Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
1b28ecd63e | |||
895d9b53bc | |||
0e06aace45 | |||
adf4ebcd60 | |||
470a8031a4 | |||
5440d4ad5c |
@ -238,8 +238,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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|||||||
}
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}
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}
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}
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public DateTimeOffset DateOffset { get; set; }
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan TimeOffset { get; set; }
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public TimeSpan CurrentTime { get; set; }
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internal AvaloniaList<TimeZone> TimeZones { get; set; }
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internal AvaloniaList<TimeZone> TimeZones { get; set; }
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public AvaloniaList<string> GameDirectories { get; set; }
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public AvaloniaList<string> GameDirectories { get; set; }
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public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
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public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
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@ -397,10 +398,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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Language = (int)config.System.Language.Value;
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Language = (int)config.System.Language.Value;
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TimeZone = config.System.TimeZone;
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TimeZone = config.System.TimeZone;
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DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
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DateTime currentDateTime = DateTime.Now;
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CurrentDate = currentDateTime.Date;
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CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
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DateOffset = dateTimeOffset.Date;
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TimeOffset = dateTimeOffset.TimeOfDay;
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EnableVsync = config.Graphics.EnableVsync;
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EnableVsync = config.Graphics.EnableVsync;
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EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
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EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
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ExpandDramSize = config.System.ExpandRam;
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ExpandDramSize = config.System.ExpandRam;
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@ -487,9 +489,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.System.TimeZone.Value = TimeZone;
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config.System.TimeZone.Value = TimeZone;
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}
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}
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TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
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config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
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config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
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config.Graphics.EnableVsync.Value = EnableVsync;
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config.Graphics.EnableVsync.Value = EnableVsync;
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config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
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config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
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config.System.ExpandRam.Value = ExpandDramSize;
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config.System.ExpandRam.Value = ExpandDramSize;
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@ -3,12 +3,12 @@
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xmlns="https://github.com/avaloniaui"
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
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mc:Ignorable="d"
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x:CompileBindings="True"
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x:CompileBindings="True"
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x:DataType="viewModels:SettingsViewModel">
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x:DataType="viewModels:SettingsViewModel"
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mc:Ignorable="d">
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<Design.DataContext>
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<Design.DataContext>
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<viewModels:SettingsViewModel />
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<viewModels:SettingsViewModel />
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</Design.DataContext>
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</Design.DataContext>
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@ -27,13 +27,15 @@
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemCore}" />
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemCore}" />
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<StackPanel Margin="10,0,0,0" Orientation="Vertical">
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<StackPanel Margin="10,0,0,0" Orientation="Vertical">
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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<TextBlock
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Text="{locale:Locale SettingsTabSystemSystemRegion}"
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Width="250"
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Width="250" />
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VerticalAlignment="Center"
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<ComboBox SelectedIndex="{Binding Region}"
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Text="{locale:Locale SettingsTabSystemSystemRegion}" />
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ToolTip.Tip="{locale:Locale RegionTooltip}"
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<ComboBox
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HorizontalContentAlignment="Left"
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Width="350"
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Width="350">
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HorizontalContentAlignment="Left"
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SelectedIndex="{Binding Region}"
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ToolTip.Tip="{locale:Locale RegionTooltip}">
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemRegionJapan}" />
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemRegionJapan}" />
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</ComboBoxItem>
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</ComboBoxItem>
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@ -58,20 +60,21 @@
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</ComboBox>
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</ComboBox>
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</StackPanel>
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</StackPanel>
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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<TextBlock
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Text="{locale:Locale SettingsTabSystemSystemLanguage}"
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Width="250"
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ToolTip.Tip="{locale:Locale LanguageTooltip}"
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VerticalAlignment="Center"
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Width="250" />
