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Ryujinx/Ryujinx.Graphics.Gpu/Shader
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gdkchan f93089a64f Implement geometry shader passthrough (#1961)
* Implement geometry shader passthrough

* Cache version change
2021-01-29 14:38:51 +11:00
..
Cache
salieri: Support read-only mode if archive is already opened (#1807)
2020-12-13 08:46:07 +01:00
CachedGpuAccessor.cs
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
GpuAccessor.cs
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
ShaderAddresses.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
2020-04-21 07:59:59 +10:00
ShaderBundle.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
ShaderCache.cs
Implement geometry shader passthrough (#1961)
2021-01-29 14:38:51 +11:00
ShaderCodeHolder.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
ShaderDumper.cs
Refactor shader GPU state and memory access (#1203)
2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs
shader cache: Fix invalid virtual address clean up (#1717)
2020-11-17 22:20:17 +01:00
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