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9a0330f7f8d6c45de3b88afbe3e86e5fa3878e8e
Ryujinx/Ryujinx.Graphics.Gpu
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gdkchan 9a0330f7f8 Shader: Implement PrimitiveID (#4067)
* Shader: Implement PrimitiveID

* Shader cache version bump
2022-12-08 10:55:03 +01:00
..
Engine
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Image
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Memory
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Shader
Shader: Implement PrimitiveID (#4067)
2022-12-08 10:55:03 +01:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (#2780)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
Constants.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
2022-11-17 18:47:41 +01:00
GpuChannel.cs
Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
2022-11-19 23:54:33 -03:00
GpuContext.cs
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
2022-12-01 16:30:13 +01:00
GraphicsConfig.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 7 (#3795)
2022-11-09 20:22:43 +01:00
Window.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
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