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Text="{locale:Locale SettingsTabSystemSystemLanguage}"
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<ComboBox SelectedIndex="{Binding Language}"
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ToolTip.Tip="{locale:Locale LanguageTooltip}" />
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ToolTip.Tip="{locale:Locale LanguageTooltip}"
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<ComboBox
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HorizontalContentAlignment="Left"
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Width="350"
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Width="350">
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HorizontalContentAlignment="Left"
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SelectedIndex="{Binding Language}"
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ToolTip.Tip="{locale:Locale LanguageTooltip}">
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageJapanese}" />
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageJapanese}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageFrench}" />
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageFrench}" />
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@ -104,71 +107,67 @@
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTaiwanese}" />
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTaiwanese}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
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</ComboBoxItem>
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock
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<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
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Text="{locale:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
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</ComboBoxItem>
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</ComboBoxItem>
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</ComboBox>
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</ComboBox>
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</StackPanel>
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</StackPanel>
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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<TextBlock
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Text="{locale:Locale SettingsTabSystemSystemTimeZone}"
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Width="250"
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ToolTip.Tip="{locale:Locale TimezoneTooltip}"
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VerticalAlignment="Center"
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Width="250" />
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Text="{locale:Locale SettingsTabSystemSystemTimeZone}"
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ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
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<AutoCompleteBox
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<AutoCompleteBox
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Name="TimeZoneBox"
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Name="TimeZoneBox"
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Width="350"
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Width="350"
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MaxDropDownHeight="500"
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FilterMode="Contains"
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FilterMode="Contains"
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Items="{Binding TimeZones}"
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Items="{Binding TimeZones}"
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MaxDropDownHeight="500"
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SelectionChanged="TimeZoneBox_OnSelectionChanged"
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SelectionChanged="TimeZoneBox_OnSelectionChanged"
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Text="{Binding Path=TimeZone, Mode=OneWay}"
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Text="{Binding Path=TimeZone, Mode=OneWay}"
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TextChanged="TimeZoneBox_OnTextChanged"
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TextChanged="TimeZoneBox_OnTextChanged"
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ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
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ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
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</StackPanel>
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</StackPanel>
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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<TextBlock
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Text="{locale:Locale SettingsTabSystemSystemTime}"
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Width="250"
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ToolTip.Tip="{locale:Locale TimeTooltip}"
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VerticalAlignment="Center"
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Width="250"/>
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Text="{locale:Locale SettingsTabSystemSystemTime}"
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<DatePicker VerticalAlignment="Center" SelectedDate="{Binding DateOffset}"
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ToolTip.Tip="{locale:Locale TimeTooltip}" />
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ToolTip.Tip="{locale:Locale TimeTooltip}"
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<DatePicker
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Width="350" />
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Width="350"
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VerticalAlignment="Center"
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SelectedDate="{Binding CurrentDate}"
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ToolTip.Tip="{locale:Locale TimeTooltip}" />
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</StackPanel>
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</StackPanel>
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<StackPanel Margin="250,0,0,10" Orientation="Horizontal">
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<StackPanel Margin="250,0,0,10" Orientation="Horizontal">
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<TimePicker
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<TimePicker
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|
Width="350"
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VerticalAlignment="Center"
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VerticalAlignment="Center"
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ClockIdentifier="24HourClock"
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ClockIdentifier="24HourClock"
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SelectedTime="{Binding TimeOffset}"
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SelectedTime="{Binding CurrentTime}"
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Width="350"
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ToolTip.Tip="{locale:Locale TimeTooltip}" />
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ToolTip.Tip="{locale:Locale TimeTooltip}" />
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</StackPanel>
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</StackPanel>
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<CheckBox IsChecked="{Binding EnableVsync}">
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<CheckBox IsChecked="{Binding EnableVsync}">
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<TextBlock Text="{locale:Locale SettingsTabSystemEnableVsync}"
|
<TextBlock Text="{locale:Locale SettingsTabSystemEnableVsync}" ToolTip.Tip="{locale:Locale VSyncToggleTooltip}" />
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ToolTip.Tip="{locale:Locale VSyncToggleTooltip}" />
|
|
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</CheckBox>
|
</CheckBox>
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<CheckBox IsChecked="{Binding EnableFsIntegrityChecks}">
