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@ -1,8 +1,7 @@
|
||||
# Remove the line below if you want to inherit .editorconfig settings from higher directories
|
||||
root = true
|
||||
|
||||
# C# files
|
||||
[*.cs]
|
||||
[*]
|
||||
|
||||
#### Core EditorConfig Options ####
|
||||
|
||||
@ -12,8 +11,18 @@ indent_style = space
|
||||
tab_width = 4
|
||||
|
||||
# New line preferences
|
||||
end_of_line = crlf
|
||||
insert_final_newline = false
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
|
||||
# JSON files
|
||||
[*.json]
|
||||
|
||||
# Indentation and spacing
|
||||
indent_size = 2
|
||||
tab_width = 2
|
||||
|
||||
# C# files
|
||||
[*.cs]
|
||||
|
||||
#### .NET Coding Conventions ####
|
||||
|
||||
@ -59,7 +68,7 @@ dotnet_style_prefer_simplified_interpolation = true:suggestion
|
||||
dotnet_style_readonly_field = true:suggestion
|
||||
|
||||
# Parameter preferences
|
||||
dotnet_code_quality_unused_parameters = all:suggestion
|
||||
dotnet_code_quality_unused_parameters = all:silent
|
||||
|
||||
#### C# Coding Conventions ####
|
||||
|
||||
@ -85,7 +94,7 @@ csharp_style_expression_bodied_properties = true:silent
|
||||
# Pattern matching preferences
|
||||
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
||||
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
||||
csharp_style_prefer_switch_expression = true:suggestion
|
||||
csharp_style_prefer_switch_expression = false:silent
|
||||
|
||||
# Null-checking preferences
|
||||
csharp_style_conditional_delegate_call = true:suggestion
|
||||
@ -94,6 +103,7 @@ csharp_style_conditional_delegate_call = true:suggestion
|
||||
csharp_prefer_static_local_function = true:suggestion
|
||||
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:silent
|
||||
csharp_style_prefer_readonly_struct = true
|
||||
csharp_style_prefer_method_group_conversion = true
|
||||
|
||||
# Code-block preferences
|
||||
csharp_prefer_braces = true:silent
|
||||
@ -109,6 +119,7 @@ csharp_style_prefer_range_operator = true:suggestion
|
||||
csharp_style_throw_expression = true:suggestion
|
||||
csharp_style_unused_value_assignment_preference = discard_variable:suggestion
|
||||
csharp_style_unused_value_expression_statement_preference = discard_variable:silent
|
||||
csharp_style_implicit_object_creation_when_type_is_apparent = true
|
||||
|
||||
# 'using' directive preferences
|
||||
csharp_using_directive_placement = outside_namespace:silent
|
||||
@ -140,7 +151,6 @@ csharp_space_after_dot = false
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_after_semicolon_in_for_statement = true
|
||||
csharp_space_around_binary_operators = before_and_after
|
||||
csharp_space_around_declaration_statements = false
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_before_comma = false
|
||||
csharp_space_before_dot = false
|
||||
@ -158,23 +168,31 @@ csharp_space_between_square_brackets = false
|
||||
|
||||
# Wrapping preferences
|
||||
csharp_preserve_single_line_blocks = true
|
||||
csharp_preserve_single_line_statements = true
|
||||
csharp_preserve_single_line_statements = false
|
||||
|
||||
#### Naming styles ####
|
||||
|
||||
# Naming rules
|
||||
|
||||
dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
|
||||
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
|
||||
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
|
||||
dotnet_naming_rule.interfaces_should_be_prefixed_with_I.severity = suggestion
|
||||
dotnet_naming_rule.interfaces_should_be_prefixed_with_I.symbols = interface
|
||||
dotnet_naming_rule.interfaces_should_be_prefixed_with_I.style = IPascalCase
|
||||
|
||||
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
|
||||
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
|
||||
dotnet_naming_rule.types_should_be_pascal_case.style = PascalCase
|
||||
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = PascalCase
|
||||
|
||||
dotnet_naming_rule.private_static_readonly_fields_should_be_camel_case_and_prefixed_with__.symbols = private_static_readonly_fields
|
||||
dotnet_naming_rule.private_static_readonly_fields_should_be_camel_case_and_prefixed_with__.severity = suggestion
|
||||
dotnet_naming_rule.private_static_readonly_fields_should_be_camel_case_and_prefixed_with__.style = _camelCase
|
||||
|
||||
dotnet_naming_rule.local_constants_should_be_pascal_case.symbols = local_constants
|
||||
dotnet_naming_rule.local_constants_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.local_constants_should_be_pascal_case.style = PascalCase
|
||||
|
||||
# Symbol specifications
|
||||
|
||||
@ -190,14 +208,39 @@ dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, meth
|
||||
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.non_field_members.required_modifiers =
|
||||
|
||||
dotnet_naming_symbols.private_static_readonly_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_readonly_fields.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_readonly_fields.required_modifiers = static, readonly
|
||||
|
||||
dotnet_naming_symbols.local_constants.applicable_kinds = local
|
||||
dotnet_naming_symbols.local_constants.applicable_accessibilities = local
|
||||
dotnet_naming_symbols.local_constants.required_modifiers = const
|
||||
|
||||
# Naming styles
|
||||
|
||||
dotnet_naming_style.pascal_case.required_prefix =
|
||||
dotnet_naming_style.pascal_case.required_suffix =
|
||||
dotnet_naming_style.pascal_case.word_separator =
|
||||
dotnet_naming_style.pascal_case.capitalization = pascal_case
|
||||
dotnet_naming_style._camelCase.required_prefix = _
|
||||
dotnet_naming_style._camelCase.required_suffix =
|
||||
dotnet_naming_style._camelCase.word_separator =
|
||||
dotnet_naming_style._camelCase.capitalization = camel_case
|
||||
|
||||
dotnet_naming_style.begins_with_i.required_prefix = I
|
||||
dotnet_naming_style.begins_with_i.required_suffix =
|
||||
dotnet_naming_style.begins_with_i.word_separator =
|
||||
dotnet_naming_style.begins_with_i.capitalization = pascal_case
|
||||
dotnet_naming_style.PascalCase.required_prefix =
|
||||
dotnet_naming_style.PascalCase.required_suffix =
|
||||
dotnet_naming_style.PascalCase.word_separator =
|
||||
dotnet_naming_style.PascalCase.capitalization = pascal_case
|
||||
|
||||
dotnet_naming_style.IPascalCase.required_prefix = I
|
||||
dotnet_naming_style.IPascalCase.required_suffix =
|
||||
dotnet_naming_style.IPascalCase.word_separator =
|
||||
dotnet_naming_style.IPascalCase.capitalization = pascal_case
|
||||
|
||||
[src/Ryujinx.HLE/HOS/Services/**.cs]
|
||||
# Disable "mark members as static" rule for services
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
|
||||
[src/Ryujinx.Ava/UI/ViewModels/**.cs]
|
||||
# Disable "mark members as static" rule for ViewModels
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
|
||||
[src/Ryujinx.Tests/Cpu/*.cs]
|
||||
# Disable naming rules for CPU tests
|
||||
dotnet_diagnostic.IDE1006.severity = none
|
||||
|
8
.github/assign/audio.yml
vendored
8
.github/assign/audio.yml
vendored
@ -1,8 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- audio
|
11
.github/assign/cpu.yml
vendored
11
.github/assign/cpu.yml
vendored
@ -1,11 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
- LDj3SNuD
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- cpu
|
4
.github/assign/global.yml
vendored
4
.github/assign/global.yml
vendored
@ -1,4 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ryujinx/developers
|
10
.github/assign/gpu.yml
vendored
10
.github/assign/gpu.yml
vendored
@ -1,10 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gpu
|
11
.github/assign/gui.yml
vendored
11
.github/assign/gui.yml
vendored
@ -1,11 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ack77
|
||||
- emmauss
|
||||
- TSRBerry
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gui
|
11
.github/assign/horizon.yml
vendored
11
.github/assign/horizon.yml
vendored
@ -1,11 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- Ack77
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- horizon
|
9
.github/assign/infra.yml
vendored
9
.github/assign/infra.yml
vendored
@ -1,9 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- infra
|
18
.github/csc.json
vendored
Normal file
18
.github/csc.json
vendored
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"problemMatcher": [
|
||||
{
|
||||
"owner": "csc",
|
||||
"pattern": [
|
||||
{
|
||||
"regexp": "^((?:\\\\|/)(?:[^\\\\/:]+(?:\\\\|/))+[^\\\\/]+)\\((\\d+),(\\d+)\\):\\s+([a-zA-Z]+)\\s+([^:]+):\\s+([^[]+)\\s+\\[",
|
||||
"file": 1,
|
||||
"line": 2,
|
||||
"column": 3,
|
||||
"severity": 4,
|
||||
"code": 5,
|
||||
"message": 6
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
32
.github/reviewers.yml
vendored
Normal file
32
.github/reviewers.yml
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
audio:
|
||||
- marysaka
|
||||
|
||||
cpu:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
- LDj3SNuD
|
||||
|
||||
gpu:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
|
||||
gui:
|
||||
- Ack77
|
||||
- emmauss
|
||||
- TSRBerry
|
||||
- marysaka
|
||||
|
||||
horizon:
|
||||
- gdkchan
|
||||
- Ack77
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
infra:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
default:
|
||||
- '@developers'
|
43
.github/workflows/build.yml
vendored
43
.github/workflows/build.yml
vendored
@ -1,20 +1,7 @@
|
||||
name: Build job
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs: {}
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
paths-ignore:
|
||||
- '.github/**'
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
|
||||
concurrency:
|
||||
group: pr-checks-${{ github.event.number }}
|
||||
cancel-in-progress: true
|
||||
workflow_call:
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
@ -48,12 +35,15 @@ jobs:
|
||||
|
||||
fail-fast: false
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
@ -63,7 +53,11 @@ jobs:
|
||||
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
|
||||
- name: Test
|
||||
run: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
uses: TSRBerry/unstable-commands@v1
|
||||
with:
|
||||
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
timeout-minutes: 10
|
||||
retry-codes: 139
|
||||
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
|
||||
@ -114,7 +108,7 @@ jobs:
|
||||
configuration: [ Debug, Release ]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
@ -141,9 +135,13 @@ jobs:
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Publish macOS
|
||||
- name: Publish macOS Ryujinx.Ava
|
||||
run: |
|
||||
./distribution/macos/create_macos_build.sh . publish_tmp publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
@ -151,3 +149,10 @@ jobs:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish_ava/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish_headless/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
74
.github/workflows/checks.yml
vendored
Normal file
74
.github/workflows/checks.yml
vendored
Normal file
@ -0,0 +1,74 @@
|
||||
name: Perform checks
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
paths:
|
||||
- '**'
|
||||
- '!.github/**'
|
||||
- '!*.yml'
|
||||
- '!*.config'
|
||||
- '!README.md'
|
||||
- '.github/workflows/*.yml'
|
||||
|
||||
permissions:
|
||||
pull-requests: write
|
||||
checks: write
|
||||
|
||||
concurrency:
|
||||
group: pr-checks-${{ github.event.number }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
format:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
- run: dotnet restore
|
||||
|
||||
- name: Print dotnet format version
|
||||
run: dotnet format --version
|
||||
|
||||
- name: Run dotnet format whitespace
|
||||
run: |
|
||||
dotnet format whitespace --verify-no-changes --report ./whitespace-report.json -v d
|
||||
|
||||
# For some unknown reason this step sometimes fails with exit code 139 (segfault?),
|
||||
# so in that case we'll try again (3 tries max).
|
||||
- name: Run dotnet format style
|
||||
uses: TSRBerry/unstable-commands@v1
|
||||
with:
|
||||
commands: dotnet format style --severity info --verify-no-changes --report ./style-report.json -v d
