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19 Commits

Author SHA1 Message Date
Isaac Marovitz
600f86dc7b Fix context menu locales (#4242) 2023-01-10 19:15:15 +01:00
Mary-nyan
7210c17c5e misc: Enforce LF (#4253)
Because we are building everything on Windows for release at the moment,
git default line ending to CRLF causing issues when packing the
Ryujinx.sh script.

This addresses this by enforcing all files to use LF via .gitattributes.
2023-01-10 19:00:14 +01:00
Ac_K
a16854e55a ava: Cleanup AppHost (#4240)
* ava: Cleanup AppHost

This PR cleaned up the AppHost file a bit (adding the infamous extra spaces to improve readability), resorting private vars, remove useless vars, and improve the code here and there, like the AudioBackend check.

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Remove 'renderer"

* Revert currentTime

* revert if condition

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-10 18:45:55 +01:00
TSRBerry
3e455a90a1 Ava: Add missing null check to ContentDialogHelper.ShowAsync() (#4248)
* ava: Add missing null check to ContentDialogHelper.ShowAsync()

* Replace "is not" with != operator

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-10 09:22:25 +01:00
TSRBerry
e4413542b2 Add command line arguments to override docked mode (#4239)
* Add command line args for docked mode

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-10 00:59:23 +01:00
TSRBerry
8c720783f5 linux: Fix packaging step for CI & Add Ryujinx.Headless.SDL2 to Ryujinx.sh (#4249) 2023-01-09 23:45:46 +00:00
TSRBerry
8734ea9dd4 Linux: Add Avalonia detection to Ryujinx.sh (#4224)
* Revert "ava: Fix regression caused by #4013 (#4222)"

This reverts commit b9f2a96595.

* linux: Detect Ryujinx.Ava and don't rename the Ryujinx.Ava assembly
2023-01-09 22:58:51 +01:00
gdkchan
c586e6d2b7 Replace tabs with spaces across the project (#4244)
* Replace tabs with spaces across the project

* Include AXAML files too
2023-01-09 22:58:29 +01:00
TSRBerry
3a4eeb77fe headless: Change window icon size to 48x48 (#4247) 2023-01-09 18:02:41 +00:00
TSRBerry
51b3953cfc [Headless] Add missing arguments & Fix typos (#4193)
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle
2023-01-09 04:55:37 +01:00
Ac_K
610eecc1c1 ava: Fixes regressions from refactoring (#4237)
* ava: Fix regressions from #4178

* Remove duplicated code

* real fix for right click menu

Co-Authored-By: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>

* Remove ContentDialogOverlay

Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
2023-01-09 03:37:20 +00:00
merry
492056abf6 Ava: Make Avalonia use our logging system (#4231)
* Ava: Make Avalonia use our logging system

* LoggerAdapter: Address review comments

* Update Ryujinx.Common/Logging/LogClass.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-09 04:32:20 +01:00
Isaac Marovitz
ee6e682ab4 Fix selection bar (#4236) 2023-01-09 03:36:11 +01:00
gdkchan
6f60e102a2 HIPC: Fix reply possibly also receiving one request (#4232) 2023-01-08 15:34:49 -03:00
Isaac Marovitz
eeb2af9953 Ava GUI: MainWindow Refactor (#4178)
* Fix redundancies

* Add back elses

* `MainWindow` Refactor

* Switch commands to `ReflectionBinding`

Not required in Ava 11

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Resolve issues

* Remove Ava 11 Fix

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Fix whitespace + other suggestions

* Move Vsync colours to `Styles.xaml`

* Remove catch all

* Use `switch` instead of `if`

* Update locale keys

* Use block-scoped namespaces

* Fix improper Ava api usage then

* Static PTC

* Fix `GridItemSelectorSize` with `ShowNames`

* Update for new About Window

* Add back search fix

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-08 18:46:25 +01:00
Ac_K
550747eac6 Horizon: Impl Prepo, Fixes bugs, Clean things (#4220)
* Horizon: Impl Prepo, Fixes bugs, Clean things

* remove ToArray()

* resultCode > status

* Remove old services

* Addresses gdkchan's comments and more cleanup

* Addresses Gdkchan's feedback 2

* Reorganize services, make sure service are loaded before guest

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Create interfaces for lm and sm

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-08 12:13:39 +00:00
merry
3ffceab1fb MainWindow: Vertically center SearchBox TextPresenter (#4223) 2023-01-07 16:01:53 +00:00
Mary-nyan
b9f2a96595 ava: Fix regression caused by #4013 (#4222)
Avalonia seems to not like when the artifact doesns't match the root namespace...

