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638be5f296 |
8
.github/workflows/release.yml
vendored
8
.github/workflows/release.yml
vendored
@@ -25,7 +25,7 @@ env:
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
@@ -156,11 +156,11 @@ jobs:
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Setup LLVM 14
|
||||
- name: Setup LLVM 15
|
||||
run: |
|
||||
wget https://apt.llvm.org/llvm.sh
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 14
|
||||
sudo ./llvm.sh 15
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
@@ -215,4 +215,4 @@ jobs:
|
||||
needs: release
|
||||
with:
|
||||
ryujinx_version: "1.1.${{ github.run_number }}"
|
||||
secrets: inherit
|
||||
secrets: inherit
|
||||
|
@@ -18,12 +18,13 @@
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
<PackageVersion Include="LibHac" Version="0.18.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.19.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NetCoreServer" Version="7.0.0" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.7.7" />
|
||||
|
@@ -141,4 +141,5 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
|
||||
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
|
||||
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
|
||||
|
@@ -710,4 +710,4 @@
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
</details>
|
||||
</details>
|
||||
|
@@ -43,7 +43,7 @@
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>11.0</string>
|
||||
<string>12.0</string>
|
||||
<key>UTExportedTypeDeclarations</key>
|
||||
<array>
|
||||
<dict>
|
||||
@@ -155,4 +155,4 @@
|
||||
<string>200000</string>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
</plist>
|
||||
|
@@ -38,7 +38,9 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
block = new Block(blkAddress);
|
||||
|
||||
if ((dMode != DecoderMode.MultipleBlocks && visited.Count >= 1) || opsCount > instructionLimit || !memory.IsMapped(blkAddress))
|
||||
if ((dMode != DecoderMode.MultipleBlocks && visited.Count >= 1) ||
|
||||
opsCount > instructionLimit ||
|
||||
(visited.Count > 0 && !memory.IsMapped(blkAddress)))
|
||||
{
|
||||
block.Exit = true;
|
||||
block.EndAddress = blkAddress;
|
||||
|
@@ -190,6 +190,7 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
||||
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough;
|
||||
|
||||
ConfigurationState.Instance.System.EnableInternetAccess.Event += UpdateEnableInternetAccessState;
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
|
||||
ConfigurationState.Instance.Multiplayer.Mode.Event += UpdateMultiplayerModeState;
|
||||
|
||||
@@ -408,6 +409,11 @@ namespace Ryujinx.Ava
|
||||
});
|
||||
}
|
||||
|
||||
private void UpdateEnableInternetAccessState(object sender, ReactiveEventArgs<bool> e)
|
||||
{
|
||||
Device.Configuration.EnableInternetAccess = e.NewValue;
|
||||
}
|
||||
|
||||
private void UpdateLanInterfaceIdState(object sender, ReactiveEventArgs<string> e)
|
||||
{
|
||||
Device.Configuration.MultiplayerLanInterfaceId = e.NewValue;
|
||||
@@ -710,7 +716,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata =>
|
||||
{
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
appMetadata.UpdatePreGame();
|
||||
});
|
||||
|
||||
return true;
|
||||
|
@@ -14,7 +14,7 @@
|
||||
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
|
||||
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
|
||||
"MenuBarFileExit": "_Exit",
|
||||
"MenuBarOptions": "Options",
|
||||
"MenuBarOptions": "_Options",
|
||||
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
|
||||
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
|
||||
"MenuBarOptionsStopEmulation": "Stop Emulation",
|
||||
@@ -30,7 +30,7 @@
|
||||
"MenuBarToolsManageFileTypes": "Manage file types",
|
||||
"MenuBarToolsInstallFileTypes": "Install file types",
|
||||
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
|
||||
"MenuBarHelp": "Help",
|
||||
"MenuBarHelp": "_Help",
|
||||
"MenuBarHelpCheckForUpdates": "Check for Updates",
|
||||
"MenuBarHelpAbout": "About",
|
||||
"MenuSearch": "Search...",
|
||||
@@ -263,105 +263,6 @@
|
||||
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
|
||||
"ControllerSettingsSave": "Save",
|
||||
"ControllerSettingsClose": "Close",
|
||||
"KeyUnknown": "Unknown",
|
||||
"KeyShiftLeft": "Shift Left",
|
||||
"KeyShiftRight": "Shift Right",
|
||||
"KeyControlLeft": "Control Left",
|
||||
"KeyControlRight": "Control Right",
|
||||
"KeyAltLeft": "Alt Left",
|
||||
"KeyAltRight": "Alt Right",
|
||||
"KeyOptLeft": "⌥ Left",
|
||||
"KeyOptRight": "⌥ Right",
|
||||
"KeyWinLeft": "⊞ Left",
|
||||
"KeyWinRight": "⊞ Right",
|
||||
"KeyCmdLeft": "⌘ Left",
|
||||
"KeyCmdRight": "⌘ Right",
|
||||
"KeyMenu": "Menu",
|
||||
"KeyUp": "Up",
|
||||
"KeyDown": "Down",
|
||||
"KeyLeft": "Left",
|
||||
"KeyRight": "Right",
|
||||
"KeyEnter": "Enter",
|
||||
"KeyEscape": "Escape",
|
||||
"KeySpace": "Space",
|
||||
"KeyTab": "Tab",
|
||||
"KeyBackSpace": "Backspace",
|
||||
"KeyInsert": "Insert",
|
||||
"KeyDelete": "Delete",
|
||||
"KeyPageUp": "Page Up",
|
||||
"KeyPageDown": "Page Down",
|
||||
"KeyHome": "Home",
|
||||
"KeyEnd": "End",
|
||||
"KeyCapsLock": "Caps Lock",
|
||||
"KeyScrollLock": "Scroll Lock",
|
||||
"KeyPrintScreen": "Print Screen",
|
||||
"KeyPause": "Pause",
|
||||
"KeyNumLock": "Num Lock",
|
||||
"KeyClear": "Clear",
|
||||
"KeyKeypad0": "Keypad 0",
|
||||
"KeyKeypad1": "Keypad 1",
|
||||
"KeyKeypad2": "Keypad 2",
|
||||
"KeyKeypad3": "Keypad 3",
|
||||
"KeyKeypad4": "Keypad 4",
|
||||
"KeyKeypad5": "Keypad 5",
|
||||
"KeyKeypad6": "Keypad 6",
|
||||
"KeyKeypad7": "Keypad 7",
|
||||
"KeyKeypad8": "Keypad 8",
|
||||
"KeyKeypad9": "Keypad 9",
|
||||
"KeyKeypadDivide": "Keypad Divide",
|
||||
"KeyKeypadMultiply": "Keypad Multiply",
|
||||
"KeyKeypadSubtract": "Keypad Subtract",
|
||||
"KeyKeypadAdd": "Keypad Add",
|
||||
"KeyKeypadDecimal": "Keypad Decimal",
|
||||
"KeyKeypadEnter": "Keypad Enter",
|
||||
"KeyNumber0": "0",
|
||||
"KeyNumber1": "1",
|
||||
"KeyNumber2": "2",
|
||||
"KeyNumber3": "3",
|
||||
"KeyNumber4": "4",
|
||||
"KeyNumber5": "5",
|
||||
"KeyNumber6": "6",
|
||||
"KeyNumber7": "7",
|
||||
"KeyNumber8": "8",
|
||||
"KeyNumber9": "9",
|
||||
"KeyTilde": "~",
|
||||
"KeyGrave": "`",
|
||||
"KeyMinus": "-",
|
||||
"KeyPlus": "+",
|
||||
"KeyBracketLeft": "[",
|
||||
"KeyBracketRight": "]",
|
||||
"KeySemicolon": ";",
|
||||
"KeyQuote": "\"",
|
||||
"KeyComma": ",",
|
||||
"KeyPeriod": ".",
|
||||
"KeySlash": "/",
|
||||
"KeyBackSlash": "\\",
|
||||
"KeyUnbound": "Unbound",
|
||||
"GamepadLeftStick": "Left Stick Button",
|
||||
"GamepadRightStick": "Right Stick Button",
|
||||
"GamepadLeftShoulder": "Left Shoulder",
|
||||
"GamepadRightShoulder": "Right Shoulder",
|
||||
"GamepadLeftTrigger": "Left Trigger",
|
||||
"GamepadRightTrigger": "Right Trigger",
|
||||
"GamepadDpadUp": "Up",
|
||||
"GamepadDpadDown": "Down",
|
||||
"GamepadDpadLeft": "Left",
|
||||
"GamepadDpadRight": "Right",
|
||||
"GamepadMinus": "-",
|
||||
"GamepadPlus": "+",
|
||||
"GamepadGuide": "Guide",
|
||||
"GamepadMisc1": "Misc",
|
||||
"GamepadPaddle1": "Paddle 1",
|
||||
"GamepadPaddle2": "Paddle 2",
|
||||
"GamepadPaddle3": "Paddle 3",
|
||||
"GamepadPaddle4": "Paddle 4",
|
||||
"GamepadTouchpad": "Touchpad",
|
||||
"GamepadSingleLeftTrigger0": "Left Trigger 0",
|
||||
"GamepadSingleRightTrigger0": "Right Trigger 0",
|
||||
"GamepadSingleLeftTrigger1": "Left Trigger 1",
|
||||
"GamepadSingleRightTrigger1": "Right Trigger 1",
|
||||
"StickLeft": "Left Stick",
|
||||
"StickRight": "Right Stick",
|
||||
"UserProfilesSelectedUserProfile": "Selected User Profile:",
|
||||
"UserProfilesSaveProfileName": "Save Profile Name",
|
||||
"UserProfilesChangeProfileImage": "Change Profile Image",
|
||||
@@ -749,7 +650,7 @@
|
||||
"UserEditorTitle": "Edit User",
|
||||
"UserEditorTitleCreate": "Create User",
|
||||
"SettingsTabNetworkInterface": "Network Interface:",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN features",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features",
|
||||
"NetworkInterfaceDefault": "Default",
|
||||
"PackagingShaders": "Packaging Shaders",
|
||||
"AboutChangelogButton": "View Changelog on GitHub",
|
||||
|
@@ -15,7 +15,8 @@
|
||||
<MenuItem Header="Test 2" />
|
||||
<MenuItem Header="Test 3">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox Margin="0" />
|
||||
<CheckBox Margin="0"
|
||||
IsChecked="{ReflectionBinding Checkbox, Mode=TwoWay}" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
@@ -392,4 +393,4 @@
|
||||
<x:Double x:Key="ContentDialogMaxWidth">600</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
||||
</Styles>
|
@@ -173,7 +173,7 @@ namespace Ryujinx.Ava.Common
|
||||
string extension = Path.GetExtension(titleFilePath).ToLower();
|
||||
if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
|
||||
{
|
||||
PartitionFileSystem pfs;
|
||||
IFileSystem pfs;
|
||||
|
||||
if (extension == ".xci")
|
||||
{
|
||||
@@ -181,7 +181,9 @@ namespace Ryujinx.Ava.Common
|
||||
}
|
||||
else
|
||||
{
|
||||
pfs = new PartitionFileSystem(file.AsStorage());
|
||||
var pfsTemp = new PartitionFileSystem();
|
||||
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
pfs = pfsTemp;
|
||||
}
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
|
@@ -6,13 +6,13 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInfo;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.Ui.Common.SystemInfo;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
@@ -12,6 +12,11 @@
|
||||
Click="ToggleFavorite_Click"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<MenuItem
|
||||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenUserSaveDirectory_Click"
|
||||
@@ -82,9 +87,4 @@
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
</MenuFlyout>
|
||||
|
@@ -126,17 +126,17 @@
|
||||
Spacing="5">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding TimePlayed}"
|
||||
Text="{Binding TimePlayedString}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding LastPlayed, Converter={helpers:NullableDateTimeConverter}}"
|
||||
Text="{Binding LastPlayedString, Converter={helpers:LocalizedNeverConverter}}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding FileSize}"
|
||||
Text="{Binding FileSizeString}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
|
@@ -1,8 +1,11 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.LogicalTree;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
@@ -12,12 +15,12 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
internal class ButtonAssignedEventArgs : EventArgs
|
||||
{
|
||||
public ToggleButton Button { get; }
|
||||
public ButtonValue? ButtonValue { get; }
|
||||
public bool IsAssigned { get; }
|
||||
|
||||
public ButtonAssignedEventArgs(ToggleButton button, ButtonValue? buttonValue)
|
||||
public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned)
|
||||
{
|
||||
Button = button;
|
||||
ButtonValue = buttonValue;
|
||||
IsAssigned = isAssigned;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -75,11 +78,15 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ButtonValue? pressedButton = assigner.GetPressedButton();
|
||||
string pressedButton = assigner.GetPressedButton();
|
||||
|
||||
if (_shouldUnbind)
|
||||
{
|
||||
pressedButton = null;
|
||||
SetButtonText(ToggledButton, "Unbound");
|
||||
}
|
||||
else if (pressedButton != "")
|
||||
{
|
||||
SetButtonText(ToggledButton, pressedButton);
|
||||
}
|
||||
|
||||
_shouldUnbind = false;
|
||||
@@ -87,8 +94,17 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
ToggledButton.IsChecked = false;
|
||||
|
||||
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton));
|
||||
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null));
|
||||
|
||||
static void SetButtonText(ToggleButton button, string text)
|
||||
{
|
||||
ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock);
|
||||
|
||||
if (textBlock != null && textBlock is TextBlock block)
|
||||
{
|
||||
block.Text = text;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
@@ -1,9 +1,7 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
@@ -12,158 +10,37 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public static KeyValueConverter Instance = new();
|
||||
|
||||
private static readonly Dictionary<Key, LocaleKeys> _keysMap = new()
|
||||
{
|
||||
{ Key.Unknown, LocaleKeys.KeyUnknown },
|
||||
{ Key.ShiftLeft, LocaleKeys.KeyShiftLeft },
|
||||
{ Key.ShiftRight, LocaleKeys.KeyShiftRight },
|
||||
{ Key.ControlLeft, LocaleKeys.KeyControlLeft },
|
||||
{ Key.ControlRight, LocaleKeys.KeyControlRight },
|
||||
{ Key.AltLeft, OperatingSystem.IsMacOS() ? LocaleKeys.KeyOptLeft : LocaleKeys.KeyAltLeft },
|
||||
{ Key.AltRight, OperatingSystem.IsMacOS() ? LocaleKeys.KeyOptRight : LocaleKeys.KeyAltRight },
|
||||
{ Key.WinLeft, OperatingSystem.IsMacOS() ? LocaleKeys.KeyCmdLeft : LocaleKeys.KeyWinLeft },
|
||||
{ Key.WinRight, OperatingSystem.IsMacOS() ? LocaleKeys.KeyCmdRight : LocaleKeys.KeyWinRight },
|
||||
{ Key.Up, LocaleKeys.KeyUp },
|
||||
{ Key.Down, LocaleKeys.KeyDown },
|
||||
{ Key.Left, LocaleKeys.KeyLeft },
|
||||
{ Key.Right, LocaleKeys.KeyRight },
|
||||
{ Key.Enter, LocaleKeys.KeyEnter },
|
||||
{ Key.Escape, LocaleKeys.KeyEscape },
|
||||
{ Key.Space, LocaleKeys.KeySpace },
|
||||
{ Key.Tab, LocaleKeys.KeyTab },
|
||||
{ Key.BackSpace, LocaleKeys.KeyBackSpace },
|
||||
{ Key.Insert, LocaleKeys.KeyInsert },
|
||||
{ Key.Delete, LocaleKeys.KeyDelete },
|
||||
{ Key.PageUp, LocaleKeys.KeyPageUp },
|
||||
{ Key.PageDown, LocaleKeys.KeyPageDown },
|
||||
{ Key.Home, LocaleKeys.KeyHome },
|
||||
{ Key.End, LocaleKeys.KeyEnd },
|
||||
{ Key.CapsLock, LocaleKeys.KeyCapsLock },
|
||||
{ Key.ScrollLock, LocaleKeys.KeyScrollLock },
|
||||
{ Key.PrintScreen, LocaleKeys.KeyPrintScreen },
|
||||
{ Key.Pause, LocaleKeys.KeyPause },
|
||||
{ Key.NumLock, LocaleKeys.KeyNumLock },
|
||||
{ Key.Clear, LocaleKeys.KeyClear },
|
||||
{ Key.Keypad0, LocaleKeys.KeyKeypad0 },
|
||||
{ Key.Keypad1, LocaleKeys.KeyKeypad1 },
|
||||
{ Key.Keypad2, LocaleKeys.KeyKeypad2 },
|
||||
{ Key.Keypad3, LocaleKeys.KeyKeypad3 },
|
||||
{ Key.Keypad4, LocaleKeys.KeyKeypad4 },
|
||||
{ Key.Keypad5, LocaleKeys.KeyKeypad5 },
|
||||
{ Key.Keypad6, LocaleKeys.KeyKeypad6 },
|
||||
{ Key.Keypad7, LocaleKeys.KeyKeypad7 },
|
||||
{ Key.Keypad8, LocaleKeys.KeyKeypad8 },
|
||||
{ Key.Keypad9, LocaleKeys.KeyKeypad9 },
|
||||
{ Key.KeypadDivide, LocaleKeys.KeyKeypadDivide },
|
||||
{ Key.KeypadMultiply, LocaleKeys.KeyKeypadMultiply },
|
||||
{ Key.KeypadSubtract, LocaleKeys.KeyKeypadSubtract },
|
||||
{ Key.KeypadAdd, LocaleKeys.KeyKeypadAdd },
|
||||
{ Key.KeypadDecimal, LocaleKeys.KeyKeypadDecimal },
|
||||
{ Key.KeypadEnter, LocaleKeys.KeyKeypadEnter },
|
||||
{ Key.Number0, LocaleKeys.KeyNumber0 },
|
||||
{ Key.Number1, LocaleKeys.KeyNumber1 },
|
||||
{ Key.Number2, LocaleKeys.KeyNumber2 },
|
||||
{ Key.Number3, LocaleKeys.KeyNumber3 },
|
||||
{ Key.Number4, LocaleKeys.KeyNumber4 },
|
||||
{ Key.Number5, LocaleKeys.KeyNumber5 },
|
||||
{ Key.Number6, LocaleKeys.KeyNumber6 },
|
||||
{ Key.Number7, LocaleKeys.KeyNumber7 },
|
||||
{ Key.Number8, LocaleKeys.KeyNumber8 },
|
||||
{ Key.Number9, LocaleKeys.KeyNumber9 },
|
||||
{ Key.Tilde, LocaleKeys.KeyTilde },
|
||||
{ Key.Grave, LocaleKeys.KeyGrave },
|
||||
{ Key.Minus, LocaleKeys.KeyMinus },
|
||||
{ Key.Plus, LocaleKeys.KeyPlus },
|
||||
{ Key.BracketLeft, LocaleKeys.KeyBracketLeft },
|
||||
{ Key.BracketRight, LocaleKeys.KeyBracketRight },
|
||||
{ Key.Semicolon, LocaleKeys.KeySemicolon },
|
||||
{ Key.Quote, LocaleKeys.KeyQuote },
|
||||
{ Key.Comma, LocaleKeys.KeyComma },
|
||||
{ Key.Period, LocaleKeys.KeyPeriod },
|
||||
{ Key.Slash, LocaleKeys.KeySlash },
|
||||
{ Key.BackSlash, LocaleKeys.KeyBackSlash },
|
||||
{ Key.Unbound, LocaleKeys.KeyUnbound },
|
||||
};
|
||||
|
||||
private static readonly Dictionary<GamepadInputId, LocaleKeys> _gamepadInputIdMap = new()
|
||||
{
|
||||
{ GamepadInputId.LeftStick, LocaleKeys.GamepadLeftStick },
|
||||
{ GamepadInputId.RightStick, LocaleKeys.GamepadRightStick },
|
||||
{ GamepadInputId.LeftShoulder, LocaleKeys.GamepadLeftShoulder },
|
||||
{ GamepadInputId.RightShoulder, LocaleKeys.GamepadRightShoulder },
|
||||
{ GamepadInputId.LeftTrigger, LocaleKeys.GamepadLeftTrigger },
|
||||
{ GamepadInputId.RightTrigger, LocaleKeys.GamepadRightTrigger },
|
||||
{ GamepadInputId.DpadUp, LocaleKeys.GamepadDpadUp},
|
||||
{ GamepadInputId.DpadDown, LocaleKeys.GamepadDpadDown},
|
||||
{ GamepadInputId.DpadLeft, LocaleKeys.GamepadDpadLeft},
|
||||
{ GamepadInputId.DpadRight, LocaleKeys.GamepadDpadRight},
|
||||
{ GamepadInputId.Minus, LocaleKeys.GamepadMinus},
|
||||
{ GamepadInputId.Plus, LocaleKeys.GamepadPlus},
|
||||
{ GamepadInputId.Guide, LocaleKeys.GamepadGuide},
|
||||
{ GamepadInputId.Misc1, LocaleKeys.GamepadMisc1},
|
||||
{ GamepadInputId.Paddle1, LocaleKeys.GamepadPaddle1},
|
||||
{ GamepadInputId.Paddle2, LocaleKeys.GamepadPaddle2},
|
||||
{ GamepadInputId.Paddle3, LocaleKeys.GamepadPaddle3},
|
||||
{ GamepadInputId.Paddle4, LocaleKeys.GamepadPaddle4},
|
||||
{ GamepadInputId.Touchpad, LocaleKeys.GamepadTouchpad},
|
||||
{ GamepadInputId.SingleLeftTrigger0, LocaleKeys.GamepadSingleLeftTrigger0},
|
||||
{ GamepadInputId.SingleRightTrigger0, LocaleKeys.GamepadSingleRightTrigger0},
|
||||
{ GamepadInputId.SingleLeftTrigger1, LocaleKeys.GamepadSingleLeftTrigger1},
|
||||
{ GamepadInputId.SingleRightTrigger1, LocaleKeys.GamepadSingleRightTrigger1},
|
||||
{ GamepadInputId.Unbound, LocaleKeys.KeyUnbound},
|
||||
};
|
||||
|
||||
private static readonly Dictionary<StickInputId, LocaleKeys> _stickInputIdMap = new()
|
||||
{
|
||||
{ StickInputId.Left, LocaleKeys.StickLeft},
|
||||
{ StickInputId.Right, LocaleKeys.StickRight},
|
||||
{ StickInputId.Unbound, LocaleKeys.KeyUnbound},
|
||||
};
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
string keyString = "";
|
||||
|
||||
if (value is Key key)
|
||||
if (value == null)
|
||||
{
|
||||
if (_keysMap.TryGetValue(key, out LocaleKeys localeKey))
|
||||
{
|
||||
keyString = LocaleManager.Instance[localeKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
keyString = key.ToString();
|
||||
}
|
||||
}
|
||||
else if (value is GamepadInputId gamepadInputId)
|
||||
{
|
||||
if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out LocaleKeys localeKey))
|
||||
{
|
||||
keyString = LocaleManager.Instance[localeKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
keyString = gamepadInputId.ToString();
|
||||
}
|
||||
}
|
||||
else if (value is StickInputId stickInputId)
|
||||
{
|
||||
if (_stickInputIdMap.TryGetValue(stickInputId, out LocaleKeys localeKey))
|
||||
{
|
||||
keyString = LocaleManager.Instance[localeKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
keyString = stickInputId.ToString();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
return keyString;
|
||||
return value.ToString();
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
object key = null;
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
if (targetType == typeof(Key))
|
||||
{
|
||||
key = Enum.Parse<Key>(value.ToString());
|
||||
}
|
||||
else if (targetType == typeof(GamepadInputId))
|
||||
{
|
||||
key = Enum.Parse<GamepadInputId>(value.ToString());
|
||||
}
|
||||
else if (targetType == typeof(StickInputId))
|
||||
{
|
||||
key = Enum.Parse<StickInputId>(value.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
return key;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
src/Ryujinx.Ava/UI/Helpers/LocalizedNeverConverter.cs
Normal file
43
src/Ryujinx.Ava/UI/Helpers/LocalizedNeverConverter.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// This <see cref="IValueConverter"/> makes sure that the string "Never" that's returned by <see cref="ValueFormatUtils.FormatDateTime"/> is properly localized in the Avalonia UI.