|
||||
timeout-minutes: 5
|
||||
retry-codes: 139
|
||||
|
||||
# For some unknown reason this step sometimes fails with exit code 139 (segfault?),
|
||||
# so in that case we'll try again (3 tries max).
|
||||
- name: Run dotnet format analyzers
|
||||
uses: TSRBerry/unstable-commands@v1
|
||||
with:
|
||||
commands: dotnet format analyzers --severity info --verify-no-changes --report ./analyzers-report.json -v d
|
||||
timeout-minutes: 5
|
||||
retry-codes: 139
|
||||
|
||||
- name: Upload report
|
||||
if: failure()
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: dotnet-format
|
||||
path: ./*-report.json
|
||||
|
||||
pr_build:
|
||||
uses: ./.github/workflows/build.yml
|
||||
needs: format
|
||||
secrets: inherit
|
4
.github/workflows/flatpak.yml
vendored
4
.github/workflows/flatpak.yml
vendored
@ -24,7 +24,7 @@ jobs:
|
||||
RYUJINX_VERSION: "${{ inputs.ryujinx_version }}"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: Ryujinx
|
||||
|
||||
@ -38,7 +38,7 @@ jobs:
|
||||
run: |
|
||||
echo "git_hash=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
repository: flathub/org.ryujinx.Ryujinx
|
||||
token: ${{ secrets.RYUJINX_BOT_PAT }}
|
||||
|
4
.github/workflows/nightly_pr_comment.yml
vendored
4
.github/workflows/nightly_pr_comment.yml
vendored
@ -1,8 +1,10 @@
|
||||
name: Comment PR artifacts links
|
||||
|
||||
on:
|
||||
workflow_run:
|
||||
workflows: ['Build job']
|
||||
workflows: ['Perform checks']
|
||||
types: [completed]
|
||||
|
||||
jobs:
|
||||
pr_comment:
|
||||
if: github.event.workflow_run.event == 'pull_request' && github.event.workflow_run.conclusion == 'success'
|
||||
|
61
.github/workflows/pr_triage.yml
vendored
61
.github/workflows/pr_triage.yml
vendored
@ -12,43 +12,36 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
# Grab sources to get latest labeler.yml
|
||||
- name: Fetch sources
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
# Ensure we pin the source origin as pull_request_target run under forks.
|
||||
fetch-depth: 0
|
||||
repository: Ryujinx/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Checkout Ryujinx-Mako
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: Ryujinx/Ryujinx-Mako
|
||||
ref: master
|
||||
path: '.ryujinx-mako'
|
||||
|
||||
- name: Setup Ryujinx-Mako
|
||||
uses: ./.ryujinx-mako/.github/actions/setup-mako
|
||||
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v4
|
||||
with:
|
||||
sync-labels: true
|
||||
dot: true
|
||||
|
||||
- name: Auto Assign [Audio]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/audio.yml'
|
||||
|
||||
- name: Auto Assign [CPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/cpu.yml'
|
||||
|
||||
- name: Auto Assign [GPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gpu.yml'
|
||||
|
||||
- name: Auto Assign [GUI]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gui.yml'
|
||||
|
||||
- name: Auto Assign [Horizon]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/horizon.yml'
|
||||
|
||||
- name: Auto Assign [Infra]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/infra.yml'
|
||||
|
||||
- name: Auto Assign [Global]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/global.yml'
|
||||
- name: Assign reviewers
|
||||
run: |
|
||||
poetry -n -C .ryujinx-mako run ryujinx-mako update-reviewers ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml
|
||||
shell: bash
|
||||
env:
|
||||
MAKO_APP_ID: ${{ secrets.MAKO_APP_ID }}
|
||||
MAKO_PRIVATE_KEY: ${{ secrets.MAKO_PRIVATE_KEY }}
|
||||
MAKO_INSTALLATION_ID: ${{ secrets.MAKO_INSTALLATION_ID }}
|
||||
|
17
.github/workflows/release.yml
vendored
17
.github/workflows/release.yml
vendored
@ -62,12 +62,15 @@ jobs:
|
||||
DOTNET_RUNTIME_IDENTIFIER: win10-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
@ -147,7 +150,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
@ -185,15 +188,19 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Publish macOS
|
||||
- name: Publish macOS Ryujinx.Ava
|
||||
run: |
|
||||
./distribution/macos/create_macos_build.sh . publish_tmp publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
|
||||
|
||||
- name: Pushing new release
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
artifacts: "publish_ava/*.tar.gz"
|
||||
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
|
||||
omitBodyDuringUpdate: true
|
||||
|
@ -3,24 +3,24 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.3" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="7.14.2" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
<PackageVersion Include="LibHac" Version="0.18.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.6.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.3" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
@ -34,7 +34,7 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.3-build25" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
@ -48,6 +48,5 @@
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.2" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.6.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -44,9 +44,114 @@
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>11.0</string>
|
||||
<key>UTExportedTypeDeclarations</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>UTTypeDescription</key>
|
||||
<string>Extensible Application Markup Language</string>
|
||||
<key>UTTypeConformsTo</key>
|
||||
<array>
|
||||
<string>public.xml</string>
|
||||
</array>
|
||||
<key>UTTypeIdentifier</key>
|
||||
<string>com.ryujinx.xaml</string>
|
||||
<key>UTTypeTagSpecification</key>
|
||||
<dict>
|
||||
<key>public.filename-extension</key>
|
||||
<array>
|
||||
<string>xaml</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UTTypeDescription</key>
|
||||
<string>Nintendo Submission Package</string>
|
||||
<key>UTTypeConformsTo</key>
|
||||
<array>
|
||||
<string>public.data</string>
|
||||
</array>
|
||||
<key>UTTypeIdentifier</key>
|
||||
<string>com.ryujinx.nsp</string>
|
||||
<key>UTTypeTagSpecification</key>
|
||||
<dict>
|
||||
<key>public.filename-extension</key>
|
||||
<array>
|
||||
<string>nsp</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UTTypeDescription</key>
|
||||
<string>Nintendo Switch Cartridge</string>
|
||||
<key>UTTypeConformsTo</key>
|
||||
<array>
|
||||
<string>public.data</string>
|
||||
</array>
|
||||
<key>UTTypeIdentifier</key>
|
||||
<string>com.ryujinx.xci</string>
|
||||
<key>UTTypeTagSpecification</key>
|
||||
<dict>
|
||||
<key>public.filename-extension</key>
|
||||
<array>
|
||||
<string>xci</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UTTypeDescription</key>
|
||||
<string>Nintendo Content Archive</string>
|
||||
<key>UTTypeConformsTo</key>
|
||||
<array>
|
||||
<string>public.data</string>
|
||||
</array>
|
||||
<key>UTTypeIdentifier</key>
|
||||
<string>com.ryujinx.nca</string>
|
||||
<key>UTTypeTagSpecification</key>
|
||||
<dict>
|
||||
<key>public.filename-extension</key>
|
||||
<array>
|
||||
<string>nca</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UTTypeDescription</key>
|
||||
<string>Nintendo Relocatable Object</string>
|
||||
<key>UTTypeConformsTo</key>
|
||||
<array>
|
||||
<string>public.data</string>
|
||||
</array>
|
||||
<key>UTTypeIdentifier</key>
|
||||
<string>com.ryujinx.nro</string>
|
||||
<key>UTTypeTagSpecification</key>
|
||||
<dict>
|
||||
<key>public.filename-extension</key>
|
||||
<array>
|
||||
<string>nro</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UTTypeDescription</key>
|
||||
<string>Nintendo Shared Object</string>
|
||||
<key>UTTypeConformsTo</key>
|
||||
<array>
|
||||
<string>public.data</string>
|
||||
</array>
|
||||
<key>UTTypeIdentifier</key>
|
||||
<string>com.ryujinx.nso</string>
|
||||
<key>UTTypeTagSpecification</key>
|
||||
<dict>
|
||||
<key>public.filename-extension</key>
|
||||
<array>
|
||||
<string>nso</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
</array>
|
||||
<key>LSEnvironment</key>
|
||||
<dict>
|
||||
<key>COMPlus_DefaultStackSize</key>
|
||||
<key>DOTNET_DefaultStackSize</key>
|
||||
<string>200000</string>
|
||||
</dict>
|
||||
</dict>
|
||||
|
111
distribution/macos/create_macos_build_headless.sh
Executable file
111
distribution/macos/create_macos_build_headless.sh
Executable file
@ -0,0 +1,111 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ "$#" -lt 7 ]; then
|
||||
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p "$1"
|
||||
mkdir -p "$2"
|
||||
mkdir -p "$3"
|
||||
|
||||
BASE_DIR=$(readlink -f "$1")
|
||||
TEMP_DIRECTORY=$(readlink -f "$2")
|
||||
OUTPUT_DIRECTORY=$(readlink -f "$3")
|
||||
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
|
||||
VERSION=$5
|
||||
SOURCE_REVISION_ID=$6
|
||||
CONFIGURATION=$7
|
||||
EXTRA_ARGS=$8
|
||||
|
||||
if [ "$VERSION" == "1.1.0" ];
|
||||
then
|
||||
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
|
||||
else
|
||||
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$VERSION-macos_universal.tar
|
||||
fi
|
||||
|
||||
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
|
||||
X64_OUTPUT="$TEMP_DIRECTORY/publish_x64"
|
||||
UNIVERSAL_OUTPUT="$OUTPUT_DIRECTORY/publish"
|
||||
EXECUTABLE_SUB_PATH=Ryujinx.Headless.SDL2
|
||||
|
||||
rm -rf "$TEMP_DIRECTORY"
|
||||
mkdir -p "$TEMP_DIRECTORY"
|
||||
|
||||
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
|
||||
|
||||
dotnet restore
|
||||
dotnet build -c "$CONFIGURATION" src/Ryujinx.Headless.SDL2
|
||||
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL2
|
||||
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL2
|
||||
|
||||
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
|
||||
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
|
||||
|
||||
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
|
||||
# TODO: remove this once done
|
||||
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
|
||||
|
||||
rm -rf "$OUTPUT_DIRECTORY"
|
||||
mkdir -p "$OUTPUT_DIRECTORY"
|
||||
|
||||
# Let's copy one of the two different outputs and remove the executable
|
||||
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
|
||||
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
|
||||
|
||||
# Make it libraries universal
|
||||
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
|
||||
|
||||
if ! [ -x "$(command -v lipo)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v llvm-lipo-14)" ];
|
||||
then
|
||||
LIPO=llvm-lipo
|
||||
else
|
||||
LIPO=llvm-lipo-14
|
||||
fi
|
||||
else
|
||||
LIPO=lipo
|
||||
fi
|
||||
|
||||
# Make the executable universal
|
||||
$LIPO "$ARM64_OUTPUT/$EXECUTABLE_SUB_PATH" "$X64_OUTPUT/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH" -create
|
||||
|
||||
# Now sign it
|
||||
if ! [ -x "$(command -v codesign)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v rcodesign)" ];
|
||||
then
|
||||
echo "Cannot find rcodesign on your system, please install rcodesign."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
|
||||
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
|
||||
echo "Using rcodesign for ad-hoc signing"
|
||||
for FILE in "$UNIVERSAL_OUTPUT"/*; do
|
||||
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
|
||||
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$FILE"
|
||||
fi
|
||||
done
|
||||
else
|
||||
echo "Using codesign for ad-hoc signing"
|
||||
for FILE in "$UNIVERSAL_OUTPUT"/*; do
|
||||
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
|
||||
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$FILE"
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
echo "Creating archive"
|
||||
pushd "$OUTPUT_DIRECTORY"
|
||||
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf "$RELEASE_TAR_FILE_NAME" publish 1> /dev/null
|
||||
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
|
||||
