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Ryujinx/Ryujinx.Graphics.Texture
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gdkchan 42c75dbb8f
Add support for BC1/2/3 decompression (for 3D textures) (#2987)
* Add support for BC1/2/3 decompression (for 3D textures)

* Optimize and clean up

* Unsafe not needed here

* Fix alpha value interpolation when a0 <= a1
2022-01-22 19:23:00 +01:00
..
Astc
Supper 2D array ASTC compressed texture formats decoding (#1593)
2020-10-02 11:22:23 +10:00
BCnDecoder.cs
Add support for BC1/2/3 decompression (for 3D textures) (#2987)
2022-01-22 19:23:00 +01:00
BlockLinearConstants.cs
…
BlockLinearLayout.cs
Fix buffer to 3D texture copy (#1354)
2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs
Optimize texture format conversion, and MethodCopyBuffer (#1274)
2020-06-13 19:31:06 -03:00
LayoutConverter.cs
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
2022-01-09 13:28:48 -03:00
OffsetCalculator.cs
Account for negative strides on DMA copy (#2623)
2021-09-11 22:54:18 +02:00
PixelConverter.cs
Add support for the R4G4 texture format (#2956)
2021-12-30 17:10:54 +01:00
Region.cs
Avoid deleting textures when their data does not overlap. (#2601)
2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj
infra: Migrate to .NET 6 (#2829)
2021-11-28 21:24:17 +01:00
Size.cs
…
SizeCalculator.cs
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
2022-01-09 13:28:48 -03:00
SizeInfo.cs
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
2022-01-09 13:28:48 -03:00
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