|
||||
/// After the Avalonia UI has been made the default and the GTK UI is removed, <see cref="ValueFormatUtils"/> should be updated to directly return a localized string.
|
||||
/// </summary>
|
||||
internal class LocalizedNeverConverter : MarkupExtension, IValueConverter
|
||||
{
|
||||
private static readonly LocalizedNeverConverter _instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value is not string valStr)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
if (valStr == "Never")
|
||||
{
|
||||
return LocaleManager.Instance[LocaleKeys.Never];
|
||||
}
|
||||
|
||||
return valStr;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,38 +0,0 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class NullableDateTimeConverter : MarkupExtension, IValueConverter
|
||||
{
|
||||
private static readonly NullableDateTimeConverter _instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return LocaleManager.Instance[LocaleKeys.Never];
|
||||
}
|
||||
|
||||
if (value is DateTime dateTime)
|
||||
{
|
||||
return dateTime.ToLocalTime().ToString(culture);
|
||||
}
|
||||
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
@@ -13,20 +13,19 @@ namespace Ryujinx.Ava.UI.Models.Generic
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
var aValue = x.LastPlayed;
|
||||
var bValue = y.LastPlayed;
|
||||
DateTime aValue = DateTime.UnixEpoch, bValue = DateTime.UnixEpoch;
|
||||
|
||||
if (!aValue.HasValue)
|
||||
if (x?.LastPlayed != null)
|
||||
{
|
||||
aValue = DateTime.UnixEpoch;
|
||||
aValue = x.LastPlayed.Value;
|
||||
}
|
||||
|
||||
if (!bValue.HasValue)
|
||||
if (y?.LastPlayed != null)
|
||||
{
|
||||
bValue = DateTime.UnixEpoch;
|
||||
bValue = y.LastPlayed.Value;
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(bValue.Value, aValue.Value);
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(aValue, bValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
31
src/Ryujinx.Ava/UI/Models/Generic/TimePlayedSortComparer.cs
Normal file
31
src/Ryujinx.Ava/UI/Models/Generic/TimePlayedSortComparer.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Generic
|
||||
{
|
||||
internal class TimePlayedSortComparer : IComparer<ApplicationData>
|
||||
{
|
||||
public TimePlayedSortComparer() { }
|
||||
public TimePlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
|
||||
|
||||
public bool IsAscending { get; }
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
TimeSpan aValue = TimeSpan.Zero, bValue = TimeSpan.Zero;
|
||||
|
||||
if (x?.TimePlayed != null)
|
||||
{
|
||||
aValue = x.TimePlayed;
|
||||
}
|
||||
|
||||
if (y?.TimePlayed != null)
|
||||
{
|
||||
bValue = y.TimePlayed;
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * TimeSpan.Compare(aValue, bValue);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,580 +0,0 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class ControllerInputConfig : BaseModel
|
||||
{
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
public int Slot { get; set; }
|
||||
public int AltSlot { get; set; }
|
||||
public bool MirrorInput { get; set; }
|
||||
public int Sensitivity { get; set; }
|
||||
public double GyroDeadzone { get; set; }
|
||||
|
||||
public float WeakRumble { get; set; }
|
||||
public float StrongRumble { get; set; }
|
||||
|
||||
public string Id { get; set; }
|
||||
public ControllerType ControllerType { get; set; }
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
private StickInputId _leftJoystick;
|
||||
public StickInputId LeftJoystick
|
||||
{
|
||||
get => _leftJoystick;
|
||||
set
|
||||
{
|
||||
_leftJoystick = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _leftInvertStickX;
|
||||
public bool LeftInvertStickX
|
||||
{
|
||||
get => _leftInvertStickX;
|
||||
set
|
||||
{
|
||||
_leftInvertStickX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _leftInvertStickY;
|
||||
public bool LeftInvertStickY
|
||||
{
|
||||
get => _leftInvertStickY;
|
||||
set
|
||||
{
|
||||
_leftInvertStickY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _leftRotate90;
|
||||
public bool LeftRotate90
|
||||
{
|
||||
get => _leftRotate90;
|
||||
set
|
||||
{
|
||||
_leftRotate90 = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _leftStickButton;
|
||||
public GamepadInputId LeftStickButton
|
||||
{
|
||||
get => _leftStickButton;
|
||||
set
|
||||
{
|
||||
_leftStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickInputId _rightJoystick;
|
||||
public StickInputId RightJoystick
|
||||
{
|
||||
get => _rightJoystick;
|
||||
set
|
||||
{
|
||||
_rightJoystick = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _rightInvertStickX;
|
||||
public bool RightInvertStickX
|
||||
{
|
||||
get => _rightInvertStickX;
|
||||
set
|
||||
{
|
||||
_rightInvertStickX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _rightInvertStickY;
|
||||
public bool RightInvertStickY
|
||||
{
|
||||
get => _rightInvertStickY;
|
||||
set
|
||||
{
|
||||
_rightInvertStickY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _rightRotate90;
|
||||
public bool RightRotate90
|
||||
{
|
||||
get => _rightRotate90;
|
||||
set
|
||||
{
|
||||
_rightRotate90 = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _rightStickButton;
|
||||
public GamepadInputId RightStickButton
|
||||
{
|
||||
get => _rightStickButton;
|
||||
set
|
||||
{
|
||||
_rightStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadUp;
|
||||
public GamepadInputId DpadUp
|
||||
{
|
||||
get => _dpadUp;
|
||||
set
|
||||
{
|
||||
_dpadUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadDown;
|
||||
public GamepadInputId DpadDown
|
||||
{
|
||||
get => _dpadDown;
|
||||
set
|
||||
{
|
||||
_dpadDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadLeft;
|
||||
public GamepadInputId DpadLeft
|
||||
{
|
||||
get => _dpadLeft;
|
||||
set
|
||||
{
|
||||
_dpadLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadRight;
|
||||
public GamepadInputId DpadRight
|
||||
{
|
||||
get => _dpadRight;
|
||||
set
|
||||
{
|
||||
_dpadRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonL;
|
||||
public GamepadInputId ButtonL
|
||||
{
|
||||
get => _buttonL;
|
||||
set
|
||||
{
|
||||
_buttonL = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonMinus;
|
||||
public GamepadInputId ButtonMinus
|
||||
{
|
||||
get => _buttonMinus;
|
||||
set
|
||||
{
|
||||
_buttonMinus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _leftButtonSl;
|
||||
public GamepadInputId LeftButtonSl
|
||||
{
|
||||
get => _leftButtonSl;
|
||||
set
|
||||
{
|
||||
_leftButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _leftButtonSr;
|
||||
public GamepadInputId LeftButtonSr
|
||||
{
|
||||
get => _leftButtonSr;
|
||||
set
|
||||
{
|
||||
_leftButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonZl;
|
||||
public GamepadInputId ButtonZl
|
||||
{
|
||||
get => _buttonZl;
|
||||
set
|
||||
{
|
||||
_buttonZl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonA;
|
||||
public GamepadInputId ButtonA
|
||||
{
|
||||
get => _buttonA;
|
||||
set
|
||||
{
|
||||
_buttonA = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonB;
|
||||
public GamepadInputId ButtonB
|
||||
{
|
||||
get => _buttonB;
|
||||
set
|
||||
{
|
||||
_buttonB = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonX;
|
||||
public GamepadInputId ButtonX
|
||||
{
|
||||
get => _buttonX;
|
||||
set
|
||||
{
|
||||
_buttonX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonY;
|
||||
public GamepadInputId ButtonY
|
||||
{
|
||||
get => _buttonY;
|
||||
set
|
||||
{
|
||||
_buttonY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonR;
|
||||
public GamepadInputId ButtonR
|
||||
{
|
||||
get => _buttonR;
|
||||
set
|
||||
{
|
||||
_buttonR = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonPlus;
|
||||
public GamepadInputId ButtonPlus
|
||||
{
|
||||
get => _buttonPlus;
|
||||
set
|
||||
{
|
||||
_buttonPlus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _rightButtonSl;
|
||||
public GamepadInputId RightButtonSl
|
||||
{
|
||||
get => _rightButtonSl;
|
||||
set
|
||||
{
|
||||
_rightButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _rightButtonSr;
|
||||
public GamepadInputId RightButtonSr
|
||||
{
|
||||
get => _rightButtonSr;
|
||||
set
|
||||
{
|
||||
_rightButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonZr;
|
||||
public GamepadInputId ButtonZr
|
||||
{
|
||||
get => _buttonZr;
|
||||
set
|
||||
{
|
||||
_buttonZr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _deadzoneLeft;
|
||||
public float DeadzoneLeft
|
||||
{
|
||||
get => _deadzoneLeft;
|
||||
set
|
||||
{
|
||||
_deadzoneLeft = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _deadzoneRight;
|
||||
public float DeadzoneRight
|
||||
{
|
||||
get => _deadzoneRight;
|
||||
set
|
||||
{
|
||||
_deadzoneRight = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _rangeLeft;
|
||||
public float RangeLeft
|
||||
{
|
||||
get => _rangeLeft;
|
||||
set
|
||||
{
|
||||
_rangeLeft = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _rangeRight;
|
||||
public float RangeRight
|
||||
{
|
||||
get => _rangeRight;
|
||||
set
|
||||
{
|
||||
_rangeRight = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _triggerThreshold;
|
||||
public float TriggerThreshold
|
||||
{
|
||||
get => _triggerThreshold;
|
||||
set
|
||||
{
|
||||
_triggerThreshold = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableMotion;
|
||||
public bool EnableMotion
|
||||
{
|
||||
get => _enableMotion;
|
||||
set
|
||||
{
|
||||
_enableMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableRumble;
|
||||
public bool EnableRumble
|
||||
{
|
||||
get => _enableRumble;
|
||||
set
|
||||
{
|
||||
_enableRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ControllerInputConfig(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is not StandardControllerInputConfig controllerInput)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeftJoystick = controllerInput.LeftJoyconStick.Joystick;
|
||||
LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX;
|
||||
LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY;
|
||||
LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW;
|
||||
LeftStickButton = controllerInput.LeftJoyconStick.StickButton;
|
||||
|
||||
RightJoystick = controllerInput.RightJoyconStick.Joystick;
|
||||
RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX;
|
||||
RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY;
|
||||
RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW;
|
||||
RightStickButton = controllerInput.RightJoyconStick.StickButton;
|
||||
|
||||
DpadUp = controllerInput.LeftJoycon.DpadUp;
|
||||
DpadDown = controllerInput.LeftJoycon.DpadDown;
|
||||
DpadLeft = controllerInput.LeftJoycon.DpadLeft;
|
||||
DpadRight = controllerInput.LeftJoycon.DpadRight;
|
||||
ButtonL = controllerInput.LeftJoycon.ButtonL;
|
||||
ButtonMinus = controllerInput.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = controllerInput.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = controllerInput.LeftJoycon.ButtonSr;
|
||||
ButtonZl = controllerInput.LeftJoycon.ButtonZl;
|
||||
|
||||
ButtonA = controllerInput.RightJoycon.ButtonA;
|
||||
ButtonB = controllerInput.RightJoycon.ButtonB;
|
||||
ButtonX = controllerInput.RightJoycon.ButtonX;
|
||||
ButtonY = controllerInput.RightJoycon.ButtonY;
|
||||
ButtonR = controllerInput.RightJoycon.ButtonR;
|
||||
ButtonPlus = controllerInput.RightJoycon.ButtonPlus;
|
||||
RightButtonSl = controllerInput.RightJoycon.ButtonSl;
|
||||
RightButtonSr = controllerInput.RightJoycon.ButtonSr;
|
||||
ButtonZr = controllerInput.RightJoycon.ButtonZr;
|
||||
|
||||
DeadzoneLeft = controllerInput.DeadzoneLeft;
|
||||
DeadzoneRight = controllerInput.DeadzoneRight;
|
||||
RangeLeft = controllerInput.RangeLeft;
|
||||
RangeRight = controllerInput.RangeRight;
|
||||
TriggerThreshold = controllerInput.TriggerThreshold;
|
||||
|
||||
if (controllerInput.Motion != null)
|
||||
{
|
||||
EnableMotion = controllerInput.Motion.EnableMotion;
|
||||
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerInput.Motion.Sensitivity;
|
||||
|
||||
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
DsuServerHost = cemuHook.DsuServerHost;
|
||||
DsuServerPort = cemuHook.DsuServerPort;
|
||||
Slot = cemuHook.Slot;
|
||||
AltSlot = cemuHook.AltSlot;
|
||||
MirrorInput = cemuHook.MirrorInput;
|
||||
}
|
||||
}
|
||||
|
||||
if (controllerInput.Rumble != null)
|
||||
{
|
||||
EnableRumble = controllerInput.Rumble.EnableRumble;
|
||||
WeakRumble = controllerInput.Rumble.WeakRumble;
|
||||
StrongRumble = controllerInput.Rumble.StrongRumble;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
var config = new StandardControllerInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
DpadUp = DpadUp,
|
||||
DpadDown = DpadDown,
|
||||
DpadLeft = DpadLeft,
|
||||
DpadRight = DpadRight,
|
||||
ButtonL = ButtonL,
|
||||
ButtonMinus = ButtonMinus,
|
||||
ButtonSl = LeftButtonSl,
|
||||
ButtonSr = LeftButtonSr,
|
||||
ButtonZl = ButtonZl
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
ButtonA = ButtonA,
|
||||
ButtonB = ButtonB,
|
||||
ButtonX = ButtonX,
|
||||
ButtonY = ButtonY,
|
||||
ButtonPlus = ButtonPlus,
|
||||
ButtonSl = RightButtonSl,
|
||||
ButtonSr = RightButtonSr,
|
||||
ButtonR = ButtonR,
|
||||
ButtonZr = ButtonZr
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = LeftJoystick,
|
||||
InvertStickX = LeftInvertStickX,
|
||||
InvertStickY = LeftInvertStickY,
|
||||
Rotate90CW = LeftRotate90,
|
||||
StickButton = LeftStickButton
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = RightJoystick,
|
||||
InvertStickX = RightInvertStickX,
|
||||
InvertStickY = RightInvertStickY,
|
||||
Rotate90CW = RightRotate90,
|
||||
StickButton = RightStickButton
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = EnableRumble,
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
RangeLeft = RangeLeft,
|
||||
RangeRight = RangeRight,
|
||||
TriggerThreshold = TriggerThreshold
|
||||
};
|
||||
|
||||
if (EnableCemuHookMotion)
|
||||
{
|
||||
config.Motion = new CemuHookMotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = MotionInputBackendType.CemuHook,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity,
|
||||
DsuServerHost = DsuServerHost,
|
||||
DsuServerPort = DsuServerPort,
|
||||
Slot = Slot,
|
||||
AltSlot = AltSlot,
|
||||
MirrorInput = MirrorInput
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
config.Motion = new MotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity
|
||||
};
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,422 +0,0 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class KeyboardInputConfig : BaseModel
|
||||
{
|
||||
public string Id { get; set; }
|
||||
public ControllerType ControllerType { get; set; }
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
private Key _leftStickUp;
|
||||
public Key LeftStickUp
|
||||
{
|
||||
get => _leftStickUp;
|
||||
set
|
||||
{
|
||||
_leftStickUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickDown;
|
||||
public Key LeftStickDown
|
||||
{
|
||||
get => _leftStickDown;
|
||||
set
|
||||
{
|
||||
_leftStickDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickLeft;
|
||||
public Key LeftStickLeft
|
||||
{
|
||||
get => _leftStickLeft;
|
||||
set
|
||||
{
|
||||
_leftStickLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickRight;
|
||||
public Key LeftStickRight
|
||||
{
|
||||
get => _leftStickRight;
|
||||
set
|
||||
{
|
||||
_leftStickRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickButton;
|
||||
public Key LeftStickButton
|
||||
{
|
||||
get => _leftStickButton;
|
||||
set
|
||||
{
|
||||
_leftStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickUp;
|
||||
public Key RightStickUp
|
||||
{
|
||||
get => _rightStickUp;
|
||||
set
|
||||
{
|
||||
_rightStickUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickDown;
|
||||
public Key RightStickDown
|
||||
{
|
||||
get => _rightStickDown;
|
||||
set
|
||||
{
|
||||
_rightStickDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickLeft;
|
||||
public Key RightStickLeft
|
||||
{
|
||||
get => _rightStickLeft;
|
||||
set
|
||||
{
|
||||
_rightStickLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickRight;
|
||||
public Key RightStickRight
|
||||
{
|
||||
get => _rightStickRight;
|
||||
set
|
||||
{
|
||||
_rightStickRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickButton;
|
||||
public Key RightStickButton
|
||||
{
|
||||
get => _rightStickButton;
|
||||
set
|
||||
{
|
||||
_rightStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadUp;
|
||||
public Key DpadUp
|
||||
{
|
||||
get => _dpadUp;
|
||||
set
|
||||
{
|
||||
_dpadUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadDown;
|
||||
public Key DpadDown
|
||||
{
|
||||
get => _dpadDown;
|
||||
set
|
||||
{
|
||||
_dpadDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadLeft;
|
||||
public Key DpadLeft
|
||||
{
|
||||
get => _dpadLeft;
|
||||
set
|
||||
{
|
||||
_dpadLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadRight;
|
||||
public Key DpadRight
|
||||
{
|
||||
get => _dpadRight;
|
||||
set
|
||||
{
|
||||
_dpadRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonL;
|
||||
public Key ButtonL
|
||||
{
|
||||
get => _buttonL;
|
||||
set
|
||||
{
|
||||
_buttonL = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonMinus;
|
||||
public Key ButtonMinus
|
||||
{
|
||||
get => _buttonMinus;
|
||||
set
|
||||
{
|
||||
_buttonMinus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftButtonSl;
|
||||
public Key LeftButtonSl
|
||||
{
|
||||
get => _leftButtonSl;
|
||||
set
|
||||
{
|
||||
_leftButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftButtonSr;
|
||||
public Key LeftButtonSr
|
||||
{
|
||||
get => _leftButtonSr;
|
||||
set
|
||||
{
|
||||
_leftButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonZl;
|
||||
public Key ButtonZl
|
||||
{
|
||||
get => _buttonZl;
|
||||
set
|
||||
{
|
||||
_buttonZl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonA;
|
||||
public Key ButtonA
|
||||
{
|
||||
get => _buttonA;
|
||||
set
|
||||
{
|
||||
_buttonA = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonB;
|
||||
public Key ButtonB
|
||||
{
|
||||
get => _buttonB;
|
||||
set
|
||||
{
|
||||
_buttonB = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonX;
|
||||
public Key ButtonX
|
||||
{
|
||||
get => _buttonX;
|
||||
set
|
||||
{
|
||||
_buttonX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonY;
|
||||
public Key ButtonY
|
||||
{
|
||||
get => _buttonY;
|
||||
set
|
||||
{
|
||||
_buttonY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonR;
|
||||
public Key ButtonR
|
||||
{
|
||||
get => _buttonR;
|
||||
set
|
||||
{
|
||||
_buttonR = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonPlus;
|
||||
public Key ButtonPlus
|
||||
{
|
||||
get => _buttonPlus;
|
||||
set
|
||||
{
|
||||
_buttonPlus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightButtonSl;
|
||||
public Key RightButtonSl
|
||||
{
|
||||
get => _rightButtonSl;
|
||||
set
|
||||
{
|
||||
_rightButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightButtonSr;
|
||||
public Key RightButtonSr
|
||||
{
|
||||
get => _rightButtonSr;
|
||||
set
|
||||
{
|
||||
_rightButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonZr;
|
||||
public Key ButtonZr
|
||||
{
|
||||
get => _buttonZr;
|
||||
set
|
||||
{
|
||||
_buttonZr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public KeyboardInputConfig(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is not StandardKeyboardInputConfig keyboardConfig)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp;
|
||||
LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown;
|
||||
LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft;
|
||||
LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight;
|
||||
LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightStickUp = keyboardConfig.RightJoyconStick.StickUp;
|
||||
RightStickDown = keyboardConfig.RightJoyconStick.StickDown;
|
||||
RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft;
|
||||
RightStickRight = keyboardConfig.RightJoyconStick.StickRight;
|
||||
RightStickButton = keyboardConfig.RightJoyconStick.StickButton;
|
||||
|
||||
DpadUp = keyboardConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = keyboardConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = keyboardConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = keyboardConfig.LeftJoycon.DpadRight;
|
||||
ButtonL = keyboardConfig.LeftJoycon.ButtonL;
|
||||
ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = keyboardConfig.LeftJoycon.ButtonZl;
|
||||
|
||||
ButtonA = keyboardConfig.RightJoycon.ButtonA;
|
||||
ButtonB = keyboardConfig.RightJoycon.ButtonB;
|
||||
ButtonX = keyboardConfig.RightJoycon.ButtonX;
|
||||
ButtonY = keyboardConfig.RightJoycon.ButtonY;
|
||||
ButtonR = keyboardConfig.RightJoycon.ButtonR;
|
||||
ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus;
|
||||
RightButtonSl = keyboardConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = keyboardConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = keyboardConfig.RightJoycon.ButtonZr;
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
var config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = DpadUp,
|
||||
DpadDown = DpadDown,
|
||||
DpadLeft = DpadLeft,
|
||||
DpadRight = DpadRight,
|
||||
ButtonL = ButtonL,
|
||||
ButtonMinus = ButtonMinus,
|
||||
ButtonZl = ButtonZl,
|
||||
ButtonSl = LeftButtonSl,
|
||||
ButtonSr = LeftButtonSr
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = ButtonA,
|
||||
ButtonB = ButtonB,
|
||||
ButtonX = ButtonX,
|
||||
ButtonY = ButtonY,
|
||||
ButtonPlus = ButtonPlus,
|
||||
ButtonSl = RightButtonSl,
|
||||
ButtonSr = RightButtonSr,
|
||||
ButtonR = ButtonR,
|
||||
ButtonZr = ButtonZr
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = LeftStickUp,
|
||||
StickDown = LeftStickDown,
|
||||
StickRight = LeftStickRight,
|
||||
StickLeft = LeftStickLeft,
|
||||
StickButton = LeftStickButton
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = RightStickUp,
|
||||
StickDown = RightStickDown,
|
||||
StickLeft = RightStickLeft,
|
||||
StickRight = RightStickRight,
|
||||
StickButton = RightStickButton
|
||||
},
|
||||
Version = InputConfig.CurrentVersion
|
||||
};
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
}
|
456
src/Ryujinx.Ava/UI/Models/InputConfiguration.cs
Normal file
456
src/Ryujinx.Ava/UI/Models/InputConfiguration.cs
Normal file
@@ -0,0 +1,456 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
internal class InputConfiguration<TKey, TStick> : BaseModel
|
||||
{
|
||||
private float _deadzoneRight;
|
||||
private float _triggerThreshold;
|
||||
private float _deadzoneLeft;
|
||||
private double _gyroDeadzone;
|
||||
private int _sensitivity;
|
||||
private bool _enableMotion;
|
||||
private float _weakRumble;
|
||||
private float _strongRumble;
|
||||
private float _rangeLeft;
|
||||
private float _rangeRight;
|
||||
|
||||
public InputBackendType Backend { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller id
|
||||
/// </summary>
|
||||
public string Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller's Type
|
||||
/// </summary>
|
||||
public ControllerType ControllerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Player's Index for the controller
|
||||
/// </summary>
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
public TStick LeftJoystick { get; set; }
|
||||
public bool LeftInvertStickX { get; set; }
|
||||
public bool LeftInvertStickY { get; set; }
|
||||
public bool RightRotate90 { get; set; }
|
||||
public TKey LeftControllerStickButton { get; set; }
|
||||
|
||||
public TStick RightJoystick { get; set; }
|
||||
public bool RightInvertStickX { get; set; }
|
||||
public bool RightInvertStickY { get; set; }
|
||||
public bool LeftRotate90 { get; set; }
|
||||
public TKey RightControllerStickButton { get; set; }
|
||||
|
||||
public float DeadzoneLeft
|
||||
{
|
||||
get => _deadzoneLeft;
|
||||
set
|
||||
{
|
||||
_deadzoneLeft = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float RangeLeft
|
||||
{
|
||||
get => _rangeLeft;
|
||||
set
|
||||
{
|
||||
_rangeLeft = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float DeadzoneRight
|
||||
{
|
||||
get => _deadzoneRight;
|
||||
set
|
||||
{
|
||||
_deadzoneRight = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float RangeRight
|
||||
{
|
||||
get => _rangeRight;
|
||||
set
|
||||
{
|
||||
_rangeRight = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float TriggerThreshold
|
||||
{
|
||||
get => _triggerThreshold;
|
||||
set
|
||||
{
|
||||
_triggerThreshold = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public MotionInputBackendType MotionBackend { get; set; }
|
||||
|
||||
public TKey ButtonMinus { get; set; }
|
||||
public TKey ButtonL { get; set; }
|
||||
public TKey ButtonZl { get; set; }
|
||||
public TKey LeftButtonSl { get; set; }
|
||||
public TKey LeftButtonSr { get; set; }
|
||||
public TKey DpadUp { get; set; }
|
||||
public TKey DpadDown { get; set; }
|
||||
public TKey DpadLeft { get; set; }
|
||||
public TKey DpadRight { get; set; }
|
||||
|
||||
public TKey ButtonPlus { get; set; }
|
||||
public TKey ButtonR { get; set; }
|
||||
public TKey ButtonZr { get; set; }
|
||||
public TKey RightButtonSl { get; set; }
|
||||
public TKey RightButtonSr { get; set; }
|
||||
public TKey ButtonX { get; set; }
|
||||