Address that by moving the binary to "Ryujinx" like we do on macOS build.
2023-01-07 12:24:21 +01:00
RMED24
cbaa845f5d Include a start.sh file with correct launch options (#4013)
* Include reference to start.sh to be bundled

* Add start.sh

* Fix silly mistake I made on windows-x64

* ... I cannot read properly

* Make same changes for avalonia csproj

* Remove notice from start.sh

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Rename start.sh to Ryujinx.sh

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Add `GDK_BACKEND` variable

* Update Ryujinx.Ava.csproj

* Update Program.cs

* Update Program.cs

* Update Ryujinx.sh

* Update Program.cs

* linux: Register mime types on launch

* Add DOTNET_EnableAlternateStackCheck=1 to desktop file

* linux: Add exclusion for RegisterMimeTypes for flathub builds

* Update logo path

* Cleanup Ryujinx.sh

* Fix typo in ReleaseInformation

* gha: Fix permissions for linux release binaries

* ava: Rename output assembly to Ryujinx

* Update mime database after installing new types

Wait until logging is available before registering mime types

* Copy mime types to output directory

Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-01-07 09:06:13 +01:00
158 changed files with 6244 additions and 5220 deletions

61
.gitattributes vendored
View File

@@ -1,63 +1,4 @@
############################################################################### ###############################################################################
# Set default behavior to automatically normalize line endings. # Set default behavior to automatically normalize line endings.
############################################################################### ###############################################################################
* text=auto * text=auto eol=lf
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

View File

@@ -38,11 +38,11 @@ jobs:
shell: bash shell: bash
- name: Configure for release - name: Configure for release
run: | run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' Ryujinx.Common/ReleaseInformations.cs sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' Ryujinx.Common/ReleaseInformations.cs sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' Ryujinx.Common/ReleaseInformations.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' Ryujinx.Common/ReleaseInformations.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' Ryujinx.Common/ReleaseInformations.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
- name: Create output dir - name: Create output dir
run: "mkdir release_output" run: "mkdir release_output"
@@ -75,15 +75,27 @@ jobs:
- name: Packing Linux builds - name: Packing Linux builds
run: | run: |
pushd publish_linux pushd publish_linux
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd popd
pushd publish_linux_sdl2_headless pushd publish_linux_sdl2_headless
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd popd
pushd publish_linux_ava pushd publish_linux_ava
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd popd
shell: bash shell: bash

View File

@@ -15,6 +15,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{ {
private IHardwareDeviceDriver _realDriver; private IHardwareDeviceDriver _realDriver;
public static bool IsSupported => true;
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice) public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
{ {
_realDriver = realDevice; _realDriver = realDevice;

View File

@@ -12,6 +12,8 @@ namespace Ryujinx.Audio.Backends.Dummy
private ManualResetEvent _updateRequiredEvent; private ManualResetEvent _updateRequiredEvent;
private ManualResetEvent _pauseEvent; private ManualResetEvent _pauseEvent;
public static bool IsSupported => true;
public DummyHardwareDeviceDriver() public DummyHardwareDeviceDriver()
{ {
_updateRequiredEvent = new ManualResetEvent(false); _updateRequiredEvent = new ManualResetEvent(false);

View File

@@ -26,6 +26,8 @@ namespace Ryujinx.Audio.Integration
bool SupportsSampleFormat(SampleFormat sampleFormat); bool SupportsSampleFormat(SampleFormat sampleFormat);
bool SupportsChannelCount(uint channelCount); bool SupportsChannelCount(uint channelCount);
static abstract bool IsSupported { get; }
IHardwareDeviceDriver GetRealDeviceDriver() IHardwareDeviceDriver GetRealDeviceDriver()
{ {
return this; return this;

