Compare commits

...

2 Commits

Author SHA1 Message Date
TSRBerry
42d31f646d [Ryujinx.Audio.Backends.SDL2] Address dotnet-format issues (#5364)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Address dotnet format CA1816 warnings

* Address most dotnet format whitespace warnings

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Update src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-25 22:50:59 +02:00
TSRBerry
07fc3ded68 [Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369)
* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass
2023-06-25 21:44:42 +02:00
20 changed files with 68 additions and 65 deletions

View File

@@ -19,12 +19,14 @@ namespace Ryujinx.Audio.Backends.SDL2
private readonly ManualResetEvent _pauseEvent; private readonly ManualResetEvent _pauseEvent;
private readonly ConcurrentDictionary<SDL2HardwareDeviceSession, byte> _sessions; private readonly ConcurrentDictionary<SDL2HardwareDeviceSession, byte> _sessions;
private bool _supportSurroundConfiguration; private readonly bool _supportSurroundConfiguration;
// TODO: Add this to SDL2-CS // TODO: Add this to SDL2-CS
// NOTE: We use a DllImport here because of marshaling issue for spec. // NOTE: We use a DllImport here because of marshaling issue for spec.
#pragma warning disable SYSLIB1054
[DllImport("SDL2")] [DllImport("SDL2")]
private static extern int SDL_GetDefaultAudioInfo(IntPtr name, out SDL_AudioSpec spec, int isCapture); private static extern int SDL_GetDefaultAudioInfo(IntPtr name, out SDL_AudioSpec spec, int isCapture);
#pragma warning restore SYSLIB1054
public SDL2HardwareDeviceDriver() public SDL2HardwareDeviceDriver()
{ {
@@ -90,7 +92,7 @@ namespace Ryujinx.Audio.Backends.SDL2
throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!"); throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!");
} }
SDL2HardwareDeviceSession session = new SDL2HardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); SDL2HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
_sessions.TryAdd(session, 0); _sessions.TryAdd(session, 0);
@@ -135,8 +137,7 @@ namespace Ryujinx.Audio.Backends.SDL2
if (device == 0) if (device == 0)
{ {
Logger.Error?.Print(LogClass.Application, Logger.Error?.Print(LogClass.Application, $"SDL2 open audio device initialization failed with error \"{SDL_GetError()}\"");
$"SDL2 open audio device initialization failed with error \"{SDL_GetError()}\"");
return 0; return 0;
} }
@@ -156,6 +157,7 @@ namespace Ryujinx.Audio.Backends.SDL2
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
Dispose(true); Dispose(true);
} }

