Logo
Explore Help
Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8c50943a2e0a303e8fdb2bf418283a376ad3ce6f
Ryujinx/Ryujinx.Graphics.Shader/Translation/Optimizations
History
Isaac Marovitz 8ac53c66b4 Remove Half Conversion (#4106)
* Remove HalfConversion

* Update `CodeGenVersion`
2022-12-14 21:13:23 -03:00
..
BindlessElimination.cs
Fix bindless 1D textures having a buffer type on the shader (#3697)
2022-09-13 08:53:55 +02:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Remove Half Conversion (#4106)
2022-12-14 21:13:23 -03:00
GlobalToStorage.cs
Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)
2022-12-06 23:15:44 +00:00
Optimizer.cs
Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)
2022-12-06 23:15:44 +00:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Fix bindless/global memory elimination with inverted predicates (#2826)
2021-11-08 12:57:28 -03:00
Powered by Gitea Version: 1.24.4 Page: 46ms Template: 0ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API