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
|
||||
rm "$RELEASE_TAR_FILE_NAME"
|
||||
popd
|
||||
|
||||
echo "Done"
|
@ -330,6 +330,7 @@ namespace ARMeilleure.Decoders
|
||||
SetA64("011111100x110000110010xxxxxxxxxx", InstName.Fmaxnmp_S, InstEmit.Fmaxnmp_S, OpCodeSimd.Create);
|
||||
SetA64("0>1011100<1xxxxx110001xxxxxxxxxx", InstName.Fmaxnmp_V, InstEmit.Fmaxnmp_V, OpCodeSimdReg.Create);
|
||||
SetA64("0110111000110000110010xxxxxxxxxx", InstName.Fmaxnmv_V, InstEmit.Fmaxnmv_V, OpCodeSimd.Create);
|
||||
SetA64("011111100x110000111110xxxxxxxxxx", InstName.Fmaxp_S, InstEmit.Fmaxp_S, OpCodeSimd.Create);
|
||||
SetA64("0>1011100<1xxxxx111101xxxxxxxxxx", InstName.Fmaxp_V, InstEmit.Fmaxp_V, OpCodeSimdReg.Create);
|
||||
SetA64("0110111000110000111110xxxxxxxxxx", InstName.Fmaxv_V, InstEmit.Fmaxv_V, OpCodeSimd.Create);
|
||||
SetA64("000111100x1xxxxx010110xxxxxxxxxx", InstName.Fmin_S, InstEmit.Fmin_S, OpCodeSimdReg.Create);
|
||||
@ -339,6 +340,7 @@ namespace ARMeilleure.Decoders
|
||||
SetA64("011111101x110000110010xxxxxxxxxx", InstName.Fminnmp_S, InstEmit.Fminnmp_S, OpCodeSimd.Create);
|
||||
SetA64("0>1011101<1xxxxx110001xxxxxxxxxx", InstName.Fminnmp_V, InstEmit.Fminnmp_V, OpCodeSimdReg.Create);
|
||||
SetA64("0110111010110000110010xxxxxxxxxx", InstName.Fminnmv_V, InstEmit.Fminnmv_V, OpCodeSimd.Create);
|
||||
SetA64("011111101x110000111110xxxxxxxxxx", InstName.Fminp_S, InstEmit.Fminp_S, OpCodeSimd.Create);
|
||||
SetA64("0>1011101<1xxxxx111101xxxxxxxxxx", InstName.Fminp_V, InstEmit.Fminp_V, OpCodeSimdReg.Create);
|
||||
SetA64("0110111010110000111110xxxxxxxxxx", InstName.Fminv_V, InstEmit.Fminv_V, OpCodeSimd.Create);
|
||||
SetA64("010111111xxxxxxx0001x0xxxxxxxxxx", InstName.Fmla_Se, InstEmit.Fmla_Se, OpCodeSimdRegElemF.Create);
|
||||
|
@ -883,6 +883,31 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fmaxp_S(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
{
|
||||
InstEmitSimdHelperArm64.EmitScalarUnaryOpF(context, Intrinsic.Arm64FmaxpS);
|
||||
}
|
||||
else if (Optimizations.FastFP && Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse2ScalarPairwiseOpF(context, (op1, op2) =>
|
||||
{
|
||||
return EmitSse41ProcessNaNsOpF(context, (op1, op2) =>
|
||||
{
|
||||
return EmitSse2VectorMaxMinOpF(context, op1, op2, isMax: true);
|
||||
}, scalar: true, op1, op2);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarPairwiseOpF(context, (op1, op2) =>
|
||||
{
|
||||
return EmitSoftFloatCall(context, nameof(SoftFloat32.FPMax), op1, op2);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fmaxp_V(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
@ -1081,6 +1106,31 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fminp_S(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
{
|
||||
InstEmitSimdHelperArm64.EmitScalarUnaryOpF(context, Intrinsic.Arm64FminpS);
|
||||
}
|
||||
else if (Optimizations.FastFP && Optimizations.UseSse41)
|
||||
{
|
||||
EmitSse2ScalarPairwiseOpF(context, (op1, op2) =>
|
||||
{
|
||||
return EmitSse41ProcessNaNsOpF(context, (op1, op2) =>
|
||||
{
|
||||
return EmitSse2VectorMaxMinOpF(context, op1, op2, isMax: false);
|
||||
}, scalar: true, op1, op2);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarPairwiseOpF(context, (op1, op2) =>
|
||||
{
|
||||
return EmitSoftFloatCall(context, nameof(SoftFloat32.FPMin), op1, op2);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static void Fminp_V(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
|
@ -32,7 +32,7 @@ namespace ARMeilleure.Instructions
|
||||
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0, // S
|
||||
};
|
||||
|
||||
public static readonly long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
|
||||
public const long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
|
||||
|
||||
public static ulong X86GetGf2p8LogicalShiftLeft(int shift)
|
||||
{
|
||||
|
@ -228,6 +228,7 @@ namespace ARMeilleure.Instructions
|
||||
Fmaxnmp_S,
|
||||
Fmaxnmp_V,
|
||||
Fmaxnmv_V,
|
||||
Fmaxp_S,
|
||||
Fmaxp_V,
|
||||
Fmaxv_V,
|
||||
Fmin_S,
|
||||
@ -237,6 +238,7 @@ namespace ARMeilleure.Instructions
|
||||
Fminnmp_S,
|
||||
Fminnmp_V,
|
||||
Fminnmv_V,
|
||||
Fminp_S,
|
||||
Fminp_V,
|
||||
Fminv_V,
|
||||
Fmla_Se,
|
||||
|
@ -1448,6 +1448,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
||||
{
|
||||
FPRoundingMode.ToNearest => true,
|
||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||
FPRoundingMode.TowardsMinusInfinity => sign,
|
||||
FPRoundingMode.TowardsZero => false,
|
||||
@ -2879,6 +2880,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
||||
{
|
||||
FPRoundingMode.ToNearest => true,
|
||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||
FPRoundingMode.TowardsMinusInfinity => sign,
|
||||
FPRoundingMode.TowardsZero => false,
|
||||
|
@ -29,7 +29,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 5343; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 5518; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
|
@ -27,6 +27,26 @@ namespace ARMeilleure.Translation.PTC
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Dictionary<TKey, TValue> DeserializeAndUpdateDictionary<TKey, TValue>(Stream stream, Func<Stream, TValue> valueFunc, Func<TKey, TValue, (TKey, TValue)> updateFunc) where TKey : struct
|
||||
{
|
||||
Dictionary<TKey, TValue> dictionary = new();
|
||||
|
||||
int count = DeserializeStructure<int>(stream);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
TKey key = DeserializeStructure<TKey>(stream);
|
||||
TValue value = valueFunc(stream);
|
||||
|
||||
(key, value) = updateFunc(key, value);
|
||||
|
||||
dictionary.Add(key, value);
|
||||
}
|
||||
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static List<T> DeserializeList<T>(Stream stream) where T : struct
|
||||
{
|
||||
|
@ -9,10 +9,13 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
using static ARMeilleure.Translation.PTC.PtcFormatter;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
@ -20,7 +23,11 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
|
||||
|
||||
private const uint InternalVersion = 1866; //! Not to be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 5518; //! Not to be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private static readonly uint[] _migrateInternalVersions = {
|
||||
1866,
|
||||
};
|
||||
|
||||
private const int SaveInterval = 30; // Seconds.
|
||||
|
||||
@ -28,7 +35,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private readonly Ptc _ptc;
|
||||
|
||||
private readonly System.Timers.Timer _timer;
|
||||
private readonly Timer _timer;
|
||||
|
||||
private readonly ulong _outerHeaderMagic;
|
||||
|
||||
@ -51,7 +58,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
_ptc = ptc;
|
||||
|
||||
_timer = new System.Timers.Timer((double)SaveInterval * 1000d);
|
||||
_timer = new Timer(SaveInterval * 1000d);
|
||||
_timer.Elapsed += PreSave;
|
||||
|
||||
_outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan());
|
||||
@ -168,7 +175,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
if (outerHeader.InfoFileVersion != InternalVersion)
|
||||
if (outerHeader.InfoFileVersion != InternalVersion && !_migrateInternalVersions.Contains(outerHeader.InfoFileVersion))
|
||||
{
|
||||
InvalidateCompressedStream(compressedStream);
|
||||
|
||||
@ -211,7 +218,19 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (outerHeader.InfoFileVersion)
|
||||
{
|
||||
case InternalVersion:
|
||||
ProfiledFuncs = Deserialize(stream);
|
||||
break;
|
||||
case 1866:
|
||||
ProfiledFuncs = Deserialize(stream, (address, profile) => (address + 0x500000UL, profile));
|
||||
break;
|
||||
default:
|
||||
Logger.Error?.Print(LogClass.Ptc, $"No migration path for {nameof(outerHeader.InfoFileVersion)} '{outerHeader.InfoFileVersion}'. Discarding cache.");
|
||||
InvalidateCompressedStream(compressedStream);
|
||||
return false;
|
||||
}
|
||||
|
||||
Debug.Assert(stream.Position == stream.Length);
|
||||
|
||||
@ -225,9 +244,14 @@ namespace ARMeilleure.Translation.PTC
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Dictionary<ulong, FuncProfile> Deserialize(Stream stream)
|
||||
private static Dictionary<ulong, FuncProfile> Deserialize(Stream stream, Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null)
|
||||
{
|
||||
return DeserializeDictionary<ulong, FuncProfile>(stream, (stream) => DeserializeStructure<FuncProfile>(stream));
|
||||
if (migrateEntryFunc != null)
|
||||
{
|
||||
return DeserializeAndUpdateDictionary(stream, DeserializeStructure<FuncProfile>, migrateEntryFunc);
|
||||
}
|
||||
|
||||
return DeserializeDictionary<ulong, FuncProfile>(stream, DeserializeStructure<FuncProfile>);
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<byte> GetReadOnlySpan(MemoryStream memoryStream)
|
||||
@ -240,7 +264,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
compressedStream.SetLength(0L);
|
||||
}
|
||||
|
||||
private void PreSave(object source, System.Timers.ElapsedEventArgs e)
|
||||
private void PreSave(object source, ElapsedEventArgs e)
|
||||
{
|
||||
_waitEvent.Reset();
|
||||
|
||||
@ -277,7 +301,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
Debug.Assert(stream.Seek(0L, SeekOrigin.Begin) == 0L && stream.Length == 0L);
|
||||
|
||||
stream.Seek((long)Unsafe.SizeOf<Hash128>(), SeekOrigin.Begin);
|
||||
stream.Seek(Unsafe.SizeOf<Hash128>(), SeekOrigin.Begin);
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
@ -288,7 +312,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
Debug.Assert(stream.Position == stream.Length);
|
||||
|
||||
stream.Seek((long)Unsafe.SizeOf<Hash128>(), SeekOrigin.Begin);
|
||||
stream.Seek(Unsafe.SizeOf<Hash128>(), SeekOrigin.Begin);
|
||||
Hash128 hash = XXHash128.ComputeHash(GetReadOnlySpan(stream));
|
||||
|
||||
stream.Seek(0L, SeekOrigin.Begin);
|
||||
@ -332,7 +356,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private static void Serialize(Stream stream, Dictionary<ulong, FuncProfile> profiledFuncs)
|
||||
{
|
||||
SerializeDictionary(stream, profiledFuncs, (stream, structure) => SerializeStructure(stream, structure));
|
||||
SerializeDictionary(stream, profiledFuncs, SerializeStructure);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 29*/)]
|
||||
|
@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
|
||||
_stillRunning = true;
|
||||
_updaterThread = new Thread(Update)
|
||||
{
|
||||
Name = "HardwareDeviceDriver.OpenAL"
|
||||
Name = "HardwareDeviceDriver.OpenAL",
|
||||
};
|
||||
|
||||
_updaterThread.Start();
|
||||
|
@ -67,7 +67,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
|
||||
{
|
||||
DriverIdentifier = buffer.DataPointer,
|
||||
BufferId = AL.GenBuffer(),
|
||||
SampleCount = GetSampleCount(buffer)
|
||||
SampleCount = GetSampleCount(buffer),
|
||||
};
|
||||
|
||||
AL.BufferData(driverBuffer.BufferId, _targetFormat, buffer.Data, (int)RequestedSampleRate);
|
||||
|
@ -7,7 +7,6 @@ using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
using static SDL2.SDL;
|
||||
|
||||
@ -111,7 +110,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
channels = (byte)requestedChannelCount,
|
||||
format = GetSDL2Format(requestedSampleFormat),
|
||||
freq = (int)requestedSampleRate,
|
||||
samples = (ushort)sampleCount
|
||||
samples = (ushort)sampleCount,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -8,6 +8,6 @@
|
||||
Alsa = 3,
|
||||
CoreAudio = 4,
|
||||
Wasapi = 5,
|
||||
Dummy = 6
|
||||
Dummy = 6,
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,6 @@
|
||||
public enum SoundIoDeviceAim
|
||||
{
|
||||
SoundIoDeviceAimInput = 0,
|
||||
SoundIoDeviceAimOutput = 1
|
||||
SoundIoDeviceAimOutput = 1,
|
||||
}
|
||||
}
|
||||
|
@ -16,17 +16,17 @@ namespace Ryujinx.Audio
|
||||
/// <summary>
|
||||
/// Events signaled when the driver played audio buffers.