public TKey ButtonB { get; set; }
|
||||
public TKey ButtonY { get; set; }
|
||||
public TKey ButtonA { get; set; }
|
||||
|
||||
public TKey LeftStickUp { get; set; }
|
||||
public TKey LeftStickDown { get; set; }
|
||||
public TKey LeftStickLeft { get; set; }
|
||||
public TKey LeftStickRight { get; set; }
|
||||
public TKey LeftKeyboardStickButton { get; set; }
|
||||
|
||||
public TKey RightStickUp { get; set; }
|
||||
public TKey RightStickDown { get; set; }
|
||||
public TKey RightStickLeft { get; set; }
|
||||
public TKey RightStickRight { get; set; }
|
||||
public TKey RightKeyboardStickButton { get; set; }
|
||||
|
||||
public int Sensitivity
|
||||
{
|
||||
get => _sensitivity;
|
||||
set
|
||||
{
|
||||
_sensitivity = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double GyroDeadzone
|
||||
{
|
||||
get => _gyroDeadzone;
|
||||
set
|
||||
{
|
||||
_gyroDeadzone = Math.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableMotion
|
||||
{
|
||||
get => _enableMotion; set
|
||||
{
|
||||
_enableMotion = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public int Slot { get; set; }
|
||||
public int AltSlot { get; set; }
|
||||
public bool MirrorInput { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
|
||||
public bool EnableRumble { get; set; }
|
||||
public float WeakRumble
|
||||
{
|
||||
get => _weakRumble; set
|
||||
{
|
||||
_weakRumble = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
public float StrongRumble
|
||||
{
|
||||
get => _strongRumble; set
|
||||
{
|
||||
_strongRumble = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfiguration(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Backend = config.Backend;
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is StandardKeyboardInputConfig keyboardConfig)
|
||||
{
|
||||
LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp;
|
||||
LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown;
|
||||
LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft;
|
||||
LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight;
|
||||
LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp;
|
||||
RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown;
|
||||
RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft;
|
||||
RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight;
|
||||
RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton;
|
||||
|
||||
ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA;
|
||||
ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB;
|
||||
ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX;
|
||||
ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY;
|
||||
ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR;
|
||||
RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr;
|
||||
ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus;
|
||||
|
||||
DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight;
|
||||
ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl;
|
||||
ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL;
|
||||
}
|
||||
else if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick;
|
||||
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
|
||||
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
|
||||
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
|
||||
LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick;
|
||||
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
|
||||
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
|
||||
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
|
||||
RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton;
|
||||
|
||||
ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA;
|
||||
ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB;
|
||||
ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX;
|
||||
ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY;
|
||||
ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR;
|
||||
RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr;
|
||||
ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus;
|
||||
|
||||
DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight;
|
||||
ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl;
|
||||
ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL;
|
||||
|
||||
DeadzoneLeft = controllerConfig.DeadzoneLeft;
|
||||
DeadzoneRight = controllerConfig.DeadzoneRight;
|
||||
RangeLeft = controllerConfig.RangeLeft;
|
||||
RangeRight = controllerConfig.RangeRight;
|
||||
TriggerThreshold = controllerConfig.TriggerThreshold;
|
||||
|
||||
if (controllerConfig.Motion != null)
|
||||
{
|
||||
EnableMotion = controllerConfig.Motion.EnableMotion;
|
||||
MotionBackend = controllerConfig.Motion.MotionBackend;
|
||||
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerConfig.Motion.Sensitivity;
|
||||
|
||||
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
DsuServerHost = cemuHook.DsuServerHost;
|
||||
DsuServerPort = cemuHook.DsuServerPort;
|
||||
Slot = cemuHook.Slot;
|
||||
AltSlot = cemuHook.AltSlot;
|
||||
MirrorInput = cemuHook.MirrorInput;
|
||||
}
|
||||
|
||||
if (controllerConfig.Rumble != null)
|
||||
{
|
||||
EnableRumble = controllerConfig.Rumble.EnableRumble;
|
||||
WeakRumble = controllerConfig.Rumble.WeakRumble;
|
||||
StrongRumble = controllerConfig.Rumble.StrongRumble;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfiguration()
|
||||
{
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
if (Backend == InputBackendType.WindowKeyboard)
|
||||
{
|
||||
return new StandardKeyboardInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = Backend,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = (Key)(object)DpadUp,
|
||||
DpadDown = (Key)(object)DpadDown,
|
||||
DpadLeft = (Key)(object)DpadLeft,
|
||||
DpadRight = (Key)(object)DpadRight,
|
||||
ButtonL = (Key)(object)ButtonL,
|
||||
ButtonZl = (Key)(object)ButtonZl,
|
||||
ButtonSl = (Key)(object)LeftButtonSl,
|
||||
ButtonSr = (Key)(object)LeftButtonSr,
|
||||
ButtonMinus = (Key)(object)ButtonMinus,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = (Key)(object)ButtonA,
|
||||
ButtonB = (Key)(object)ButtonB,
|
||||
ButtonX = (Key)(object)ButtonX,
|
||||
ButtonY = (Key)(object)ButtonY,
|
||||
ButtonPlus = (Key)(object)ButtonPlus,
|
||||
ButtonSl = (Key)(object)RightButtonSl,
|
||||
ButtonSr = (Key)(object)RightButtonSr,
|
||||
ButtonR = (Key)(object)ButtonR,
|
||||
ButtonZr = (Key)(object)ButtonZr,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = (Key)(object)LeftStickUp,
|
||||
StickDown = (Key)(object)LeftStickDown,
|
||||
StickRight = (Key)(object)LeftStickRight,
|
||||
StickLeft = (Key)(object)LeftStickLeft,
|
||||
StickButton = (Key)(object)LeftKeyboardStickButton,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = (Key)(object)RightStickUp,
|
||||
StickDown = (Key)(object)RightStickDown,
|
||||
StickLeft = (Key)(object)RightStickLeft,
|
||||
StickRight = (Key)(object)RightStickRight,
|
||||
StickButton = (Key)(object)RightKeyboardStickButton,
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
if (Backend == InputBackendType.GamepadSDL2)
|
||||
{
|
||||
var config = new StandardControllerInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = Backend,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
DpadUp = (GamepadInputId)(object)DpadUp,
|
||||
DpadDown = (GamepadInputId)(object)DpadDown,
|
||||
DpadLeft = (GamepadInputId)(object)DpadLeft,
|
||||
DpadRight = (GamepadInputId)(object)DpadRight,
|
||||
ButtonL = (GamepadInputId)(object)ButtonL,
|
||||
ButtonZl = (GamepadInputId)(object)ButtonZl,
|
||||
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
|
||||
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
|
||||
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
ButtonA = (GamepadInputId)(object)ButtonA,
|
||||
ButtonB = (GamepadInputId)(object)ButtonB,
|
||||
ButtonX = (GamepadInputId)(object)ButtonX,
|
||||
ButtonY = (GamepadInputId)(object)ButtonY,
|
||||
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
|
||||
ButtonSl = (GamepadInputId)(object)RightButtonSl,
|
||||
ButtonSr = (GamepadInputId)(object)RightButtonSr,
|
||||
ButtonR = (GamepadInputId)(object)ButtonR,
|
||||
ButtonZr = (GamepadInputId)(object)ButtonZr,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = (StickInputId)(object)LeftJoystick,
|
||||
InvertStickX = LeftInvertStickX,
|
||||
InvertStickY = LeftInvertStickY,
|
||||
Rotate90CW = LeftRotate90,
|
||||
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = (StickInputId)(object)RightJoystick,
|
||||
InvertStickX = RightInvertStickX,
|
||||
InvertStickY = RightInvertStickY,
|
||||
Rotate90CW = RightRotate90,
|
||||
StickButton = (GamepadInputId)(object)RightControllerStickButton,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = EnableRumble,
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble,
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
RangeLeft = RangeLeft,
|
||||
RangeRight = RangeRight,
|
||||
TriggerThreshold = TriggerThreshold,
|
||||
Motion = EnableCemuHookMotion
|
||||
? new CemuHookMotionConfigController
|
||||
{
|
||||
DsuServerHost = DsuServerHost,
|
||||
DsuServerPort = DsuServerPort,
|
||||
Slot = Slot,
|
||||
AltSlot = AltSlot,
|
||||
MirrorInput = MirrorInput,
|
||||
MotionBackend = MotionInputBackendType.CemuHook,
|
||||
}
|
||||
: new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
},
|
||||
};
|
||||
|
||||
config.Motion.Sensitivity = Sensitivity;
|
||||
config.Motion.EnableMotion = EnableMotion;
|
||||
config.Motion.GyroDeadzone = GyroDeadzone;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -4,7 +4,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
@@ -38,26 +38,7 @@ namespace Ryujinx.Ava.UI.Models
|
||||
|
||||
public bool SizeAvailable { get; set; }
|
||||
|
||||
public string SizeString => GetSizeString();
|
||||
|
||||
private string GetSizeString()
|
||||
{
|
||||
const int Scale = 1024;
|
||||
string[] orders = { "GiB", "MiB", "KiB" };
|
||||
long max = (long)Math.Pow(Scale, orders.Length);
|
||||
|
||||
foreach (string order in orders)
|
||||
{
|
||||
if (Size > max)
|
||||
{
|
||||
return $"{decimal.Divide(Size, max):##.##} {order}";
|
||||
}
|
||||
|
||||
max /= Scale;
|
||||
}
|
||||
|
||||
return "0 KiB";
|
||||
}
|
||||
public string SizeString => ValueFormatUtils.FormatFileSize(Size);
|
||||
|
||||
public SaveModel(SaveDataInfo info)
|
||||
{
|
||||
|
@@ -8,7 +8,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -30,9 +30,9 @@ using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.Gamepad
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class InputViewModel : BaseModel, IDisposable
|
||||
public class ControllerInputViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
|
||||
@@ -48,7 +48,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controllerNumber;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
private object _configViewModel;
|
||||
private object _configuration;
|
||||
private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -71,14 +71,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsLeft { get; set; }
|
||||
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
public object Configuration
|
||||
{
|
||||
get => _configViewModel;
|
||||
get => _configuration;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
_configuration = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
@@ -233,7 +232,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public InputConfig Config { get; set; }
|
||||
|
||||
public InputViewModel(UserControl owner) : this()
|
||||
public ControllerInputViewModel(UserControl owner) : this()
|
||||
{
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
@@ -245,6 +244,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
||||
|
||||
_isLoaded = false;
|
||||
@@ -255,7 +255,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
}
|
||||
|
||||
public InputViewModel()
|
||||
public ControllerInputViewModel()
|
||||
{
|
||||
PlayerIndexes = new ObservableCollection<PlayerModel>();
|
||||
Controllers = new ObservableCollection<ControllerModel>();
|
||||
@@ -282,12 +282,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new ControllerInputConfig(controllerInputConfig));
|
||||
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -323,6 +323,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
}
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionInputView.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleInputView.Show(this);
|
||||
}
|
||||
|
||||
private void LoadInputDriver()
|
||||
{
|
||||
if (_device < 0)
|
||||
@@ -730,7 +740,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConfigViewModel == null)
|
||||
if (Configuration == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -741,37 +751,35 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
|
||||
|
||||
if (validFileName)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (IsKeyboard)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
else if (IsController)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
|
||||
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
|
||||
|
||||
await File.WriteAllTextAsync(path, jsonString);
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
else
|
||||
{
|
||||
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
|
||||
|
||||
if (validFileName)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (IsKeyboard)
|
||||
{
|
||||
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
|
||||
}
|
||||
else if (IsController)
|
||||
{
|
||||
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
|
||||
}
|
||||
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
|
||||
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
|
||||
|
||||
await File.WriteAllTextAsync(path, jsonString);
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
|
||||
}
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -822,18 +830,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
var inputConfig = (ConfigViewModel as KeyboardInputViewModel).Config;
|
||||
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
|
||||
inputConfig.Id = device.Id;
|
||||
}
|
||||
else
|
||||
{
|
||||
var inputConfig = (ConfigViewModel as ControllerInputViewModel).Config;
|
||||
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
|
||||
inputConfig.Id = device.Id.Split(" ")[0];
|
||||
}
|
||||
|
||||
var config = !IsController
|
||||
? (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig()
|
||||
: (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
|
||||
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
|
||||
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
config.PlayerIndex = _playerId;
|
||||
|
||||
@@ -864,13 +872,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public void NotifyChanges()
|
||||
{
|
||||
OnPropertyChanged(nameof(ConfigViewModel));
|
||||
OnPropertyChanged(nameof(Configuration));
|
||||
OnPropertyChanged(nameof(IsController));
|
||||
OnPropertyChanged(nameof(ShowSettings));
|
||||
OnPropertyChanged(nameof(IsKeyboard));
|
||||
OnPropertyChanged(nameof(IsRight));
|
||||
OnPropertyChanged(nameof(IsLeft));
|
||||
NotifyChangesEvent?.Invoke();
|
||||
}
|
||||
|
||||
public void Dispose()
|
@@ -126,7 +126,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
@@ -232,7 +233,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
@@ -1,84 +0,0 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
private ControllerInputConfig _config;
|
||||
public ControllerInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
get => _isLeft;
|
||||
set
|
||||
{
|
||||
_isLeft = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isRight;
|
||||
public bool IsRight
|
||||
{
|
||||
get => _isRight;
|
||||
set
|
||||
{
|
||||
_isRight = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
private SvgImage _image;
|
||||
public SvgImage Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputViewModel parentModel;
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, ControllerInputConfig config)
|
||||
{
|
||||
parentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
}
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionInputView.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleInputView.Show(this);
|
||||
}
|
||||
|
||||
public void OnParentModelChanged()
|
||||
{
|
||||
IsLeft = parentModel.IsLeft;
|
||||
IsRight = parentModel.IsRight;
|
||||
Image = parentModel.Image;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,73 +0,0 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
get => _isLeft;
|
||||
set
|
||||
{
|
||||
_isLeft = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isRight;
|
||||
public bool IsRight
|
||||
{
|
||||
get => _isRight;
|
||||
set
|
||||
{
|
||||
_isRight = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
private SvgImage _image;
|
||||
public SvgImage Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputViewModel parentModel;
|
||||
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||
{
|
||||
parentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
}
|
||||
|
||||
public void OnParentModelChanged()
|
||||
{
|
||||
IsLeft = parentModel.IsLeft;
|
||||
IsRight = parentModel.IsRight;
|
||||
Image = parentModel.Image;
|
||||
}
|
||||
}
|
||||
}
|
@@ -930,21 +930,20 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
return SortMode switch
|
||||
{
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
||||
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
||||
ApplicationSort.LastPlayed => new LastPlayedSortComparer(IsAscending),
|
||||
ApplicationSort.FileSize => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileSizeBytes)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileSizeBytes),
|
||||
ApplicationSort.TotalTimePlayed => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TimePlayedNum)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TimePlayedNum),
|
||||
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
||||
ApplicationSort.TotalTimePlayed => new TimePlayedSortComparer(IsAscending),
|
||||
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
||||
ApplicationSort.FileSize => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileSize)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileSize),
|
||||
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
||||
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
||||
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
||||
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
||||
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
||||
_ => null,
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
@@ -1549,13 +1548,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
if (appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(appMetadata.LastPlayed.Value).TotalSeconds;
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
appMetadata.UpdatePostGame();
|
||||
});
|
||||
}
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class MotionInputViewModel : BaseModel
|
||||
{
|
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class RumbleInputViewModel : BaseModel
|
||||
{
|
@@ -170,7 +170,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
try
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, new PartitionFileSystem(file.AsStorage()), TitleId.ToString("x16"), 0);
|
||||
var pfs = new PartitionFileSystem();
|
||||
pfs.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
|
@@ -1,11 +1,13 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
@@ -13,7 +15,6 @@
|
||||
d:DesignWidth="800"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.ControllerInputView"
|
||||
x:DataType="viewModels:ControllerInputViewModel"
|
||||
x:CompileBindings="True"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
@@ -33,10 +34,191 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsPlayer}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="PlayerIndexBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
|
||||
ItemsSource="{Binding PlayerIndexes}"
|
||||
SelectedIndex="{Binding PlayerId}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
<!-- Profile Selection -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsProfile}" />
|
||||
<ui:FAComboBox
|
||||
Grid.Column="1"
|
||||
IsEditable="True"
|
||||
Name="ProfileBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectedIndex="0"
|
||||
ItemsSource="{Binding ProfilesList}"
|
||||
Text="{Binding ProfileName, Mode=TwoWay}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
|
||||
Command="{ReflectionBinding LoadProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Upload"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="3"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
|
||||
Command="{ReflectionBinding SaveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Save"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="4"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
|
||||
Command="{ReflectionBinding RemoveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Delete"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsInputDevice}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="DeviceBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
ItemsSource="{Binding DeviceList}"
|
||||
SelectedIndex="{Binding Device}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Command="{ReflectionBinding LoadDevices}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Refresh"
|
||||
FontSize="15"
|
||||
Height="20"/>
|
||||
</Button>
|
||||
</Grid>
|
||||
<!-- Controller Type -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsControllerType}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
ItemsSource="{Binding Controllers}"
|
||||
SelectedIndex="{Binding Controller}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate DataType="models:ControllerModel">
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
MinHeight="450"
|
||||
IsVisible="{Binding ShowSettings}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
@@ -75,9 +257,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZl">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonZl, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -91,9 +273,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonL">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonL, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -107,9 +289,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonMinus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonMinus">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonMinus, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -129,8 +311,100 @@
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLStick}" />
|
||||
<!-- Left Joystick Keyboard -->
|
||||
<StackPanel
|
||||
IsVisible="{Binding !IsController}"
|
||||
Orientation="Vertical">
|
||||
<!-- Left Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Controller -->
|
||||
<StackPanel Orientation="Vertical">
|
||||
<StackPanel
|
||||
IsVisible="{Binding IsController}"
|
||||
Orientation="Vertical">
|
||||
<!-- Left Joystick Button -->
|
||||
<StackPanel
|
||||
Orientation="Horizontal">
|
||||
@@ -141,9 +415,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickButton">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.LeftControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -158,22 +432,22 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickStick}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftJoystick" Tag="stick">
|
||||
<ToggleButton Tag="stick">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftJoystick, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.LeftJoystick, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<Separator
|
||||
Margin="0,8,0,8"
|
||||
Height="1" />
|
||||
<CheckBox IsChecked="{Binding Config.LeftInvertStickX}">
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickX}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding Config.LeftInvertStickY}">
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickY}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding Config.LeftRotate90}">
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftRotate90}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
|
||||
</CheckBox>
|
||||
<Separator
|
||||
@@ -194,11 +468,11 @@
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{Binding Config.DeadzoneLeft, Mode=TwoWay}" />
|
||||
Value="{ReflectionBinding Configuration.DeadzoneLeft, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{Binding Config.DeadzoneLeft, StringFormat=\{0:0.00\}}" />
|
||||
Text="{ReflectionBinding Configuration.DeadzoneLeft, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
@@ -214,11 +488,11 @@
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{Binding Config.RangeLeft, Mode=TwoWay}" />
|
||||
Value="{ReflectionBinding Configuration.RangeLeft, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{Binding Config.RangeLeft, StringFormat=\{0:0.00\}}" />
|
||||
Text="{ReflectionBinding Configuration.RangeLeft, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
