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61
.gitattributes
vendored
61
.gitattributes
vendored
@ -1,63 +1,4 @@
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###############################################################################
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###############################################################################
|
||||||
# Set default behavior to automatically normalize line endings.
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# Set default behavior to automatically normalize line endings.
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||||||
###############################################################################
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###############################################################################
|
||||||
* text=auto
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* text=auto eol=lf
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
# Set default behavior for command prompt diff.
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|
||||||
#
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|
||||||
# This is need for earlier builds of msysgit that does not have it on by
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|
||||||
# default for csharp files.
|
|
||||||
# Note: This is only used by command line
|
|
||||||
###############################################################################
|
|
||||||
#*.cs diff=csharp
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
# Set the merge driver for project and solution files
|
|
||||||
#
|
|
||||||
# Merging from the command prompt will add diff markers to the files if there
|
|
||||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
|
||||||
# the diff markers are never inserted). Diff markers may cause the following
|
|
||||||
# file extensions to fail to load in VS. An alternative would be to treat
|
|
||||||
# these files as binary and thus will always conflict and require user
|
|
||||||
# intervention with every merge. To do so, just uncomment the entries below
|
|
||||||
###############################################################################
|
|
||||||
#*.sln merge=binary
|
|
||||||
#*.csproj merge=binary
|
|
||||||
#*.vbproj merge=binary
|
|
||||||
#*.vcxproj merge=binary
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|
||||||
#*.vcproj merge=binary
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|
||||||
#*.dbproj merge=binary
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|
||||||
#*.fsproj merge=binary
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|
||||||
#*.lsproj merge=binary
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|
||||||
#*.wixproj merge=binary
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|
||||||
#*.modelproj merge=binary
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|
||||||
#*.sqlproj merge=binary
|
|
||||||
#*.wwaproj merge=binary
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
# behavior for image files
|
|
||||||
#
|
|
||||||
# image files are treated as binary by default.
|
|
||||||
###############################################################################
|
|
||||||
#*.jpg binary
|
|
||||||
#*.png binary
|
|
||||||
#*.gif binary
|
|
||||||
|
|
||||||
###############################################################################
|
|
||||||
# diff behavior for common document formats
|
|
||||||
#
|
|
||||||
# Convert binary document formats to text before diffing them. This feature
|
|
||||||
# is only available from the command line. Turn it on by uncommenting the
|
|
||||||
# entries below.
|
|
||||||
###############################################################################
|
|
||||||
#*.doc diff=astextplain
|
|
||||||
#*.DOC diff=astextplain
|
|
||||||
#*.docx diff=astextplain
|
|
||||||
#*.DOCX diff=astextplain
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|
||||||
#*.dot diff=astextplain
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|
||||||
#*.DOT diff=astextplain
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|
||||||
#*.pdf diff=astextplain
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|
||||||
#*.PDF diff=astextplain
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|
||||||
#*.rtf diff=astextplain
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|
||||||
#*.RTF diff=astextplain
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|
||||||
|
6
.github/workflows/build.yml
vendored
6
.github/workflows/build.yml
vendored
@ -69,12 +69,6 @@ jobs:
|
|||||||
- name: Publish Ryujinx.Ava
|
- name: Publish Ryujinx.Ava
|
||||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
|
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
|
||||||
if: github.event_name == 'pull_request'
|
if: github.event_name == 'pull_request'
|
||||||
- name: Rename Avalonia (Windows)
|
|
||||||
run: mv ./publish_ava/Ryujinx.Ava.exe ./publish_ava/Ryujinx.exe
|
|
||||||
if: runner.os == 'Windows' && github.event_name == 'pull_request'
|
|
||||||
- name: Rename Avalonia (Unix)
|
|
||||||
run: mv ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx
|
|
||||||
if: runner.os != 'Windows' && github.event_name == 'pull_request'
|
|
||||||
- name: Upload Ryujinx artifact
|
- name: Upload Ryujinx artifact
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
|
15
.github/workflows/release.yml
vendored
15
.github/workflows/release.yml
vendored
@ -46,13 +46,11 @@ jobs:
|
|||||||
shell: bash
|
shell: bash
|
||||||
- name: Create output dir
|
- name: Create output dir
|
||||||
run: "mkdir release_output"
|
run: "mkdir release_output"
|
||||||
|
|
||||||
- name: Publish Windows
|
- name: Publish Windows
|
||||||
run: |
|
run: |
|
||||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
|
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
|
||||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
|
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
|
||||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
|
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
|
||||||
mv ./publish_windows_ava/publish/Ryujinx.Ava.exe ./publish_windows_ava/publish/Ryujinx.exe
|
|
||||||
- name: Packing Windows builds
|
- name: Packing Windows builds
|
||||||
run: |
|
run: |
|
||||||
pushd publish_windows
|
pushd publish_windows
|
||||||
@ -73,26 +71,29 @@ jobs:
|
|||||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
|
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
|
||||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
|
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
|
||||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
|
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
|
||||||
mv ./publish_linux_ava/publish/Ryujinx.Ava ./publish_linux_ava/publish/Ryujinx
|
|
||||||
- name: Packing Linux builds
|
- name: Packing Linux builds
|
||||||
run: |
|
run: |
|
||||||
pushd publish_linux
|
pushd publish_linux
|
||||||
tar --exclude "publish/Ryujinx" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
||||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
|
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
|
||||||
|
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
|
||||||
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
||||||
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
||||||
popd
|
popd
|
||||||
|
|
||||||
pushd publish_linux_sdl2_headless
|
pushd publish_linux_sdl2_headless
|
||||||
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
||||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
|
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
|
||||||
|
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
|
||||||
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
||||||
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
||||||
popd
|
popd
|
||||||
|
|
||||||
pushd publish_linux_ava
|
pushd publish_linux_ava
|
||||||
tar --exclude "publish/Ryujinx" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
||||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
|
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
|
||||||
|
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
|
||||||
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
||||||
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
||||||
popd
|
popd
|
||||||
|
@ -15,6 +15,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
|||||||
{
|
{
|
||||||
private IHardwareDeviceDriver _realDriver;
|
private IHardwareDeviceDriver _realDriver;
|
||||||
|
|
||||||
|
public static bool IsSupported => true;
|
||||||
|
|
||||||
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
|
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
|
||||||
{
|
{
|
||||||
_realDriver = realDevice;
|
_realDriver = realDevice;
|
||||||
|
@ -12,6 +12,8 @@ namespace Ryujinx.Audio.Backends.Dummy
|
|||||||
private ManualResetEvent _updateRequiredEvent;
|
private ManualResetEvent _updateRequiredEvent;
|
||||||
private ManualResetEvent _pauseEvent;
|
private ManualResetEvent _pauseEvent;
|
||||||
|
|
||||||
|
public static bool IsSupported => true;
|
||||||
|
|
||||||
public DummyHardwareDeviceDriver()
|
public DummyHardwareDeviceDriver()
|
||||||
{
|
{
|
||||||
_updateRequiredEvent = new ManualResetEvent(false);
|
_updateRequiredEvent = new ManualResetEvent(false);
|
||||||
|
@ -26,6 +26,8 @@ namespace Ryujinx.Audio.Integration
|
|||||||
bool SupportsSampleFormat(SampleFormat sampleFormat);
|
bool SupportsSampleFormat(SampleFormat sampleFormat);
|
||||||
bool SupportsChannelCount(uint channelCount);
|
bool SupportsChannelCount(uint channelCount);
|
||||||
|
|
||||||
|
static abstract bool IsSupported { get; }
|
||||||
|
|
||||||
IHardwareDeviceDriver GetRealDeviceDriver()
|
IHardwareDeviceDriver GetRealDeviceDriver()
|
||||||
{
|
{
|
||||||
return this;
|
return this;
|
||||||
|
@ -41,6 +41,7 @@ using SixLabors.ImageSharp.PixelFormats;
|
|||||||
using SixLabors.ImageSharp.Processing;
|
using SixLabors.ImageSharp.Processing;
|
||||||
using SPB.Graphics.Vulkan;
|
using SPB.Graphics.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
@ -57,95 +58,96 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
internal class AppHost
|
internal class AppHost
|
||||||
{
|
{
|
||||||
private const int CursorHideIdleTime = 8; // Hide Cursor seconds
|
private const int CursorHideIdleTime = 8; // Hide Cursor seconds.
|
||||||
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
|
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
|
||||||
private const int TargetFps = 60;
|
private const int TargetFps = 60;
|
||||||
|
private const float VolumeDelta = 0.05f;
|
||||||
|
|
||||||
private const float VolumeDelta = 0.05f;
|
private static readonly Cursor InvisibleCursor = new(StandardCursorType.None);
|
||||||
|
|
||||||
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
|
private readonly long _ticksPerFrame;
|
||||||
|
|
||||||
private readonly long _ticksPerFrame;
|
|
||||||
private readonly Stopwatch _chrono;
|
private readonly Stopwatch _chrono;
|
||||||
private readonly AccountManager _accountManager;
|
private long _ticks;
|
||||||
|
|
||||||
|
private readonly AccountManager _accountManager;
|
||||||
private readonly UserChannelPersistence _userChannelPersistence;
|
private readonly UserChannelPersistence _userChannelPersistence;
|
||||||
private readonly InputManager _inputManager;
|
private readonly InputManager _inputManager;
|
||||||
|
|
||||||
private readonly MainWindowViewModel _viewModel;
|
private readonly MainWindowViewModel _viewModel;
|
||||||
private readonly IKeyboard _keyboardInterface;
|
private readonly IKeyboard _keyboardInterface;
|
||||||
|
private readonly TopLevel _topLevel;
|
||||||
|
|
||||||
private readonly GraphicsDebugLevel _glLogLevel;
|
private readonly GraphicsDebugLevel _glLogLevel;
|
||||||
|
private float _newVolume;
|
||||||
|
private KeyboardHotkeyState _prevHotkeyState;
|
||||||
|
|
||||||
private bool _hideCursorOnIdle;
|
private bool _hideCursorOnIdle;
|
||||||
|
private long _lastCursorMoveTime;
|
||||||
|
private bool _isCursorInRenderer;
|
||||||
|
|
||||||
private bool _isStopped;
|
private bool _isStopped;
|
||||||
private bool _isActive;
|
private bool _isActive;
|
||||||
private long _lastCursorMoveTime;
|
|
||||||
private float _newVolume;
|
|
||||||
private long _ticks = 0;
|
|
||||||
|
|
||||||
private KeyboardHotkeyState _prevHotkeyState;
|
|
||||||
|
|
||||||
private IRenderer _renderer;
|
|
||||||
private readonly Thread _renderingThread;
|
|
||||||
|
|
||||||
private bool _isMouseInRenderer;
|
|
||||||
private bool _renderingStarted;
|
private bool _renderingStarted;
|
||||||
private bool _dialogShown;
|
|
||||||
|
|
||||||
|
private IRenderer _renderer;
|
||||||
|
private readonly Thread _renderingThread;
|
||||||
|
private readonly CancellationTokenSource _gpuCancellationTokenSource;
|
||||||
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
|
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
|
||||||
|
|
||||||
private readonly CancellationTokenSource _gpuCancellationTokenSource;
|
private bool _dialogShown;
|
||||||
|
private readonly bool _isFirmwareTitle;
|
||||||
|
|
||||||
|
private readonly object _lockObject = new();
|
||||||
|
|
||||||
public event EventHandler AppExit;
|
public event EventHandler AppExit;
|
||||||
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
|
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
|
||||||
|
|
||||||
public RendererHost Renderer { get; }
|
public RendererHost Renderer { get; }
|
||||||
public VirtualFileSystem VirtualFileSystem { get; }
|
public VirtualFileSystem VirtualFileSystem { get; }
|
||||||
public ContentManager ContentManager { get; }
|
public ContentManager ContentManager { get; }
|
||||||
public Switch Device { get; set; }
|
public NpadManager NpadManager { get; }
|
||||||
public NpadManager NpadManager { get; }
|
|
||||||
public TouchScreenManager TouchScreenManager { get; }
|
public TouchScreenManager TouchScreenManager { get; }
|
||||||
|
public Switch Device { get; set; }
|
||||||
|
|
||||||
public int Width { get; private set; }
|
public int Width { get; private set; }
|
||||||
public int Height { get; private set; }
|
public int Height { get; private set; }
|
||||||
public string ApplicationPath { get; private set; }
|
public string ApplicationPath { get; private set; }
|
||||||
|
public bool ScreenshotRequested { get; set; }
|
||||||
|
|
||||||
private bool _isFirmwareTitle;
|
|
||||||
|
|
||||||
public bool ScreenshotRequested { get; set; }
|
|
||||||
|
|
||||||
private object _lockObject = new();
|
|
||||||
private TopLevel _topLevel;
|
|
||||||
|
|
||||||
public AppHost(
|
public AppHost(
|
||||||
RendererHost renderer,
|
RendererHost renderer,
|
||||||
InputManager inputManager,
|
InputManager inputManager,
|
||||||
string applicationPath,
|
string applicationPath,
|
||||||
VirtualFileSystem virtualFileSystem,
|
VirtualFileSystem virtualFileSystem,
|
||||||
ContentManager contentManager,
|
ContentManager contentManager,
|
||||||
AccountManager accountManager,
|
AccountManager accountManager,
|
||||||
UserChannelPersistence userChannelPersistence,
|
UserChannelPersistence userChannelPersistence,
|
||||||
MainWindowViewModel viewmodel,
|
MainWindowViewModel viewmodel,
|
||||||
TopLevel topLevel)
|
TopLevel topLevel)
|
||||||
{
|
{
|
||||||
_viewModel = viewmodel;
|
_viewModel = viewmodel;
|
||||||
_inputManager = inputManager;
|
_inputManager = inputManager;
|
||||||
_accountManager = accountManager;
|
_accountManager = accountManager;
|
||||||
_userChannelPersistence = userChannelPersistence;
|
_userChannelPersistence = userChannelPersistence;
|
||||||
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
|
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
|
||||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
|
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
|
||||||
_topLevel = topLevel;
|
_topLevel = topLevel;
|
||||||
|
|
||||||
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
|
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
|
||||||
|
|
||||||
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
|
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
|
||||||
|
|
||||||
NpadManager = _inputManager.CreateNpadManager();
|
NpadManager = _inputManager.CreateNpadManager();
|
||||||
TouchScreenManager = _inputManager.CreateTouchScreenManager();
|
TouchScreenManager = _inputManager.CreateTouchScreenManager();
|
||||||
Renderer = renderer;
|
Renderer = renderer;
|
||||||
ApplicationPath = applicationPath;
|
ApplicationPath = applicationPath;
|
||||||
VirtualFileSystem = virtualFileSystem;
|
VirtualFileSystem = virtualFileSystem;
|
||||||
ContentManager = contentManager;
|
ContentManager = contentManager;
|
||||||
|
|
||||||
_chrono = new Stopwatch();
|
_chrono = new Stopwatch();
|
||||||
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
|
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
|
||||||
|
|
||||||
if (ApplicationPath.StartsWith("@SystemContent"))
|
if (ApplicationPath.StartsWith("@SystemContent"))
|
||||||
@ -161,9 +163,9 @@ namespace Ryujinx.Ava
|
|||||||
_topLevel.PointerMoved += TopLevel_PointerMoved;
|
_topLevel.PointerMoved += TopLevel_PointerMoved;
|
||||||
|
|
||||||
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
|
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
|
||||||
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
|
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
|
||||||
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
|
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
|
||||||
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
|
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
|
||||||
|
|
||||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||||
}
|
}
|
||||||
@ -173,15 +175,17 @@ namespace Ryujinx.Ava
|
|||||||
if (sender is Control visual)
|
if (sender is Control visual)
|
||||||
{
|
{
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
|
||||||
var point = e.GetCurrentPoint(visual).Position;
|
var point = e.GetCurrentPoint(visual).Position;
|
||||||
_isMouseInRenderer = Equals(visual.InputHitTest(point), Renderer);
|
|
||||||
|
_isCursorInRenderer = Equals(visual.InputHitTest(point), Renderer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
|
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
|
||||||
{
|
{
|
||||||
_isMouseInRenderer = false;
|
_isCursorInRenderer = false;
|
||||||
_viewModel.Cursor = Cursor.Default;
|
_viewModel.Cursor = Cursor.Default;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetRendererWindowSize(Size size)
|
private void SetRendererWindowSize(Size size)
|
||||||
@ -189,6 +193,7 @@ namespace Ryujinx.Ava
|
|||||||
if (_renderer != null)
|
if (_renderer != null)
|
||||||
{
|
{
|
||||||
double scale = _topLevel.PlatformImpl.RenderScaling;
|
double scale = _topLevel.PlatformImpl.RenderScaling;
|
||||||
|
|
||||||
_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
|
_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -201,12 +206,13 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
lock (_lockObject)
|
lock (_lockObject)
|
||||||
{
|
{
|
||||||
var currentTime = DateTime.Now;
|
DateTime currentTime = DateTime.Now;
|
||||||
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
|
string filename = $"ryujinx_capture_{currentTime}-{currentTime:D2}-{currentTime:D2}_{currentTime:D2}-{currentTime:D2}-{currentTime:D2}.png";
|
||||||
|
|
||||||
string directory = AppDataManager.Mode switch
|
string directory = AppDataManager.Mode switch
|
||||||
{
|
{
|
||||||
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
|
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
|
||||||
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
|
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
|
||||||
};
|
};
|
||||||
|
|
||||||
string path = Path.Combine(directory, filename);
|
string path = Path.Combine(directory, filename);
|
||||||
@ -266,21 +272,10 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_viewModel.IsGameRunning = true;
|
_viewModel.IsGameRunning = true;
|
||||||
|
|
||||||
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName)
|
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}";
|
||||||
? string.Empty
|
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}";
|
||||||
: $" - {Device.Application.TitleName}";
|
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})";
|
||||||
|
string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
|
||||||
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion)
|
|
||||||
? string.Empty
|
|
||||||
: $" v{Device.Application.DisplayVersion}";
|
|
||||||
|
|
||||||
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText)
|
|
||||||
? string.Empty
|
|
||||||
: $" ({Device.Application.TitleIdText.ToUpper()})";
|
|
||||||
|
|
||||||
string titleArchSection = Device.Application.TitleIs64Bit
|
|
||||||
? " (64-bit)"
|
|
||||||
: " (32-bit)";
|
|
||||||
|
|
||||||
Dispatcher.UIThread.InvokeAsync(() =>
|
Dispatcher.UIThread.InvokeAsync(() =>
|
||||||
{
|
{
|
||||||
@ -326,9 +321,9 @@ namespace Ryujinx.Ava
|
|||||||
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||||
{
|
{
|
||||||
Device?.SetVolume(e.NewValue);
|
Device?.SetVolume(e.NewValue);
|
||||||
|
|
||||||
Dispatcher.UIThread.Post(() =>
|
Dispatcher.UIThread.Post(() =>
|
||||||
{
|
{
|
||||||
var value = e.NewValue;
|
|
||||||
_viewModel.Volume = e.NewValue;
|
_viewModel.Volume = e.NewValue;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -348,7 +343,7 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
|
|
||||||
_isStopped = true;
|
_isStopped = true;
|
||||||
_isActive = false;
|
_isActive = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DisposeContext()
|
public void DisposeContext()
|
||||||
@ -381,9 +376,9 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
|
|
||||||
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
|
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
|
||||||
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
|
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
|
||||||
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
|
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
|
||||||
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
|
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
|
||||||
|
|
||||||
_topLevel.PointerLeave -= TopLevel_PointerLeave;
|
_topLevel.PointerLeave -= TopLevel_PointerLeave;
|
||||||
_topLevel.PointerMoved -= TopLevel_PointerMoved;
|
_topLevel.PointerMoved -= TopLevel_PointerMoved;
|
||||||
@ -597,19 +592,23 @@ namespace Ryujinx.Ava
|
|||||||
internal void Resume()
|
internal void Resume()
|
||||||
{
|
{
|
||||||
Device?.System.TogglePauseEmulation(false);
|
Device?.System.TogglePauseEmulation(false);
|
||||||
|
|
||||||
_viewModel.IsPaused = false;
|
_viewModel.IsPaused = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Pause()
|
internal void Pause()
|
||||||
{
|
{
|
||||||
Device?.System.TogglePauseEmulation(true);
|
Device?.System.TogglePauseEmulation(true);
|
||||||
|
|
||||||
_viewModel.IsPaused = true;
|
_viewModel.IsPaused = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InitializeSwitchInstance()
|
private void InitializeSwitchInstance()
|
||||||
{
|
{
|
||||||
|
// Initialize KeySet.