|
||||
/// </summary>
|
||||
private ManualResetEvent[] _updateRequiredEvents;
|
||||
private readonly ManualResetEvent[] _updateRequiredEvents;
|
||||
|
||||
/// <summary>
|
||||
/// Action to execute when the driver played audio buffers.
|
||||
/// </summary>
|
||||
private Action[] _actions;
|
||||
private readonly Action[] _actions;
|
||||
|
||||
/// <summary>
|
||||
/// The worker thread in charge of handling sessions update.
|
||||
/// </summary>
|
||||
private Thread _workerThread;
|
||||
private readonly Thread _workerThread;
|
||||
|
||||
private bool _isRunning;
|
||||
|
||||
@ -44,7 +44,7 @@ namespace Ryujinx.Audio
|
||||
|
||||
_workerThread = new Thread(Update)
|
||||
{
|
||||
Name = "AudioManager.Worker"
|
||||
Name = "AudioManager.Worker",
|
||||
};
|
||||
}
|
||||
|
||||
@ -115,6 +115,7 @@ namespace Ryujinx.Audio
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
@ -66,10 +66,7 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
return false;
|
||||
}
|
||||
|
||||
if (buffer.Data == null)
|
||||
{
|
||||
buffer.Data = samples;
|
||||
}
|
||||
buffer.Data ??= samples;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -6,14 +6,13 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private IHardwareDeviceDriver _realDriver;
|
||||
private readonly IHardwareDeviceDriver _realDriver;
|
||||
|
||||
public static bool IsSupported => true;
|
||||
|
||||
@ -24,6 +23,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_realDriver.Dispose();
|
||||
}
|
||||
|
||||
@ -49,7 +49,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
6 => SelectHardwareChannelCount(2),
|
||||
2 => SelectHardwareChannelCount(1),
|
||||
1 => throw new ArgumentException("No valid channel configuration found!"),
|
||||
_ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}")
|
||||
_ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"),
|
||||
};
|
||||
}
|
||||
|
||||
@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy...");
|
||||
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager);
|
||||
}
|
||||
|
||||
throw new NotImplementedException();
|
||||
@ -138,12 +138,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
if (direction == Direction.Input)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
|
||||
Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
|
||||
|
||||
// TODO: We currently don't support audio input upsampling/downsampling, implement this.
|
||||
realSession.Dispose();
|
||||
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager);
|
||||
}
|
||||
|
||||
// It must be a HardwareDeviceSessionOutputBase.
|
||||
|
@ -8,9 +8,9 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private HardwareDeviceSessionOutputBase _realSession;
|
||||
private SampleFormat _userSampleFormat;
|
||||
private uint _userChannelCount;
|
||||
private readonly HardwareDeviceSessionOutputBase _realSession;
|
||||
private readonly SampleFormat _userSampleFormat;
|
||||
private readonly uint _userChannelCount;
|
||||
|
||||
public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
|
||||
{
|
||||
@ -116,11 +116,11 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray();
|
||||
}
|
||||
|
||||
AudioBuffer fakeBuffer = new AudioBuffer
|
||||
AudioBuffer fakeBuffer = new()
|
||||
{
|
||||
BufferTag = buffer.BufferTag,
|
||||
DataPointer = buffer.DataPointer,
|
||||
DataSize = (ulong)samples.Length
|
||||
DataSize = (ulong)samples.Length,
|
||||
};
|
||||
|
||||
bool result = _realSession.RegisterBuffer(fakeBuffer, samples);
|
||||
|
@ -31,18 +31,18 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
|
||||
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
|
||||
|
||||
private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4]
|
||||
private static readonly int[] _defaultSurroundToStereoCoefficients = new int[4]
|
||||
{
|
||||
RawQ15One,
|
||||
Minus3dBInQ15,
|
||||
Minus12dBInQ15,
|
||||
Minus3dBInQ15
|
||||
Minus3dBInQ15,
|
||||
};
|
||||
|
||||
private static readonly int[] DefaultStereoToMonoCoefficients = new int[2]
|
||||
private static readonly int[] _defaultStereoToMonoCoefficients = new int[2]
|
||||
{
|
||||
Minus6dBInQ15,
|
||||
Minus6dBInQ15
|
||||
Minus6dBInQ15,
|
||||
};
|
||||
|
||||
private const int SurroundChannelCount = 6;
|
||||
@ -114,12 +114,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
public static short[] DownMixStereoToMono(ReadOnlySpan<short> data)
|
||||
{
|
||||
return DownMixStereoToMono(DefaultStereoToMonoCoefficients, data);
|
||||
return DownMixStereoToMono(_defaultStereoToMonoCoefficients, data);
|
||||
}
|
||||
|
||||
public static short[] DownMixSurroundToStereo(ReadOnlySpan<short> data)
|
||||
{
|
||||
return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data);
|
||||
return DownMixSurroundToStereo(_defaultSurroundToStereoCoefficients, data);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +1,16 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Dummy
|
||||
{
|
||||
public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private ManualResetEvent _updateRequiredEvent;
|
||||
private ManualResetEvent _pauseEvent;
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
|
||||
public static bool IsSupported => true;
|
||||
|
||||
@ -36,10 +36,8 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
{
|
||||
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
}
|
||||
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager);
|
||||
}
|
||||
|
||||
public ManualResetEvent GetUpdateRequiredEvent()
|
||||
@ -54,6 +52,7 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
@ -8,10 +8,10 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
class DummyHardwareDeviceSessionInput : IHardwareDeviceSession
|
||||
{
|
||||
private float _volume;
|
||||
private IHardwareDeviceDriver _manager;
|
||||
private IVirtualMemoryManager _memoryManager;
|
||||
private readonly IHardwareDeviceDriver _manager;
|
||||
private readonly IVirtualMemoryManager _memoryManager;
|
||||
|
||||
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager)
|
||||
{
|
||||
_volume = 1.0f;
|
||||
_manager = manager;
|
||||
|
@ -9,7 +9,7 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private float _volume;
|
||||
private IHardwareDeviceDriver _manager;
|
||||
private readonly IHardwareDeviceDriver _manager;
|
||||
|
||||
private ulong _playedSampleCount;
|
||||
|
||||
|
@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// Array of all buffers currently used or released.
|
||||
/// </summary>
|
||||
private AudioBuffer[] _buffers;
|
||||
private readonly AudioBuffer[] _buffers;
|
||||
|
||||
/// <summary>
|
||||
/// The server index inside <see cref="_buffers"/> (appended but not queued to device driver).
|
||||
@ -58,17 +58,17 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// The released buffer event.
|
||||
/// </summary>
|
||||
private IWritableEvent _bufferEvent;
|
||||
private readonly IWritableEvent _bufferEvent;
|
||||
|
||||
/// <summary>
|
||||
/// The session on the device driver.
|
||||
/// </summary>
|
||||
private IHardwareDeviceSession _hardwareDeviceSession;
|
||||
private readonly IHardwareDeviceSession _hardwareDeviceSession;
|
||||
|
||||
/// <summary>
|
||||
/// Max number of buffers that can be registered to the device driver at a time.
|
||||
/// </summary>
|
||||
private uint _bufferRegisteredLimit;
|
||||
private readonly uint _bufferRegisteredLimit;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new <see cref="AudioDeviceSession"/>.
|
||||
@ -311,9 +311,9 @@ namespace Ryujinx.Audio.Common
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool AppendUacBuffer(AudioBuffer buffer, uint handle)
|
||||
public static bool AppendUacBuffer(AudioBuffer buffer, uint handle)
|
||||
{
|
||||
// NOTE: On hardware, there is another RegisterBuffer method taking an handle.
|
||||
// NOTE: On hardware, there is another RegisterBuffer method taking a handle.
|
||||
// This variant of the call always return false (stubbed?) as a result this logic will never succeed.
|
||||
|
||||
return false;
|
||||
@ -425,11 +425,9 @@ namespace Ryujinx.Audio.Common
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
return _hardwareDeviceSession.GetPlayedSampleCount();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flush all buffers to the initial state.
|
||||
|
@ -13,6 +13,6 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// The audio device is stopped.
|
||||
/// </summary>
|
||||
Stopped
|
||||
Stopped,
|
||||
}
|
||||
}
|
@ -24,6 +24,6 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// Reserved/unused.
|
||||
/// </summary>
|
||||
private ushort _reserved;
|
||||
private readonly ushort _reserved;
|
||||
}
|
||||
}
|
@ -38,6 +38,6 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// ADPCM sample format. (Also known as GC-ADPCM)
|
||||
/// </summary>
|
||||
Adpcm = 6
|
||||
Adpcm = 6,
|
||||
}
|
||||
}
|
@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
/// </summary>
|
||||
private int[] _sessionIds;
|
||||
private readonly int[] _sessionIds;
|
||||
|
||||
/// <summary>
|
||||
/// The device driver.
|
||||
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The <see cref="AudioInputSystem"/> session instances.
|
||||
/// </summary>
|
||||
private AudioInputSystem[] _sessions;
|
||||
private readonly AudioInputSystem[] _sessions;
|
||||
|
||||
/// <summary>
|
||||
/// The count of active sessions.
|
||||
@ -166,6 +166,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// </summary>
|
||||
/// <param name="filtered">If true, filter disconnected devices</param>
|
||||
/// <returns>The list of all audio inputs name</returns>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public string[] ListAudioIns(bool filtered)
|
||||
{
|
||||
if (filtered)
|
||||
@ -173,8 +174,9 @@ namespace Ryujinx.Audio.Input
|
||||
// TODO: Detect if the driver supports audio input
|
||||
}
|
||||
|
||||
return new string[] { Constants.DefaultDeviceInputName };
|
||||
return new[] { Constants.DefaultDeviceInputName };
|
||||
}
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// Open a new <see cref="AudioInputSystem"/>.
|
||||
@ -205,7 +207,7 @@ namespace Ryujinx.Audio.Input
|
||||
|
||||
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Input, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
|
||||
|
||||
AudioInputSystem audioIn = new AudioInputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
AudioInputSystem audioIn = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
|
||||
ResultCode result = audioIn.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
|
||||
|
||||
@ -238,6 +240,8 @@ namespace Ryujinx.Audio.Input
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The session the <see cref="AudioInputSystem"/>.
|
||||
/// </summary>
|
||||
private AudioDeviceSession _session;
|
||||
private readonly AudioDeviceSession _session;
|
||||
|
||||
/// <summary>
|
||||
/// The target device name of the <see cref="AudioInputSystem"/>.
|
||||
@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The <see cref="AudioInputManager"/> owning this.
|
||||
/// </summary>
|
||||
private AudioInputManager _manager;
|
||||
private readonly AudioInputManager _manager;
|
||||
|
||||
/// <summary>
|
||||
/// The lock of the parent.