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<CheckBox IsChecked="{Binding EnableFsIntegrityChecks}">
|
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<TextBlock Text="{locale:Locale SettingsTabSystemEnableFsIntegrityChecks}"
|
<TextBlock Text="{locale:Locale SettingsTabSystemEnableFsIntegrityChecks}" ToolTip.Tip="{locale:Locale FsIntegrityToggleTooltip}" />
|
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ToolTip.Tip="{locale:Locale FsIntegrityToggleTooltip}" />
|
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<Separator Height="1" />
|
<Separator Height="1" />
|
||||||
@ -180,12 +179,10 @@
|
|||||||
Margin="10,0,0,0"
|
Margin="10,0,0,0"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Orientation="Vertical">
|
Orientation="Vertical">
|
||||||
<CheckBox IsChecked="{Binding ExpandDramSize}"
|
<CheckBox IsChecked="{Binding ExpandDramSize}" ToolTip.Tip="{locale:Locale DRamTooltip}">
|
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ToolTip.Tip="{locale:Locale DRamTooltip}">
|
|
||||||
<TextBlock Text="{locale:Locale SettingsTabSystemExpandDramSize}" />
|
<TextBlock Text="{locale:Locale SettingsTabSystemExpandDramSize}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding IgnoreMissingServices}"
|
<CheckBox IsChecked="{Binding IgnoreMissingServices}" ToolTip.Tip="{locale:Locale IgnoreMissingServicesTooltip}">
|
||||||
ToolTip.Tip="{locale:Locale IgnoreMissingServicesTooltip}">
|
|
||||||
<TextBlock Text="{locale:Locale SettingsTabSystemIgnoreMissingServices}" />
|
<TextBlock Text="{locale:Locale SettingsTabSystemIgnoreMissingServices}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
@ -105,6 +105,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool TryIncrementReferenceCount()
|
||||||
|
{
|
||||||
|
int lastValue;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
lastValue = _referenceCount;
|
||||||
|
|
||||||
|
if (lastValue == 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public void IncrementReferenceCount()
|
public void IncrementReferenceCount()
|
||||||
{
|
{
|
||||||
if (Interlocked.Increment(ref _referenceCount) == 1)
|
if (Interlocked.Increment(ref _referenceCount) == 1)
|
||||||
|
@ -599,9 +599,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Auto<DisposableBuffer> dst,
|
Auto<DisposableBuffer> dst,
|
||||||
int srcOffset,
|
int srcOffset,
|
||||||
int dstOffset,
|
int dstOffset,
|
||||||
int size)
|
int size,
|
||||||
|
bool registerSrcUsage = true)
|
||||||
{
|
{
|
||||||
var srcBuffer = src.Get(cbs, srcOffset, size).Value;
|
var srcBuffer = registerSrcUsage ? src.Get(cbs, srcOffset, size).Value : src.GetUnsafe().Value;
|
||||||
var dstBuffer = dst.Get(cbs, dstOffset, size).Value;
|
var dstBuffer = dst.Get(cbs, dstOffset, size).Value;
|
||||||
|
|
||||||
InsertBufferBarrier(
|
InsertBufferBarrier(
|
||||||
|
@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public SemaphoreHolder Semaphore;
|
public SemaphoreHolder Semaphore;
|
||||||
|
|
||||||
public List<IAuto> Dependants;
|
public List<IAuto> Dependants;
|
||||||
public HashSet<MultiFenceHolder> Waitables;
|
public List<MultiFenceHolder> Waitables;
|
||||||
public HashSet<SemaphoreHolder> Dependencies;
|
public HashSet<SemaphoreHolder> Dependencies;
|
||||||
|
|
||||||
public void Initialize(Vk api, Device device, CommandPool pool)
|
public void Initialize(Vk api, Device device, CommandPool pool)
|
||||||
@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
api.AllocateCommandBuffers(device, allocateInfo, out CommandBuffer);
|
api.AllocateCommandBuffers(device, allocateInfo, out CommandBuffer);
|
||||||
|
|
||||||
Dependants = new List<IAuto>();
|
Dependants = new List<IAuto>();
|
||||||
Waitables = new HashSet<MultiFenceHolder>();
|
Waitables = new List<MultiFenceHolder>();
|
||||||
Dependencies = new HashSet<SemaphoreHolder>();
|
Dependencies = new HashSet<SemaphoreHolder>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -143,8 +143,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
|
public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
|
||||||
{
|
{
|
||||||
ref var entry = ref _commandBuffers[cbIndex];
|
ref var entry = ref _commandBuffers[cbIndex];
|
||||||
waitable.AddFence(cbIndex, entry.Fence);
|
if (waitable.AddFence(cbIndex, entry.Fence))
|
||||||
entry.Waitables.Add(waitable);
|
{
|
||||||
|
entry.Waitables.Add(waitable);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool HasWaitableOnRentedCommandBuffer(MultiFenceHolder waitable, int offset, int size)
|
public bool HasWaitableOnRentedCommandBuffer(MultiFenceHolder waitable, int offset, int size)
|
||||||
@ -156,7 +158,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref var entry = ref _commandBuffers[i];
|
ref var entry = ref _commandBuffers[i];
|
||||||
|
|
||||||
if (entry.InUse &&
|
if (entry.InUse &&
|
||||||
entry.Waitables.Contains(waitable) &&
|
waitable.HasFence(i) &&
|
||||||
waitable.IsBufferRangeInUse(i, offset, size))
|
waitable.IsBufferRangeInUse(i, offset, size))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
@ -331,7 +333,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
foreach (var waitable in entry.Waitables)
|
foreach (var waitable in entry.Waitables)
|
||||||
{
|
{
|
||||||
waitable.RemoveFence(cbIndex, entry.Fence);
|
waitable.RemoveFence(cbIndex);
|
||||||
waitable.RemoveBufferUses(cbIndex);
|
waitable.RemoveBufferUses(cbIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -32,6 +32,25 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return _fence;
|
return _fence;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool TryGet(out Fence fence)
|
||||||
|
{
|
||||||
|
int lastValue;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
lastValue = _referenceCount;
|
||||||
|
|
||||||
|
if (lastValue == 0)
|
||||||
|
{
|
||||||
|
fence = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
||||||
|
|
||||||
|
fence = _fence;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public Fence Get()
|
public Fence Get()
|
||||||
{
|
{
|
||||||
Interlocked.Increment(ref _referenceCount);
|
Interlocked.Increment(ref _referenceCount);
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System.Collections.Generic;
|
using System;
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
@ -11,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
private static int BufferUsageTrackingGranularity = 4096;
|
private static int BufferUsageTrackingGranularity = 4096;
|
||||||
|
|
||||||
private readonly Dictionary<FenceHolder, int> _fences;
|
private readonly FenceHolder[] _fences;
|
||||||
private BufferUsageBitmap _bufferUsageBitmap;
|
private BufferUsageBitmap _bufferUsageBitmap;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -19,7 +18,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public MultiFenceHolder()
|
public MultiFenceHolder()
|
||||||
{
|
{
|
||||||
_fences = new Dictionary<FenceHolder, int>();
|
_fences = new FenceHolder[CommandBufferPool.MaxCommandBuffers];
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -28,7 +27,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
/// <param name="size">Size of the buffer</param>
|
/// <param name="size">Size of the buffer</param>
|
||||||
public MultiFenceHolder(int size)
|
public MultiFenceHolder(int size)
|
||||||
{
|
{
|
||||||
_fences = new Dictionary<FenceHolder, int>();
|
_fences = new FenceHolder[CommandBufferPool.MaxCommandBuffers];
|
||||||
_bufferUsageBitmap = new BufferUsageBitmap(size, BufferUsageTrackingGranularity);
|
_bufferUsageBitmap = new BufferUsageBitmap(size, BufferUsageTrackingGranularity);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -80,25 +79,37 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cbIndex">Command buffer index of the command buffer that owns the fence</param>
|
/// <param name="cbIndex">Command buffer index of the command buffer that owns the fence</param>
|
||||||
/// <param name="fence">Fence to be added</param>
|
/// <param name="fence">Fence to be added</param>
|
||||||
public void AddFence(int cbIndex, FenceHolder fence)
|
/// <returns>True if the command buffer's previous fence value was null</returns>
|
||||||
|
public bool AddFence(int cbIndex, FenceHolder fence)
|
||||||
{
|
{
|
||||||
lock (_fences)
|
ref FenceHolder fenceRef = ref _fences[cbIndex];
|
||||||
|
|
||||||
|
if (fenceRef == null)
|
||||||
{
|
{
|
||||||
_fences.TryAdd(fence, cbIndex);
|
fenceRef = fence;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Removes a fence from the holder.
