Files
Ryujinx/src/Ryujinx.Audio/Renderer/Server/Effect/AuxiliaryBufferEffect.cs
TSRBerry 515fc32b21 [Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 01:27:18 +02:00

86 lines
3.4 KiB
C#

using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static Ryujinx.Audio.Renderer.Dsp.State.AuxiliaryBufferHeader;
using DspAddress = System.UInt64;
namespace Ryujinx.Audio.Renderer.Server.Effect
{
/// <summary>
/// Server state for an auxiliary buffer effect.
/// </summary>
public class AuxiliaryBufferEffect : BaseEffect
{
/// <summary>
/// The auxiliary buffer parameter.
/// </summary>
public AuxiliaryBufferParameter Parameter;
/// <summary>
/// Auxiliary buffer state.
/// </summary>
public AuxiliaryBufferAddresses State;
public override EffectType TargetEffectType => EffectType.AuxiliaryBuffer;
public override DspAddress GetWorkBuffer(int index)
{
return WorkBuffers[index].GetReference(true);
}
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
{
Update(out updateErrorInfo, ref parameter, mapper);
}
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
{
Update(out updateErrorInfo, ref parameter, mapper);
}
public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
{
Debug.Assert(IsTypeValid(ref parameter));
UpdateParameterBase(ref parameter);
Parameter = MemoryMarshal.Cast<byte, AuxiliaryBufferParameter>(parameter.SpecificData)[0];
IsEnabled = parameter.IsEnabled;
updateErrorInfo = new BehaviourParameter.ErrorInfo();
if (BufferUnmapped || parameter.IsNew)
{
ulong bufferSize = (ulong)Unsafe.SizeOf<int>() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf<AuxiliaryBufferHeader>();
bool sendBufferUnmapped = !mapper.TryAttachBuffer(out _, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize);
bool returnBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[1], Parameter.ReturnBufferInfoAddress, bufferSize);
BufferUnmapped = sendBufferUnmapped && returnBufferUnmapped;
if (!BufferUnmapped)
{
DspAddress sendDspAddress = WorkBuffers[0].GetReference(false);
DspAddress returnDspAddress = WorkBuffers[1].GetReference(false);
State.SendBufferInfo = sendDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferInfo>();
State.SendBufferInfoBase = sendDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferHeader>();
State.ReturnBufferInfo = returnDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferInfo>();
State.ReturnBufferInfoBase = returnDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferHeader>();
}
}
}
public override void UpdateForCommandGeneration()
{
UpdateUsageStateForCommandGeneration();
}
}
}