Compare commits
36 Commits
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8026e1c804 |
@@ -3,25 +3,25 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0" />
|
||||
<PackageVersion Include="Avalonia" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.5" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.3" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.3" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="7.14.2" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.1" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.4" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
<PackageVersion Include="LibHac" Version="0.18.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.6.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.3" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
@@ -35,6 +35,7 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
@@ -44,9 +45,9 @@
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.31.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.2" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -141,3 +141,4 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
|
||||
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
|
||||
|
@@ -681,4 +681,33 @@
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
```
|
||||
</details>
|
||||
|
||||
# ShellLink (MIT)
|
||||
<details>
|
||||
<summary>See License</summary>
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Yorick Koster, Securify B.V.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
</details>
|
@@ -3,8 +3,8 @@ Version=1.0
|
||||
Name=Ryujinx
|
||||
Type=Application
|
||||
Icon=Ryujinx
|
||||
Exec=env DOTNET_EnableAlternateStackCheck=1 Ryujinx %f
|
||||
Comment=A Nintendo Switch Emulator
|
||||
Exec=Ryujinx.sh %f
|
||||
Comment=Plays Nintendo Switch applications
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
|
13
distribution/linux/shortcut-template.desktop
Normal file
13
distribution/linux/shortcut-template.desktop
Normal file
@@ -0,0 +1,13 @@
|
||||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name={0}
|
||||
Type=Application
|
||||
Icon={1}
|
||||
Exec={2} %f
|
||||
Comment=Nintendo Switch application
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
Keywords=Switch;Nintendo;Emulator;
|
||||
StartupWMClass=Ryujinx
|
||||
PrefersNonDefaultGPU=true
|
35
distribution/macos/shortcut-template.plist
Normal file
35
distribution/macos/shortcut-template.plist
Normal file
@@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>{0}</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>{1}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>{2}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>NSHighResolutionCapable</key>
|
||||
<true/>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>11.0</string>
|
||||
<key>UIPrerenderedIcon</key>
|
||||
<true/>
|
||||
<key>LSEnvironment</key>
|
||||
<dict>
|
||||
<key>DOTNET_DefaultStackSize</key>
|
||||
<string>200000</string>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
|
||||
namespace ARMeilleure.Diagnostics
|
||||
{
|
||||
@@ -33,7 +34,6 @@ namespace ARMeilleure.Diagnostics
|
||||
|
||||
public static string Get(ulong address)
|
||||
{
|
||||
|
||||
if (_symbols.TryGetValue(address, out string result))
|
||||
{
|
||||
return result;
|
||||
@@ -48,13 +48,15 @@ namespace ARMeilleure.Diagnostics
|
||||
ulong diff = address - symbol.Start;
|
||||
ulong rem = diff % symbol.ElementSize;
|
||||
|
||||
result = symbol.Name + "_" + diff / symbol.ElementSize;
|
||||
StringBuilder resultBuilder = new();
|
||||
resultBuilder.Append($"{symbol.Name}_{diff / symbol.ElementSize}");
|
||||
|
||||
if (rem != 0)
|
||||
{
|
||||
result += "+" + rem;
|
||||
resultBuilder.Append($"+{rem}");
|
||||
}
|
||||
|
||||
result = resultBuilder.ToString();
|
||||
_symbols.TryAdd(address, result);
|
||||
|
||||
return result;
|
||||
|
@@ -189,7 +189,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
if (start.CompareTo(node.End) < 0)
|
||||
{
|
||||
if (overlaps.Length >= overlapCount)
|
||||
if (overlaps.Length <= overlapCount)
|
||||
{
|
||||
Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
|
||||
}
|
||||
|
@@ -7,14 +7,14 @@ namespace ARMeilleure.Translation
|
||||
internal class TranslatorCache<T>
|
||||
{
|
||||
private readonly IntervalTree<ulong, T> _tree;
|
||||
private readonly ReaderWriterLock _treeLock;
|
||||
private readonly ReaderWriterLockSlim _treeLock;
|
||||
|
||||
public int Count => _tree.Count;
|
||||
|
||||
public TranslatorCache()
|
||||
{
|
||||
_tree = new IntervalTree<ulong, T>();
|
||||
_treeLock = new ReaderWriterLock();
|
||||
_treeLock = new ReaderWriterLockSlim();
|
||||
}
|
||||
|
||||
public bool TryAdd(ulong address, ulong size, T value)
|
||||
@@ -24,70 +24,70 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public bool AddOrUpdate(ulong address, ulong size, T value, Func<ulong, T, T> updateFactoryCallback)
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
bool result = _tree.AddOrUpdate(address, address + size, value, updateFactoryCallback);
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public T GetOrAdd(ulong address, ulong size, T value)
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
value = _tree.GetOrAdd(address, address + size, value);
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public bool Remove(ulong address)
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
bool removed = _tree.Remove(address) != 0;
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_treeLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_treeLock.EnterWriteLock();
|
||||
_tree.Clear();
|
||||
_treeLock.ReleaseWriterLock();
|
||||
_treeLock.ExitWriteLock();
|
||||
}
|
||||
|
||||
public bool ContainsKey(ulong address)
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
bool result = _tree.ContainsKey(address);
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool TryGetValue(ulong address, out T value)
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
bool result = _tree.TryGet(address, out value);
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public int GetOverlaps(ulong address, ulong size, ref ulong[] overlaps)
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
int count = _tree.Get(address, address + size, ref overlaps);
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public List<T> AsList()
|
||||
{
|
||||
_treeLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_treeLock.EnterReadLock();
|
||||
List<T> list = _tree.AsList();
|
||||
_treeLock.ReleaseReaderLock();
|
||||
_treeLock.ExitReadLock();
|
||||
|
||||
return list;
|
||||
}
|
||||
|
@@ -31,9 +31,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public bool IsEffectEnabled { get; }
|
||||
|
||||
public AuxiliaryBufferCommand(uint bufferOffset, byte inputBufferOffset, byte outputBufferOffset,
|
||||
ref AuxiliaryBufferAddresses sendBufferInfo, bool isEnabled, uint countMax,
|
||||
CpuAddress outputBuffer, CpuAddress inputBuffer, uint updateCount, uint writeOffset, int nodeId)
|
||||
public AuxiliaryBufferCommand(
|
||||
uint bufferOffset,
|
||||
byte inputBufferOffset,
|
||||
byte outputBufferOffset,
|
||||
ref AuxiliaryBufferAddresses sendBufferInfo,
|
||||
bool isEnabled,
|
||||
uint countMax,
|
||||
CpuAddress outputBuffer,
|
||||
CpuAddress inputBuffer,
|
||||
uint updateCount,
|
||||
uint writeOffset,
|
||||
int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
@@ -21,7 +21,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
private BiquadFilterParameter _parameter;
|
||||
|
||||
public BiquadFilterCommand(int baseIndex, ref BiquadFilterParameter filter, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, bool needInitialization, int nodeId)
|
||||
public BiquadFilterCommand(
|
||||
int baseIndex,
|
||||
ref BiquadFilterParameter filter,
|
||||
Memory<BiquadFilterState> biquadFilterStateMemory,
|
||||
int inputBufferOffset,
|
||||
int outputBufferOffset,
|
||||
bool needInitialization,
|
||||
int nodeId)
|
||||
{
|
||||
_parameter = filter;
|
||||
BiquadFilterState = biquadFilterStateMemory;
|
||||
|
@@ -77,7 +77,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void ClearBuffer(int index)
|
||||
{
|
||||
Unsafe.InitBlock((void*)GetBufferPointer(index), 0, SampleCount);
|
||||
Unsafe.InitBlock((void*)GetBufferPointer(index), 0, SampleCount * sizeof(float));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -89,7 +89,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void CopyBuffer(int outputBufferIndex, int inputBufferIndex)
|
||||
{
|
||||
Unsafe.CopyBlock((void*)GetBufferPointer(outputBufferIndex), (void*)GetBufferPointer(inputBufferIndex), SampleCount);
|
||||
Unsafe.CopyBlock((void*)GetBufferPointer(outputBufferIndex), (void*)GetBufferPointer(inputBufferIndex), SampleCount * sizeof(float));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
@@ -94,18 +94,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
float newMean = inputMovingAverage.Update(FloatingPointHelper.MeanSquare(channelInput), _parameter.InputGain);
|
||||
float y = FloatingPointHelper.Log10(newMean) * 10.0f;
|
||||
float z = 0.0f;
|
||||
float z = 1.0f;
|
||||
|
||||
bool unknown10OutOfRange = false;
|
||||
bool unknown10OutOfRange = y >= state.Unknown10;
|
||||
|
||||
if (newMean < 1.0e-10f)
|
||||
{
|
||||
z = 1.0f;
|
||||
y = -100.0f;
|
||||
|
||||
unknown10OutOfRange = state.Unknown10 < -100.0f;
|
||||
unknown10OutOfRange = state.Unknown10 <= -100.0f;
|
||||
}
|
||||
|
||||
if (y >= state.Unknown10 || unknown10OutOfRange)
|
||||
if (unknown10OutOfRange)
|
||||
{
|
||||
float tmpGain;
|
||||
|
||||
@@ -118,7 +118,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
tmpGain = (y - state.Unknown10) * ((y - state.Unknown10) * -state.CompressorGainReduction);
|
||||
}
|
||||
|
||||
z = FloatingPointHelper.DecibelToLinearExtended(tmpGain);
|
||||
z = FloatingPointHelper.DecibelToLinear(tmpGain);
|
||||
}
|
||||
|
||||
float unknown4New = z;
|
||||
|
@@ -88,7 +88,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix2x2 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -125,9 +125,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix4x4 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
@@ -172,11 +172,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix6x6 delayFeedback = new(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||
delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||
delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
|
@@ -28,7 +28,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
private LimiterParameter _parameter;
|
||||
|
||||
public LimiterCommandVersion2(uint bufferOffset, LimiterParameter parameter, Memory<LimiterState> state, Memory<EffectResultState> resultState, bool isEnabled, ulong workBuffer, int nodeId)
|
||||
public LimiterCommandVersion2(
|
||||
uint bufferOffset,
|
||||
LimiterParameter parameter,
|
||||
Memory<LimiterState> state,
|
||||
Memory<EffectResultState> resultState,
|
||||
bool isEnabled,
|
||||
ulong workBuffer,
|
||||
int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
@@ -79,53 +79,57 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverbMono(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverbGeneric(ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableMono,
|
||||
_targetEarlyDelayLineIndicesTableMono,
|
||||
_targetOutputFeedbackIndicesTableMono,
|
||||
_outputIndicesTableMono);
|
||||
ProcessReverbGeneric(
|
||||
ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableMono,
|
||||
_targetEarlyDelayLineIndicesTableMono,
|
||||
_targetOutputFeedbackIndicesTableMono,
|
||||
_outputIndicesTableMono);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverbStereo(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverbGeneric(ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableStereo,
|
||||
_targetEarlyDelayLineIndicesTableStereo,
|
||||
_targetOutputFeedbackIndicesTableStereo,
|
||||
_outputIndicesTableStereo);
|
||||
ProcessReverbGeneric(
|
||||
ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableStereo,
|
||||
_targetEarlyDelayLineIndicesTableStereo,
|
||||
_targetOutputFeedbackIndicesTableStereo,
|
||||
_outputIndicesTableStereo);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverbQuadraphonic(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverbGeneric(ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableQuadraphonic,
|
||||
_targetEarlyDelayLineIndicesTableQuadraphonic,
|
||||
_targetOutputFeedbackIndicesTableQuadraphonic,
|
||||
_outputIndicesTableQuadraphonic);
|
||||
ProcessReverbGeneric(
|
||||
ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableQuadraphonic,
|
||||
_targetEarlyDelayLineIndicesTableQuadraphonic,
|
||||
_targetOutputFeedbackIndicesTableQuadraphonic,
|
||||
_outputIndicesTableQuadraphonic);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverbSurround(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverbGeneric(ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableSurround,
|
||||
_targetEarlyDelayLineIndicesTableSurround,
|
||||
_targetOutputFeedbackIndicesTableSurround,
|
||||
_outputIndicesTableSurround);
|
||||
ProcessReverbGeneric(
|
||||
ref state,
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
_outputEarlyIndicesTableSurround,
|
||||
_targetEarlyDelayLineIndicesTableSurround,
|
||||
_targetOutputFeedbackIndicesTableSurround,
|
||||
_outputIndicesTableSurround);
|
||||
}
|
||||
|
||||
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
|
||||
|
@@ -52,7 +52,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
// NOTE: Nintendo uses an approximation of log10, we don't.
|
||||
// As such, we support the same ranges as Nintendo to avoid unexpected behaviours.
|
||||
return MathF.Pow(10, MathF.Max(x, 1.0e-10f));
|
||||
return MathF.Log10(MathF.Max(x, 1.0e-10f));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -62,7 +62,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
foreach (float input in inputs)
|
||||
{
|
||||
res += (input * input);
|
||||
float normInput = input * (1f / 32768f);
|
||||
res += normInput * normInput;
|
||||
}
|
||||
|
||||
res /= inputs.Length;
|
||||
@@ -81,19 +82,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return MathF.Pow(10.0f, db / 20.0f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Map decibel to linear in [0, 2] range.
|
||||
/// </summary>
|
||||
/// <param name="db">The decibel value to convert</param>
|
||||
/// <returns>Converted linear value in [0, 2] range</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float DecibelToLinearExtended(float db)
|
||||
{
|
||||
float tmp = MathF.Log2(DecibelToLinear(db));
|
||||
|
||||
return MathF.Truncate(tmp) + MathF.Pow(2.0f, tmp - MathF.Truncate(tmp));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float DegreesToRadians(float degrees)
|
||||
{
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class CompressorState
|
||||
public struct CompressorState
|
||||
{
|
||||
public ExponentialMovingAverage InputMovingAverage;
|
||||
public float Unknown4;
|
||||
@@ -45,7 +45,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
CompressorGainReduction = (1.0f - ratio) / Constants.ChannelCountMax;
|
||||
Unknown10 = threshold - 1.5f;
|
||||
Unknown14 = threshold + 1.5f;
|
||||
OutputGain = FloatingPointHelper.DecibelToLinearExtended(parameter.OutputGain + makeupGain);
|
||||
OutputGain = FloatingPointHelper.DecibelToLinear(parameter.OutputGain + makeupGain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -4,7 +4,7 @@ using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class DelayState
|
||||
public struct DelayState
|
||||
{
|
||||
public DelayLine[] DelayLines { get; }
|
||||
public float[] LowPassZ { get; set; }
|
||||
@@ -53,7 +53,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
LowPassBaseGain = 1.0f - LowPassFeedbackGain;
|
||||
}
|
||||
|
||||
public void UpdateLowPassFilter(ref float tempRawRef, uint channelCount)
|
||||
public readonly void UpdateLowPassFilter(ref float tempRawRef, uint channelCount)
|
||||
{
|
||||
for (int i = 0; i < channelCount; i++)
|
||||
{
|
||||
|
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class LimiterState
|
||||
public struct LimiterState
|
||||
{
|
||||
public ExponentialMovingAverage[] DetectorAverage;
|
||||
public ExponentialMovingAverage[] CompressionGainAverage;
|
||||
|
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class Reverb3dState
|
||||
public struct Reverb3dState
|
||||
{
|
||||
private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
|
||||
private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
|
||||
|
@@ -5,7 +5,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class ReverbState
|
||||
public struct ReverbState
|
||||
{
|
||||
private static readonly float[] _fdnDelayTimes = new float[20]
|
||||
{
|
||||
@@ -54,7 +54,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
// Room
|
||||
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f,
|
||||
// Chamber
|
||||
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f, 0.68f, 0.68f,
|
||||
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f, 0.68f, 0.68f,
|
||||
// Hall
|
||||
0.50f, 0.70f, 0.70f, 0.68f, 0.50f, 0.68f, 0.68f, 0.70f, 0.68f, 0.00f,
|
||||
// Cathedral
|
||||
|
@@ -104,7 +104,7 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
"Light" => ThemeVariant.Light,
|
||||
"Dark" => ThemeVariant.Dark,
|
||||
_ => ThemeVariant.Default
|
||||
_ => ThemeVariant.Default,
|
||||
};
|
||||
|
||||
if (enableCustomTheme)
|
||||
|
@@ -3,7 +3,6 @@ using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Rendering;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.Dummy;
|
||||
@@ -21,6 +20,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
@@ -191,6 +191,7 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough;
|
||||
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
|
||||
ConfigurationState.Instance.Multiplayer.Mode.Event += UpdateMultiplayerModeState;
|
||||
|
||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||
_gpuDoneEvent = new ManualResetEvent(false);
|
||||
@@ -412,6 +413,11 @@ namespace Ryujinx.Ava
|
||||
Device.Configuration.MultiplayerLanInterfaceId = e.NewValue;
|
||||
}
|
||||
|
||||
private void UpdateMultiplayerModeState(object sender, ReactiveEventArgs<MultiplayerMode> e)
|
||||
{
|
||||
Device.Configuration.MultiplayerMode = e.NewValue;
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
_isActive = false;
|
||||
@@ -782,7 +788,8 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.AspectRatio,
|
||||
ConfigurationState.Instance.System.AudioVolume,
|
||||
ConfigurationState.Instance.System.UseHypervisor,
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
|
||||
ConfigurationState.Instance.Multiplayer.Mode);
|
||||
|
||||
Device = new Switch(configuration);
|
||||
}
|
||||
|
@@ -72,6 +72,8 @@
|
||||
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
|
||||
"GameListContextMenuExtractDataLogo": "Logo",
|
||||
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
|
||||
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
|
||||
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
|
||||
"StatusBarSystemVersion": "System Version: {0}",
|
||||
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
|
||||
@@ -261,6 +263,105 @@
|
||||
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
|
||||
"ControllerSettingsSave": "Save",
|
||||
"ControllerSettingsClose": "Close",
|
||||
"KeyUnknown": "Unknown",
|
||||
"KeyShiftLeft": "Shift Left",
|
||||
"KeyShiftRight": "Shift Right",
|
||||
"KeyControlLeft": "Control Left",
|
||||
"KeyControlRight": "Control Right",
|
||||
"KeyAltLeft": "Alt Left",
|
||||
"KeyAltRight": "Alt Right",
|
||||
"KeyOptLeft": "⌥ Left",
|
||||
"KeyOptRight": "⌥ Right",
|
||||
"KeyWinLeft": "⊞ Left",
|
||||
"KeyWinRight": "⊞ Right",
|
||||
"KeyCmdLeft": "⌘ Left",
|
||||
"KeyCmdRight": "⌘ Right",
|
||||
"KeyMenu": "Menu",
|
||||
"KeyUp": "Up",
|
||||
"KeyDown": "Down",
|
||||
"KeyLeft": "Left",
|
||||
"KeyRight": "Right",
|
||||
"KeyEnter": "Enter",
|
||||
"KeyEscape": "Escape",
|
||||
"KeySpace": "Space",
|
||||
"KeyTab": "Tab",
|
||||
"KeyBackSpace": "Backspace",
|
||||
"KeyInsert": "Insert",
|
||||
"KeyDelete": "Delete",
|
||||
"KeyPageUp": "Page Up",
|
||||
"KeyPageDown": "Page Down",
|
||||
"KeyHome": "Home",
|
||||
"KeyEnd": "End",
|
||||
"KeyCapsLock": "Caps Lock",
|
||||
"KeyScrollLock": "Scroll Lock",
|
||||
"KeyPrintScreen": "Print Screen",
|
||||
"KeyPause": "Pause",
|
||||
"KeyNumLock": "Num Lock",
|
||||
"KeyClear": "Clear",
|
||||
"KeyKeypad0": "Keypad 0",
|
||||
"KeyKeypad1": "Keypad 1",
|
||||
"KeyKeypad2": "Keypad 2",
|
||||
"KeyKeypad3": "Keypad 3",
|
||||
"KeyKeypad4": "Keypad 4",
|
||||
"KeyKeypad5": "Keypad 5",
|
||||
"KeyKeypad6": "Keypad 6",
|
||||
"KeyKeypad7": "Keypad 7",
|
||||
"KeyKeypad8": "Keypad 8",
|
||||
"KeyKeypad9": "Keypad 9",
|
||||
"KeyKeypadDivide": "Keypad Divide",
|
||||
"KeyKeypadMultiply": "Keypad Multiply",
|
||||
"KeyKeypadSubtract": "Keypad Subtract",
|
||||
"KeyKeypadAdd": "Keypad Add",
|
||||
"KeyKeypadDecimal": "Keypad Decimal",
|
||||
"KeyKeypadEnter": "Keypad Enter",
|
||||
"KeyNumber0": "0",
|
||||
"KeyNumber1": "1",
|
||||
"KeyNumber2": "2",
|
||||
"KeyNumber3": "3",
|
||||
"KeyNumber4": "4",
|
||||
"KeyNumber5": "5",
|
||||
"KeyNumber6": "6",
|
||||
"KeyNumber7": "7",
|
||||
"KeyNumber8": "8",
|
||||
"KeyNumber9": "9",
|
||||
"KeyTilde": "~",
|
||||
"KeyGrave": "`",
|
||||
"KeyMinus": "-",
|
||||
"KeyPlus": "+",
|
||||
"KeyBracketLeft": "[",
|
||||
"KeyBracketRight": "]",
|
||||
"KeySemicolon": ";",
|
||||
"KeyQuote": "\"",
|
||||
"KeyComma": ",",
|
||||
"KeyPeriod": ".",
|
||||
"KeySlash": "/",
|
||||
"KeyBackSlash": "\\",
|
||||
"KeyUnbound": "Unbound",
|
||||
"GamepadLeftStick": "Left Stick Button",
|
||||
"GamepadRightStick": "Right Stick Button",
|
||||
"GamepadLeftShoulder": "Left Shoulder",
|
||||
"GamepadRightShoulder": "Right Shoulder",
|
||||
"GamepadLeftTrigger": "Left Trigger",
|
||||
"GamepadRightTrigger": "Right Trigger",
|
||||
"GamepadDpadUp": "Up",
|
||||
"GamepadDpadDown": "Down",
|
||||
"GamepadDpadLeft": "Left",
|
||||
"GamepadDpadRight": "Right",
|
||||
"GamepadMinus": "-",
|
||||
"GamepadPlus": "+",
|
||||
"GamepadGuide": "Guide",
|
||||
"GamepadMisc1": "Misc",
|
||||
"GamepadPaddle1": "Paddle 1",
|
||||
"GamepadPaddle2": "Paddle 2",
|
||||
"GamepadPaddle3": "Paddle 3",
|
||||
"GamepadPaddle4": "Paddle 4",
|
||||
"GamepadTouchpad": "Touchpad",
|
||||
"GamepadSingleLeftTrigger0": "Left Trigger 0",
|
||||
"GamepadSingleRightTrigger0": "Right Trigger 0",
|
||||
"GamepadSingleLeftTrigger1": "Left Trigger 1",
|
||||
"GamepadSingleRightTrigger1": "Right Trigger 1",
|
||||
"StickLeft": "Left Stick",
|
||||
"StickRight": "Right Stick",
|
||||
"UserProfilesSelectedUserProfile": "Selected User Profile:",
|
||||
"UserProfilesSaveProfileName": "Save Profile Name",
|
||||
"UserProfilesChangeProfileImage": "Change Profile Image",
|
||||
@@ -652,5 +753,8 @@
|
||||
"NetworkInterfaceDefault": "Default",
|
||||
"PackagingShaders": "Packaging Shaders",
|
||||
"AboutChangelogButton": "View Changelog on GitHub",
|
||||
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser."
