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Ryujinx
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70d65d3d8e77e66226ebab7f23d9b6e8c271319f
Ryujinx
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src
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Ryujinx.Graphics.Shader
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Translation
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History
gdkchan
0b58f46266
Extend bindless elimination to see through Phis with the same results (
#5957
)
...
* Extend bindless elimination to see through Phis with the same results * Shader cache version bump
2023-11-19 15:10:44 -03:00
..
BindlessElimination.cs
Extend bindless elimination to see through Phis with the same results (
#5957
)
2023-11-19 15:10:44 -03:00
BindlessToIndexed.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
BranchElimination.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
ConstantFolding.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
DoubleToFloat.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
GlobalToStorage.cs
Strings should not be concatenated using '+' in a loop (
#5664
)
2023-10-05 12:41:00 +02:00
Optimizer.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
Simplification.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
Utils.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00