View File

@@ -12,19 +12,19 @@ namespace Ryujinx.Audio.Backends.SDL2
{ {
class SDL2HardwareDeviceSession : HardwareDeviceSessionOutputBase class SDL2HardwareDeviceSession : HardwareDeviceSessionOutputBase
{ {
private SDL2HardwareDeviceDriver _driver; private readonly SDL2HardwareDeviceDriver _driver;
private ConcurrentQueue<SDL2AudioBuffer> _queuedBuffers; private readonly ConcurrentQueue<SDL2AudioBuffer> _queuedBuffers;
private DynamicRingBuffer _ringBuffer; private readonly DynamicRingBuffer _ringBuffer;
private ulong _playedSampleCount; private ulong _playedSampleCount;
private ManualResetEvent _updateRequiredEvent; private readonly ManualResetEvent _updateRequiredEvent;
private uint _outputStream; private uint _outputStream;
private bool _hasSetupError; private bool _hasSetupError;
private SDL_AudioCallback _callbackDelegate; private readonly SDL_AudioCallback _callbackDelegate;
private int _bytesPerFrame; private readonly int _bytesPerFrame;
private uint _sampleCount; private uint _sampleCount;
private bool _started; private bool _started;
private float _volume; private float _volume;
private ushort _nativeSampleFormat; private readonly ushort _nativeSampleFormat;
public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {
@@ -72,7 +72,7 @@ namespace Ryujinx.Audio.Backends.SDL2
private unsafe void Update(IntPtr userdata, IntPtr stream, int streamLength) private unsafe void Update(IntPtr userdata, IntPtr stream, int streamLength)
{ {
Span<byte> streamSpan = new Span<byte>((void*)stream, streamLength); Span<byte> streamSpan = new((void*)stream, streamLength);
int maxFrameCount = (int)GetSampleCount(streamLength); int maxFrameCount = (int)GetSampleCount(streamLength);
int bufferedFrames = _ringBuffer.Length / _bytesPerFrame; int bufferedFrames = _ringBuffer.Length / _bytesPerFrame;
@@ -82,7 +82,7 @@ namespace Ryujinx.Audio.Backends.SDL2
if (frameCount == 0) if (frameCount == 0)
{ {
// SDL2 left the responsibility to the user to clear the buffer. // SDL2 left the responsibility to the user to clear the buffer.
streamSpan.Fill(0); streamSpan.Clear();
return; return;
} }
@@ -96,7 +96,7 @@ namespace Ryujinx.Audio.Backends.SDL2
IntPtr pStreamSrc = (IntPtr)p; IntPtr pStreamSrc = (IntPtr)p;
// Zero the dest buffer // Zero the dest buffer
streamSpan.Fill(0); streamSpan.Clear();
// Apply volume to written data // Apply volume to written data
SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_volume * SDL_MIX_MAXVOLUME)); SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_volume * SDL_MIX_MAXVOLUME));
@@ -151,7 +151,7 @@ namespace Ryujinx.Audio.Backends.SDL2
if (_outputStream != 0) if (_outputStream != 0)
{ {
SDL2AudioBuffer driverBuffer = new SDL2AudioBuffer(buffer.DataPointer, GetSampleCount(buffer)); SDL2AudioBuffer driverBuffer = new(buffer.DataPointer, GetSampleCount(buffer));
_ringBuffer.Write(buffer.Data, 0, buffer.Data.Length); _ringBuffer.Write(buffer.Data, 0, buffer.Data.Length);

View File

@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
int width, int width,
int height) int height)
{ {
OffsetCalculator calc = new OffsetCalculator(width, height, 0, false, 2, 2); OffsetCalculator calc = new(width, height, 0, false, 2, 2);
if (Sse2.IsSupported) if (Sse2.IsSupported)
{ {

View File

@@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
WriteLuma( WriteLuma(
lumaBottom.Memory.Span, lumaBottom.Memory.Span,
surface.YPlane.AsSpan().Slice(surface.Stride), surface.YPlane.AsSpan()[surface.Stride..],
surface.Stride * 2, surface.Stride * 2,
surface.Width, surface.Width,
surface.Height / 2); surface.Height / 2);
@@ -80,8 +80,8 @@ namespace Ryujinx.Graphics.Nvdec.Image
WriteChroma( WriteChroma(
chromaBottom.Memory.Span, chromaBottom.Memory.Span,
surface.UPlane.AsSpan().Slice(surface.UvStride), surface.UPlane.AsSpan()[surface.UvStride..],
surface.VPlane.AsSpan().Slice(surface.UvStride), surface.VPlane.AsSpan()[surface.UvStride..],
surface.UvStride * 2, surface.UvStride * 2,
surface.UvWidth, surface.UvWidth,
surface.UvHeight / 2); surface.UvHeight / 2);
@@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
int width, int width,
int height) int height)
{ {
OffsetCalculator calc = new OffsetCalculator(width, height, 0, false, 2, 2); OffsetCalculator calc = new(width, height, 0, false, 2, 2);
if (Sse2.IsSupported) if (Sse2.IsSupported)
{ {

View File

@@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Nvdec
private readonly DeviceState<NvdecRegisters> _state; private readonly DeviceState<NvdecRegisters> _state;
private long _currentId; private long _currentId;
private ConcurrentDictionary<long, NvdecDecoderContext> _contexts; private readonly ConcurrentDictionary<long, NvdecDecoderContext> _contexts;
private NvdecDecoderContext _currentContext; private NvdecDecoderContext _currentContext;
public NvdecDevice(MemoryManager gmm) public NvdecDevice(MemoryManager gmm)