View File

@@ -1,4 +1,6 @@
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Threading; using Avalonia.Threading;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
@@ -13,6 +15,7 @@ using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
@@ -38,11 +41,12 @@ using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing; using SixLabors.ImageSharp.Processing;
using SPB.Graphics.Vulkan; using SPB.Graphics.Vulkan;
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
using InputManager = Ryujinx.Input.HLE.InputManager; using InputManager = Ryujinx.Input.HLE.InputManager;
using Key = Ryujinx.Input.Key; using Key = Ryujinx.Input.Key;
using MouseButton = Ryujinx.Input.MouseButton; using MouseButton = Ryujinx.Input.MouseButton;
@@ -54,133 +58,142 @@ namespace Ryujinx.Ava
{ {
internal class AppHost internal class AppHost
{ {
private const int CursorHideIdleTime = 8; // Hide Cursor seconds private const int CursorHideIdleTime = 8; // Hide Cursor seconds.
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping. private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
private const int TargetFps = 60; private const int TargetFps = 60;
private const float VolumeDelta = 0.05f;
private const float VolumeDelta = 0.05f; private static readonly Cursor InvisibleCursor = new(StandardCursorType.None);
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None); private readonly long _ticksPerFrame;
private readonly long _ticksPerFrame;
private readonly Stopwatch _chrono; private readonly Stopwatch _chrono;
private readonly AccountManager _accountManager; private long _ticks;
private readonly AccountManager _accountManager;
private readonly UserChannelPersistence _userChannelPersistence; private readonly UserChannelPersistence _userChannelPersistence;
private readonly InputManager _inputManager; private readonly InputManager _inputManager;
private readonly MainWindow _parent;
private readonly IKeyboard _keyboardInterface; private readonly MainWindowViewModel _viewModel;
private readonly IKeyboard _keyboardInterface;
private readonly TopLevel _topLevel;
private readonly GraphicsDebugLevel _glLogLevel; private readonly GraphicsDebugLevel _glLogLevel;
private float _newVolume;
private KeyboardHotkeyState _prevHotkeyState;
private bool _hideCursorOnIdle; private bool _hideCursorOnIdle;
private long _lastCursorMoveTime;
private bool _isCursorInRenderer;
private bool _isStopped; private bool _isStopped;
private bool _isActive; private bool _isActive;
private long _lastCursorMoveTime;
private float _newVolume;
private long _ticks = 0;
private KeyboardHotkeyState _prevHotkeyState;
private IRenderer _renderer;
private readonly Thread _renderingThread;
private bool _isMouseInRenderer;
private bool _renderingStarted; private bool _renderingStarted;
private bool _dialogShown;
private IRenderer _renderer;
private readonly Thread _renderingThread;
private readonly CancellationTokenSource _gpuCancellationTokenSource;
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution; private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private readonly CancellationTokenSource _gpuCancellationTokenSource; private bool _dialogShown;
private readonly bool _isFirmwareTitle;
private readonly object _lockObject = new();
public event EventHandler AppExit; public event EventHandler AppExit;
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent; public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
public RendererHost Renderer { get; } public RendererHost Renderer { get; }
public VirtualFileSystem VirtualFileSystem { get; } public VirtualFileSystem VirtualFileSystem { get; }
public ContentManager ContentManager { get; } public ContentManager ContentManager { get; }
public Switch Device { get; set; } public NpadManager NpadManager { get; }
public NpadManager NpadManager { get; }
public TouchScreenManager TouchScreenManager { get; } public TouchScreenManager TouchScreenManager { get; }
public Switch Device { get; set; }
public int Width { get; private set; } public int Width { get; private set; }
public int Height { get; private set; } public int Height { get; private set; }
public string ApplicationPath { get; private set; } public string ApplicationPath { get; private set; }
public bool ScreenshotRequested { get; set; }
private bool _isFirmwareTitle;
public bool ScreenshotRequested { get; set; }
private object _lockObject = new();
public AppHost( public AppHost(
RendererHost renderer, RendererHost renderer,
InputManager inputManager, InputManager inputManager,
string applicationPath, string applicationPath,
VirtualFileSystem virtualFileSystem, VirtualFileSystem virtualFileSystem,
ContentManager contentManager, ContentManager contentManager,
AccountManager accountManager, AccountManager accountManager,
UserChannelPersistence userChannelPersistence, UserChannelPersistence userChannelPersistence,
MainWindow parent) MainWindowViewModel viewmodel,
TopLevel topLevel)
{ {
_parent = parent; _viewModel = viewmodel;
_inputManager = inputManager; _inputManager = inputManager;
_accountManager = accountManager; _accountManager = accountManager;
_userChannelPersistence = userChannelPersistence; _userChannelPersistence = userChannelPersistence;
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" }; _renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle; _hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
_lastCursorMoveTime = Stopwatch.GetTimestamp(); _lastCursorMoveTime = Stopwatch.GetTimestamp();
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel; _glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_parent, renderer)); _topLevel = topLevel;
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0"); _keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
NpadManager = _inputManager.CreateNpadManager(); NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager(); TouchScreenManager = _inputManager.CreateTouchScreenManager();
Renderer = renderer; Renderer = renderer;
ApplicationPath = applicationPath; ApplicationPath = applicationPath;
