* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
86 lines
3.4 KiB
C#
86 lines
3.4 KiB
C#
using Ryujinx.Audio.Renderer.Common;
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using Ryujinx.Audio.Renderer.Dsp.State;
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using Ryujinx.Audio.Renderer.Parameter;
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using Ryujinx.Audio.Renderer.Parameter.Effect;
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using Ryujinx.Audio.Renderer.Server.MemoryPool;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using static Ryujinx.Audio.Renderer.Dsp.State.AuxiliaryBufferHeader;
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using DspAddress = System.UInt64;
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namespace Ryujinx.Audio.Renderer.Server.Effect
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{
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/// <summary>
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/// Server state for an auxiliary buffer effect.
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/// </summary>
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public class AuxiliaryBufferEffect : BaseEffect
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{
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/// <summary>
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/// The auxiliary buffer parameter.
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/// </summary>
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public AuxiliaryBufferParameter Parameter;
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/// <summary>
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/// Auxiliary buffer state.
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/// </summary>
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public AuxiliaryBufferAddresses State;
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public override EffectType TargetEffectType => EffectType.AuxiliaryBuffer;
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public override DspAddress GetWorkBuffer(int index)
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{
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return WorkBuffers[index].GetReference(true);
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}
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public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
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{
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Update(out updateErrorInfo, ref parameter, mapper);
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}
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public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
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{
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Update(out updateErrorInfo, ref parameter, mapper);
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}
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public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
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{
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Debug.Assert(IsTypeValid(ref parameter));
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UpdateParameterBase(ref parameter);
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Parameter = MemoryMarshal.Cast<byte, AuxiliaryBufferParameter>(parameter.SpecificData)[0];
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IsEnabled = parameter.IsEnabled;
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updateErrorInfo = new BehaviourParameter.ErrorInfo();
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if (BufferUnmapped || parameter.IsNew)
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{
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ulong bufferSize = (ulong)Unsafe.SizeOf<int>() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf<AuxiliaryBufferHeader>();
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bool sendBufferUnmapped = !mapper.TryAttachBuffer(out _, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize);
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bool returnBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[1], Parameter.ReturnBufferInfoAddress, bufferSize);
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BufferUnmapped = sendBufferUnmapped && returnBufferUnmapped;
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if (!BufferUnmapped)
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{
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DspAddress sendDspAddress = WorkBuffers[0].GetReference(false);
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DspAddress returnDspAddress = WorkBuffers[1].GetReference(false);
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State.SendBufferInfo = sendDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferInfo>();
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State.SendBufferInfoBase = sendDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferHeader>();
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State.ReturnBufferInfo = returnDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferInfo>();
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State.ReturnBufferInfoBase = returnDspAddress + (uint)Unsafe.SizeOf<AuxiliaryBufferHeader>();
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}
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}
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}
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public override void UpdateForCommandGeneration()
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{
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UpdateUsageStateForCommandGeneration();
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}
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}
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}
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