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5 Commits

Author SHA1 Message Date
9367e3c35d ava: Fix Open Applet menu enabled (#5206)
Currently, the `Open Applet` menu is still enabled when a guest is running, which is wrong. This is not fixed by refreshing the property binding on `IsEnabled`.
2023-06-03 11:03:34 +02:00
52cf141874 Armeilleure: Fix support for Windows on ARM64 (#5202)
* Armeilleure: Fix support for Windows on ARM64

Tested on Windows DevKit 2023.

* Address gdkchan's comments
2023-06-03 10:23:51 +02:00
8a352df3c6 Allow BGRA images on Vulkan (#5203) 2023-06-03 03:43:00 +00:00
c545c59851 ava: Fix exit dialog while guest is running. (#5207)
* ava: Fix exit dialog while guest is running.

There is currently an issue while a game runs, the content dialog creation method check if `IsGameRunning` is true to show the popup.
But the condition here is wrong (`window` is null) so it throw a NullException silently in `Dispatcher.UIThread`.
This is now fixed by using the right casting.

* improve condition

* Fix spacing
2023-06-03 03:37:00 +00:00
96ea4e8c8e nuget: bump Microsoft.NET.Test.Sdk from 17.6.0 to 17.6.1 (#5192)
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.6.0 to 17.6.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.6.0...v17.6.1)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-06-01 21:03:00 +02:00
11 changed files with 55 additions and 72 deletions

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@ -21,7 +21,7 @@
<PackageVersion Include="LibHac" Version="0.18.0" /> <PackageVersion Include="LibHac" Version="0.18.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" /> <PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" /> <PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.0" /> <PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.1" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" /> <PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" /> <PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NUnit" Version="3.13.3" /> <PackageVersion Include="NUnit" Version="3.13.3" />

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@ -6,10 +6,11 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace ARMeilleure.Translation.Cache namespace ARMeilleure.Translation.Cache
{ {
static class JitCache static partial class JitCache
{ {
private const int PageSize = 4 * 1024; private const int PageSize = 4 * 1024;
private const int PageMask = PageSize - 1; private const int PageMask = PageSize - 1;
@ -27,6 +28,10 @@ namespace ARMeilleure.Translation.Cache
private static readonly object _lock = new object(); private static readonly object _lock = new object();
private static bool _initialized; private static bool _initialized;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
public static void Initialize(IJitMemoryAllocator allocator) public static void Initialize(IJitMemoryAllocator allocator)
{ {
if (_initialized) return; if (_initialized) return;
@ -36,7 +41,11 @@ namespace ARMeilleure.Translation.Cache
if (_initialized) return; if (_initialized) return;
_jitRegion = new ReservedRegion(allocator, CacheSize); _jitRegion = new ReservedRegion(allocator, CacheSize);
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
}
_cacheAllocator = new CacheMemoryAllocator(CacheSize); _cacheAllocator = new CacheMemoryAllocator(CacheSize);
@ -77,7 +86,14 @@ namespace ARMeilleure.Translation.Cache
Marshal.Copy(code, 0, funcPtr, code.Length); Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(funcOffset, code.Length); ReprotectAsExecutable(funcOffset, code.Length);
_jitCacheInvalidator.Invalidate(funcPtr, (ulong)code.Length); if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (UIntPtr)code.Length);
}
else
{
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
}
} }
Add(funcOffset, code.Length, func.UnwindInfo); Add(funcOffset, code.Length, func.UnwindInfo);

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@ -47,8 +47,8 @@ namespace ARMeilleure.Translation.Cache
public JitCacheInvalidation(IJitMemoryAllocator allocator) public JitCacheInvalidation(IJitMemoryAllocator allocator)
{ {
// On macOS, a different path is used to write to the JIT cache, which does the invalidation. // On macOS and Windows, a different path is used to write to the JIT cache, which does the invalidation.
if (!OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64) if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
ulong size = (ulong)_invalidationCode.Length * sizeof(int); ulong size = (ulong)_invalidationCode.Length * sizeof(int);
ulong mask = (ulong)ReservedRegion.DefaultGranularity - 1; ulong mask = (ulong)ReservedRegion.DefaultGranularity - 1;

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@ -318,7 +318,7 @@ namespace Ryujinx.Ava.UI.Helpers
Window parent = GetMainWindow(); Window parent = GetMainWindow();
if (parent is { IsActive: true } and MainWindow window && window.ViewModel.IsGameRunning) if (parent != null && parent.IsActive && (parent as MainWindow).ViewModel.IsGameRunning)
{ {
contentDialogOverlayWindow = new() contentDialogOverlayWindow = new()
{ {

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@ -257,6 +257,7 @@ namespace Ryujinx.Ava.UI.ViewModels
OnPropertyChanged(); OnPropertyChanged();
OnPropertyChanged(nameof(EnableNonGameRunningControls)); OnPropertyChanged(nameof(EnableNonGameRunningControls));
OnPropertyChanged(nameof(IsAppletMenuActive));
OnPropertyChanged(nameof(StatusBarVisible)); OnPropertyChanged(nameof(StatusBarVisible));
OnPropertyChanged(nameof(ShowFirmwareStatus)); OnPropertyChanged(nameof(ShowFirmwareStatus));
} }