@@ -251,9 +525,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadUp">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.DpadUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -268,9 +542,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadDown">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.DpadDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -285,9 +559,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadLeft">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.DpadLeft, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -302,9 +576,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadRight">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.DpadRight, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -317,13 +591,6 @@
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -345,89 +612,92 @@
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||
Value="{ReflectionBinding Configuration.TriggerThreshold, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
Width="25"
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
Text="{ReflectionBinding Configuration.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
IsVisible="{Binding HasSides}">
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
Text="{locale:Locale ControllerSettingsLeftSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSR}"
|
||||
Text="{ReflectionBinding Configuration.LeftButtonSr, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
Text="{locale:Locale ControllerSettingsLeftSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSL}"
|
||||
Text="{ReflectionBinding Configuration.LeftButtonSl, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
Text="{locale:Locale ControllerSettingsRightSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSR}"
|
||||
Text="{ReflectionBinding Configuration.RightButtonSr, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
Text="{locale:Locale ControllerSettingsRightSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSL}"
|
||||
Text="{ReflectionBinding Configuration.RightButtonSl, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10,0,0"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<!-- Motion + Rumble -->
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
@@ -439,7 +709,8 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalAlignment="Stretch">
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding IsController}">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
@@ -449,7 +720,7 @@
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{Binding Config.EnableMotion, Mode=TwoWay}">
|
||||
IsChecked="{ReflectionBinding Configuration.EnableMotion, Mode=TwoWay}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsMotion}" />
|
||||
</CheckBox>
|
||||
<Button
|
||||
@@ -465,6 +736,7 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding IsController}"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
@@ -475,7 +747,7 @@
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{Binding Config.EnableRumble, Mode=TwoWay}">
|
||||
IsChecked="{ReflectionBinding Configuration.EnableRumble, Mode=TwoWay}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRumble}" />
|
||||
</CheckBox>
|
||||
<Button
|
||||
@@ -521,9 +793,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZr">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonZr, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -539,9 +811,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonR">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonR, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -557,15 +829,15 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonPlus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonPlus">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonPlus, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<!-- Right Buttons -->
|
||||
<!-- Right Joystick -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -592,9 +864,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonA}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonA">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonA, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -609,9 +881,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonB}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonB">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonB, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -626,9 +898,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonX}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonX">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonX, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -643,9 +915,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonY}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonY">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.ButtonY, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -665,8 +937,100 @@
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRStick}" />
|
||||
<!-- Right Joystick Keyboard -->
|
||||
<StackPanel
|
||||
IsVisible="{Binding !IsController}"
|
||||
Orientation="Vertical">
|
||||
<!-- Right Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Controller -->
|
||||
<StackPanel Orientation="Vertical">
|
||||
<StackPanel
|
||||
IsVisible="{Binding IsController}"
|
||||
Orientation="Vertical">
|
||||
<!-- Right Joystick Button -->
|
||||
<StackPanel
|
||||
Orientation="Horizontal">
|
||||
@@ -677,9 +1041,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickButton">
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.RightControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -695,20 +1059,20 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickStick}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightJoystick" Tag="stick">
|
||||
<ToggleButton Tag="stick">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightJoystick, Converter={StaticResource Key}}"
|
||||
Text="{ReflectionBinding Configuration.RightJoystick, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<Separator Margin="0,8,0,8" Height="1" />
|
||||
<CheckBox IsChecked="{Binding Config.RightInvertStickX}">
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickX}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding Config.RightInvertStickY}">
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickY}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding Config.RightRotate90}">
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.RightRotate90}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
|
||||
</CheckBox>
|
||||
<Separator Margin="0,8,0,8" Height="1" />
|
||||
@@ -729,11 +1093,11 @@
|
||||
Padding="0"
|
||||
VerticalAlignment="Center"
|
||||
Minimum="0"
|
||||
Value="{Binding Config.DeadzoneRight, Mode=TwoWay}" />
|
||||
Value="{ReflectionBinding Configuration.DeadzoneRight, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{Binding Config.DeadzoneRight, StringFormat=\{0:0.00\}}" />
|
||||
Text="{ReflectionBinding Configuration.DeadzoneRight, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
@@ -749,11 +1113,11 @@
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{Binding Config.RangeRight, Mode=TwoWay}" />
|
||||
Value="{ReflectionBinding Configuration.RangeRight, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{Binding Config.RangeRight, StringFormat=\{0:0.00\}}" />
|
||||
Text="{ReflectionBinding Configuration.RangeRight, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
@@ -1,28 +1,35 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class ControllerInputView : UserControl
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
internal ControllerInputViewModel ViewModel { get; set; }
|
||||
|
||||
public ControllerInputView()
|
||||
{
|
||||
DataContext = ViewModel = new ControllerInputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||||
{
|
||||
if (visual is ToggleButton button and not CheckBox)
|
||||
if (visual is ToggleButton button && visual is not CheckBox)
|
||||
{
|
||||
button.IsCheckedChanged += Button_IsCheckedChanged;
|
||||
}
|
||||
@@ -52,7 +59,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
|
||||
|
||||
if (_currentAssigner == null && (bool)button.IsChecked)
|
||||
if (_currentAssigner == null)
|
||||
{
|
||||
_currentAssigner = new ButtonKeyAssigner(button);
|
||||
|
||||
@@ -60,86 +67,14 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
IKeyboard keyboard = (IKeyboard)(DataContext as ControllerInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
if (e.ButtonValue.HasValue)
|
||||
if (e.IsAssigned)
|
||||
{
|
||||
var viewModel = (DataContext as ControllerInputViewModel);
|
||||
var buttonValue = e.ButtonValue.Value;
|
||||
viewModel.parentModel.IsModified = true;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftJoystick":
|
||||
viewModel.Config.LeftJoystick = buttonValue.AsGamepadStickId();
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightJoystick":
|
||||
viewModel.Config.RightJoystick = buttonValue.AsGamepadStickId();
|
||||
break;
|
||||
}
|
||||
ViewModel.IsModified = true;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -165,29 +100,82 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
}
|
||||
}
|
||||
|
||||
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||||
public void SaveCurrentProfile()
|
||||
{
|
||||
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
|
||||
|
||||
_currentAssigner?.Cancel(shouldUnbind);
|
||||
|
||||
PointerPressed -= MouseClick;
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
assigner = new GamepadButtonAssigner((DataContext as ControllerInputViewModel).parentModel.SelectedGamepad, ((DataContext as ControllerInputViewModel).parentModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
|
||||
var device = ViewModel.Devices[ViewModel.Device];
|
||||
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
|
||||
}
|
||||
else if (device.Type == DeviceType.Controller)
|
||||
{
|
||||
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Controller not supported");
|
||||
}
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||||
{
|
||||
bool shouldUnbind = false;
|
||||
|
||||
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
|
||||
{
|
||||
shouldUnbind = true;
|
||||
}
|
||||
|
||||
_currentAssigner?.Cancel(shouldUnbind);
|
||||
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
if (ViewModel.IsModified && !_dialogOpen)
|
||||
{
|
||||
_dialogOpen = true;
|
||||
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
_dialogOpen = false;
|
||||
|
||||
ViewModel.IsModified = false;
|
||||
|
||||
if (e.AddedItems.Count > 0)
|
||||
{
|
||||
var player = (PlayerModel)e.AddedItems[0];
|
||||
ViewModel.PlayerId = player.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
ViewModel.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,225 +0,0 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
d:DesignHeight="800"
|
||||
d:DesignWidth="800"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.InputView"
|
||||
x:DataType="viewModels:InputViewModel"
|
||||
x:CompileBindings="True"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:InputViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="ToggleButton">
|
||||
<Setter Property="Width" Value="90" />
|
||||
<Setter Property="Height" Value="27" />
|
||||
<Setter Property="HorizontalAlignment" Value="Stretch" />
|
||||
</Style>
|
||||
</UserControl.Styles>
|
||||
<StackPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsPlayer}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="PlayerIndexBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
|
||||
ItemsSource="{Binding PlayerIndexes}"
|
||||
SelectedIndex="{Binding PlayerId}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
<!-- Profile Selection -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsProfile}" />
|
||||
<ui:FAComboBox
|
||||
Grid.Column="1"
|
||||
IsEditable="True"
|
||||
Name="ProfileBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectedIndex="0"
|
||||
ItemsSource="{Binding ProfilesList}"
|
||||
Text="{Binding ProfileName, Mode=TwoWay}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
|
||||
Command="{Binding LoadProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Upload"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="3"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
|
||||
Command="{Binding SaveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Save"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="4"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
|
||||
Command="{Binding RemoveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Delete"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsInputDevice}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="DeviceBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
ItemsSource="{Binding DeviceList}"
|
||||
SelectedIndex="{Binding Device}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Command="{Binding LoadDevices}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Refresh"
|
||||
FontSize="15"
|
||||
Height="20"/>
|
||||
</Button>
|
||||
</Grid>
|
||||
<!-- Controller Type -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsControllerType}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
ItemsSource="{Binding Controllers}"
|
||||
SelectedIndex="{Binding Controller}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate DataType="models:ControllerModel">
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
|
||||
<ContentControl.DataTemplates>
|
||||
<DataTemplate DataType="viewModels:ControllerInputViewModel">
|
||||
<views:ControllerInputView />
|
||||
</DataTemplate>
|
||||
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
|
||||
<views:KeyboardInputView />
|
||||
</DataTemplate>
|
||||
</ContentControl.DataTemplates>
|
||||
</ContentControl>
|
||||
</StackPanel>
|
||||
</UserControl>
|
@@ -1,61 +0,0 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class InputView : UserControl
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
private InputViewModel ViewModel { get; set; }
|
||||
|
||||
public InputView()
|
||||
{
|
||||
DataContext = ViewModel = new InputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public void SaveCurrentProfile()
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
if (ViewModel.IsModified && !_dialogOpen)
|
||||
{
|
||||
_dialogOpen = true;
|
||||
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
_dialogOpen = false;
|
||||
|
||||
ViewModel.IsModified = false;
|
||||
|
||||
if (e.AddedItems.Count > 0)
|
||||
{
|
||||
var player = (PlayerModel)e.AddedItems[0];
|
||||
ViewModel.PlayerId = player.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ViewModel.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,675 +0,0 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
d:DesignHeight="800"
|
||||
d:DesignWidth="800"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.KeyboardInputView"
|
||||
x:DataType="viewModels:KeyboardInputViewModel"
|
||||
x:CompileBindings="True"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:KeyboardInputViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:KeyValueConverter x:Key="Key" />
|
||||
</UserControl.Resources>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="ToggleButton">
|
||||
<Setter Property="Width" Value="90" />
|
||||
<Setter Property="Height" Value="27" />
|
||||
<Setter Property="HorizontalAlignment" Value="Stretch" />
|
||||
</Style>
|
||||
</UserControl.Styles>
|
||||
<StackPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Margin="0,0,5,0"
|
||||
Grid.Column="0">
|
||||
<!-- Left Triggers -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
MinHeight="90"
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="1"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonL">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="1"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonMinus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonMinus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<!-- Left Joystick -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Margin="0,5,0,0"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLStick}" />
|
||||
<!-- Left Joystick Keyboard -->
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Left Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<!-- Left DPad -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
VerticalAlignment="Top"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Margin="0,5,0,0"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPad}" />
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Left DPad Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left DPad Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left DPad Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left DPad Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
<!-- Triggers & Side Buttons -->
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
MinHeight="90"
|
||||
IsVisible="{Binding HasSides}">
|
||||
<StackPanel
|
||||
Margin="8"
|
||||
Orientation="Vertical">
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
<!-- Right Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Margin="5,0,0,0"
|
||||
Grid.Column="2">
|
||||
<!-- Right Triggers -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsRight}"
|
||||
MinHeight="90"
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonR">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonPlus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonPlus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<!-- Right Buttons -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Margin="0,5,0,0"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtons}" />
|
||||
<StackPanel
|
||||
Orientation="Vertical">
|
||||
<!-- Right Buttons A -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonA}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonA">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Buttons B -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonB}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonB">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Buttons X -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonX}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonX">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Buttons Y -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonY}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonY">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<!-- Right DPad -->
|
||||
<Border
|
||||
Padding="10"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Margin="0,5,0,0">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRStick}" />
|
||||
<!-- Right Joystick Keyboard -->
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Right Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</UserControl>
|
@@ -1,210 +0,0 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class KeyboardInputView : UserControl
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
public KeyboardInputView()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||||
{
|
||||
if (visual is ToggleButton button and not CheckBox)
|
||||
{
|
||||
button.IsCheckedChanged += Button_IsCheckedChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPointerReleased(PointerReleasedEventArgs e)
|
||||
{
|
||||
base.OnPointerReleased(e);
|
||||
|
||||
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
|
||||
{
|
||||
_currentAssigner.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is ToggleButton button)
|
||||
{
|
||||
if ((bool)button.IsChecked)
|
||||
{
|
||||
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
|
||||
|
||||
if (_currentAssigner == null && (bool)button.IsChecked)
|
||||
{
|
||||
_currentAssigner = new ButtonKeyAssigner(button);
|
||||
|
||||
this.Focus(NavigationMethod.Pointer);
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
IKeyboard keyboard = (IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
if (e.ButtonValue.HasValue)
|
||||
{
|
||||
var viewModel = (DataContext as KeyboardInputViewModel);
|
||||
var buttonValue = e.ButtonValue.Value;
|
||||
viewModel.parentModel.IsModified = true;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickUp":
|
||||
viewModel.Config.LeftStickUp = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickDown":
|
||||
viewModel.Config.LeftStickDown = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickRight":
|
||||
viewModel.Config.LeftStickRight = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickLeft":
|
||||
viewModel.Config.LeftStickLeft = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickUp":
|
||||
viewModel.Config.RightStickUp = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickDown":
|
||||
viewModel.Config.RightStickDown = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickRight":
|
||||
viewModel.Config.RightStickRight = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickLeft":
|
||||
viewModel.Config.RightStickLeft = buttonValue.AsKey();
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_currentAssigner != null)
|
||||
{
|
||||
ToggleButton oldButton = _currentAssigner.ToggledButton;
|
||||
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
button.IsChecked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||||
{
|
||||
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
|
||||
|
||||
_currentAssigner?.Cancel(shouldUnbind);
|
||||
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.SelectedGamepad);
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,7 +6,7 @@
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
||||
x:DataType="viewModels:MotionInputViewModel"
|
||||
|
@@ -1,7 +1,9 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
@@ -17,7 +19,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
public MotionInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewModel.Config;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
|
||||
_viewModel = new MotionInputViewModel
|
||||
{
|
||||
@@ -49,7 +51,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
};
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewModel.Config;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.Slot = content._viewModel.Slot;
|
||||
config.Sensitivity = content._viewModel.Sensitivity;
|
||||
config.GyroDeadzone = content._viewModel.GyroDeadzone;
|
||||
|
@@ -5,7 +5,7 @@
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
|
||||
x:DataType="viewModels:RumbleInputViewModel"
|
||||
|
@@ -1,7 +1,9 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
@@ -17,7 +19,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
public RumbleInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewModel.Config;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
|
||||
_viewModel = new RumbleInputViewModel
|
||||
{
|
||||
@@ -45,7 +47,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewModel.Config;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.StrongRumble = content._viewModel.StrongRumble;
|
||||
config.WeakRumble = content._viewModel.WeakRumble;
|
||||
};
|
||||
|
@@ -27,9 +27,9 @@
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<views:InputView
|
||||
<views:ControllerInputView
|
||||
Grid.Row="0"
|
||||
Name="InputView" />
|
||||
Name="ControllerSettings" />
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Grid.Row="2">
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
InputView.Dispose();
|
||||
ControllerSettings.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
InputPage.InputView?.SaveCurrentProfile();
|
||||
InputPage.ControllerSettings?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
{
|
||||
|
@@ -3,5 +3,6 @@
|
||||
public enum MultiplayerMode
|
||||
{
|
||||
Disabled,
|
||||
LdnMitm,
|
||||
}
|
||||
}
|
||||
|
@@ -74,5 +74,10 @@ namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
return ConvertIpv4Address(IPAddress.Parse(ipAddress));
|
||||
}
|
||||
|
||||
public static IPAddress ConvertUint(uint ipAddress)
|
||||
{
|
||||
return new IPAddress(new byte[] { (byte)((ipAddress >> 24) & 0xFF), (byte)((ipAddress >> 16) & 0xFF), (byte)((ipAddress >> 8) & 0xFF), (byte)(ipAddress & 0xFF) });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
62
src/Ryujinx.Cpu/AppleHv/HvCodePatcher.cs
Normal file
62
src/Ryujinx.Cpu/AppleHv/HvCodePatcher.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
static class HvCodePatcher
|
||||
{
|
||||
private const uint XMask = 0x3f808000u;
|
||||
private const uint XValue = 0x8000000u;
|
||||
|
||||
private const uint ZrIndex = 31u;
|
||||
|
||||
public static void RewriteUnorderedExclusiveInstructions(Span<byte> code)
|
||||
{
|
||||
Span<uint> codeUint = MemoryMarshal.Cast<byte, uint>(code);
|
||||
Span<Vector128<uint>> codeVector = MemoryMarshal.Cast<byte, Vector128<uint>>(code);
|
||||
|
||||
Vector128<uint> mask = Vector128.Create(XMask);
|
||||
Vector128<uint> value = Vector128.Create(XValue);
|
||||
|
||||
for (int index = 0; index < codeVector.Length; index++)
|
||||
{
|
||||
Vector128<uint> v = codeVector[index];
|
||||
|
||||
if (Vector128.EqualsAny(Vector128.BitwiseAnd(v, mask), value))
|
||||
{
|
||||
int baseIndex = index * 4;
|
||||
|
||||
for (int instIndex = baseIndex; instIndex < baseIndex + 4; instIndex++)
|
||||
{
|
||||
ref uint inst = ref codeUint[instIndex];
|
||||
|
||||
if ((inst & XMask) != XValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool isPair = (inst & (1u << 21)) != 0;
|
||||
bool isLoad = (inst & (1u << 22)) != 0;
|
||||
|
||||
uint rt2 = (inst >> 10) & 0x1fu;
|
||||
uint rs = (inst >> 16) & 0x1fu;
|
||||
|
||||
if (isLoad && rs != ZrIndex)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!isPair && rt2 != ZrIndex)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set the ordered flag.