|
||||
@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Input
|
||||
{
|
||||
return ResultCode.DeviceNotFound;
|
||||
}
|
||||
else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
|
||||
if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
{
|
||||
return ResultCode.UnsupportedSampleRate;
|
||||
}
|
||||
else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
|
||||
if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
{
|
||||
return ResultCode.UnsupportedChannelConfiguration;
|
||||
}
|
||||
@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Input
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
AudioBuffer buffer = new()
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize,
|
||||
};
|
||||
|
||||
if (_session.AppendBuffer(buffer))
|
||||
@ -213,14 +215,14 @@ namespace Ryujinx.Audio.Input
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
AudioBuffer buffer = new()
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize,
|
||||
};
|
||||
|
||||
if (_session.AppendUacBuffer(buffer, handle))
|
||||
if (AudioDeviceSession.AppendUacBuffer(buffer, handle))
|
||||
{
|
||||
return ResultCode.Success;
|
||||
}
|
||||
@ -373,6 +375,8 @@ namespace Ryujinx.Audio.Input
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
|
@ -6,12 +6,12 @@ namespace Ryujinx.Audio.Integration
|
||||
{
|
||||
public class HardwareDeviceImpl : IHardwareDevice
|
||||
{
|
||||
private IHardwareDeviceSession _session;
|
||||
private uint _channelCount;
|
||||
private uint _sampleRate;
|
||||
private readonly IHardwareDeviceSession _session;
|
||||
private readonly uint _channelCount;
|
||||
private readonly uint _sampleRate;
|
||||
private uint _currentBufferTag;
|
||||
|
||||
private byte[] _buffer;
|
||||
private readonly byte[] _buffer;
|
||||
|
||||
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
|
||||
{
|
||||
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Integration
|
||||
DataSize = (ulong)_buffer.Length,
|
||||
});
|
||||
|
||||
_currentBufferTag = _currentBufferTag % 4;
|
||||
_currentBufferTag %= 4;
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
@ -61,6 +61,7 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Integration
|
||||
public enum Direction
|
||||
{
|
||||
Input,
|
||||
Output
|
||||
Output,
|
||||
}
|
||||
|
||||
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
|
||||
|
@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
/// </summary>
|
||||
private int[] _sessionIds;
|
||||
private readonly int[] _sessionIds;
|
||||
|
||||
/// <summary>
|
||||
/// The device driver.
|
||||
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The <see cref="AudioOutputSystem"/> session instances.
|
||||
/// </summary>
|
||||
private AudioOutputSystem[] _sessions;
|
||||
private readonly AudioOutputSystem[] _sessions;
|
||||
|
||||
/// <summary>
|
||||
/// The count of active sessions.
|
||||
@ -165,10 +165,12 @@ namespace Ryujinx.Audio.Output
|
||||
/// Get the list of all audio outputs name.
|
||||
/// </summary>
|
||||
/// <returns>The list of all audio outputs name</returns>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public string[] ListAudioOuts()
|
||||
{
|
||||
return new string[] { Constants.DefaultDeviceOutputName };
|
||||
return new[] { Constants.DefaultDeviceOutputName };
|
||||
}
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// Open a new <see cref="AudioOutputSystem"/>.
|
||||
@ -182,6 +184,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <param name="parameter">The user configuration</param>
|
||||
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
|
||||
/// <param name="processHandle">The process handle of the application</param>
|
||||
/// <param name="volume">The volume level to request</param>
|
||||
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
|
||||
public ResultCode OpenAudioOut(out string outputDeviceName,
|
||||
out AudioOutputConfiguration outputConfiguration,
|
||||
@ -200,7 +203,7 @@ namespace Ryujinx.Audio.Output
|
||||
|
||||
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
|
||||
|
||||
AudioOutputSystem audioOut = new AudioOutputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
|
||||
ResultCode result = audioOut.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
|
||||
|
||||
@ -268,6 +271,8 @@ namespace Ryujinx.Audio.Output
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The session the <see cref="AudioOutputSystem"/>.
|
||||
/// </summary>
|
||||
private AudioDeviceSession _session;
|
||||
private readonly AudioDeviceSession _session;
|
||||
|
||||
/// <summary>
|
||||
/// The target device name of the <see cref="AudioOutputSystem"/>.
|
||||
@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The <see cref="AudioOutputManager"/> owning this.
|
||||
/// </summary>
|
||||
private AudioOutputManager _manager;
|
||||
private readonly AudioOutputManager _manager;
|
||||
|
||||
/// <summary>
|
||||
/// THe lock of the parent.
|
||||
@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Output
|
||||
{
|
||||
return ResultCode.DeviceNotFound;
|
||||
}
|
||||
else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
|
||||
if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
{
|
||||
return ResultCode.UnsupportedSampleRate;
|
||||
}
|
||||
else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
|
||||
if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
{
|
||||
return ResultCode.UnsupportedChannelConfiguration;
|
||||
}
|
||||
@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Output
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
AudioBuffer buffer = new()
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize,
|
||||
};
|
||||
|
||||
if (_session.AppendBuffer(buffer))
|
||||
@ -346,6 +348,8 @@ namespace Ryujinx.Audio.Output
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
|
@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Reserved/padding.
|
||||
/// </summary>
|
||||
private uint _padding;
|
||||
private readonly uint _padding;
|
||||
|
||||
/// <summary>
|
||||
/// The flags given controlling behaviour of the audio renderer
|
||||
@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Reserved/padding.
|
||||
/// </summary>
|
||||
private uint _padding;
|
||||
private readonly uint _padding;
|
||||
|
||||
/// <summary>
|
||||
/// Extra information given with the <see cref="ResultCode"/>
|
||||
|
@ -38,6 +38,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The memory pool is released. (client side only)
|
||||
/// </summary>
|
||||
Released = 6
|
||||
Released = 6,
|
||||
}
|
||||
}
|
@ -28,6 +28,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Performance monitoring related node id (performance commands)
|
||||
/// </summary>
|
||||
Performance = 15
|
||||
Performance = 15,
|
||||
}
|
||||
}
|
@ -53,17 +53,17 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
}
|
||||
|
||||
private int _nodeCount;
|
||||
private EdgeMatrix _discovered;
|
||||
private EdgeMatrix _finished;
|
||||
private readonly EdgeMatrix _discovered;
|
||||
private readonly EdgeMatrix _finished;
|
||||
private Memory<int> _resultArray;
|
||||
private Stack _stack;
|
||||
private readonly Stack _stack;
|
||||
private int _tsortResultIndex;
|
||||
|
||||
private enum NodeState : byte
|
||||
{
|
||||
Unknown,
|
||||
Discovered,
|
||||
Finished
|
||||
Finished,
|
||||
}
|
||||
|
||||
public NodeStates()
|
||||
@ -88,16 +88,16 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
int edgeMatrixWorkBufferSize = EdgeMatrix.GetWorkBufferSize(nodeCount);
|
||||
|
||||
_discovered.Initialize(nodeStatesWorkBuffer.Slice(0, edgeMatrixWorkBufferSize), nodeCount);
|
||||
_discovered.Initialize(nodeStatesWorkBuffer[..edgeMatrixWorkBufferSize], nodeCount);
|
||||
_finished.Initialize(nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize, edgeMatrixWorkBufferSize), nodeCount);
|
||||
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize * 2);
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer[(edgeMatrixWorkBufferSize * 2)..];
|
||||
|
||||
_resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, sizeof(int) * nodeCount));
|
||||
_resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..(sizeof(int) * nodeCount)]);
|
||||
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(sizeof(int) * nodeCount);
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer[(sizeof(int) * nodeCount)..];
|
||||
|
||||
Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, Stack.CalcBufferSize(nodeCount * nodeCount)));
|
||||
Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..Stack.CalcBufferSize(nodeCount * nodeCount)]);
|
||||
|
||||
_stack.Reset(stackWorkBuffer, nodeCount * nodeCount);
|
||||
}
|
||||
@ -120,7 +120,8 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
return NodeState.Discovered;
|
||||
}
|
||||
else if (_finished.Test(index))
|
||||
|
||||
if (_finished.Test(index))
|
||||
{
|
||||
Debug.Assert(!_discovered.Test(index));
|
||||
|
||||
@ -158,7 +159,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
public ReadOnlySpan<int> GetTsortResult()
|
||||
{
|
||||
return _resultArray.Span.Slice(0, _tsortResultIndex);
|
||||
return _resultArray.Span[.._tsortResultIndex];
|
||||
}
|
||||
|
||||
public bool Sort(EdgeMatrix edgeMatrix)
|
||||
|
@ -15,6 +15,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
PcmFloat,
|
||||
Limiter,
|
||||
CaptureBuffer,
|
||||
Compressor
|
||||
Compressor,
|
||||
}
|
||||
}
|
@ -6,6 +6,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
Voice,
|
||||
SubMix,
|
||||
FinalMix,
|
||||
Sink
|
||||
Sink,
|
||||
}
|
||||
}
|
@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The user request the voice to be paused.
|
||||
/// </summary>
|
||||
Pause
|
||||
Pause,
|
||||
}
|
||||
}
|
@ -28,6 +28,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// No early reflection.
|
||||
/// </summary>
|
||||
Disabled
|
||||
Disabled,
|
||||
}
|
||||
}
|
@ -33,6 +33,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Max delay. (used for delay line limits)
|
||||
/// </summary>
|
||||
Limit = NoDelay
|
||||
Limit = NoDelay,
|
||||
}
|
||||
}
|
@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The sink is a circular buffer.
|
||||
/// </summary>
|
||||
CircularBuffer
|
||||
CircularBuffer,
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -19,7 +20,9 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public uint Unknown24;
|
||||
public uint RenderInfoSize;
|
||||
|
||||
private unsafe fixed int _reserved[4];
|
||||
#pragma warning disable IDE0051, CS0169 // Remove unused field
|
||||
private Array4<int> _reserved;
|
||||
#pragma warning restore IDE0051, CS0169
|
||||
|
||||
public uint TotalSize;
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using DspAddr = System.UInt64;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -77,6 +76,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Padding/Reserved.
|
||||
/// </summary>
|
||||
private ushort _padding;
|
||||
private readonly ushort _padding;
|
||||
}
|
||||
}
|
@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
ulong alignedOffset = BitUtils.AlignUp<ulong>(Offset, (ulong)align);
|
||||
ulong alignedOffset = BitUtils.AlignUp(Offset, (ulong)align);
|
||||
|
||||
if (alignedOffset + size <= (ulong)BackingMemory.Length)
|
||||
{
|
||||
@ -32,7 +32,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
Offset = alignedOffset + size;
|
||||
|
||||
// Clear the memory to be sure that is does not contain any garbage.
|
||||
result.Span.Fill(0);
|
||||
result.Span.Clear();
|
||||
|
||||
return result;
|
||||
}
|
||||
@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T : unmanaged
|
||||
{
|
||||
return BitUtils.AlignUp<ulong>(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
|
||||
return BitUtils.AlignUp(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
|
||||
}
|
||||
}
|
||||
}
|
@ -12,11 +12,11 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
/// </summary>
|
||||
public static readonly VirtualDevice[] Devices = new VirtualDevice[5]
|
||||
{
|
||||
new VirtualDevice("AudioStereoJackOutput", 2, true),
|
||||
new VirtualDevice("AudioBuiltInSpeakerOutput", 2, false),
|
||||
new VirtualDevice("AudioTvOutput", 6, false),
|
||||
new VirtualDevice("AudioUsbDeviceOutput", 2, true),
|
||||
new VirtualDevice("AudioExternalOutput", 6, true),
|
||||
new("AudioStereoJackOutput", 2, true),
|
||||
new("AudioBuiltInSpeakerOutput", 2, false),
|
||||
new("AudioTvOutput", 6, false),
|
||||
new("AudioUsbDeviceOutput", 2, true),
|
||||
new("AudioExternalOutput", 6, true),
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
|
@ -11,13 +11,15 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
/// <summary>
|
||||
/// The session registry, used to store the sessions of a given AppletResourceId.
|
||||
/// </summary>
|
||||
private Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new Dictionary<ulong, VirtualDeviceSession[]>();
|
||||
private readonly Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new();
|
||||
|
||||
/// <summary>
|
||||
/// The default <see cref="VirtualDevice"/>.
|
||||
/// </summary>
|
||||
/// <remarks>This is used when the USB device is the default one on older revision.</remarks>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public VirtualDevice DefaultDevice => VirtualDevice.Devices[0];
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// The current active <see cref="VirtualDevice"/>.
