Logo
Explore Help
Register Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a38a72b0622f89897bdcd01b6d00ea6bc142c34f
Ryujinx/Ryujinx.Core/OsHle/Ipc
History
gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 23:12:26 -03:00
..
IpcBuffDesc.cs
Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 17:09:23 -03:00
IpcHandleDesc.cs
Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 17:09:23 -03:00
IpcHandler.cs
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
2018-04-04 21:01:36 -03:00
IpcMagic.cs
[WIP] Add support for events (#60)
2018-03-19 15:58:46 -03:00
IpcMessage.cs
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 23:12:26 -03:00
IpcMessageType.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
IpcPtrBuffDesc.cs
Improvements to audout (#58)
2018-03-15 21:06:24 -03:00
IpcRecvListBuffDesc.cs
Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 17:09:23 -03:00
ServiceProcessRequest.cs
Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 17:09:23 -03:00
Powered by Gitea Version: 1.24.0 Page: 242ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API