|
/// Removes a fence from the holder.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cbIndex">Command buffer index of the command buffer that owns the fence</param>
|
/// <param name="cbIndex">Command buffer index of the command buffer that owns the fence</param>
|
||||||
/// <param name="fence">Fence to be removed</param>
|
public void RemoveFence(int cbIndex)
|
||||||
public void RemoveFence(int cbIndex, FenceHolder fence)
|
|
||||||
{
|
{
|
||||||
lock (_fences)
|
_fences[cbIndex] = null;
|
||||||
{
|
}
|
||||||
_fences.Remove(fence);
|
|
||||||
}
|
/// <summary>
|
||||||
|
/// Determines if a fence referenced on the given command buffer.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="cbIndex">Index of the command buffer to check if it's used</param>
|
||||||
|
/// <returns>True if referenced, false otherwise</returns>
|
||||||
|
public bool HasFence(int cbIndex)
|
||||||
|
{
|
||||||
|
return _fences[cbIndex] != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -147,21 +158,29 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
/// <returns>True if all fences were signaled before the timeout expired, false otherwise</returns>
|
/// <returns>True if all fences were signaled before the timeout expired, false otherwise</returns>
|
||||||
private bool WaitForFencesImpl(Vk api, Device device, int offset, int size, bool hasTimeout, ulong timeout)
|
private bool WaitForFencesImpl(Vk api, Device device, int offset, int size, bool hasTimeout, ulong timeout)
|
||||||
{
|
{
|
||||||
FenceHolder[] fenceHolders;
|
Span<FenceHolder> fenceHolders = new FenceHolder[CommandBufferPool.MaxCommandBuffers];
|
||||||
Fence[] fences;
|
|
||||||
|
|
||||||
lock (_fences)
|
int count = size != 0 ? GetOverlappingFences(fenceHolders, offset, size) : GetFences(fenceHolders);
|
||||||
|
Span<Fence> fences = stackalloc Fence[count];
|
||||||
|
|
||||||
|
int fenceCount = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
fenceHolders = size != 0 ? GetOverlappingFences(offset, size) : _fences.Keys.ToArray();
|
if (fenceHolders[i].TryGet(out Fence fence))
|
||||||
fences = new Fence[fenceHolders.Length];
|
|
||||||
|
|
||||||
for (int i = 0; i < fenceHolders.Length; i++)
|
|
||||||
{
|
{
|
||||||
fences[i] = fenceHolders[i].Get();
|
fences[fenceCount] = fence;
|
||||||
|
|
||||||
|
if (fenceCount < i)
|
||||||
|
{
|
||||||
|
fenceHolders[fenceCount] = fenceHolders[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
fenceCount++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fences.Length == 0)
|
if (fenceCount == 0)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -170,14 +189,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (hasTimeout)
|
if (hasTimeout)
|
||||||
{
|
{
|
||||||
signaled = FenceHelper.AllSignaled(api, device, fences, timeout);
|
signaled = FenceHelper.AllSignaled(api, device, fences.Slice(0, fenceCount), timeout);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
FenceHelper.WaitAllIndefinitely(api, device, fences);
|
FenceHelper.WaitAllIndefinitely(api, device, fences.Slice(0, fenceCount));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < fenceHolders.Length; i++)
|
for (int i = 0; i < fenceCount; i++)
|
||||||
{
|
{
|
||||||
fenceHolders[i].Put();
|
fenceHolders[i].Put();
|
||||||
}
|
}
|
||||||
@ -186,27 +205,49 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets fences to wait for use of a given buffer region.
|
/// Gets fences to wait for.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="offset">Offset of the range</param>
|
/// <param name="storage">Span to store fences in</param>
|
||||||
/// <param name="size">Size of the range in bytes</param>
|
/// <returns>Number of fences placed in storage</returns>
|
||||||
/// <returns>Fences for the specified region</returns>
|
private int GetFences(Span<FenceHolder> storage)
|
||||||
private FenceHolder[] GetOverlappingFences(int offset, int size)
|
|
||||||
{
|
{
|
||||||
List<FenceHolder> overlapping = new List<FenceHolder>();
|
int count = 0;
|
||||||
|
|
||||||
foreach (var kv in _fences)
|
for (int i = 0; i < _fences.Length; i++)
|
||||||
{
|
{
|
||||||
var fence = kv.Key;
|
var fence = _fences[i];
|
||||||
var ownerCbIndex = kv.Value;
|
|
||||||
|
|
||||||
if (_bufferUsageBitmap.OverlapsWith(ownerCbIndex, offset, size))
|
if (fence != null)
|
||||||
{
|
{
|
||||||
overlapping.Add(fence);
|
storage[count++] = fence;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return overlapping.ToArray();
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets fences to wait for use of a given buffer region.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="storage">Span to store overlapping fences in</param>
|
||||||
|
/// <param name="offset">Offset of the range</param>
|
||||||
|
/// <param name="size">Size of the range in bytes</param>
|
||||||
|
/// <returns>Number of fences for the specified region placed in storage</returns>
|
||||||
|
private int GetOverlappingFences(Span<FenceHolder> storage, int offset, int size)
|
||||||
|
{
|
||||||
|
int count = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < _fences.Length; i++)
|
||||||
|
{
|
||||||
|
var fence = _fences[i];
|
||||||
|
|
||||||
|
if (fence != null && _bufferUsageBitmap.OverlapsWith(i, offset, size))
|
||||||
|
{
|
||||||
|
storage[count++] = fence;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -34,16 +34,26 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public Span<byte> GetBufferData(CommandBufferPool cbp, BufferHolder buffer, int offset, int size)
|
public Span<byte> GetBufferData(CommandBufferPool cbp, BufferHolder buffer, int offset, int size)
|
||||||
{
|
{
|
||||||
var flushStorage = ResizeIfNeeded(size);
|
var flushStorage = ResizeIfNeeded(size);
|
||||||
|
Auto<DisposableBuffer> srcBuffer;
|
||||||
|
|
||||||
using (var cbs = cbp.Rent())
|
using (var cbs = cbp.Rent())
|
||||||
{
|
{
|
||||||
var srcBuffer = buffer.GetBuffer(cbs.CommandBuffer);
|
srcBuffer = buffer.GetBuffer(cbs.CommandBuffer);
|
||||||
var dstBuffer = flushStorage.GetBuffer(cbs.CommandBuffer);
|
var dstBuffer = flushStorage.GetBuffer(cbs.CommandBuffer);
|
||||||
|
|
||||||
BufferHolder.Copy(_gd, cbs, srcBuffer, dstBuffer, offset, 0, size);
|
if (srcBuffer.TryIncrementReferenceCount())
|
||||||
|
{
|
||||||
|
BufferHolder.Copy(_gd, cbs, srcBuffer, dstBuffer, offset, 0, size, registerSrcUsage: false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Source buffer is no longer alive, don't copy anything to flush storage.