|
||||
|
@ -12,7 +12,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
private const int SamplesPerFrame = 14;
|
||||
private const int NibblesPerFrame = SamplesPerFrame + 2;
|
||||
private const int BytesPerFrame = 8;
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private const int BitsPerFrame = BytesPerFrame * 8;
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static uint GetAdpcmDataSize(int sampleCount)
|
||||
@ -64,10 +66,14 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
private static short Saturate(int value)
|
||||
{
|
||||
if (value > short.MaxValue)
|
||||
{
|
||||
value = short.MaxValue;
|
||||
}
|
||||
|
||||
if (value < short.MinValue)
|
||||
{
|
||||
value = short.MinValue;
|
||||
}
|
||||
|
||||
return (short)value;
|
||||
}
|
||||
@ -109,7 +115,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
ReadOnlySpan<byte> targetInput;
|
||||
|
||||
targetInput = input.Slice(nibbles / 2);
|
||||
targetInput = input[(nibbles / 2)..];
|
||||
|
||||
while (remaining > 0)
|
||||
{
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
Start,
|
||||
Stop,
|
||||
RenderStart,
|
||||
RenderEnd
|
||||
RenderEnd,
|
||||
}
|
||||
|
||||
private class RendererSession
|
||||
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
private long _lastTime;
|
||||
private long _playbackEnds;
|
||||
private ManualResetEvent _event;
|
||||
private readonly ManualResetEvent _event;
|
||||
|
||||
private ManualResetEvent _pauseEvent;
|
||||
|
||||
@ -45,6 +45,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
_event = new ManualResetEvent(false);
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
|
||||
{
|
||||
// Get the real device driver (In case the compat layer is on top of it).
|
||||
@ -54,12 +55,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
public void Start(IHardwareDeviceDriver deviceDriver, float volume)
|
||||
{
|
||||
@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
CommandList = commands,
|
||||
RenderingLimit = renderingLimit,
|
||||
AppletResourceId = appletResourceId
|
||||
AppletResourceId = appletResourceId,
|
||||
};
|
||||
}
|
||||
|
||||
@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
_workerThread = new Thread(Work)
|
||||
{
|
||||
Name = "AudioProcessor.Worker"
|
||||
Name = "AudioProcessor.Worker",
|
||||
};
|
||||
|
||||
_workerThread.Start();
|
||||
@ -260,6 +260,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -29,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
|
||||
public AdpcmDataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
|
||||
public AdpcmDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -57,7 +59,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat.Adpcm,
|
||||
|
@ -155,7 +155,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (readResult != context.SampleCount)
|
||||
{
|
||||
outputBuffer.Slice((int)readResult, (int)context.SampleCount - (int)readResult).Fill(0);
|
||||
outputBuffer[(int)readResult..(int)context.SampleCount].Clear();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -71,7 +71,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
|
||||
}
|
||||
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException(nameof(index), index, null);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -149,6 +149,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_buffersMemoryHandle.Dispose();
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
LimiterVersion2,
|
||||
GroupedBiquadFilter,
|
||||
CaptureBuffer,
|
||||
Compressor
|
||||
Compressor,
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
@ -51,11 +52,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (_parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (_parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new CompressorState(ref _parameter);
|
||||
}
|
||||
else if (_parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (_parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -37,7 +39,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public SampleRateConversionQuality SrcQuality { get; }
|
||||
|
||||
public DataSourceVersion2Command(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public DataSourceVersion2Command(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -72,24 +74,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
private static CommandType GetCommandTypeBySampleFormat(SampleFormat sampleFormat)
|
||||
{
|
||||
switch (sampleFormat)
|
||||
return sampleFormat switch
|
||||
{
|
||||
case SampleFormat.Adpcm:
|
||||
return CommandType.AdpcmDataSourceVersion2;
|
||||
case SampleFormat.PcmInt16:
|
||||
return CommandType.PcmInt16DataSourceVersion2;
|
||||
case SampleFormat.PcmFloat:
|
||||
return CommandType.PcmFloatDataSourceVersion2;
|
||||
default:
|
||||
throw new NotImplementedException($"{sampleFormat}");
|
||||
}
|
||||
SampleFormat.Adpcm => CommandType.AdpcmDataSourceVersion2,
|
||||
SampleFormat.PcmInt16 => CommandType.PcmInt16DataSourceVersion2,
|
||||
SampleFormat.PcmFloat => CommandType.PcmFloatDataSourceVersion2,
|
||||
_ => throw new NotImplementedException($"{sampleFormat}"),
|
||||
};
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat,
|
||||
@ -99,7 +97,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ExtraParameterSize = ExtraParameterSize,
|
||||
ChannelIndex = (int)ChannelIndex,
|
||||
ChannelCount = (int)ChannelCount,
|
||||
SrcQuality = SrcQuality
|
||||
SrcQuality = SrcQuality,
|
||||
};
|
||||
|
||||
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
|
||||
|
@ -87,18 +87,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix2x2 delayFeedback = new Matrix2x2(delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
Matrix2x2 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
Vector2 channelInput = new Vector2
|
||||
Vector2 channelInput = new()
|
||||
{
|
||||
X = *((float*)inputBuffers[0] + i) * 64,
|
||||
Y = *((float*)inputBuffers[1] + i) * 64,
|
||||
};
|
||||
|
||||
Vector2 delayLineValues = new Vector2()
|
||||
Vector2 delayLineValues = new()
|
||||
{
|
||||
X = state.DelayLines[0].Read(),
|
||||
Y = state.DelayLines[1].Read(),
|
||||
@ -124,7 +124,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix4x4 delayFeedback = new Matrix4x4(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
Matrix4x4 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
@ -132,20 +132,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
Vector4 channelInput = new Vector4
|
||||
Vector4 channelInput = new()
|
||||
{
|
||||
X = *((float*)inputBuffers[0] + i) * 64,
|
||||
Y = *((float*)inputBuffers[1] + i) * 64,
|
||||
Z = *((float*)inputBuffers[2] + i) * 64,
|
||||
W = *((float*)inputBuffers[3] + i) * 64
|
||||
W = *((float*)inputBuffers[3] + i) * 64,
|
||||
};
|
||||
|
||||
Vector4 delayLineValues = new Vector4()
|
||||
Vector4 delayLineValues = new()
|
||||
{
|
||||
X = state.DelayLines[0].Read(),
|
||||
Y = state.DelayLines[1].Read(),
|
||||
Z = state.DelayLines[2].Read(),
|
||||
W = state.DelayLines[3].Read()
|
||||
W = state.DelayLines[3].Read(),
|
||||
};
|
||||
|
||||
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
Matrix6x6 delayFeedback = new(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||
@ -180,24 +180,24 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
Vector6 channelInput = new Vector6
|
||||
Vector6 channelInput = new()
|
||||
{
|
||||
X = *((float*)inputBuffers[0] + i) * 64,
|
||||
Y = *((float*)inputBuffers[1] + i) * 64,
|
||||
Z = *((float*)inputBuffers[2] + i) * 64,
|
||||
W = *((float*)inputBuffers[3] + i) * 64,
|
||||
V = *((float*)inputBuffers[4] + i) * 64,
|
||||
U = *((float*)inputBuffers[5] + i) * 64
|
||||
U = *((float*)inputBuffers[5] + i) * 64,
|
||||
};
|
||||
|
||||
Vector6 delayLineValues = new Vector6
|
||||
Vector6 delayLineValues = new()
|
||||
{
|
||||
X = state.DelayLines[0].Read(),
|
||||
Y = state.DelayLines[1].Read(),
|
||||
Z = state.DelayLines[2].Read(),
|
||||
W = state.DelayLines[3].Read(),
|
||||
V = state.DelayLines[4].Read(),
|
||||
U = state.DelayLines[5].Read()
|
||||
U = state.DelayLines[5].Read(),
|
||||
};
|
||||
|
||||
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
@ -55,8 +55,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
return -depopValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
|
||||
@ -66,7 +65,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
return depopValue;
|
||||
}
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
|
@ -14,11 +14,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
private BiquadFilterParameter[] _parameters;
|
||||
private Memory<BiquadFilterState> _biquadFilterStates;
|
||||
private int _inputBufferIndex;
|
||||
private int _outputBufferIndex;
|
||||
private bool[] _isInitialized;
|
||||
private readonly BiquadFilterParameter[] _parameters;
|
||||
private readonly Memory<BiquadFilterState> _biquadFilterStates;
|
||||
private readonly int _inputBufferIndex;
|
||||
private readonly int _outputBufferIndex;
|
||||
private readonly bool[] _isInitialized;
|
||||
|
||||
public GroupedBiquadFilterCommand(int baseIndex, ReadOnlySpan<BiquadFilterParameter> filters, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, ReadOnlySpan<bool> isInitialized, int nodeId)
|
||||
{
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
@ -50,13 +51,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (Parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (Parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new LimiterState(ref _parameter, WorkBuffer);
|
||||
}
|
||||
else if (Parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (Parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
LimiterState.UpdateParameter(ref _parameter);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
@ -54,13 +55,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (Parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (Parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new LimiterState(ref _parameter, WorkBuffer);
|
||||
}
|
||||
else if (Parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (Parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
LimiterState.UpdateParameter(ref _parameter);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private float ProcessMixRampGrouped(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float volume0, float volume1, int sampleCount)
|
||||
private static float ProcessMixRampGrouped(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float volume0, float volume1, int sampleCount)
|
||||
{
|
||||
float ramp = (volume1 - volume0) / sampleCount;
|
||||
float volume = volume0;
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -28,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
|
||||
public PcmFloatDataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public PcmFloatDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -56,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat.PcmFloat,
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -28,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
|
||||
public PcmInt16DataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public PcmInt16DataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -56,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat.PcmInt16,
|
||||
|
@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Invalid,
|
||||
Start,
|
||||
End
|
||||
End,
|
||||
}
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
@ -9,21 +9,21 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class Reverb3dCommand : ICommand
|
||||
{
|
||||
private static readonly int[] OutputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[1] { 0 };
|
||||
private static readonly int[] _outputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[1] { 0 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
|
||||
private static readonly int[] _outputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
@ -73,25 +73,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dMono(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableMono, TargetEarlyDelayLineIndicesTableMono, TargetOutputFeedbackIndicesTableMono);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableMono, _targetEarlyDelayLineIndicesTableMono, _targetOutputFeedbackIndicesTableMono);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dStereo(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableStereo, TargetEarlyDelayLineIndicesTableStereo, TargetOutputFeedbackIndicesTableStereo);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableStereo, _targetEarlyDelayLineIndicesTableStereo, _targetOutputFeedbackIndicesTableStereo);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dQuadraphonic(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableQuadraphonic, TargetEarlyDelayLineIndicesTableQuadraphonic, TargetOutputFeedbackIndicesTableQuadraphonic);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableQuadraphonic, _targetEarlyDelayLineIndicesTableQuadraphonic, _targetOutputFeedbackIndicesTableQuadraphonic);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dSurround(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableSurround, TargetEarlyDelayLineIndicesTableSurround, TargetOutputFeedbackIndicesTableSurround);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableSurround, _targetEarlyDelayLineIndicesTableSurround, _targetOutputFeedbackIndicesTableSurround);