|
||||||
VirtualFileSystem.ReloadKeySet();
|
VirtualFileSystem.ReloadKeySet();
|
||||||
|
|
||||||
|
// Initialize Renderer.
|
||||||
IRenderer renderer;
|
IRenderer renderer;
|
||||||
|
|
||||||
if (Renderer.IsVulkan)
|
if (Renderer.IsVulkan)
|
||||||
@ -623,12 +622,9 @@ namespace Ryujinx.Ava
|
|||||||
renderer = new OpenGLRenderer();
|
renderer = new OpenGLRenderer();
|
||||||
}
|
}
|
||||||
|
|
||||||
IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
|
|
||||||
|
|
||||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||||
|
|
||||||
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||||
|
|
||||||
if (isGALthreaded)
|
if (isGALthreaded)
|
||||||
{
|
{
|
||||||
renderer = new ThreadedRenderer(renderer);
|
renderer = new ThreadedRenderer(renderer);
|
||||||
@ -636,159 +632,104 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
|
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
|
||||||
|
|
||||||
if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
|
// Initialize Configuration.
|
||||||
{
|
|
||||||
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
|
|
||||||
|
|
||||||
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
|
|
||||||
|
|
||||||
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
|
|
||||||
MainWindowViewModel.SaveConfig();
|
|
||||||
|
|
||||||
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
|
|
||||||
|
|
||||||
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
|
|
||||||
|
|
||||||
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
|
|
||||||
MainWindowViewModel.SaveConfig();
|
|
||||||
|
|
||||||
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
|
|
||||||
{
|
|
||||||
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
|
|
||||||
|
|
||||||
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
|
|
||||||
|
|
||||||
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
|
|
||||||
MainWindowViewModel.SaveConfig();
|
|
||||||
|
|
||||||
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
|
|
||||||
|
|
||||||
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
|
|
||||||
|
|
||||||
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
|
|
||||||
MainWindowViewModel.SaveConfig();
|
|
||||||
|
|
||||||
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
|
|
||||||
{
|
|
||||||
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
|
|
||||||
|
|
||||||
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
|
|
||||||
|
|
||||||
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
|
|
||||||
MainWindowViewModel.SaveConfig();
|
|
||||||
|
|
||||||
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
|
|
||||||
|
|
||||||
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
|
|
||||||
|
|
||||||
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
|
|
||||||
MainWindowViewModel.SaveConfig();
|
|
||||||
|
|
||||||
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
|
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
|
||||||
|
|
||||||
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
|
HLE.HLEConfiguration configuration = new(VirtualFileSystem,
|
||||||
|
_viewModel.LibHacHorizonManager,
|
||||||
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem,
|
ContentManager,
|
||||||
_viewModel.LibHacHorizonManager,
|
_accountManager,
|
||||||
ContentManager,
|
_userChannelPersistence,
|
||||||
_accountManager,
|
renderer,
|
||||||
_userChannelPersistence,
|
InitializeAudio(),
|
||||||
renderer,
|
memoryConfiguration,
|
||||||
deviceDriver,
|
_viewModel.UiHandler,
|
||||||
memoryConfiguration,
|
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
||||||
_viewModel.UiHandler,
|
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
||||||
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
ConfigurationState.Instance.Graphics.EnableVsync,
|
||||||
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
ConfigurationState.Instance.System.EnableDockedMode,
|
||||||
ConfigurationState.Instance.Graphics.EnableVsync,
|
ConfigurationState.Instance.System.EnablePtc,
|
||||||
ConfigurationState.Instance.System.EnableDockedMode,
|
ConfigurationState.Instance.System.EnableInternetAccess,
|
||||||
ConfigurationState.Instance.System.EnablePtc,
|
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||||
ConfigurationState.Instance.System.EnableInternetAccess,
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
||||||
fsIntegrityCheckLevel,
|
ConfigurationState.Instance.System.SystemTimeOffset,
|
||||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
ConfigurationState.Instance.System.TimeZone,
|
||||||
ConfigurationState.Instance.System.SystemTimeOffset,
|
ConfigurationState.Instance.System.MemoryManagerMode,
|
||||||
ConfigurationState.Instance.System.TimeZone,
|
ConfigurationState.Instance.System.IgnoreMissingServices,
|
||||||
ConfigurationState.Instance.System.MemoryManagerMode,
|
ConfigurationState.Instance.Graphics.AspectRatio,
|
||||||
ConfigurationState.Instance.System.IgnoreMissingServices,
|
ConfigurationState.Instance.System.AudioVolume);
|
||||||
ConfigurationState.Instance.Graphics.AspectRatio,
|
|
||||||
ConfigurationState.Instance.System.AudioVolume);
|
|
||||||
|
|
||||||
Device = new Switch(configuration);
|
Device = new Switch(configuration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static IHardwareDeviceDriver InitializeAudio()
|
||||||
|
{
|
||||||
|
var availableBackends = new List<AudioBackend>()
|
||||||
|
{
|
||||||
|
AudioBackend.SDL2,
|
||||||
|
AudioBackend.SoundIo,
|
||||||
|
AudioBackend.OpenAl,
|
||||||
|
AudioBackend.Dummy
|
||||||
|
};
|
||||||
|
|
||||||
|
AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value;
|
||||||
|
|
||||||
|
for (int i = 0; i < availableBackends.Count; i++)
|
||||||
|
{
|
||||||
|
if (availableBackends[i] == preferredBackend)
|
||||||
|
{
|
||||||
|
availableBackends.RemoveAt(i);
|
||||||
|
availableBackends.Insert(0, preferredBackend);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static IHardwareDeviceDriver InitializeAudioBackend<T>(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new()
|
||||||
|
{
|
||||||
|
if (T.IsSupported)
|
||||||
|
{
|
||||||
|
return new T();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}.");
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
IHardwareDeviceDriver deviceDriver = null;
|
||||||
|
|
||||||
|
for (int i = 0; i < availableBackends.Count; i++)
|
||||||
|
{
|
||||||
|
AudioBackend currentBackend = availableBackends[i];
|
||||||
|
AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy;
|
||||||
|
|
||||||
|
deviceDriver = currentBackend switch
|
||||||
|
{
|
||||||
|
AudioBackend.SDL2 => InitializeAudioBackend<SDL2HardwareDeviceDriver>(AudioBackend.SDL2, nextBackend),
|
||||||
|
AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
|
||||||
|
AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
|
||||||
|
_ => new DummyHardwareDeviceDriver()
|
||||||
|
};
|
||||||
|
|
||||||
|
if (deviceDriver != null)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.System.AudioBackend.Value = currentBackend;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MainWindowViewModel.SaveConfig();
|
||||||
|
|
||||||
|
return deviceDriver;
|
||||||
|
}
|
||||||
|
|
||||||
private void Window_SizeChanged(object sender, Size e)
|
private void Window_SizeChanged(object sender, Size e)
|
||||||
{
|
{
|
||||||
Width = (int)e.Width;
|
Width = (int)e.Width;
|
||||||
Height = (int)e.Height;
|
Height = (int)e.Height;
|
||||||
|
|
||||||
SetRendererWindowSize(e);
|
SetRendererWindowSize(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -798,7 +739,7 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
UpdateFrame();
|
UpdateFrame();
|
||||||
|
|
||||||
// Polling becomes expensive if it's not slept
|
// Polling becomes expensive if it's not slept.
|
||||||
Thread.Sleep(1);
|
Thread.Sleep(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -818,14 +759,7 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
IRenderer renderer = Device.Gpu.Renderer;
|
_renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer;
|
||||||
|
|
||||||
if (renderer is ThreadedRenderer tr)
|
|
||||||
{
|
|
||||||
renderer = tr.BaseRenderer;
|
|
||||||
}
|
|
||||||
|
|
||||||
_renderer = renderer;
|
|
||||||
|
|
||||||
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
||||||
|
|
||||||
@ -884,13 +818,12 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
public void UpdateStatus()
|
public void UpdateStatus()
|
||||||
{
|
{
|
||||||
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued
|
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued.
|
||||||
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
|
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
|
||||||
float scale = GraphicsConfig.ResScale;
|
|
||||||
|
if (GraphicsConfig.ResScale != 1)
|
||||||
if (scale != 1)
|
|
||||||
{
|
{
|
||||||
dockedMode += $" ({scale}x)";
|
dockedMode += $" ({GraphicsConfig.ResScale}x)";
|
||||||
}
|
}
|
||||||
|
|
||||||
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
||||||
@ -907,7 +840,6 @@ namespace Ryujinx.Ava
|
|||||||
public async Task ShowExitPrompt()
|
public async Task ShowExitPrompt()
|
||||||
{
|
{
|
||||||
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
||||||
|
|
||||||
if (!shouldExit)
|
if (!shouldExit)
|
||||||
{
|
{
|
||||||
if (_dialogShown)
|
if (_dialogShown)
|
||||||
@ -916,6 +848,7 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
|
|
||||||
_dialogShown = true;
|
_dialogShown = true;
|
||||||
|
|
||||||
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
|
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
|
||||||
|
|
||||||
_dialogShown = false;
|
_dialogShown = false;
|
||||||
@ -933,7 +866,7 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(() =>
|
Dispatcher.UIThread.Post(() =>
|
||||||
{
|
{
|
||||||
_viewModel.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default;
|
_viewModel.Cursor = _isCursorInRenderer ? InvisibleCursor : Cursor.Default;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -1046,7 +979,7 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Touchscreen
|
// Touchscreen.