View File

@@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Nvdec
{ {
struct NvdecRegisters struct NvdecRegisters
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public Array64<uint> Reserved0; public Array64<uint> Reserved0;
public uint Nop; public uint Nop;
public Array63<uint> Reserved104; public Array63<uint> Reserved104;

View File

@@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Nvdec
{ {
struct NvdecStatus struct NvdecStatus
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public uint MbsCorrectlyDecoded; public uint MbsCorrectlyDecoded;
public uint MbsInError; public uint MbsInError;
public uint Reserved; public uint Reserved;

View File

@@ -5,8 +5,9 @@ namespace Ryujinx.Graphics.Nvdec.Types.H264
{ {
struct PictureInfo struct PictureInfo
{ {
#pragma warning disable CS0169, CS0649 #pragma warning disable IDE0051, CS0169, CS0649 // Remove unused private member
Array18<uint> Unknown0; Array18<uint> Unknown0;
#pragma warning restore IDE0051
public uint BitstreamSize; public uint BitstreamSize;
public uint NumSlices; public uint NumSlices;
public uint Unknown50; public uint Unknown50;
@@ -50,24 +51,24 @@ namespace Ryujinx.Graphics.Nvdec.Types.H264
public Array10<uint> Unknown2D4; public Array10<uint> Unknown2D4;
#pragma warning restore CS0169, CS0649 #pragma warning restore CS0169, CS0649
public bool MbAdaptiveFrameFieldFlag => (Flags & (1 << 0)) != 0; public readonly bool MbAdaptiveFrameFieldFlag => (Flags & (1 << 0)) != 0;
public bool Direct8x8InferenceFlag => (Flags & (1 << 1)) != 0; public readonly bool Direct8x8InferenceFlag => (Flags & (1 << 1)) != 0;
public bool WeightedPredFlag => (Flags & (1 << 2)) != 0; public readonly bool WeightedPredFlag => (Flags & (1 << 2)) != 0;
public bool ConstrainedIntraPredFlag => (Flags & (1 << 3)) != 0; public readonly bool ConstrainedIntraPredFlag => (Flags & (1 << 3)) != 0;
public bool IsReference => (Flags & (1 << 4)) != 0; public readonly bool IsReference => (Flags & (1 << 4)) != 0;
public bool FieldPicFlag => (Flags & (1 << 5)) != 0; public readonly bool FieldPicFlag => (Flags & (1 << 5)) != 0;
public bool BottomFieldFlag => (Flags & (1 << 6)) != 0; public readonly bool BottomFieldFlag => (Flags & (1 << 6)) != 0;
public uint Log2MaxFrameNumMinus4 => (uint)(Flags >> 8) & 0xf; public readonly uint Log2MaxFrameNumMinus4 => (uint)(Flags >> 8) & 0xf;
public ushort ChromaFormatIdc => (ushort)((Flags >> 12) & 3); public readonly ushort ChromaFormatIdc => (ushort)((Flags >> 12) & 3);
public uint PicOrderCntType => (uint)(Flags >> 14) & 3; public readonly uint PicOrderCntType => (uint)(Flags >> 14) & 3;
public int PicInitQpMinus26 => ExtractSx(Flags, 16, 6); public readonly int PicInitQpMinus26 => ExtractSx(Flags, 16, 6);
public int ChromaQpIndexOffset => ExtractSx(Flags, 22, 5); public readonly int ChromaQpIndexOffset => ExtractSx(Flags, 22, 5);
public int SecondChromaQpIndexOffset => ExtractSx(Flags, 27, 5); public readonly int SecondChromaQpIndexOffset => ExtractSx(Flags, 27, 5);
public uint WeightedBipredIdc => (uint)(Flags >> 32) & 3; public readonly uint WeightedBipredIdc => (uint)(Flags >> 32) & 3;
public uint OutputSurfaceIndex => (uint)(Flags >> 34) & 0x7f; public readonly uint OutputSurfaceIndex => (uint)(Flags >> 34) & 0x7f;
public uint ColIndex => (uint)(Flags >> 41) & 0x1f; public readonly uint ColIndex => (uint)(Flags >> 41) & 0x1f;
public ushort FrameNum => (ushort)(Flags >> 46); public readonly ushort FrameNum => (ushort)(Flags >> 46);
public bool QpprimeYZeroTransformBypassFlag => (Flags2 & (1 << 1)) != 0; public readonly bool QpprimeYZeroTransformBypassFlag => (Flags2 & (1 << 1)) != 0;
private static int ExtractSx(ulong packed, int lsb, int length) private static int ExtractSx(ulong packed, int lsb, int length)
{ {

