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1 Commits
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880fd3cfcb |
@@ -5,6 +5,7 @@ using Ryujinx.Memory;
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using Ryujinx.SDL2.Common;
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using Ryujinx.SDL2.Common;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading;
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using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
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using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
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@@ -18,6 +19,13 @@ namespace Ryujinx.Audio.Backends.SDL2
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private readonly ManualResetEvent _pauseEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ConcurrentDictionary<SDL2HardwareDeviceSession, byte> _sessions;
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private readonly ConcurrentDictionary<SDL2HardwareDeviceSession, byte> _sessions;
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private bool _supportSurroundConfiguration;
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// TODO: Add this to SDL2-CS
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// NOTE: We use a DllImport here because of marshaling issue for spec.
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[DllImport("SDL2")]
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private static extern int SDL_GetDefaultAudioInfo(IntPtr name, out SDL_AudioSpec spec, int isCapture);
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public SDL2HardwareDeviceDriver()
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public SDL2HardwareDeviceDriver()
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{
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_updateRequiredEvent = new ManualResetEvent(false);
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@@ -25,6 +33,20 @@ namespace Ryujinx.Audio.Backends.SDL2
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_sessions = new ConcurrentDictionary<SDL2HardwareDeviceSession, byte>();
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_sessions = new ConcurrentDictionary<SDL2HardwareDeviceSession, byte>();
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SDL2Driver.Instance.Initialize();
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SDL2Driver.Instance.Initialize();
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int res = SDL_GetDefaultAudioInfo(IntPtr.Zero, out var spec, 0);
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if (res != 0)
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{
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Logger.Error?.Print(LogClass.Application,
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$"SDL_GetDefaultAudioInfo failed with error \"{SDL_GetError()}\"");
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_supportSurroundConfiguration = true;
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}
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else
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{
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_supportSurroundConfiguration = spec.channels == 6;
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}
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}
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}
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public static bool IsSupported => IsSupportedInternal();
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public static bool IsSupported => IsSupportedInternal();
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@@ -164,6 +186,11 @@ namespace Ryujinx.Audio.Backends.SDL2
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public bool SupportsChannelCount(uint channelCount)
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public bool SupportsChannelCount(uint channelCount)
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{
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{
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if (channelCount == 6)
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{
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return _supportSurroundConfiguration;
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}
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return true;
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return true;
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}
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}
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@@ -45,7 +45,7 @@ namespace Ryujinx.Audio.Renderer.Device
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/// <param name="name">The name of the <see cref="VirtualDevice"/>.</param>
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/// <param name="name">The name of the <see cref="VirtualDevice"/>.</param>
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/// <param name="channelCount">The count of channels supported by the <see cref="VirtualDevice"/>.</param>
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/// <param name="channelCount">The count of channels supported by the <see cref="VirtualDevice"/>.</param>
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/// <param name="isExternalOutput">Indicate if the <see cref="VirtualDevice"/> is provided by an external interface.</param>
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/// <param name="isExternalOutput">Indicate if the <see cref="VirtualDevice"/> is provided by an external interface.</param>
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private VirtualDevice(string name, uint channelCount, bool isExternalOutput)
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public VirtualDevice(string name, uint channelCount, bool isExternalOutput)
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{
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{
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Name = name;
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Name = name;
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ChannelCount = channelCount;
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ChannelCount = channelCount;
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@@ -1,3 +1,4 @@
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using Ryujinx.Audio.Integration;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace Ryujinx.Audio.Renderer.Device
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namespace Ryujinx.Audio.Renderer.Device
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@@ -22,7 +23,23 @@ namespace Ryujinx.Audio.Renderer.Device
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/// The current active <see cref="VirtualDevice"/>.
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/// The current active <see cref="VirtualDevice"/>.
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/// </summary>
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/// </summary>
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// TODO: make this configurable
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// TODO: make this configurable
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public VirtualDevice ActiveDevice = VirtualDevice.Devices[2];
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public VirtualDevice ActiveDevice { get; }
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public VirtualDeviceSessionRegistry(IHardwareDeviceDriver driver)
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{
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uint channelCount;
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if (driver.GetRealDeviceDriver().SupportsChannelCount(6))
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{
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channelCount = 6;
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}
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else
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{
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channelCount = 2;
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}
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ActiveDevice = new VirtualDevice("AudioTvOutput", channelCount, false);
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}
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/// <summary>
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/// <summary>
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/// Get the associated <see cref="T:VirtualDeviceSession[]"/> from an AppletResourceId.
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/// Get the associated <see cref="T:VirtualDeviceSession[]"/> from an AppletResourceId.
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@@ -261,7 +261,7 @@ namespace Ryujinx.HLE.HOS
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AudioInputManager = new AudioInputManager();
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AudioInputManager = new AudioInputManager();
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AudioRendererManager = new AudioRendererManager(tickSource);
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AudioRendererManager = new AudioRendererManager(tickSource);
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AudioRendererManager.SetVolume(Device.Configuration.AudioVolume);
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AudioRendererManager.SetVolume(Device.Configuration.AudioVolume);
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AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
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AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry(Device.AudioDeviceDriver);
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IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
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IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
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