|
||||
}
|
||||
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
|
||||
"SettingsTabNetworkMultiplayer": "Multiplayer",
|
||||
"MultiplayerMode": "Mode:",
|
||||
"MultiplayerModeTooltip": "Change multiplayer mode"
|
||||
}
|
||||
|
@@ -15,8 +15,7 @@
|
||||
<MenuItem Header="Test 2" />
|
||||
<MenuItem Header="Test 3">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox Margin="0"
|
||||
IsChecked="{ReflectionBinding Checkbox, Mode=TwoWay}" />
|
||||
<CheckBox Margin="0" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
@@ -393,4 +392,4 @@
|
||||
<x:Double x:Key="ContentDialogMaxWidth">600</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
||||
</Styles>
|
||||
|
@@ -15,7 +15,6 @@ using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
@@ -36,11 +35,9 @@ namespace Ryujinx.Ava.Common
|
||||
private static HorizonClient _horizonClient;
|
||||
private static AccountManager _accountManager;
|
||||
private static VirtualFileSystem _virtualFileSystem;
|
||||
private static StyleableWindow _owner;
|
||||
|
||||
public static void Initialize(VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, StyleableWindow owner)
|
||||
public static void Initialize(VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient)
|
||||
{
|
||||
_owner = owner;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_horizonClient = horizonClient;
|
||||
_accountManager = accountManager;
|
||||
@@ -148,7 +145,7 @@ namespace Ryujinx.Ava.Common
|
||||
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
|
||||
AllowMultiple = false
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count == 0)
|
||||
|
@@ -1,6 +1,5 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
|
@@ -82,12 +82,9 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Failed to convert the current Ryujinx version!");
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
|
||||
});
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
|
||||
|
||||
_running = false;
|
||||
|
||||
@@ -114,10 +111,9 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (showVersionUpToDate)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateUpdaterInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage], "");
|
||||
});
|
||||
await ContentDialogHelper.CreateUpdaterInfoDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
|
||||
"");
|
||||
}
|
||||
|
||||
_running = false;
|
||||
@@ -134,10 +130,9 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (showVersionUpToDate)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateUpdaterInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage], "");
|
||||
});
|
||||
await ContentDialogHelper.CreateUpdaterInfoDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
|
||||
"");
|
||||
}
|
||||
|
||||
_running = false;
|
||||
@@ -149,10 +144,8 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, exception.Message);
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterFailedToGetVersionMessage]);
|
||||
});
|
||||
await ContentDialogHelper.CreateErrorDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterFailedToGetVersionMessage]);
|
||||
|
||||
_running = false;
|
||||
|
||||
@@ -167,12 +160,9 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Failed to convert the received Ryujinx version from Github!");
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
|
||||
});
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
|
||||
|
||||
_running = false;
|
||||
|
||||
@@ -183,10 +173,9 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (showVersionUpToDate)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateUpdaterInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage], "");
|
||||
});
|
||||
await ContentDialogHelper.CreateUpdaterInfoDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
|
||||
"");
|
||||
}
|
||||
|
||||
_running = false;
|
||||
@@ -212,7 +201,7 @@ namespace Ryujinx.Modules
|
||||
_buildSize = -1;
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
// Show a message asking the user if they want to update
|
||||
var shouldUpdate = await ContentDialogHelper.CreateChoiceDialog(
|
||||
@@ -222,7 +211,7 @@ namespace Ryujinx.Modules
|
||||
|
||||
if (shouldUpdate)
|
||||
{
|
||||
UpdateRyujinx(mainWindow, _buildUrl);
|
||||
await UpdateRyujinx(mainWindow, _buildUrl);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -241,7 +230,7 @@ namespace Ryujinx.Modules
|
||||
return result;
|
||||
}
|
||||
|
||||
private static async void UpdateRyujinx(Window parent, string downloadUrl)
|
||||
private static async Task UpdateRyujinx(Window parent, string downloadUrl)
|
||||
{
|
||||
_updateSuccessful = false;
|
||||
|
||||
@@ -579,27 +568,24 @@ namespace Ryujinx.Modules
|
||||
}
|
||||
}
|
||||
|
||||
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
|
||||
private static void InstallUpdate(TaskDialog taskDialog, string updateFile)
|
||||
{
|
||||
// Extract Update
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
|
||||
await Task.Run(() =>
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
ExtractTarGzipFile(taskDialog, updateFile, _updateDir);
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
ExtractZipFile(taskDialog, updateFile, _updateDir);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
});
|
||||
ExtractTarGzipFile(taskDialog, updateFile, _updateDir);
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
ExtractZipFile(taskDialog, updateFile, _updateDir);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
// Delete downloaded zip
|
||||
File.Delete(updateFile);
|
||||
@@ -613,36 +599,33 @@ namespace Ryujinx.Modules
|
||||
if (!OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Replace old files
|
||||
await Task.Run(() =>
|
||||
double count = 0;
|
||||
foreach (string file in allFiles)
|
||||
{
|
||||
double count = 0;
|
||||
foreach (string file in allFiles)
|
||||
count++;
|
||||
try
|
||||
{
|
||||
count++;
|
||||
try
|
||||
{
|
||||
File.Move(file, file + ".ryuold");
|
||||
File.Move(file, file + ".ryuold");
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
catch
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
|
||||
}
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
catch
|
||||
{
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
});
|
||||
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
|
||||
}
|
||||
}
|
||||
|
||||
MoveAllFilesOver(_updatePublishDir, _homeDir, taskDialog);
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
});
|
||||
|
||||
MoveAllFilesOver(_updatePublishDir, _homeDir, taskDialog);
|
||||
|
||||
Directory.Delete(_updateDir, true);
|
||||
}
|
||||
|
||||
@@ -658,12 +641,11 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedSubMessage]);
|
||||
});
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedSubMessage])
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -673,12 +655,11 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetSubMessage]);
|
||||
});
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetSubMessage])
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -688,12 +669,11 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage]);
|
||||
});
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage])
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -705,21 +685,19 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
if (ReleaseInformation.IsFlatHubBuild())
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterFlatpakNotSupportedMessage]);
|
||||
});
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterFlatpakNotSupportedMessage])
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateWarningDialog(
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage]);
|
||||
});
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage])
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -145,4 +145,4 @@
|
||||
<ItemGroup>
|
||||
<AdditionalFiles Include="Assets\Locales\en_US.json" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -106,7 +106,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
bool error = false;
|
||||
string inputText = args.InitialText ?? "";
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -149,7 +149,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
|
||||
bool showDetails = false;
|
||||
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@@ -82,4 +82,9 @@
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
<MenuItem
|
||||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
</MenuFlyout>
|
||||
|
@@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel viewModel })
|
||||
{
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Account, new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,14 +62,14 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Device, userId: default);
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Device, default);
|
||||
}
|
||||
|
||||
public void OpenBcatSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Bcat, userId: default);
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Bcat, default);
|
||||
}
|
||||
|
||||
private static void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
|
||||
@@ -158,11 +158,12 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
@@ -205,11 +206,12 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
@@ -335,13 +337,24 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public void RunApplication_Click(object sender, RoutedEventArgs args)
|
||||
public void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
viewModel.LoadApplication(viewModel.SelectedApplication.Path);
|
||||
ApplicationData selectedApplication = viewModel.SelectedApplication;
|
||||
ShortcutHelper.CreateAppShortcut(selectedApplication.Path, selectedApplication.TitleName, selectedApplication.TitleId, selectedApplication.Icon);
|
||||
}
|
||||
}
|
||||
|
||||
public async void RunApplication_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await viewModel.LoadApplication(viewModel.SelectedApplication.Path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
31
src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs
Normal file
31
src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class SliderScroll : Slider
|
||||
{
|
||||
protected override Type StyleKeyOverride => typeof(Slider);
|
||||
|
||||
protected override void OnPointerWheelChanged(PointerWheelEventArgs e)
|
||||
{
|
||||
var newValue = Value + e.Delta.Y * TickFrequency;
|
||||
|
||||
if (newValue < Minimum)
|
||||
{
|
||||
Value = Minimum;
|
||||
}
|
||||
else if (newValue > Maximum)
|
||||
{
|
||||
Value = Maximum;
|
||||
}
|
||||
else
|
||||
{
|
||||
Value = newValue;
|
||||
}
|
||||
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +1,8 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.LogicalTree;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
@@ -15,12 +12,12 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
internal class ButtonAssignedEventArgs : EventArgs
|
||||
{
|
||||
public ToggleButton Button { get; }
|
||||
public bool IsAssigned { get; }
|
||||
public ButtonValue? ButtonValue { get; }
|
||||
|
||||
public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned)
|
||||
public ButtonAssignedEventArgs(ToggleButton button, ButtonValue? buttonValue)
|
||||
{
|
||||
Button = button;
|
||||
IsAssigned = isAssigned;
|
||||
ButtonValue = buttonValue;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,15 +75,11 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
string pressedButton = assigner.GetPressedButton();
|
||||
ButtonValue? pressedButton = assigner.GetPressedButton();
|
||||
|
||||
if (_shouldUnbind)
|
||||
{
|
||||
SetButtonText(ToggledButton, "Unbound");
|
||||
}
|
||||
else if (pressedButton != "")
|
||||
{
|
||||
SetButtonText(ToggledButton, pressedButton);
|
||||
pressedButton = null;
|
||||
}
|
||||
|
||||
_shouldUnbind = false;
|
||||
@@ -94,17 +87,8 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
ToggledButton.IsChecked = false;
|
||||
|
||||
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null));
|
||||
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton));
|
||||
|
||||
static void SetButtonText(ToggleButton button, string text)
|
||||
{
|
||||
ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock);
|
||||
|
||||
if (textBlock != null && textBlock is TextBlock block)
|
||||
{
|
||||
block.Text = text;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
@@ -1,7 +1,9 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
@@ -10,37 +12,158 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public static KeyValueConverter Instance = new();
|
||||
|
||||
private static readonly Dictionary<Key, LocaleKeys> _keysMap = new()
|
||||
{
|
||||
{ Key.Unknown, LocaleKeys.KeyUnknown },
|
||||
{ Key.ShiftLeft, LocaleKeys.KeyShiftLeft },
|
||||
{ Key.ShiftRight, LocaleKeys.KeyShiftRight },
|
||||
{ Key.ControlLeft, LocaleKeys.KeyControlLeft },
|
||||
{ Key.ControlRight, LocaleKeys.KeyControlRight },
|
||||
{ Key.AltLeft, OperatingSystem.IsMacOS() ? LocaleKeys.KeyOptLeft : LocaleKeys.KeyAltLeft },
|
||||
{ Key.AltRight, OperatingSystem.IsMacOS() ? LocaleKeys.KeyOptRight : LocaleKeys.KeyAltRight },
|
||||
{ Key.WinLeft, OperatingSystem.IsMacOS() ? LocaleKeys.KeyCmdLeft : LocaleKeys.KeyWinLeft },
|
||||
{ Key.WinRight, OperatingSystem.IsMacOS() ? LocaleKeys.KeyCmdRight : LocaleKeys.KeyWinRight },
|
||||
{ Key.Up, LocaleKeys.KeyUp },
|
||||
{ Key.Down, LocaleKeys.KeyDown },
|
||||
{ Key.Left, LocaleKeys.KeyLeft },
|
||||
{ Key.Right, LocaleKeys.KeyRight },
|
||||
{ Key.Enter, LocaleKeys.KeyEnter },
|
||||
{ Key.Escape, LocaleKeys.KeyEscape },
|
||||
{ Key.Space, LocaleKeys.KeySpace },
|
||||
{ Key.Tab, LocaleKeys.KeyTab },
|
||||
{ Key.BackSpace, LocaleKeys.KeyBackSpace },
|
||||
{ Key.Insert, LocaleKeys.KeyInsert },
|
||||
{ Key.Delete, LocaleKeys.KeyDelete },
|
||||
{ Key.PageUp, LocaleKeys.KeyPageUp },
|
||||
{ Key.PageDown, LocaleKeys.KeyPageDown },
|
||||
{ Key.Home, LocaleKeys.KeyHome },
|
||||
{ Key.End, LocaleKeys.KeyEnd },
|
||||
{ Key.CapsLock, LocaleKeys.KeyCapsLock },
|
||||
{ Key.ScrollLock, LocaleKeys.KeyScrollLock },
|
||||
{ Key.PrintScreen, LocaleKeys.KeyPrintScreen },
|
||||
{ Key.Pause, LocaleKeys.KeyPause },
|
||||
{ Key.NumLock, LocaleKeys.KeyNumLock },
|
||||
{ Key.Clear, LocaleKeys.KeyClear },
|
||||
{ Key.Keypad0, LocaleKeys.KeyKeypad0 },
|
||||
{ Key.Keypad1, LocaleKeys.KeyKeypad1 },
|
||||
{ Key.Keypad2, LocaleKeys.KeyKeypad2 },
|
||||
{ Key.Keypad3, LocaleKeys.KeyKeypad3 },
|
||||
{ Key.Keypad4, LocaleKeys.KeyKeypad4 },
|
||||
{ Key.Keypad5, LocaleKeys.KeyKeypad5 },
|
||||
{ Key.Keypad6, LocaleKeys.KeyKeypad6 },
|
||||
{ Key.Keypad7, LocaleKeys.KeyKeypad7 },
|
||||
{ Key.Keypad8, LocaleKeys.KeyKeypad8 },
|
||||
{ Key.Keypad9, LocaleKeys.KeyKeypad9 },
|
||||
{ Key.KeypadDivide, LocaleKeys.KeyKeypadDivide },
|
||||
{ Key.KeypadMultiply, LocaleKeys.KeyKeypadMultiply },
|
||||
{ Key.KeypadSubtract, LocaleKeys.KeyKeypadSubtract },
|
||||
{ Key.KeypadAdd, LocaleKeys.KeyKeypadAdd },
|
||||
{ Key.KeypadDecimal, LocaleKeys.KeyKeypadDecimal },
|
||||
{ Key.KeypadEnter, LocaleKeys.KeyKeypadEnter },
|
||||
{ Key.Number0, LocaleKeys.KeyNumber0 },
|
||||
{ Key.Number1, LocaleKeys.KeyNumber1 },
|
||||
{ Key.Number2, LocaleKeys.KeyNumber2 },
|
||||
{ Key.Number3, LocaleKeys.KeyNumber3 },
|
||||
{ Key.Number4, LocaleKeys.KeyNumber4 },
|
||||
{ Key.Number5, LocaleKeys.KeyNumber5 },
|
||||
{ Key.Number6, LocaleKeys.KeyNumber6 },
|
||||
{ Key.Number7, LocaleKeys.KeyNumber7 },
|
||||
{ Key.Number8, LocaleKeys.KeyNumber8 },
|
||||
{ Key.Number9, LocaleKeys.KeyNumber9 },
|
||||
{ Key.Tilde, LocaleKeys.KeyTilde },
|
||||
{ Key.Grave, LocaleKeys.KeyGrave },
|
||||
{ Key.Minus, LocaleKeys.KeyMinus },
|
||||
{ Key.Plus, LocaleKeys.KeyPlus },
|
||||
{ Key.BracketLeft, LocaleKeys.KeyBracketLeft },
|
||||
{ Key.BracketRight, LocaleKeys.KeyBracketRight },
|
||||
{ Key.Semicolon, LocaleKeys.KeySemicolon },
|
||||
{ Key.Quote, LocaleKeys.KeyQuote },
|
||||
{ Key.Comma, LocaleKeys.KeyComma },
|
||||
{ Key.Period, LocaleKeys.KeyPeriod },
|
||||
{ Key.Slash, LocaleKeys.KeySlash },
|
||||
{ Key.BackSlash, LocaleKeys.KeyBackSlash },
|
||||
{ Key.Unbound, LocaleKeys.KeyUnbound },
|
||||
};
|
||||
|
||||
private static readonly Dictionary<GamepadInputId, LocaleKeys> _gamepadInputIdMap = new()
|
||||
{
|
||||
{ GamepadInputId.LeftStick, LocaleKeys.GamepadLeftStick },
|
||||
{ GamepadInputId.RightStick, LocaleKeys.GamepadRightStick },
|
||||
{ GamepadInputId.LeftShoulder, LocaleKeys.GamepadLeftShoulder },
|
||||
{ GamepadInputId.RightShoulder, LocaleKeys.GamepadRightShoulder },
|
||||
{ GamepadInputId.LeftTrigger, LocaleKeys.GamepadLeftTrigger },
|
||||
{ GamepadInputId.RightTrigger, LocaleKeys.GamepadRightTrigger },
|
||||
{ GamepadInputId.DpadUp, LocaleKeys.GamepadDpadUp},
|
||||
{ GamepadInputId.DpadDown, LocaleKeys.GamepadDpadDown},
|
||||
{ GamepadInputId.DpadLeft, LocaleKeys.GamepadDpadLeft},
|
||||
{ GamepadInputId.DpadRight, LocaleKeys.GamepadDpadRight},
|
||||
{ GamepadInputId.Minus, LocaleKeys.GamepadMinus},
|
||||
{ GamepadInputId.Plus, LocaleKeys.GamepadPlus},
|
||||
{ GamepadInputId.Guide, LocaleKeys.GamepadGuide},
|
||||
{ GamepadInputId.Misc1, LocaleKeys.GamepadMisc1},
|
||||
{ GamepadInputId.Paddle1, LocaleKeys.GamepadPaddle1},
|
||||
{ GamepadInputId.Paddle2, LocaleKeys.GamepadPaddle2},
|
||||
{ GamepadInputId.Paddle3, LocaleKeys.GamepadPaddle3},
|
||||
{ GamepadInputId.Paddle4, LocaleKeys.GamepadPaddle4},
|
||||
{ GamepadInputId.Touchpad, LocaleKeys.GamepadTouchpad},
|
||||
{ GamepadInputId.SingleLeftTrigger0, LocaleKeys.GamepadSingleLeftTrigger0},
|
||||
{ GamepadInputId.SingleRightTrigger0, LocaleKeys.GamepadSingleRightTrigger0},
|
||||
{ GamepadInputId.SingleLeftTrigger1, LocaleKeys.GamepadSingleLeftTrigger1},
|
||||
{ GamepadInputId.SingleRightTrigger1, LocaleKeys.GamepadSingleRightTrigger1},
|
||||
{ GamepadInputId.Unbound, LocaleKeys.KeyUnbound},
|
||||
};
|
||||
|
||||
private static readonly Dictionary<StickInputId, LocaleKeys> _stickInputIdMap = new()
|
||||
{
|
||||
{ StickInputId.Left, LocaleKeys.StickLeft},
|
||||
{ StickInputId.Right, LocaleKeys.StickRight},
|
||||
{ StickInputId.Unbound, LocaleKeys.KeyUnbound},
|
||||
};
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value == null)
|
||||
string keyString = "";
|
||||
|
||||
if (value is Key key)
|
||||
{
|
||||
return null;
|
||||
if (_keysMap.TryGetValue(key, out LocaleKeys localeKey))
|
||||
{
|
||||
keyString = LocaleManager.Instance[localeKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
keyString = key.ToString();
|
||||
}
|
||||
}
|
||||
else if (value is GamepadInputId gamepadInputId)
|
||||
{
|
||||
if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out LocaleKeys localeKey))
|
||||
{
|
||||
keyString = LocaleManager.Instance[localeKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
keyString = gamepadInputId.ToString();
|
||||
}
|
||||
}
|
||||
else if (value is StickInputId stickInputId)
|
||||
{
|
||||
if (_stickInputIdMap.TryGetValue(stickInputId, out LocaleKeys localeKey))
|
||||
{
|
||||
keyString = LocaleManager.Instance[localeKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
keyString = stickInputId.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return value.ToString();
|
||||
return keyString;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
object key = null;
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
if (targetType == typeof(Key))
|
||||
{
|
||||
key = Enum.Parse<Key>(value.ToString());
|
||||
}
|
||||
else if (targetType == typeof(GamepadInputId))
|
||||
{
|
||||
key = Enum.Parse<GamepadInputId>(value.ToString());
|
||||
}
|
||||
else if (targetType == typeof(StickInputId))
|
||||
{
|
||||
key = Enum.Parse<StickInputId>(value.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
return key;
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
580
src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs
Normal file
580
src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs
Normal file
@@ -0,0 +1,580 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class ControllerInputConfig : BaseModel
|
||||
{
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
public int Slot { get; set; }
|
||||
public int AltSlot { get; set; }
|
||||
public bool MirrorInput { get; set; }
|
||||
public int Sensitivity { get; set; }
|
||||
public double GyroDeadzone { get; set; }
|
||||
|
||||
public float WeakRumble { get; set; }
|
||||
public float StrongRumble { get; set; }
|
||||
|
||||
public string Id { get; set; }
|
||||
public ControllerType ControllerType { get; set; }
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
private StickInputId _leftJoystick;
|
||||
public StickInputId LeftJoystick
|
||||
{
|
||||
get => _leftJoystick;
|
||||
set
|
||||
{
|
||||
_leftJoystick = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _leftInvertStickX;
|
||||
public bool LeftInvertStickX
|
||||
{
|
||||
get => _leftInvertStickX;
|
||||
set
|
||||
{
|
||||
_leftInvertStickX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _leftInvertStickY;
|
||||
public bool LeftInvertStickY
|
||||
{
|
||||
get => _leftInvertStickY;
|
||||
set
|
||||
{
|
||||
_leftInvertStickY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _leftRotate90;
|
||||
public bool LeftRotate90
|
||||
{
|
||||
get => _leftRotate90;
|
||||
set
|
||||
{
|
||||
_leftRotate90 = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _leftStickButton;
|
||||
public GamepadInputId LeftStickButton
|
||||
{
|
||||
get => _leftStickButton;
|
||||
set
|
||||
{
|
||||
_leftStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickInputId _rightJoystick;
|
||||
public StickInputId RightJoystick
|
||||
{
|
||||
get => _rightJoystick;
|
||||
set
|
||||
{
|
||||
_rightJoystick = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _rightInvertStickX;
|
||||
public bool RightInvertStickX
|
||||
{
|
||||
get => _rightInvertStickX;
|
||||
set
|
||||
{
|
||||
_rightInvertStickX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _rightInvertStickY;
|
||||
public bool RightInvertStickY
|
||||
{
|
||||
get => _rightInvertStickY;
|
||||
set
|
||||
{
|
||||
_rightInvertStickY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _rightRotate90;
|
||||
public bool RightRotate90
|
||||
{
|
||||
get => _rightRotate90;
|
||||
set
|
||||
{
|
||||
_rightRotate90 = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _rightStickButton;
|
||||
public GamepadInputId RightStickButton
|
||||
{
|
||||
get => _rightStickButton;
|
||||
set
|
||||
{
|
||||
_rightStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadUp;
|
||||
public GamepadInputId DpadUp
|
||||
{
|
||||
get => _dpadUp;
|
||||
set
|
||||
{
|
||||
_dpadUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadDown;
|
||||
public GamepadInputId DpadDown
|
||||
{
|
||||
get => _dpadDown;
|
||||
set
|
||||
{
|
||||
_dpadDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadLeft;
|
||||
public GamepadInputId DpadLeft
|
||||
{
|
||||
get => _dpadLeft;
|
||||
set
|
||||
{
|
||||
_dpadLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _dpadRight;
|
||||
public GamepadInputId DpadRight
|
||||
{
|
||||
get => _dpadRight;
|
||||
set
|
||||
{
|
||||
_dpadRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonL;
|
||||
public GamepadInputId ButtonL
|
||||
{
|
||||
get => _buttonL;
|
||||
set
|
||||
{
|
||||
_buttonL = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonMinus;
|
||||
public GamepadInputId ButtonMinus
|
||||
{
|
||||
get => _buttonMinus;
|
||||
set
|
||||
{
|
||||
_buttonMinus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _leftButtonSl;
|
||||
public GamepadInputId LeftButtonSl
|
||||
{
|
||||
get => _leftButtonSl;
|
||||
set
|
||||
{
|
||||
_leftButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _leftButtonSr;
|
||||
public GamepadInputId LeftButtonSr
|
||||
{
|
||||
get => _leftButtonSr;
|
||||
set
|
||||
{
|
||||
_leftButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonZl;
|
||||
public GamepadInputId ButtonZl
|
||||
{
|
||||
get => _buttonZl;
|
||||
set
|
||||
{
|
||||
_buttonZl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonA;
|
||||
public GamepadInputId ButtonA
|
||||
{
|
||||
get => _buttonA;
|
||||
set
|
||||
{
|
||||
_buttonA = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonB;
|
||||
public GamepadInputId ButtonB
|
||||
{
|
||||
get => _buttonB;
|
||||
set
|
||||
{
|
||||
_buttonB = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonX;
|
||||
public GamepadInputId ButtonX
|
||||
{
|
||||
get => _buttonX;
|
||||
set
|
||||
{
|
||||
_buttonX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonY;
|
||||
public GamepadInputId ButtonY
|
||||
{
|
||||
get => _buttonY;
|
||||
set
|
||||
{
|
||||
_buttonY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonR;
|
||||
public GamepadInputId ButtonR
|
||||
{
|
||||
get => _buttonR;
|
||||
set
|
||||
{
|
||||
_buttonR = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonPlus;
|
||||
public GamepadInputId ButtonPlus
|
||||
{
|
||||
get => _buttonPlus;
|
||||
set
|
||||
{
|
||||
_buttonPlus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _rightButtonSl;
|
||||
public GamepadInputId RightButtonSl
|
||||
{
|
||||
get => _rightButtonSl;
|
||||
set
|
||||
{
|
||||
_rightButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _rightButtonSr;
|
||||
public GamepadInputId RightButtonSr
|
||||
{
|
||||
get => _rightButtonSr;
|
||||
set
|
||||
{
|
||||
_rightButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputId _buttonZr;
|
||||
public GamepadInputId ButtonZr
|
||||
{
|
||||
get => _buttonZr;
|
||||
set
|
||||
{
|
||||
_buttonZr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _deadzoneLeft;
|
||||
public float DeadzoneLeft
|
||||
{
|
||||
get => _deadzoneLeft;
|
||||
set
|
||||
{
|
||||
_deadzoneLeft = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _deadzoneRight;
|
||||
public float DeadzoneRight
|
||||
{
|
||||
get => _deadzoneRight;
|
||||
set
|
||||
{
|
||||
_deadzoneRight = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _rangeLeft;
|
||||
public float RangeLeft
|
||||
{
|
||||
get => _rangeLeft;
|
||||
set
|
||||
{
|
||||
_rangeLeft = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _rangeRight;
|
||||
public float RangeRight
|
||||
{
|
||||
get => _rangeRight;
|
||||
set
|
||||
{
|
||||
_rangeRight = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _triggerThreshold;
|
||||
public float TriggerThreshold
|
||||
{
|
||||
get => _triggerThreshold;
|
||||
set
|
||||
{
|
||||
_triggerThreshold = MathF.Round(value, 3);
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableMotion;
|
||||
public bool EnableMotion
|
||||
{
|
||||
get => _enableMotion;
|
||||
set
|
||||
{
|
||||
_enableMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableRumble;
|
||||
public bool EnableRumble
|
||||
{
|
||||
get => _enableRumble;
|
||||
set
|
||||
{
|
||||
_enableRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ControllerInputConfig(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is not StandardControllerInputConfig controllerInput)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeftJoystick = controllerInput.LeftJoyconStick.Joystick;
|
||||
LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX;
|
||||
LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY;
|
||||
LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW;
|
||||
LeftStickButton = controllerInput.LeftJoyconStick.StickButton;
|
||||
|
||||
RightJoystick = controllerInput.RightJoyconStick.Joystick;
|
||||
RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX;
|
||||
RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY;
|
||||
RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW;
|
||||
RightStickButton = controllerInput.RightJoyconStick.StickButton;
|
||||
|
||||
DpadUp = controllerInput.LeftJoycon.DpadUp;
|
||||
DpadDown = controllerInput.LeftJoycon.DpadDown;
|
||||
DpadLeft = controllerInput.LeftJoycon.DpadLeft;
|
||||
DpadRight = controllerInput.LeftJoycon.DpadRight;
|
||||
ButtonL = controllerInput.LeftJoycon.ButtonL;
|
||||
ButtonMinus = controllerInput.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = controllerInput.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = controllerInput.LeftJoycon.ButtonSr;
|
||||
ButtonZl = controllerInput.LeftJoycon.ButtonZl;
|
||||
|
||||
ButtonA = controllerInput.RightJoycon.ButtonA;
|
||||
ButtonB = controllerInput.RightJoycon.ButtonB;
|
||||
ButtonX = controllerInput.RightJoycon.ButtonX;
|
||||
ButtonY = controllerInput.RightJoycon.ButtonY;
|
||||
ButtonR = controllerInput.RightJoycon.ButtonR;
|
||||
ButtonPlus = controllerInput.RightJoycon.ButtonPlus;
|
||||
RightButtonSl = controllerInput.RightJoycon.ButtonSl;
|
||||
RightButtonSr = controllerInput.RightJoycon.ButtonSr;
|
||||
ButtonZr = controllerInput.RightJoycon.ButtonZr;
|
||||
|
||||
DeadzoneLeft = controllerInput.DeadzoneLeft;
|
||||
DeadzoneRight = controllerInput.DeadzoneRight;
|
||||
RangeLeft = controllerInput.RangeLeft;
|
||||
RangeRight = controllerInput.RangeRight;
|
||||
TriggerThreshold = controllerInput.TriggerThreshold;
|
||||
|
||||
if (controllerInput.Motion != null)
|
||||
{
|
||||
EnableMotion = controllerInput.Motion.EnableMotion;
|
||||
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerInput.Motion.Sensitivity;
|
||||
|
||||
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
DsuServerHost = cemuHook.DsuServerHost;
|
||||
DsuServerPort = cemuHook.DsuServerPort;
|
||||
Slot = cemuHook.Slot;
|
||||
AltSlot = cemuHook.AltSlot;
|
||||
MirrorInput = cemuHook.MirrorInput;
|
||||
}
|
||||
}
|
||||
|
||||
if (controllerInput.Rumble != null)
|
||||
{
|
||||
EnableRumble = controllerInput.Rumble.EnableRumble;
|
||||
WeakRumble = controllerInput.Rumble.WeakRumble;
|
||||
StrongRumble = controllerInput.Rumble.StrongRumble;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
var config = new StandardControllerInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
DpadUp = DpadUp,
|
||||
DpadDown = DpadDown,
|
||||
DpadLeft = DpadLeft,
|
||||
DpadRight = DpadRight,
|
||||
ButtonL = ButtonL,
|
||||
ButtonMinus = ButtonMinus,
|
||||
ButtonSl = LeftButtonSl,
|
||||
ButtonSr = LeftButtonSr,
|
||||
ButtonZl = ButtonZl
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
ButtonA = ButtonA,
|
||||
ButtonB = ButtonB,
|
||||
ButtonX = ButtonX,
|
||||
ButtonY = ButtonY,
|
||||
ButtonPlus = ButtonPlus,
|
||||
ButtonSl = RightButtonSl,
|
||||
ButtonSr = RightButtonSr,
|
||||
ButtonR = ButtonR,
|
||||
ButtonZr = ButtonZr
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = LeftJoystick,
|
||||
InvertStickX = LeftInvertStickX,
|
||||
InvertStickY = LeftInvertStickY,
|
||||
Rotate90CW = LeftRotate90,
|
||||
StickButton = LeftStickButton
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = RightJoystick,
|
||||
InvertStickX = RightInvertStickX,
|
||||
InvertStickY = RightInvertStickY,
|
||||
Rotate90CW = RightRotate90,
|
||||
StickButton = RightStickButton
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = EnableRumble,
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
RangeLeft = RangeLeft,
|
||||
RangeRight = RangeRight,
|
||||
TriggerThreshold = TriggerThreshold
|
||||
};
|
||||
|
||||
if (EnableCemuHookMotion)
|
||||
{
|
||||
config.Motion = new CemuHookMotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = MotionInputBackendType.CemuHook,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity,
|
||||
DsuServerHost = DsuServerHost,
|
||||
DsuServerPort = DsuServerPort,
|
||||
Slot = Slot,
|
||||
AltSlot = AltSlot,
|
||||
MirrorInput = MirrorInput
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
config.Motion = new MotionConfigController
|
||||
{
|
||||
EnableMotion = EnableMotion,
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
GyroDeadzone = GyroDeadzone,
|
||||
Sensitivity = Sensitivity
|
||||
};
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
}
|
422
src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs
Normal file
422
src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs
Normal file
@@ -0,0 +1,422 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class KeyboardInputConfig : BaseModel
|
||||
{
|
||||
public string Id { get; set; }
|
||||
public ControllerType ControllerType { get; set; }
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
private Key _leftStickUp;
|
||||
public Key LeftStickUp
|
||||
{
|
||||
get => _leftStickUp;
|
||||
set
|
||||
{
|
||||
_leftStickUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickDown;
|
||||
public Key LeftStickDown
|
||||
{
|
||||
get => _leftStickDown;
|
||||
set
|
||||
{
|
||||
_leftStickDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickLeft;
|
||||
public Key LeftStickLeft
|
||||
{
|
||||
get => _leftStickLeft;
|
||||
set
|
||||
{
|
||||
_leftStickLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickRight;
|
||||
public Key LeftStickRight
|
||||
{
|
||||
get => _leftStickRight;
|
||||
set
|
||||
{
|
||||
_leftStickRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftStickButton;
|
||||
public Key LeftStickButton
|
||||
{
|
||||
get => _leftStickButton;
|
||||
set
|
||||
{
|
||||
_leftStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickUp;
|
||||
public Key RightStickUp
|
||||
{
|
||||
get => _rightStickUp;
|
||||
set
|
||||
{
|
||||
_rightStickUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickDown;
|
||||
public Key RightStickDown
|
||||
{
|
||||
get => _rightStickDown;
|
||||
set
|
||||
{
|
||||
_rightStickDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickLeft;
|
||||
public Key RightStickLeft
|
||||
{
|
||||
get => _rightStickLeft;
|
||||
set
|
||||
{
|
||||
_rightStickLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickRight;
|
||||
public Key RightStickRight
|
||||
{
|
||||
get => _rightStickRight;
|
||||
set
|
||||
{
|
||||
_rightStickRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightStickButton;
|
||||
public Key RightStickButton
|
||||
{
|
||||
get => _rightStickButton;
|
||||
set
|
||||
{
|
||||
_rightStickButton = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadUp;
|
||||
public Key DpadUp
|
||||
{
|
||||
get => _dpadUp;
|
||||
set
|
||||
{
|
||||
_dpadUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadDown;
|
||||
public Key DpadDown
|
||||
{
|
||||
get => _dpadDown;
|
||||
set
|
||||
{
|
||||
_dpadDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadLeft;
|
||||
public Key DpadLeft
|
||||
{
|
||||
get => _dpadLeft;
|
||||
set
|
||||
{
|
||||
_dpadLeft = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _dpadRight;
|
||||
public Key DpadRight
|
||||
{
|
||||
get => _dpadRight;
|
||||
set
|
||||
{
|
||||
_dpadRight = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonL;
|
||||
public Key ButtonL
|
||||
{
|
||||
get => _buttonL;
|
||||
set
|
||||
{
|
||||
_buttonL = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonMinus;
|
||||
public Key ButtonMinus
|
||||
{
|
||||
get => _buttonMinus;
|
||||
set
|
||||
{
|
||||
_buttonMinus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftButtonSl;
|
||||
public Key LeftButtonSl
|
||||
{
|
||||
get => _leftButtonSl;
|
||||
set
|
||||
{
|
||||
_leftButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _leftButtonSr;
|
||||
public Key LeftButtonSr
|
||||
{
|
||||
get => _leftButtonSr;
|
||||
set
|
||||
{
|
||||
_leftButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonZl;
|
||||
public Key ButtonZl
|
||||
{
|
||||
get => _buttonZl;
|
||||
set
|
||||
{
|
||||
_buttonZl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonA;
|
||||
public Key ButtonA
|
||||
{
|
||||
get => _buttonA;
|
||||
set
|
||||
{
|
||||
_buttonA = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonB;
|
||||
public Key ButtonB
|
||||
{
|
||||
get => _buttonB;
|
||||
set
|
||||
{
|
||||
_buttonB = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonX;
|
||||
public Key ButtonX
|
||||
{
|
||||
get => _buttonX;
|
||||
set
|
||||
{
|
||||
_buttonX = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonY;
|
||||
public Key ButtonY
|
||||
{
|
||||
get => _buttonY;
|
||||
set
|
||||
{
|
||||
_buttonY = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonR;
|
||||
public Key ButtonR
|
||||
{
|
||||
get => _buttonR;
|
||||
set
|
||||
{
|
||||
_buttonR = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonPlus;
|
||||
public Key ButtonPlus
|
||||
{
|
||||
get => _buttonPlus;
|
||||
set
|
||||
{
|
||||
_buttonPlus = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightButtonSl;
|
||||
public Key RightButtonSl
|
||||
{
|
||||
get => _rightButtonSl;
|
||||
set
|
||||
{
|
||||
_rightButtonSl = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _rightButtonSr;
|
||||
public Key RightButtonSr
|
||||
{
|
||||
get => _rightButtonSr;
|
||||
set
|
||||
{
|
||||
_rightButtonSr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private Key _buttonZr;
|
||||
public Key ButtonZr
|
||||
{
|
||||
get => _buttonZr;
|
||||
set
|
||||
{
|
||||
_buttonZr = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public KeyboardInputConfig(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is not StandardKeyboardInputConfig keyboardConfig)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp;
|
||||
LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown;
|
||||
LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft;
|
||||
LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight;
|
||||
LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightStickUp = keyboardConfig.RightJoyconStick.StickUp;
|
||||
RightStickDown = keyboardConfig.RightJoyconStick.StickDown;
|
||||
RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft;
|
||||
RightStickRight = keyboardConfig.RightJoyconStick.StickRight;
|
||||
RightStickButton = keyboardConfig.RightJoyconStick.StickButton;
|
||||
|
||||
DpadUp = keyboardConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = keyboardConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = keyboardConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = keyboardConfig.LeftJoycon.DpadRight;
|
||||
ButtonL = keyboardConfig.LeftJoycon.ButtonL;
|
||||
ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = keyboardConfig.LeftJoycon.ButtonZl;
|
||||
|
||||
ButtonA = keyboardConfig.RightJoycon.ButtonA;
|
||||
ButtonB = keyboardConfig.RightJoycon.ButtonB;
|
||||
ButtonX = keyboardConfig.RightJoycon.ButtonX;
|
||||
ButtonY = keyboardConfig.RightJoycon.ButtonY;
|
||||
ButtonR = keyboardConfig.RightJoycon.ButtonR;
|
||||
ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus;
|
||||
RightButtonSl = keyboardConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = keyboardConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = keyboardConfig.RightJoycon.ButtonZr;
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
var config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = DpadUp,
|
||||
DpadDown = DpadDown,
|
||||
DpadLeft = DpadLeft,
|
||||
DpadRight = DpadRight,
|
||||
ButtonL = ButtonL,
|
||||
ButtonMinus = ButtonMinus,
|
||||
ButtonZl = ButtonZl,
|
||||
ButtonSl = LeftButtonSl,
|
||||
ButtonSr = LeftButtonSr
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = ButtonA,
|
||||
ButtonB = ButtonB,
|
||||
ButtonX = ButtonX,
|
||||
ButtonY = ButtonY,
|
||||
ButtonPlus = ButtonPlus,
|
||||
ButtonSl = RightButtonSl,
|
||||
ButtonSr = RightButtonSr,
|
||||
ButtonR = ButtonR,
|
||||
ButtonZr = ButtonZr
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = LeftStickUp,
|
||||
StickDown = LeftStickDown,
|
||||
StickRight = LeftStickRight,
|
||||
StickLeft = LeftStickLeft,
|
||||
StickButton = LeftStickButton
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = RightStickUp,
|
||||
StickDown = RightStickDown,
|
||||
StickLeft = RightStickLeft,
|
||||
StickRight = RightStickRight,
|
||||
StickButton = RightStickButton
|
||||
},
|
||||
Version = InputConfig.CurrentVersion
|
||||
};
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,456 +0,0 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
internal class InputConfiguration<TKey, TStick> : BaseModel
|
||||
{
|
||||
private float _deadzoneRight;
|
||||
private float _triggerThreshold;
|
||||
private float _deadzoneLeft;
|
||||
private double _gyroDeadzone;
|
||||
private int _sensitivity;
|
||||
private bool _enableMotion;
|
||||
private float _weakRumble;
|
||||
private float _strongRumble;
|
||||
private float _rangeLeft;
|
||||
private float _rangeRight;
|
||||
|
||||
public InputBackendType Backend { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller id
|
||||
/// </summary>
|
||||
public string Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller's Type
|
||||
/// </summary>
|
||||
public ControllerType ControllerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Player's Index for the controller
|
||||
/// </summary>
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
|
||||
public TStick LeftJoystick { get; set; }
|
||||
public bool LeftInvertStickX { get; set; }
|
||||
public bool LeftInvertStickY { get; set; }
|
||||
public bool RightRotate90 { get; set; }
|
||||
public TKey LeftControllerStickButton { get; set; }
|
||||
|
||||
public TStick RightJoystick { get; set; }
|
||||
public bool RightInvertStickX { get; set; }
|
||||
public bool RightInvertStickY { get; set; }
|
||||
public bool LeftRotate90 { get; set; }
|
||||
public TKey RightControllerStickButton { get; set; }
|
||||
|
||||
public float DeadzoneLeft
|
||||
{
|
||||
get => _deadzoneLeft;
|
||||
set
|
||||
{
|
||||
_deadzoneLeft = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float RangeLeft
|
||||
{
|
||||
get => _rangeLeft;
|
||||
set
|
||||
{
|
||||
_rangeLeft = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float DeadzoneRight
|
||||
{
|
||||
get => _deadzoneRight;
|
||||
set
|
||||
{
|
||||
_deadzoneRight = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float RangeRight
|
||||
{
|
||||
get => _rangeRight;
|
||||
set
|
||||
{
|
||||
_rangeRight = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float TriggerThreshold
|
||||
{
|
||||
get => _triggerThreshold;
|
||||
set
|
||||
{
|
||||
_triggerThreshold = MathF.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public MotionInputBackendType MotionBackend { get; set; }
|
||||
|
||||
public TKey ButtonMinus { get; set; }
|
||||
public TKey ButtonL { get; set; }
|
||||
public TKey ButtonZl { get; set; }
|
||||
public TKey LeftButtonSl { get; set; }
|
||||
public TKey LeftButtonSr { get; set; }
|
||||
public TKey DpadUp { get; set; }
|
||||
public TKey DpadDown { get; set; }
|
||||
public TKey DpadLeft { get; set; }
|
||||
public TKey DpadRight { get; set; }
|
||||
|
||||
public TKey ButtonPlus { get; set; }
|
||||
public TKey ButtonR { get; set; }
|
||||
public TKey ButtonZr { get; set; }
|
||||
public TKey RightButtonSl { get; set; }
|
||||
public TKey RightButtonSr { get; set; }
|
||||
public TKey ButtonX { get; set; }
|
||||
public TKey ButtonB { get; set; }
|
||||
public TKey ButtonY { get; set; }
|
||||
public TKey ButtonA { get; set; }
|
||||
|
||||
public TKey LeftStickUp { get; set; }
|
||||
public TKey LeftStickDown { get; set; }
|
||||
public TKey LeftStickLeft { get; set; }
|
||||
public TKey LeftStickRight { get; set; }
|
||||
public TKey LeftKeyboardStickButton { get; set; }
|
||||
|
||||
public TKey RightStickUp { get; set; }
|
||||
public TKey RightStickDown { get; set; }
|
||||
public TKey RightStickLeft { get; set; }
|
||||
public TKey RightStickRight { get; set; }
|
||||
public TKey RightKeyboardStickButton { get; set; }
|
||||
|
||||
public int Sensitivity
|
||||
{
|
||||
get => _sensitivity;
|
||||
set
|
||||
{
|
||||
_sensitivity = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double GyroDeadzone
|
||||
{
|
||||
get => _gyroDeadzone;
|
||||
set
|
||||
{
|
||||
_gyroDeadzone = Math.Round(value, 3);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableMotion
|
||||
{
|
||||
get => _enableMotion; set
|
||||
{
|
||||
_enableMotion = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableCemuHookMotion { get; set; }
|
||||
public int Slot { get; set; }
|
||||
public int AltSlot { get; set; }
|
||||
public bool MirrorInput { get; set; }
|
||||
public string DsuServerHost { get; set; }
|
||||
public int DsuServerPort { get; set; }
|
||||
|
||||
public bool EnableRumble { get; set; }
|
||||
public float WeakRumble
|
||||
{
|
||||
get => _weakRumble; set
|
||||
{
|
||||
_weakRumble = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
public float StrongRumble
|
||||
{
|
||||
get => _strongRumble; set
|
||||
{
|
||||
_strongRumble = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfiguration(InputConfig config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
Backend = config.Backend;
|
||||
Id = config.Id;
|
||||
ControllerType = config.ControllerType;
|
||||
PlayerIndex = config.PlayerIndex;
|
||||
|
||||
if (config is StandardKeyboardInputConfig keyboardConfig)
|
||||
{
|
||||
LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp;
|
||||
LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown;
|
||||
LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft;
|
||||
LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight;
|
||||
LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp;
|
||||
RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown;
|
||||
RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft;
|
||||
RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight;
|
||||
RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton;
|
||||
|
||||
ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA;
|
||||
ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB;
|
||||
ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX;
|
||||
ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY;
|
||||
ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR;
|
||||
RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr;
|
||||
ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus;
|
||||
|
||||
DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight;
|
||||
ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl;
|
||||
ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL;
|
||||
}
|
||||
else if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick;
|
||||
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
|
||||
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
|
||||
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
|
||||
LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton;
|
||||
|
||||
RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick;
|
||||
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
|
||||
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
|
||||
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
|
||||
RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton;
|
||||
|
||||
ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA;
|
||||
ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB;
|
||||
ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX;
|
||||
ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY;
|
||||
ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR;
|
||||
RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl;
|
||||
RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr;
|
||||
ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr;
|
||||
ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus;
|
||||
|
||||
DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp;
|
||||
DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown;
|
||||
DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft;
|
||||
DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight;
|
||||
ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus;
|
||||
LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl;
|
||||
LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr;
|
||||
ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl;
|
||||
ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL;
|
||||
|
||||
DeadzoneLeft = controllerConfig.DeadzoneLeft;
|
||||
DeadzoneRight = controllerConfig.DeadzoneRight;
|
||||
RangeLeft = controllerConfig.RangeLeft;
|
||||
RangeRight = controllerConfig.RangeRight;
|
||||
TriggerThreshold = controllerConfig.TriggerThreshold;
|
||||
|
||||
if (controllerConfig.Motion != null)
|
||||
{
|
||||
EnableMotion = controllerConfig.Motion.EnableMotion;
|
||||
MotionBackend = controllerConfig.Motion.MotionBackend;
|
||||
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
|
||||
Sensitivity = controllerConfig.Motion.Sensitivity;
|
||||
|
||||
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
|
||||
{
|
||||
EnableCemuHookMotion = true;
|
||||
DsuServerHost = cemuHook.DsuServerHost;
|
||||
DsuServerPort = cemuHook.DsuServerPort;
|
||||
Slot = cemuHook.Slot;
|
||||
AltSlot = cemuHook.AltSlot;
|
||||
MirrorInput = cemuHook.MirrorInput;
|
||||
}
|
||||
|
||||
if (controllerConfig.Rumble != null)
|
||||
{
|
||||
EnableRumble = controllerConfig.Rumble.EnableRumble;
|
||||
WeakRumble = controllerConfig.Rumble.WeakRumble;
|
||||
StrongRumble = controllerConfig.Rumble.StrongRumble;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfiguration()
|
||||
{
|
||||
}
|
||||
|
||||
public InputConfig GetConfig()
|
||||
{
|
||||
if (Backend == InputBackendType.WindowKeyboard)
|
||||
{
|
||||
return new StandardKeyboardInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = Backend,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = (Key)(object)DpadUp,
|
||||
DpadDown = (Key)(object)DpadDown,
|
||||
DpadLeft = (Key)(object)DpadLeft,
|
||||
DpadRight = (Key)(object)DpadRight,
|
||||
ButtonL = (Key)(object)ButtonL,
|
||||
ButtonZl = (Key)(object)ButtonZl,
|
||||
ButtonSl = (Key)(object)LeftButtonSl,
|
||||
ButtonSr = (Key)(object)LeftButtonSr,
|
||||
ButtonMinus = (Key)(object)ButtonMinus,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = (Key)(object)ButtonA,
|
||||
ButtonB = (Key)(object)ButtonB,
|
||||
ButtonX = (Key)(object)ButtonX,
|
||||
ButtonY = (Key)(object)ButtonY,
|
||||
ButtonPlus = (Key)(object)ButtonPlus,
|
||||
ButtonSl = (Key)(object)RightButtonSl,
|
||||
ButtonSr = (Key)(object)RightButtonSr,
|
||||
ButtonR = (Key)(object)ButtonR,
|
||||
ButtonZr = (Key)(object)ButtonZr,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = (Key)(object)LeftStickUp,
|
||||
StickDown = (Key)(object)LeftStickDown,
|
||||
StickRight = (Key)(object)LeftStickRight,
|
||||
StickLeft = (Key)(object)LeftStickLeft,
|
||||
StickButton = (Key)(object)LeftKeyboardStickButton,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = (Key)(object)RightStickUp,
|
||||
StickDown = (Key)(object)RightStickDown,
|
||||
StickLeft = (Key)(object)RightStickLeft,
|
||||
StickRight = (Key)(object)RightStickRight,
|
||||
StickButton = (Key)(object)RightKeyboardStickButton,
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
if (Backend == InputBackendType.GamepadSDL2)
|
||||
{
|
||||
var config = new StandardControllerInputConfig
|
||||
{
|
||||
Id = Id,
|
||||
Backend = Backend,
|
||||
PlayerIndex = PlayerIndex,
|
||||
ControllerType = ControllerType,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
DpadUp = (GamepadInputId)(object)DpadUp,
|
||||
DpadDown = (GamepadInputId)(object)DpadDown,
|
||||
DpadLeft = (GamepadInputId)(object)DpadLeft,
|
||||
DpadRight = (GamepadInputId)(object)DpadRight,
|
||||
ButtonL = (GamepadInputId)(object)ButtonL,
|
||||
ButtonZl = (GamepadInputId)(object)ButtonZl,
|
||||
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
|
||||
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
|
||||
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
|
||||
{
|
||||
ButtonA = (GamepadInputId)(object)ButtonA,
|
||||
ButtonB = (GamepadInputId)(object)ButtonB,
|
||||
ButtonX = (GamepadInputId)(object)ButtonX,
|
||||
ButtonY = (GamepadInputId)(object)ButtonY,
|
||||
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
|
||||
ButtonSl = (GamepadInputId)(object)RightButtonSl,
|
||||
ButtonSr = (GamepadInputId)(object)RightButtonSr,
|
||||
ButtonR = (GamepadInputId)(object)ButtonR,
|
||||
ButtonZr = (GamepadInputId)(object)ButtonZr,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = (StickInputId)(object)LeftJoystick,
|
||||
InvertStickX = LeftInvertStickX,
|
||||
InvertStickY = LeftInvertStickY,
|
||||
Rotate90CW = LeftRotate90,
|
||||
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
|
||||
{
|
||||
Joystick = (StickInputId)(object)RightJoystick,
|
||||
InvertStickX = RightInvertStickX,
|
||||
InvertStickY = RightInvertStickY,
|
||||
Rotate90CW = RightRotate90,
|
||||
StickButton = (GamepadInputId)(object)RightControllerStickButton,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = EnableRumble,
|
||||
WeakRumble = WeakRumble,
|
||||
StrongRumble = StrongRumble,
|
||||
},
|
||||
Version = InputConfig.CurrentVersion,
|
||||
DeadzoneLeft = DeadzoneLeft,
|
||||
DeadzoneRight = DeadzoneRight,
|
||||
RangeLeft = RangeLeft,
|
||||
RangeRight = RangeRight,
|
||||
TriggerThreshold = TriggerThreshold,
|
||||
Motion = EnableCemuHookMotion
|
||||
? new CemuHookMotionConfigController
|
||||
{
|
||||
DsuServerHost = DsuServerHost,
|
||||
DsuServerPort = DsuServerPort,
|
||||
Slot = Slot,
|
||||
AltSlot = AltSlot,
|
||||
MirrorInput = MirrorInput,
|
||||
MotionBackend = MotionInputBackendType.CemuHook,
|
||||
}
|
||||
: new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
},
|
||||
};
|
||||
|
||||
config.Motion.Sensitivity = Sensitivity;
|
||||
config.Motion.EnableMotion = EnableMotion;
|
||||
config.Motion.GyroDeadzone = GyroDeadzone;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -327,7 +327,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
string imageUrl = _amiiboList.Find(amiibo => amiibo.Equals(selected)).Image;
|
||||
|
||||
string usageString = "";
|
||||
StringBuilder usageStringBuilder = new();
|
||||
|
||||
for (int i = 0; i < _amiiboList.Count; i++)
|
||||
{
|
||||
@@ -341,20 +341,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
|
||||
{
|
||||
usageString += Environment.NewLine +
|
||||
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
|
||||
usageStringBuilder.Append($"{Environment.NewLine}- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}");
|
||||
|
||||
writable = usageItem.Write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (usageString.Length == 0)
|
||||
if (usageStringBuilder.Length == 0)
|
||||
{
|
||||
usageString = LocaleManager.Instance[LocaleKeys.Unknown] + ".";
|
||||
usageStringBuilder.Append($"{LocaleManager.Instance[LocaleKeys.Unknown]}.");
|
||||
}
|
||||
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageString}";
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageStringBuilder}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -212,9 +212,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Patterns = new[] { "*.nsp" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
|
||||
MimeTypes = new[] { "application/x-nx-nsp" }
|
||||
}
|
||||
}
|
||||
MimeTypes = new[] { "application/x-nx-nsp" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
foreach (var file in result)
|
||||
|
@@ -0,0 +1,84 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
private ControllerInputConfig _config;
|
||||
public ControllerInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
get => _isLeft;
|
||||
set
|
||||
{
|
||||
_isLeft = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isRight;
|
||||
public bool IsRight
|
||||
{
|
||||
get => _isRight;
|
||||
set
|
||||
{
|
||||
_isRight = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
private SvgImage _image;
|
||||
public SvgImage Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputViewModel parentModel;
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, ControllerInputConfig config)
|
||||
{
|
||||
parentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
}
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionInputView.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleInputView.Show(this);
|
||||
}
|
||||
|
||||
public void OnParentModelChanged()
|
||||
{
|
||||
IsLeft = parentModel.IsLeft;
|
||||
IsRight = parentModel.IsRight;
|
||||
Image = parentModel.Image;
|
||||
}
|
||||
}
|
||||
}
|
@@ -8,7 +8,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -30,9 +30,9 @@ using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.Gamepad
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class ControllerInputViewModel : BaseModel, IDisposable
|
||||
public class InputViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
|
||||
@@ -48,7 +48,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private int _controllerNumber;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
private object _configuration;
|
||||
private object _configViewModel;
|
||||
private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -71,13 +71,14 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool IsLeft { get; set; }
|
||||
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object Configuration
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configuration;
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configuration = value;
|
||||
_configViewModel = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
@@ -232,7 +233,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public InputConfig Config { get; set; }
|
||||
|
||||
public ControllerInputViewModel(UserControl owner) : this()
|
||||
public InputViewModel(UserControl owner) : this()
|
||||
{
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
@@ -244,7 +245,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
|
||||
|
||||
_isLoaded = false;
|
||||
@@ -255,7 +255,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public ControllerInputViewModel()
|
||||
public InputViewModel()
|
||||
{
|
||||
PlayerIndexes = new ObservableCollection<PlayerModel>();
|
||||
Controllers = new ObservableCollection<ControllerModel>();
|
||||
@@ -282,12 +282,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new ControllerInputConfig(controllerInputConfig));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -323,16 +323,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionInputView.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleInputView.Show(this);
|
||||
}
|
||||
|
||||
private void LoadInputDriver()
|
||||
{
|
||||
if (_device < 0)
|
||||
@@ -740,7 +730,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
return;
|
||||
}
|
||||
|
||||
if (Configuration == null)
|
||||
if (ConfigViewModel == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -751,35 +741,37 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
|
||||
|
||||
if (validFileName)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (IsKeyboard)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
else if (IsController)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
|
||||
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
|
||||
|
||||
await File.WriteAllTextAsync(path, jsonString);
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
|
||||
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
|
||||
|
||||
if (validFileName)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (IsKeyboard)
|
||||
{
|
||||
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
|
||||
}
|
||||
else if (IsController)
|
||||
{
|
||||
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
|
||||
}
|
||||
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
|
||||
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
|
||||
|
||||
await File.WriteAllTextAsync(path, jsonString);
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -830,18 +822,18 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
|
||||
var inputConfig = (ConfigViewModel as KeyboardInputViewModel).Config;
|
||||
inputConfig.Id = device.Id;
|
||||
}
|
||||
else
|
||||
{
|
||||
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
|
||||
var inputConfig = (ConfigViewModel as ControllerInputViewModel).Config;
|
||||
inputConfig.Id = device.Id.Split(" ")[0];
|
||||
}
|
||||
|
||||
var config = !IsController
|
||||
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
|
||||
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
? (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig()
|
||||
: (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
config.PlayerIndex = _playerId;
|
||||
|
||||
@@ -872,12 +864,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void NotifyChanges()
|
||||
{
|
||||
OnPropertyChanged(nameof(Configuration));
|
||||
OnPropertyChanged(nameof(ConfigViewModel));
|
||||
OnPropertyChanged(nameof(IsController));
|
||||
OnPropertyChanged(nameof(ShowSettings));
|
||||
OnPropertyChanged(nameof(IsKeyboard));
|
||||
OnPropertyChanged(nameof(IsRight));
|
||||
OnPropertyChanged(nameof(IsLeft));
|
||||
NotifyChangesEvent?.Invoke();
|
||||
}
|
||||
|
||||
public void Dispose()
|
@@ -0,0 +1,73 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
get => _isLeft;
|
||||
set
|
||||
{
|
||||
_isLeft = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isRight;
|
||||
public bool IsRight
|
||||
{
|
||||
get => _isRight;
|
||||
set
|
||||
{
|
||||
_isRight = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(HasSides));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
private SvgImage _image;
|
||||
public SvgImage Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public InputViewModel parentModel;
|
||||
|
||||
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
|
||||
{
|
||||
parentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
Config = config;
|
||||
}
|
||||
|
||||
public void OnParentModelChanged()
|
||||
{
|
||||
IsLeft = parentModel.IsLeft;
|
||||
IsRight = parentModel.IsRight;
|
||||
Image = parentModel.Image;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class MotionInputViewModel : BaseModel
|
||||
{
|
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class RumbleInputViewModel : BaseModel
|
||||
{
|
@@ -26,6 +26,7 @@ using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
@@ -39,7 +40,6 @@ using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Image = SixLabors.ImageSharp.Image;
|
||||
using InputManager = Ryujinx.Input.HLE.InputManager;
|
||||
using Key = Ryujinx.Input.Key;
|
||||
using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
|
||||
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
|
||||
@@ -356,6 +356,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
|
||||
|
||||
public string LoadHeading
|
||||
{
|
||||
get => _loadHeading;
|
||||
@@ -1068,9 +1070,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
||||
|
||||
static async void Action() => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys);
|
||||
|
||||
Dispatcher.UIThread.Post(Action);
|
||||
await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -1163,16 +1163,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
AppHost?.DisposeContext();
|
||||
}
|
||||
|
||||
private void HandleRelaunch()
|
||||
private async Task HandleRelaunch()
|
||||
{
|
||||
if (UserChannelPersistence.PreviousIndex != -1 && UserChannelPersistence.ShouldRestart)
|
||||
{
|
||||
UserChannelPersistence.ShouldRestart = false;
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadApplication(_currentEmulatedGamePath);
|
||||
});
|
||||
await LoadApplication(_currentEmulatedGamePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1191,7 +1188,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Application.Current.Styles.TryGetResource(args.VSyncEnabled
|
||||
? "VsyncEnabled"
|
||||
: "VsyncDisabled",
|
||||
Avalonia.Application.Current.ActualThemeVariant,
|
||||
Application.Current.ActualThemeVariant,
|
||||
out object color);
|
||||
|
||||
if (color is not null)
|
||||
@@ -1283,7 +1280,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Glyph = Glyph.Grid;
|
||||
}
|
||||
|
||||
public async void InstallFirmwareFromFile()
|
||||
public void SetAspectRatio(AspectRatio aspectRatio)
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = aspectRatio;
|
||||
}
|
||||
|
||||
public async Task InstallFirmwareFromFile()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
@@ -1294,21 +1296,21 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Patterns = new[] { "*.xci", "*.zip" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xci", "public.zip-archive" },
|
||||
MimeTypes = new[] { "application/x-nx-xci", "application/zip" }
|
||||
MimeTypes = new[] { "application/x-nx-xci", "application/zip" },
|
||||
},
|
||||
new("XCI")
|
||||
{
|
||||
Patterns = new[] { "*.xci" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xci" },
|
||||
MimeTypes = new[] { "application/x-nx-xci" }
|
||||
MimeTypes = new[] { "application/x-nx-xci" },
|
||||
},
|
||||
new("ZIP")
|
||||
{
|
||||
Patterns = new[] { "*.zip" },
|
||||
AppleUniformTypeIdentifiers = new[] { "public.zip-archive" },
|
||||
MimeTypes = new[] { "application/zip" }
|
||||
MimeTypes = new[] { "application/zip" },
|
||||
},
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
@@ -1317,11 +1319,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public async void InstallFirmwareFromFolder()
|
||||
public async Task InstallFirmwareFromFolder()
|
||||
{
|
||||
var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
@@ -1352,7 +1354,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExitCurrentState()
|
||||
public async Task ExitCurrentState()
|
||||
{
|
||||
if (WindowState == WindowState.FullScreen)
|
||||
{
|
||||
@@ -1377,7 +1379,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public async void ManageProfiles()
|
||||
public async Task ManageProfiles()
|
||||
{
|
||||
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
|
||||
}
|
||||
@@ -1387,7 +1389,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
AppHost.Device.System.SimulateWakeUpMessage();
|
||||
}
|
||||
|
||||
public async void OpenFile()
|
||||
public async Task OpenFile()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
@@ -1404,7 +1406,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
"com.ryujinx.xci",
|
||||
"com.ryujinx.nca",
|
||||
"com.ryujinx.nro",
|
||||
"com.ryujinx.nso"
|
||||
"com.ryujinx.nso",
|
||||
},
|
||||
MimeTypes = new[]
|
||||
{
|
||||
@@ -1412,63 +1414,63 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
"application/x-nx-xci",
|
||||
"application/x-nx-nca",
|
||||
"application/x-nx-nro",
|
||||
"application/x-nx-nso"
|
||||
}
|
||||
"application/x-nx-nso",
|
||||
},
|
||||
},
|
||||
new("NSP")
|
||||
{
|
||||
Patterns = new[] { "*.nsp" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
|
||||
MimeTypes = new[] { "application/x-nx-nsp" }
|
||||
MimeTypes = new[] { "application/x-nx-nsp" },
|
||||
},
|
||||
new("XCI")
|
||||
{
|
||||
Patterns = new[] { "*.xci" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xci" },
|
||||
MimeTypes = new[] { "application/x-nx-xci" }
|
||||
MimeTypes = new[] { "application/x-nx-xci" },
|
||||
},
|
||||
new("NCA")
|
||||
{
|
||||
Patterns = new[] { "*.nca" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nca" },
|
||||
MimeTypes = new[] { "application/x-nx-nca" }
|
||||
MimeTypes = new[] { "application/x-nx-nca" },
|
||||
},
|
||||
new("NRO")
|
||||
{
|
||||
Patterns = new[] { "*.nro" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nro" },
|
||||
MimeTypes = new[] { "application/x-nx-nro" }
|
||||
MimeTypes = new[] { "application/x-nx-nro" },
|
||||
},
|
||||
new("NSO")
|
||||
{
|
||||
Patterns = new[] { "*.nso" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nso" },
|
||||
MimeTypes = new[] { "application/x-nx-nso" }
|
||||
