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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Resources
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gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers

* Only do it for block linear textures to be on the safe side
2022-08-26 02:16:41 +00:00
..
Programs
Removed unused usings. (#3593)
2022-08-18 18:04:54 +02:00
ProgramQueue.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedCounterEvent.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedProgram.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedSampler.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedTexture.cs
Fast path for Inline-to-Memory texture data transfers (#3610)
2022-08-26 02:16:41 +00:00
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