|
||||||
bool hasTouch = false;
|
bool hasTouch = false;
|
||||||
|
|
||||||
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
|
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
|
||||||
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Pfad",
|
"GameListHeaderPath": "Pfad",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Spielstand-Verzeichnis öffnen",
|
"GameListContextMenuOpenUserSaveDirectory": "Spielstand-Verzeichnis öffnen",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Benutzer-Spielstand beinhaltet",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Benutzer-Spielstand beinhaltet",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Benutzer-Geräte-Verzeichnis öffnen",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Benutzer-Geräte-Verzeichnis öffnen",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Öffnet das Verzeichnis, welches den Geräte-Spielstände beinhaltet",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Geräte-Spielstände beinhaltet",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Benutzer-BCAT-Vezeichnis öffnen",
|
"GameListContextMenuOpenBcatSaveDirectory": "Benutzer-BCAT-Vezeichnis öffnen",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Öffnet das Verzeichnis, welches den BCAT Cache des Spiels beinhaltet",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den BCAT Cache des Spiels beinhaltet",
|
||||||
"GameListContextMenuManageTitleUpdates": "Verwalten von Spiel Updates",
|
"GameListContextMenuManageTitleUpdates": "Verwalten von Spiel Updates",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Öffnet den Spiel-Update-Manager",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Öffnet den Spiel-Update-Manager",
|
||||||
"GameListContextMenuManageDlc": "Verwalten von DLC",
|
"GameListContextMenuManageDlc": "Verwalten von DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Konto wiederherstellen",
|
"UserProfilesRecoverLostAccounts": "Konto wiederherstellen",
|
||||||
"Recover": "Wiederherstellen",
|
"Recover": "Wiederherstellen",
|
||||||
"UserProfilesRecoverHeading": "Speicherstände wurden für die folgenden Konten gefunden"
|
"UserProfilesRecoverHeading": "Speicherstände wurden für die folgenden Konten gefunden"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Τοποθεσία",
|
"GameListHeaderPath": "Τοποθεσία",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Άνοιγμα Τοποθεσίας Αποθήκευσης Χρήστη",
|
"GameListContextMenuOpenUserSaveDirectory": "Άνοιγμα Τοποθεσίας Αποθήκευσης Χρήστη",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Χρήστη της εφαρμογής",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Χρήστη της εφαρμογής",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Άνοιγμα Τοποθεσίας Συσκευής Χρήστη",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Άνοιγμα Τοποθεσίας Συσκευής Χρήστη",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Συσκευής της εφαρμογής",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Συσκευής της εφαρμογής",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Άνοιγμα Τοποθεσίας BCAT",
|
"GameListContextMenuOpenBcatSaveDirectory": "Άνοιγμα Τοποθεσίας BCAT",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση BCAT της εφαρμογής",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση BCAT της εφαρμογής",
|
||||||
"GameListContextMenuManageTitleUpdates": "Διαχείριση Ενημερώσεων Παιχνιδιού",
|
"GameListContextMenuManageTitleUpdates": "Διαχείριση Ενημερώσεων Παιχνιδιού",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Ανοίγει το παράθυρο διαχείρισης Ενημερώσεων Παιχνιδιού",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Ανοίγει το παράθυρο διαχείρισης Ενημερώσεων Παιχνιδιού",
|
||||||
"GameListContextMenuManageDlc": "Διαχείριση DLC",
|
"GameListContextMenuManageDlc": "Διαχείριση DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
||||||
"Recover": "Recover",
|
"Recover": "Recover",
|
||||||
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
|
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Path",
|
"GameListHeaderPath": "Path",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory",
|
"GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Open User Device Directory",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Open Device Save Directory",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Opens the directory which contains Application's Device Save",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Open User BCAT Directory",
|
"GameListContextMenuOpenBcatSaveDirectory": "Open BCAT Save Directory",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
|
||||||
"GameListContextMenuManageTitleUpdates": "Manage Title Updates",
|
"GameListContextMenuManageTitleUpdates": "Manage Title Updates",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
|
||||||
"GameListContextMenuManageDlc": "Manage DLC",
|
"GameListContextMenuManageDlc": "Manage DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
||||||
"Recover": "Recover",
|
"Recover": "Recover",
|
||||||
"UserProfilesRecoverHeading" : "Saves were found for the following accounts"
|
"UserProfilesRecoverHeading" : "Saves were found for the following accounts"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Directorio",
|
"GameListHeaderPath": "Directorio",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Abrir carpeta de guardado de este usuario",
|
"GameListContextMenuOpenUserSaveDirectory": "Abrir carpeta de guardado de este usuario",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del usuario para esta aplicación",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del usuario para esta aplicación",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Abrir carpeta de guardado del sistema para el usuario actual",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Abrir carpeta de guardado del sistema para el usuario actual",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del sistema para esta aplicación",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del sistema para esta aplicación",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Abrir carpeta de guardado BCAT del usuario",
|
"GameListContextMenuOpenBcatSaveDirectory": "Abrir carpeta de guardado BCAT del usuario",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Abrir la carpeta que contiene el guardado BCAT de esta aplicación",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Abrir la carpeta que contiene el guardado BCAT de esta aplicación",
|
||||||
"GameListContextMenuManageTitleUpdates": "Gestionar actualizaciones del juego",
|
"GameListContextMenuManageTitleUpdates": "Gestionar actualizaciones del juego",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Abrir la ventana de gestión de actualizaciones de esta aplicación",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Abrir la ventana de gestión de actualizaciones de esta aplicación",
|
||||||
"GameListContextMenuManageDlc": "Gestionar DLC",
|
"GameListContextMenuManageDlc": "Gestionar DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
||||||
"Recover": "Recover",
|
"Recover": "Recover",
|
||||||
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
|
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Chemin",
|
"GameListHeaderPath": "Chemin",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Ouvrir le dossier de sauvegarde utilisateur",
|
"GameListContextMenuOpenUserSaveDirectory": "Ouvrir le dossier de sauvegarde utilisateur",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde utilisateur du jeu",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde utilisateur du jeu",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Ouvrir le dossier de sauvegarde console",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Ouvrir le dossier de sauvegarde console",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde console du jeu",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde console du jeu",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Ouvrir le dossier de sauvegarde BCAT",
|
"GameListContextMenuOpenBcatSaveDirectory": "Ouvrir le dossier de sauvegarde BCAT",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde BCAT du jeu",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde BCAT du jeu",
|
||||||
"GameListContextMenuManageTitleUpdates": "Gérer les mises à jour",
|
"GameListContextMenuManageTitleUpdates": "Gérer les mises à jour",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Ouvre la fenêtre de gestion des mises à jour",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Ouvre la fenêtre de gestion des mises à jour",
|
||||||
"GameListContextMenuManageDlc": "Gérer les DLC",
|
"GameListContextMenuManageDlc": "Gérer les DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Récupérer les comptes perdus",
|
"UserProfilesRecoverLostAccounts": "Récupérer les comptes perdus",
|
||||||
"Recover": "Récupérer",
|
"Recover": "Récupérer",
|
||||||
"UserProfilesRecoverHeading": "Des sauvegardes ont été trouvées pour les comptes suivants"
|
"UserProfilesRecoverHeading": "Des sauvegardes ont été trouvées pour les comptes suivants"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Percorso",
|
"GameListHeaderPath": "Percorso",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Apri la cartella salvataggi dell'utente",
|
"GameListContextMenuOpenUserSaveDirectory": "Apri la cartella salvataggi dell'utente",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco dell'utente",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco dell'utente",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Apri la cartella dispositivo dell'utente",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Apri la cartella dispositivo dell'utente",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco del dispositivo",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco del dispositivo",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Apri la cartella BCAT dell'utente",
|
"GameListContextMenuOpenBcatSaveDirectory": "Apri la cartella BCAT dell'utente",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Apre la cartella che contiene i salvataggi BCAT dell'applicazione",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi BCAT dell'applicazione",
|
||||||
"GameListContextMenuManageTitleUpdates": "Gestisci aggiornamenti del gioco",
|
"GameListContextMenuManageTitleUpdates": "Gestisci aggiornamenti del gioco",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco",
|
||||||
"GameListContextMenuManageDlc": "Gestici DLC",
|
"GameListContextMenuManageDlc": "Gestici DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Recupera il tuo account",
|
"UserProfilesRecoverLostAccounts": "Recupera il tuo account",
|
||||||
"Recover": "Recupera",
|
"Recover": "Recupera",
|
||||||
"UserProfilesRecoverHeading": "Sono stati trovati dei salvataggi per i seguenti account"
|
"UserProfilesRecoverHeading": "Sono stati trovati dei salvataggi per i seguenti account"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "パス",
|
"GameListHeaderPath": "パス",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "セーブディレクトリを開く",
|
"GameListContextMenuOpenUserSaveDirectory": "セーブディレクトリを開く",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "アプリケーションのユーザセーブデータを格納するディレクトリを開きます",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "アプリケーションのユーザセーブデータを格納するディレクトリを開きます",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "デバイスディレクトリを開く",
|
"GameListContextMenuOpenDeviceSaveDirectory": "デバイスディレクトリを開く",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "アプリケーションのデバイスセーブデータを格納するディレクトリを開きます",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "アプリケーションのデバイスセーブデータを格納するディレクトリを開きます",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "BCATディレクトリを開く",
|
"GameListContextMenuOpenBcatSaveDirectory": "BCATディレクトリを開く",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "アプリケーションの BCAT セーブデータを格納するディレクトリを開きます",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "アプリケーションの BCAT セーブデータを格納するディレクトリを開きます",
|
||||||
"GameListContextMenuManageTitleUpdates": "アップデートを管理",
|
"GameListContextMenuManageTitleUpdates": "アップデートを管理",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "タイトルのアップデート管理ウインドウを開きます",
|
"GameListContextMenuManageTitleUpdatesToolTip": "タイトルのアップデート管理ウインドウを開きます",
|
||||||
"GameListContextMenuManageDlc": "DLCを管理",
|
"GameListContextMenuManageDlc": "DLCを管理",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "アカウントの復旧",
|
"UserProfilesRecoverLostAccounts": "アカウントの復旧",
|
||||||
"Recover": "復旧",
|
"Recover": "復旧",
|
||||||
"UserProfilesRecoverHeading": "以下のアカウントのセーブデータが見つかりました"
|
"UserProfilesRecoverHeading": "以下のアカウントのセーブデータが見つかりました"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "경로",
|
"GameListHeaderPath": "경로",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "사용자 저장 디렉토리 열기\n",
|
"GameListContextMenuOpenUserSaveDirectory": "사용자 저장 디렉토리 열기\n",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "응용 프로그램의 사용자 저장이 포함된 디렉토리 열기\n",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "응용 프로그램의 사용자 저장이 포함된 디렉토리 열기\n",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "사용자 장치 디렉토리 열기",
|
"GameListContextMenuOpenDeviceSaveDirectory": "사용자 장치 디렉토리 열기",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "응용 프로그램의 장치 저장이 포함된 디렉토리 열기\n",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "응용 프로그램의 장치 저장이 포함된 디렉토리 열기\n",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "사용자의 BCAT 디렉토리 열기\n",
|
"GameListContextMenuOpenBcatSaveDirectory": "사용자의 BCAT 디렉토리 열기\n",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "응용 프로그램의 BCAT 저장이 포함된 디렉토리 열기\n",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "응용 프로그램의 BCAT 저장이 포함된 디렉토리 열기\n",
|
||||||
"GameListContextMenuManageTitleUpdates": "타이틀 업데이트 관리\n",
|
"GameListContextMenuManageTitleUpdates": "타이틀 업데이트 관리\n",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "타이틀 업데이트 관리 창 열기",
|
"GameListContextMenuManageTitleUpdatesToolTip": "타이틀 업데이트 관리 창 열기",
|
||||||
"GameListContextMenuManageDlc": "DLC 관리",
|
"GameListContextMenuManageDlc": "DLC 관리",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "잃어버린 계정 복구",
|
"UserProfilesRecoverLostAccounts": "잃어버린 계정 복구",
|
||||||
"Recover": "복구",
|
"Recover": "복구",
|
||||||
"UserProfilesRecoverHeading": "다음 계정에 대한 저장 발견"
|
"UserProfilesRecoverHeading": "다음 계정에 대한 저장 발견"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Ścieżka",
|
"GameListHeaderPath": "Ścieżka",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Otwórz Katalog Zapisów Użytkownika",
|
"GameListContextMenuOpenUserSaveDirectory": "Otwórz Katalog Zapisów Użytkownika",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Użytkownika Aplikacji",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Użytkownika Aplikacji",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Otwórz Katalog Urządzeń Użytkownika",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Otwórz Katalog Urządzeń Użytkownika",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Urządzenia Aplikacji",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Urządzenia Aplikacji",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Otwórz Katalog BCAT Użytkownika",
|
"GameListContextMenuOpenBcatSaveDirectory": "Otwórz Katalog BCAT Użytkownika",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Otwiera katalog, który zawiera Zapis BCAT Aplikacji",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis BCAT Aplikacji",
|
||||||
"GameListContextMenuManageTitleUpdates": "Zarządzaj Aktualizacjami Tytułów",
|
"GameListContextMenuManageTitleUpdates": "Zarządzaj Aktualizacjami Tytułów",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania Aktualizacjami Tytułu",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania Aktualizacjami Tytułu",
|
||||||
"GameListContextMenuManageDlc": "Zarządzaj DLC",
|
"GameListContextMenuManageDlc": "Zarządzaj DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Odzyskaj Utracone Konta",
|
"UserProfilesRecoverLostAccounts": "Odzyskaj Utracone Konta",
|
||||||
"Recover": "Odzyskaj",
|
"Recover": "Odzyskaj",
|
||||||
"UserProfilesRecoverHeading": "Znaleziono zapisy dla następujących kont"
|
"UserProfilesRecoverHeading": "Znaleziono zapisy dla następujących kont"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Caminho",
|
"GameListHeaderPath": "Caminho",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Abrir diretório de saves do usuário",
|
"GameListContextMenuOpenUserSaveDirectory": "Abrir diretório de saves do usuário",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre o diretório que contém jogos salvos para o usuário atual",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre o diretório que contém jogos salvos para o usuário atual",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Abrir diretório de saves de dispositivo do usuário",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Abrir diretório de saves de dispositivo do usuário",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Abre o diretório que contém saves do dispositivo para o usuário atual",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Abre o diretório que contém saves do dispositivo para o usuário atual",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Abrir diretório de saves BCAT do usuário",
|