MimeTypes = new[] { "application/x-nx-nso" },
|
||||
},
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
LoadApplication(result[0].Path.LocalPath);
|
||||
await LoadApplication(result[0].Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenFolder()
|
||||
public async Task OpenFolder()
|
||||
{
|
||||
var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle],
|
||||
AllowMultiple = false
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
LoadApplication(result[0].Path.LocalPath);
|
||||
await LoadApplication(result[0].Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
|
||||
public async Task LoadApplication(string path, bool startFullscreen = false, string titleName = "")
|
||||
{
|
||||
if (AppHost != null)
|
||||
{
|
||||
@@ -1488,7 +1490,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
Logger.RestartTime();
|
||||
|
||||
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path);
|
||||
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path, ConfigurationState.Instance.System.Language);
|
||||
|
||||
PrepareLoadScreen();
|
||||
|
||||
@@ -1505,35 +1507,30 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
this,
|
||||
TopLevel);
|
||||
|
||||
async void Action()
|
||||
if (!await AppHost.LoadGuestApplication())
|
||||
{
|
||||
if (!await AppHost.LoadGuestApplication())
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
AppHost = null;
|
||||
AppHost.DisposeContext();
|
||||
AppHost = null;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
CanUpdate = false;
|
||||
|
||||
LoadHeading = TitleName = titleName;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(titleName))
|
||||
{
|
||||
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, AppHost.Device.Processes.ActiveApplication.Name);
|
||||
TitleName = AppHost.Device.Processes.ActiveApplication.Name;
|
||||
}
|
||||
|
||||
SwitchToRenderer(startFullscreen);
|
||||
|
||||
_currentEmulatedGamePath = path;
|
||||
|
||||
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
|
||||
gameThread.Start();
|
||||
return;
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(Action);
|
||||
CanUpdate = false;
|
||||
|
||||
LoadHeading = TitleName = titleName;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(titleName))
|
||||
{
|
||||
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, AppHost.Device.Processes.ActiveApplication.Name);
|
||||
TitleName = AppHost.Device.Processes.ActiveApplication.Name;
|
||||
}
|
||||
|
||||
SwitchToRenderer(startFullscreen);
|
||||
|
||||
_currentEmulatedGamePath = path;
|
||||
|
||||
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
|
||||
gameThread.Start();
|
||||
}
|
||||
|
||||
public void SwitchToRenderer(bool startFullscreen)
|
||||
@@ -1596,7 +1593,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
IsGameRunning = false;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
ShowMenuAndStatusBar = true;
|
||||
ShowContent = true;
|
||||
@@ -1609,7 +1606,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
AppHost = null;
|
||||
|
||||
HandleRelaunch();
|
||||
await HandleRelaunch();
|
||||
});
|
||||
|
||||
RendererHostControl.WindowCreated -= RendererHost_Created;
|
||||
@@ -1701,7 +1698,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@@ -10,6 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
@@ -54,6 +55,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public event Action CloseWindow;
|
||||
public event Action SaveSettingsEvent;
|
||||
private int _networkInterfaceIndex;
|
||||
private int _multiplayerModeIndex;
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
@@ -76,14 +78,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
|
||||
"",
|
||||
"",
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||
LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle]);
|
||||
});
|
||||
LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
|
||||
);
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
@@ -146,6 +147,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableTextureRecompression { get; set; }
|
||||
public bool EnableMacroHLE { get; set; }
|
||||
public bool EnableColorSpacePassthrough { get; set; }
|
||||
public bool ColorSpacePassthroughAvailable => IsMacOS;
|
||||
public bool EnableFileLog { get; set; }
|
||||
public bool EnableStub { get; set; }
|
||||
public bool EnableInfo { get; set; }
|
||||
@@ -251,6 +253,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => new(_networkInterfaces.Keys);
|
||||
}
|
||||
|
||||
public AvaloniaList<string> MultiplayerModes
|
||||
{
|
||||
get => new(Enum.GetNames<MultiplayerMode>());
|
||||
}
|
||||
|
||||
public KeyboardHotkeys KeyboardHotkeys
|
||||
{
|
||||
get => _keyboardHotkeys;
|
||||
@@ -272,6 +279,16 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public int MultiplayerModeIndex
|
||||
{
|
||||
get => _multiplayerModeIndex;
|
||||
set
|
||||
{
|
||||
_multiplayerModeIndex = value;
|
||||
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
@@ -478,6 +495,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
|
||||
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
@@ -579,6 +598,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
|
||||
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
|
||||
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
|
||||
|
||||
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
|
@@ -22,6 +22,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
using SpanHelpers = LibHac.Common.SpanHelpers;
|
||||
|
||||
@@ -184,18 +185,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
|
||||
});
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path));
|
||||
});
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -207,7 +202,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
public async Task Add()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
@@ -218,9 +213,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Patterns = new[] { "*.nsp" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
|
||||
MimeTypes = new[] { "application/x-nx-nsp" }
|
||||
}
|
||||
}
|
||||
MimeTypes = new[] { "application/x-nx-nsp" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
foreach (var file in result)
|
||||
|
@@ -1,12 +1,11 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
@@ -14,6 +13,7 @@
|
||||
d:DesignWidth="800"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.ControllerInputView"
|
||||
x:DataType="viewModels:ControllerInputViewModel"
|
||||
x:CompileBindings="True"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
@@ -33,191 +33,10 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsPlayer}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="PlayerIndexBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
|
||||
ItemsSource="{Binding PlayerIndexes}"
|
||||
SelectedIndex="{Binding PlayerId}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
<!-- Profile Selection -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsProfile}" />
|
||||
<ui:FAComboBox
|
||||
Grid.Column="1"
|
||||
IsEditable="True"
|
||||
Name="ProfileBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectedIndex="0"
|
||||
ItemsSource="{Binding ProfilesList}"
|
||||
Text="{Binding ProfileName, Mode=TwoWay}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
|
||||
Command="{ReflectionBinding LoadProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Upload"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="3"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
|
||||
Command="{ReflectionBinding SaveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Save"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="4"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
|
||||
Command="{ReflectionBinding RemoveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Delete"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsInputDevice}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="DeviceBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
ItemsSource="{Binding DeviceList}"
|
||||
SelectedIndex="{Binding Device}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Command="{ReflectionBinding LoadDevices}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Refresh"
|
||||
FontSize="15"
|
||||
Height="20"/>
|
||||
</Button>
|
||||
</Grid>
|
||||
<!-- Controller Type -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsControllerType}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
ItemsSource="{Binding Controllers}"
|
||||
SelectedIndex="{Binding Controller}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate DataType="models:ControllerModel">
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450"
|
||||
IsVisible="{Binding ShowSettings}">
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
@@ -256,9 +75,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonZl">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonZl, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -272,9 +91,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonL">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonL, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -288,9 +107,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonMinus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonMinus">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonMinus, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -310,100 +129,8 @@
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLStick}" />
|
||||
<!-- Left Joystick Keyboard -->
|
||||
<StackPanel
|
||||
IsVisible="{Binding !IsController}"
|
||||
Orientation="Vertical">
|
||||
<!-- Left Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Controller -->
|
||||
<StackPanel
|
||||
IsVisible="{Binding IsController}"
|
||||
Orientation="Vertical">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Left Joystick Button -->
|
||||
<StackPanel
|
||||
Orientation="Horizontal">
|
||||
@@ -414,9 +141,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="LeftStickButton">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -431,22 +158,22 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickStick}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Tag="stick">
|
||||
<ToggleButton Name="LeftJoystick" Tag="stick">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftJoystick, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.LeftJoystick, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<Separator
|
||||
Margin="0,8,0,8"
|
||||
Height="1" />
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickX}">
|
||||
<CheckBox IsChecked="{Binding Config.LeftInvertStickX}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickY}">
|
||||
<CheckBox IsChecked="{Binding Config.LeftInvertStickY}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftRotate90}">
|
||||
<CheckBox IsChecked="{Binding Config.LeftRotate90}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
|
||||
</CheckBox>
|
||||
<Separator
|
||||
@@ -460,18 +187,18 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="1"
|
||||
TickFrequency="0.01"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{ReflectionBinding Configuration.DeadzoneLeft, Mode=TwoWay}" />
|
||||
Value="{Binding Config.DeadzoneLeft, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{ReflectionBinding Configuration.DeadzoneLeft, StringFormat=\{0:0.00\}}" />
|
||||
Text="{Binding Config.DeadzoneLeft, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
@@ -480,18 +207,18 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="2"
|
||||
TickFrequency="0.01"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{ReflectionBinding Configuration.RangeLeft, Mode=TwoWay}" />
|
||||
Value="{Binding Config.RangeLeft, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{ReflectionBinding Configuration.RangeLeft, StringFormat=\{0:0.00\}}" />
|
||||
Text="{Binding Config.RangeLeft, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
@@ -524,9 +251,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="DpadUp">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.DpadUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -541,9 +268,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="DpadDown">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.DpadDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -558,9 +285,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="DpadLeft">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.DpadLeft, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -575,9 +302,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="DpadRight">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.DpadRight, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -590,6 +317,13 @@
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -604,99 +338,96 @@
|
||||
<StackPanel
|
||||
HorizontalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="1"
|
||||
TickFrequency="0.01"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{ReflectionBinding Configuration.TriggerThreshold, Mode=TwoWay}" />
|
||||
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
Width="25"
|
||||
Text="{ReflectionBinding Configuration.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
Orientation="Vertical"
|
||||
IsVisible="{Binding HasSides}">
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftButtonSr, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSR}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
<ToggleButton Name="LeftButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.LeftButtonSl, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSL}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
<ToggleButton Name="LeftButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightButtonSr, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSR}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding !IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
<ToggleButton Name="RightButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightButtonSl, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSL}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
<ToggleButton Name="RightButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10,0,0"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<!-- Motion + Rumble -->
|
||||
<StackPanel
|
||||
Margin="0,10,0,0"
|
||||
@@ -708,8 +439,7 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
VerticalAlignment="Bottom"
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding IsController}">
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
@@ -719,7 +449,7 @@
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{ReflectionBinding Configuration.EnableMotion, Mode=TwoWay}">
|
||||
IsChecked="{Binding Config.EnableMotion, Mode=TwoWay}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsMotion}" />
|
||||
</CheckBox>
|
||||
<Button
|
||||
@@ -735,7 +465,6 @@
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding IsController}"
|
||||
Margin="0,-1,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
@@ -746,7 +475,7 @@
|
||||
Margin="10"
|
||||
MinWidth="0"
|
||||
Grid.Column="0"
|
||||
IsChecked="{ReflectionBinding Configuration.EnableRumble, Mode=TwoWay}">
|
||||
IsChecked="{Binding Config.EnableRumble, Mode=TwoWay}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRumble}" />
|
||||
</CheckBox>
|
||||
<Button
|
||||
@@ -792,9 +521,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonZr">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonZr, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -810,9 +539,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonR">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonR, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -828,15 +557,15 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonPlus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonPlus">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonPlus, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<!-- Right Joystick -->
|
||||
<!-- Right Buttons -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
@@ -863,9 +592,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonA}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonA">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonA, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -880,9 +609,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonB}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonB">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonB, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -897,9 +626,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonX}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonX">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonX, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -914,9 +643,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonY}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="ButtonY">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.ButtonY, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -936,100 +665,8 @@
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRStick}" />
|
||||
<!-- Right Joystick Keyboard -->
|
||||
<StackPanel
|
||||
IsVisible="{Binding !IsController}"
|
||||
Orientation="Vertical">
|
||||
<!-- Right Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Controller -->
|
||||
<StackPanel
|
||||
IsVisible="{Binding IsController}"
|
||||
Orientation="Vertical">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Right Joystick Button -->
|
||||
<StackPanel
|
||||
Orientation="Horizontal">
|
||||
@@ -1040,9 +677,9 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton>
|
||||
<ToggleButton Name="RightStickButton">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
@@ -1058,20 +695,20 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickStick}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Tag="stick">
|
||||
<ToggleButton Name="RightJoystick" Tag="stick">
|
||||
<TextBlock
|
||||
Text="{ReflectionBinding Configuration.RightJoystick, Mode=TwoWay, Converter={StaticResource Key}}"
|
||||
Text="{Binding Config.RightJoystick, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<Separator Margin="0,8,0,8" Height="1" />
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickX}">
|
||||
<CheckBox IsChecked="{Binding Config.RightInvertStickX}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickY}">
|
||||
<CheckBox IsChecked="{Binding Config.RightInvertStickY}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{ReflectionBinding Configuration.RightRotate90}">
|
||||
<CheckBox IsChecked="{Binding Config.RightRotate90}">
|
||||
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
|
||||
</CheckBox>
|
||||
<Separator Margin="0,8,0,8" Height="1" />
|
||||
@@ -1083,7 +720,7 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="1"
|
||||
TickFrequency="0.01"
|
||||
@@ -1092,11 +729,11 @@
|
||||
Padding="0"
|
||||
VerticalAlignment="Center"
|
||||
Minimum="0"
|
||||
Value="{ReflectionBinding Configuration.DeadzoneRight, Mode=TwoWay}" />
|
||||
Value="{Binding Config.DeadzoneRight, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{ReflectionBinding Configuration.DeadzoneRight, StringFormat=\{0:0.00\}}" />
|
||||
Text="{Binding Config.DeadzoneRight, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
@@ -1105,18 +742,18 @@
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="130"
|
||||
Maximum="2"
|
||||
TickFrequency="0.01"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Minimum="0"
|
||||
Value="{ReflectionBinding Configuration.RangeRight, Mode=TwoWay}" />
|
||||
Value="{Binding Config.RangeRight, Mode=TwoWay}" />
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Width="25"
|
||||
Text="{ReflectionBinding Configuration.RangeRight, StringFormat=\{0:0.00\}}" />
|
||||
Text="{Binding Config.RangeRight, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
@@ -1125,4 +762,4 @@
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -1,35 +1,28 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class ControllerInputView : UserControl
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
internal ControllerInputViewModel ViewModel { get; set; }
|
||||
|
||||
public ControllerInputView()
|
||||
{
|
||||
DataContext = ViewModel = new ControllerInputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||||
{
|
||||
if (visual is ToggleButton button && visual is not CheckBox)
|
||||
if (visual is ToggleButton button and not CheckBox)
|
||||
{
|
||||
button.IsCheckedChanged += Button_IsCheckedChanged;
|
||||
}
|
||||
@@ -59,7 +52,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
|
||||
|
||||
if (_currentAssigner == null)
|
||||
if (_currentAssigner == null && (bool)button.IsChecked)
|
||||
{
|
||||
_currentAssigner = new ButtonKeyAssigner(button);
|
||||
|
||||
@@ -67,14 +60,86 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IKeyboard keyboard = (IKeyboard)(DataContext as ControllerInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
if (e.IsAssigned)
|
||||
if (e.ButtonValue.HasValue)
|
||||
{
|
||||
ViewModel.IsModified = true;
|
||||
var viewModel = (DataContext as ControllerInputViewModel);
|
||||
var buttonValue = e.ButtonValue.Value;
|
||||
viewModel.parentModel.IsModified = true;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftJoystick":
|
||||
viewModel.Config.LeftJoystick = buttonValue.AsGamepadStickId();
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = buttonValue.AsGamepadButtonInputId();
|
||||
break;
|
||||
case "RightJoystick":
|
||||
viewModel.Config.RightJoystick = buttonValue.AsGamepadStickId();
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -100,82 +165,29 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveCurrentProfile()
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
var device = ViewModel.Devices[ViewModel.Device];
|
||||
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
|
||||
}
|
||||
else if (device.Type == DeviceType.Controller)
|
||||
{
|
||||
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Controller not supported");
|
||||
}
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||||
{
|
||||
bool shouldUnbind = false;
|
||||
|
||||
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
|
||||
{
|
||||
shouldUnbind = true;
|
||||
}
|
||||
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
|
||||
|
||||
_currentAssigner?.Cancel(shouldUnbind);
|
||||
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
if (ViewModel.IsModified && !_dialogOpen)
|
||||
{
|
||||
_dialogOpen = true;
|
||||
IButtonAssigner assigner;
