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Ryujinx/Ryujinx.HLE
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Thog 75ec30c962
SurfaceFlinger: fix SetPreallocatedBuffer correctness (#1153)
Nintendo sets the buffer count in SetPreallocatedBuffer too.

This fix triple buffering on all games and finally fix SSBU flickering.
2020-04-25 12:08:50 +02:00
..
Exceptions
HID SharedMem Rework (#1003)
2020-04-03 11:10:02 +11:00
FileSystem
Reduce requirements for running homebrew (#1053)
2020-03-30 08:23:05 +11:00
HOS
SurfaceFlinger: fix SetPreallocatedBuffer correctness (#1153)
2020-04-25 12:08:50 +02:00
Loaders
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
2020-04-21 07:59:59 +10:00
Utilities
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
2020-04-21 07:59:59 +10:00
DeviceMemory.cs
HID SharedMem Rework (#1003)
2020-04-03 11:10:02 +11:00
Homebrew.npdm
Better process implementation (#491)
2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs
Render Profiler in GUI (#854)
2020-02-06 11:25:47 +00:00
Ryujinx.HLE.csproj
Update .NET Core to 3.1, and update NuGet Packages (#1121)
2020-04-22 14:13:41 +10:00
RyujinxProfileImage.jpg
Implement friend:a IFriendService: 10101 (#429)
2018-09-25 19:59:29 -03:00
Switch.cs
Add support for dynamic docking/undocking (#1147)
2020-04-23 13:59:11 +02:00
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