"GameListContextMenuOpenBcatSaveDirectory": "Abrir diretório de saves BCAT do usuário",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Abre o diretório que contém saves BCAT para o usuário atual",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Abre o diretório que contém saves BCAT para o usuário atual",
|
||||||
"GameListContextMenuManageTitleUpdates": "Gerenciar atualizações do jogo",
|
"GameListContextMenuManageTitleUpdates": "Gerenciar atualizações do jogo",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Abre a janela de gerenciamento de atualizações",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Abre a janela de gerenciamento de atualizações",
|
||||||
"GameListContextMenuManageDlc": "Gerenciar DLCs",
|
"GameListContextMenuManageDlc": "Gerenciar DLCs",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Recuperar contas perdidas",
|
"UserProfilesRecoverLostAccounts": "Recuperar contas perdidas",
|
||||||
"Recover": "Recuperar",
|
"Recover": "Recuperar",
|
||||||
"UserProfilesRecoverHeading": "Jogos salvos foram encontrados para as seguintes contas"
|
"UserProfilesRecoverHeading": "Jogos salvos foram encontrados para as seguintes contas"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Путь",
|
"GameListHeaderPath": "Путь",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Открыть каталог сохранений пользователя",
|
"GameListContextMenuOpenUserSaveDirectory": "Открыть каталог сохранений пользователя",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Открывает каталог, содержащий пользовательское сохранение приложения",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Открывает каталог, содержащий пользовательское сохранение приложения",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Открыть каталог пользовательских устройств",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Открыть каталог пользовательских устройств",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Открывает каталог, содержащий сохранение устройства приложения",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Открывает каталог, содержащий сохранение устройства приложения",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Открыть каталог пользователей BCAT",
|
"GameListContextMenuOpenBcatSaveDirectory": "Открыть каталог пользователей BCAT",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Открывает каталог, содержащий BCAT сохранения приложения.",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Открывает каталог, содержащий BCAT сохранения приложения.",
|
||||||
"GameListContextMenuManageTitleUpdates": "Управление обновлениями заголовков",
|
"GameListContextMenuManageTitleUpdates": "Управление обновлениями заголовков",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Открывает окно управления обновлением заголовков",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Открывает окно управления обновлением заголовков",
|
||||||
"GameListContextMenuManageDlc": "Управление DLC",
|
"GameListContextMenuManageDlc": "Управление DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
||||||
"Recover": "Recover",
|
"Recover": "Recover",
|
||||||
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
|
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Yol",
|
"GameListHeaderPath": "Yol",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Kullanıcı Kayıt Dosyası Dizinini Aç",
|
"GameListContextMenuOpenUserSaveDirectory": "Kullanıcı Kayıt Dosyası Dizinini Aç",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Kullanıcı Cihaz Dizinini Aç",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Kullanıcı Cihaz Dizinini Aç",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Kullanıcı BCAT Dizinini Aç",
|
"GameListContextMenuOpenBcatSaveDirectory": "Kullanıcı BCAT Dizinini Aç",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar",
|
||||||
"GameListContextMenuManageTitleUpdates": "Oyun Güncellemelerini Yönet",
|
"GameListContextMenuManageTitleUpdates": "Oyun Güncellemelerini Yönet",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Oyun Güncelleme Yönetim Penceresini Açar",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Oyun Güncelleme Yönetim Penceresini Açar",
|
||||||
"GameListContextMenuManageDlc": "DLC'leri Yönet",
|
"GameListContextMenuManageDlc": "DLC'leri Yönet",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Kayıp Hesapları Kurtar",
|
"UserProfilesRecoverLostAccounts": "Kayıp Hesapları Kurtar",
|
||||||
"Recover": "Kurtar",
|
"Recover": "Kurtar",
|
||||||
"UserProfilesRecoverHeading": "Aşağıdaki hesaplar için kayıtlar bulundu"
|
"UserProfilesRecoverHeading": "Aşağıdaki hesaplar için kayıtlar bulundu"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "Шлях",
|
"GameListHeaderPath": "Шлях",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "Відкрити каталог збереження користувача",
|
"GameListContextMenuOpenUserSaveDirectory": "Відкрити каталог збереження користувача",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Відкриває каталог, який містить збереження користувача програми",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Відкриває каталог, який містить збереження користувача програми",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "Відкрити каталог пристроїв користувача",
|
"GameListContextMenuOpenDeviceSaveDirectory": "Відкрити каталог пристроїв користувача",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Відкриває каталог, який містить збереження пристрою програми",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Відкриває каталог, який містить збереження пристрою програми",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "Відкрити каталог користувача BCAT",
|
"GameListContextMenuOpenBcatSaveDirectory": "Відкрити каталог користувача BCAT",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Відкриває каталог, який містить BCAT-збереження програми",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Відкриває каталог, який містить BCAT-збереження програми",
|
||||||
"GameListContextMenuManageTitleUpdates": "Керування оновленнями заголовків",
|
"GameListContextMenuManageTitleUpdates": "Керування оновленнями заголовків",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "Відкриває вікно керування оновленням заголовка",
|
"GameListContextMenuManageTitleUpdatesToolTip": "Відкриває вікно керування оновленням заголовка",
|
||||||
"GameListContextMenuManageDlc": "Керування DLC",
|
"GameListContextMenuManageDlc": "Керування DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "Відновлення втрачених облікових записів",
|
"UserProfilesRecoverLostAccounts": "Відновлення втрачених облікових записів",
|
||||||
"Recover": "Відновити",
|
"Recover": "Відновити",
|
||||||
"UserProfilesRecoverHeading": "Знайдено збереження для наступних облікових записів"
|
"UserProfilesRecoverHeading": "Знайдено збереження для наступних облікових записів"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "路径",
|
"GameListHeaderPath": "路径",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
|
"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "打开应用系统目录",
|
"GameListContextMenuOpenDeviceSaveDirectory": "打开应用系统目录",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "打开包含游戏系统设置的目录",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "打开 BCAT 目录",
|
"GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
|
||||||
"GameListContextMenuManageTitleUpdates": "管理游戏更新",
|
"GameListContextMenuManageTitleUpdates": "管理游戏更新",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
|
"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
|
||||||
"GameListContextMenuManageDlc": "管理 DLC",
|
"GameListContextMenuManageDlc": "管理 DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
|
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
|
||||||
"Recover": "恢复",
|
"Recover": "恢复",
|
||||||
"UserProfilesRecoverHeading": "找到了这些用户的存档数据"
|
"UserProfilesRecoverHeading": "找到了这些用户的存档数据"
|
||||||
}
|
}
|
@ -41,10 +41,10 @@
|
|||||||
"GameListHeaderPath": "路徑",
|
"GameListHeaderPath": "路徑",
|
||||||
"GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾",
|
"GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾",
|
||||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟儲存遊戲存檔的資料夾",
|
"GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟儲存遊戲存檔的資料夾",
|
||||||
"GameListContextMenuOpenUserDeviceDirectory": "開啟系統資料夾",
|
"GameListContextMenuOpenDeviceSaveDirectory": "開啟系統資料夾",
|
||||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "開啟包含遊戲系統設定的資料夾",
|
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "開啟包含遊戲系統設定的資料夾",
|
||||||
"GameListContextMenuOpenUserBcatDirectory": "開啟 BCAT 資料夾",
|
"GameListContextMenuOpenBcatSaveDirectory": "開啟 BCAT 資料夾",
|
||||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "開啟包含遊戲 BCAT 資料的資料夾",
|
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "開啟包含遊戲 BCAT 資料的資料夾",
|
||||||
"GameListContextMenuManageTitleUpdates": "管理遊戲更新",
|
"GameListContextMenuManageTitleUpdates": "管理遊戲更新",
|
||||||
"GameListContextMenuManageTitleUpdatesToolTip": "開啟更新管理視窗",
|
"GameListContextMenuManageTitleUpdatesToolTip": "開啟更新管理視窗",
|
||||||
"GameListContextMenuManageDlc": "管理 DLC",
|
"GameListContextMenuManageDlc": "管理 DLC",
|
||||||
@ -610,4 +610,4 @@
|
|||||||
"UserProfilesRecoverLostAccounts": "恢復遺失的帳號",
|
"UserProfilesRecoverLostAccounts": "恢復遺失的帳號",
|
||||||
"Recover": "恢復",
|
"Recover": "恢復",
|
||||||
"UserProfilesRecoverHeading": "在以下帳號找到了一些遊戲存檔"
|
"UserProfilesRecoverHeading": "在以下帳號找到了一些遊戲存檔"
|
||||||
}
|
}
|
111
Ryujinx.Ava/Helper/LoggerAdapter.cs
Normal file
111
Ryujinx.Ava/Helper/LoggerAdapter.cs
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
using Avalonia.Utilities;
|
||||||
|
using System;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.UI.Helper
|
||||||
|
{
|
||||||
|
using AvaLogger = Avalonia.Logging.Logger;
|
||||||
|
using AvaLogLevel = Avalonia.Logging.LogEventLevel;
|
||||||
|
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||||
|
using RyuLogClass = Ryujinx.Common.Logging.LogClass;
|
||||||
|
|
||||||
|
internal class LoggerAdapter : Avalonia.Logging.ILogSink
|
||||||
|
{
|
||||||
|
public static void Register()
|
||||||
|
{
|
||||||
|
AvaLogger.Sink = new LoggerAdapter();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static RyuLogger.Log? GetLog(AvaLogLevel level)
|
||||||
|
{
|
||||||
|
return level switch
|
||||||
|
{
|
||||||
|
AvaLogLevel.Verbose => RyuLogger.Trace,
|
||||||
|
AvaLogLevel.Debug => RyuLogger.Debug,
|
||||||
|
AvaLogLevel.Information => RyuLogger.Info,
|
||||||
|
AvaLogLevel.Warning => RyuLogger.Warning,
|
||||||
|
AvaLogLevel.Error => RyuLogger.Error,
|
||||||
|
AvaLogLevel.Fatal => RyuLogger.Notice,
|
||||||
|
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsEnabled(AvaLogLevel level, string area)
|
||||||
|
{
|
||||||
|
return GetLog(level) != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
|
||||||
|
{
|
||||||
|
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, null));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
|
||||||
|
{
|
||||||
|
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0 }));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
|
||||||
|
{
|
||||||
|
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
|
||||||
|
{
|
||||||
|
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
|
||||||
|
{
|
||||||
|
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, propertyValues));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string Format(string area, string template, object source, object[] v)
|
||||||
|
{
|
||||||
|
var result = new StringBuilder();
|
||||||
|
var r = new CharacterReader(template.AsSpan());
|
||||||
|
var i = 0;
|
||||||
|
|
||||||
|
result.Append('[');
|
||||||
|
result.Append(area);
|
||||||
|
result.Append("] ");
|
||||||
|
|
||||||
|
while (!r.End)
|
||||||
|
{
|
||||||
|
var c = r.Take();
|
||||||
|
|
||||||
|
if (c != '{')
|
||||||
|
{
|
||||||
|
result.Append(c);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (r.Peek != '{')
|
||||||
|
{
|
||||||
|
result.Append('\'');
|
||||||
|
result.Append(i < v.Length ? v[i++] : null);
|
||||||
|
result.Append('\'');
|
||||||
|
r.TakeUntil('}');
|
||||||
|
r.Take();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result.Append('{');
|
||||||
|
r.Take();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (source != null)
|
||||||
|
{
|
||||||
|
result.Append(" (");
|
||||||
|
result.Append(source.GetType().Name);
|
||||||
|
result.Append(" #");
|
||||||
|
result.Append(source.GetHashCode());
|
||||||
|
result.Append(')');
|
||||||
|
}
|
||||||
|
|
||||||
|
return result.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,12 +1,13 @@
|
|||||||
using Avalonia;
|
using Avalonia;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
|
using Ryujinx.Ava.UI.Helper;
|
||||||
using Ryujinx.Ava.UI.Windows;
|
using Ryujinx.Ava.UI.Windows;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.GraphicsDriver;
|
using Ryujinx.Common.GraphicsDriver;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.SystemInterop;
|
|
||||||
using Ryujinx.Common.SystemInfo;
|
using Ryujinx.Common.SystemInfo;
|
||||||
|
using Ryujinx.Common.SystemInterop;
|
||||||
using Ryujinx.Modules;
|
using Ryujinx.Modules;
|
||||||
using Ryujinx.SDL2.Common;
|
using Ryujinx.SDL2.Common;
|
||||||
using Ryujinx.Ui.Common;
|
using Ryujinx.Ui.Common;
|
||||||
@ -89,6 +90,8 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
Initialize(args);
|
Initialize(args);
|
||||||
|
|
||||||
|
LoggerAdapter.Register();
|
||||||
|
|
||||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
|
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -110,8 +113,7 @@ namespace Ryujinx.Ava
|
|||||||
AllowEglInitialization = false,
|
AllowEglInitialization = false,
|
||||||
CompositionBackdropCornerRadius = 8.0f,
|
CompositionBackdropCornerRadius = 8.0f,
|
||||||
})
|
})
|
||||||
.UseSkia()
|
.UseSkia();
|
||||||
.LogToTrace();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void Initialize(string[] args)
|
private static void Initialize(string[] args)
|
||||||
@ -225,6 +227,12 @@ namespace Ryujinx.Ava
|
|||||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Check if docked mode was overriden.
|
||||||
|
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void PrintSystemInfo()
|
private static void PrintSystemInfo()
|
||||||
|
@ -26,12 +26,12 @@
|
|||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenDeviceSaveDirectory}"
|
Command="{Binding OpenDeviceSaveDirectory}"
|
||||||
Header="{locale:Locale GameListContextMenuOpenUserDeviceDirectory}"
|
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserDeviceDirectoryToolTip}" />
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenBcatSaveDirectory}"
|
Command="{Binding OpenBcatSaveDirectory}"
|
||||||
Header="{locale:Locale GameListContextMenuOpenUserBcatDirectory}"
|
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserBcatDirectoryToolTip}" />
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||||
<Separator />
|
<Separator />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenTitleUpdateManager}"
|
Command="{Binding OpenTitleUpdateManager}"
|
||||||
@ -139,6 +139,9 @@
|
|||||||
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
|
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
|
||||||
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
|
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
|
||||||
</Style>
|
</Style>
|
||||||
|
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||||
|
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
||||||
|
</Style>
|
||||||
</ListBox.Styles>
|
</ListBox.Styles>
|
||||||
<ListBox.ItemTemplate>
|
<ListBox.ItemTemplate>
|
||||||
<DataTemplate>
|
<DataTemplate>
|
||||||
|
@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
{
|
{
|
||||||
if (sender is ListBox listBox)
|
if (sender is ListBox listBox)
|
||||||
{
|
{
|
||||||
var selected = listBox.SelectedItem as ApplicationData;
|
_selectedApplication = listBox.SelectedItem as ApplicationData;
|
||||||
|
|
||||||
_selectedApplication = selected;
|
(DataContext as MainWindowViewModel).GridSelectedApplication = _selectedApplication;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -25,12 +25,12 @@
|
|||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenDeviceSaveDirectory}"
|
Command="{Binding OpenDeviceSaveDirectory}"
|
||||||
Header="{locale:Locale GameListContextMenuOpenUserDeviceDirectory}"
|
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserDeviceDirectoryToolTip}" />
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenBcatSaveDirectory}"
|
Command="{Binding OpenBcatSaveDirectory}"
|
||||||
Header="{locale:Locale GameListContextMenuOpenUserBcatDirectory}"
|
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserBcatDirectoryToolTip}" />
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||||
<Separator />
|
<Separator />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenTitleUpdateManager}"
|
Command="{Binding OpenTitleUpdateManager}"
|
||||||
@ -137,12 +137,12 @@
|
|||||||
<Style Selector="ListBoxItem:selected /template/ ContentPresenter">
|
<Style Selector="ListBoxItem:selected /template/ ContentPresenter">
|
||||||
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
|
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
|
||||||
</Style>
|
</Style>
|
