Zero)
|
||||
{
|
||||
IntPtr handle = LoadLibrary("kernel32.dll");
|
||||
|
||||
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
|
||||
}
|
||||
|
||||
return _getCurrentThreadIdPtr;
|
||||
}
|
||||
|
||||
public static Operand EmitRetryFromAccessViolation(EmitterContext context)
|
||||
{
|
||||
IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
|
||||
@@ -20,7 +40,7 @@ namespace ARMeilleure.Signal
|
||||
// Get the lock first.
|
||||
EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
|
||||
IntPtr getCurrentThreadId = WindowsSignalHandlerRegistration.GetCurrentThreadIdFunc();
|
||||
IntPtr getCurrentThreadId = GetCurrentThreadIdFunc();
|
||||
Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
|
||||
Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
|
||||
|
||||
@@ -137,17 +157,6 @@ namespace ARMeilleure.Signal
|
||||
return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private static void EmitThreadLocalMapIntRelease(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand index)
|
||||
{
|
||||
Operand offset = context.Multiply(index, Const(sizeof(int)));
|
||||
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
|
||||
Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
|
||||
|
||||
context.CompareAndSwap(idPtr, threadId, Const(0));
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive)
|
||||
{
|
||||
Operand loop = Label();
|
||||
|
@@ -1,44 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
unsafe partial class WindowsSignalHandlerRegistration
|
||||
{
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
|
||||
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
|
||||
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
|
||||
|
||||
private static IntPtr _getCurrentThreadIdPtr;
|
||||
|
||||
public static IntPtr RegisterExceptionHandler(IntPtr action)
|
||||
{
|
||||
return AddVectoredExceptionHandler(1, action);
|
||||
}
|
||||
|
||||
public static bool RemoveExceptionHandler(IntPtr handle)
|
||||
{
|
||||
return RemoveVectoredExceptionHandler(handle) != 0;
|
||||
}
|
||||
|
||||
public static IntPtr GetCurrentThreadIdFunc()
|
||||
{
|
||||
if (_getCurrentThreadIdPtr == IntPtr.Zero)
|
||||
{
|
||||
IntPtr handle = LoadLibrary("kernel32.dll");
|
||||
|
||||
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
|
||||
}
|
||||
|
||||
return _getCurrentThreadIdPtr;
|
||||
}
|
||||
}
|
||||
}
|
@@ -57,9 +57,6 @@ namespace ARMeilleure.Translation
|
||||
private Thread[] _backgroundTranslationThreads;
|
||||
private volatile int _threadCount;
|
||||
|
||||
// FIXME: Remove this once the init logic of the emulator will be redone.
|
||||
public static readonly ManualResetEvent IsReadyForTranslation = new(false);
|
||||
|
||||
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits)
|
||||
{
|
||||
_allocator = allocator;
|
||||
@@ -79,11 +76,6 @@ namespace ARMeilleure.Translation
|
||||
Stubs = new TranslatorStubs(this);
|
||||
|
||||
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
|
||||
|
||||
if (memory.Type.IsHostMapped())
|
||||
{
|
||||
NativeSignalHandler.InitializeSignalHandler(allocator.GetPageSize());
|
||||
}
|
||||
}
|
||||
|
||||
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
|
||||
@@ -105,8 +97,6 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
if (Interlocked.Increment(ref _threadCount) == 1)
|
||||
{
|
||||
IsReadyForTranslation.WaitOne();
|
||||
|
||||
if (_ptc.State == PtcState.Enabled)
|
||||
{
|
||||
Debug.Assert(Functions.Count == 0);
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using ARMeilleure.Translation;
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
@@ -916,7 +915,6 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Device.Gpu.SetGpuThread();
|
||||
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
||||
Translator.IsReadyForTranslation.Set();
|
||||
|
||||
_renderer.Window.ChangeVSyncMode(Device.EnableDeviceVsync);
|
||||
|
||||
|
@@ -63,6 +63,17 @@ namespace Ryujinx.Common.Configuration
|
||||
string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir);
|
||||
string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir);
|
||||
|
||||
// On macOS, check for a portable directory next to the app bundle as well.