|
||||||
|
srcBuffer = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
flushStorage.WaitForFences();
|
flushStorage.WaitForFences();
|
||||||
|
srcBuffer?.DecrementReferenceCount();
|
||||||
return flushStorage.GetDataStorage(0, size);
|
return flushStorage.GetDataStorage(0, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -66,6 +66,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private ulong _vertexBuffersDirty;
|
private ulong _vertexBuffersDirty;
|
||||||
protected Rectangle<int> ClearScissor;
|
protected Rectangle<int> ClearScissor;
|
||||||
|
|
||||||
|
private readonly VertexBufferUpdater _vertexBufferUpdater;
|
||||||
|
|
||||||
public SupportBufferUpdater SupportBufferUpdater;
|
public SupportBufferUpdater SupportBufferUpdater;
|
||||||
public IndexBufferPattern QuadsToTrisPattern;
|
public IndexBufferPattern QuadsToTrisPattern;
|
||||||
public IndexBufferPattern TriFanToTrisPattern;
|
public IndexBufferPattern TriFanToTrisPattern;
|
||||||
@ -96,6 +98,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
|
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
|
||||||
|
|
||||||
_descriptorSetUpdater = new DescriptorSetUpdater(gd, this);
|
_descriptorSetUpdater = new DescriptorSetUpdater(gd, this);
|
||||||
|
_vertexBufferUpdater = new VertexBufferUpdater(gd);
|
||||||
|
|
||||||
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
|
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
|
||||||
_vertexBuffers = new VertexBufferState[Constants.MaxVertexBuffers + 1];
|
_vertexBuffers = new VertexBufferState[Constants.MaxVertexBuffers + 1];
|
||||||
@ -1185,6 +1188,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
int validCount = 1;
|
int validCount = 1;
|
||||||
|
|
||||||
|
BufferHandle lastHandle = default;
|
||||||
|
Auto<DisposableBuffer> lastBuffer = default;
|
||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
var vertexBuffer = vertexBuffers[i];
|
var vertexBuffer = vertexBuffers[i];
|
||||||
@ -1194,7 +1200,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (vertexBuffer.Buffer.Handle != BufferHandle.Null)
|
if (vertexBuffer.Buffer.Handle != BufferHandle.Null)
|
||||||
{
|
{
|
||||||
var vb = Gd.BufferManager.GetBuffer(CommandBuffer, vertexBuffer.Buffer.Handle, false);
|
Auto<DisposableBuffer> vb = (vertexBuffer.Buffer.Handle == lastHandle) ? lastBuffer :
|
||||||
|
Gd.BufferManager.GetBuffer(CommandBuffer, vertexBuffer.Buffer.Handle, false);
|
||||||
|
|
||||||
|
lastHandle = vertexBuffer.Buffer.Handle;
|
||||||
|
lastBuffer = vb;
|
||||||
|
|
||||||
if (vb != null)
|
if (vb != null)
|
||||||
{
|
{
|
||||||
int binding = i + 1;
|
int binding = i + 1;
|
||||||
@ -1222,24 +1233,29 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref var buffer = ref _vertexBuffers[binding];
|
ref var buffer = ref _vertexBuffers[binding];
|
||||||
int oldScalarAlign = buffer.AttributeScalarAlignment;
|
int oldScalarAlign = buffer.AttributeScalarAlignment;
|
||||||
|
|
||||||
buffer.Dispose();
|
|
||||||
|
|
||||||
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
|
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
|
||||||
(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
|
(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
|
||||||
{
|
{
|
||||||
buffer = new VertexBufferState(
|
if (!buffer.Matches(vb, descriptorIndex, vertexBuffer.Buffer.Offset, vbSize, vertexBuffer.Stride))
|
||||||
vb,
|
{
|
||||||
descriptorIndex,
|
buffer.Dispose();
|
||||||
vertexBuffer.Buffer.Offset,
|
|
||||||
vbSize,
|
|
||||||
vertexBuffer.Stride);
|
|
||||||
|
|
||||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState);
|
buffer = new VertexBufferState(
|
||||||
|
vb,
|
||||||
|
descriptorIndex,
|
||||||
|
vertexBuffer.Buffer.Offset,
|
||||||
|
vbSize,
|
||||||
|
vertexBuffer.Stride);
|
||||||
|
|
||||||
|
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState, _vertexBufferUpdater);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// May need to be rewritten. Bind this buffer before draw.
|
// May need to be rewritten. Bind this buffer before draw.
