Files
Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ResetCounterCommand.cs
2023-04-27 23:51:14 +02:00

19 lines
536 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
struct ResetCounterCommand : IGALCommand, IGALCommand<ResetCounterCommand>
{
public CommandType CommandType => CommandType.ResetCounter;
private CounterType _type;
public void Set(CounterType type)
{
_type = type;
}
public static void Run(ref ResetCounterCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.ResetCounter(command._type);
}
}
}