VirtualFileSystem = virtualFileSystem; VirtualFileSystem = virtualFileSystem;
ContentManager = contentManager; ContentManager = contentManager;
_chrono = new Stopwatch(); _chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps; _ticksPerFrame = Stopwatch.Frequency / TargetFps;
if (ApplicationPath.StartsWith("@SystemContent")) if (ApplicationPath.StartsWith("@SystemContent"))
{ {
ApplicationPath = _parent.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath); ApplicationPath = _viewModel.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
_isFirmwareTitle = true; _isFirmwareTitle = true;
} }
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed; ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
_parent.PointerLeave += Parent_PointerLeft; _topLevel.PointerLeave += TopLevel_PointerLeave;
_parent.PointerMoved += Parent_PointerMoved; _topLevel.PointerMoved += TopLevel_PointerMoved;
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState; ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState; ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
_gpuCancellationTokenSource = new CancellationTokenSource(); _gpuCancellationTokenSource = new CancellationTokenSource();
} }
private void Parent_PointerMoved(object sender, PointerEventArgs e) private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
{ {
_lastCursorMoveTime = Stopwatch.GetTimestamp(); if (sender is Control visual)
var p = e.GetCurrentPoint(_parent).Position; {
var r = _parent.InputHitTest(p); _lastCursorMoveTime = Stopwatch.GetTimestamp();
_isMouseInRenderer = r == Renderer;
var point = e.GetCurrentPoint(visual).Position;
_isCursorInRenderer = Equals(visual.InputHitTest(point), Renderer);
}
} }
private void Parent_PointerLeft(object sender, PointerEventArgs e) private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
{ {
_isMouseInRenderer = false; _isCursorInRenderer = false;
_parent.Cursor = Cursor.Default; _viewModel.Cursor = Cursor.Default;
} }
private void SetRendererWindowSize(Size size) private void SetRendererWindowSize(Size size)
{ {
if (_renderer != null) if (_renderer != null)
{ {
double scale = _parent.PlatformImpl.RenderScaling; double scale = _topLevel.PlatformImpl.RenderScaling;
_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale)); _renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
} }
} }
@@ -193,12 +206,13 @@ namespace Ryujinx.Ava
{ {
lock (_lockObject) lock (_lockObject)
{ {
var currentTime = DateTime.Now; DateTime currentTime = DateTime.Now;
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png"; string filename = $"ryujinx_capture_{currentTime}-{currentTime:D2}-{currentTime:D2}_{currentTime:D2}-{currentTime:D2}-{currentTime:D2}.png";
string directory = AppDataManager.Mode switch string directory = AppDataManager.Mode switch
{ {
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"), AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx") _ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
}; };
string path = Path.Combine(directory, filename); string path = Path.Combine(directory, filename);
@@ -256,30 +270,19 @@ namespace Ryujinx.Ava
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
TouchScreenManager.Initialize(Device); TouchScreenManager.Initialize(Device);
_parent.ViewModel.IsGameRunning = true; _viewModel.IsGameRunning = true;
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}";
? string.Empty string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}";
: $" - {Device.Application.TitleName}"; string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})";
string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion)
? string.Empty
: $" v{Device.Application.DisplayVersion}";
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText)
? string.Empty
: $" ({Device.Application.TitleIdText.ToUpper()})";
string titleArchSection = Device.Application.TitleIs64Bit
? " (64-bit)"
: " (32-bit)";
Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.InvokeAsync(() =>
{ {
_parent.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}"; _viewModel.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
}); });
_parent.ViewModel.SetUiProgressHandlers(Device); _viewModel.SetUIProgressHandlers(Device);
Renderer.SizeChanged += Window_SizeChanged; Renderer.SizeChanged += Window_SizeChanged;
@@ -287,7 +290,7 @@ namespace Ryujinx.Ava
_renderingThread.Start(); _renderingThread.Start();
_parent.ViewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value; _viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
MainLoop(); MainLoop();
@@ -318,10 +321,10 @@ namespace Ryujinx.Ava
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e) private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
{ {
Device?.SetVolume(e.NewValue); Device?.SetVolume(e.NewValue);
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
var value = e.NewValue; _viewModel.Volume = e.NewValue;
_parent.ViewModel.Volume = e.NewValue;
}); });
} }
@@ -340,7 +343,7 @@ namespace Ryujinx.Ava
} }
_isStopped = true; _isStopped = true;
_isActive = false; _isActive = false;
} }
public void DisposeContext() public void DisposeContext()
@@ -369,13 +372,16 @@ namespace Ryujinx.Ava
{ {
if (Device.Application != null) if (Device.Application != null)
{ {
_parent.UpdateGameMetadata(Device.Application.TitleIdText); _viewModel.UpdateGameMetadata(Device.Application.TitleIdText);
} }
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState; ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState; ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState; ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState; ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
_topLevel.PointerLeave -= TopLevel_PointerLeave;
_topLevel.PointerMoved -= TopLevel_PointerMoved;
_gpuCancellationTokenSource.Cancel(); _gpuCancellationTokenSource.Cancel();
_gpuCancellationTokenSource.Dispose(); _gpuCancellationTokenSource.Dispose();
@@ -410,7 +416,7 @@ namespace Ryujinx.Ava
} }
else else
{ {
_parent.Cursor = Cursor.Default; _viewModel.Cursor = Cursor.Default;