||||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
|
||||||
<Setter Property="MinHeight" Value="100" />
|
|
||||||
</Style>
|
|
||||||
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
|
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
|
||||||
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
|
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
|
||||||
</Style>
|
</Style>
|
||||||
|
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||||
|
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.ListItemSelectorSize}" />
|
||||||
|
</Style>
|
||||||
</ListBox.Styles>
|
</ListBox.Styles>
|
||||||
<ListBox.ItemTemplate>
|
<ListBox.ItemTemplate>
|
||||||
<DataTemplate>
|
<DataTemplate>
|
||||||
|
@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
{
|
{
|
||||||
if (sender is ListBox listBox)
|
if (sender is ListBox listBox)
|
||||||
{
|
{
|
||||||
var selected = listBox.SelectedItem as ApplicationData;
|
_selectedApplication = listBox.SelectedItem as ApplicationData;
|
||||||
|
|
||||||
_selectedApplication = selected;
|
(DataContext as MainWindowViewModel).ListSelectedApplication = _selectedApplication;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -19,7 +19,56 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
{
|
{
|
||||||
private static bool _isChoiceDialogOpen;
|
private static bool _isChoiceDialogOpen;
|
||||||
|
|
||||||
private async static Task<UserResult> ShowContentDialog(
|
public async static Task<UserResult> ShowContentDialog(
|
||||||
|
string title,
|
||||||
|
object content,
|
||||||
|
string primaryButton,
|
||||||
|
string secondaryButton,
|
||||||
|
string closeButton,
|
||||||
|
UserResult primaryButtonResult = UserResult.Ok,
|
||||||
|
ManualResetEvent deferResetEvent = null,
|
||||||
|
Func<Window, Task> doWhileDeferred = null,
|
||||||
|
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
|
||||||
|
{
|
||||||
|
UserResult result = UserResult.None;
|
||||||
|
|
||||||
|
ContentDialog contentDialog = new()
|
||||||
|
{
|
||||||
|
Title = title,
|
||||||
|
PrimaryButtonText = primaryButton,
|
||||||
|
SecondaryButtonText = secondaryButton,
|
||||||
|
CloseButtonText = closeButton,
|
||||||
|
Content = content
|
||||||
|
};
|
||||||
|
|
||||||
|
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||||
|
{
|
||||||
|
result = primaryButtonResult;
|
||||||
|
});
|
||||||
|
|
||||||
|
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||||
|
{
|
||||||
|
result = UserResult.No;
|
||||||
|
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||||
|
});
|
||||||
|
|
||||||
|
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||||
|
{
|
||||||
|
result = UserResult.Cancel;
|
||||||
|
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (deferResetEvent != null)
|
||||||
|
{
|
||||||
|
contentDialog.PrimaryButtonClick += deferCloseAction;
|
||||||
|
}
|
||||||
|
|
||||||
|
await ShowAsync(contentDialog);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private async static Task<UserResult> ShowTextDialog(
|
||||||
string title,
|
string title,
|
||||||
string primaryText,
|
string primaryText,
|
||||||
string secondaryText,
|
string secondaryText,
|
||||||
@ -32,119 +81,9 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
Func<Window, Task> doWhileDeferred = null,
|
Func<Window, Task> doWhileDeferred = null,
|
||||||
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
|
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
|
||||||
{
|
{
|
||||||
UserResult result = UserResult.None;
|
Grid content = CreateTextDialogContent(primaryText, secondaryText, iconSymbol);
|
||||||
|
|
||||||
bool useOverlay = false;
|
return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, doWhileDeferred, deferCloseAction);
|
||||||
Window mainWindow = null;
|
|
||||||
|
|
||||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
|
|
||||||
{
|
|
||||||
foreach (var item in al.Windows)
|
|
||||||
{
|
|
||||||
if (item.IsActive && item is MainWindow window && window.ViewModel.IsGameRunning)
|
|
||||||
{
|
|
||||||
mainWindow = window;
|
|
||||||
useOverlay = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ContentDialog contentDialog = null;
|
|
||||||
ContentDialogOverlayWindow overlay = null;
|
|
||||||
|
|
||||||
if (useOverlay)
|
|
||||||
{
|
|
||||||
overlay = new ContentDialogOverlayWindow()
|
|
||||||
{
|
|
||||||
Height = mainWindow.Bounds.Height,
|
|
||||||
Width = mainWindow.Bounds.Width,
|
|
||||||
Position = mainWindow.PointToScreen(new Point())
|
|
||||||
};
|
|
||||||
|
|
||||||
mainWindow.PositionChanged += OverlayOnPositionChanged;
|
|
||||||
|
|
||||||
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
|
|
||||||
{
|
|
||||||
overlay.Position = mainWindow.PointToScreen(new Point());
|
|
||||||
}
|
|
||||||
|
|
||||||
contentDialog = overlay.ContentDialog;
|
|
||||||
|
|
||||||
bool opened = false;
|
|
||||||
|
|
||||||
overlay.Opened += OverlayOnActivated;
|
|
||||||
|
|
||||||
async void OverlayOnActivated(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (opened)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
opened = true;
|
|
||||||
|
|
||||||
overlay.Position = mainWindow.PointToScreen(new Point());
|
|
||||||
|
|
||||||
await ShowDialog();
|
|
||||||
}
|
|
||||||
|
|
||||||
await overlay.ShowDialog(mainWindow);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
contentDialog = new ContentDialog();
|
|
||||||
|
|
||||||
await ShowDialog();
|
|
||||||
}
|
|
||||||
|
|
||||||
async Task ShowDialog()
|
|
||||||
{
|
|
||||||
contentDialog.Title = title;
|
|
||||||
contentDialog.PrimaryButtonText = primaryButton;
|
|
||||||
contentDialog.SecondaryButtonText = secondaryButton;
|
|
||||||
contentDialog.CloseButtonText = closeButton;
|
|
||||||
contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
|
|
||||||
|
|
||||||
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
|
|
||||||
{
|
|
||||||
result = primaryButtonResult;
|
|
||||||
});
|
|
||||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
|
||||||
{
|
|
||||||
result = UserResult.No;
|
|
||||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
|
||||||
});
|
|
||||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
|
||||||
{
|
|
||||||
result = UserResult.Cancel;
|
|
||||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (deferResetEvent != null)
|
|
||||||
{
|
|
||||||
contentDialog.PrimaryButtonClick += deferCloseAction;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (useOverlay)
|
|
||||||
{
|
|
||||||
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
|
|
||||||
|
|
||||||
overlay!.Close();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (useOverlay)
|
|
||||||
{
|
|
||||||
overlay.Content = null;
|
|
||||||
overlay.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public async static Task<UserResult> ShowDeferredContentDialog(
|
public async static Task<UserResult> ShowDeferredContentDialog(
|
||||||
@ -162,7 +101,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
bool startedDeferring = false;
|
bool startedDeferring = false;
|
||||||
UserResult result = UserResult.None;
|
UserResult result = UserResult.None;
|
||||||
|
|
||||||
return await ShowContentDialog(
|
return await ShowTextDialog(
|
||||||
title,
|
title,
|
||||||
primaryText,
|
primaryText,
|
||||||
secondaryText,
|
secondaryText,
|
||||||
@ -192,8 +131,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
sender.PrimaryButtonClick -= DeferClose;
|
sender.PrimaryButtonClick -= DeferClose;
|
||||||
|
|
||||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
_ = Task.Run(() =>
|
||||||
Task.Run(() =>
|
|
||||||
{
|
{
|
||||||
deferResetEvent.WaitOne();
|
deferResetEvent.WaitOne();
|
||||||
|
|
||||||
@ -202,7 +140,6 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
deferral.Complete();
|
deferral.Complete();
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
|
||||||
|
|
||||||
if (doWhileDeferred != null)
|
if (doWhileDeferred != null)
|
||||||
{
|
{
|
||||||
@ -213,34 +150,42 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Grid CreateDialogTextContent(string primaryText, string secondaryText, int symbol)
|
private static Grid CreateTextDialogContent(string primaryText, string secondaryText, int symbol)
|
||||||
{
|
{
|
||||||
Grid content = new Grid();
|
Grid content = new()
|
||||||
content.RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() };
|
{
|
||||||
content.ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() };
|
RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() },
|
||||||
|
ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() },
|
||||||
|
|
||||||
content.MinHeight = 80;
|
MinHeight = 80
|
||||||
|
};
|
||||||
|
|
||||||
|
SymbolIcon icon = new()
|
||||||
|
{
|
||||||
|
Symbol = (Symbol)symbol,
|
||||||
|
Margin = new Thickness(10),
|
||||||
|
FontSize = 40,
|
||||||
|
VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center
|
||||||
|
};
|
||||||
|
|
||||||
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
|
|
||||||
icon.FontSize = 40;
|
|
||||||
icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
|
|
||||||
Grid.SetColumn(icon, 0);
|
Grid.SetColumn(icon, 0);
|
||||||
Grid.SetRowSpan(icon, 2);
|
Grid.SetRowSpan(icon, 2);
|
||||||
Grid.SetRow(icon, 0);
|
Grid.SetRow(icon, 0);
|
||||||
|
|
||||||
TextBlock primaryLabel = new TextBlock()
|
TextBlock primaryLabel = new()
|
||||||
{
|
{
|
||||||
Text = primaryText,
|
Text = primaryText,
|
||||||
Margin = new Thickness(5),
|
Margin = new Thickness(5),
|
||||||
TextWrapping = TextWrapping.Wrap,
|
TextWrapping = TextWrapping.Wrap,
|
||||||
MaxWidth = 450
|
MaxWidth = 450
|
||||||
};
|
};
|
||||||
TextBlock secondaryLabel = new TextBlock()
|
|
||||||
|
TextBlock secondaryLabel = new()
|
||||||
{
|
{
|
||||||
Text = secondaryText,
|
Text = secondaryText,
|
||||||
Margin = new Thickness(5),
|
Margin = new Thickness(5),
|
||||||
TextWrapping = TextWrapping.Wrap,
|
TextWrapping = TextWrapping.Wrap,
|
||||||
MaxWidth = 450
|
MaxWidth = 450
|
||||||
};
|
};
|
||||||
|
|
||||||
Grid.SetColumn(primaryLabel, 1);
|
Grid.SetColumn(primaryLabel, 1);
|
||||||
@ -262,7 +207,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
string closeButton,
|
string closeButton,
|
||||||
string title)
|
string title)
|
||||||
{
|
{
|
||||||
return await ShowContentDialog(
|
return await ShowTextDialog(
|
||||||
title,
|
title,
|
||||||
primary,
|
primary,
|
||||||
secondaryText,
|
secondaryText,
|
||||||
@ -280,7 +225,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
string title,
|
string title,
|
||||||
UserResult primaryButtonResult = UserResult.Yes)
|
UserResult primaryButtonResult = UserResult.Yes)
|
||||||
{
|
{
|
||||||
return await ShowContentDialog(
|
return await ShowTextDialog(
|
||||||
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
|
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
|
||||||
primaryText,
|
primaryText,
|
||||||
secondaryText,
|
secondaryText,
|
||||||
@ -298,7 +243,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
|
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
|
||||||
{
|
{
|
||||||
await ShowContentDialog(
|
await ShowTextDialog(
|
||||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
|
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
|
||||||
primary,
|
primary,
|
||||||
secondaryText,
|
secondaryText,
|
||||||
@ -310,7 +255,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
internal static async Task CreateWarningDialog(string primary, string secondaryText)
|
internal static async Task CreateWarningDialog(string primary, string secondaryText)
|
||||||
{
|
{
|
||||||
await ShowContentDialog(
|
await ShowTextDialog(
|
||||||
LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
|
LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
|
||||||
primary,
|
primary,
|
||||||
secondaryText,
|
secondaryText,
|
||||||
@ -324,7 +269,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, errorMessage);
|
Logger.Error?.Print(LogClass.Application, errorMessage);
|
||||||
|
|
||||||
await ShowContentDialog(
|
await ShowTextDialog(
|
||||||
LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
|
LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
|
||||||
LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
|
LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
|
||||||
errorMessage,
|
errorMessage,
|
||||||
@ -343,16 +288,15 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
_isChoiceDialogOpen = true;
|
_isChoiceDialogOpen = true;
|
||||||
|
|
||||||
UserResult response =
|
UserResult response = await ShowTextDialog(
|
||||||
await ShowContentDialog(
|
title,
|
||||||
title,
|
primary,
|
||||||
primary,
|
secondaryText,
|
||||||
secondaryText,
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
"",
|
||||||
"",
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
(int)Symbol.Help,
|
||||||
(int)Symbol.Help,
|
UserResult.Yes);
|
||||||
UserResult.Yes);
|
|
||||||
|
|
||||||
_isChoiceDialogOpen = false;
|
_isChoiceDialogOpen = false;
|
||||||
|
|
||||||
@ -396,5 +340,98 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
return string.Empty;
|
return string.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static async Task<ContentDialogResult> ShowAsync(ContentDialog contentDialog)
|
||||||
|
{
|
||||||
|
ContentDialogResult result;
|
||||||
|
|
||||||
|
ContentDialogOverlayWindow contentDialogOverlayWindow = null;
|
||||||
|
|
||||||
|
Window parent = GetMainWindow();
|
||||||
|
|
||||||
|
if (parent != null && parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
|
||||||
|
{
|
||||||
|
contentDialogOverlayWindow = new()
|
||||||
|
{
|
||||||
|
Height = parent.Bounds.Height,
|
||||||
|
Width = parent.Bounds.Width,
|
||||||
|
Position = parent.PointToScreen(new Point()),
|
||||||
|
ShowInTaskbar = false
|
||||||
|
};
|
||||||
|
|
||||||
|
parent.PositionChanged += OverlayOnPositionChanged;
|
||||||
|
|
||||||
|
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
|
||||||
|
{
|
||||||
|
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
|
||||||
|
}
|
||||||
|
|
||||||
|
contentDialogOverlayWindow.ContentDialog = contentDialog;
|
||||||
|
|
||||||
|
bool opened = false;
|
||||||
|
|
||||||
|
contentDialogOverlayWindow.Opened += OverlayOnActivated;
|
||||||
|
|
||||||
|
async void OverlayOnActivated(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (opened)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
opened = true;
|
||||||
|
|
||||||
|
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
|
||||||
|
|
||||||
|
result = await ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
result = await contentDialogOverlayWindow.ShowDialog<ContentDialogResult>(parent);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = await ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
async Task<ContentDialogResult> ShowDialog()
|
||||||
|
{
|
||||||
|
if (contentDialogOverlayWindow is not null)
|
||||||
|
{
|
||||||
|
result = await contentDialog.ShowAsync(contentDialogOverlayWindow);
|
||||||
|
|
||||||
|
contentDialogOverlayWindow!.Close();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = await contentDialog.ShowAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contentDialogOverlayWindow is not null)
|
||||||
|
{
|
||||||
|
contentDialogOverlayWindow.Content = null;
|
||||||
|
contentDialogOverlayWindow.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Window GetMainWindow()
|
||||||
|
{
|
||||||
|
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
|
||||||
|
{
|
||||||
|
foreach (Window item in al.Windows)
|
||||||
|
{
|
||||||
|
if (item.IsActive && item is MainWindow window)
|
||||||
|
{
|
||||||
|
return window;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -87,8 +87,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
private float _volume;
|
private float _volume;
|
||||||
private string _backendText;
|
private string _backendText;
|
||||||
|
|
||||||
public ApplicationData ListSelectedApplication;
|
|
||||||
public ApplicationData GridSelectedApplication;
|
|
||||||
private bool _canUpdate;
|
private bool _canUpdate;
|
||||||
private Cursor _cursor;
|
private Cursor _cursor;
|
||||||
private string _title;
|
private string _title;
|
||||||
@ -97,6 +95,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
private WindowState _windowState;
|
private WindowState _windowState;
|
||||||
private bool _isActive;
|
private bool _isActive;
|
||||||
|
|
||||||
|
public ApplicationData ListSelectedApplication;
|
||||||
|
public ApplicationData GridSelectedApplication;
|
||||||
|
|
||||||
public event Action ReloadGameList;
|
public event Action ReloadGameList;
|
||||||
|
|
||||||
private string TitleName { get; set; }
|
private string TitleName { get; set; }
|
||||||
|
@ -36,10 +36,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
|
|
||||||
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
|
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
await Task.Run(() =>
|
await Window.ViewModel.AppHost?.ShowExitPrompt();
|
||||||
{
|
|
||||||
Window.ViewModel.AppHost?.ShowExitPrompt();
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
|
||||||
|
@ -22,7 +22,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
{
|
{
|
||||||
base.OnAttachedToVisualTree(e);
|
base.OnAttachedToVisualTree(e);
