Logo
Explore Help
Register Sign In
vleeuwenmenno/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1968386808bb48f823b1877b0e5ff8c6e2f8bd49
Ryujinx/Ryujinx.Graphics/Gal/OpenGL
History
gdkchan 1968386808 Add locking methods to the ogl resource cache (#238)
* Add locking methods to the ogl resource cache

* Remove some unused arguments

* Add the ZF32 texture format
2018-07-09 23:01:59 -03:00
..
DeleteValueCallback.cs
Texture/Vertex/Index data cache (#132)
2018-06-08 21:15:56 -03:00
FbFragShader.glsl
Somewhat better NvFlinger (I guess) (fixes #30)
2018-02-23 18:48:27 -03:00
FbVtxShader.glsl
Enable hardware frame buffer texture scaling
2018-02-28 23:37:40 -03:00
OGLBlend.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
OGLCachedResource.cs
Add locking methods to the ogl resource cache (#238)
2018-07-09 23:01:59 -03:00
OGLEnumConverter.cs
Add locking methods to the ogl resource cache (#238)
2018-07-09 23:01:59 -03:00
OGLFrameBuffer.cs
Disable front facing and face culling to avoid regression (#226)
2018-07-06 23:40:12 -03:00
OGLRasterizer.cs
Add locking methods to the ogl resource cache (#238)
2018-07-09 23:01:59 -03:00
OGLRenderer.cs
Small OpenGL Renderer refactoring (#177)
2018-06-23 21:39:25 -03:00
OGLShader.cs
Add support for Vertex Program A and other small shader improvements (#192)
2018-06-27 23:55:08 -03:00
OGLStreamBuffer.cs
Fix GL.CreateBuffers -> GL.GenBuffers (#189)
2018-06-26 02:30:46 -03:00
OGLTexture.cs
Add locking methods to the ogl resource cache (#238)
2018-07-09 23:01:59 -03:00
Powered by Gitea Version: 1.24.0 Page: 302ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API