Compare commits
4 Commits
Author | SHA1 | Date | |
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8c9633d72f | ||
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1f93fd52d9 | ||
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aac7bbd378 | ||
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bed516bfda |
@@ -5,6 +5,7 @@
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public Stick Joystick { get; set; }
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public bool InvertStickX { get; set; }
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public bool InvertStickY { get; set; }
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public bool Rotate90CW { get; set; }
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public Button StickButton { get; set; }
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}
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}
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@@ -328,6 +328,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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public void SetAllInputUserAttributes()
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{
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UsedInputAttributes |= Constants.AllAttributesMask;
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ThisInputAttributesComponents |= ~UInt128.Zero >> (128 - Constants.MaxAttributes * 4);
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}
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public void SetAllOutputUserAttributes()
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@@ -218,10 +218,17 @@ namespace Ryujinx.Graphics.Shader.Translation
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while (usedAttributes != UInt128.Zero)
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{
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int index = usedAttributes.TrailingZeroCount();
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InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false);
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int vecIndex = index / 4;
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usedAttributes &= ~UInt128.Pow2(index);
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// We don't need to initialize passthrough attributes.
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if ((context.Config.PassthroughAttributes & (1 << vecIndex)) != 0)
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{
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continue;
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}
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InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false);
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}
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UInt128 usedAttributesPerPatch = context.Config.NextInputAttributesPerPatchComponents;
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@@ -10,6 +10,12 @@ namespace Ryujinx.Graphics.Shader.Translation
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private ulong _v0;
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private ulong _v1;
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public UInt128(ulong low, ulong high)
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{
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_v0 = low;
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_v1 = high;
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}
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public int TrailingZeroCount()
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{
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int count = BitOperations.TrailingZeroCount(_v0);
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@@ -25,25 +31,57 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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if (x >= 64)
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{
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return new UInt128() { _v0 = 0, _v1 = 1UL << (x - 64 ) };
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return new UInt128(0, 1UL << (x - 64));
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}
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return new UInt128() { _v0 = 1UL << x, _v1 = 0 };
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return new UInt128(1UL << x, 0);
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}
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public static UInt128 operator ~(UInt128 x)
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{
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return new UInt128() { _v0 = ~x._v0, _v1 = ~x._v1 };
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return new UInt128(~x._v0, ~x._v1);
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}
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public static UInt128 operator &(UInt128 x, UInt128 y)
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{
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return new UInt128() { _v0 = x._v0 & y._v0, _v1 = x._v1 & y._v1 };
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return new UInt128(x._v0 & y._v0, x._v1 & y._v1);
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}
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public static UInt128 operator |(UInt128 x, UInt128 y)
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{
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return new UInt128() { _v0 = x._v0 | y._v0, _v1 = x._v1 | y._v1 };
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return new UInt128(x._v0 | y._v0, x._v1 | y._v1);
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}
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public static UInt128 operator <<(UInt128 x, int shift)
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{
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if (shift == 0)
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{
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return new UInt128(x._v0, x._v1);
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}
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else if (shift >= 64)
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{
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return new UInt128(0, x._v0 << (shift - 64));
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}
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ulong shiftOut = x._v0 >> (64 - shift);
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return new UInt128(x._v0 << shift, (x._v1 << shift) | shiftOut);
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}
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public static UInt128 operator >>(UInt128 x, int shift)
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{
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if (shift == 0)
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{
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return new UInt128(x._v0, x._v1);
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}
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else if (shift >= 64)
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{
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return new UInt128(x._v1 >> (shift - 64), 0);
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}
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ulong shiftOut = x._v1 & ((1UL << shift) - 1);
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return new UInt128((x._v0 >> shift) | (shiftOut << (64 - shift)), x._v1 >> shift);
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}
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public static bool operator ==(UInt128 x, UInt128 y)
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@@ -1,6 +1,7 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Olsc
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{
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@@ -8,6 +9,7 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
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class IOlscServiceForApplication : IpcService
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{
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private bool _initialized;
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private Dictionary<UserId, bool> _saveDataBackupSettingDatabase;
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public IOlscServiceForApplication(ServiceCtx context) { }
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@@ -16,7 +18,9 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
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public ResultCode Initialize(ServiceCtx context)
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{
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// NOTE: Service call arp:r GetApplicationInstanceUnregistrationNotifier with the pid and initialize some internal struct.