|
||||||
|
|
||||||
if (this.VisualRoot is MainWindow window)
|
if (VisualRoot is MainWindow window)
|
||||||
{
|
{
|
||||||
Window = window;
|
Window = window;
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
{
|
{
|
||||||
base.OnAttachedToVisualTree(e);
|
base.OnAttachedToVisualTree(e);
|
||||||
|
|
||||||
if (this.VisualRoot is MainWindow window)
|
if (VisualRoot is MainWindow window)
|
||||||
{
|
{
|
||||||
ViewModel = window.ViewModel;
|
ViewModel = window.ViewModel;
|
||||||
}
|
}
|
||||||
|
@ -1,253 +1,247 @@
|
|||||||
<UserControl
|
<UserControl
|
||||||
|
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
|
||||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||||
|
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||||
xmlns:viewModel="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModel="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
Width="550"
|
||||||
mc:Ignorable="d"
|
Height="260"
|
||||||
|
Margin="0,-12,0,0"
|
||||||
d:DesignHeight="260"
|
d:DesignHeight="260"
|
||||||
d:DesignWidth="550"
|
d:DesignWidth="550"
|
||||||
Height="260"
|
|
||||||
Width="550"
|
|
||||||
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
|
|
||||||
x:DataType="viewModel:AboutWindowViewModel"
|
|
||||||
x:CompileBindings="True"
|
x:CompileBindings="True"
|
||||||
Margin="0 -12 0 0"
|
x:DataType="viewModel:AboutWindowViewModel"
|
||||||
Focusable="True">
|
Focusable="True"
|
||||||
<Design.DataContext>
|
mc:Ignorable="d">
|
||||||
<viewModel:AboutWindowViewModel />
|
<Design.DataContext>
|
||||||
</Design.DataContext>
|
<viewModel:AboutWindowViewModel />
|
||||||
<Grid
|
</Design.DataContext>
|
||||||
HorizontalAlignment="Stretch"
|
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||||
VerticalAlignment="Stretch">
|
<Grid.ColumnDefinitions>
|
||||||
<Grid.ColumnDefinitions>
|
<ColumnDefinition Width="Auto" />
|
||||||
<ColumnDefinition Width="Auto" />
|
<ColumnDefinition Width="Auto" />
|
||||||
<ColumnDefinition Width="Auto" />
|
<ColumnDefinition Width="*" />
|
||||||
<ColumnDefinition Width="*" />
|
</Grid.ColumnDefinitions>
|
||||||
</Grid.ColumnDefinitions>
|
<Grid
|
||||||
<Grid
|
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch">
|
VerticalAlignment="Stretch">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
<RowDefinition Height="*" />
|
<RowDefinition Height="*" />
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Spacing="10"
|
HorizontalAlignment="Stretch"
|
||||||
HorizontalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch">
|
Spacing="10">
|
||||||
<Grid>
|
<Grid>
|
||||||
<Grid.ColumnDefinitions>
|
<Grid.ColumnDefinitions>
|
||||||
<ColumnDefinition Width="Auto" />
|
<ColumnDefinition Width="Auto" />
|
||||||
<ColumnDefinition Width="*" />
|
<ColumnDefinition Width="*" />
|
||||||
<ColumnDefinition Width="Auto" />
|
<ColumnDefinition Width="Auto" />
|
||||||
</Grid.ColumnDefinitions>
|
</Grid.ColumnDefinitions>
|
||||||
<Image
|
<Image
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Height="80"
|
Height="80"
|
||||||
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
|
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
|
||||||
<flex:FlexPanel
|
<flex:FlexPanel
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
Direction="Column"
|
Direction="Column"
|
||||||
JustifyContent="SpaceAround"
|
JustifyContent="SpaceAround"
|
||||||
RowSpacing="2">
|
RowSpacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="28"
|
FontSize="28"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="Ryujinx"
|
Text="Ryujinx"
|
||||||
TextAlignment="Left" />
|
TextAlignment="Left" />
|
||||||
<TextBlock
|
<TextBlock Text="(REE-YOU-JINX)" TextAlignment="Left" />
|
||||||
Text="(REE-YOU-JINX)"
|
</flex:FlexPanel>
|
||||||
TextAlignment="Left" />
|
</Grid>
|
||||||
</flex:FlexPanel>
|
<TextBlock
|
||||||
</Grid>
|
HorizontalAlignment="Center"
|
||||||
<TextBlock
|
VerticalAlignment="Center"
|
||||||
HorizontalAlignment="Center"
|
FontSize="10"
|
||||||
VerticalAlignment="Center"
|
LineHeight="12"
|
||||||
Text="{Binding Version}"
|
Text="{Binding Version}"
|
||||||
TextAlignment="Center"
|
TextAlignment="Center" />
|
||||||
FontSize="10"
|
</StackPanel>
|
||||||
LineHeight="12" />
|
<StackPanel
|
||||||
</StackPanel>
|
Grid.Row="2"
|
||||||
<StackPanel
|
HorizontalAlignment="Stretch"
|
||||||
Grid.Row="2"
|
VerticalAlignment="Stretch"
|
||||||
Spacing="10"
|
Spacing="10">
|
||||||
HorizontalAlignment="Stretch"
|
<TextBlock
|
||||||
VerticalAlignment="Stretch">
|
Width="200"
|
||||||
<TextBlock
|
HorizontalAlignment="Center"
|
||||||
HorizontalAlignment="Center"
|
FontSize="10"
|
||||||
Width="200"
|
LineHeight="12"
|
||||||
Text="{locale:Locale AboutDisclaimerMessage}"
|
Text="{locale:Locale AboutDisclaimerMessage}"
|
||||||
TextAlignment="Center"
|
TextAlignment="Center"
|
||||||
TextWrapping="Wrap"
|
TextWrapping="Wrap" />
|
||||||
FontSize="10"
|
<TextBlock
|
||||||
LineHeight="12" />
|
Name="AmiiboLabel"
|
||||||
<TextBlock
|
Width="200"
|
||||||
Name="AmiiboLabel"
|
HorizontalAlignment="Center"
|
||||||
HorizontalAlignment="Center"
|
FontSize="10"
|
||||||
Width="200"
|
LineHeight="12"
|
||||||
PointerPressed="AmiiboLabel_OnPointerPressed"
|
PointerPressed="AmiiboLabel_OnPointerPressed"
|
||||||
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
|
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
|
||||||
TextAlignment="Center"
|
TextAlignment="Center"
|
||||||
TextWrapping="Wrap"
|
TextWrapping="Wrap" />
|
||||||
FontSize="10"
|
<StackPanel
|
||||||
LineHeight="12" />
|
HorizontalAlignment="Center"
|
||||||
<StackPanel
|
Orientation="Horizontal"
|
||||||
HorizontalAlignment="Center"
|
Spacing="10">
|
||||||
Orientation="Horizontal"
|
<Button
|
||||||
Spacing="10">
|
MinWidth="30"
|
||||||
<Button
|
MinHeight="30"
|
||||||
MaxHeight="30"
|
MaxWidth="30"
|
||||||
MaxWidth="30"
|
MaxHeight="30"
|
||||||
MinHeight="30"
|
Padding="8"
|
||||||
MinWidth="30"
|
Background="Transparent"
|
||||||
Padding="8"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Background="Transparent"
|
Tag="https://www.patreon.com/ryujinx"
|
||||||
Click="Button_OnClick"
|
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
|
||||||
Tag="https://www.patreon.com/ryujinx"
|
<Image Source="{Binding PatreonLogo}" />
|
||||||
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
|
</Button>
|
||||||
<Image Source="{Binding PatreonLogo}" />
|
<Button
|
||||||
</Button>
|
MinWidth="30"
|
||||||
<Button
|
MinHeight="30"
|
||||||
MaxHeight="30"
|
MaxWidth="30"
|
||||||
MaxWidth="30"
|
MaxHeight="30"
|
||||||
MinHeight="30"
|
Padding="8"
|
||||||
MinWidth="30"
|
Background="Transparent"
|
||||||
Padding="8"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Background="Transparent"
|
Tag="https://github.com/Ryujinx/Ryujinx"
|
||||||
Click="Button_OnClick"
|
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
|
||||||
Tag="https://github.com/Ryujinx/Ryujinx"
|
<Image Source="{Binding GithubLogo}" />
|
||||||
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
|
</Button>
|
||||||
<Image Source="{Binding GithubLogo}" />
|
<Button
|
||||||
</Button>
|
MinWidth="30"
|
||||||
<Button
|
MinHeight="30"
|
||||||
MaxHeight="30"
|
MaxWidth="30"
|
||||||
MaxWidth="30"
|
MaxHeight="30"
|
||||||
MinHeight="30"
|
Padding="8"
|
||||||
MinWidth="30"
|
Background="Transparent"
|
||||||
Padding="8"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Background="Transparent"
|
Tag="https://discordapp.com/invite/N2FmfVc"
|
||||||
Click="Button_OnClick"
|
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
|
||||||
Tag="https://discordapp.com/invite/N2FmfVc"
|
<Image Source="{Binding DiscordLogo}" />
|
||||||
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
|
</Button>
|
||||||
<Image Source="{Binding DiscordLogo}" />
|
<Button
|
||||||
</Button>
|
MinWidth="30"
|
||||||
<Button
|
MinHeight="30"
|
||||||
MaxHeight="30"
|
MaxWidth="30"
|
||||||
MaxWidth="30"
|
MaxHeight="30"
|
||||||
MinHeight="30"
|
Padding="8"
|
||||||
MinWidth="30"
|
Background="Transparent"
|
||||||
Padding="8"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Background="Transparent"
|
Tag="https://twitter.com/RyujinxEmu"
|
||||||
Click="Button_OnClick"
|
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
|
||||||
Tag="https://twitter.com/RyujinxEmu"
|
<Image Source="{Binding TwitterLogo}" />
|
||||||
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
|
</Button>
|
||||||
<Image Source="{Binding TwitterLogo}" />
|
<Button
|
||||||
</Button>
|
MinWidth="30"
|
||||||
<Button
|
MinHeight="30"
|
||||||
MaxHeight="30"
|
MaxWidth="30"
|
||||||
MaxWidth="30"
|
MaxHeight="30"
|
||||||
MinHeight="30"
|
Padding="8"
|
||||||
MinWidth="30"
|
Background="Transparent"
|
||||||
Padding="8"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Background="Transparent"
|
Tag="https://www.ryujinx.org"
|
||||||
Click="Button_OnClick"
|
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
|
||||||
Tag="https://www.ryujinx.org"
|
<ui:SymbolIcon Foreground="{DynamicResource ThemeForegroundColor}" Symbol="Link" />
|
||||||
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
|
</Button>
|
||||||
<ui:SymbolIcon
|
</StackPanel>
|
||||||
Symbol="Link"
|
</StackPanel>
|
||||||
Foreground="{DynamicResource ThemeForegroundColor}" />
|
</Grid>
|
||||||
</Button>
|
<Border
|
||||||
</StackPanel>
|
|
||||||
</StackPanel>
|
|
||||||
</Grid>
|
|
||||||
<Border
|
|
||||||
Grid.Column="1"
|
Grid.Column="1"
|
||||||
Width="1"
|
Width="1"
|
||||||
|
Margin="20,0"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||||
BorderThickness="1,0,0,0"
|
BorderThickness="1,0,0,0" />
|
||||||
Margin="20 0"/>
|
<Grid
|
||||||
<Grid
|
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch">
|
VerticalAlignment="Stretch">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Margin="0 10 0 0"
|
Margin="0,10,0,0"
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontWeight="Bold"
|
FontSize="15"
|
||||||
FontSize="15"
|
FontWeight="Bold"
|
||||||
Text="{locale:Locale AboutRyujinxAboutTitle}" />
|
Text="{locale:Locale AboutRyujinxAboutTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
FontSize="10"
|
||||||
TextWrapping="Wrap"
|
Text="{locale:Locale AboutRyujinxAboutContent}"
|
||||||
Text="{locale:Locale AboutRyujinxAboutContent}" />
|
TextWrapping="Wrap" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
Margin="0 10 0 0"
|
Margin="0,10,0,0"
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontWeight="Bold"
|
FontSize="15"
|
||||||
FontSize="15"
|
FontWeight="Bold"
|
||||||
Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
|
Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
FontSize="10"
|
||||||
TextWrapping="Wrap"
|
Text="{Binding Developers}"
|
||||||
Text="{Binding Developers}" />
|
TextWrapping="Wrap" />
|
||||||
<Button
|
<Button
|
||||||
HorizontalAlignment="Left"
|
Padding="5"
|
||||||
Background="Transparent"
|
HorizontalAlignment="Left"
|
||||||
Click="Button_OnClick"
|
Background="Transparent"
|
||||||
Padding="5"
|
Click="Button_OnClick"
|
||||||
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
|
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
FontSize="10"
|
||||||
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
|
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
|
||||||
TextAlignment="Right"
|
TextAlignment="Right"
|
||||||
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
|
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
|
||||||
</Button>
|
</Button>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="2"
|
Grid.Row="2"
|
||||||
Margin="0 10 0 0"
|
Margin="0,10,0,0"
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontWeight="Bold"
|
FontSize="15"
|
||||||
FontSize="15"
|
FontWeight="Bold"
|
||||||
Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
|
Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
|
||||||
<ScrollViewer
|
<ScrollViewer
|
||||||
VerticalScrollBarVisibility="Visible"
|
Height="70"
|
||||||
HorizontalScrollBarVisibility="Disabled"
|
HorizontalScrollBarVisibility="Disabled"
|
||||||
Height="70">
|
VerticalScrollBarVisibility="Visible">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Name="SupportersTextBlock"
|
Name="SupportersTextBlock"
|
||||||
VerticalAlignment="Top"
|
VerticalAlignment="Top"
|
||||||
FontSize="10"
|
FontSize="10"
|
||||||
TextWrapping="Wrap"
|
Text="{Binding Supporters}"
|
||||||
Text="{Binding Supporters}" />
|
TextWrapping="Wrap" />
|
||||||
</ScrollViewer>
|
</ScrollViewer>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
</Grid>
|
</Grid>
|
||||||
</UserControl>
|
</UserControl>
|
@ -4,6 +4,7 @@ using Avalonia.Interactivity;
|
|||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
|
using Ryujinx.Ava.UI.Helpers;
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using Ryujinx.Ui.Common.Helper;
|
using Ryujinx.Ui.Common.Helper;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@ -22,14 +23,12 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
public static async Task Show()
|
public static async Task Show()
|
||||||
{
|
{
|
||||||
var content = new AboutWindow();
|
|
||||||
|
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
PrimaryButtonText = "",
|
PrimaryButtonText = "",
|
||||||
SecondaryButtonText = "",
|
SecondaryButtonText = "",
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
||||||
Content = content
|
Content = new AboutWindow()
|
||||||
};
|
};
|
||||||
|
|
||||||
Style closeButton = new(x => x.Name("CloseButton"));
|
Style closeButton = new(x => x.Name("CloseButton"));
|
||||||
@ -41,7 +40,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
contentDialog.Styles.Add(closeButton);
|
contentDialog.Styles.Add(closeButton);
|
||||||
contentDialog.Styles.Add(closeButtonParent);
|
contentDialog.Styles.Add(closeButtonParent);
|
||||||
|
|
||||||
await contentDialog.ShowAsync();
|
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Button_OnClick(object sender, RoutedEventArgs e)
|
private void Button_OnClick(object sender, RoutedEventArgs e)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<UserControl
|
<UserControl
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
@ -17,9 +17,9 @@
|
|||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:AvatarProfileViewModel />
|
<viewModels:AvatarProfileViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
<UserControl.Resources>
|
<UserControl.Resources>
|
||||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||||
</UserControl.Resources>
|
</UserControl.Resources>
|
||||||
<Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
<Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
|
@ -7,9 +7,9 @@ namespace Ryujinx.Common.Logging
|
|||||||
AudioRenderer,
|
AudioRenderer,
|
||||||
Configuration,
|
Configuration,
|
||||||
Cpu,
|
Cpu,
|
||||||
Font,
|
|
||||||
Emulation,
|
Emulation,
|
||||||
FFmpeg,
|
FFmpeg,
|
||||||
|
Font,
|
||||||
Gpu,
|
Gpu,
|
||||||
Hid,
|
Hid,
|
||||||
Host1x,
|
Host1x,
|
||||||
@ -66,6 +66,7 @@ namespace Ryujinx.Common.Logging
|
|||||||
ServiceVi,
|
ServiceVi,
|
||||||
SurfaceFlinger,
|
SurfaceFlinger,
|
||||||
TamperMachine,
|
TamperMachine,
|
||||||
|
Ui,
|
||||||
Vic
|
Vic
|
||||||
}
|
}
|
||||||
}
|
}
|
File diff suppressed because it is too large
Load Diff
9
Ryujinx.Headless.SDL2/HideCursor.cs
Normal file
9
Ryujinx.Headless.SDL2/HideCursor.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
namespace Ryujinx.Headless.SDL2
|
||||||
|
{
|
||||||
|
public enum HideCursor
|
||||||
|
{
|
||||||
|
Never,
|
||||||
|
OnIdle,
|
||||||
|
Always
|
||||||
|
}
|
||||||
|
}
|
@ -5,7 +5,6 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.Graphics.OpenGL;
|
using Ryujinx.Graphics.OpenGL;
|
||||||
using Ryujinx.Input.HLE;
|
using Ryujinx.Input.HLE;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
using static SDL2.SDL;
|
using static SDL2.SDL;
|
||||||
|
|
||||||
namespace Ryujinx.Headless.SDL2.OpenGL
|
namespace Ryujinx.Headless.SDL2.OpenGL
|
||||||
@ -103,7 +102,13 @@ namespace Ryujinx.Headless.SDL2.OpenGL
|
|||||||
private GraphicsDebugLevel _glLogLevel;
|
private GraphicsDebugLevel _glLogLevel;
|
||||||
private SDL2OpenGLContext _openGLContext;
|
private SDL2OpenGLContext _openGLContext;
|
||||||
|
|
||||||
public OpenGLWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
|
public OpenGLWindow(
|
||||||
|
InputManager inputManager,
|
||||||
|
GraphicsDebugLevel glLogLevel,
|
||||||
|
AspectRatio aspectRatio,
|
||||||
|
bool enableMouse,
|
||||||
|
HideCursor hideCursor)
|
||||||
|
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
||||||
{
|
{
|
||||||
_glLogLevel = glLogLevel;
|
_glLogLevel = glLogLevel;
|
||||||
}
|
}
|
||||||
@ -161,4 +166,4 @@ namespace Ryujinx.Headless.SDL2.OpenGL
|
|||||||
SDL_GL_SwapWindow(WindowHandle);
|
SDL_GL_SwapWindow(WindowHandle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -6,6 +6,14 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
{
|
{
|
||||||
public class Options
|
public class Options
|
||||||
{
|
{
|
||||||
|
// General
|
||||||
|
|
||||||
|
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
|
||||||
|
public string BaseDataDir { get; set; }
|
||||||
|
|
||||||
|
[Option("profile", Required = false, HelpText = "Set the user profile to launch the game with.")]