|
||||||
|
|
||||||
|
buffer.Dispose();
|
||||||
|
|
||||||
buffer = new VertexBufferState(
|
buffer = new VertexBufferState(
|
||||||
vertexBuffer.Buffer.Handle,
|
vertexBuffer.Buffer.Handle,
|
||||||
descriptorIndex,
|
descriptorIndex,
|
||||||
@ -1255,6 +1271,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_vertexBufferUpdater.Commit(Cbs);
|
||||||
|
|
||||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
@ -1596,10 +1614,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
int i = BitOperations.TrailingZeroCount(_vertexBuffersDirty);
|
int i = BitOperations.TrailingZeroCount(_vertexBuffersDirty);
|
||||||
|
|
||||||
_vertexBuffers[i].BindVertexBuffer(Gd, Cbs, (uint)i, ref _newState);
|
_vertexBuffers[i].BindVertexBuffer(Gd, Cbs, (uint)i, ref _newState, _vertexBufferUpdater);
|
||||||
|
|
||||||
_vertexBuffersDirty &= ~(1UL << i);
|
_vertexBuffersDirty &= ~(1UL << i);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_vertexBufferUpdater.Commit(Cbs);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_stateDirty || Pbp != pbp)
|
if (_stateDirty || Pbp != pbp)
|
||||||
@ -1712,6 +1732,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_framebuffer?.Dispose();
|
_framebuffer?.Dispose();
|
||||||
_newState.Dispose();
|
_newState.Dispose();
|
||||||
_descriptorSetUpdater.Dispose();
|
_descriptorSetUpdater.Dispose();
|
||||||
|
_vertexBufferUpdater.Dispose();
|
||||||
|
|
||||||
for (int i = 0; i < _vertexBuffers.Length; i++)
|
for (int i = 0; i < _vertexBuffers.Length; i++)
|
||||||
{
|
{
|
||||||
|
@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
AttributeScalarAlignment = 1;
|
AttributeScalarAlignment = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BindVertexBuffer(VulkanRenderer gd, CommandBufferScoped cbs, uint binding, ref PipelineState state)
|
public void BindVertexBuffer(VulkanRenderer gd, CommandBufferScoped cbs, uint binding, ref PipelineState state, VertexBufferUpdater updater)
|
||||||
{
|
{
|
||||||
var autoBuffer = _buffer;
|
var autoBuffer = _buffer;
|
||||||
|
|
||||||
@ -65,21 +65,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
var buffer = autoBuffer.Get(cbs, 0, newSize).Value;
|
var buffer = autoBuffer.Get(cbs, 0, newSize).Value;
|
||||||
|
|
||||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
updater.BindVertexBuffer(cbs, binding, buffer, 0, (ulong)newSize, (ulong)stride);
|
||||||
{
|
|
||||||
gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
|
||||||
cbs.CommandBuffer,
|
|
||||||
binding,
|
|
||||||
1,
|
|
||||||
buffer,
|
|
||||||
0,
|
|
||||||
(ulong)newSize,
|
|
||||||
(ulong)stride);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
_buffer = autoBuffer;
|
_buffer = autoBuffer;
|
||||||
|
|
||||||
@ -106,21 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
var buffer = autoBuffer.Get(cbs, _offset, _size).Value;
|
var buffer = autoBuffer.Get(cbs, _offset, _size).Value;
|
||||||
|
|
||||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
updater.BindVertexBuffer(cbs, binding, buffer, (ulong)_offset, (ulong)_size, (ulong)_stride);
|
||||||
{
|
|
||||||
gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
|
||||||
cbs.CommandBuffer,
|
|
||||||
binding,
|
|
||||||
1,
|
|
||||||
buffer,
|
|
||||||
(ulong)_offset,
|
|
||||||
(ulong)_size,
|
|
||||||
(ulong)_stride);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, (ulong)_offset);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -129,6 +101,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return _buffer == buffer;
|
return _buffer == buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool Matches(Auto<DisposableBuffer> buffer, int descriptorIndex, int offset, int size, int stride = 0)
|
||||||
|
{
|
||||||
|
return _buffer == buffer && DescriptorIndex == descriptorIndex && _offset == offset && _size == size && _stride == stride;
|
||||||
|
}
|
||||||
|
|
||||||
public void Swap(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
public void Swap(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||||
{
|
{
|
||||||
if (_buffer == from)
|
if (_buffer == from)
|
||||||
|
84
src/Ryujinx.Graphics.Vulkan/VertexBufferUpdater.cs
Normal file
84
src/Ryujinx.Graphics.Vulkan/VertexBufferUpdater.cs
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
using Silk.NET.Vulkan;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
{
|
||||||
|
internal class VertexBufferUpdater : IDisposable
|
||||||
|
{
|
||||||
|
private VulkanRenderer _gd;
|
||||||
|
|
||||||
|
private uint _baseBinding;
|
||||||
|
private uint _count;
|
||||||
|
|
||||||
|
private NativeArray<VkBuffer> _buffers;
|
||||||
|
private NativeArray<ulong> _offsets;
|
||||||
|
private NativeArray<ulong> _sizes;
|
||||||
|
private NativeArray<ulong> _strides;
|
||||||
|
|
||||||
|
public VertexBufferUpdater(VulkanRenderer gd)
|
||||||
|
{
|
||||||
|
_gd = gd;
|
||||||
|
|
||||||
|
_buffers = new NativeArray<VkBuffer>(Constants.MaxVertexBuffers);
|
||||||
|
_offsets = new NativeArray<ulong>(Constants.MaxVertexBuffers);
|
||||||
|
_sizes = new NativeArray<ulong>(Constants.MaxVertexBuffers);
|
||||||
|
_strides = new NativeArray<ulong>(Constants.MaxVertexBuffers);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void BindVertexBuffer(CommandBufferScoped cbs, uint binding, VkBuffer buffer, ulong offset, ulong size, ulong stride)
|
||||||
|
{
|
||||||
|
if (_count == 0)
|
||||||
|
{
|
||||||
|
_baseBinding = binding;
|
||||||
|
}
|
||||||
|
else if (_baseBinding + _count != binding)
|
||||||
|
{
|
||||||
|
Commit(cbs);
|
||||||
|
_baseBinding = binding;
|
||||||
|
}
|
||||||
|
|
||||||
|
int index = (int)_count;
|
||||||
|
|
||||||
|
_buffers[index] = buffer;
|
||||||
|
_offsets[index] = offset;
|
||||||
|
_sizes[index] = size;
|
||||||
|
_strides[index] = stride;
|
||||||
|
|
||||||
|
_count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public unsafe void Commit(CommandBufferScoped cbs)
|
||||||
|
{
|
||||||
|
if (_count != 0)
|
||||||
|
{
|
||||||
|
if (_gd.Capabilities.SupportsExtendedDynamicState)
|
||||||
|
{
|
||||||
|
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||||
|
cbs.CommandBuffer,
|
||||||
|
_baseBinding,
|
||||||
|
_count,
|
||||||
|
_buffers.Pointer,
|
||||||
|
_offsets.Pointer,
|
||||||
|
_sizes.Pointer,
|
||||||
|
_strides.Pointer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, _baseBinding, _count, _buffers.Pointer, _offsets.Pointer);
|
||||||
|
}
|
||||||
|
|
||||||
|
_count = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_buffers.Dispose();
|
||||||
|
_offsets.Dispose();
|
||||||
|
_sizes.Dispose();
|
||||||
|
_strides.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -200,9 +200,10 @@ namespace Ryujinx.HLE.HOS
|
|||||||
|
|
||||||
LibHacHorizonManager = device.Configuration.LibHacHorizonManager;
|
LibHacHorizonManager = device.Configuration.LibHacHorizonManager;
|
||||||
|
|
||||||
|
// We hardcode a clock source id to avoid it changing between each start.
