Files
Ryujinx/src/Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs
TSRBerry fc20d9b925 [Ryujinx.Common] Address dotnet-format issues (#5358)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2211 warnings

* Silence CA1806 and CA1834 issues

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256<uint>

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Second dotnet format pass

* Fix build issues

* Fix StructArrayHelpers.cs

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix return statements

* Fix naming rule violations

* Update src/Ryujinx.Common/Utilities/StreamUtils.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Address review feedback

* Address review feedback

* Rename remaining type parameters to TKey and TValue

* Fix manual formatting for logging levels

* Fix spacing before comments

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28 18:41:38 +02:00

162 lines
5.9 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
namespace Ryujinx.Common.Memory.PartialUnmaps
{
/// <summary>
/// State for partial unmaps. Intended to be used on Windows.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public partial struct PartialUnmapState
{
public NativeReaderWriterLock PartialUnmapLock;
public int PartialUnmapsCount;
public ThreadLocalMap<int> LocalCounts;
public readonly static int PartialUnmapLockOffset;
public readonly static int PartialUnmapsCountOffset;
public readonly static int LocalCountsOffset;
public readonly static IntPtr GlobalState;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll")]
private static partial int GetCurrentThreadId();
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr OpenThread(int dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwThreadId);
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool CloseHandle(IntPtr hObject);
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
/// <summary>
/// Creates a global static PartialUnmapState and populates the field offsets.
/// </summary>
static unsafe PartialUnmapState()
{
PartialUnmapState instance = new();
PartialUnmapLockOffset = OffsetOf(ref instance, ref instance.PartialUnmapLock);
PartialUnmapsCountOffset = OffsetOf(ref instance, ref instance.PartialUnmapsCount);
LocalCountsOffset = OffsetOf(ref instance, ref instance.LocalCounts);
int size = Unsafe.SizeOf<PartialUnmapState>();
GlobalState = Marshal.AllocHGlobal(size);
Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
}
/// <summary>
/// Resets the global state.
/// </summary>
public static unsafe void Reset()
{
int size = Unsafe.SizeOf<PartialUnmapState>();
Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
}
/// <summary>
/// Gets a reference to the global state.
/// </summary>
/// <returns>A reference to the global state</returns>
public static unsafe ref PartialUnmapState GetRef()
{
return ref Unsafe.AsRef<PartialUnmapState>((void*)GlobalState);
}
/// <summary>
/// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
/// </summary>
/// <remarks>
/// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
/// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
/// access violation and retrying if it happened between the unmap and remap operation.
/// This method can be used to decide if retrying in such cases is necessary or not.
///
/// This version of the function is not used, but serves as a reference for the native
/// implementation in ARMeilleure.
/// </remarks>
/// <returns>True if execution should be retried, false otherwise</returns>
[SupportedOSPlatform("windows")]
public bool RetryFromAccessViolation()
{
PartialUnmapLock.AcquireReaderLock();
int threadID = GetCurrentThreadId();
int threadIndex = LocalCounts.GetOrReserve(threadID, 0);
if (threadIndex == -1)
{
// Out of thread local space... try again later.
PartialUnmapLock.ReleaseReaderLock();
return true;
}
ref int threadLocalPartialUnmapsCount = ref LocalCounts.GetValue(threadIndex);
bool retry = threadLocalPartialUnmapsCount != PartialUnmapsCount;
if (retry)
{
threadLocalPartialUnmapsCount = PartialUnmapsCount;
}
PartialUnmapLock.ReleaseReaderLock();
return retry;
}
/// <summary>
/// Iterates and trims threads in the thread -> count map that
/// are no longer active.
/// </summary>
[SupportedOSPlatform("windows")]
public void TrimThreads()
{
const uint ExitCodeStillActive = 259;
const int ThreadQueryInformation = 0x40;
Span<int> ids = LocalCounts.ThreadIds.AsSpan();
for (int i = 0; i < ids.Length; i++)
{
int id = ids[i];
if (id != 0)
{
IntPtr handle = OpenThread(ThreadQueryInformation, false, (uint)id);
if (handle == IntPtr.Zero)
{
Interlocked.CompareExchange(ref ids[i], 0, id);
}
else
{
GetExitCodeThread(handle, out uint exitCode);
if (exitCode != ExitCodeStillActive)
{
Interlocked.CompareExchange(ref ids[i], 0, id);
}
CloseHandle(handle);
}
}
}
}
}
}