Logo
Explore Help
Register Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
40311310d1a6d2fde2ee9f04bfa1f21ced7cbee2
Ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan dde9bb5c69 Fix storage buffer access when match fails (#4037)
* Fix storage buffer access when match fails

* Shader cache version bump
2022-12-06 03:36:54 +00:00
..
Engine
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Image
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Memory
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Shader
Fix storage buffer access when match fails (#4037)
2022-12-06 03:36:54 +00:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (#2780)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
Constants.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
2022-11-17 18:47:41 +01:00
GpuChannel.cs
Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
2022-11-19 23:54:33 -03:00
GpuContext.cs
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
2022-12-01 16:30:13 +01:00
GraphicsConfig.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 7 (#3795)
2022-11-09 20:22:43 +01:00
Window.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Powered by Gitea Version: 1.24.0 Page: 562ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API