|
||||
if (OperatingSystem.IsMacOS() && !Directory.Exists(portablePath))
|
||||
{
|
||||
string bundlePath = Path.GetFullPath(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "..", ".."));
|
||||
// Make sure we're actually running within an app bundle.
|
||||
if (bundlePath.EndsWith(".app"))
|
||||
{
|
||||
portablePath = Path.GetFullPath(Path.Combine(bundlePath, "..", DefaultPortableDir));
|
||||
}
|
||||
}
|
||||
|
||||
if (Directory.Exists(portablePath))
|
||||
{
|
||||
BaseDirPath = portablePath;
|
||||
|
@@ -1,5 +1,7 @@
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Translation;
|
||||
using Ryujinx.Cpu.Signal;
|
||||
using Ryujinx.Memory;
|
||||
|
||||
namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
@@ -12,6 +14,12 @@ namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
_tickSource = tickSource;
|
||||
_translator = new Translator(new JitMemoryAllocator(), memory, for64Bit);
|
||||
|
||||
if (memory.Type.IsHostMapped())
|
||||
{
|
||||
NativeSignalHandler.InitializeSignalHandler(MemoryBlock.GetPageSize());
|
||||
}
|
||||
|
||||
memory.UnmapEvent += UnmapHandler;
|
||||
}
|
||||
|
||||
|
@@ -7,7 +7,5 @@ namespace Ryujinx.Cpu.Jit
|
||||
{
|
||||
public IJitMemoryBlock Allocate(ulong size) => new JitMemoryBlock(size, MemoryAllocationFlags.None);
|
||||
public IJitMemoryBlock Reserve(ulong size) => new JitMemoryBlock(size, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Jit);
|
||||
|
||||
public ulong GetPageSize() => MemoryBlock.GetPageSize();
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using ARMeilleure.Signal;
|
||||
using Ryujinx.Cpu.Signal;
|
||||
using Ryujinx.Memory;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
|
179
src/Ryujinx.Cpu/Signal/NativeSignalHandler.cs
Normal file
179
src/Ryujinx.Cpu/Signal/NativeSignalHandler.cs
Normal file
@@ -0,0 +1,179 @@
|
||||
using ARMeilleure.Signal;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Cpu.Signal
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SignalHandlerRange
|
||||
{
|
||||
public int IsActive;
|
||||
public nuint RangeAddress;
|
||||
public nuint RangeEndAddress;
|
||||
public IntPtr ActionPointer;
|
||||
}
|
||||
|
||||
[InlineArray(NativeSignalHandlerGenerator.MaxTrackedRanges)]
|
||||
struct SignalHandlerRangeArray
|
||||
{
|
||||
public SignalHandlerRange Range0;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct SignalHandlerConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// The byte offset of the faulting address in the SigInfo or ExceptionRecord struct.
|
||||
/// </summary>
|
||||
public int StructAddressOffset;
|
||||
|
||||
/// <summary>
|
||||
/// The byte offset of the write flag in the SigInfo or ExceptionRecord struct.
|
||||
/// </summary>
|
||||
public int StructWriteOffset;
|
||||
|
||||
/// <summary>
|
||||
/// The sigaction handler that was registered before this one. (unix only)
|
||||
/// </summary>
|
||||
public nuint UnixOldSigaction;
|
||||
|
||||
/// <summary>
|
||||
/// The type of the previous sigaction. True for the 3 argument variant. (unix only)
|
||||
/// </summary>
|
||||
public int UnixOldSigaction3Arg;
|
||||
|
||||
/// <summary>
|
||||
/// Fixed size array of tracked ranges.
