Files
Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs
gdkchan 9c6071a645 Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
2023-07-11 14:07:41 -03:00

24 lines
768 B
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetViewportsCommand : IGALCommand, IGALCommand<SetViewportsCommand>
{
public readonly CommandType CommandType => CommandType.SetViewports;
private SpanRef<Viewport> _viewports;
public void Set(SpanRef<Viewport> viewports)
{
_viewports = viewports;
}
public static void Run(ref SetViewportsCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
ReadOnlySpan<Viewport> viewports = command._viewports.Get(threaded);
renderer.Pipeline.SetViewports(viewports);
command._viewports.Dispose(threaded);
}
}
}