Files
Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierCommand.cs
2023-04-27 23:51:14 +02:00

13 lines
409 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct TextureBarrierCommand : IGALCommand, IGALCommand<TextureBarrierCommand>
{
public CommandType CommandType => CommandType.TextureBarrier;
public static void Run(ref TextureBarrierCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.TextureBarrier();
}
}
}