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acf3a3f8374df3f9da69846fe8813b78044cb174
Ryujinx/Ryujinx.Graphics.Gpu
History
Ac_K 73f6149bd6 gpu: Implement missing texture formats (#1867)
* gpu: Implement Etc2Rgba texture format

* Add more format

* Fix wrong pixel format
2021-01-05 06:02:49 +01:00
..
Engine
Interrupt GPU command processing when a frame's fence is reached. (#1741)
2020-12-17 19:39:52 +01:00
Image
gpu: Implement missing texture formats (#1867)
2021-01-05 06:02:49 +01:00
Memory
GPU: Improve unnecessary return value in Map function. (#1799)
2020-12-11 06:05:53 +01:00
Shader
salieri: Support read-only mode if archive is already opened (#1807)
2020-12-13 08:46:07 +01:00
State
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
GpuContext.cs
shader cache: Fix Linux boot issues (#1709)
2020-11-17 22:40:19 +01:00
GraphicsConfig.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Interrupt GPU command processing when a frame's fence is reached. (#1741)
2020-12-17 19:39:52 +01:00
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