|
||||
}
|
||||
|
||||
private unsafe void ProcessReverb3dGeneric(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable)
|
||||
@ -109,7 +109,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
|
||||
{
|
||||
outputValues.Fill(0);
|
||||
outputValues.Clear();
|
||||
|
||||
float tapOut = state.PreDelayLine.TapUnsafe(state.ReflectionDelayTime, DelayLineSampleIndexOffset);
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
@ -8,25 +9,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class ReverbCommand : ICommand
|
||||
{
|
||||
private static readonly int[] OutputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] OutputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] OutputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
|
||||
private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] OutputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
|
||||
private static readonly int[] OutputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
|
||||
private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
@ -82,10 +83,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableMono,
|
||||
TargetEarlyDelayLineIndicesTableMono,
|
||||
TargetOutputFeedbackIndicesTableMono,
|
||||
OutputIndicesTableMono);
|
||||
_outputEarlyIndicesTableMono,
|
||||
_targetEarlyDelayLineIndicesTableMono,
|
||||
_targetOutputFeedbackIndicesTableMono,
|
||||
_outputIndicesTableMono);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -95,10 +96,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableStereo,
|
||||
TargetEarlyDelayLineIndicesTableStereo,
|
||||
TargetOutputFeedbackIndicesTableStereo,
|
||||
OutputIndicesTableStereo);
|
||||
_outputEarlyIndicesTableStereo,
|
||||
_targetEarlyDelayLineIndicesTableStereo,
|
||||
_targetOutputFeedbackIndicesTableStereo,
|
||||
_outputIndicesTableStereo);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -108,10 +109,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableQuadraphonic,
|
||||
TargetEarlyDelayLineIndicesTableQuadraphonic,
|
||||
TargetOutputFeedbackIndicesTableQuadraphonic,
|
||||
OutputIndicesTableQuadraphonic);
|
||||
_outputEarlyIndicesTableQuadraphonic,
|
||||
_targetEarlyDelayLineIndicesTableQuadraphonic,
|
||||
_targetOutputFeedbackIndicesTableQuadraphonic,
|
||||
_outputIndicesTableQuadraphonic);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -121,10 +122,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableSurround,
|
||||
TargetEarlyDelayLineIndicesTableSurround,
|
||||
TargetOutputFeedbackIndicesTableSurround,
|
||||
OutputIndicesTableSurround);
|
||||
_outputEarlyIndicesTableSurround,
|
||||
_targetEarlyDelayLineIndicesTableSurround,
|
||||
_targetOutputFeedbackIndicesTableSurround,
|
||||
_outputIndicesTableSurround);
|
||||
}
|
||||
|
||||
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
|
||||
@ -143,7 +144,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
|
||||
{
|
||||
outputValues.Fill(0);
|
||||
outputValues.Clear();
|
||||
|
||||
for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
|
||||
{
|
||||
@ -263,11 +264,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (Parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (Parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new ReverbState(ref _parameter, WorkBuffer, IsLongSizePreDelaySupported);
|
||||
}
|
||||
else if (Parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (Parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
||||
{
|
||||
voiceState.Pitch.AsSpan().Slice(0, pitchMaxLength).CopyTo(tempBuffer);
|
||||
voiceState.Pitch.AsSpan()[..pitchMaxLength].CopyTo(tempBuffer);
|
||||
tempBufferIndex += pitchMaxLength;
|
||||
}
|
||||
|
||||
@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context);
|
||||
}
|
||||
|
||||
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
|
||||
Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
|
||||
|
||||
int decodedSampleCount = -1;
|
||||
|
||||
@ -168,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
|
||||
break;
|
||||
default:
|
||||
Logger.Error?.Print(LogClass.AudioRenderer, $"Unsupported sample format " + info.SampleFormat);
|
||||
Logger.Error?.Print(LogClass.AudioRenderer, "Unsupported sample format " + info.SampleFormat);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -220,7 +220,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
}
|
||||
|
||||
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer.Slice(i));
|
||||
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer[i..]);
|
||||
|
||||
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
||||
{
|
||||
@ -231,9 +231,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
|
||||
Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
|
||||
|
||||
tempSpan.Slice(0, sampleCountToDecode - y).Fill(0);
|
||||
tempSpan[..(sampleCountToDecode - y)].Clear();
|
||||
|
||||
ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess);
|
||||
|
||||
|
@ -4,8 +4,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public class DelayLine : IDelayLine
|
||||
{
|
||||
private float[] _workBuffer;
|
||||
private uint _sampleRate;
|
||||
private readonly float[] _workBuffer;
|
||||
private readonly uint _sampleRate;
|
||||
private uint _currentSampleIndex;
|
||||
private uint _lastSampleIndex;
|
||||
|
||||
|
@ -4,8 +4,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public class DelayLine3d : IDelayLine
|
||||
{
|
||||
private float[] _workBuffer;
|
||||
private uint _sampleRate;
|
||||
private readonly float[] _workBuffer;
|
||||
private readonly uint _sampleRate;
|
||||
private uint _currentSampleIndex;
|
||||
private uint _lastSampleIndex;
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public struct ExponentialMovingAverage
|
||||
{
|
||||
@ -11,7 +9,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
_mean = mean;
|
||||
}
|
||||
|
||||
public float Read()
|
||||
public readonly float Read()
|
||||
{
|
||||
return _mean;
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
@ -39,7 +38,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
return 1.0f;
|
||||
}
|
||||
else if (x <= -5.3f)
|
||||
|
||||
if (x <= -5.3f)
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
@ -21,6 +20,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int GetBufferSize<T>(int startSampleOffset, int endSampleOffset, int offset, int count) where T : unmanaged
|
||||
{
|
||||
if (endSampleOffset < startSampleOffset)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf<T>();
|
||||
}
|
||||
|
||||
@ -62,7 +66,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
for (int i = 0; i < input.Length; i++)
|
||||
{
|
||||
output[i] = ((int)input[i]) << 16;
|
||||
output[i] = input[i] << 16;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
@ -11,8 +10,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
public static class ResamplerHelper
|
||||
{
|
||||
#region "Default Quality Lookup Tables"
|
||||
private static short[] _normalCurveLut0 = new short[]
|
||||
{
|
||||
private static readonly short[] _normalCurveLut0 = {
|
||||
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
|
||||
6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
|
||||
5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
|
||||
@ -44,11 +42,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
|
||||
77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
|
||||
48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
|
||||
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600
|
||||
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600,
|
||||
};
|
||||
|
||||
private static short[] _normalCurveLut1 = new short[]
|
||||
{
|
||||
private static readonly short[] _normalCurveLut1 = {
|
||||
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
|
||||
-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
|
||||
-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
|
||||
@ -80,11 +77,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
|
||||
-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
|
||||
-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
|
||||
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68
|
||||
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68,
|
||||
};
|
||||
|
||||
private static short[] _normalCurveLut2 = new short[]
|
||||
{
|
||||
private static readonly short[] _normalCurveLut2 = {
|
||||
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
|
||||
2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
|
||||
2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
|
||||
@ -116,13 +112,12 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
|
||||
-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
|
||||
-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
|
||||
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195
|
||||
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195,
|
||||
};
|
||||
#endregion
|
||||
|
||||
#region "High Quality Lookup Tables"
|
||||
private static short[] _highCurveLut0 = new short[]
|
||||
{
|
||||
private static readonly short[] _highCurveLut0 = {
|
||||
-582, -23, 8740, 16386, 8833, 8, -590, 0, -573, -54, 8647, 16385, 8925, 40, -598, -1,
|
||||
-565, -84, 8555, 16383, 9018, 72, -606, -1, -557, -113, 8462, 16379, 9110, 105, -614, -2,
|
||||
-549, -142, 8370, 16375, 9203, 139, -622, -2, -541, -170, 8277, 16369, 9295, 173, -630, -3,
|
||||
@ -189,8 +184,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
-1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582,
|
||||
};
|
||||
|
||||
private static short[] _highCurveLut1 = new short[]
|
||||
{
|
||||
private static readonly short[] _highCurveLut1 = {
|
||||
-12, 47, -134, 32767, 81, -16, 2, 0, -26, 108, -345, 32760, 301, -79, 17, -1,
|
||||
-40, 168, -552, 32745, 526, -144, 32, -2, -53, 226, -753, 32723, 755, -210, 47, -3,
|
||||
-66, 284, -950, 32694, 989, -277, 63, -5, -78, 340, -1143, 32658, 1226, -346, 79, -6,
|
||||
@ -257,8 +251,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
-1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12,
|
||||
};
|
||||
|
||||
private static short[] _highCurveLut2 = new short[]
|
||||
{
|
||||
private static readonly short[] _highCurveLut2 = {
|
||||
418, -2538, 6118, 24615, 6298, -2563, 417, 0, 420, -2512, 5939, 24611, 6479, -2588, 415, 1,
|
||||
421, -2485, 5761, 24605, 6662, -2612, 412, 2, 422, -2458, 5585, 24595, 6846, -2635, 409, 3,
|
||||
423, -2430, 5410, 24582, 7030, -2658, 406, 4, 423, -2402, 5236, 24565, 7216, -2680, 403, 5,
|
||||
@ -326,13 +319,13 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
};
|
||||
#endregion
|
||||
|
||||
private static float[] _normalCurveLut0F;
|
||||
private static float[] _normalCurveLut1F;
|
||||
private static float[] _normalCurveLut2F;
|
||||
private static readonly float[] _normalCurveLut0F;
|
||||
private static readonly float[] _normalCurveLut1F;
|
||||
private static readonly float[] _normalCurveLut2F;
|
||||
|
||||
private static float[] _highCurveLut0F;
|
||||
private static float[] _highCurveLut1F;
|
||||
private static float[] _highCurveLut2F;
|
||||
private static readonly float[] _highCurveLut0F;
|
||||
private static readonly float[] _highCurveLut1F;
|
||||
private static readonly float[] _highCurveLut2F;
|
||||
|
||||
static ResamplerHelper()
|
||||
{
|
||||
@ -373,7 +366,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
return _normalCurveLut1F;
|
||||
}
|
||||
else if (ratio > 1.333313f)
|
||||
|
||||
if (ratio > 1.333313f)
|
||||
{
|
||||
return _normalCurveLut0F;
|
||||
}
|
||||
@ -514,7 +508,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
return _highCurveLut1F;
|
||||
}
|
||||
else if (ratio > 1.333313f)
|
||||
|
||||
if (ratio > 1.333313f)
|
||||
{
|
||||
return _highCurveLut0F;
|
||||
}
|
||||
|
@ -20,12 +20,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
DetectorAverage.AsSpan().Fill(new ExponentialMovingAverage(0.0f));
|
||||
CompressionGainAverage.AsSpan().Fill(new ExponentialMovingAverage(1.0f));
|
||||
DelayedSampleBufferPosition.AsSpan().Fill(0);
|
||||
DelayedSampleBuffer.AsSpan().Fill(0.0f);
|
||||
DelayedSampleBufferPosition.AsSpan().Clear();
|
||||
DelayedSampleBuffer.AsSpan().Clear();
|
||||
|
||||
UpdateParameter(ref parameter);
|
||||
}
|
||||
|
||||
public void UpdateParameter(ref LimiterParameter parameter) { }
|
||||
public static void UpdateParameter(ref LimiterParameter parameter) { }
|
||||
}
|
||||
}
|
@ -6,11 +6,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class Reverb3dState
|
||||
{
|
||||
private readonly float[] FdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
|
||||
private readonly float[] FdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
|
||||
private readonly float[] DecayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f };
|
||||
private readonly float[] DecayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f };
|
||||
private readonly float[] EarlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f };
|
||||
private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
|
||||