|
||||
inst |= 1u << 15;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -128,21 +128,6 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
}
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
/// <summary>
|
||||
/// Ensures the combination of virtual address and size is part of the addressable space and fully mapped.
|
||||
/// </summary>
|
||||
/// <param name="va">Virtual address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
private void AssertMapped(ulong va, ulong size)
|
||||
{
|
||||
if (!ValidateAddressAndSize(va, size) || !IsRangeMappedImpl(va, size))
|
||||
{
|
||||
throw new InvalidMemoryRegionException($"Not mapped: va=0x{va:X16}, size=0x{size:X16}");
|
||||
}
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Map(ulong va, ulong pa, ulong size, MemoryMapFlags flags)
|
||||
{
|
||||
@@ -736,6 +721,24 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
return (int)(vaSpan / PageSize);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Reprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
if (protection.HasFlag(MemoryPermission.Execute))
|
||||
{
|
||||
// Some applications use unordered exclusive memory access instructions
|
||||
// where it is not valid to do so, leading to memory re-ordering that
|
||||
// makes the code behave incorrectly on some CPUs.
|
||||
// To work around this, we force all such accesses to be ordered.
|
||||
|
||||
using WritableRegion writableRegion = GetWritableRegion(va, (int)size);
|
||||
|
||||
HvCodePatcher.RewriteUnorderedExclusiveInstructions(writableRegion.Memory.Span);
|
||||
}
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
|
@@ -575,24 +575,17 @@ namespace Ryujinx.Cpu.Jit
|
||||
}
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private ulong GetPhysicalAddress(ulong va)
|
||||
{
|
||||
// We return -1L if the virtual address is invalid or unmapped.
|
||||
if (!ValidateAddress(va) || !IsMapped(va))
|
||||
{
|
||||
return ulong.MaxValue;
|
||||
}
|
||||
|
||||
return GetPhysicalAddressInternal(va);
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
private ulong GetPhysicalAddressInternal(ulong va)
|
||||
{
|
||||
return PteToPa(_pageTable.Read<ulong>((va / PageSize) * PteSize) & ~(0xffffUL << 48)) + (va & PageMask);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Reprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
@@ -698,9 +691,5 @@ namespace Ryujinx.Cpu.Jit
|
||||
/// Disposes of resources used by the memory manager.
|
||||
/// </summary>
|
||||
protected override void Destroy() => _pageTable.Dispose();
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private static void ThrowInvalidMemoryRegionException(string message) => throw new InvalidMemoryRegionException(message);
|
||||
#pragma warning restore IDE0051
|
||||
}
|
||||
}
|
||||
|
@@ -615,6 +615,12 @@ namespace Ryujinx.Cpu.Jit
|
||||
return (int)(vaSpan / PageSize);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Reprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection)
|
||||
{
|
||||
|
@@ -101,6 +101,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public bool AlwaysFlushOnOverlap { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the texture was modified since the last time it was flushed.
|
||||
/// </summary>
|
||||
public bool ModifiedSinceLastFlush { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Increments when the host texture is swapped, or when the texture is removed from all pools.
|
||||
/// </summary>
|
||||
@@ -149,6 +154,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public bool HadPoolOwner { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Physical memory ranges where the texture data is located.
|
||||
/// </summary>
|
||||
public MultiRange Range { get; private set; }
|
||||
@@ -1437,7 +1443,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (_modifiedStale || Group.HasCopyDependencies || Group.HasFlushBuffer)
|
||||
{
|
||||
_modifiedStale = false;
|
||||
Group.SignalModifying(this, bound);
|
||||
|
||||
if (bound || ModifiedSinceLastFlush || Group.HasCopyDependencies || Group.HasFlushBuffer)
|
||||
{
|
||||
Group.SignalModifying(this, bound);
|
||||
}
|
||||
}
|
||||
|
||||
_physicalMemory.TextureCache.Lift(this);
|
||||
@@ -1700,7 +1710,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (Group.Storage == this)
|
||||
{
|
||||
Group.Unmapped();
|
||||
|
||||
Group.ClearModified(unmapRange);
|
||||
}
|
||||
}
|
||||
|
@@ -107,8 +107,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Any texture that has been unmapped at any point or is partially unmapped
|
||||
// should update their pool references after the remap completes.
|
||||
|
||||
MultiRange unmapped = ((MemoryManager)sender).GetPhysicalRegions(e.Address, e.Size);
|
||||
|
||||
foreach (var texture in _partiallyMappedTextures)
|
||||
{
|
||||
texture.UpdatePoolMappings();
|
||||
@@ -735,9 +733,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
if (overlap.IsView)
|
||||
{
|
||||
overlapCompatibility = overlapCompatibility == TextureViewCompatibility.FormatAlias ?
|
||||
TextureViewCompatibility.Incompatible :
|
||||
TextureViewCompatibility.CopyOnly;
|
||||
overlapCompatibility = TextureViewCompatibility.CopyOnly;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -815,7 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Texture overlap = _textureOverlaps[index];
|
||||
OverlapInfo oInfo = _overlapInfo[index];
|
||||
|
||||
if (oInfo.Compatibility <= TextureViewCompatibility.LayoutIncompatible || oInfo.Compatibility == TextureViewCompatibility.FormatAlias)
|
||||
if (oInfo.Compatibility <= TextureViewCompatibility.LayoutIncompatible)
|
||||
{
|
||||
if (!overlap.IsView && texture.DataOverlaps(overlap, oInfo.Compatibility))
|
||||
{
|
||||
|
@@ -226,7 +226,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
// D32F and R32F texture have the same representation internally,
|
||||
// however the R32F format is used to sample from depth textures.
|
||||
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || depthAlias))
|
||||
if (IsValidDepthAsColorAlias(lhs.FormatInfo.Format, rhs.FormatInfo.Format) && (forSampler || depthAlias))
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
@@ -239,14 +239,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
|
||||
if (lhs.FormatInfo.Format == Format.D16Unorm && rhs.FormatInfo.Format == Format.R16Unorm)
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
|
||||
if ((lhs.FormatInfo.Format == Format.D24UnormS8Uint ||
|
||||
lhs.FormatInfo.Format == Format.S8UintD24Unorm) && rhs.FormatInfo.Format == Format.B8G8R8A8Unorm)
|
||||
else if ((lhs.FormatInfo.Format == Format.D24UnormS8Uint ||
|
||||
lhs.FormatInfo.Format == Format.S8UintD24Unorm) && rhs.FormatInfo.Format == Format.B8G8R8A8Unorm)
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
@@ -632,12 +626,27 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
|
||||
{
|
||||
return FormatMatches(lhs, rhs, flags.HasFlag(TextureSearchFlags.ForSampler), flags.HasFlag(TextureSearchFlags.DepthAlias)) switch
|
||||
bool forSampler = flags.HasFlag(TextureSearchFlags.ForSampler);
|
||||
bool depthAlias = flags.HasFlag(TextureSearchFlags.DepthAlias);
|
||||
|
||||
TextureMatchQuality matchQuality = FormatMatches(lhs, rhs, forSampler, depthAlias);
|
||||
|
||||
if (matchQuality == TextureMatchQuality.Perfect)
|
||||
{
|
||||
TextureMatchQuality.Perfect => TextureViewCompatibility.Full,
|
||||
TextureMatchQuality.FormatAlias => TextureViewCompatibility.FormatAlias,
|
||||
_ => TextureViewCompatibility.Incompatible,
|
||||
};
|
||||
return TextureViewCompatibility.Full;
|
||||
}
|
||||
else if (matchQuality == TextureMatchQuality.FormatAlias)
|
||||
{
|
||||
return TextureViewCompatibility.FormatAlias;
|
||||
}
|
||||
else if (IsValidColorAsDepthAlias(lhsFormat.Format, rhsFormat.Format) || IsValidDepthAsColorAlias(lhsFormat.Format, rhsFormat.Format))
|
||||
{
|
||||
return TextureViewCompatibility.CopyOnly;
|
||||
}
|
||||
else
|
||||
{
|
||||
return TextureViewCompatibility.Incompatible;
|
||||
}
|
||||
}
|
||||
|
||||
if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps))
|
||||
@@ -666,6 +675,30 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return TextureViewCompatibility.Incompatible;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if it's valid to alias a color format as a depth format.
|
||||
/// </summary>
|
||||
/// <param name="lhsFormat">Source format to be checked</param>
|
||||
/// <param name="rhsFormat">Target format to be checked</param>
|
||||
/// <returns>True if it's valid to alias the formats</returns>
|
||||
private static bool IsValidColorAsDepthAlias(Format lhsFormat, Format rhsFormat)
|
||||
{
|
||||
return (lhsFormat == Format.R32Float && rhsFormat == Format.D32Float) ||
|
||||
(lhsFormat == Format.R16Unorm && rhsFormat == Format.D16Unorm);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if it's valid to alias a depth format as a color format.
|
||||
/// </summary>
|
||||
/// <param name="lhsFormat">Source format to be checked</param>
|
||||
/// <param name="rhsFormat">Target format to be checked</param>
|
||||
/// <returns>True if it's valid to alias the formats</returns>
|
||||
private static bool IsValidDepthAsColorAlias(Format lhsFormat, Format rhsFormat)
|
||||
{
|
||||
return (lhsFormat == Format.D32Float && rhsFormat == Format.R32Float) ||
|
||||
(lhsFormat == Format.D16Unorm && rhsFormat == Format.R16Unorm);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if aliasing of two formats that would normally be considered incompatible be allowed,
|
||||
/// using copy dependencies.
|
||||
|
@@ -1659,6 +1659,14 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return;
|
||||
}
|
||||
|
||||
// If size is zero, we have nothing to flush.
|
||||
if (size == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Storage.ModifiedSinceLastFlush = false;
|
||||
|
||||
// There is a small gap here where the action is removed but _actionRegistered is still 1.
|
||||
// In this case it will skip registering the action, but here we are already handling it,
|
||||
// so there shouldn't be any issue as it's the same handler for all actions.
|
||||
|
@@ -413,21 +413,35 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
bool anyChanged = false;
|
||||
|
||||
if (_rtHostDs != _rtDepthStencil?.HostTexture)
|
||||
{
|
||||
_rtHostDs = _rtDepthStencil?.HostTexture;
|
||||
Texture dsTexture = _rtDepthStencil;
|
||||
ITexture hostDsTexture = null;
|
||||
|
||||
if (dsTexture != null)
|
||||
{
|
||||
hostDsTexture = dsTexture.HostTexture;
|
||||
dsTexture.ModifiedSinceLastFlush = true;
|
||||
}
|
||||
|
||||
if (_rtHostDs != hostDsTexture)
|
||||
{
|
||||
_rtHostDs = hostDsTexture;
|
||||
anyChanged = true;
|
||||
}
|
||||
|
||||
for (int index = 0; index < _rtColors.Length; index++)
|
||||
{
|
||||
ITexture hostTexture = _rtColors[index]?.HostTexture;
|
||||
Texture texture = _rtColors[index];
|
||||
ITexture hostTexture = null;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
hostTexture = texture.HostTexture;
|
||||
texture.ModifiedSinceLastFlush = true;
|
||||
}
|
||||
|
||||
if (_rtHostColors[index] != hostTexture)
|
||||
{
|
||||
_rtHostColors[index] = hostTexture;
|
||||
|
||||
anyChanged = true;
|
||||
}
|
||||
}
|
||||
|
@@ -367,7 +367,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
return to;
|
||||
}
|
||||
|
||||
private TextureView PboCopy(TextureView from, TextureView to, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int width, int height)
|
||||
public void PboCopy(TextureView from, TextureView to, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int width, int height)
|
||||
{
|
||||
int dstWidth = width;
|
||||
int dstHeight = height;
|
||||
@@ -445,8 +445,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
}
|
||||
|
||||
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
|
||||
|
||||
return to;
|
||||
}
|
||||
|
||||
private void EnsurePbo(TextureView view)
|
||||
|
@@ -140,6 +140,28 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
|
||||
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, 0, firstLayer, 0, firstLevel, layers, levels);
|
||||
}
|
||||
else if (destinationView.Format.IsDepthOrStencil() != Format.IsDepthOrStencil())
|
||||
{
|
||||
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
||||
int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
|
||||
|
||||
for (int level = 0; level < levels; level++)
|
||||
{
|
||||
int srcWidth = Math.Max(1, Width >> level);
|
||||
int srcHeight = Math.Max(1, Height >> level);
|
||||
|
||||
int dstWidth = Math.Max(1, destinationView.Width >> (firstLevel + level));
|
||||
int dstHeight = Math.Max(1, destinationView.Height >> (firstLevel + level));
|
||||
|
||||
int minWidth = Math.Min(srcWidth, dstWidth);
|
||||
int minHeight = Math.Min(srcHeight, dstHeight);
|
||||
|
||||
for (int layer = 0; layer < layers; layer++)
|
||||
{
|
||||
_renderer.TextureCopy.PboCopy(this, destinationView, 0, firstLayer + layer, 0, firstLevel + level, minWidth, minHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_renderer.TextureCopy.CopyUnscaled(this, destinationView, 0, firstLayer, 0, firstLevel);
|
||||
@@ -169,6 +191,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||
}
|
||||
else if (destinationView.Format.IsDepthOrStencil() != Format.IsDepthOrStencil())
|
||||
{
|
||||
int minWidth = Math.Min(Width, destinationView.Width);
|
||||
int minHeight = Math.Min(Height, destinationView.Height);
|
||||
|
||||
_renderer.TextureCopy.PboCopy(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, minWidth, minHeight);
|
||||
}
|
||||
else
|
||||
{
|
||||
_renderer.TextureCopy.CopyUnscaled(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||
|
@@ -766,7 +766,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
flags |= offset == TexOffset.Ptp ? TextureFlags.Offsets : TextureFlags.Offset;
|
||||
}
|
||||
|
||||
sourcesList.Add(Const((int)component));
|
||||
if (!hasDepthCompare)
|
||||
{
|
||||
sourcesList.Add(Const((int)component));
|
||||
}
|
||||
|
||||
Operand[] sources = sourcesList.ToArray();
|
||||
Operand[] dests = new Operand[BitOperations.PopCount((uint)componentMask)];
|
||||
|
@@ -211,6 +211,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int levels = Math.Min(Info.Levels, dst.Info.Levels - firstLevel);
|
||||
_gd.HelperShader.CopyIncompatibleFormats(_gd, cbs, src, dst, 0, firstLayer, 0, firstLevel, layers, levels);
|
||||
}
|
||||
else if (src.Info.Format.IsDepthOrStencil() != dst.Info.Format.IsDepthOrStencil())
|
||||
{
|
||||
int layers = Math.Min(Info.GetLayers(), dst.Info.GetLayers() - firstLayer);
|
||||
int levels = Math.Min(Info.Levels, dst.Info.Levels - firstLevel);
|
||||
|
||||
_gd.HelperShader.CopyColor(_gd, cbs, src, dst, 0, firstLayer, 0, FirstLevel, layers, levels);
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureCopy.Copy(
|
||||
@@ -260,6 +267,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_gd.HelperShader.CopyIncompatibleFormats(_gd, cbs, src, dst, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||
}
|
||||
else if (src.Info.Format.IsDepthOrStencil() != dst.Info.Format.IsDepthOrStencil())
|
||||
{
|
||||
_gd.HelperShader.CopyColor(_gd, cbs, src, dst, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureCopy.Copy(
|
||||
|
@@ -198,7 +198,7 @@ namespace Ryujinx.HLE.FileSystem
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
fs.OpenFile(ref ncaFile.Ref, ncaPath.FullPath.ToU8Span(), OpenMode.Read);
|
||||
fs.OpenFile(ref ncaFile.Ref, ncaPath.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
var nca = new Nca(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
|
||||
if (nca.Header.ContentType != NcaContentType.Meta)
|
||||
{
|
||||
@@ -210,7 +210,7 @@ namespace Ryujinx.HLE.FileSystem
|
||||
using var pfs0 = nca.OpenFileSystem(0, integrityCheckLevel);
|
||||
using var cnmtFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs0.OpenFile(ref cnmtFile.Ref, pfs0.EnumerateEntries().Single().FullPath.ToU8Span(), OpenMode.Read);
|
||||
pfs0.OpenFile(ref cnmtFile.Ref, pfs0.EnumerateEntries().Single().FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
var cnmt = new Cnmt(cnmtFile.Get.AsStream());
|
||||
if (cnmt.Type != ContentMetaType.AddOnContent || (cnmt.TitleId & 0xFFFFFFFFFFFFE000) != aocBaseId)
|
||||
@@ -220,7 +220,7 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
string ncaId = Convert.ToHexString(cnmt.ContentEntries[0].NcaId).ToLower();
|
||||
|
||||
AddAocItem(cnmt.TitleId, containerPath, $"{ncaId}.nca", true);
|
||||
AddAocItem(cnmt.TitleId, containerPath, $"/{ncaId}.nca", true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -238,7 +238,8 @@ namespace Ryujinx.HLE.FileSystem
|
||||
if (!mergedToContainer)
|
||||
{
|
||||
using FileStream fileStream = File.OpenRead(containerPath);
|
||||
using PartitionFileSystem partitionFileSystem = new(fileStream.AsStorage());
|
||||
using PartitionFileSystem partitionFileSystem = new();
|
||||
partitionFileSystem.Initialize(fileStream.AsStorage()).ThrowIfFailure();
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
}
|
||||
@@ -259,17 +260,17 @@ namespace Ryujinx.HLE.FileSystem
|
||||
{
|
||||
var file = new FileStream(aoc.ContainerPath, FileMode.Open, FileAccess.Read);
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
PartitionFileSystem pfs;
|
||||
|
||||
switch (Path.GetExtension(aoc.ContainerPath))
|
||||
{
|
||||
case ".xci":
|
||||
pfs = new Xci(_virtualFileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
|
||||
pfs.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read);
|
||||
var xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
|
||||
xci.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
break;
|
||||
case ".nsp":
|
||||
pfs = new PartitionFileSystem(file.AsStorage());
|
||||
pfs.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read);
|
||||
var pfs = new PartitionFileSystem();
|
||||
pfs.Initialize(file.AsStorage());
|
||||
pfs.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
break;
|
||||
default:
|
||||
return false; // Print error?
