* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
78 lines
2.0 KiB
C#
78 lines
2.0 KiB
C#
using System;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
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{
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internal class AppletSession
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{
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private readonly IAppletFifo<byte[]> _inputData;
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private readonly IAppletFifo<byte[]> _outputData;
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public event EventHandler DataAvailable;
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public int Length
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{
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get { return _inputData.Count; }
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}
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public AppletSession()
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: this(new AppletFifo<byte[]>(),
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new AppletFifo<byte[]>())
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{ }
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public AppletSession(
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IAppletFifo<byte[]> inputData,
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IAppletFifo<byte[]> outputData)
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{
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_inputData = inputData;
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_outputData = outputData;
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_inputData.DataAvailable += OnDataAvailable;
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}
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private void OnDataAvailable(object sender, EventArgs e)
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{
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DataAvailable?.Invoke(this, null);
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}
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public void Push(byte[] item)
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{
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if (!this.TryPush(item))
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{
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// TODO(jduncanator): Throw a proper exception
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throw new InvalidOperationException();
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}
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}
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public bool TryPush(byte[] item)
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{
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return _outputData.TryAdd(item);
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}
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public byte[] Pop()
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{
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if (this.TryPop(out byte[] item))
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{
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return item;
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}
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throw new InvalidOperationException("Input data empty.");
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}
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public bool TryPop(out byte[] item)
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{
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return _inputData.TryTake(out item);
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}
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/// <summary>
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/// This returns an AppletSession that can be used at the
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/// other end of the pipe. Pushing data into this new session
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/// will put it in the first session's input buffer, and vice
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/// versa.
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/// </summary>
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public AppletSession GetConsumer()
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{
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return new AppletSession(this._outputData, this._inputData);
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}
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}
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}
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