85 lines
2.1 KiB
C#
85 lines
2.1 KiB
C#
#nullable enable
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using System;
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using System.Reflection;
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using System.Text;
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namespace Ryujinx.Common.Logging.Formatters
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{
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internal static class DynamicObjectFormatter
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{
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private static readonly ObjectPool<StringBuilder> _stringBuilderPool = SharedPools.Default<StringBuilder>();
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public static string? Format(object? dynamicObject)
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{
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if (dynamicObject is null)
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{
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return null;
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}
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StringBuilder sb = _stringBuilderPool.Allocate();
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try
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{
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Format(sb, dynamicObject);
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return sb.ToString();
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}
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finally
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{
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_stringBuilderPool.Release(sb);
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}
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}
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public static void Format(StringBuilder sb, object? dynamicObject)
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{
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if (dynamicObject is null)
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{
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return;
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}
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PropertyInfo[] props = dynamicObject.GetType().GetProperties();
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sb.Append('{');
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foreach (var prop in props)
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{
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sb.Append(prop.Name);
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sb.Append(": ");
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if (typeof(Array).IsAssignableFrom(prop.PropertyType))
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{
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Array? array = (Array?)prop.GetValue(dynamicObject);
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if (array is not null)
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{
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foreach (var item in array)
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{
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sb.Append(item);
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sb.Append(", ");
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}
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if (array.Length > 0)
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{
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sb.Remove(sb.Length - 2, 2);
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}
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}
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}
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else
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{
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sb.Append(prop.GetValue(dynamicObject));
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}
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sb.Append(" ; ");
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}
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// We remove the final ';' from the string
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if (props.Length > 0)
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{
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sb.Remove(sb.Length - 3, 3);
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}
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sb.Append('}');
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}
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}
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}
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