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fefd4619a5347b4ef86314a4e17e1d6e63ced297
Ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan fefd4619a5 Add support for custom line widths (#2406)
2021-06-25 20:11:54 -03:00
..
Engine
Add support for custom line widths (#2406)
2021-06-25 20:11:54 -03:00
Image
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
Memory
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
Shader
Fix default value for unwritten shader outputs (#2412)
2021-06-25 19:56:03 -03:00
State
Add support for custom line widths (#2406)
2021-06-25 20:11:54 -03:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
GpuChannel.cs
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
GpuContext.cs
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
GraphicsConfig.cs
misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)
2021-05-07 13:18:23 -03:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
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