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// Since we will not support online savedata backup. It's fine to stub it for now.
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// Since we will not support online savedata backup, it's fine to stub it for now.
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_saveDataBackupSettingDatabase = new Dictionary<UserId, bool>();
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_initialized = true;
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@@ -25,12 +29,11 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
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return ResultCode.Success;
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}
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[CommandHipc(14)]
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// SetSaveDataBackupSettingEnabled(nn::account::Uid, bool)
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public ResultCode SetSaveDataBackupSettingEnabled(ServiceCtx context)
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[CommandHipc(13)]
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// GetSaveDataBackupSetting(nn::account::Uid) -> u8
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public ResultCode GetSaveDataBackupSetting(ServiceCtx context)
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{
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UserId userId = context.RequestData.ReadStruct<UserId>();
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ulong saveDataBackupSettingEnabled = context.RequestData.ReadUInt64();
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if (!_initialized)
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{
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@@ -42,8 +45,42 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
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return ResultCode.NullArgument;
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}
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// NOTE: Service store the UserId and the boolean in an internal SaveDataBackupSettingDatabase object.
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// Since we will not support online savedata backup. It's fine to stub it for now.
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if (_saveDataBackupSettingDatabase[userId])
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{
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context.ResponseData.Write((byte)1); // TODO: Determine value.
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}
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else
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{
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context.ResponseData.Write((byte)2); // TODO: Determine value.
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}
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// NOTE: Since we will not support online savedata backup, it's fine to stub it for now.
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Logger.Stub?.PrintStub(LogClass.ServiceOlsc, new { userId });
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return ResultCode.Success;
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}
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[CommandHipc(14)]
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// SetSaveDataBackupSettingEnabled(nn::account::Uid, bool)
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public ResultCode SetSaveDataBackupSettingEnabled(ServiceCtx context)
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{
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bool saveDataBackupSettingEnabled = context.RequestData.ReadUInt64() != 0;
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UserId userId = context.RequestData.ReadStruct<UserId>();
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if (!_initialized)
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{
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return ResultCode.NotInitialized;
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}
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if (userId.IsNull)
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{
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return ResultCode.NullArgument;
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}
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_saveDataBackupSettingDatabase[userId] = saveDataBackupSettingEnabled;
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// NOTE: Since we will not support online savedata backup, it's fine to stub it for now.
