Logo
Explore Help
Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6dfb6ccf8cac7d50d08bec08198686032d7e6630
Ryujinx/Ryujinx.Graphics.GAL/Multithreading
History
gdkchan a5ff0024fb Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
..
Commands
Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
Model
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
Resources
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
BufferMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
CommandHelper.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
CommandType.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
SyncMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
ThreadedRenderer.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
ThreadedWindow.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Powered by Gitea Version: 1.24.4 Page: 31ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API