|
||||||
// TODO: use set:sys (and get external clock source id from settings)
|
// TODO: use set:sys (and get external clock source id from settings)
|
||||||
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
|
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
|
||||||
UInt128 clockSourceId = UInt128Utils.CreateRandom();
|
UInt128 clockSourceId = new UInt128(0x36a0328702ce8bc1, 0x1608eaba02333284);
|
||||||
IRtcManager.GetExternalRtcValue(out ulong rtcValue);
|
IRtcManager.GetExternalRtcValue(out ulong rtcValue);
|
||||||
|
|
||||||
// We assume the rtc is system time.
|
// We assume the rtc is system time.
|
||||||
@ -222,22 +223,22 @@ namespace Ryujinx.HLE.HOS
|
|||||||
internalOffset = internalOffset.AddSeconds(-3600L);
|
internalOffset = internalOffset.AddSeconds(-3600L);
|
||||||
}
|
}
|
||||||
|
|
||||||
internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
|
systemTime = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
|
||||||
|
|
||||||
// First init the standard steady clock
|
// First init the standard steady clock
|
||||||
TimeServiceManager.Instance.SetupStandardSteadyClock(TickSource, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
|
TimeServiceManager.Instance.SetupStandardSteadyClock(TickSource, clockSourceId, TimeSpanType.Zero, TimeSpanType.Zero, TimeSpanType.Zero, false);
|
||||||
TimeServiceManager.Instance.SetupStandardLocalSystemClock(TickSource, new SystemClockContext(), systemTime.ToSeconds());
|
TimeServiceManager.Instance.SetupStandardLocalSystemClock(TickSource, new SystemClockContext(), systemTime.ToSeconds());
|
||||||
|
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(TickSource, out SystemClockContext localSytemClockContext);
|
||||||
|
|
||||||
if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
|
if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
|
||||||
{
|
{
|
||||||
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
|
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
|
||||||
|
|
||||||
// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
|
// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
|
||||||
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(TickSource, out SystemClockContext localSytemClockContext);
|
|
||||||
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
|
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
|
||||||
}
|
}
|
||||||
|
|
||||||
TimeServiceManager.Instance.SetupStandardUserSystemClock(TickSource, false, SteadyClockTimePoint.GetRandom());
|
TimeServiceManager.Instance.SetupStandardUserSystemClock(TickSource, true, localSytemClockContext.SteadyTimePoint);
|
||||||
|
|
||||||
// FIXME: TimeZone should be init here but it's actually done in ContentManager
|
// FIXME: TimeZone should be init here but it's actually done in ContentManager
|
||||||
|
|
||||||
|
@ -0,0 +1,13 @@
|
|||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Time.Clock.Types
|
||||||
|
{
|
||||||
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||||
|
struct ContinuousAdjustmentTimePoint
|
||||||
|
{
|
||||||
|
public ulong ClockOffset;
|
||||||
|
public long Multiplier;
|
||||||
|
public long DivisorLog2;
|
||||||
|
public SystemClockContext Context;
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,8 @@
|
|||||||
using Ryujinx.Cpu;
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||||
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Time.Clock.Types;
|
||||||
using Ryujinx.HLE.HOS.Services.Time.Types;
|
using Ryujinx.HLE.HOS.Services.Time.Types;
|
||||||
using Ryujinx.HLE.Utilities;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
@ -16,10 +16,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
|
|||||||
private SharedMemoryStorage _timeSharedMemoryStorage;
|
private SharedMemoryStorage _timeSharedMemoryStorage;
|
||||||
private int _timeSharedMemorySize;
|
private int _timeSharedMemorySize;
|
||||||
|
|
||||||
private const uint SteadyClockContextOffset = 0x00;
|
private const uint SteadyClockContextOffset = 0x00;
|
||||||
private const uint LocalSystemClockContextOffset = 0x38;
|
private const uint LocalSystemClockContextOffset = 0x38;
|
||||||
private const uint NetworkSystemClockContextOffset = 0x80;
|
private const uint NetworkSystemClockContextOffset = 0x80;
|
||||||
private const uint AutomaticCorrectionEnabledOffset = 0xC8;
|
private const uint AutomaticCorrectionEnabledOffset = 0xC8;
|
||||||
|
private const uint ContinuousAdjustmentTimePointOffset = 0xD0;
|
||||||
|
|
||||||
public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
|
public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
|
||||||
{
|
{
|
||||||
@ -39,15 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
|
|||||||
|
|
||||||
public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
|
public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
|
||||||
{
|
{
|
||||||
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
|
UpdateSteadyClock(tickSource, clockSourceId, currentTimePoint);
|
||||||
|
|
||||||
SteadyClockContext context = new SteadyClockContext
|
|
||||||
{
|
|
||||||
InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
|
|
||||||
ClockSourceId = clockSourceId
|
|
||||||
};
|
|
||||||
|
|
||||||
WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
|
public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
|
||||||
@ -58,10 +51,38 @@ namespace Ryujinx.HLE.HOS.Services.Time
|
|||||||
|
|
||||||
public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint)
|
public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint)
|
||||||
{
|
{
|
||||||
SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
|
SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
|
||||||
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
|
|
||||||
|
|
||||||
context.InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds);
|
UpdateSteadyClock(tickSource, context.ClockSourceId, currentTimePoint);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
|
||||||
|
{
|
||||||
|
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
|
||||||
|
|
||||||
|
ContinuousAdjustmentTimePoint adjustmentTimePoint = new ContinuousAdjustmentTimePoint
|
||||||
|
{
|
||||||
|
ClockOffset = (ulong)ticksTimeSpan.NanoSeconds,
|
||||||
|
Multiplier = 1,
|
||||||
|
DivisorLog2 = 0,
|
||||||
|
Context = new SystemClockContext
|
||||||
|
{
|
||||||
|
Offset = 0,
|
||||||
|
SteadyTimePoint = new SteadyClockTimePoint
|
||||||
|
{
|
||||||
|
ClockSourceId = clockSourceId,
|
||||||
|
TimePoint = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
WriteObjectToSharedMemory(ContinuousAdjustmentTimePointOffset, 4, adjustmentTimePoint);
|
||||||
|
|
||||||
|
SteadyClockContext context = new SteadyClockContext
|
||||||
|
{
|
||||||
|
InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
|
||||||
|
ClockSourceId = clockSourceId
|
||||||
|
};
|
||||||
|
|
||||||
WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
|
WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
|
||||||
}
|
}
|
||||||
|
@ -116,7 +116,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
|||||||
device,
|
device,
|
||||||
device.System.KernelContext,
|
device.System.KernelContext,
|
||||||
metaLoader,
|
metaLoader,
|
||||||
nacpData.Value,
|
nacpData,
|
||||||
enablePtc,
|
enablePtc,
|
||||||
allowCodeMemoryForJit,
|
allowCodeMemoryForJit,
|
||||||
programName,
|
programName,
|
||||||
|
@ -209,7 +209,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
|
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
|
||||||
_device.System.KernelContext,
|
_device.System.KernelContext,
|
||||||
dummyExeFs.GetNpdm(),
|
dummyExeFs.GetNpdm(),
|
||||||
nacpData.Value,
|
nacpData,
|
||||||
diskCacheEnabled: false,
|
diskCacheEnabled: false,
|
||||||
allowCodeMemoryForJit: true,
|
allowCodeMemoryForJit: true,
|
||||||
programName,
|
programName,
|
||||||
|
@ -219,7 +219,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
Switch device,
|
Switch device,
|
||||||
KernelContext context,
|
KernelContext context,
|
||||||
MetaLoader metaLoader,
|
MetaLoader metaLoader,
|
||||||
ApplicationControlProperty applicationControlProperties,
|
BlitStruct<ApplicationControlProperty> applicationControlProperties,
|
||||||
bool diskCacheEnabled,
|
bool diskCacheEnabled,
|
||||||
bool allowCodeMemoryForJit,
|
bool allowCodeMemoryForJit,
|
||||||
string name,
|
string name,
|
||||||
@ -355,7 +355,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
context.Device.System.TickSource,
|
context.Device.System.TickSource,
|
||||||
context.Device.Gpu,
|
context.Device.Gpu,
|
||||||
$"{programId:x16}",
|
$"{programId:x16}",
|
||||||
applicationControlProperties.DisplayVersionString.ToString(),
|
applicationControlProperties.Value.DisplayVersionString.ToString(),
|
||||||
diskCacheEnabled,
|
diskCacheEnabled,
|
||||||
codeStart,
|
codeStart,
|
||||||
codeSize);
|
codeSize);
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using LibHac.Loader;
|
using LibHac.Common;
|
||||||
|
using LibHac.Loader;
|
||||||
using LibHac.Ns;
|
using LibHac.Ns;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Cpu;
|
using Ryujinx.Cpu;
|
||||||
@ -9,9 +10,9 @@ using System.Linq;
|
|||||||
|
|
||||||
namespace Ryujinx.HLE.Loaders.Processes
|
namespace Ryujinx.HLE.Loaders.Processes
|
||||||
{
|
{
|
||||||
public struct ProcessResult
|
public class ProcessResult
|
||||||
{
|
{
|
||||||
public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
|
public static ProcessResult Failed => new(null, new BlitStruct<ApplicationControlProperty>(1), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
|
||||||
|
|
||||||
private readonly byte _mainThreadPriority;
|
private readonly byte _mainThreadPriority;
|
||||||
private readonly uint _mainThreadStackSize;
|
private readonly uint _mainThreadStackSize;
|
||||||
@ -31,15 +32,15 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
public readonly bool AllowCodeMemoryForJit;
|
public readonly bool AllowCodeMemoryForJit;
|
||||||
|
|
||||||
public ProcessResult(
|
public ProcessResult(
|
||||||
MetaLoader metaLoader,
|
MetaLoader metaLoader,
|
||||||
ApplicationControlProperty applicationControlProperties,
|
BlitStruct<ApplicationControlProperty> applicationControlProperties,
|
||||||
bool diskCacheEnabled,
|
bool diskCacheEnabled,
|
||||||
bool allowCodeMemoryForJit,
|
bool allowCodeMemoryForJit,
|
||||||
IDiskCacheLoadState diskCacheLoadState,
|
IDiskCacheLoadState diskCacheLoadState,
|
||||||
ulong pid,
|
ulong pid,
|
||||||
byte mainThreadPriority,
|
byte mainThreadPriority,
|
||||||
uint mainThreadStackSize,
|
uint mainThreadStackSize,
|
||||||
TitleLanguage titleLanguage)
|
TitleLanguage titleLanguage)
|
||||||
{
|
{
|
||||||
_mainThreadPriority = mainThreadPriority;
|
_mainThreadPriority = mainThreadPriority;
|
||||||
_mainThreadStackSize = mainThreadStackSize;
|
_mainThreadStackSize = mainThreadStackSize;
|
||||||
@ -48,7 +49,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
ProcessId = pid;
|
ProcessId = pid;
|
||||||
|
|
||||||
MetaLoader = metaLoader;
|
MetaLoader = metaLoader;
|
||||||
ApplicationControlProperties = applicationControlProperties;
|
ApplicationControlProperties = applicationControlProperties.Value;
|
||||||
|
|
||||||
if (metaLoader is not null)
|
if (metaLoader is not null)
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user