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Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs
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C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetIndexBufferCommand : IGALCommand, IGALCommand<SetIndexBufferCommand>
{
public readonly CommandType CommandType => CommandType.SetIndexBuffer;
private BufferRange _buffer;
private IndexType _type;
public void Set(BufferRange buffer, IndexType type)
{
_buffer = buffer;
_type = type;
}
public static void Run(ref SetIndexBufferCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
BufferRange range = threaded.Buffers.MapBufferRange(command._buffer);
renderer.Pipeline.SetIndexBuffer(range, command._type);
}
}
}