|
||||
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
assigner = new GamepadButtonAssigner((DataContext as ControllerInputViewModel).parentModel.SelectedGamepad, ((DataContext as ControllerInputViewModel).parentModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
_dialogOpen = false;
|
||||
|
||||
ViewModel.IsModified = false;
|
||||
|
||||
if (e.AddedItems.Count > 0)
|
||||
{
|
||||
var player = (PlayerModel)e.AddedItems[0];
|
||||
ViewModel.PlayerId = player.Id;
|
||||
}
|
||||
}
|
||||
return assigner;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
ViewModel.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
225
src/Ryujinx.Ava/UI/Views/Input/InputView.axaml
Normal file
225
src/Ryujinx.Ava/UI/Views/Input/InputView.axaml
Normal file
@@ -0,0 +1,225 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
d:DesignHeight="800"
|
||||
d:DesignWidth="800"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.InputView"
|
||||
x:DataType="viewModels:InputViewModel"
|
||||
x:CompileBindings="True"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:InputViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="ToggleButton">
|
||||
<Setter Property="Width" Value="90" />
|
||||
<Setter Property="Height" Value="27" />
|
||||
<Setter Property="HorizontalAlignment" Value="Stretch" />
|
||||
</Style>
|
||||
</UserControl.Styles>
|
||||
<StackPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<StackPanel
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical"
|
||||
Spacing="5">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Player Selection -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsPlayer}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="PlayerIndexBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
|
||||
ItemsSource="{Binding PlayerIndexes}"
|
||||
SelectedIndex="{Binding PlayerId}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
<!-- Profile Selection -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsProfile}" />
|
||||
<ui:FAComboBox
|
||||
Grid.Column="1"
|
||||
IsEditable="True"
|
||||
Name="ProfileBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
SelectedIndex="0"
|
||||
ItemsSource="{Binding ProfilesList}"
|
||||
Text="{Binding ProfileName, Mode=TwoWay}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
|
||||
Command="{Binding LoadProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Upload"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="3"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
|
||||
Command="{Binding SaveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Save"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
<Button
|
||||
Grid.Column="4"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
|
||||
Command="{Binding RemoveProfile}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Delete"
|
||||
FontSize="15"
|
||||
Height="20" />
|
||||
</Button>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Separator />
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="10" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Input Device -->
|
||||
<Grid
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsInputDevice}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Name="DeviceBox"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
ItemsSource="{Binding DeviceList}"
|
||||
SelectedIndex="{Binding Device}" />
|
||||
<Button
|
||||
Grid.Column="2"
|
||||
MinWidth="0"
|
||||
Margin="5,0,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Command="{Binding LoadDevices}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Refresh"
|
||||
FontSize="15"
|
||||
Height="20"/>
|
||||
</Button>
|
||||
</Grid>
|
||||
<!-- Controller Type -->
|
||||
<Grid
|
||||
Grid.Column="2"
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Margin="5,0,10,0"
|
||||
Width="90"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsControllerType}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
ItemsSource="{Binding Controllers}"
|
||||
SelectedIndex="{Binding Controller}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate DataType="models:ControllerModel">
|
||||
<TextBlock Text="{Binding Name}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
|
||||
<ContentControl.DataTemplates>
|
||||
<DataTemplate DataType="viewModels:ControllerInputViewModel">
|
||||
<views:ControllerInputView />
|
||||
</DataTemplate>
|
||||
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
|
||||
<views:KeyboardInputView />
|
||||
</DataTemplate>
|
||||
</ContentControl.DataTemplates>
|
||||
</ContentControl>
|
||||
</StackPanel>
|
||||
</UserControl>
|
61
src/Ryujinx.Ava/UI/Views/Input/InputView.axaml.cs
Normal file
61
src/Ryujinx.Ava/UI/Views/Input/InputView.axaml.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class InputView : UserControl
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
private InputViewModel ViewModel { get; set; }
|
||||
|
||||
public InputView()
|
||||
{
|
||||
DataContext = ViewModel = new InputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public void SaveCurrentProfile()
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
if (ViewModel.IsModified && !_dialogOpen)
|
||||
{
|
||||
_dialogOpen = true;
|
||||
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.Save();
|
||||
}
|
||||
|
||||
_dialogOpen = false;
|
||||
|
||||
ViewModel.IsModified = false;
|
||||
|
||||
if (e.AddedItems.Count > 0)
|
||||
{
|
||||
var player = (PlayerModel)e.AddedItems[0];
|
||||
ViewModel.PlayerId = player.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ViewModel.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
675
src/Ryujinx.Ava/UI/Views/Input/KeyboardInputView.axaml
Normal file
675
src/Ryujinx.Ava/UI/Views/Input/KeyboardInputView.axaml
Normal file
@@ -0,0 +1,675 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
d:DesignHeight="800"
|
||||
d:DesignWidth="800"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.KeyboardInputView"
|
||||
x:DataType="viewModels:KeyboardInputViewModel"
|
||||
x:CompileBindings="True"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:KeyboardInputViewModel />
|
||||
</Design.DataContext>
|
||||
<UserControl.Resources>
|
||||
<helpers:KeyValueConverter x:Key="Key" />
|
||||
</UserControl.Resources>
|
||||
<UserControl.Styles>
|
||||
<Style Selector="ToggleButton">
|
||||
<Setter Property="Width" Value="90" />
|
||||
<Setter Property="Height" Value="27" />
|
||||
<Setter Property="HorizontalAlignment" Value="Stretch" />
|
||||
</Style>
|
||||
</UserControl.Styles>
|
||||
<StackPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<!-- Button / JoyStick Settings -->
|
||||
<Grid
|
||||
Name="SettingButtons"
|
||||
MinHeight="450">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<!-- Left Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Margin="0,0,5,0"
|
||||
Grid.Column="0">
|
||||
<!-- Left Triggers -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
MinHeight="90"
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="1"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonL">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="1"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonMinus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonMinus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<!-- Left Joystick -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Margin="0,5,0,0"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLStick}" />
|
||||
<!-- Left Joystick Keyboard -->
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Left Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftStickRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftStickRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<!-- Left DPad -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
VerticalAlignment="Top"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Margin="0,5,0,0"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPad}" />
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Left DPad Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left DPad Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left DPad Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Left DPad Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsDPadRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="DpadRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
<!-- Triggers & Side Buttons -->
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<!-- Controller Picture -->
|
||||
<Image
|
||||
Margin="0,10"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Source="{Binding Image}" />
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
MinHeight="90"
|
||||
IsVisible="{Binding HasSides}">
|
||||
<StackPanel
|
||||
Margin="8"
|
||||
Orientation="Vertical">
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsLeft}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsLeftSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="LeftButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="0,4,0,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRightSL}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightButtonSl">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
<!-- Right Controls -->
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Margin="5,0,0,0"
|
||||
Grid.Column="2">
|
||||
<!-- Right Triggers -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsRight}"
|
||||
MinHeight="90"
|
||||
CornerRadius="5">
|
||||
<Grid
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerZR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonZr">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsTriggerR}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonR">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonPlus}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonPlus">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<!-- Right Buttons -->
|
||||
<Border
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Margin="0,5,0,0"
|
||||
CornerRadius="5">
|
||||
<StackPanel
|
||||
Margin="10"
|
||||
Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtons}" />
|
||||
<StackPanel
|
||||
Orientation="Vertical">
|
||||
<!-- Right Buttons A -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonA}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonA">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Buttons B -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonB}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonB">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Buttons X -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonX}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonX">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Buttons Y -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Width="120"
|
||||
Margin="0,0,10,0"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsButtonY}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="ButtonY">
|
||||
<TextBlock
|
||||
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
<!-- Right DPad -->
|
||||
<Border
|
||||
Padding="10"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
IsVisible="{Binding IsRight}"
|
||||
Margin="0,5,0,0">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRStick}" />
|
||||
<!-- Right Joystick Keyboard -->
|
||||
<StackPanel Orientation="Vertical">
|
||||
<!-- Right Joystick Button -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickButton}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickButton">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Up -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickUp}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickUp">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickUp, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Down -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickDown}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickDown">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickDown, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Left -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickLeft}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickLeft">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickLeft, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<!-- Right Joystick Right -->
|
||||
<StackPanel
|
||||
Margin="0,0,0,4"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Margin="0,0,10,0"
|
||||
Width="120"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsStickRight}"
|
||||
TextAlignment="Center" />
|
||||
<ToggleButton Name="RightStickRight">
|
||||
<TextBlock
|
||||
Text="{Binding Config.RightStickRight, Converter={StaticResource Key}}"
|
||||
TextAlignment="Center" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</UserControl>
|
210
src/Ryujinx.Ava/UI/Views/Input/KeyboardInputView.axaml.cs
Normal file
210
src/Ryujinx.Ava/UI/Views/Input/KeyboardInputView.axaml.cs
Normal file
@@ -0,0 +1,210 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class KeyboardInputView : UserControl
|
||||
{
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
|
||||
public KeyboardInputView()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||||
{
|
||||
if (visual is ToggleButton button and not CheckBox)
|
||||
{
|
||||
button.IsCheckedChanged += Button_IsCheckedChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPointerReleased(PointerReleasedEventArgs e)
|
||||
{
|
||||
base.OnPointerReleased(e);
|
||||
|
||||
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
|
||||
{
|
||||
_currentAssigner.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is ToggleButton button)
|
||||
{
|
||||
if ((bool)button.IsChecked)
|
||||
{
|
||||
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
|
||||
|
||||
if (_currentAssigner == null && (bool)button.IsChecked)
|
||||
{
|
||||
_currentAssigner = new ButtonKeyAssigner(button);
|
||||
|
||||
this.Focus(NavigationMethod.Pointer);
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
IKeyboard keyboard = (IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||||
IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
if (e.ButtonValue.HasValue)
|
||||
{
|
||||
var viewModel = (DataContext as KeyboardInputViewModel);
|
||||
var buttonValue = e.ButtonValue.Value;
|
||||
viewModel.parentModel.IsModified = true;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickUp":
|
||||
viewModel.Config.LeftStickUp = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickDown":
|
||||
viewModel.Config.LeftStickDown = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickRight":
|
||||
viewModel.Config.LeftStickRight = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftStickLeft":
|
||||
viewModel.Config.LeftStickLeft = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = buttonValue.AsKey();
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = buttonValue.AsKey();
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = buttonValue.AsKey();
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickUp":
|
||||
viewModel.Config.RightStickUp = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickDown":
|
||||
viewModel.Config.RightStickDown = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickRight":
|
||||
viewModel.Config.RightStickRight = buttonValue.AsKey();
|
||||
break;
|
||||
case "RightStickLeft":
|
||||
viewModel.Config.RightStickLeft = buttonValue.AsKey();
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_currentAssigner != null)
|
||||
{
|
||||
ToggleButton oldButton = _currentAssigner.ToggledButton;
|
||||
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
button.IsChecked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||||
{
|
||||
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
|
||||
|
||||
_currentAssigner?.Cancel(shouldUnbind);
|
||||
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||||
{
|
||||
IButtonAssigner assigner;
|
||||
|
||||
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.SelectedGamepad);
|
||||
|
||||
return assigner;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -3,9 +3,10 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
||||
x:DataType="viewModels:MotionInputViewModel"
|
||||
@@ -23,11 +24,11 @@
|
||||
Margin="0"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionGyroSensitivity}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="150"
|
||||
MaxWidth="150"
|
||||
TickFrequency="0.01"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Maximum="100"
|
||||
@@ -45,11 +46,11 @@
|
||||
Margin="0"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionGyroDeadzone}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="150"
|
||||
MaxWidth="150"
|
||||
TickFrequency="0.01"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
SmallChange="0.01"
|
||||
Maximum="100"
|
||||
@@ -167,4 +168,4 @@
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -1,9 +1,7 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
@@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
public MotionInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Config;
|
||||
|
||||
_viewModel = new MotionInputViewModel
|
||||
{
|
||||
@@ -51,7 +49,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
};
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Config;
|
||||
config.Slot = content._viewModel.Slot;
|
||||
config.Sensitivity = content._viewModel.Sensitivity;
|
||||
config.GyroDeadzone = content._viewModel.GyroDeadzone;
|
||||
|
@@ -1,10 +1,11 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
|
||||
x:DataType="viewModels:RumbleInputViewModel"
|
||||
@@ -21,7 +22,7 @@
|
||||
TextWrapping="WrapWithOverflow"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRumbleStrongMultiplier}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="200"
|
||||
TickFrequency="0.01"
|
||||
@@ -41,7 +42,7 @@
|
||||
TextWrapping="WrapWithOverflow"
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsRumbleWeakMultiplier}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Margin="0,-5,0,-5"
|
||||
Width="200"
|
||||
MaxWidth="200"
|
||||
@@ -58,4 +59,4 @@
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -1,9 +1,7 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
@@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
public RumbleInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Config;
|
||||
|
||||
_viewModel = new RumbleInputViewModel
|
||||
{
|
||||
@@ -47,7 +45,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
||||
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Config;
|
||||
config.StrongRumble = content._viewModel.StrongRumble;
|
||||
config.WeakRumble = content._viewModel.WeakRumble;
|
||||
};
|
||||
|
@@ -17,7 +17,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
@@ -107,20 +106,14 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
await Window.ViewModel.AppHost?.ShowExitPrompt();
|
||||
}
|
||||
|
||||
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
||||
private void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
Window.ViewModel.AppHost?.Pause();
|
||||
});
|
||||
Window.ViewModel.AppHost?.Pause();
|
||||
}
|
||||
|
||||
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
|
||||
private void ResumeEmulation_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
Window.ViewModel.AppHost?.Resume();
|
||||
});
|
||||
Window.ViewModel.AppHost?.Resume();
|
||||
}
|
||||
|
||||
public async void OpenSettings(object sender, RoutedEventArgs e)
|
||||
@@ -132,13 +125,13 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ViewModel.LoadConfigurableHotKeys();
|
||||
}
|
||||
|
||||
public void OpenMiiApplet(object sender, RoutedEventArgs e)
|
||||
public async void OpenMiiApplet(object sender, RoutedEventArgs e)
|
||||
{
|
||||
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
|
||||
|
||||
if (!string.IsNullOrEmpty(contentPath))
|
||||
{
|
||||
ViewModel.LoadApplication(contentPath, false, "Mii Applet");
|
||||
await ViewModel.LoadApplication(contentPath, false, "Mii Applet");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -196,8 +189,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
if (FileAssociationHelper.Install())
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogInstallFileTypesSuccessMessage],
|
||||
string.Empty, LocaleManager.Instance[LocaleKeys.InputDialogOk], string.Empty, string.Empty);
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogInstallFileTypesSuccessMessage], string.Empty, LocaleManager.Instance[LocaleKeys.InputDialogOk], string.Empty, string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -209,8 +201,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
if (FileAssociationHelper.Uninstall())
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUninstallFileTypesSuccessMessage],
|
||||
string.Empty, LocaleManager.Instance[LocaleKeys.InputDialogOk], string.Empty, string.Empty);
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUninstallFileTypesSuccessMessage], string.Empty, LocaleManager.Instance[LocaleKeys.InputDialogOk], string.Empty, string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -3,9 +3,11 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:config="clr-namespace:Ryujinx.Common.Configuration;assembly=Ryujinx.Common"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
|
||||
x:DataType="viewModels:MainWindowViewModel">
|
||||
@@ -112,15 +114,52 @@
|
||||
Background="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<TextBlock
|
||||
<SplitButton
|
||||
Name="AspectRatioStatus"
|
||||
Margin="5,0,5,0"
|
||||
Padding="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Background="Transparent"
|
||||
BorderThickness="0"
|
||||
CornerRadius="0"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerReleased="AspectRatioStatus_PointerReleased"
|
||||
Text="{Binding AspectRatioStatusText}"
|
||||
TextAlignment="Left" />
|
||||
Content="{Binding AspectRatioStatusText}"
|
||||
Click="AspectRatioStatus_OnClick"
|
||||
ToolTip.Tip="{locale:Locale AspectRatioTooltip}">
|
||||
<SplitButton.Styles>
|
||||
<Style Selector="Border#SeparatorBorder">
|
||||
<Setter Property="Opacity" Value="0" />
|
||||
</Style>
|
||||
</SplitButton.Styles>
|
||||
<SplitButton.Flyout>
|
||||
<MenuFlyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio4x3}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed4x3}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio16x9}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed16x9}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio16x10}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed16x10}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio21x9}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed21x9}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatio32x9}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Fixed32x9}"/>