|
||||
@@ -606,11 +607,11 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
if (filesystem.FileExists($"{path}/00"))
|
||||
{
|
||||
filesystem.OpenFile(ref file.Ref, $"{path}/00".ToU8Span(), mode);
|
||||
filesystem.OpenFile(ref file.Ref, $"{path}/00".ToU8Span(), mode).ThrowIfFailure();
|
||||
}
|
||||
else
|
||||
{
|
||||
filesystem.OpenFile(ref file.Ref, path.ToU8Span(), mode);
|
||||
filesystem.OpenFile(ref file.Ref, path.ToU8Span(), mode).ThrowIfFailure();
|
||||
}
|
||||
|
||||
return file.Release();
|
||||
|
@@ -7,6 +7,7 @@ using LibHac.Fs.Shim;
|
||||
using LibHac.FsSrv;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Sdmmc;
|
||||
using LibHac.Spl;
|
||||
using LibHac.Tools.Es;
|
||||
using LibHac.Tools.Fs;
|
||||
@@ -32,7 +33,7 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
public KeySet KeySet { get; private set; }
|
||||
public EmulatedGameCard GameCard { get; private set; }
|
||||
public EmulatedSdCard SdCard { get; private set; }
|
||||
public SdmmcApi SdCard { get; private set; }
|
||||
public ModLoader ModLoader { get; private set; }
|
||||
|
||||
private readonly ConcurrentDictionary<ulong, Stream> _romFsByPid;
|
||||
@@ -198,15 +199,15 @@ namespace Ryujinx.HLE.FileSystem
|
||||
fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
|
||||
|
||||
GameCard = fsServerObjects.GameCard;
|
||||
SdCard = fsServerObjects.SdCard;
|
||||
SdCard = fsServerObjects.Sdmmc;
|
||||
|
||||
SdCard.SetSdCardInsertionStatus(true);
|
||||
SdCard.SetSdCardInserted(true);
|
||||
|
||||
var fsServerConfig = new FileSystemServerConfig
|
||||
{
|
||||
DeviceOperator = fsServerObjects.DeviceOperator,
|
||||
ExternalKeySet = KeySet.ExternalKeySet,
|
||||
FsCreators = fsServerObjects.FsCreators,
|
||||
StorageDeviceManagerFactory = fsServerObjects.StorageDeviceManagerFactory,
|
||||
RandomGenerator = randomGenerator,
|
||||
};
|
||||
|
||||
@@ -263,7 +264,16 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
Ticket ticket = new(ticketFile.Get.AsStream());
|
||||
// When reading a file from a Sha256PartitionFileSystem, you can't start a read in the middle
|
||||
// of the hashed portion (usually the first 0x200 bytes) of the file and end the read after
|
||||
// the end of the hashed portion, so we read the ticket file using a single read.
|
||||
byte[] ticketData = new byte[0x2C0];
|
||||
result = ticketFile.Get.Read(out long bytesRead, 0, ticketData);
|
||||
|
||||
if (result.IsFailure() || bytesRead != ticketData.Length)
|
||||
continue;
|
||||
|
||||
Ticket ticket = new(new MemoryStream(ticketData));
|
||||
var titleKey = ticket.GetTitleKey(KeySet);
|
||||
|
||||
if (titleKey != null)
|
||||
|
@@ -101,7 +101,7 @@ namespace Ryujinx.HLE
|
||||
/// <summary>
|
||||
/// Control if the guest application should be told that there is a Internet connection available.
|
||||
/// </summary>
|
||||
internal readonly bool EnableInternetAccess;
|
||||
public bool EnableInternetAccess { internal get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Control LibHac's integrity check level.
|
||||
|
46
src/Ryujinx.HLE/HOS/Kernel/Memory/KMemoryPermission.cs
Normal file
46
src/Ryujinx.HLE/HOS/Kernel/Memory/KMemoryPermission.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
{
|
||||
[Flags]
|
||||
enum KMemoryPermission : uint
|
||||
{
|
||||
None = 0,
|
||||
UserMask = Read | Write | Execute,
|
||||
Mask = uint.MaxValue,
|
||||
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
Execute = 1 << 2,
|
||||
DontCare = 1 << 28,
|
||||
|
||||
ReadAndWrite = Read | Write,
|
||||
ReadAndExecute = Read | Execute,
|
||||
}
|
||||
|
||||
static class KMemoryPermissionExtensions
|
||||
{
|
||||
public static MemoryPermission Convert(this KMemoryPermission permission)
|
||||
{
|
||||
MemoryPermission output = MemoryPermission.None;
|
||||
|
||||
if (permission.HasFlag(KMemoryPermission.Read))
|
||||
{
|
||||
output = MemoryPermission.Read;
|
||||
}
|
||||
|
||||
if (permission.HasFlag(KMemoryPermission.Write))
|
||||
{
|
||||
output |= MemoryPermission.Write;
|
||||
}
|
||||
|
||||
if (permission.HasFlag(KMemoryPermission.Execute))
|
||||
{
|
||||
output |= MemoryPermission.Execute;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
@@ -203,15 +203,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
/// <inheritdoc/>
|
||||
protected override Result Reprotect(ulong address, ulong pagesCount, KMemoryPermission permission)
|
||||
{
|
||||
// TODO.
|
||||
_cpuMemory.Reprotect(address, pagesCount * PageSize, permission.Convert());
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override Result ReprotectWithAttributes(ulong address, ulong pagesCount, KMemoryPermission permission)
|
||||
protected override Result ReprotectAndFlush(ulong address, ulong pagesCount, KMemoryPermission permission)
|
||||
{
|
||||
// TODO.
|
||||
return Result.Success;
|
||||
// TODO: Flush JIT cache.
|
||||
|
||||
return Reprotect(address, pagesCount, permission);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
@@ -1255,7 +1255,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
|
||||
if ((oldPermission & KMemoryPermission.Execute) != 0)
|
||||
{
|
||||
result = ReprotectWithAttributes(address, pagesCount, permission);
|
||||
result = ReprotectAndFlush(address, pagesCount, permission);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -3036,13 +3036,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
protected abstract Result Reprotect(ulong address, ulong pagesCount, KMemoryPermission permission);
|
||||
|
||||
/// <summary>
|
||||
/// Changes the permissions of a given virtual memory region.
|
||||
/// Changes the permissions of a given virtual memory region, while also flushing the cache.
|
||||
/// </summary>
|
||||
/// <param name="address">Virtual address of the region to have the permission changes</param>
|
||||
/// <param name="pagesCount">Number of pages to have their permissions changed</param>
|
||||
/// <param name="permission">New permission</param>
|
||||
/// <returns>Result of the permission change operation</returns>
|
||||
protected abstract Result ReprotectWithAttributes(ulong address, ulong pagesCount, KMemoryPermission permission);
|
||||
protected abstract Result ReprotectAndFlush(ulong address, ulong pagesCount, KMemoryPermission permission);
|
||||
|
||||
/// <summary>
|
||||
/// Alerts the memory tracking that a given region has been read from or written to.
|
||||
|
@@ -1,20 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
{
|
||||
[Flags]
|
||||
enum KMemoryPermission : uint
|
||||
{
|
||||
None = 0,
|
||||
UserMask = Read | Write | Execute,
|
||||
Mask = uint.MaxValue,
|
||||
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
Execute = 1 << 2,
|
||||
DontCare = 1 << 28,
|
||||
|
||||
ReadAndWrite = Read | Write,
|
||||
ReadAndExecute = Read | Execute,
|
||||
}
|
||||
}
|
@@ -533,7 +533,9 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, "Using replacement ExeFS partition");
|
||||
|
||||
exefs = new PartitionFileSystem(mods.ExefsContainers[0].Path.OpenRead().AsStorage());
|
||||
var pfs = new PartitionFileSystem();
|
||||
pfs.Initialize(mods.ExefsContainers[0].Path.OpenRead().AsStorage()).ThrowIfFailure();
|
||||
exefs = pfs;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@@ -26,7 +26,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
try
|
||||
{
|
||||
LocalStorage storage = new(pfsPath, FileAccess.Read, FileMode.Open);
|
||||
using SharedRef<LibHac.Fs.Fsa.IFileSystem> nsp = new(new PartitionFileSystem(storage));
|
||||
var pfs = new PartitionFileSystem();
|
||||
using SharedRef<LibHac.Fs.Fsa.IFileSystem> nsp = new(pfs);
|
||||
pfs.Initialize(storage).ThrowIfFailure();
|
||||
|
||||
ImportTitleKeysFromNsp(nsp.Get, context.Device.System.KeySet);
|
||||
|
||||
@@ -90,7 +92,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
|
||||
try
|
||||
{
|
||||
PartitionFileSystem nsp = new(pfsFile.AsStorage());
|
||||
PartitionFileSystem nsp = new();
|
||||
nsp.Initialize(pfsFile.AsStorage()).ThrowIfFailure();
|
||||
|
||||
ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
|
||||
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using LibHac;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using Path = LibHac.FsSrv.Sf.Path;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
@@ -202,6 +203,16 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
[CommandCmif(16)]
|
||||
public ResultCode GetFileSystemAttribute(ServiceCtx context)
|
||||
{
|
||||
Result result = _fileSystem.Get.GetFileSystemAttribute(out FileSystemAttribute attribute);
|
||||
|
||||
context.ResponseData.Write(SpanHelpers.AsReadOnlyByteSpan(in attribute));
|
||||
|
||||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposing)
|
||||
|
@@ -1380,7 +1380,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
||||
[CommandCmif(1016)]
|
||||
public ResultCode FlushAccessLogOnSdCard(ServiceCtx context)
|
||||
{
|
||||
return (ResultCode)_baseFileSystemProxy.Get.FlushAccessLogOnSdCard().Value;
|
||||
// Logging the access log to the SD card isn't implemented, meaning this function will be a no-op since
|
||||
// there's nothing to flush. Return success until it's implemented.
|
||||
// return (ResultCode)_baseFileSystemProxy.Get.FlushAccessLogOnSdCard().Value;
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1017)]
|
||||
|
12
src/Ryujinx.HLE/HOS/Services/Ldn/LdnConst.cs
Normal file
12
src/Ryujinx.HLE/HOS/Services/Ldn/LdnConst.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn
|
||||
{
|
||||
static class LdnConst
|
||||
{
|
||||
public const int SsidLengthMax = 0x20;
|
||||
public const int AdvertiseDataSizeMax = 0x180;
|
||||
public const int UserNameBytesMax = 0x20;
|
||||
public const int NodeCountMax = 8;
|
||||
public const int StationCountMax = NodeCountMax - 1;
|
||||
public const int PassphraseLengthMax = 0x40;
|
||||
}
|
||||
}
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
@@ -48,7 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
{
|
||||
result[i].Reserved = new Array7<byte>();
|
||||
|
||||
if (i < 8)
|
||||
if (i < LdnConst.NodeCountMax)
|
||||
{
|
||||
result[i].State = array[i].State;
|
||||
array[i].State = NodeLatestUpdateFlags.None;
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
|
||||
|
@@ -1,7 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
@@ -30,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
_parent.NetworkClient.NetworkChange -= NetworkChanged;
|
||||
}
|
||||
|
||||
private void NetworkChanged(object sender, RyuLdn.NetworkChangeEventArgs e)
|
||||
private void NetworkChanged(object sender, NetworkChangeEventArgs e)
|
||||
{
|
||||
LatestUpdates.CalculateLatestUpdate(NetworkInfo.Ldn.Nodes, e.Info.Ldn.Nodes);
|
||||
|
||||
|
@@ -1,12 +1,13 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
{
|
||||
interface INetworkClient : IDisposable
|
||||
{
|
||||
bool NeedsRealId { get; }
|
||||
|
||||
event EventHandler<NetworkChangeEventArgs> NetworkChange;
|
||||
|
||||
void DisconnectNetwork();
|
@@ -8,7 +8,7 @@ using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
@@ -395,7 +395,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
}
|
||||
else
|
||||
{
|
||||
if (scanFilter.NetworkId.IntentId.LocalCommunicationId == -1)
|
||||
if (scanFilter.NetworkId.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
|
||||
{
|
||||
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
|
||||
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
|
||||
@@ -546,7 +546,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
context.RequestData.BaseStream.Seek(4, SeekOrigin.Current); // Alignment?
|
||||
NetworkConfig networkConfig = context.RequestData.ReadStruct<NetworkConfig>();
|
||||
|
||||
if (networkConfig.IntentId.LocalCommunicationId == -1)
|
||||
if (networkConfig.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
|
||||
{
|
||||
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
|
||||
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
|
||||
@@ -555,7 +555,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
}
|
||||
|
||||
bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkConfig.IntentId.LocalCommunicationId);
|
||||
if (!isLocalCommunicationIdValid)
|
||||
if (!isLocalCommunicationIdValid && NetworkClient.NeedsRealId)
|
||||
{
|
||||
return ResultCode.InvalidObject;
|
||||
}
|
||||
@@ -568,13 +568,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
networkConfig.Channel = CheckDevelopmentChannel(networkConfig.Channel);
|
||||
securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode);
|
||||
|
||||
if (networkConfig.NodeCountMax <= 8)
|
||||
if (networkConfig.NodeCountMax <= LdnConst.NodeCountMax)
|
||||
{
|
||||
if ((((ulong)networkConfig.LocalCommunicationVersion) & 0x80000000) == 0)
|
||||
{
|
||||
if (securityConfig.SecurityMode <= SecurityMode.Retail)
|
||||
{
|
||||
if (securityConfig.Passphrase.Length <= 0x40)
|
||||
if (securityConfig.Passphrase.Length <= LdnConst.PassphraseLengthMax)
|
||||
{
|
||||
if (_state == NetworkState.AccessPoint)
|
||||
{
|
||||
@@ -678,7 +678,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
return _nifmResultCode;
|
||||
}
|
||||
|
||||
if (bufferSize == 0 || bufferSize > 0x180)
|
||||
if (bufferSize == 0 || bufferSize > LdnConst.AdvertiseDataSizeMax)
|
||||
{
|
||||
return ResultCode.InvalidArgument;
|
||||
}
|
||||
@@ -848,10 +848,10 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
|
||||
context.Memory.Read(bufferPosition, networkInfoBytes);
|
||||
|
||||
networkInfo = MemoryMarshal.Cast<byte, NetworkInfo>(networkInfoBytes)[0];
|
||||
networkInfo = MemoryMarshal.Read<NetworkInfo>(networkInfoBytes);
|
||||
}
|
||||
|
||||
if (networkInfo.NetworkId.IntentId.LocalCommunicationId == -1)
|
||||
if (networkInfo.NetworkId.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
|
||||
{
|
||||
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
|
||||
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
|
||||
@@ -860,7 +860,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
}
|
||||
|
||||
bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkInfo.NetworkId.IntentId.LocalCommunicationId);
|
||||
if (!isLocalCommunicationIdValid)
|
||||
if (!isLocalCommunicationIdValid && NetworkClient.NeedsRealId)
|
||||
{
|
||||
return ResultCode.InvalidObject;
|
||||
}
|
||||
@@ -1061,10 +1061,16 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable())
|
||||
{
|
||||
MultiplayerMode mode = context.Device.Configuration.MultiplayerMode;
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"Initializing with multiplayer mode: {mode}");
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case MultiplayerMode.LdnMitm:
|
||||
NetworkClient = new LdnMitmClient(context.Device.Configuration);
|
||||
break;
|
||||
case MultiplayerMode.Disabled:
|
||||
NetworkClient = new DisabledLdnClient();
|
||||
NetworkClient = new LdnDisabledClient();
|
||||
break;
|
||||
}
|
||||
|
||||
|
@@ -1,12 +1,13 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
{
|
||||
class DisabledLdnClient : INetworkClient
|
||||
class LdnDisabledClient : INetworkClient
|
||||
{
|
||||
public bool NeedsRealId => true;
|
||||
|
||||
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
|
||||
|
||||
public NetworkError Connect(ConnectRequest request)
|
@@ -0,0 +1,611 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
|
||||
{
|
||||
internal class LanDiscovery : IDisposable
|
||||
{
|
||||
private const int DefaultPort = 11452;
|
||||
private const ushort CommonChannel = 6;
|
||||
private const byte CommonLinkLevel = 3;
|
||||
private const byte CommonNetworkType = 2;
|
||||
|
||||
private const int FailureTimeout = 4000;
|
||||
|
||||
private readonly LdnMitmClient _parent;
|
||||
private readonly LanProtocol _protocol;
|
||||
private bool _initialized;
|
||||
private readonly Ssid _fakeSsid;
|
||||
private ILdnTcpSocket _tcp;
|
||||
private LdnProxyUdpServer _udp, _udp2;
|
||||
private readonly List<LdnProxyTcpSession> _stations = new();
|
||||
private readonly object _lock = new();
|
||||
|
||||
private readonly AutoResetEvent _apConnected = new(false);
|
||||
|
||||
internal readonly IPAddress LocalAddr;
|
||||
internal readonly IPAddress LocalBroadcastAddr;
|
||||
internal NetworkInfo NetworkInfo;
|
||||
|
||||
public bool IsHost => _tcp is LdnProxyTcpServer;
|
||||
|
||||
private readonly Random _random = new();
|
||||
|
||||
// NOTE: Credit to https://stackoverflow.com/a/39338188
|
||||
private static IPAddress GetBroadcastAddress(IPAddress address, IPAddress mask)
|
||||
{
|
||||
uint ipAddress = BitConverter.ToUInt32(address.GetAddressBytes(), 0);
|
||||
uint ipMaskV4 = BitConverter.ToUInt32(mask.GetAddressBytes(), 0);
|
||||
uint broadCastIpAddress = ipAddress | ~ipMaskV4;
|
||||
|
||||
return new IPAddress(BitConverter.GetBytes(broadCastIpAddress));
|
||||
}
|
||||
|
||||
private static NetworkInfo GetEmptyNetworkInfo()
|
||||
{
|
||||
NetworkInfo networkInfo = new()
|
||||
{
|
||||
NetworkId = new NetworkId
|
||||
{
|
||||
SessionId = new Array16<byte>(),
|
||||
},
|
||||
Common = new CommonNetworkInfo
|
||||
{
|
||||
MacAddress = new Array6<byte>(),
|
||||
Ssid = new Ssid
|
||||
{
|
||||
Name = new Array33<byte>(),
|
||||
},
|
||||
},
|
||||
Ldn = new LdnNetworkInfo
|
||||
{
|
||||
NodeCountMax = LdnConst.NodeCountMax,
|
||||
SecurityParameter = new Array16<byte>(),
|
||||
Nodes = new Array8<NodeInfo>(),
|
||||
AdvertiseData = new Array384<byte>(),
|
||||
Reserved4 = new Array140<byte>(),
|
||||
},
|
||||
};
|
||||
|
||||
for (int i = 0; i < LdnConst.NodeCountMax; i++)
|
||||
{
|
||||
networkInfo.Ldn.Nodes[i] = new NodeInfo
|
||||
{
|
||||
MacAddress = new Array6<byte>(),
|
||||
UserName = new Array33<byte>(),
|
||||
Reserved2 = new Array16<byte>(),
|
||||
};
|
||||
}
|
||||
|
||||
return networkInfo;
|
||||
}
|
||||
|
||||
public LanDiscovery(LdnMitmClient parent, IPAddress ipAddress, IPAddress ipv4Mask)
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"Initialize LanDiscovery using IP: {ipAddress}");
|
||||
|
||||
_parent = parent;
|
||||
LocalAddr = ipAddress;
|
||||
LocalBroadcastAddr = GetBroadcastAddress(ipAddress, ipv4Mask);
|
||||
|
||||
_fakeSsid = new Ssid
|
||||
{
|
||||
Length = LdnConst.SsidLengthMax,
|
||||
};
|
||||
_random.NextBytes(_fakeSsid.Name.AsSpan()[..32]);
|
||||
|
||||
_protocol = new LanProtocol(this);
|
||||
_protocol.Accept += OnConnect;
|
||||
_protocol.SyncNetwork += OnSyncNetwork;
|
||||
_protocol.DisconnectStation += DisconnectStation;
|
||||
|
||||
NetworkInfo = GetEmptyNetworkInfo();
|
||||
|
||||
ResetStations();
|
||||
|
||||
if (!InitUdp())
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, "LanDiscovery Initialize: InitUdp failed.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
protected void OnSyncNetwork(NetworkInfo info)
|
||||
{
|
||||
bool updated = false;
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (!NetworkInfo.Equals(info))
|
||||
{
|
||||
NetworkInfo = info;
|
||||
updated = true;
|
||||
|
||||
Logger.Debug?.PrintMsg(LogClass.ServiceLdn, $"Host IP: {NetworkHelpers.ConvertUint(info.Ldn.Nodes[0].Ipv4Address)}");
|
||||
}
|
||||
}
|
||||
|
||||
if (updated)
|
||||
{
|
||||
_parent.InvokeNetworkChange(info, true);
|
||||
}
|
||||
|
||||
_apConnected.Set();
|
||||
}
|
||||
|
||||
protected void OnConnect(LdnProxyTcpSession station)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
station.NodeId = LocateEmptyNode();
|
||||
|
||||
if (_stations.Count > LdnConst.StationCountMax || station.NodeId == -1)
|
||||
{
|
||||
station.Disconnect();
|
||||
station.Dispose();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_stations.Add(station);
|
||||
|
||||
UpdateNodes();
|
||||
}
|
||||
}
|
||||
|
||||
public void DisconnectStation(LdnProxyTcpSession station)
|
||||
{
|
||||
if (!station.IsDisposed)
|
||||
{
|
||||
if (station.IsConnected)
|
||||
{
|
||||
station.Disconnect();
|
||||
}
|
||||
|
||||
station.Dispose();
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_stations.Remove(station))
|
||||
{
|
||||
NetworkInfo.Ldn.Nodes[station.NodeId] = new NodeInfo()
|
||||
{
|
||||
MacAddress = new Array6<byte>(),
|
||||
UserName = new Array33<byte>(),
|
||||
Reserved2 = new Array16<byte>(),
|
||||
};
|
||||
|
||||
UpdateNodes();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool SetAdvertiseData(byte[] data)
|
||||
{
|
||||
if (data.Length > LdnConst.AdvertiseDataSizeMax)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, "AdvertiseData exceeds size limit.");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
data.CopyTo(NetworkInfo.Ldn.AdvertiseData.AsSpan());
|
||||
NetworkInfo.Ldn.AdvertiseDataSize = (ushort)data.Length;
|
||||
|
||||
// NOTE: Otherwise this results in SessionKeepFailed or MasterDisconnected
|
||||
lock (_lock)
|
||||
{
|
||||
if (NetworkInfo.Ldn.Nodes[0].IsConnected == 1)
|
||||
{
|
||||
UpdateNodes(true);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void InitNetworkInfo()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
NetworkInfo.Common.MacAddress = GetFakeMac();
|
||||
NetworkInfo.Common.Channel = CommonChannel;
|
||||
NetworkInfo.Common.LinkLevel = CommonLinkLevel;
|
||||
NetworkInfo.Common.NetworkType = CommonNetworkType;
|
||||
NetworkInfo.Common.Ssid = _fakeSsid;
|
||||
|
||||
NetworkInfo.Ldn.Nodes = new Array8<NodeInfo>();
|
||||
|
||||
for (int i = 0; i < LdnConst.NodeCountMax; i++)
|
||||
{
|
||||
NetworkInfo.Ldn.Nodes[i].NodeId = (byte)i;
|
||||
NetworkInfo.Ldn.Nodes[i].IsConnected = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected Array6<byte> GetFakeMac(IPAddress address = null)
|
||||
{
|
||||
address ??= LocalAddr;
|
||||
|
||||
byte[] ip = address.GetAddressBytes();
|
||||
|
||||
var macAddress = new Array6<byte>();
|
||||
new byte[] { 0x02, 0x00, ip[0], ip[1], ip[2], ip[3] }.CopyTo(macAddress.AsSpan());
|
||||
|
||||
return macAddress;
|
||||
}
|
||||
|
||||
public bool InitTcp(bool listening, IPAddress address = null, int port = DefaultPort)
|
||||
{
|
||||
Logger.Debug?.PrintMsg(LogClass.ServiceLdn, $"LanDiscovery InitTcp: IP: {address}, listening: {listening}");
|
||||
|
||||
if (_tcp != null)
|
||||
{
|
||||
_tcp.DisconnectAndStop();
|
||||
_tcp.Dispose();
|
||||
_tcp = null;
|
||||
}
|
||||
|
||||
ILdnTcpSocket tcpSocket;
|
||||
|
||||
if (listening)
|
||||
{
|
||||
try
|
||||
{
|
||||
address ??= LocalAddr;
|
||||
|
||||
tcpSocket = new LdnProxyTcpServer(_protocol, address, port);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Failed to create LdnProxyTcpServer: {ex}");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!tcpSocket.Start())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (address == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
tcpSocket = new LdnProxyTcpClient(_protocol, address, port);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Failed to create LdnProxyTcpClient: {ex}");
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
_tcp = tcpSocket;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool InitUdp()
|
||||
{
|
||||
_udp?.Stop();
|
||||
_udp2?.Stop();
|
||||
|
||||
try
|
||||
{
|
||||
// NOTE: Linux won't receive any broadcast packets if the socket is not bound to the broadcast address.
