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6 Commits

Author SHA1 Message Date
gdkchan
51065d9129 Revert "Add support for multi game XCIs (#5638)" (#5914)
This reverts commit 5c3cfb84c0.
2023-11-11 23:35:30 -03:00
Mary Guillemard
6228331fd1 infra: switch back to ubuntu 20.04 LTS for macOS release 2023-11-11 22:38:54 +01:00
Mary Guillemard
98e7c33630 infra: Update to LLVM 15 for macOS release 2023-11-11 22:35:58 +01:00
TSRBerry
5c3cfb84c0 Add support for multi game XCIs (#5638)
* Add default values to ApplicationData directly

* Refactor application loading

It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.

* Only include program NCAs where at least one tuple item is not null

* Get application data by title id and add programIndex check back

* Refactor application loading again and remove duplicate code

* Actually use patch ncas for updates

* Fix number of applications found with multi game xcis

* Don't load bundled updates from multi game xcis

* Change ApplicationData.TitleId type to ulong & Add TitleIdString property

* Use cnmt files and ContentCollection to load programs

* Ava: Add updates and DLCs from gamecarts

* Get the cnmt file from its NCA

* Ava: Identify bundled updates in updater window

* Fix the (hopefully) last few bugs

* Add idOffset parameter to GetNcaByType

* Handle missing file for dlc.json

* Ava: Shorten error message for invalid files

* Gtk: Add additional string for bundled updates in TitleUpdateWindow

* Hopefully fix DLC issues

* Apply formatting

* Finally fix DLC issues

* Adjust property names and fileSize field

* Read the correct update file

* Fix wrong casing for application id strings

* Rename TitleId to ApplicationId

* Address review comments

* Fix formatting issues

* Apply suggestions from code review

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Gracefully fail when loading pfs for update and dlc window

* Fix applications with multiple programs

* Fix DLCWindow crash on GTK

* Fix some GUI issues

* Remove IsXci again

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-11-11 21:56:57 +01:00
NitroTears
55557525b1 Create Desktop Shortcut fixes (#5852)
* remove duplicate basePath arg, add --fullscreen arg

* Changing FriendlyName to set "Ryujinx" text

* Fix GetArgsString using the base path

* Change desktop path to the Applications folder when creating shortcut on Mac

Co-authored-by: Nicko Anastassiu <134955950+nickoanastassiu@users.noreply.github.com>

* Move Create Shortcut button to top of context menu

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Nicko Anastassiu <134955950+nickoanastassiu@users.noreply.github.com>
2023-11-11 16:08:42 +01:00
Isaac Marovitz
7e6342e44d Add accelerator keys for Options and Help (#5884) 2023-11-11 15:57:15 +01:00
5 changed files with 20 additions and 23 deletions

View File

@@ -25,7 +25,7 @@ env:
jobs:
tag:
name: Create tag
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- name: Get version info
id: version_info
@@ -156,11 +156,11 @@ jobs:
with:
global-json-file: global.json
- name: Setup LLVM 14
- name: Setup LLVM 15
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 14
sudo ./llvm.sh 15
- name: Install rcodesign
run: |
@@ -215,4 +215,4 @@ jobs:
needs: release
with:
ryujinx_version: "1.1.${{ github.run_number }}"
secrets: inherit
secrets: inherit

View File

@@ -14,7 +14,7 @@
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
"MenuBarFileExit": "_Exit",
"MenuBarOptions": "Options",
"MenuBarOptions": "_Options",
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
"MenuBarOptionsStopEmulation": "Stop Emulation",
@@ -30,7 +30,7 @@
"MenuBarToolsManageFileTypes": "Manage file types",
"MenuBarToolsInstallFileTypes": "Install file types",
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
"MenuBarHelp": "Help",
"MenuBarHelp": "_Help",
"MenuBarHelpCheckForUpdates": "Check for Updates",
"MenuBarHelpAbout": "About",
"MenuSearch": "Search...",

View File

@@ -12,6 +12,11 @@
Click="ToggleFavorite_Click"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<MenuItem
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"
@@ -82,9 +87,4 @@
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
<MenuItem
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
</MenuFlyout>

View File

@@ -30,7 +30,7 @@ namespace Ryujinx.Ui.Common.Helper
graphic.DrawImage(image, 0, 0, 128, 128);
SaveBitmapAsIcon(bitmap, iconPath);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(basePath, applicationFilePath), iconPath, 0);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
@@ -46,16 +46,16 @@ namespace Ryujinx.Ui.Common.Helper
image.SaveAsPng(iconPath);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, GetArgsString(basePath, applicationFilePath));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath)}");
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, byte[] iconData, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName);
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
var plistFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.plist");
// Macos .App folder
string contentFolderPath = Path.Combine(desktopPath, cleanedAppName + ".app", "Contents");
string contentFolderPath = Path.Combine("/Applications", cleanedAppName + ".app", "Contents");
string scriptFolderPath = Path.Combine(contentFolderPath, "MacOS");
if (!Directory.Exists(scriptFolderPath))
@@ -69,7 +69,7 @@ namespace Ryujinx.Ui.Common.Helper
using StreamWriter scriptFile = new(scriptPath);
scriptFile.WriteLine("#!/bin/sh");
scriptFile.WriteLine(GetArgsString(basePath, appFilePath));
scriptFile.WriteLine($"{basePath} {GetArgsString(appFilePath)}");
// Set execute permission
FileInfo fileInfo = new(scriptPath);
@@ -125,13 +125,10 @@ namespace Ryujinx.Ui.Common.Helper
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
private static string GetArgsString(string basePath, string appFilePath)
private static string GetArgsString(string appFilePath)
{
// args are first defined as a list, for easier adjustments in the future
var argsList = new List<string>
{
basePath,
};
var argsList = new List<string>();
if (!string.IsNullOrEmpty(CommandLineState.BaseDirPathArg))
{
@@ -141,7 +138,6 @@ namespace Ryujinx.Ui.Common.Helper
argsList.Add($"\"{appFilePath}\"");
return String.Join(" ", argsList);
}

View File

@@ -211,6 +211,8 @@ namespace Ryujinx.Ui.Widgets
_manageSubMenu.Append(_openPtcDirMenuItem);
_manageSubMenu.Append(_openShaderCacheDirMenuItem);
Add(_createShortcutMenuItem);
Add(new SeparatorMenuItem());
Add(_openSaveUserDirMenuItem);
Add(_openSaveDeviceDirMenuItem);
Add(_openSaveBcatDirMenuItem);
@@ -223,7 +225,6 @@ namespace Ryujinx.Ui.Widgets
Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem);
Add(_extractMenuItem);
Add(_createShortcutMenuItem);
ShowAll();
}