Logo
Explore Help
Register Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
874540bb5c1c5737bc9b0bfdc96fe1cf12ff164d
Ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan f665e1b409 Hold reference for render targets in use (#2156)
2021-04-02 16:33:39 +02:00
..
Engine
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
Image
Hold reference for render targets in use (#2156)
2021-04-02 16:33:39 +02:00
Memory
Improve Buffer Textures and flush Image Stores (#2088)
2021-03-08 18:43:39 -03:00
Shader
Implement shader HelperThreadNV (#2163)
2021-04-02 21:50:35 +11:00
State
Implement clear buffer (fast path) (#1902)
2021-01-13 08:50:54 +11:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
GpuContext.cs
Fix inconsistencies in progress reporting (#2129)
2021-03-22 19:40:07 +01:00
GraphicsConfig.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Support for resources on non-contiguous GPU memory regions (#1905)
2021-01-17 19:44:34 +01:00
Powered by Gitea Version: 1.24.0 Page: 506ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API