|
||||
// Windows only works if bound to localhost or the local address.
|
||||
// See this discussion: https://stackoverflow.com/questions/13666789/receiving-udp-broadcast-packets-on-linux
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
_udp2 = new LdnProxyUdpServer(_protocol, LocalBroadcastAddr, DefaultPort);
|
||||
}
|
||||
|
||||
_udp = new LdnProxyUdpServer(_protocol, LocalAddr, DefaultPort);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Failed to create LdnProxyUdpServer: {ex}");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public NetworkInfo[] Scan(ushort channel, ScanFilter filter)
|
||||
{
|
||||
_udp.ClearScanResults();
|
||||
|
||||
if (_protocol.SendBroadcast(_udp, LanPacketType.Scan, DefaultPort) < 0)
|
||||
{
|
||||
return Array.Empty<NetworkInfo>();
|
||||
}
|
||||
|
||||
List<NetworkInfo> outNetworkInfo = new();
|
||||
|
||||
foreach (KeyValuePair<ulong, NetworkInfo> item in _udp.GetScanResults())
|
||||
{
|
||||
bool copy = true;
|
||||
|
||||
if (filter.Flag.HasFlag(ScanFilterFlag.LocalCommunicationId))
|
||||
{
|
||||
copy &= filter.NetworkId.IntentId.LocalCommunicationId == item.Value.NetworkId.IntentId.LocalCommunicationId;
|
||||
}
|
||||
|
||||
if (filter.Flag.HasFlag(ScanFilterFlag.SessionId))
|
||||
{
|
||||
copy &= filter.NetworkId.SessionId.AsSpan().SequenceEqual(item.Value.NetworkId.SessionId.AsSpan());
|
||||
}
|
||||
|
||||
if (filter.Flag.HasFlag(ScanFilterFlag.NetworkType))
|
||||
{
|
||||
copy &= filter.NetworkType == (NetworkType)item.Value.Common.NetworkType;
|
||||
}
|
||||
|
||||
if (filter.Flag.HasFlag(ScanFilterFlag.Ssid))
|
||||
{
|
||||
Span<byte> gameSsid = item.Value.Common.Ssid.Name.AsSpan()[item.Value.Common.Ssid.Length..];
|
||||
Span<byte> scanSsid = filter.Ssid.Name.AsSpan()[filter.Ssid.Length..];
|
||||
copy &= gameSsid.SequenceEqual(scanSsid);
|
||||
}
|
||||
|
||||
if (filter.Flag.HasFlag(ScanFilterFlag.SceneId))
|
||||
{
|
||||
copy &= filter.NetworkId.IntentId.SceneId == item.Value.NetworkId.IntentId.SceneId;
|
||||
}
|
||||
|
||||
if (copy)
|
||||
{
|
||||
if (item.Value.Ldn.Nodes[0].UserName[0] != 0)
|
||||
{
|
||||
outNetworkInfo.Add(item.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.ServiceLdn, "LanDiscovery Scan: Got empty Username. There might be a timing issue somewhere...");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return outNetworkInfo.ToArray();
|
||||
}
|
||||
|
||||
protected void ResetStations()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (LdnProxyTcpSession station in _stations)
|
||||
{
|
||||
station.Disconnect();
|
||||
station.Dispose();
|
||||
}
|
||||
|
||||
_stations.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
private int LocateEmptyNode()
|
||||
{
|
||||
Array8<NodeInfo> nodes = NetworkInfo.Ldn.Nodes;
|
||||
|
||||
for (int i = 1; i < nodes.Length; i++)
|
||||
{
|
||||
if (nodes[i].IsConnected == 0)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
protected void UpdateNodes(bool forceUpdate = false)
|
||||
{
|
||||
int countConnected = 1;
|
||||
|
||||
foreach (LdnProxyTcpSession station in _stations.Where(station => station.IsConnected))
|
||||
{
|
||||
countConnected++;
|
||||
|
||||
station.OverrideInfo();
|
||||
|
||||
// NOTE: This is not part of the original implementation.
|
||||
NetworkInfo.Ldn.Nodes[station.NodeId] = station.NodeInfo;
|
||||
}
|
||||
|
||||
byte nodeCount = (byte)countConnected;
|
||||
|
||||
bool networkInfoChanged = forceUpdate || NetworkInfo.Ldn.NodeCount != nodeCount;
|
||||
|
||||
NetworkInfo.Ldn.NodeCount = nodeCount;
|
||||
|
||||
foreach (LdnProxyTcpSession station in _stations)
|
||||
{
|
||||
if (station.IsConnected)
|
||||
{
|
||||
if (_protocol.SendPacket(station, LanPacketType.SyncNetwork, SpanHelpers.AsSpan<NetworkInfo, byte>(ref NetworkInfo).ToArray()) < 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Failed to send {LanPacketType.SyncNetwork} to station {station.NodeId}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (networkInfoChanged)
|
||||
{
|
||||
_parent.InvokeNetworkChange(NetworkInfo, true);
|
||||
}
|
||||
}
|
||||
|
||||
protected NodeInfo GetNodeInfo(NodeInfo node, UserConfig userConfig, ushort localCommunicationVersion)
|
||||
{
|
||||
uint ipAddress = NetworkHelpers.ConvertIpv4Address(LocalAddr);
|
||||
|
||||
node.MacAddress = GetFakeMac();
|
||||
node.IsConnected = 1;
|
||||
node.UserName = userConfig.UserName;
|
||||
node.LocalCommunicationVersion = localCommunicationVersion;
|
||||
node.Ipv4Address = ipAddress;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
public bool CreateNetwork(SecurityConfig securityConfig, UserConfig userConfig, NetworkConfig networkConfig)
|
||||
{
|
||||
if (!InitTcp(true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
InitNetworkInfo();
|
||||
|
||||
NetworkInfo.Ldn.NodeCountMax = networkConfig.NodeCountMax;
|
||||
NetworkInfo.Ldn.SecurityMode = (ushort)securityConfig.SecurityMode;
|
||||
|
||||
NetworkInfo.Common.Channel = networkConfig.Channel == 0 ? (ushort)6 : networkConfig.Channel;
|
||||
|
||||
NetworkInfo.NetworkId.SessionId = new Array16<byte>();
|
||||
_random.NextBytes(NetworkInfo.NetworkId.SessionId.AsSpan());
|
||||
NetworkInfo.NetworkId.IntentId = networkConfig.IntentId;
|
||||
|
||||
NetworkInfo.Ldn.Nodes[0] = GetNodeInfo(NetworkInfo.Ldn.Nodes[0], userConfig, networkConfig.LocalCommunicationVersion);
|
||||
NetworkInfo.Ldn.Nodes[0].IsConnected = 1;
|
||||
NetworkInfo.Ldn.NodeCount++;
|
||||
|
||||
_parent.InvokeNetworkChange(NetworkInfo, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void DestroyNetwork()
|
||||
{
|
||||
if (_tcp != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
_tcp.DisconnectAndStop();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_tcp.Dispose();
|
||||
_tcp = null;
|
||||
}
|
||||
}
|
||||
|
||||
ResetStations();
|
||||
}
|
||||
|
||||
public NetworkError Connect(NetworkInfo networkInfo, UserConfig userConfig, uint localCommunicationVersion)
|
||||
{
|
||||
_apConnected.Reset();
|
||||
|
||||
if (networkInfo.Ldn.NodeCount == 0)
|
||||
{
|
||||
return NetworkError.Unknown;
|
||||
}
|
||||
|
||||
IPAddress address = NetworkHelpers.ConvertUint(networkInfo.Ldn.Nodes[0].Ipv4Address);
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"Connecting to host: {address}");
|
||||
|
||||
if (!InitTcp(false, address))
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, "Could not initialize TCPClient");
|
||||
|
||||
return NetworkError.ConnectNotFound;
|
||||
}
|
||||
|
||||
if (!_tcp.Connect())
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, "Failed to connect.");
|
||||
|
||||
return NetworkError.ConnectFailure;
|
||||
}
|
||||
|
||||
NodeInfo myNode = GetNodeInfo(new NodeInfo(), userConfig, (ushort)localCommunicationVersion);
|
||||
if (_protocol.SendPacket(_tcp, LanPacketType.Connect, SpanHelpers.AsSpan<NodeInfo, byte>(ref myNode).ToArray()) < 0)
|
||||
{
|
||||
return NetworkError.Unknown;
|
||||
}
|
||||
|
||||
return _apConnected.WaitOne(FailureTimeout) ? NetworkError.None : NetworkError.ConnectTimeout;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
DisconnectAndStop();
|
||||
ResetStations();
|
||||
_initialized = false;
|
||||
}
|
||||
|
||||
_protocol.Accept -= OnConnect;
|
||||
_protocol.SyncNetwork -= OnSyncNetwork;
|
||||
_protocol.DisconnectStation -= DisconnectStation;
|
||||
}
|
||||
|
||||
public void DisconnectAndStop()
|
||||
{
|
||||
if (_udp != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
_udp.Stop();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_udp.Dispose();
|
||||
_udp = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (_udp2 != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
_udp2.Stop();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_udp2.Dispose();
|
||||
_udp2 = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (_tcp != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
_tcp.DisconnectAndStop();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_tcp.Dispose();
|
||||
_tcp = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,314 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
|
||||
{
|
||||
internal class LanProtocol
|
||||
{
|
||||
private const uint LanMagic = 0x11451400;
|
||||
|
||||
public const int BufferSize = 2048;
|
||||
public const int TcpTxBufferSize = 0x800;
|
||||
public const int TcpRxBufferSize = 0x1000;
|
||||
public const int TxBufferSizeMax = 0x2000;
|
||||
public const int RxBufferSizeMax = 0x2000;
|
||||
|
||||
private readonly int _headerSize = Marshal.SizeOf<LanPacketHeader>();
|
||||
|
||||
private readonly LanDiscovery _discovery;
|
||||
|
||||
public event Action<LdnProxyTcpSession> Accept;
|
||||
public event Action<EndPoint, LanPacketType, byte[]> Scan;
|
||||
public event Action<NetworkInfo> ScanResponse;
|
||||
public event Action<NetworkInfo> SyncNetwork;
|
||||
public event Action<NodeInfo, EndPoint> Connect;
|
||||
public event Action<LdnProxyTcpSession> DisconnectStation;
|
||||
|
||||
public LanProtocol(LanDiscovery parent)
|
||||
{
|
||||
_discovery = parent;
|
||||
}
|
||||
|
||||
public void InvokeAccept(LdnProxyTcpSession session)
|
||||
{
|
||||
Accept?.Invoke(session);
|
||||
}
|
||||
|
||||
public void InvokeDisconnectStation(LdnProxyTcpSession session)
|
||||
{
|
||||
DisconnectStation?.Invoke(session);
|
||||
}
|
||||
|
||||
private void DecodeAndHandle(LanPacketHeader header, byte[] data, EndPoint endPoint = null)
|
||||
{
|
||||
switch (header.Type)
|
||||
{
|
||||
case LanPacketType.Scan:
|
||||
// UDP
|
||||
if (_discovery.IsHost)
|
||||
{
|
||||
Scan?.Invoke(endPoint, LanPacketType.ScanResponse, SpanHelpers.AsSpan<NetworkInfo, byte>(ref _discovery.NetworkInfo).ToArray());
|
||||
}
|
||||
break;
|
||||
case LanPacketType.ScanResponse:
|
||||
// UDP
|
||||
ScanResponse?.Invoke(MemoryMarshal.Cast<byte, NetworkInfo>(data)[0]);
|
||||
break;
|
||||
case LanPacketType.SyncNetwork:
|
||||
// TCP
|
||||
SyncNetwork?.Invoke(MemoryMarshal.Cast<byte, NetworkInfo>(data)[0]);
|
||||
break;
|
||||
case LanPacketType.Connect:
|
||||
// TCP Session / Station
|
||||
Connect?.Invoke(MemoryMarshal.Cast<byte, NodeInfo>(data)[0], endPoint);
|
||||
break;
|
||||
default:
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decode error: Unhandled type {header.Type}");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Read(scoped ref byte[] buffer, scoped ref int bufferEnd, byte[] data, int offset, int size, EndPoint endPoint = null)
|
||||
{
|
||||
if (endPoint != null && _discovery.LocalAddr.Equals(((IPEndPoint)endPoint).Address))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
while (index < size)
|
||||
{
|
||||
if (bufferEnd < _headerSize)
|
||||
{
|
||||
int copyable2 = Math.Min(size - index, Math.Min(size, _headerSize - bufferEnd));
|
||||
|
||||
Array.Copy(data, index + offset, buffer, bufferEnd, copyable2);
|
||||
|
||||
index += copyable2;
|
||||
bufferEnd += copyable2;
|
||||
}
|
||||
|
||||
if (bufferEnd >= _headerSize)
|
||||
{
|
||||
LanPacketHeader header = MemoryMarshal.Cast<byte, LanPacketHeader>(buffer)[0];
|
||||
if (header.Magic != LanMagic)
|
||||
{
|
||||
bufferEnd = 0;
|
||||
|
||||
Logger.Warning?.PrintMsg(LogClass.ServiceLdn, $"Invalid magic number in received packet. [magic: {header.Magic}] [EP: {endPoint}]");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int totalSize = _headerSize + header.Length;
|
||||
if (totalSize > BufferSize)
|
||||
{
|
||||
bufferEnd = 0;
|
||||
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Max packet size {BufferSize} exceeded.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int copyable = Math.Min(size - index, Math.Min(size, totalSize - bufferEnd));
|
||||
|
||||
Array.Copy(data, index + offset, buffer, bufferEnd, copyable);
|
||||
|
||||
index += copyable;
|
||||
bufferEnd += copyable;
|
||||
|
||||
if (totalSize == bufferEnd)
|
||||
{
|
||||
byte[] ldnData = new byte[totalSize - _headerSize];
|
||||
Array.Copy(buffer, _headerSize, ldnData, 0, ldnData.Length);
|
||||
|
||||
if (header.Compressed == 1)
|
||||
{
|
||||
if (Decompress(ldnData, out byte[] decompressedLdnData) != 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decompress error:\n {header}, {_headerSize}\n {ldnData}, {ldnData.Length}");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (decompressedLdnData.Length != header.DecompressLength)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decompress error: length does not match. ({decompressedLdnData.Length} != {header.DecompressLength})");
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"Decompress error data: '{string.Join("", decompressedLdnData.Select(x => (int)x).ToArray())}'");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ldnData = decompressedLdnData;
|
||||
}
|
||||
|
||||
DecodeAndHandle(header, ldnData, endPoint);
|
||||
|
||||
bufferEnd = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int SendBroadcast(ILdnSocket s, LanPacketType type, int port)
|
||||
{
|
||||
return SendPacket(s, type, Array.Empty<byte>(), new IPEndPoint(_discovery.LocalBroadcastAddr, port));
|
||||
}
|
||||
|
||||
public int SendPacket(ILdnSocket s, LanPacketType type, byte[] data, EndPoint endPoint = null)
|
||||
{
|
||||
byte[] buf = PreparePacket(type, data);
|
||||
|
||||
return s.SendPacketAsync(endPoint, buf) ? 0 : -1;
|
||||
}
|
||||
|
||||
public int SendPacket(LdnProxyTcpSession s, LanPacketType type, byte[] data)
|
||||
{
|
||||
byte[] buf = PreparePacket(type, data);
|
||||
|
||||
return s.SendAsync(buf) ? 0 : -1;
|
||||
}
|
||||
|
||||
private LanPacketHeader PrepareHeader(LanPacketHeader header, LanPacketType type)
|
||||
{
|
||||
header.Magic = LanMagic;
|
||||
header.Type = type;
|
||||
header.Compressed = 0;
|
||||
header.Length = 0;
|
||||
header.DecompressLength = 0;
|
||||
header.Reserved = new Array2<byte>();
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
private byte[] PreparePacket(LanPacketType type, byte[] data)
|
||||
{
|
||||
LanPacketHeader header = PrepareHeader(new LanPacketHeader(), type);
|
||||
header.Length = (ushort)data.Length;
|
||||
|
||||
byte[] buf;
|
||||
if (data.Length > 0)
|
||||
{
|
||||
if (Compress(data, out byte[] compressed) == 0)
|
||||
{
|
||||
header.DecompressLength = header.Length;
|
||||
header.Length = (ushort)compressed.Length;
|
||||
header.Compressed = 1;
|
||||
|
||||
buf = new byte[compressed.Length + _headerSize];
|
||||
|
||||
SpanHelpers.AsSpan<LanPacketHeader, byte>(ref header).ToArray().CopyTo(buf, 0);
|
||||
compressed.CopyTo(buf, _headerSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
buf = new byte[data.Length + _headerSize];
|
||||
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, "Compressing packet data failed.");
|
||||
|
||||
SpanHelpers.AsSpan<LanPacketHeader, byte>(ref header).ToArray().CopyTo(buf, 0);
|
||||
data.CopyTo(buf, _headerSize);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
buf = new byte[_headerSize];
|
||||
SpanHelpers.AsSpan<LanPacketHeader, byte>(ref header).ToArray().CopyTo(buf, 0);
|
||||
}
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
private int Compress(byte[] input, out byte[] output)
|
||||
{
|
||||
List<byte> outputList = new();
|
||||
int i = 0;
|
||||
int maxCount = 0xFF;
|
||||
|
||||
while (i < input.Length)
|
||||
{
|
||||
byte inputByte = input[i++];
|
||||
int count = 0;
|
||||
|
||||
if (inputByte == 0)
|
||||
{
|
||||
while (i < input.Length && input[i] == 0 && count < maxCount)
|
||||
{
|
||||
count += 1;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (inputByte == 0)
|
||||
{
|
||||
outputList.Add(0);
|
||||
|
||||
if (outputList.Count == BufferSize)
|
||||
{
|
||||
output = null;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
outputList.Add((byte)count);
|
||||
}
|
||||
else
|
||||
{
|
||||
outputList.Add(inputByte);
|
||||
}
|
||||
}
|
||||
|
||||
output = outputList.ToArray();
|
||||
|
||||
return i == input.Length ? 0 : -1;
|
||||
}
|
||||
|
||||
private int Decompress(byte[] input, out byte[] output)
|
||||
{
|
||||
List<byte> outputList = new();
|
||||
int i = 0;
|
||||
|
||||
while (i < input.Length && outputList.Count < BufferSize)
|
||||
{
|
||||
byte inputByte = input[i++];
|
||||
|
||||
outputList.Add(inputByte);
|
||||
|
||||
if (inputByte == 0)
|
||||
{
|
||||
if (i == input.Length)
|
||||
{
|
||||
output = null;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int count = input[i++];
|
||||
|
||||
for (int j = 0; j < count; j++)
|
||||
{
|
||||
if (outputList.Count == BufferSize)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
outputList.Add(inputByte);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
output = outputList.ToArray();
|
||||
|
||||
return i == input.Length ? 0 : -1;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,104 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