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Logger.Stub?.PrintStub(LogClass.ServiceOlsc, new { userId, saveDataBackupSettingEnabled });
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@@ -220,6 +220,7 @@ namespace Ryujinx.Headless.SDL2
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StickButton = ConfigGamepadInputId.LeftStick,
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InvertStickX = false,
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InvertStickY = false,
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Rotate90CW = false,
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},
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RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
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@@ -241,6 +242,7 @@ namespace Ryujinx.Headless.SDL2
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StickButton = ConfigGamepadInputId.RightStick,
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InvertStickX = false,
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InvertStickY = false,
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Rotate90CW = false,
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},
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Motion = new StandardMotionConfigController
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@@ -350,6 +350,14 @@ namespace Ryujinx.Input.SDL2
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{
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resultY = -resultY;
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}
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if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.Rotate90CW) ||
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(inputId == StickInputId.Right && _configuration.RightJoyconStick.Rotate90CW))
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{
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float temp = resultX;
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resultX = resultY;
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resultY = -temp;
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}
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}
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return (resultX, resultY);
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@@ -73,6 +73,7 @@ namespace Ryujinx.Ui.Windows
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[GUI] ToggleButton _lStick;
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[GUI] CheckButton _invertLStickX;
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[GUI] CheckButton _invertLStickY;
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[GUI] CheckButton _rotateL90CW;
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[GUI] ToggleButton _lStickUp;
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[GUI] ToggleButton _lStickDown;
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[GUI] ToggleButton _lStickLeft;
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@@ -88,6 +89,7 @@ namespace Ryujinx.Ui.Windows
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[GUI] ToggleButton _rStick;
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[GUI] CheckButton _invertRStickX;
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[GUI] CheckButton _invertRStickY;
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[GUI] CheckButton _rotateR90CW;
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[GUI] ToggleButton _rStickUp;
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[GUI] ToggleButton _rStickDown;
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[GUI] ToggleButton _rStickLeft;
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@@ -490,6 +492,7 @@ namespace Ryujinx.Ui.Windows
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_lStick.Label = controllerConfig.LeftJoyconStick.Joystick.ToString();
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_invertLStickX.Active = controllerConfig.LeftJoyconStick.InvertStickX;
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_invertLStickY.Active = controllerConfig.LeftJoyconStick.InvertStickY;
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_rotateL90CW.Active = controllerConfig.LeftJoyconStick.Rotate90CW;
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_lStickButton.Label = controllerConfig.LeftJoyconStick.StickButton.ToString();
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_dpadUp.Label = controllerConfig.LeftJoycon.DpadUp.ToString();
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_dpadDown.Label = controllerConfig.LeftJoycon.DpadDown.ToString();
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@@ -503,6 +506,7 @@ namespace Ryujinx.Ui.Windows
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_rStick.Label = controllerConfig.RightJoyconStick.Joystick.ToString();
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_invertRStickX.Active = controllerConfig.RightJoyconStick.InvertStickX;
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_invertRStickY.Active = controllerConfig.RightJoyconStick.InvertStickY;
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_rotateR90CW.Active = controllerConfig.RightJoyconStick.Rotate90CW;
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_rStickButton.Label = controllerConfig.RightJoyconStick.StickButton.ToString();
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_a.Label = controllerConfig.RightJoycon.ButtonA.ToString();
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_b.Label = controllerConfig.RightJoycon.ButtonB.ToString();
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@@ -718,6 +722,7 @@ namespace Ryujinx.Ui.Windows
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Joystick = lStick,
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InvertStickY = _invertLStickY.Active,
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StickButton = lStickButton,
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Rotate90CW = _rotateL90CW.Active,
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},
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RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
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{
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@@ -737,6 +742,7 @@ namespace Ryujinx.Ui.Windows
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Joystick = rStick,
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InvertStickY = _invertRStickY.Active,
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StickButton = rStickButton,
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Rotate90CW = _rotateR90CW.Active,
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},
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Motion = motionConfig,
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Rumble = new RumbleConfigController
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@@ -1056,6 +1062,7 @@ namespace Ryujinx.Ui.Windows
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StickButton = ConfigGamepadInputId.LeftStick,
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InvertStickX = false,
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InvertStickY = false,
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Rotate90CW = false,
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},
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RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
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@@ -1077,6 +1084,7 @@ namespace Ryujinx.Ui.Windows
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StickButton = ConfigGamepadInputId.RightStick,
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InvertStickX = false,
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InvertStickY = false,
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Rotate90CW = false,
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},
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Motion = new StandardMotionConfigController
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@@ -740,6 +740,19 @@
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<property name="top_attach">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="_rotateL90CW">
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<property name="label" translatable="yes">Rotate 90° Clockwise</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">2</property>
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<property name="top_attach">2</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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@@ -1697,6 +1710,19 @@
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<property name="top_attach">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="_rotateR90CW">
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<property name="label" translatable="yes">Rotate 90° Clockwise</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">2</property>
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<property name="top_attach">2</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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Reference in New Issue
Block a user