Logo
Explore Help
Register Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5f38086f9494a4ffbcb4b0ce4b7727ad8ac18b3e
Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Spirv
History
gdkchan 5f38086f94 Fix SPIR-V when all inputs/outputs are indexed (#4389)
2023-02-09 04:48:25 +01:00
..
CodeGenContext.cs
Use vector outputs for texture operations (#3939)
2022-12-29 16:09:34 +01:00
Declarations.cs
Fix SPIR-V when all inputs/outputs are indexed (#4389)
2023-02-09 04:48:25 +01:00
EnumConversion.cs
Use vector outputs for texture operations (#3939)
2022-12-29 16:09:34 +01:00
Instructions.cs
SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336)
2023-01-23 19:20:40 -03:00
OperationResult.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
ScalingHelpers.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
SpirvDelegates.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
SpirvGenerator.cs
Use vector outputs for texture operations (#3939)
2022-12-29 16:09:34 +01:00
TextureMeta.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Powered by Gitea Version: 1.24.0 Page: 803ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API