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@ -519,14 +519,14 @@ namespace Ryujinx.Ava.UI.Windows
private void ConfirmExit() private void ConfirmExit()
{ {
Dispatcher.UIThread.InvokeAsync(async () => Dispatcher.UIThread.InvokeAsync(async () =>
{ {
ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog(); ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
if (ViewModel.IsClosing) if (ViewModel.IsClosing)
{ {
Close(); Close();
} }
}); });
} }
public async void LoadApplications() public async void LoadApplications()

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@ -383,6 +383,7 @@ namespace Ryujinx.Graphics.GAL
case Format.R10G10B10A2Unorm: case Format.R10G10B10A2Unorm:
case Format.R10G10B10A2Uint: case Format.R10G10B10A2Uint:
case Format.R11G11B10Float: case Format.R11G11B10Float:
case Format.B8G8R8A8Unorm:
return true; return true;
} }

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@ -96,8 +96,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
{ {
var originalInfo = view.Info; var originalInfo = view.Info;
var swapRB = originalInfo.Format.IsBgr() && originalInfo.SwizzleR == SwizzleComponent.Red;
var info = new TextureCreateInfo( var info = new TextureCreateInfo(
width, width,
height, height,
@ -110,9 +108,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
originalInfo.Format, originalInfo.Format,
originalInfo.DepthStencilMode, originalInfo.DepthStencilMode,
originalInfo.Target, originalInfo.Target,
swapRB ? originalInfo.SwizzleB : originalInfo.SwizzleR, originalInfo.SwizzleR,
originalInfo.SwizzleG, originalInfo.SwizzleG,
swapRB ? originalInfo.SwizzleR : originalInfo.SwizzleB, originalInfo.SwizzleB,
originalInfo.SwizzleA); originalInfo.SwizzleA);
_intermediaryTexture?.Dispose(); _intermediaryTexture?.Dispose();
_intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView; _intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
@ -155,7 +153,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize); var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) }); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetImage(0, _intermediaryTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _intermediaryTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();

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@ -56,28 +56,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height) if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height)
{ {
_texture?.Dispose(); _texture?.Dispose();
_texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
var info = view.Info;
if (view.Info.Format.IsBgr())
{
info = new TextureCreateInfo(info.Width,
info.Height,
info.Depth,
info.Levels,
info.Samples,
info.BlockWidth,
info.BlockHeight,
info.BytesPerPixel,
info.Format,
info.DepthStencilMode,
info.Target,
info.SwizzleB,
info.SwizzleG,
info.SwizzleR,
info.SwizzleA);
}
_texture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
} }
_pipeline.SetCommandBuffer(cbs); _pipeline.SetCommandBuffer(cbs);
@ -96,7 +75,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize); var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize); var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
_pipeline.SetImage(0, _texture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_renderer.BufferManager.Delete(bufferHandle); _renderer.BufferManager.Delete(bufferHandle);

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@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using Format = Ryujinx.Graphics.GAL.Format;
namespace Ryujinx.Graphics.Vulkan.Effects namespace Ryujinx.Graphics.Vulkan.Effects
{ {
@ -149,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
1, 1,
1, 1,
1, 1,
Format.R8G8Unorm, GAL.Format.R8G8Unorm,
DepthStencilMode.Depth, DepthStencilMode.Depth,
Target.Texture2D, Target.Texture2D,
SwizzleComponent.Red, SwizzleComponent.Red,
@ -165,7 +164,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
1, 1,
1, 1,
1, 1,
Format.R8Unorm, GAL.Format.R8Unorm,
DepthStencilMode.Depth, DepthStencilMode.Depth,
Target.Texture2D, Target.Texture2D,
SwizzleComponent.Red, SwizzleComponent.Red,
@ -192,30 +191,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_edgeOutputTexture?.Dispose(); _edgeOutputTexture?.Dispose();
_blendOutputTexture?.Dispose(); _blendOutputTexture?.Dispose();
var info = view.Info; _outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
_edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
if (view.Info.Format.IsBgr()) _blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
{
info = new TextureCreateInfo(info.Width,
info.Height,
info.Depth,
info.Levels,
info.Samples,
info.BlockWidth,
info.BlockHeight,
info.BytesPerPixel,
info.Format,
info.DepthStencilMode,
info.Target,
info.SwizzleB,
info.SwizzleG,
info.SwizzleR,
info.SwizzleA);
}
_outputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
_edgeOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
_blendOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
} }
_pipeline.SetCommandBuffer(cbs); _pipeline.SetCommandBuffer(cbs);
@ -240,7 +218,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer); _renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize); var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) }); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetImage(0, _edgeOutputTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _edgeOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();
@ -250,7 +228,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear);
_pipeline.SetImage(0, _blendOutputTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _blendOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();
@ -259,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.Specialize(_specConstants); _pipeline.Specialize(_specConstants);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
_pipeline.SetImage(0, _outputTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _outputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();

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@ -169,6 +169,16 @@ namespace Ryujinx.Graphics.Vulkan
return _table[(int)format]; return _table[(int)format];
} }
public static Format ConvertRgba8SrgbToUnorm(Format format)
{
return format switch
{
Format.R8G8B8A8Srgb => Format.R8G8B8A8Unorm,
Format.B8G8R8A8Srgb => Format.B8G8R8A8Unorm,
_ => format
};
}
public static int GetAttributeFormatSize(VkFormat format) public static int GetAttributeFormatSize(VkFormat format)
{ {
switch (format) switch (format)