* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
91 lines
2.5 KiB
C#
91 lines
2.5 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Audio.Renderer.Dsp.Command
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{
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public class DepopForMixBuffersCommand : ICommand
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{
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public bool Enabled { get; set; }
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public int NodeId { get; }
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public CommandType CommandType => CommandType.DepopForMixBuffers;
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public uint EstimatedProcessingTime { get; set; }
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public uint MixBufferOffset { get; }
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public uint MixBufferCount { get; }
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public float Decay { get; }
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public Memory<float> DepopBuffer { get; }
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public DepopForMixBuffersCommand(Memory<float> depopBuffer, uint bufferOffset, uint mixBufferCount, int nodeId, uint sampleRate)
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{
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Enabled = true;
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NodeId = nodeId;
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MixBufferOffset = bufferOffset;
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MixBufferCount = mixBufferCount;
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DepopBuffer = depopBuffer;
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if (sampleRate == 48000)
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{
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Decay = 0.962189f;
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}
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else // if (sampleRate == 32000)
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{
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Decay = 0.943695f;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private unsafe float ProcessDepopMix(float* buffer, float depopValue, uint sampleCount)
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{
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if (depopValue < 0)
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{
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depopValue = -depopValue;
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for (int i = 0; i < sampleCount; i++)
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{
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depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
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buffer[i] -= depopValue;
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}
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return -depopValue;
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}
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for (int i = 0; i < sampleCount; i++)
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{
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depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
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buffer[i] += depopValue;
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}
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return depopValue;
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}
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public void Process(CommandList context)
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{
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Span<float> depopBuffer = DepopBuffer.Span;
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uint bufferCount = Math.Min(MixBufferOffset + MixBufferCount, context.BufferCount);
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for (int i = (int)MixBufferOffset; i < bufferCount; i++)
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{
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float depopValue = depopBuffer[i];
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if (depopValue != 0)
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{
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unsafe
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{
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float* buffer = (float*)context.GetBufferPointer(i);
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depopBuffer[i] = ProcessDepopMix(buffer, depopValue, context.SampleCount);
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}
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}
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}
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}
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}
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}
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