|
||||
/// </summary>
|
||||
public SignalHandlerRangeArray Ranges;
|
||||
}
|
||||
|
||||
static class NativeSignalHandler
|
||||
{
|
||||
private static readonly IntPtr _handlerConfig;
|
||||
private static IntPtr _signalHandlerPtr;
|
||||
|
||||
private static MemoryBlock _codeBlock;
|
||||
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
static NativeSignalHandler()
|
||||
{
|
||||
_handlerConfig = Marshal.AllocHGlobal(Unsafe.SizeOf<SignalHandlerConfig>());
|
||||
ref SignalHandlerConfig config = ref GetConfigRef();
|
||||
|
||||
config = new SignalHandlerConfig();
|
||||
}
|
||||
|
||||
public static void InitializeSignalHandler(ulong pageSize, Func<IntPtr, IntPtr, IntPtr> customSignalHandlerFactory = null)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int rangeStructSize = Unsafe.SizeOf<SignalHandlerRange>();
|
||||
|
||||
ref SignalHandlerConfig config = ref GetConfigRef();
|
||||
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
_signalHandlerPtr = MapCode(NativeSignalHandlerGenerator.GenerateUnixSignalHandler(_handlerConfig, rangeStructSize, pageSize));
|
||||
|
||||
if (customSignalHandlerFactory != null)
|
||||
{
|
||||
_signalHandlerPtr = customSignalHandlerFactory(UnixSignalHandlerRegistration.GetSegfaultExceptionHandler().sa_handler, _signalHandlerPtr);
|
||||
}
|
||||
|
||||
var old = UnixSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
|
||||
|
||||
config.UnixOldSigaction = (nuint)(ulong)old.sa_handler;
|
||||
config.UnixOldSigaction3Arg = old.sa_flags & 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
config.StructAddressOffset = 40; // ExceptionInformation1
|
||||
config.StructWriteOffset = 32; // ExceptionInformation0
|
||||
|
||||
_signalHandlerPtr = MapCode(NativeSignalHandlerGenerator.GenerateWindowsSignalHandler(_handlerConfig, rangeStructSize, pageSize));
|
||||
|
||||
if (customSignalHandlerFactory != null)
|
||||
{
|
||||
_signalHandlerPtr = customSignalHandlerFactory(IntPtr.Zero, _signalHandlerPtr);
|
||||
}
|
||||
|
||||
WindowsSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static IntPtr MapCode(ReadOnlySpan<byte> code)
|
||||
{
|
||||
Debug.Assert(_codeBlock == null);
|
||||
|
||||
ulong codeSizeAligned = BitUtils.AlignUp((ulong)code.Length, MemoryBlock.GetPageSize());
|
||||
|
||||
_codeBlock = new MemoryBlock(codeSizeAligned);
|
||||
_codeBlock.Write(0, code);
|
||||
_codeBlock.Reprotect(0, codeSizeAligned, MemoryPermission.ReadAndExecute);
|
||||
|
||||
return _codeBlock.Pointer;
|
||||
}
|
||||
|
||||
private static unsafe ref SignalHandlerConfig GetConfigRef()
|
||||
{
|
||||
return ref Unsafe.AsRef<SignalHandlerConfig>((void*)_handlerConfig);
|
||||
}
|
||||
|
||||
public static bool AddTrackedRegion(nuint address, nuint endAddress, IntPtr action)
|
||||
{
|
||||
Span<SignalHandlerRange> ranges = GetConfigRef().Ranges;
|
||||
|
||||
for (int i = 0; i < NativeSignalHandlerGenerator.MaxTrackedRanges; i++)
|
||||
{
|
||||
if (ranges[i].IsActive == 0)
|
||||
{
|
||||
ranges[i].RangeAddress = address;
|
||||
ranges[i].RangeEndAddress = endAddress;
|
||||
ranges[i].ActionPointer = action;
|
||||
ranges[i].IsActive = 1;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool RemoveTrackedRegion(nuint address)
|
||||
{
|
||||
Span<SignalHandlerRange> ranges = GetConfigRef().Ranges;
|
||||
|
||||
for (int i = 0; i < NativeSignalHandlerGenerator.MaxTrackedRanges; i++)
|
||||
{
|
||||
if (ranges[i].IsActive == 1 && ranges[i].RangeAddress == address)
|
||||
{
|
||||
ranges[i].IsActive = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
namespace Ryujinx.Cpu.Signal
|
||||
{
|
||||
static partial class UnixSignalHandlerRegistration
|
||||
{
|
24
src/Ryujinx.Cpu/Signal/WindowsSignalHandlerRegistration.cs
Normal file
24
src/Ryujinx.Cpu/Signal/WindowsSignalHandlerRegistration.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Cpu.Signal
|
||||
{