|
||||||
|
public string UserProfile { get; set; }
|
||||||
|
|
||||||
// Input
|
// Input
|
||||||
|
|
||||||
[Option("input-profile-1", Required = false, HelpText = "Set the input profile in use for Player 1.")]
|
[Option("input-profile-1", Required = false, HelpText = "Set the input profile in use for Player 1.")]
|
||||||
@ -23,7 +31,7 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
[Option("input-profile-5", Required = false, HelpText = "Set the input profile in use for Player 5.")]
|
[Option("input-profile-5", Required = false, HelpText = "Set the input profile in use for Player 5.")]
|
||||||
public string InputProfile5Name { get; set; }
|
public string InputProfile5Name { get; set; }
|
||||||
|
|
||||||
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 5.")]
|
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 6.")]
|
||||||
public string InputProfile6Name { get; set; }
|
public string InputProfile6Name { get; set; }
|
||||||
|
|
||||||
[Option("input-profile-7", Required = false, HelpText = "Set the input profile in use for Player 7.")]
|
[Option("input-profile-7", Required = false, HelpText = "Set the input profile in use for Player 7.")]
|
||||||
@ -63,42 +71,45 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
public string InputIdHandheld { get; set; }
|
public string InputIdHandheld { get; set; }
|
||||||
|
|
||||||
[Option("enable-keyboard", Required = false, Default = false, HelpText = "Enable or disable keyboard support (Independent from controllers binding).")]
|
[Option("enable-keyboard", Required = false, Default = false, HelpText = "Enable or disable keyboard support (Independent from controllers binding).")]
|
||||||
public bool? EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
|
|
||||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
||||||
public bool? EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
|
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||||
|
public HideCursor HideCursor { get; set; }
|
||||||
|
|
||||||
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
||||||
public bool? ListInputProfiles { get; set; }
|
public bool ListInputProfiles { get; set; }
|
||||||
|
|
||||||
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")]
|
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")]
|
||||||
public bool ListInputIds { get; set; }
|
public bool ListInputIds { get; set; }
|
||||||
|
|
||||||
// System
|
// System
|
||||||
|
|
||||||
[Option("enable-ptc", Required = false, Default = true, HelpText = "Enables profiled translation cache persistency.")]
|
[Option("disable-ptc", Required = false, HelpText = "Disables profiled persistent translation cache.")]
|
||||||
public bool? EnablePtc { get; set; }
|
public bool DisablePtc { get; set; }
|
||||||
|
|
||||||
[Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")]
|
[Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")]
|
||||||
public bool? EnableInternetAccess { get; set; }
|
public bool EnableInternetAccess { get; set; }
|
||||||
|
|
||||||
[Option("enable-fs-integrity-checks", Required = false, Default = true, HelpText = "Enables integrity checks on Game content files.")]
|
[Option("disable-fs-integrity-checks", Required = false, HelpText = "Disables integrity checks on Game content files.")]
|
||||||
public bool? EnableFsIntegrityChecks { get; set; }
|
public bool DisableFsIntegrityChecks { get; set; }
|
||||||
|
|
||||||
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
|
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
|
||||||
public int FsGlobalAccessLogMode { get; set; }
|
public int FsGlobalAccessLogMode { get; set; }
|
||||||
|
|
||||||
[Option("enable-vsync", Required = false, Default = true, HelpText = "Enables Vertical Sync.")]
|
[Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")]
|
||||||
public bool? EnableVsync { get; set; }
|
public bool DisableVsync { get; set; }
|
||||||
|
|
||||||
[Option("enable-shader-cache", Required = false, Default = true, HelpText = "Enables Shader cache.")]
|
[Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
|
||||||
public bool? EnableShaderCache { get; set; }
|
public bool DisableShaderCache { get; set; }
|
||||||
|
|
||||||
[Option("enable-texture-recompression", Required = false, Default = false, HelpText = "Enables Texture recompression.")]
|
[Option("enable-texture-recompression", Required = false, Default = false, HelpText = "Enables Texture recompression.")]
|
||||||
public bool? EnableTextureRecompression { get; set; }
|
public bool EnableTextureRecompression { get; set; }
|
||||||
|
|
||||||
[Option("enable-docked-mode", Required = false, Default = true, HelpText = "Enables Docked Mode.")]
|
[Option("disable-docked-mode", Required = false, HelpText = "Disables Docked Mode.")]
|
||||||
public bool? EnableDockedMode { get; set; }
|
public bool DisableDockedMode { get; set; }
|
||||||
|
|
||||||
[Option("system-language", Required = false, Default = SystemLanguage.AmericanEnglish, HelpText = "Change System Language.")]
|
[Option("system-language", Required = false, Default = SystemLanguage.AmericanEnglish, HelpText = "Change System Language.")]
|
||||||
public SystemLanguage SystemLanguage { get; set; }
|
public SystemLanguage SystemLanguage { get; set; }
|
||||||
@ -120,32 +131,32 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
// Logging
|
// Logging
|
||||||
|
|
||||||
[Option("enable-file-logging", Required = false, Default = false, HelpText = "Enables logging to a file on disk.")]
|
[Option("disable-file-logging", Required = false, Default = false, HelpText = "Disables logging to a file on disk.")]
|
||||||
public bool? EnableFileLog { get; set; }
|
public bool DisableFileLog { get; set; }
|
||||||
|
|
||||||
[Option("enable-debug-logs", Required = false, Default = false, HelpText = "Enables printing debug log messages.")]
|
[Option("enable-debug-logs", Required = false, Default = false, HelpText = "Enables printing debug log messages.")]
|
||||||
public bool? LoggingEnableDebug { get; set; }
|
public bool LoggingEnableDebug { get; set; }
|
||||||
|
|
||||||
[Option("enable-stub-logs", Required = false, Default = true, HelpText = "Enables printing stub log messages.")]
|
[Option("disable-stub-logs", Required = false, HelpText = "Disables printing stub log messages.")]
|
||||||
public bool? LoggingEnableStub { get; set; }
|
public bool LoggingDisableStub { get; set; }
|
||||||
|
|
||||||
[Option("enable-info-logs", Required = false, Default = true, HelpText = "Enables printing info log messages.")]
|
[Option("disable-info-logs", Required = false, HelpText = "Disables printing info log messages.")]
|
||||||
public bool? LoggingEnableInfo { get; set; }
|
public bool LoggingDisableInfo { get; set; }
|
||||||
|
|
||||||
[Option("enable-warning-logs", Required = false, Default = true, HelpText = "Enables printing warning log messages.")]
|
[Option("disable-warning-logs", Required = false, HelpText = "Disables printing warning log messages.")]
|
||||||
public bool? LoggingEnableWarning { get; set; }
|
public bool LoggingDisableWarning { get; set; }
|
||||||
|
|
||||||
[Option("enable-error-logs", Required = false, Default = true, HelpText = "Enables printing error log messages.")]
|
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
|
||||||
public bool? LoggingEnableError { get; set; }
|
public bool LoggingEnableError { get; set; }
|
||||||
|
|
||||||
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
|
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
|
||||||
public bool? LoggingEnableTrace { get; set; }
|
public bool LoggingEnableTrace { get; set; }
|
||||||
|
|
||||||
[Option("enable-guest-logs", Required = false, Default = true, HelpText = "Enables printing guest log messages.")]
|
[Option("disable-guest-logs", Required = false, HelpText = "Disables printing guest log messages.")]
|
||||||
public bool? LoggingEnableGuest { get; set; }
|
public bool LoggingDisableGuest { get; set; }
|
||||||
|
|
||||||
[Option("enable-fs-access-logs", Required = false, Default = false, HelpText = "Enables printing FS access log messages.")]
|
[Option("enable-fs-access-logs", Required = false, Default = false, HelpText = "Enables printing FS access log messages.")]
|
||||||
public bool? LoggingEnableFsAccessLog { get; set; }
|
public bool LoggingEnableFsAccessLog { get; set; }
|
||||||
|
|
||||||
[Option("graphics-debug-level", Required = false, Default = GraphicsDebugLevel.None, HelpText = "Change Graphics API debug log level.")]
|
[Option("graphics-debug-level", Required = false, Default = GraphicsDebugLevel.None, HelpText = "Change Graphics API debug log level.")]
|
||||||
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
|
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
|
||||||
@ -164,6 +175,9 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
[Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")]
|
[Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")]
|
||||||
public BackendThreading BackendThreading { get; set; }
|
public BackendThreading BackendThreading { get; set; }
|
||||||
|
|
||||||
|
[Option("disable-macro-hle", Required= false, HelpText = "Disables high-level emulation of Macro code. Leaving this enabled improves performance but may cause graphical glitches in some games.")]
|
||||||
|
public bool DisableMacroHLE { get; set; }
|
||||||
|
|
||||||
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
||||||
public string GraphicsShadersDumpPath { get; set; }
|
public string GraphicsShadersDumpPath { get; set; }
|
||||||
|
|
||||||
@ -176,14 +190,14 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
// Hacks
|
// Hacks
|
||||||
|
|
||||||
[Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")]
|
[Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")]
|
||||||
public bool? ExpandRam { get; set; }
|
public bool ExpandRam { get; set; }
|
||||||
|
|
||||||
[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
|
[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
|
||||||
public bool? IgnoreMissingServices { get; set; }
|
public bool IgnoreMissingServices { get; set; }
|
||||||
|
|
||||||
// Values
|
// Values
|
||||||
|
|
||||||
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
|
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
|
||||||
public string InputPath { get; set; }
|
public string InputPath { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -33,7 +33,6 @@ using System.Collections.Generic;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||||
@ -63,20 +62,6 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
|
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
|
||||||
|
|
||||||
AppDataManager.Initialize(null);
|
|
||||||
|
|
||||||
_virtualFileSystem = VirtualFileSystem.CreateInstance();
|
|
||||||
_libHacHorizonManager = new LibHacHorizonManager();
|
|
||||||
|
|
||||||
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
|
|
||||||
_libHacHorizonManager.InitializeArpServer();
|
|
||||||
_libHacHorizonManager.InitializeBcatServer();
|
|
||||||
_libHacHorizonManager.InitializeSystemClients();
|
|
||||||
|
|
||||||
_contentManager = new ContentManager(_virtualFileSystem);
|
|
||||||
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
|
|
||||||
_userChannelPersistence = new UserChannelPersistence();
|
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
||||||
{
|
{
|
||||||
AutoResetEvent invoked = new AutoResetEvent(false);
|
AutoResetEvent invoked = new AutoResetEvent(false);
|
||||||
@ -97,15 +82,9 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
|
||||||
|
|
||||||
GraphicsConfig.EnableShaderCache = true;
|
|
||||||
|
|
||||||
Parser.Default.ParseArguments<Options>(args)
|
Parser.Default.ParseArguments<Options>(args)
|
||||||
.WithParsed(options => Load(options))
|
.WithParsed(Load)
|
||||||
.WithNotParsed(errors => errors.Output());
|
.WithNotParsed(errors => errors.Output());
|
||||||
|
|
||||||
_inputManager.Dispose();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||||
@ -343,6 +322,24 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
static void Load(Options option)
|
static void Load(Options option)
|
||||||
{
|
{
|
||||||
|
AppDataManager.Initialize(option.BaseDataDir);
|
||||||
|
|
||||||
|
_virtualFileSystem = VirtualFileSystem.CreateInstance();
|
||||||
|
_libHacHorizonManager = new LibHacHorizonManager();
|
||||||
|
|
||||||
|
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
|
||||||
|
_libHacHorizonManager.InitializeArpServer();
|
||||||
|
_libHacHorizonManager.InitializeBcatServer();
|
||||||
|
_libHacHorizonManager.InitializeSystemClients();
|
||||||
|
|
||||||
|
_contentManager = new ContentManager(_virtualFileSystem);
|
||||||
|
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
|
||||||
|
_userChannelPersistence = new UserChannelPersistence();
|
||||||
|
|
||||||
|
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
||||||
|
|
||||||
|
GraphicsConfig.EnableShaderCache = true;
|
||||||
|
|
||||||
IGamepad gamepad;
|
IGamepad gamepad;
|
||||||
|
|
||||||
if (option.ListInputIds)
|
if (option.ListInputIds)
|
||||||
@ -378,8 +375,8 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
}
|
}
|
||||||
|
|
||||||
_inputConfiguration = new List<InputConfig>();
|
_inputConfiguration = new List<InputConfig>();
|
||||||
_enableKeyboard = (bool)option.EnableKeyboard;
|
_enableKeyboard = option.EnableKeyboard;
|
||||||
_enableMouse = (bool)option.EnableMouse;
|
_enableMouse = option.EnableMouse;
|
||||||
|
|
||||||
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||||
{
|
{
|
||||||
@ -407,16 +404,16 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Setup logging level
|
// Setup logging level
|
||||||
Logger.SetEnable(LogLevel.Debug, (bool)option.LoggingEnableDebug);
|
Logger.SetEnable(LogLevel.Debug, option.LoggingEnableDebug);
|
||||||
Logger.SetEnable(LogLevel.Stub, (bool)option.LoggingEnableStub);
|
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
|
||||||
Logger.SetEnable(LogLevel.Info, (bool)option.LoggingEnableInfo);
|
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
|
||||||
Logger.SetEnable(LogLevel.Warning, (bool)option.LoggingEnableWarning);
|
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
|
||||||
Logger.SetEnable(LogLevel.Error, (bool)option.LoggingEnableError);
|
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
|
||||||
Logger.SetEnable(LogLevel.Trace, (bool)option.LoggingEnableTrace);
|
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
|
||||||
Logger.SetEnable(LogLevel.Guest, (bool)option.LoggingEnableGuest);
|
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
|
||||||
Logger.SetEnable(LogLevel.AccessLog, (bool)option.LoggingEnableFsAccessLog);
|
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
|
||||||
|
|
||||||
if ((bool)option.EnableFileLog)
|
if (!option.DisableFileLog)
|
||||||
{
|
{
|
||||||
Logger.AddTarget(new AsyncLogTargetWrapper(
|
Logger.AddTarget(new AsyncLogTargetWrapper(
|
||||||
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
|
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
|
||||||
@ -426,11 +423,12 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Setup graphics configuration
|
// Setup graphics configuration
|
||||||
GraphicsConfig.EnableShaderCache = (bool)option.EnableShaderCache;
|
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
||||||
GraphicsConfig.EnableTextureRecompression = (bool)option.EnableTextureRecompression;
|
GraphicsConfig.EnableTextureRecompression = option.EnableTextureRecompression;
|
||||||
GraphicsConfig.ResScale = option.ResScale;
|
GraphicsConfig.ResScale = option.ResScale;
|
||||||
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
|
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
|
||||||
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
|
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
|
||||||
|
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
|
||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
@ -443,6 +441,8 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
_userChannelPersistence.ShouldRestart = false;
|