|
||||
using System;
|
||||
using System.Net.NetworkInformation;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
|
||||
{
|
||||
/// <summary>
|
||||
/// Client implementation for <a href="https://github.com/spacemeowx2/ldn_mitm">ldn_mitm</a>
|
||||
/// </summary>
|
||||
internal class LdnMitmClient : INetworkClient
|
||||
{
|
||||
public bool NeedsRealId => false;
|
||||
|
||||
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
|
||||
|
||||
private readonly LanDiscovery _lanDiscovery;
|
||||
|
||||
public LdnMitmClient(HLEConfiguration config)
|
||||
{
|
||||
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
|
||||
|
||||
_lanDiscovery = new LanDiscovery(this, localIpInterface.Address, localIpInterface.IPv4Mask);
|
||||
}
|
||||
|
||||
internal void InvokeNetworkChange(NetworkInfo info, bool connected, DisconnectReason reason = DisconnectReason.None)
|
||||
{
|
||||
NetworkChange?.Invoke(this, new NetworkChangeEventArgs(info, connected: connected, disconnectReason: reason));
|
||||
}
|
||||
|
||||
public NetworkError Connect(ConnectRequest request)
|
||||
{
|
||||
return _lanDiscovery.Connect(request.NetworkInfo, request.UserConfig, request.LocalCommunicationVersion);
|
||||
}
|
||||
|
||||
public NetworkError ConnectPrivate(ConnectPrivateRequest request)
|
||||
{
|
||||
// NOTE: This method is not implemented in ldn_mitm
|
||||
Logger.Stub?.PrintMsg(LogClass.ServiceLdn, "LdnMitmClient ConnectPrivate");
|
||||
|
||||
return NetworkError.None;
|
||||
}
|
||||
|
||||
public bool CreateNetwork(CreateAccessPointRequest request, byte[] advertiseData)
|
||||
{
|
||||
return _lanDiscovery.CreateNetwork(request.SecurityConfig, request.UserConfig, request.NetworkConfig);
|
||||
}
|
||||
|
||||
public bool CreateNetworkPrivate(CreateAccessPointPrivateRequest request, byte[] advertiseData)
|
||||
{
|
||||
// NOTE: This method is not implemented in ldn_mitm
|
||||
Logger.Stub?.PrintMsg(LogClass.ServiceLdn, "LdnMitmClient CreateNetworkPrivate");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void DisconnectAndStop()
|
||||
{
|
||||
_lanDiscovery.DisconnectAndStop();
|
||||
}
|
||||
|
||||
public void DisconnectNetwork()
|
||||
{
|
||||
_lanDiscovery.DestroyNetwork();
|
||||
}
|
||||
|
||||
public ResultCode Reject(DisconnectReason disconnectReason, uint nodeId)
|
||||
{
|
||||
// NOTE: This method is not implemented in ldn_mitm
|
||||
Logger.Stub?.PrintMsg(LogClass.ServiceLdn, "LdnMitmClient Reject");
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter)
|
||||
{
|
||||
return _lanDiscovery.Scan(channel, scanFilter);
|
||||
}
|
||||
|
||||
public void SetAdvertiseData(byte[] data)
|
||||
{
|
||||
_lanDiscovery.SetAdvertiseData(data);
|
||||
}
|
||||
|
||||
public void SetGameVersion(byte[] versionString)
|
||||
{
|
||||
// NOTE: This method is not implemented in ldn_mitm
|
||||
Logger.Stub?.PrintMsg(LogClass.ServiceLdn, "LdnMitmClient SetGameVersion");
|
||||
}
|
||||
|
||||
public void SetStationAcceptPolicy(AcceptPolicy acceptPolicy)
|
||||
{
|
||||
// NOTE: This method is not implemented in ldn_mitm
|
||||
Logger.Stub?.PrintMsg(LogClass.ServiceLdn, "LdnMitmClient SetStationAcceptPolicy");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_lanDiscovery.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
|
||||
{
|
||||
internal interface ILdnSocket : IDisposable
|
||||
{
|
||||
bool SendPacketAsync(EndPoint endpoint, byte[] buffer);
|
||||
bool Start();
|
||||
bool Stop();
|
||||
}
|
||||
}
|
@@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
|
||||
{
|
||||
internal interface ILdnTcpSocket : ILdnSocket
|
||||
{
|
||||
bool Connect();
|
||||
void DisconnectAndStop();
|
||||
}
|
||||
}
|
@@ -0,0 +1,99 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
|
||||
{
|
||||
internal class LdnProxyTcpClient : NetCoreServer.TcpClient, ILdnTcpSocket
|
||||
{
|
||||
private readonly LanProtocol _protocol;
|
||||
private byte[] _buffer;
|
||||
private int _bufferEnd;
|
||||
|
||||
public LdnProxyTcpClient(LanProtocol protocol, IPAddress address, int port) : base(address, port)
|
||||
{
|
||||
_protocol = protocol;
|
||||
_buffer = new byte[LanProtocol.BufferSize];
|
||||
OptionSendBufferSize = LanProtocol.TcpTxBufferSize;
|
||||
OptionReceiveBufferSize = LanProtocol.TcpRxBufferSize;
|
||||
OptionSendBufferLimit = LanProtocol.TxBufferSizeMax;
|
||||
OptionReceiveBufferLimit = LanProtocol.RxBufferSizeMax;
|
||||
}
|
||||
|
||||
protected override void OnConnected()
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPClient connected!");
|
||||
}
|
||||
|
||||
protected override void OnReceived(byte[] buffer, long offset, long size)
|
||||
{
|
||||
_protocol.Read(ref _buffer, ref _bufferEnd, buffer, (int)offset, (int)size);
|
||||
}
|
||||
|
||||
public void DisconnectAndStop()
|
||||
{
|
||||
DisconnectAsync();
|
||||
|
||||
while (IsConnected)
|
||||
{
|
||||
Thread.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
public bool SendPacketAsync(EndPoint endPoint, byte[] data)
|
||||
{
|
||||
if (endPoint != null)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTcpClient is sending a packet but endpoint is not null.");
|
||||
}
|
||||
|
||||
if (IsConnecting && !IsConnected)
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTCPClient needs to connect before sending packets. Waiting...");
|
||||
|
||||
while (IsConnecting && !IsConnected)
|
||||
{
|
||||
Thread.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
return SendAsync(data);
|
||||
}
|
||||
|
||||
protected override void OnError(SocketError error)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPClient caught an error with code {error}");
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposingManagedResources)
|
||||
{
|
||||
DisconnectAndStop();
|
||||
base.Dispose(disposingManagedResources);
|
||||
}
|
||||
|
||||
public override bool Connect()
|
||||
{
|
||||
// TODO: NetCoreServer has a Connect() method, but it currently leads to weird issues.
|
||||
base.ConnectAsync();
|
||||
|
||||
while (IsConnecting)
|
||||
{
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
|
||||
return IsConnected;
|
||||
}
|
||||
|
||||
public bool Start()
|
||||
{
|
||||
throw new InvalidOperationException("Start was called.");
|
||||
}
|
||||
|
||||
public bool Stop()
|
||||
{
|
||||
throw new InvalidOperationException("Stop was called.");
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,54 @@
|
||||
using NetCoreServer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
|
||||
{
|
||||
internal class LdnProxyTcpServer : TcpServer, ILdnTcpSocket
|
||||
{
|
||||
private readonly LanProtocol _protocol;
|
||||
|
||||
public LdnProxyTcpServer(LanProtocol protocol, IPAddress address, int port) : base(address, port)
|
||||
{
|
||||
_protocol = protocol;
|
||||
OptionReuseAddress = true;
|
||||
OptionSendBufferSize = LanProtocol.TcpTxBufferSize;
|
||||
OptionReceiveBufferSize = LanProtocol.TcpRxBufferSize;
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPServer created a server for this address: {address}:{port}");
|
||||
}
|
||||
|
||||
protected override TcpSession CreateSession()
|
||||
{
|
||||
return new LdnProxyTcpSession(this, _protocol);
|
||||
}
|
||||
|
||||
protected override void OnError(SocketError error)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPServer caught an error with code {error}");
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposingManagedResources)
|
||||
{
|
||||
Stop();
|
||||
base.Dispose(disposingManagedResources);
|
||||
}
|
||||
|
||||
public bool Connect()
|
||||
{
|
||||
throw new InvalidOperationException("Connect was called.");
|
||||
}
|
||||
|
||||
public void DisconnectAndStop()
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
|
||||
public bool SendPacketAsync(EndPoint endpoint, byte[] buffer)
|
||||
{
|
||||
throw new InvalidOperationException("SendPacketAsync was called.");
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,83 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
|
||||
{
|
||||
internal class LdnProxyTcpSession : NetCoreServer.TcpSession
|
||||
{
|
||||
private readonly LanProtocol _protocol;
|
||||
|
||||
internal int NodeId;
|
||||
internal NodeInfo NodeInfo;
|
||||
|
||||
private byte[] _buffer;
|
||||
private int _bufferEnd;
|
||||
|
||||
public LdnProxyTcpSession(LdnProxyTcpServer server, LanProtocol protocol) : base(server)
|
||||
{
|
||||
_protocol = protocol;
|
||||
_protocol.Connect += OnConnect;
|
||||
_buffer = new byte[LanProtocol.BufferSize];
|
||||
OptionSendBufferSize = LanProtocol.TcpTxBufferSize;
|
||||
OptionReceiveBufferSize = LanProtocol.TcpRxBufferSize;
|
||||
OptionSendBufferLimit = LanProtocol.TxBufferSizeMax;
|
||||
OptionReceiveBufferLimit = LanProtocol.RxBufferSizeMax;
|
||||
}
|
||||
|
||||
public void OverrideInfo()
|
||||
{
|
||||
NodeInfo.NodeId = (byte)NodeId;
|
||||
NodeInfo.IsConnected = (byte)(IsConnected ? 1 : 0);
|
||||
}
|
||||
|
||||
protected override void OnConnected()
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTCPSession connected!");
|
||||
}
|
||||
|
||||
protected override void OnDisconnected()
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTCPSession disconnected!");
|
||||
|
||||
_protocol.InvokeDisconnectStation(this);
|
||||
}
|
||||
|
||||
protected override void OnReceived(byte[] buffer, long offset, long size)
|
||||
{
|
||||
_protocol.Read(ref _buffer, ref _bufferEnd, buffer, (int)offset, (int)size, this.Socket.RemoteEndPoint);
|
||||
}
|
||||
|
||||
protected override void OnError(SocketError error)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPSession caught an error with code {error}");
|
||||
|
||||
Dispose();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposingManagedResources)
|
||||
{
|
||||
_protocol.Connect -= OnConnect;
|
||||
base.Dispose(disposingManagedResources);
|
||||
}
|
||||
|
||||
private void OnConnect(NodeInfo info, EndPoint endPoint)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (endPoint.Equals(this.Socket.RemoteEndPoint))
|
||||
{
|
||||
NodeInfo = info;
|
||||
_protocol.InvokeAccept(this);
|
||||
}
|
||||
}
|
||||
catch (System.ObjectDisposedException)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPSession was disposed. [IP: {NodeInfo.Ipv4Address}]");
|
||||
|
||||
_protocol.InvokeDisconnectStation(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,157 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
|
||||
{
|
||||
internal class LdnProxyUdpServer : NetCoreServer.UdpServer, ILdnSocket
|
||||
{
|
||||
private const long ScanFrequency = 1000;
|
||||
|
||||
private readonly LanProtocol _protocol;
|
||||
private byte[] _buffer;
|
||||
private int _bufferEnd;
|
||||
|
||||
private readonly object _scanLock = new();
|
||||
|
||||
private Dictionary<ulong, NetworkInfo> _scanResultsLast = new();
|
||||
private Dictionary<ulong, NetworkInfo> _scanResults = new();
|
||||
private readonly AutoResetEvent _scanResponse = new(false);
|
||||
private long _lastScanTime;
|
||||
|
||||
public LdnProxyUdpServer(LanProtocol protocol, IPAddress address, int port) : base(address, port)
|
||||
{
|
||||
_protocol = protocol;
|
||||
_protocol.Scan += HandleScan;
|
||||
_protocol.ScanResponse += HandleScanResponse;
|
||||
_buffer = new byte[LanProtocol.BufferSize];
|
||||
OptionReuseAddress = true;
|
||||
OptionReceiveBufferSize = LanProtocol.RxBufferSizeMax;
|
||||
OptionSendBufferSize = LanProtocol.TxBufferSizeMax;
|
||||
|
||||
Start();
|
||||
}
|
||||
|
||||
protected override Socket CreateSocket()
|
||||
{
|
||||
return new Socket(Endpoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp)
|
||||
{
|
||||
EnableBroadcast = true,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnStarted()
|
||||
{
|
||||
ReceiveAsync();
|
||||
}
|
||||
|
||||
protected override void OnReceived(EndPoint endpoint, byte[] buffer, long offset, long size)
|
||||
{
|
||||
_protocol.Read(ref _buffer, ref _bufferEnd, buffer, (int)offset, (int)size, endpoint);
|
||||
ReceiveAsync();
|
||||
}
|
||||
|
||||
protected override void OnError(SocketError error)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyUdpServer caught an error with code {error}");
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposingManagedResources)
|
||||
{
|
||||
_protocol.Scan -= HandleScan;
|
||||
_protocol.ScanResponse -= HandleScanResponse;
|
||||
|
||||
_scanResponse.Dispose();
|
||||
|
||||
base.Dispose(disposingManagedResources);
|
||||
}
|
||||
|
||||
public bool SendPacketAsync(EndPoint endpoint, byte[] data)
|
||||
{
|
||||
return SendAsync(endpoint, data);
|
||||
}
|
||||
|
||||
private void HandleScan(EndPoint endpoint, LanPacketType type, byte[] data)
|
||||
{
|
||||
_protocol.SendPacket(this, type, data, endpoint);
|
||||
}
|
||||
|
||||
private void HandleScanResponse(NetworkInfo info)
|
||||
{
|
||||
Span<byte> mac = stackalloc byte[8];
|
||||
|
||||
info.Common.MacAddress.AsSpan().CopyTo(mac);
|
||||
|
||||
lock (_scanLock)
|
||||
{
|
||||
_scanResults[BitConverter.ToUInt64(mac)] = info;
|
||||
|
||||
_scanResponse.Set();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearScanResults()
|
||||
{
|
||||
// Rate limit scans.
|
||||
|
||||
long timeMs = Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000);
|
||||
long delay = ScanFrequency - (timeMs - _lastScanTime);
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
Thread.Sleep((int)delay);
|
||||
}
|
||||
|
||||
_lastScanTime = timeMs;
|
||||
|
||||
lock (_scanLock)
|
||||
{
|
||||
var newResults = _scanResultsLast;
|
||||
newResults.Clear();
|
||||
|
||||
_scanResultsLast = _scanResults;
|
||||
_scanResults = newResults;
|
||||
|
||||
_scanResponse.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public Dictionary<ulong, NetworkInfo> GetScanResults()
|
||||
{
|
||||
// NOTE: Try to minimize waiting time for scan results.
|
||||
// After we receive the first response, wait a short time for follow-ups and return.
|
||||
// Responses that were too late to catch will appear in the next scan.
|
||||
|
||||
// ldn_mitm does not do this, but this improves latency for games that expect it to be low (it is on console).
|
||||
|
||||
if (_scanResponse.WaitOne(1000))
|
||||
{
|
||||
// Wait a short while longer in case there are some other responses.
|
||||
Thread.Sleep(33);
|
||||
}
|
||||
|
||||
lock (_scanLock)
|
||||
{
|
||||
var results = new Dictionary<ulong, NetworkInfo>();
|
||||
|
||||
foreach (KeyValuePair<ulong, NetworkInfo> last in _scanResultsLast)
|
||||
{
|
||||
results[last.Key] = last.Value;
|
||||
}
|
||||
|
||||
foreach (KeyValuePair<ulong, NetworkInfo> scan in _scanResults)
|
||||
{
|
||||
results[scan.Key] = scan.Value;
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,16 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 12)]
|
||||
internal struct LanPacketHeader
|
||||
{
|
||||
public uint Magic;
|
||||
public LanPacketType Type;
|
||||
public byte Compressed;
|
||||
public ushort Length;
|
||||
public ushort DecompressLength;
|
||||
public Array2<byte> Reserved;
|
||||
}
|
||||
}
|
@@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Types
|
||||
{
|
||||
internal enum LanPacketType : byte
|
||||
{
|
||||
Scan,
|
||||
ScanResponse,
|
||||
Connect,
|
||||
SyncNetwork,
|
||||
}
|
||||
}
|
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
{
|
||||
class NetworkChangeEventArgs : EventArgs
|
||||
{
|
@@ -1,7 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
@@ -22,7 +21,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
|
||||
_parent.NetworkClient.NetworkChange += NetworkChanged;
|
||||
}
|
||||
|
||||
private void NetworkChanged(object sender, RyuLdn.NetworkChangeEventArgs e)
|
||||
private void NetworkChanged(object sender, NetworkChangeEventArgs e)
|
||||
{
|
||||
LatestUpdates.CalculateLatestUpdate(NetworkInfo.Ldn.Nodes, e.Info.Ldn.Nodes);
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0xBC)]
|
||||
struct ConnectPrivateRequest
|
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x4FC)]
|
||||
struct ConnectRequest
|
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types
|
||||
{
|
||||
/// <remarks>
|
||||
/// Advertise data is appended separately (remaining data in the buffer).
|
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types
|
||||
{
|
||||
/// <remarks>
|
||||
/// Advertise data is appended separately (remaining data in the buffer).
|
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types
|
||||
{
|
||||
enum NetworkError : int
|
||||
{
|
@@ -1,6 +1,6 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types
|
||||
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x4)]
|
||||
struct NetworkErrorMessage
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user