|
||||
static partial class WindowsSignalHandlerRegistration
|
||||
{
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
|
||||
public static IntPtr RegisterExceptionHandler(IntPtr action)
|
||||
{
|
||||
return AddVectoredExceptionHandler(1, action);
|
||||
}
|
||||
|
||||
public static bool RemoveExceptionHandler(IntPtr handle)
|
||||
{
|
||||
return RemoveVectoredExceptionHandler(handle) != 0;
|
||||
}
|
||||
}
|
||||
}
|
@@ -103,6 +103,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// <param name="argument">Method call argument</param>
|
||||
public void DrawEnd(ThreedClass engine, int argument)
|
||||
{
|
||||
_drawState.DrawUsesEngineState = true;
|
||||
|
||||
DrawEnd(
|
||||
engine,
|
||||
_state.State.IndexBufferState.First,
|
||||
@@ -205,10 +207,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
else
|
||||
{
|
||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||
var drawState = _state.State.VertexBufferDrawState;
|
||||
#pragma warning restore IDE0059
|
||||
|
||||
DrawImpl(engine, drawVertexCount, 1, 0, drawFirstVertex, firstInstance, indexed: false);
|
||||
}
|
||||
|
||||
@@ -379,6 +377,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool oldDrawIndexed = _drawState.DrawIndexed;
|
||||
|
||||
_drawState.DrawIndexed = true;
|
||||
_drawState.DrawUsesEngineState = false;
|
||||
engine.ForceStateDirty(IndexBufferCountMethodOffset * 4);
|
||||
|
||||
DrawEnd(engine, firstIndex, indexCount, 0, 0);
|
||||
@@ -424,6 +423,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool oldDrawIndexed = _drawState.DrawIndexed;
|
||||
|
||||
_drawState.DrawIndexed = false;
|
||||
_drawState.DrawUsesEngineState = false;
|
||||
engine.ForceStateDirty(VertexBufferFirstMethodOffset * 4);
|
||||
|
||||
DrawEnd(engine, 0, 0, firstVertex, vertexCount);
|
||||
@@ -544,6 +544,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_state.State.FirstInstance = (uint)firstInstance;
|
||||
|
||||
_drawState.DrawIndexed = indexed;
|
||||
_drawState.DrawUsesEngineState = true;
|
||||
_currentSpecState.SetHasConstantBufferDrawParameters(true);
|
||||
|
||||
engine.UpdateState();
|
||||
@@ -676,6 +677,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_drawState.DrawIndexed = indexed;
|
||||
_drawState.DrawIndirect = true;
|
||||
_drawState.DrawUsesEngineState = true;
|
||||
_currentSpecState.SetHasConstantBufferDrawParameters(true);
|
||||
|
||||
engine.UpdateState();
|
||||
|
@@ -38,6 +38,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
public bool DrawIndirect;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the draw is using the draw parameters on the 3D engine state, rather than inline parameters submitted with the draw command.
|
||||
/// </summary>
|
||||
public bool DrawUsesEngineState;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if any of the currently used vertex shaders reads the instance ID.
|
||||
/// </summary>
|
||||
@@ -48,11 +53,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
public bool IsAnyVbInstanced;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0.
|
||||
/// </summary>
|
||||
public bool HasConstantBufferDrawParameters;
|
||||
|
||||
/// <summary>
|
||||
/// Primitive topology for the next draw.
|
||||
/// </summary>
|
||||
|
@@ -47,7 +47,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private uint _vbEnableMask;
|
||||
|
||||
private bool _prevDrawIndexed;
|
||||
private readonly bool _prevDrawIndirect;
|
||||
private bool _prevDrawIndirect;
|
||||
private bool _prevDrawUsesEngineState;
|
||||
private IndexType _prevIndexType;
|
||||
private uint _prevFirstVertex;
|
||||
private bool _prevTfEnable;
|
||||
@@ -236,7 +237,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
// method when doing indexed draws, so we need to make sure
|
||||
// to update the vertex buffers if we are doing a regular
|
||||
// draw after a indexed one and vice-versa.