_userChannelPersistence.ShouldRestart = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_inputManager.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetupProgressHandler()
|
private static void SetupProgressHandler()
|
||||||
@ -479,8 +479,8 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
private static WindowBase CreateWindow(Options options)
|
private static WindowBase CreateWindow(Options options)
|
||||||
{
|
{
|
||||||
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
||||||
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse)
|
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
|
||||||
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse);
|
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||||
@ -533,20 +533,20 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
_userChannelPersistence,
|
_userChannelPersistence,
|
||||||
renderer,
|
renderer,
|
||||||
new SDL2HardwareDeviceDriver(),
|
new SDL2HardwareDeviceDriver(),
|
||||||
(bool)options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
|
options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
|
||||||
window,
|
window,
|
||||||
options.SystemLanguage,
|
options.SystemLanguage,
|
||||||
options.SystemRegion,
|
options.SystemRegion,
|
||||||
(bool)options.EnableVsync,
|
!options.DisableVsync,
|
||||||
(bool)options.EnableDockedMode,
|
!options.DisableDockedMode,
|
||||||
(bool)options.EnablePtc,
|
!options.DisablePtc,
|
||||||
(bool)options.EnableInternetAccess,
|
options.EnableInternetAccess,
|
||||||
(bool)options.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||||
options.FsGlobalAccessLogMode,
|
options.FsGlobalAccessLogMode,
|
||||||
options.SystemTimeOffset,
|
options.SystemTimeOffset,
|
||||||
options.SystemTimeZone,
|
options.SystemTimeZone,
|
||||||
options.MemoryManagerMode,
|
options.MemoryManagerMode,
|
||||||
(bool)options.IgnoreMissingServices,
|
options.IgnoreMissingServices,
|
||||||
options.AspectRatio,
|
options.AspectRatio,
|
||||||
options.AudioVolume);
|
options.AudioVolume);
|
||||||
|
|
||||||
@ -649,7 +649,7 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
|
Logger.Warning?.Print(LogClass.Application, $"Couldn't load '{options.InputPath}'. Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
|
||||||
|
|
||||||
_emulationContext.Dispose();
|
_emulationContext.Dispose();
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net7.0</TargetFramework>
|
<TargetFramework>net7.0</TargetFramework>
|
||||||
@ -31,16 +31,26 @@
|
|||||||
<PackageReference Include="CommandLineParser" />
|
<PackageReference Include="CommandLineParser" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Content Include="..\distribution\legal\THIRDPARTY.md">
|
<Content Include="..\distribution\legal\THIRDPARTY.md">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
<TargetPath>THIRDPARTY.md</TargetPath>
|
<TargetPath>THIRDPARTY.md</TargetPath>
|
||||||
</Content>
|
</Content>
|
||||||
<Content Include="..\LICENSE.txt">
|
<Content Include="..\LICENSE.txt">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
<TargetPath>LICENSE.txt</TargetPath>
|
<TargetPath>LICENSE.txt</TargetPath>
|
||||||
</Content>
|
</Content>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
|
||||||
|
<Content Include="..\distribution\linux\Ryujinx.sh">
|
||||||
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
</Content>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Include="Ryujinx.bmp" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
<!-- Due to .net core 3.1 embedded resource loading -->
|
<!-- Due to .net core 3.1 embedded resource loading -->
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
BIN
Ryujinx.Headless.SDL2/Ryujinx.bmp
Normal file
BIN
Ryujinx.Headless.SDL2/Ryujinx.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.1 KiB |
@ -10,7 +10,12 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
{
|
{
|
||||||
class SDL2MouseDriver : IGamepadDriver
|
class SDL2MouseDriver : IGamepadDriver
|
||||||
{
|
{
|
||||||
|
private const int CursorHideIdleTime = 8; // seconds
|
||||||
|
|
||||||
private bool _isDisposed;
|
private bool _isDisposed;
|
||||||
|
private HideCursor _hideCursor;
|
||||||
|
private bool _isHidden;
|
||||||
|
private long _lastCursorMoveTime;
|
||||||
|
|
||||||
public bool[] PressedButtons { get; }
|
public bool[] PressedButtons { get; }
|
||||||
|
|
||||||
@ -18,9 +23,16 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
public Vector2 Scroll { get; private set; }
|
public Vector2 Scroll { get; private set; }
|
||||||
public Size _clientSize;
|
public Size _clientSize;
|
||||||
|
|
||||||
public SDL2MouseDriver()
|
public SDL2MouseDriver(HideCursor hideCursor)
|
||||||
{
|
{
|
||||||
PressedButtons = new bool[(int)MouseButton.Count];
|
PressedButtons = new bool[(int)MouseButton.Count];
|
||||||
|
_hideCursor = hideCursor;
|
||||||
|
|
||||||
|
if (_hideCursor == HideCursor.Always)
|
||||||
|
{
|
||||||
|
SDL_ShowCursor(SDL_DISABLE);
|
||||||
|
_isHidden = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
@ -31,26 +43,75 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
return (MouseButton)(rawButton - 1);
|
return (MouseButton)(rawButton - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(SDL_Event evnt)
|
public void UpdatePosition()
|
||||||
{
|
{
|
||||||
if (evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN || evnt.type == SDL_EventType.SDL_MOUSEBUTTONUP)
|
SDL_GetMouseState(out int posX, out int posY);
|
||||||
|
Vector2 position = new(posX, posY);
|
||||||
|
|
||||||
|
if (CurrentPosition != position)
|
||||||
{
|
{
|
||||||
uint rawButton = evnt.button.button;
|
CurrentPosition = position;
|
||||||
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
}
|
||||||
|
|
||||||
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
|
CheckIdle();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckIdle()
|
||||||
|
{
|
||||||
|
if (_hideCursor != HideCursor.OnIdle)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
||||||
|
|
||||||
|
if (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency)
|
||||||
|
{
|
||||||
|
if (!_isHidden)
|
||||||
{
|
{
|
||||||
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
|
SDL_ShowCursor(SDL_DISABLE);
|
||||||
|
_isHidden = true;
|
||||||
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (evnt.type == SDL_EventType.SDL_MOUSEMOTION)
|
else
|
||||||
{
|
{
|
||||||
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
|
if (_isHidden)
|
||||||
|
{
|
||||||
|
SDL_ShowCursor(SDL_ENABLE);
|
||||||
|
_isHidden = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (evnt.type == SDL_EventType.SDL_MOUSEWHEEL)
|
}
|
||||||
|
|
||||||
|
public void Update(SDL_Event evnt)
|
||||||
|
{
|
||||||
|
switch (evnt.type)
|
||||||
{
|
{
|
||||||
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
|
case SDL_EventType.SDL_MOUSEBUTTONDOWN:
|
||||||
|
case SDL_EventType.SDL_MOUSEBUTTONUP:
|
||||||
|
uint rawButton = evnt.button.button;
|
||||||
|
|
||||||
|
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
|
||||||
|
{
|
||||||
|
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
|
||||||
|
|
||||||
|
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
// NOTE: On Linux using Wayland mouse motion events won't be received at all.
|
||||||
|
case SDL_EventType.SDL_MOUSEMOTION:
|
||||||
|
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
|
||||||
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_EventType.SDL_MOUSEWHEEL:
|
||||||
|
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -100,4 +161,4 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
_isDisposed = true;
|
_isDisposed = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -12,7 +12,13 @@ namespace Ryujinx.Headless.SDL2.Vulkan
|
|||||||
{
|
{
|
||||||
private GraphicsDebugLevel _glLogLevel;
|
private GraphicsDebugLevel _glLogLevel;
|
||||||
|
|
||||||
public VulkanWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
|
public VulkanWindow(
|
||||||
|
InputManager inputManager,
|
||||||
|
GraphicsDebugLevel glLogLevel,
|
||||||
|
AspectRatio aspectRatio,
|
||||||
|
bool enableMouse,
|
||||||
|
HideCursor hideCursor)
|
||||||
|
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
||||||
{
|
{
|
||||||
_glLogLevel = glLogLevel;
|
_glLogLevel = glLogLevel;
|
||||||
}
|
}
|
||||||
@ -95,4 +101,4 @@ namespace Ryujinx.Headless.SDL2.Vulkan
|
|||||||
|
|
||||||
protected override void SwapBuffers() { }
|
protected override void SwapBuffers() { }
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -14,13 +14,16 @@ using System;
|
|||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using static SDL2.SDL;
|
using static SDL2.SDL;
|
||||||
using Switch = Ryujinx.HLE.Switch;
|
using Switch = Ryujinx.HLE.Switch;
|
||||||
|
|
||||||
namespace Ryujinx.Headless.SDL2
|
namespace Ryujinx.Headless.SDL2
|
||||||
{
|
{
|
||||||
abstract class WindowBase : IHostUiHandler, IDisposable
|
abstract partial class WindowBase : IHostUiHandler, IDisposable
|
||||||
{
|
{
|
||||||
protected const int DefaultWidth = 1280;
|
protected const int DefaultWidth = 1280;
|
||||||
protected const int DefaultHeight = 720;
|
protected const int DefaultHeight = 720;
|
||||||
@ -29,6 +32,10 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
private static ConcurrentQueue<Action> MainThreadActions = new ConcurrentQueue<Action>();
|
private static ConcurrentQueue<Action> MainThreadActions = new ConcurrentQueue<Action>();
|
||||||
|
|
||||||
|
[LibraryImport("SDL2")]
|
||||||
|
// TODO: Remove this as soon as SDL2-CS was updated to expose this method publicly
|
||||||
|
private static partial IntPtr SDL_LoadBMP_RW(IntPtr src, int freesrc);
|
||||||
|
|
||||||
public static void QueueMainThreadAction(Action action)
|
public static void QueueMainThreadAction(Action action)
|
||||||
{
|
{
|
||||||
MainThreadActions.Enqueue(action);
|
MainThreadActions.Enqueue(action);
|
||||||
@ -66,9 +73,14 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
private AspectRatio _aspectRatio;
|
private AspectRatio _aspectRatio;
|
||||||
private bool _enableMouse;
|
private bool _enableMouse;
|
||||||
|
|
||||||
public WindowBase(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse)
|
public WindowBase(
|
||||||
|
InputManager inputManager,
|
||||||
|
GraphicsDebugLevel glLogLevel,
|
||||||
|
AspectRatio aspectRatio,
|
||||||
|
bool enableMouse,
|
||||||
|
HideCursor hideCursor)
|
||||||
{
|
{
|
||||||
MouseDriver = new SDL2MouseDriver();
|
MouseDriver = new SDL2MouseDriver(hideCursor);
|
||||||
_inputManager = inputManager;
|
_inputManager = inputManager;
|
||||||
_inputManager.SetMouseDriver(MouseDriver);
|
_inputManager.SetMouseDriver(MouseDriver);
|
||||||
NpadManager = _inputManager.CreateNpadManager();
|
NpadManager = _inputManager.CreateNpadManager();
|
||||||
@ -103,6 +115,34 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
TouchScreenManager.Initialize(device);
|
TouchScreenManager.Initialize(device);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void SetWindowIcon()
|
||||||
|
{
|
||||||
|
Stream iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
|
||||||
|
byte[] iconBytes = new byte[iconStream!.Length];
|
||||||
|
|
||||||
|
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, "Failed to read icon to byte array.");
|
||||||
|
iconStream.Close();
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
iconStream.Close();
|
||||||
|
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
fixed (byte* iconPtr = iconBytes)
|
||||||
|
{
|
||||||
|
IntPtr rwOpsStruct = SDL_RWFromConstMem((IntPtr)iconPtr, iconBytes.Length);
|
||||||
|
IntPtr iconHandle = SDL_LoadBMP_RW(rwOpsStruct, 1);
|
||||||
|
|
||||||
|
SDL_SetWindowIcon(WindowHandle, iconHandle);
|
||||||
|
SDL_FreeSurface(iconHandle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void InitializeWindow()
|
private void InitializeWindow()
|
||||||
{
|
{
|
||||||
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
|
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
|
||||||
@ -127,6 +167,8 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
throw new Exception(errorMessage);
|
throw new Exception(errorMessage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SetWindowIcon();
|
||||||
|
|
||||||
_windowId = SDL_GetWindowID(WindowHandle);
|
_windowId = SDL_GetWindowID(WindowHandle);
|
||||||
SDL2Driver.Instance.RegisterWindow(_windowId, HandleWindowEvent);
|
SDL2Driver.Instance.RegisterWindow(_windowId, HandleWindowEvent);
|
||||||
|
|
||||||
@ -146,9 +188,11 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
Renderer?.Window.SetSize(Width, Height);
|
Renderer?.Window.SetSize(Width, Height);
|
||||||
MouseDriver.SetClientSize(Width, Height);
|
MouseDriver.SetClientSize(Width, Height);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE:
|
case SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE:
|
||||||
Exit();
|
Exit();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -331,6 +375,9 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
Device.Hid.DebugPad.Update();
|
Device.Hid.DebugPad.Update();
|
||||||
|
|
||||||
|
// TODO: Replace this with MouseDriver.CheckIdle() when mouse motion events are received on every supported platform.
|
||||||
|
MouseDriver.UpdatePosition();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -451,4 +498,4 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -163,7 +163,7 @@ namespace Ryujinx.Input.HLE
|
|||||||
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
|
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(float aspectRatio = 0)
|
public void Update(float aspectRatio = 1)
|
||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
|
@ -7,6 +7,7 @@ namespace Ryujinx.Ui.Common.Helper
|
|||||||
{
|
{
|
||||||
public static string[] Arguments { get; private set; }
|
public static string[] Arguments { get; private set; }
|
||||||
|
|
||||||
|
public static bool? OverrideDockedMode { get; private set; }
|
||||||
public static string OverrideGraphicsBackend { get; private set; }
|
public static string OverrideGraphicsBackend { get; private set; }
|
||||||
public static string BaseDirPathArg { get; private set; }
|
public static string BaseDirPathArg { get; private set; }
|
||||||
public static string Profile { get; private set; }
|
public static string Profile { get; private set; }
|
||||||
@ -69,6 +70,12 @@ namespace Ryujinx.Ui.Common.Helper
|
|||||||
|
|
||||||
OverrideGraphicsBackend = args[++i];
|
OverrideGraphicsBackend = args[++i];
|
||||||
break;
|
break;
|
||||||
|
case "--docked-mode":
|
||||||
|
OverrideDockedMode = true;
|
||||||
|
break;
|
||||||
|
case "--handheld-mode":
|
||||||
|
OverrideDockedMode = false;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
LaunchPathArg = arg;
|
LaunchPathArg = arg;
|
||||||
break;
|
break;
|
||||||
|
@ -3,8 +3,8 @@ using Ryujinx.Common;
|
|||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.GraphicsDriver;
|
using Ryujinx.Common.GraphicsDriver;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.SystemInterop;
|
|
||||||
using Ryujinx.Common.SystemInfo;
|
using Ryujinx.Common.SystemInfo;
|
||||||
|
using Ryujinx.Common.SystemInterop;
|
||||||
using Ryujinx.Modules;
|
using Ryujinx.Modules;
|
||||||
using Ryujinx.SDL2.Common;
|
using Ryujinx.SDL2.Common;
|
||||||
using Ryujinx.Ui;
|
using Ryujinx.Ui;
|
||||||
@ -271,6 +271,12 @@ namespace Ryujinx
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Check if docked mode was overriden.
|
||||||
|
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||||
|
}
|
||||||
|
|
||||||
// Logging system information.
|
// Logging system information.
|
||||||
PrintSystemInfo();
|
PrintSystemInfo();
|
||||||
|
|
||||||
|
@ -1,5 +1,14 @@
|
|||||||
#!/bin/sh
|
#!/bin/sh
|
||||||
|
|
||||||
SCRIPT_DIR=$(dirname $(realpath $0))
|
SCRIPT_DIR=$(dirname $(realpath $0))
|
||||||
|
RYUJINX_BIN="Ryujinx"
|
||||||
|
|
||||||
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/Ryujinx" "$@"
|
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
|
||||||
|
RYUJINX_BIN="Ryujinx.Ava"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
|
||||||
|
RYUJINX_BIN="Ryujinx.Headless.SDL2"
|
||||||
|
fi
|
||||||
|
|
||||||
|
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||||
|
Reference in New Issue
Block a user