private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
|
||||
private readonly float[] _decayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f };
|
||||
private readonly float[] _decayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f };
|
||||
private readonly float[] _earlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f };
|
||||
public readonly float[] EarlyGain = new float[20] { 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f };
|
||||
|
||||
public IDelayLine[] FdnDelayLines { get; }
|
||||
@ -46,9 +46,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
FdnDelayLines[i] = new DelayLine3d(sampleRate, FdnDelayMaxTimes[i]);
|
||||
DecayDelays1[i] = new DecayDelay(new DelayLine3d(sampleRate, DecayDelayMaxTimes1[i]));
|
||||
DecayDelays2[i] = new DecayDelay(new DelayLine3d(sampleRate, DecayDelayMaxTimes2[i]));
|
||||
FdnDelayLines[i] = new DelayLine3d(sampleRate, _fdnDelayMaxTimes[i]);
|
||||
DecayDelays1[i] = new DecayDelay(new DelayLine3d(sampleRate, _decayDelayMaxTimes1[i]));
|
||||
DecayDelays2[i] = new DecayDelay(new DelayLine3d(sampleRate, _decayDelayMaxTimes2[i]));
|
||||
}
|
||||
|
||||
PreDelayLine = new DelayLine3d(sampleRate, 400);
|
||||
@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
EarlyDelayTime = new uint[20];
|
||||
DryGain = parameter.DryGain;
|
||||
PreviousFeedbackOutputDecayed.AsSpan().Fill(0);
|
||||
PreviousFeedbackOutputDecayed.AsSpan().Clear();
|
||||
PreviousPreDelayValue = 0;
|
||||
|
||||
EarlyReflectionsGain = FloatingPointHelper.Pow10(Math.Min(parameter.RoomGain + parameter.ReflectionsGain, 5000.0f) / 2000.0f);
|
||||
@ -91,7 +91,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
for (int i = 0; i < FdnDelayLines.Length; i++)
|
||||
{
|
||||
FdnDelayLines[i].SetDelay(FdnDelayMinTimes[i] + (parameter.Density / 100 * (FdnDelayMaxTimes[i] - FdnDelayMinTimes[i])));
|
||||
FdnDelayLines[i].SetDelay(_fdnDelayMinTimes[i] + (parameter.Density / 100 * (_fdnDelayMaxTimes[i] - _fdnDelayMinTimes[i])));
|
||||
|
||||
uint tempSampleCount = FdnDelayLines[i].CurrentSampleCount + DecayDelays1[i].CurrentSampleCount + DecayDelays2[i].CurrentSampleCount;
|
||||
|
||||
@ -111,7 +111,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
for (int i = 0; i < EarlyDelayTime.Length; i++)
|
||||
{
|
||||
uint sampleCount = Math.Min(IDelayLine.GetSampleCount(sampleRate, (parameter.ReflectionDelay * 1000.0f) + (EarlyDelayTimes[i] * 1000.0f * ((parameter.ReverbDelayTime * 0.9998f) + 0.02f))), PreDelayLine.SampleCountMax);
|
||||
uint sampleCount = Math.Min(IDelayLine.GetSampleCount(sampleRate, (parameter.ReflectionDelay * 1000.0f) + (_earlyDelayTimes[i] * 1000.0f * ((parameter.ReverbDelayTime * 0.9998f) + 0.02f))), PreDelayLine.SampleCountMax);
|
||||
EarlyDelayTime[i] = sampleCount;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class ReverbState
|
||||
{
|
||||
private static readonly float[] FdnDelayTimes = new float[20]
|
||||
private static readonly float[] _fdnDelayTimes = new float[20]
|
||||
{
|
||||
// Room
|
||||
53.953247f, 79.192566f, 116.238770f, 130.615295f,
|
||||
@ -21,7 +21,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
53.953247f, 79.192566f, 116.238770f, 170.615295f,
|
||||
};
|
||||
|
||||
private static readonly float[] DecayDelayTimes = new float[20]
|
||||
private static readonly float[] _decayDelayTimes = new float[20]
|
||||
{
|
||||
// Room
|
||||
7f, 9f, 13f, 17f,
|
||||
@ -35,7 +35,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
7f, 9f, 13f, 17f,
|
||||
};
|
||||
|
||||
private static readonly float[] EarlyDelayTimes = new float[50]
|
||||
private static readonly float[] _earlyDelayTimes = new float[50]
|
||||
{
|
||||
// Room
|
||||
0.0f, 3.5f, 2.8f, 3.9f, 2.7f, 13.4f, 7.9f, 8.4f, 9.9f, 12.0f,
|
||||
@ -46,10 +46,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
// Cathedral
|
||||
33.1f, 43.3f, 22.8f, 37.9f, 14.9f, 35.3f, 17.9f, 34.2f, 0.0f, 43.3f,
|
||||
// Disabled
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
|
||||
};
|
||||
|
||||
private static readonly float[] EarlyGainBase = new float[50]
|
||||
private static readonly float[] _earlyGainBase = new float[50]
|
||||
{
|
||||
// Room
|
||||
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f,
|
||||
@ -60,10 +60,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
// Cathedral
|
||||
0.93f, 0.92f, 0.87f, 0.86f, 0.94f, 0.81f, 0.80f, 0.77f, 0.76f, 0.65f,
|
||||
// Disabled
|
||||
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f
|
||||
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
||||
};
|
||||
|
||||
private static readonly float[] PreDelayTimes = new float[5]
|
||||
private static readonly float[] _preDelayTimes = new float[5]
|
||||
{
|
||||
// Room
|
||||
12.5f,
|
||||
@ -74,7 +74,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
// Cathedral
|
||||
50.0f,
|
||||
// Disabled
|
||||
0.0f
|
||||
0.0f,
|
||||
};
|
||||
|
||||
public DelayLine[] FdnDelayLines { get; }
|
||||
@ -93,14 +93,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
private const int FixedPointPrecision = 14;
|
||||
|
||||
private ReadOnlySpan<float> GetFdnDelayTimesByLateMode(ReverbLateMode lateMode)
|
||||
private static ReadOnlySpan<float> GetFdnDelayTimesByLateMode(ReverbLateMode lateMode)
|
||||
{
|
||||
return FdnDelayTimes.AsSpan((int)lateMode * 4, 4);
|
||||
return _fdnDelayTimes.AsSpan((int)lateMode * 4, 4);
|
||||
}
|
||||
|
||||
private ReadOnlySpan<float> GetDecayDelayTimesByLateMode(ReverbLateMode lateMode)
|
||||
private static ReadOnlySpan<float> GetDecayDelayTimesByLateMode(ReverbLateMode lateMode)
|
||||
{
|
||||
return DecayDelayTimes.AsSpan((int)lateMode * 4, 4);
|
||||
return _decayDelayTimes.AsSpan((int)lateMode * 4, 4);
|
||||
}
|
||||
|
||||
public ReverbState(ref ReverbParameter parameter, ulong workBuffer, bool isLongSizePreDelaySupported)
|
||||
@ -148,8 +148,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
EarlyDelayTime[i] = Math.Min(IDelayLine.GetSampleCount(sampleRate, EarlyDelayTimes[i] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax) + 1;
|
||||
EarlyGain[i] = EarlyGainBase[i] * earlyGain;
|
||||
EarlyDelayTime[i] = Math.Min(IDelayLine.GetSampleCount(sampleRate, _earlyDelayTimes[i] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax) + 1;
|
||||
EarlyGain[i] = _earlyGainBase[i] * earlyGain;
|
||||
}
|
||||
|
||||
if (parameter.ChannelCount == 2)
|
||||
@ -158,7 +158,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
EarlyGain[5] = EarlyGain[5] * 0.5f;
|
||||
}
|
||||
|
||||
PreDelayLineDelayTime = Math.Min(IDelayLine.GetSampleCount(sampleRate, PreDelayTimes[(int)parameter.EarlyMode] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax);
|
||||
PreDelayLineDelayTime = Math.Min(IDelayLine.GetSampleCount(sampleRate, _preDelayTimes[(int)parameter.EarlyMode] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax);
|
||||
|
||||
ReadOnlySpan<float> fdnDelayTimes = GetFdnDelayTimesByLateMode(parameter.LateMode);
|
||||
ReadOnlySpan<float> decayDelayTimes = GetDecayDelayTimesByLateMode(parameter.LateMode);
|
||||
|
@ -13,11 +13,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
private const int FilterBankLength = 20;
|
||||
// Bank0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||
private const int Bank0CenterIndex = 9;
|
||||
private static readonly Array20<float> Bank1 = PrecomputeFilterBank(1.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank2 = PrecomputeFilterBank(2.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank3 = PrecomputeFilterBank(3.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank4 = PrecomputeFilterBank(4.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank5 = PrecomputeFilterBank(5.0f / 6.0f);
|
||||
private static readonly Array20<float> _bank1 = PrecomputeFilterBank(1.0f / 6.0f);
|
||||
private static readonly Array20<float> _bank2 = PrecomputeFilterBank(2.0f / 6.0f);
|
||||
private static readonly Array20<float> _bank3 = PrecomputeFilterBank(3.0f / 6.0f);
|
||||
private static readonly Array20<float> _bank4 = PrecomputeFilterBank(4.0f / 6.0f);
|
||||
private static readonly Array20<float> _bank5 = PrecomputeFilterBank(5.0f / 6.0f);
|
||||
|
||||
private static Array20<float> PrecomputeFilterBank(float offset)
|
||||
{
|
||||
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return A0 + A1 * MathF.Cos(2 * MathF.PI * x) + A2 * MathF.Cos(4 * MathF.PI * x);
|
||||
}
|
||||
|
||||
Array20<float> result = new Array20<float>();
|
||||
Array20<float> result = new();
|
||||
|
||||
for (int i = 0; i < FilterBankLength; i++)
|
||||
{
|
||||
@ -61,7 +61,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
40 => 6.0f,
|
||||
80 => 3.0f,
|
||||
160 => 1.5f,
|
||||
_ => throw new ArgumentOutOfRangeException()
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(inputSampleCount), inputSampleCount, null),
|
||||
};
|
||||
state.Initialized = true;
|
||||
}
|
||||
@ -105,7 +105,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void NextInput(ref UpsamplerBufferState state, float input)
|
||||
{
|
||||
state.History.AsSpan().Slice(1).CopyTo(state.History.AsSpan());
|
||||
state.History.AsSpan()[1..].CopyTo(state.History.AsSpan());
|
||||
state.History[HistoryLength - 1] = input;
|
||||
}
|
||||
|
||||
@ -123,19 +123,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
outputBuffer[i] = state.History[Bank0CenterIndex];
|
||||
break;
|
||||
case 1:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank1);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank1);
|
||||
break;
|
||||
case 2:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank2);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank2);
|
||||
break;
|
||||
case 3:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank3);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank3);
|
||||
break;
|
||||
case 4:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank4);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank4);
|
||||
break;
|
||||
case 5:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank5);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank5);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -152,10 +152,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
outputBuffer[i] = state.History[Bank0CenterIndex];
|
||||
break;
|
||||
case 1:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank2);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank2);
|
||||
break;
|
||||
case 2:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank4);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank4);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -173,11 +173,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
outputBuffer[i] = state.History[Bank0CenterIndex];
|
||||
break;
|
||||
case 1:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank4);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank4);
|
||||
break;
|
||||
case 2:
|
||||
NextInput(ref state, inputBuffer[inputBufferIndex++]);
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank2);
|
||||
outputBuffer[i] = DoFilterBank(ref state, _bank2);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -185,7 +185,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException(nameof(state), state.Scale, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
|
||||
/// <summary>
|
||||
/// Reserved/unused
|
||||
/// </summary>
|
||||
private byte _reserved;
|
||||
private readonly byte _reserved;
|
||||
|
||||
/// <summary>
|
||||
/// The target rendering device.
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
|
||||
/// <summary>
|
||||
/// Reserved/padding.
|
||||
/// </summary>
|
||||
private byte _reserved;
|
||||
private readonly byte _reserved;
|
||||
|
||||
/// <summary>
|
||||
/// Biquad filter numerator (b0, b1, b2).
|
||||
|
@ -98,7 +98,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
||||
/// Check if the <see cref="ChannelCount"/> is valid.
|
||||
/// </summary>
|
||||
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
|
||||
public bool IsChannelCountValid()
|
||||
public readonly bool IsChannelCountValid()
|
||||
{
|
||||
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
|
||||
}
|
||||
@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
||||
/// Check if the <see cref="ChannelCountMax"/> is valid.
|
||||
/// </summary>
|
||||
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
|
||||
public bool IsChannelCountMaxValid()
|
||||
public readonly bool IsChannelCountMaxValid()
|
||||
{
|
||||
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
||||
/// Check if the <see cref="ChannelCount"/> is valid.
|
||||
/// </summary>
|
||||
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
|
||||
public bool IsChannelCountValid()
|
||||
public readonly bool IsChannelCountValid()
|
||||
{
|
||||
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
|
||||
}
|
||||
@ -93,7 +93,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
||||
/// Check if the <see cref="ChannelCountMax"/> is valid.
|
||||
/// </summary>
|
||||
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
|
||||
public bool IsChannelCountMaxValid()
|
||||
public readonly bool IsChannelCountMaxValid()
|
||||
{
|
||||
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user