|
||||
if (_drawState.DrawIndexed != _prevDrawIndexed)
|
||||
// Some draws also do not update the engine state, so it is possible for it
|
||||
// to not be dirty even if the vertex counts or other state changed. We need to force it to be dirty in this case.
|
||||
if (_drawState.DrawIndexed != _prevDrawIndexed || _drawState.DrawUsesEngineState != _prevDrawUsesEngineState)
|
||||
{
|
||||
_updateTracker.ForceDirty(VertexBufferStateIndex);
|
||||
|
||||
@@ -251,6 +254,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
|
||||
_prevDrawIndexed = _drawState.DrawIndexed;
|
||||
_prevDrawUsesEngineState = _drawState.DrawUsesEngineState;
|
||||
}
|
||||
|
||||
// Some draw parameters are used to restrict the vertex buffer size,
|
||||
@@ -260,6 +264,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
if (_drawState.DrawIndirect != _prevDrawIndirect)
|
||||
{
|
||||
_updateTracker.ForceDirty(VertexBufferStateIndex);
|
||||
|
||||
_prevDrawIndirect = _drawState.DrawIndirect;
|
||||
}
|
||||
|
||||
// In some cases, the index type is also used to guess the
|
||||
|
@@ -106,6 +106,8 @@ namespace Ryujinx.Graphics.Gpu
|
||||
private long _modifiedSequence;
|
||||
private readonly ulong _firstTimestamp;
|
||||
|
||||
private readonly ManualResetEvent _gpuReadyEvent;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the GPU emulation context.
|
||||
/// </summary>
|
||||
@@ -121,6 +123,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
Window = new Window(this);
|
||||
|
||||
HostInitalized = new ManualResetEvent(false);
|
||||
_gpuReadyEvent = new ManualResetEvent(false);
|
||||
|
||||
SyncActions = new List<ISyncActionHandler>();
|
||||
SyncpointActions = new List<ISyncActionHandler>();
|
||||
@@ -216,7 +219,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// Gets a sequence number for resource modification ordering. This increments on each call.
|
||||
/// </summary>
|
||||
/// <returns>A sequence number for resource modification ordering</returns>
|
||||
public long GetModifiedSequence()
|
||||
internal long GetModifiedSequence()
|
||||
{
|
||||
return _modifiedSequence++;
|
||||
}
|
||||
@@ -225,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// Gets the value of the GPU timer.
|
||||
/// </summary>
|
||||
/// <returns>The current GPU timestamp</returns>
|
||||
public ulong GetTimestamp()
|
||||
internal ulong GetTimestamp()
|
||||
{
|
||||
// Guest timestamp will start at 0, instead of host value.
|
||||
ulong ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds) - _firstTimestamp;
|
||||
@@ -262,6 +265,16 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
physicalMemory.ShaderCache.Initialize(cancellationToken);
|
||||
}
|
||||
|
||||
_gpuReadyEvent.Set();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Waits until the GPU is ready to receive commands.
|
||||
/// </summary>
|
||||
public void WaitUntilGpuReady()
|
||||
{
|
||||
_gpuReadyEvent.WaitOne();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -399,6 +412,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
GPFifo.Dispose();
|
||||
HostInitalized.Dispose();
|
||||
_gpuReadyEvent.Dispose();
|
||||
|
||||
// Has to be disposed before processing deferred actions, as it will produce some.