|
||||
<MenuItem
|
||||
Header="{locale:Locale SettingsTabGraphicsAspectRatioStretch}"
|
||||
Command="{Binding SetAspectRatio}"
|
||||
CommandParameter="{x:Static config:AspectRatio.Stretched}"/>
|
||||
</MenuFlyout>
|
||||
</SplitButton.Flyout>
|
||||
</SplitButton>
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
@@ -138,6 +177,7 @@
|
||||
Content="{Binding VolumeStatusText}"
|
||||
IsChecked="{Binding VolumeMuted}"
|
||||
IsVisible="{Binding !ShowLoadProgress}"
|
||||
PointerWheelChanged="VolumeStatus_OnPointerWheelChanged"
|
||||
Background="Transparent"
|
||||
BorderThickness="0"
|
||||
CornerRadius="0">
|
||||
@@ -154,7 +194,7 @@
|
||||
<ToggleSplitButton.Flyout>
|
||||
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<Grid Margin="0">
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
MaxHeight="40"
|
||||
Width="150"
|
||||
Margin="0"
|
||||
|
@@ -43,10 +43,9 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
|
||||
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
|
||||
private void AspectRatioStatus_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
|
||||
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
|
||||
}
|
||||
|
||||
@@ -54,5 +53,20 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
Window.LoadApplications();
|
||||
}
|
||||
|
||||
private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e)
|
||||
{
|
||||
// Change the volume by 5% at a time
|
||||
float newValue = Window.ViewModel.Volume + (float)e.Delta.Y * 0.05f;
|
||||
|
||||
Window.ViewModel.Volume = newValue switch
|
||||
{
|
||||
< 0 => 0,
|
||||
> 1 => 1,
|
||||
_ => newValue,
|
||||
};
|
||||
|
||||
e.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -3,6 +3,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
@@ -50,7 +51,7 @@
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale IconSize}"
|
||||
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
|
||||
<Slider
|
||||
<controls:SliderScroll
|
||||
Width="150"
|
||||
Height="35"
|
||||
Margin="5,-10,5,0"
|
||||
@@ -173,4 +174,4 @@
|
||||
DockPanel.Dock="Right"
|
||||
Text="{locale:Locale CommonSort}" />
|
||||
</DockPanel>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -4,6 +4,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
@@ -63,13 +64,13 @@
|
||||
Maximum="100" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<Slider Value="{Binding Volume}"
|
||||
<controls:SliderScroll Value="{Binding Volume}"
|
||||
Margin="250,0,0,0"
|
||||
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
|
||||
Minimum="0"
|
||||
Maximum="100"
|
||||
SmallChange="5"
|
||||
TickFrequency="5"
|
||||
SmallChange="1"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="10"
|
||||
Width="350" />
|
||||
@@ -77,4 +78,4 @@
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -4,6 +4,7 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
@@ -73,6 +74,7 @@
|
||||
<TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableColorSpacePassthrough}"
|
||||
IsVisible="{Binding ColorSpacePassthroughAvailable}"
|
||||
ToolTip.Tip="{locale:Locale SettingsEnableColorSpacePassthroughTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsEnableColorSpacePassthrough}" />
|
||||
</CheckBox>
|
||||
@@ -172,7 +174,7 @@
|
||||
<TextBlock Text="FSR" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<Slider Value="{Binding ScalingFilterLevel}"
|
||||
<controls:SliderScroll Value="{Binding ScalingFilterLevel}"
|
||||
ToolTip.Tip="{locale:Locale GraphicsScalingFilterLevelTooltip}"
|
||||
MinWidth="150"
|
||||
Margin="10,-3,0,0"
|
||||
@@ -296,4 +298,4 @@
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -27,9 +27,9 @@
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<views:ControllerInputView
|
||||
<views:InputView
|
||||
Grid.Row="0"
|
||||
Name="ControllerSettings" />
|
||||
Name="InputView" />
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Grid.Row="2">
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ControllerSettings.Dispose();
|
||||
InputView.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -23,21 +23,34 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabNetworkMultiplayer}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale MultiplayerMode}"
|
||||
ToolTip.Tip="{locale:Locale MultiplayerModeTooltip}"
|
||||
Width="200" />
|
||||
<ComboBox SelectedIndex="{Binding MultiplayerModeIndex}"
|
||||
ToolTip.Tip="{locale:Locale MultiplayerModeTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
ItemsSource="{Binding MultiplayerModes}"
|
||||
Width="250" />
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabNetworkConnection}" />
|
||||
<CheckBox Margin="10,0,0,0" IsChecked="{Binding EnableInternetAccess}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemEnableInternetAccess}"
|
||||
ToolTip.Tip="{locale:Locale EnableInternetAccessTooltip}" />
|
||||
ToolTip.Tip="{locale:Locale EnableInternetAccessTooltip}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabNetworkInterface}"
|
||||
ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}"
|
||||
Width="200" />
|
||||
Text="{locale:Locale SettingsTabNetworkInterface}"
|
||||
ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}"
|
||||
Width="200" />
|
||||
<ComboBox SelectedIndex="{Binding NetworkInterfaceIndex}"
|
||||
ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
ItemsSource="{Binding NetworkInterfaceList}"
|
||||
Width="250" />
|
||||
ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
ItemsSource="{Binding NetworkInterfaceList}"
|
||||
Width="250" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
@@ -34,7 +34,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
@@ -75,9 +75,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
{
|
||||
Patterns = new[] { "*.xaml" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xaml" },
|
||||
MimeTypes = new[] { "application/xaml+xml" }
|
||||
}
|
||||
}
|
||||
MimeTypes = new[] { "application/xaml+xml" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
|
@@ -75,9 +75,9 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
{
|
||||
Patterns = new[] { "*.jpg", "*.jpeg", "*.png", "*.bmp" },
|
||||
AppleUniformTypeIdentifiers = new[] { "public.jpeg", "public.png", "com.microsoft.bmp" },
|
||||
MimeTypes = new[] { "image/jpeg", "image/png", "image/bmp" }
|
||||
}
|
||||
}
|
||||
MimeTypes = new[] { "image/jpeg", "image/png", "image/bmp" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
|
@@ -15,6 +15,7 @@ using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
@@ -24,8 +25,8 @@ using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using InputManager = Ryujinx.Input.HLE.InputManager;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
@@ -79,35 +80,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Initialize();
|
||||
|
||||
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
|
||||
|
||||
ViewModel.Initialize(
|
||||
ContentManager,
|
||||
StorageProvider,
|
||||
ApplicationLibrary,
|
||||
VirtualFileSystem,
|
||||
AccountManager,
|
||||
InputManager,
|
||||
_userChannelPersistence,
|
||||
LibHacHorizonManager,
|
||||
UiHandler,
|
||||
ShowLoading,
|
||||
SwitchToGameControl,
|
||||
SetMainContent,
|
||||
this);
|
||||
|
||||
ViewModel.RefreshFirmwareStatus();
|
||||
|
||||
LoadGameList();
|
||||
|
||||
this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
|
||||
this.ScalingChanged += OnScalingChanged;
|
||||
}
|
||||
|
||||
ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
|
||||
ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
|
||||
}
|
||||
|
||||
protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
|
||||
@@ -122,36 +99,17 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ViewModel.IsActive = obj;
|
||||
}
|
||||
|
||||
public void LoadGameList()
|
||||
{
|
||||
if (_isLoading)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_isLoading = true;
|
||||
|
||||
LoadApplications();
|
||||
|
||||
_isLoading = false;
|
||||
}
|
||||
|
||||
private void OnScalingChanged(object sender, EventArgs e)
|
||||
{
|
||||
Program.DesktopScaleFactor = this.RenderScaling;
|
||||
}
|
||||
|
||||
public void AddApplication(ApplicationData applicationData)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ViewModel.Applications.Add(applicationData);
|
||||
});
|
||||
}
|
||||
|
||||
private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
|
||||
{
|
||||
AddApplication(e.AppData);
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
ViewModel.Applications.Add(e.AppData);
|
||||
});
|
||||
}
|
||||
|
||||
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
|
||||
@@ -183,7 +141,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
string path = new FileInfo(args.Application.Path).FullName;
|
||||
|
||||
ViewModel.LoadApplication(path);
|
||||
ViewModel.LoadApplication(path).Wait();
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
@@ -202,13 +160,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ViewModel.ShowContent = true;
|
||||
ViewModel.IsLoadingIndeterminate = false;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowLoading(bool startFullscreen = false)
|
||||
@@ -217,13 +172,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ViewModel.ShowLoadProgress = true;
|
||||
ViewModel.IsLoadingIndeterminate = true;
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
ViewModel.ToggleFullscreen();
|
||||
}
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
@@ -251,11 +203,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
VirtualFileSystem.ReloadKeySet();
|
||||
|
||||
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
|
||||
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
private static async void ShowVmMaxMapCountWarning()
|
||||
private static async Task ShowVmMaxMapCountWarning()
|
||||
{
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LinuxVmMaxMapCountWarningTextSecondary,
|
||||
LinuxHelper.VmMaxMapCount, LinuxHelper.RecommendedVmMaxMapCount);
|
||||
@@ -267,7 +219,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
private static async void ShowVmMaxMapCountDialog()
|
||||
private static async Task ShowVmMaxMapCountDialog()
|
||||
{
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LinuxVmMaxMapCountDialogTextPrimary,
|
||||
LinuxHelper.RecommendedVmMaxMapCount);
|
||||
@@ -313,33 +265,46 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
private void CheckLaunchState()
|
||||
{
|
||||
if (ShowKeyErrorOnLoad)
|
||||
{
|
||||
ShowKeyErrorOnLoad = false;
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsLinux() && LinuxHelper.VmMaxMapCount < LinuxHelper.RecommendedVmMaxMapCount)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"The value of vm.max_map_count is lower than {LinuxHelper.RecommendedVmMaxMapCount}. ({LinuxHelper.VmMaxMapCount})");
|
||||
|
||||
if (LinuxHelper.PkExecPath is not null)
|
||||
{
|
||||
Dispatcher.UIThread.Post(ShowVmMaxMapCountDialog);
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
await ShowVmMaxMapCountDialog();
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(ShowVmMaxMapCountWarning);
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
await ShowVmMaxMapCountWarning();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (_deferLoad)
|
||||
if (!ShowKeyErrorOnLoad)
|
||||
{
|
||||
_deferLoad = false;
|
||||
if (_deferLoad)
|
||||
{
|
||||
_deferLoad = false;
|
||||
|
||||
ViewModel.LoadApplication(_launchPath, _startFullscreen);
|
||||
ViewModel.LoadApplication(_launchPath, _startFullscreen).Wait();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowKeyErrorOnLoad = false;
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
|
||||
@@ -372,7 +337,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
ViewModel.WindowHeight = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeHeight * Program.WindowScaleFactor;
|
||||
ViewModel.WindowWidth = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeWidth * Program.WindowScaleFactor;
|
||||
|
||||
ViewModel.WindowState = ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized.Value is true ? WindowState.Maximized : WindowState.Normal;
|
||||
ViewModel.WindowState = ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized.Value ? WindowState.Maximized : WindowState.Normal;
|
||||
|
||||
if (CheckScreenBounds(savedPoint))
|
||||
{
|
||||
@@ -415,6 +380,30 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
base.OnOpened(e);
|
||||
|
||||
Initialize();
|
||||
|
||||
ViewModel.Initialize(
|
||||
ContentManager,
|
||||
StorageProvider,
|
||||
ApplicationLibrary,
|
||||
VirtualFileSystem,
|
||||
AccountManager,
|
||||
InputManager,
|
||||
_userChannelPersistence,
|
||||
LibHacHorizonManager,
|
||||
UiHandler,
|
||||
ShowLoading,
|
||||
SwitchToGameControl,
|
||||
SetMainContent,
|
||||
this);
|
||||
|
||||
ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
|
||||
ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
|
||||
|
||||
ViewModel.RefreshFirmwareStatus();
|
||||
|
||||
LoadApplications();
|
||||
|
||||
CheckLaunchState();
|
||||
}
|
||||
|
||||
@@ -514,18 +503,15 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
});
|
||||
}
|
||||
|
||||
public async void LoadApplications()
|
||||
public void LoadApplications()
|
||||
{
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
ViewModel.Applications.Clear();
|
||||
ViewModel.Applications.Clear();
|
||||
|
||||
StatusBarView.LoadProgressBar.IsVisible = true;
|
||||
ViewModel.StatusBarProgressMaximum = 0;
|
||||
ViewModel.StatusBarProgressValue = 0;
|
||||
StatusBarView.LoadProgressBar.IsVisible = true;
|
||||
ViewModel.StatusBarProgressMaximum = 0;
|
||||
ViewModel.StatusBarProgressValue = 0;
|
||||
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
|
||||
});
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
|
||||
|
||||
ReloadGameList();
|
||||
}
|
||||
@@ -558,9 +544,17 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
_isLoading = true;
|
||||
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
|
||||
Thread applicationLibraryThread = new(() =>
|
||||
{
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, ConfigurationState.Instance.System.Language);
|
||||
|
||||
_isLoading = false;
|
||||
_isLoading = false;
|
||||
})
|
||||
{
|
||||
Name = "GUI.ApplicationLibraryThread",
|
||||
IsBackground = true,
|
||||
};
|
||||
applicationLibraryThread.Start();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
InputPage.ControllerSettings?.SaveCurrentProfile();
|
||||
InputPage.InputView?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
{
|
||||
|
@@ -3,7 +3,6 @@ using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
@@ -25,11 +24,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
IconImage = new Bitmap(stream);
|
||||
}
|
||||
|
||||
protected override void OnOpened(EventArgs e)
|
||||
{
|
||||
base.OnOpened(e);
|
||||
}
|
||||
|
||||
protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
|
||||
{
|
||||
base.OnApplyTemplate(e);
|
||||
|
@@ -192,7 +192,7 @@ namespace Ryujinx.Common.Collections
|
||||
{
|
||||
if (start.CompareTo(overlap.End) < 0)
|
||||
{
|
||||
if (overlaps.Length >= overlapCount)
|
||||
if (overlaps.Length <= overlapCount)
|
||||
{
|
||||
Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
|
||||
}
|
||||
|
@@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Common.Configuration.Multiplayer
|
||||
{
|
||||
public enum MultiplayerMode
|
||||
{
|
||||
Disabled,
|
||||
}
|
||||
}
|
@@ -756,6 +756,18 @@ namespace Ryujinx.Common.Memory
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array96<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
Array64<T> _other;
|
||||
Array31<T> _other2;
|
||||
public readonly int Length => 96;
|
||||
public ref T this[int index] => ref AsSpan()[index];
|
||||
|
||||
[Pure]
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array127<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
@@ -791,5 +803,34 @@ namespace Ryujinx.Common.Memory
|
||||
[Pure]
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array140<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
Array64<T> _other;
|
||||
Array64<T> _other2;
|
||||
Array11<T> _other3;
|
||||
public readonly int Length => 140;
|
||||
public ref T this[int index] => ref AsSpan()[index];
|
||||
|
||||
[Pure]
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array384<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
Array64<T> _other;
|
||||
Array64<T> _other2;
|
||||
Array64<T> _other3;
|
||||
Array64<T> _other4;
|
||||
Array64<T> _other5;
|
||||
Array63<T> _other6;
|
||||
public readonly int Length => 384;
|
||||
public ref T this[int index] => ref AsSpan()[index];
|
||||
|
||||
[Pure]
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
}
|
||||
#pragma warning restore CS0169, IDE0051
|
||||
|
@@ -5,7 +5,7 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public class ReactiveObject<T>
|
||||
{
|
||||
private readonly ReaderWriterLock _readerWriterLock = new();
|
||||
private readonly ReaderWriterLockSlim _readerWriterLock = new();
|
||||
private bool _isInitialized;
|
||||
private T _value;
|
||||
|
||||
@@ -15,15 +15,15 @@ namespace Ryujinx.Common
|
||||
{
|
||||
get
|
||||
{
|
||||
_readerWriterLock.AcquireReaderLock(Timeout.Infinite);
|
||||
_readerWriterLock.EnterReadLock();
|
||||
T value = _value;
|
||||
_readerWriterLock.ReleaseReaderLock();
|
||||
_readerWriterLock.ExitReadLock();
|
||||
|
||||
return value;
|
||||
}
|
||||
set
|
||||
{
|
||||
_readerWriterLock.AcquireWriterLock(Timeout.Infinite);
|
||||
_readerWriterLock.EnterWriteLock();
|
||||
|
||||
T oldValue = _value;
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Ryujinx.Common
|
||||
_isInitialized = true;
|
||||
_value = value;
|
||||
|
||||
_readerWriterLock.ReleaseWriterLock();
|
||||
_readerWriterLock.ExitWriteLock();
|
||||
|
||||
if (!oldIsInitialized || oldValue == null || !oldValue.Equals(_value))
|
||||
{
|
||||
|
@@ -1,4 +1,6 @@
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Buffers.Binary;
|
||||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
@@ -62,5 +64,15 @@ namespace Ryujinx.Common.Utilities
|
||||
|
||||
return (targetProperties, targetAddressInfo);
|
||||
}
|
||||
|
||||
public static uint ConvertIpv4Address(IPAddress ipAddress)
|
||||
{
|
||||
return BinaryPrimitives.ReadUInt32BigEndian(ipAddress.GetAddressBytes());
|
||||
}
|
||||
|
||||
public static uint ConvertIpv4Address(string ipAddress)
|
||||
{
|
||||
return ConvertIpv4Address(IPAddress.Parse(ipAddress));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,9 +1,11 @@
|
||||
using Ryujinx.Cpu.AppleHv.Arm;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvAddressSpace : IDisposable
|
||||
{
|
||||
private const ulong KernelRegionBase = unchecked((ulong)-(1L << 39));
|
||||
|
@@ -2,10 +2,12 @@ using Ryujinx.Cpu.AppleHv.Arm;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvAddressSpaceRange : IDisposable
|
||||
{
|
||||
private const ulong AllocationGranule = 1UL << 14;
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
@@ -12,10 +13,18 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
enum HvExitReason : uint
|
||||
{
|
||||
Canceled,
|
||||
Exception,
|
||||
VTimerActivated,
|
||||
Unknown,
|
||||
}
|
||||
|
||||
struct HvVcpuExit
|
||||
{
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Reason;
|
||||
public HvExitReason Reason;
|
||||
public HvVcpuExitException Exception;
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
@@ -255,6 +264,7 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
static partial class HvApi
|
||||
{
|
||||
public const string LibraryName = "/System/Library/Frameworks/Hypervisor.framework/Hypervisor";
|
||||
|
@@ -1,7 +1,9 @@
|
||||
using ARMeilleure.Memory;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvCpuContext : ICpuContext
|
||||
{
|
||||
private readonly ITickSource _tickSource;
|
||||
|
@@ -1,7 +1,9 @@
|
||||
using ARMeilleure.Memory;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
public class HvEngine : ICpuEngine
|
||||
{
|
||||
private readonly ITickSource _tickSource;
|
||||
|
@@ -2,9 +2,12 @@ using ARMeilleure.State;
|
||||
using Ryujinx.Cpu.AppleHv.Arm;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvExecutionContext : IExecutionContext
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
@@ -67,6 +70,8 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
|
||||
private readonly ExceptionCallbacks _exceptionCallbacks;
|
||||
|
||||
private int _interruptRequested;
|
||||
|
||||
public HvExecutionContext(ICounter counter, ExceptionCallbacks exceptionCallbacks)
|
||||
{
|
||||
_counter = counter;
|
||||
@@ -111,7 +116,15 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
/// <inheritdoc/>
|
||||
public void RequestInterrupt()
|
||||
{
|
||||
_impl.RequestInterrupt();
|
||||
if (Interlocked.Exchange(ref _interruptRequested, 1) == 0 && _impl is HvExecutionContextVcpu impl)
|
||||
{
|
||||
impl.RequestInterrupt();
|
||||
}
|
||||
}
|
||||
|
||||
private bool GetAndClearInterruptRequested()
|
||||
{
|
||||
return Interlocked.Exchange(ref _interruptRequested, 0) != 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
@@ -131,9 +144,9 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
HvApi.hv_vcpu_run(vcpu.Handle).ThrowOnError();
|
||||
|
||||
uint reason = vcpu.ExitInfo->Reason;
|
||||
HvExitReason reason = vcpu.ExitInfo->Reason;
|
||||
|
||||
if (reason == 1)
|
||||
if (reason == HvExitReason.Exception)
|
||||
{
|
||||
uint hvEsr = (uint)vcpu.ExitInfo->Exception.Syndrome;
|
||||
ExceptionClass hvEc = (ExceptionClass)(hvEsr >> 26);
|
||||
@@ -146,14 +159,22 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
address = SynchronousException(memoryManager, ref vcpu);
|
||||
HvApi.hv_vcpu_set_reg(vcpu.Handle, HvReg.PC, address).ThrowOnError();
|
||||
}
|
||||
else if (reason == 0)
|
||||
else if (reason == HvExitReason.Canceled || reason == HvExitReason.VTimerActivated)
|
||||
{
|
||||
if (_impl.GetAndClearInterruptRequested())
|
||||
if (GetAndClearInterruptRequested())
|
||||
{
|
||||
ReturnToPool(vcpu);
|
||||
InterruptHandler();
|
||||
vcpu = RentFromPool(memoryManager.AddressSpace, vcpu);
|
||||
}
|
||||
|
||||
if (reason == HvExitReason.VTimerActivated)
|
||||
{
|
||||
vcpu.EnableAndUpdateVTimer();
|
||||
|
||||
// Unmask VTimer interrupts.