View File

@@ -4,12 +4,12 @@ namespace Ryujinx.Graphics.Nvdec.Types.H264
{ {
struct ReferenceFrame struct ReferenceFrame
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public uint Flags; public uint Flags;
public Array2<uint> FieldOrderCnt; public Array2<uint> FieldOrderCnt;
public uint FrameNum; public uint FrameNum;
#pragma warning restore CS0649 #pragma warning restore CS0649
public uint OutputSurfaceIndex => (uint)Flags & 0x7f; public readonly uint OutputSurfaceIndex => (uint)Flags & 0x7f;
} }
} }

View File

@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp8
{ {
struct PictureInfo struct PictureInfo
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public Array13<uint> Unknown0; public Array13<uint> Unknown0;
public uint GpTimerTimeoutValue; public uint GpTimerTimeoutValue;
public ushort FrameWidth; public ushort FrameWidth;

View File

@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{ {
struct EntropyProbs struct EntropyProbs
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public Array10<Array10<Array8<byte>>> KfYModeProbE0ToE7; public Array10<Array10<Array8<byte>>> KfYModeProbE0ToE7;
public Array10<Array10<byte>> KfYModeProbE8; public Array10<Array10<byte>> KfYModeProbE8;
public Array3<byte> Padding384; public Array3<byte> Padding384;

View File

@@ -2,7 +2,7 @@
{ {
struct FrameSize struct FrameSize
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public ushort Width; public ushort Width;
public ushort Height; public ushort Height;
public ushort LumaPitch; public ushort LumaPitch;

View File

@@ -2,7 +2,7 @@
{ {
struct FrameStats struct FrameStats
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public uint Unknown0; public uint Unknown0;
public uint Unknown4; public uint Unknown4;
public uint Pass2CycleCount; public uint Pass2CycleCount;

View File

@@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{ {
struct LoopFilter struct LoopFilter
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public byte ModeRefDeltaEnabled; public byte ModeRefDeltaEnabled;
public Array4<sbyte> RefDeltas; public Array4<sbyte> RefDeltas;
public Array2<sbyte> ModeDeltas; public Array2<sbyte> ModeDeltas;

View File

@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{ {
struct PictureInfo struct PictureInfo
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public Array12<uint> Unknown0; public Array12<uint> Unknown0;
public uint BitstreamSize; public uint BitstreamSize;
public uint IsEncrypted; public uint IsEncrypted;
@@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
public uint UnknownFC; public uint UnknownFC;
#pragma warning restore CS0649 #pragma warning restore CS0649
public uint BitDepth => (SurfaceParams >> 1) & 0xf; public readonly uint BitDepth => (SurfaceParams >> 1) & 0xf;
public Vp9PictureInfo Convert() public Vp9PictureInfo Convert()
{ {

View File

@@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{ {
struct Segmentation struct Segmentation
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649 // Field is never assigned to
public byte Enabled; public byte Enabled;
public byte UpdateMap; public byte UpdateMap;
public byte TemporalUpdate; public byte TemporalUpdate;

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Nvdec
{ {
static class Vp9Decoder static class Vp9Decoder
{ {
private static Decoder _decoder = new Decoder(); private static readonly Decoder _decoder = new();
public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state) public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state)
{ {