|
||||
foreach (var physicalMemory in PhysicalMemoryRegistry.Values)
|
||||
|
@@ -161,7 +161,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
_graphicsShaderCache,
|
||||
_computeShaderCache,
|
||||
_diskCacheHostStorage,
|
||||
ShaderCacheStateUpdate, cancellationToken);
|
||||
ShaderCacheStateUpdate,
|
||||
cancellationToken);
|
||||
|
||||
loader.LoadShaders();
|
||||
|
||||
|
@@ -520,7 +520,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (_gd.PipelineInternal.CurrentCommandBuffer.CommandBuffer.Handle == cbs.CommandBuffer.Handle)
|
||||
{
|
||||
SetData(rangeOffset, _pendingData.AsSpan(rangeOffset, rangeSize), cbs, _gd.PipelineInternal.EndRenderPass, false);
|
||||
SetData(rangeOffset, _pendingData.AsSpan(rangeOffset, rangeSize), cbs, _gd.PipelineInternal.EndRenderPassDelegate, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -30,6 +30,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly PipelineCache PipelineCache;
|
||||
|
||||
public readonly AutoFlushCounter AutoFlush;
|
||||
public readonly Action EndRenderPassDelegate;
|
||||
|
||||
protected PipelineDynamicState DynamicState;
|
||||
private PipelineState _newState;
|
||||
@@ -92,6 +93,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Device = device;
|
||||
|
||||
AutoFlush = new AutoFlushCounter(gd);
|
||||
EndRenderPassDelegate = EndRenderPass;
|
||||
|
||||
var pipelineCacheCreateInfo = new PipelineCacheCreateInfo
|
||||
{
|
||||
|
@@ -784,7 +784,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
|
||||
{
|
||||
BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPass);
|
||||
BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPassDelegate);
|
||||
}
|
||||
|
||||
public void UpdateCounters()
|
||||
|
@@ -57,6 +57,8 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
public void Execute(IExecutionContext context, ulong codeAddress)
|
||||
{
|
||||
// We must wait until shader cache is loaded, among other things, before executing CPU code.
|
||||
_gpuContext.WaitUntilGpuReady();
|
||||
_cpuContext.Execute(context, codeAddress);
|
||||
}
|
||||
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using ARMeilleure.Translation;
|
||||
using CommandLine;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
@@ -710,9 +709,6 @@ namespace Ryujinx.Headless.SDL2
|
||||
}
|
||||
|
||||
SetupProgressHandler();
|
||||
|
||||
Translator.IsReadyForTranslation.Reset();
|
||||
|
||||
ExecutionEntrypoint();
|
||||
|
||||
return true;
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using ARMeilleure.Translation;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Logging;
|
||||
@@ -276,7 +275,6 @@ namespace Ryujinx.Headless.SDL2
|
||||
{
|
||||
Device.Gpu.SetGpuThread();
|
||||
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
||||
Translator.IsReadyForTranslation.Set();
|
||||
|
||||
while (_isActive)
|
||||
{
|
||||
|
@@ -61,7 +61,6 @@ namespace Ryujinx.Tests.Cpu
|
||||
_memory.Map(DataBaseAddress, Size, Size, MemoryMapFlags.Private);
|
||||
|
||||
_context = CpuContext.CreateExecutionContext();
|
||||
Translator.IsReadyForTranslation.Set();
|
||||
|
||||
_cpuContext = new CpuContext(_memory, for64Bit: true);
|
||||
|
||||
|
@@ -56,7 +56,6 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
_context = CpuContext.CreateExecutionContext();
|
||||
_context.IsAarch32 = true;
|
||||
Translator.IsReadyForTranslation.Set();
|
||||
|
||||
_cpuContext = new CpuContext(_memory, for64Bit: false);
|
||||
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using ARMeilleure.Translation;
|
||||
using Gtk;
|
||||
using LibHac.Common;
|
||||
using LibHac.Common.Keys;
|
||||
@@ -931,8 +930,6 @@ namespace Ryujinx.Ui
|
||||
|
||||
_deviceExitStatus.Reset();
|
||||
|
||||
Translator.IsReadyForTranslation.Reset();
|
||||
|
||||
Thread windowThread = new(CreateGameWindow)
|
||||
{
|
||||
Name = "GUI.WindowThread",
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using ARMeilleure.Translation;
|
||||
using Gdk;
|
||||
using Gtk;
|
||||
using Ryujinx.Common;
|
||||
@@ -450,7 +449,6 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
Device.Gpu.SetGpuThread();
|
||||
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
||||
Translator.IsReadyForTranslation.Set();
|
||||
|
||||
Renderer.Window.ChangeVSyncMode(Device.EnableDeviceVsync);
|
||||
|
||||
|
Reference in New Issue
Block a user