|
||||
HvApi.hv_vcpu_set_vtimer_mask(vcpu.Handle, false).ThrowOnError();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -46,14 +46,5 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
_v[index] = value;
|
||||
}
|
||||
|
||||
public void RequestInterrupt()
|
||||
{
|
||||
}
|
||||
|
||||
public bool GetAndClearInterruptRequested()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -2,10 +2,11 @@ using ARMeilleure.State;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvExecutionContextVcpu : IHvExecutionContext
|
||||
{
|
||||
private static readonly MemoryBlock _setSimdFpRegFuncMem;
|
||||
@@ -135,7 +136,6 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
}
|
||||
|
||||
private readonly ulong _vcpu;
|
||||
private int _interruptRequested;
|
||||
|
||||
public HvExecutionContextVcpu(ulong vcpu)
|
||||
{
|
||||
@@ -181,16 +181,8 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
|
||||
public void RequestInterrupt()
|
||||
{
|
||||
if (Interlocked.Exchange(ref _interruptRequested, 1) == 0)
|
||||
{
|
||||
ulong vcpu = _vcpu;
|
||||
HvApi.hv_vcpus_exit(ref vcpu, 1);
|
||||
}
|
||||
}
|
||||
|
||||
public bool GetAndClearInterruptRequested()
|
||||
{
|
||||
return Interlocked.Exchange(ref _interruptRequested, 0) != 0;
|
||||
ulong vcpu = _vcpu;
|
||||
HvApi.hv_vcpus_exit(ref vcpu, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,8 +1,10 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
readonly struct HvMemoryBlockAllocation : IDisposable
|
||||
{
|
||||
private readonly HvMemoryBlockAllocator _owner;
|
||||
|
@@ -1,7 +1,9 @@
|
||||
using Ryujinx.Memory;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvMemoryBlockAllocator : PrivateMemoryAllocatorImpl<HvMemoryBlockAllocator.Block>
|
||||
{
|
||||
public class Block : PrivateMemoryAllocator.Block
|
||||
|
@@ -7,6 +7,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
@@ -14,6 +15,7 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
/// <summary>
|
||||
/// Represents a CPU memory manager which maps guest virtual memory directly onto the Hypervisor page table.
|
||||
/// </summary>
|
||||
[SupportedOSPlatform("macos")]
|
||||
public class HvMemoryManager : MemoryManagerBase, IMemoryManager, IVirtualMemoryManagerTracked, IWritableBlock
|
||||
{
|
||||
public const int PageBits = 12;
|
||||
|
@@ -1,7 +1,15 @@
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
unsafe class HvVcpu
|
||||
{
|
||||
private const ulong InterruptIntervalNs = 16 * 1000000; // 16 ms
|
||||
|
||||
private static ulong _interruptTimeDeltaTicks = 0;
|
||||
|
||||
public readonly ulong Handle;
|
||||
public readonly HvVcpuExit* ExitInfo;
|
||||
public readonly IHvExecutionContext ShadowContext;
|
||||
@@ -21,5 +29,28 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
NativeContext = nativeContext;
|
||||
IsEphemeral = isEphemeral;
|
||||
}
|
||||
|
||||
public void EnableAndUpdateVTimer()
|
||||
{
|
||||
// We need to ensure interrupts will be serviced,
|
||||
// and for that we set up the VTime to trigger an interrupt at fixed intervals.
|
||||
|
||||
ulong deltaTicks = _interruptTimeDeltaTicks;
|
||||
|
||||
if (deltaTicks == 0)
|
||||
{
|
||||
// Calculate our time delta in ticks based on the current clock frequency.
|
||||
|
||||
int result = TimeApi.mach_timebase_info(out var timeBaseInfo);
|
||||
|
||||
Debug.Assert(result == 0);
|
||||
|
||||
deltaTicks = ((InterruptIntervalNs * timeBaseInfo.Denom) + (timeBaseInfo.Numer - 1)) / timeBaseInfo.Numer;
|
||||
_interruptTimeDeltaTicks = deltaTicks;
|
||||
}
|
||||
|
||||
HvApi.hv_vcpu_set_sys_reg(Handle, HvSysReg.CNTV_CTL_EL0, 1).ThrowOnError();
|
||||
HvApi.hv_vcpu_set_sys_reg(Handle, HvSysReg.CNTV_CVAL_EL0, TimeApi.mach_absolute_time() + deltaTicks).ThrowOnError();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class HvVcpuPool
|
||||
{
|
||||
// Since there's a limit on the number of VCPUs we can create,
|
||||
@@ -81,6 +83,8 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
|
||||
HvVcpu vcpu = new(vcpuHandle, exitInfo, shadowContext, nativeContext, isEphemeral);
|
||||
|
||||
vcpu.EnableAndUpdateVTimer();
|
||||
|
||||
return vcpu;
|
||||
}
|
||||
|
||||
|
@@ -1,8 +1,10 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
static class HvVm
|
||||
{
|
||||
// This alignment allows us to use larger blocks on the page table.
|
||||
|
@@ -2,7 +2,7 @@ using ARMeilleure.State;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
public interface IHvExecutionContext
|
||||
interface IHvExecutionContext
|
||||
{
|
||||
ulong Pc { get; set; }
|
||||
ulong ElrEl1 { get; set; }
|
||||
@@ -39,8 +39,5 @@ namespace Ryujinx.Cpu.AppleHv
|
||||
SetV(i, context.GetV(i));
|
||||
}
|
||||
}
|
||||
|
||||
void RequestInterrupt();
|
||||
bool GetAndClearInterruptRequested();
|
||||
}
|
||||
}
|
||||
|
21
src/Ryujinx.Cpu/AppleHv/TimeApi.cs
Normal file
21
src/Ryujinx.Cpu/AppleHv/TimeApi.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Cpu.AppleHv
|
||||
{
|
||||
struct MachTimebaseInfo
|
||||
{
|
||||
public uint Numer;
|
||||
public uint Denom;
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
static partial class TimeApi
|
||||
{
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
public static partial ulong mach_absolute_time();
|
||||
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
public static partial int mach_timebase_info(out MachTimebaseInfo info);
|
||||
}
|
||||
}
|
@@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsShaderBallot;
|
||||
public readonly bool SupportsShaderBarrierDivergence;
|
||||
public readonly bool SupportsShaderFloat64;
|
||||
public readonly bool SupportsTextureGatherOffsets;
|
||||
public readonly bool SupportsTextureShadowLod;
|
||||
public readonly bool SupportsVertexStoreAndAtomics;
|
||||
public readonly bool SupportsViewportIndexVertexTessellation;
|
||||
@@ -92,6 +93,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsShaderBallot,
|
||||
bool supportsShaderBarrierDivergence,
|
||||
bool supportsShaderFloat64,
|
||||
bool supportsTextureGatherOffsets,
|
||||
bool supportsTextureShadowLod,
|
||||
bool supportsVertexStoreAndAtomics,
|
||||
bool supportsViewportIndexVertexTessellation,
|
||||
@@ -142,6 +144,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsShaderBallot = supportsShaderBallot;
|
||||
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
|
||||
SupportsShaderFloat64 = supportsShaderFloat64;
|
||||
SupportsTextureGatherOffsets = supportsTextureGatherOffsets;
|
||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||
SupportsVertexStoreAndAtomics = supportsVertexStoreAndAtomics;
|
||||
SupportsViewportIndexVertexTessellation = supportsViewportIndexVertexTessellation;
|
||||
|
@@ -335,6 +335,45 @@ namespace Ryujinx.Graphics.GAL
|
||||
return 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth or depth-stencil format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the format is a depth or depth-stencil format, false otherwise</returns>
|
||||
public static bool HasDepth(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.D16Unorm:
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D32FloatS8Uint:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a stencil or depth-stencil format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the format is a stencil or depth-stencil format, false otherwise</returns>
|
||||
public static bool HasStencil(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.D32FloatS8Uint:
|
||||
case Format.S8Uint:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is valid to use as image format.
|
||||
/// </summary>
|
||||
|
@@ -32,6 +32,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
||||
/// </summary>
|
||||
public ref TState State => ref _state.State;
|
||||
|
||||
/// <summary>
|
||||
/// Current shadow state.
|
||||
/// </summary>
|
||||
public ref TState ShadowState => ref _shadowState.State;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the device state, with shadow state.
|
||||
/// </summary>
|
||||
|
@@ -1,7 +1,10 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Threed;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -15,9 +18,18 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
private const int ColorLayerCountOffset = 0x818;
|
||||
private const int ColorStructSize = 0x40;
|
||||
private const int ZetaLayerCountOffset = 0x1230;
|
||||
private const int UniformBufferBindVertexOffset = 0x2410;
|
||||
private const int FirstVertexOffset = 0x1434;
|
||||
|
||||
private const int IndirectIndexedDataEntrySize = 0x14;
|
||||
|
||||
private const int LogicOpOffset = 0x19c4;
|
||||
private const int ShaderIdScratchOffset = 0x3470;
|
||||
private const int ShaderAddressScratchOffset = 0x3488;
|
||||
private const int UpdateConstantBufferAddressesBase = 0x34a8;
|
||||
private const int UpdateConstantBufferSizesBase = 0x34bc;
|
||||
private const int UpdateConstantBufferAddressCbu = 0x3460;
|
||||
|
||||
private readonly GPFifoProcessor _processor;
|
||||
private readonly MacroHLEFunctionName _functionName;
|
||||
|
||||
@@ -49,6 +61,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
{
|
||||
switch (_functionName)
|
||||
{
|
||||
case MacroHLEFunctionName.BindShaderProgram:
|
||||
BindShaderProgram(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.ClearColor:
|
||||
ClearColor(state, arg0);
|
||||
break;
|
||||
@@ -58,6 +73,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
case MacroHLEFunctionName.DrawArraysInstanced:
|
||||
DrawArraysInstanced(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.DrawElements:
|
||||
DrawElements(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.DrawElementsInstanced:
|
||||
DrawElementsInstanced(state, arg0);
|
||||
break;
|
||||
@@ -67,6 +85,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
case MacroHLEFunctionName.MultiDrawElementsIndirectCount:
|
||||
MultiDrawElementsIndirectCount(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateBlendState:
|
||||
UpdateBlendState(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateColorMasks:
|
||||
UpdateColorMasks(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateUniformBufferState:
|
||||
UpdateUniformBufferState(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateUniformBufferStateCbu:
|
||||
UpdateUniformBufferStateCbu(state, arg0);
|
||||
break;
|
||||
case MacroHLEFunctionName.UpdateUniformBufferStateCbuV2:
|
||||
UpdateUniformBufferStateCbuV2(state, arg0);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException(_functionName.ToString());
|
||||
}
|
||||
@@ -75,6 +108,149 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
Fifo.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Binds a shader program with the index in arg0.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void BindShaderProgram(IDeviceState state, int arg0)
|
||||
{
|
||||
int scratchOffset = ShaderIdScratchOffset + arg0 * 4;
|
||||
|
||||
int lastId = state.Read(scratchOffset);
|
||||
int id = FetchParam().Word;
|
||||
int offset = FetchParam().Word;
|
||||
|
||||
if (lastId == id)
|
||||
{
|
||||
FetchParam();
|
||||
FetchParam();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_processor.ThreedClass.SetShaderOffset(arg0, (uint)offset);
|
||||
|
||||
// Removes overflow on the method address into the increment portion.
|
||||
// Present in the original macro.
|
||||
int addrMask = unchecked((int)0xfffc0fff) << 2;
|
||||
|
||||
state.Write(scratchOffset & addrMask, id);
|
||||
state.Write((ShaderAddressScratchOffset + arg0 * 4) & addrMask, offset);
|
||||
|
||||
int stage = FetchParam().Word;
|
||||
uint cbAddress = (uint)FetchParam().Word;
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(65536, cbAddress >> 24, cbAddress << 8);
|
||||
|
||||
int stageOffset = (stage & 0x7f) << 3;
|
||||
|
||||
state.Write((UniformBufferBindVertexOffset + stageOffset * 4) & addrMask, 17);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update or bind.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateUniformBufferState(IDeviceState state, int arg0)
|
||||
{
|
||||
uint address = (uint)state.Read(UpdateConstantBufferAddressesBase + arg0 * 4);
|
||||
int size = state.Read(UpdateConstantBufferSizesBase + arg0 * 4);
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(size, address >> 24, address << 8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateUniformBufferStateCbu(IDeviceState state, int arg0)
|
||||
{
|
||||
uint address = (uint)state.Read(UpdateConstantBufferAddressCbu);
|
||||
|
||||
UniformBufferState ubState = new()
|
||||
{
|
||||
Address = new()
|
||||
{
|
||||
High = address >> 24,
|
||||
Low = address << 8
|
||||
},
|
||||
Size = 24320,
|
||||
Offset = arg0 << 2
|
||||
};
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(ubState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates uniform buffer state for update.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateUniformBufferStateCbuV2(IDeviceState state, int arg0)
|
||||
{
|
||||
uint address = (uint)state.Read(UpdateConstantBufferAddressCbu);
|
||||
|
||||
UniformBufferState ubState = new()
|
||||
{
|
||||
Address = new()
|
||||
{
|
||||
High = address >> 24,
|
||||
Low = address << 8
|
||||
},
|
||||
Size = 28672,
|
||||
Offset = arg0 << 2
|
||||
};
|
||||
|
||||
_processor.ThreedClass.UpdateUniformBufferState(ubState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates blend enable using the given argument.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateBlendState(IDeviceState state, int arg0)
|
||||
{
|
||||
state.Write(LogicOpOffset, 0);
|
||||
|
||||
Array8<Boolean32> enable = new();
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
enable[i] = new Boolean32((uint)(arg0 >> (i + 8)) & 1);
|
||||
}
|
||||
|
||||
_processor.ThreedClass.UpdateBlendEnable(ref enable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates color masks using the given argument and three pushed arguments.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void UpdateColorMasks(IDeviceState state, int arg0)
|
||||
{
|
||||
Array8<RtColorMask> masks = new();
|
||||
|
||||
int index = 0;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
masks[index++] = new RtColorMask((uint)arg0 & 0x1fff);
|
||||
masks[index++] = new RtColorMask(((uint)arg0 >> 16) & 0x1fff);
|
||||
|
||||
if (i != 3)
|
||||
{
|
||||
arg0 = FetchParam().Word;
|
||||
}
|
||||
}
|
||||
|
||||
_processor.ThreedClass.UpdateColorMasks(ref masks);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears one bound color target.
|
||||
/// </summary>
|
||||
@@ -129,6 +305,36 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
indexed: false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a indexed draw.
|
||||
/// </summary>
|
||||
/// <param name="state">GPU state at the time of the call</param>
|
||||
/// <param name="arg0">First argument of the call</param>
|
||||
private void DrawElements(IDeviceState state, int arg0)
|
||||
{
|
||||
var topology = (PrimitiveTopology)arg0;
|
||||
|
||||
var indexAddressHigh = FetchParam();
|
||||
var indexAddressLow = FetchParam();
|
||||
var indexType = FetchParam();
|
||||
var firstIndex = 0;
|
||||
var indexCount = FetchParam();
|
||||
|
||||
_processor.ThreedClass.UpdateIndexBuffer(
|
||||
(uint)indexAddressHigh.Word,
|
||||
(uint)indexAddressLow.Word,
|
||||
(IndexType)indexType.Word);
|
||||
|
||||
_processor.ThreedClass.Draw(
|
||||
topology,
|
||||
indexCount.Word,
|
||||
1,
|
||||
firstIndex,
|
||||
state.Read(FirstVertexOffset),
|
||||
0,
|
||||
indexed: true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a indexed draw.
|
||||
/// </summary>
|
||||
|
@@ -6,11 +6,19 @@
|
||||
enum MacroHLEFunctionName
|
||||
{
|
||||
None,
|
||||
BindShaderProgram,
|
||||
ClearColor,
|
||||
ClearDepthStencil,
|
||||
DrawArraysInstanced,
|
||||
DrawElements,
|
||||
DrawElementsInstanced,
|
||||
DrawElementsIndirect,
|
||||
MultiDrawElementsIndirectCount,
|
||||
|
||||
UpdateBlendState,
|
||||
UpdateColorMasks,
|
||||
UpdateUniformBufferState,
|
||||
UpdateUniformBufferStateCbu,
|
||||
UpdateUniformBufferStateCbuV2
|
||||
}
|
||||
}
|
||||
|
@@ -46,12 +46,19 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
|
||||
private static readonly TableEntry[] _table = new TableEntry[]
|
||||
{
|
||||
new(MacroHLEFunctionName.BindShaderProgram, new Hash128(0x5d5efb912369f60b, 0x69131ed5019f08ef), 0x68),
|
||||
new(MacroHLEFunctionName.ClearColor, new Hash128(0xA9FB28D1DC43645A, 0xB177E5D2EAE67FB0), 0x28),
|
||||
new(MacroHLEFunctionName.ClearDepthStencil, new Hash128(0x1B96CB77D4879F4F, 0x8557032FE0C965FB), 0x24),
|
||||
new(MacroHLEFunctionName.DrawArraysInstanced, new Hash128(0x197FB416269DBC26, 0x34288C01DDA82202), 0x48),
|
||||
new(MacroHLEFunctionName.DrawElements, new Hash128(0x3D7F32AE6C2702A7, 0x9353C9F41C1A244D), 0x20),
|
||||
new(MacroHLEFunctionName.DrawElementsInstanced, new Hash128(0x1A501FD3D54EC8E0, 0x6CF570CF79DA74D6), 0x5c),
|
||||
new(MacroHLEFunctionName.DrawElementsIndirect, new Hash128(0x86A3E8E903AF8F45, 0xD35BBA07C23860A4), 0x7c),
|
||||
new(MacroHLEFunctionName.MultiDrawElementsIndirectCount, new Hash128(0x890AF57ED3FB1C37, 0x35D0C95C61F5386F), 0x19C),
|
||||
new(MacroHLEFunctionName.UpdateBlendState, new Hash128(0x40F6D4E7B08D7640, 0x82167BEEAECB959F), 0x28),
|
||||
new(MacroHLEFunctionName.UpdateColorMasks, new Hash128(0x9EE32420B8441DFD, 0x6E7724759A57333E), 0x24),
|
||||
new(MacroHLEFunctionName.UpdateUniformBufferState, new Hash128(0x8EE66706049CB0B0, 0x51C1CF906EC86F7C), 0x20),
|
||||
new(MacroHLEFunctionName.UpdateUniformBufferStateCbu, new Hash128(0xA4592676A3E581A0, 0xA39E77FE19FE04AC), 0x18),
|
||||
new(MacroHLEFunctionName.UpdateUniformBufferStateCbuV2, new Hash128(0x392FA750489983D4, 0x35BACE455155D2C3), 0x18)
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -62,18 +69,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
/// <returns>True if the host supports the HLE macro, false otherwise</returns>
|
||||
private static bool IsMacroHLESupported(Capabilities caps, MacroHLEFunctionName name)
|
||||
{
|
||||
if (name == MacroHLEFunctionName.ClearColor ||
|
||||
name == MacroHLEFunctionName.ClearDepthStencil ||
|
||||
name == MacroHLEFunctionName.DrawArraysInstanced ||
|
||||
name == MacroHLEFunctionName.DrawElementsInstanced ||
|
||||
name == MacroHLEFunctionName.DrawElementsIndirect)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (name == MacroHLEFunctionName.MultiDrawElementsIndirectCount)
|
||||
if (name == MacroHLEFunctionName.MultiDrawElementsIndirectCount)
|
||||
{
|
||||
return caps.SupportsIndirectParameters;
|
||||
}
|
||||
else if (name != MacroHLEFunctionName.None)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user