} }
}); });
} }
@@ -422,57 +428,65 @@ namespace Ryujinx.Ava
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion(); SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError)) if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{ {
if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion)) if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
{ {
if (userError == UserError.NoFirmware)
{ {
UserResult result = await ContentDialogHelper.CreateConfirmationDialog( if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedMessage], firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
"");
if (result != UserResult.Yes)
{ {
await UserErrorDialog.ShowUserErrorDialog(userError, _parent); if (userError == UserError.NoFirmware)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedMessage],
firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
"");
if (result != UserResult.Yes)
{
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
Device.Dispose();
return false;
}
}
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
{
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
Device.Dispose();
return false;
}
// Tell the user that we installed a firmware for them.
if (userError == UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
_viewModel.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstalledMessage],
firmwareVersion.VersionString),
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage],
firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
else
{
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
Device.Dispose(); Device.Dispose();
return false; return false;
} }
} }
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
{
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
}
// Tell the user that we installed a firmware for them.
if (userError == UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
_parent.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstalledMessage], firmwareVersion.VersionString),
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage], firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
else
{
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
} }
} }
@@ -567,7 +581,7 @@ namespace Ryujinx.Ava
DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName); DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName);
_parent.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata => _viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
{ {
appMetadata.LastPlayed = DateTime.UtcNow.ToString(); appMetadata.LastPlayed = DateTime.UtcNow.ToString();
}); });
@@ -578,19 +592,23 @@ namespace Ryujinx.Ava
internal void Resume() internal void Resume()
{ {
Device?.System.TogglePauseEmulation(false); Device?.System.TogglePauseEmulation(false);
_parent.ViewModel.IsPaused = false;
_viewModel.IsPaused = false;
} }
internal void Pause() internal void Pause()
{ {
Device?.System.TogglePauseEmulation(true); Device?.System.TogglePauseEmulation(true);
_parent.ViewModel.IsPaused = true;
_viewModel.IsPaused = true;
} }
private void InitializeSwitchInstance() private void InitializeSwitchInstance()
{ {
// Initialize KeySet.
VirtualFileSystem.ReloadKeySet(); VirtualFileSystem.ReloadKeySet();
// Initialize Renderer.
IRenderer renderer; IRenderer renderer;
if (Renderer.IsVulkan) if (Renderer.IsVulkan)
@@ -604,12 +622,9 @@ namespace Ryujinx.Ava
renderer = new OpenGLRenderer(); renderer = new OpenGLRenderer();
} }
IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading; BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALthreaded) if (isGALthreaded)
{ {
renderer = new ThreadedRenderer(renderer); renderer = new ThreadedRenderer(renderer);
@@ -617,159 +632,104 @@ namespace Ryujinx.Ava
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}"); Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2) // Initialize Configuration.
{
if (SDL2HardwareDeviceDriver.IsSupported)
{
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
if (OpenALHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindow.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindow.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
}
}
}
}
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
{
if (SoundIoHardwareDeviceDriver.IsSupported)
{
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
if (SDL2HardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindow.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
if (OpenALHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindow.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
}
}
}
}
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
{
if (OpenALHardwareDeviceDriver.IsSupported)
{
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
if (SDL2HardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindow.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindow.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
}
}
}
}
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB; var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None; HLE.HLEConfiguration configuration = new(VirtualFileSystem,
_viewModel.LibHacHorizonManager,
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem, ContentManager,
_parent.LibHacHorizonManager, _accountManager,
ContentManager, _userChannelPersistence,
_accountManager, renderer,
_userChannelPersistence, InitializeAudio(),
renderer, memoryConfiguration,
deviceDriver, _viewModel.UiHandler,
memoryConfiguration, (SystemLanguage)ConfigurationState.Instance.System.Language.Value,
_parent.UiHandler, (RegionCode)ConfigurationState.Instance.System.Region.Value,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value, ConfigurationState.Instance.Graphics.EnableVsync,
(RegionCode)ConfigurationState.Instance.System.Region.Value, ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.Graphics.EnableVsync, ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableDockedMode, ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnablePtc, ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.EnableInternetAccess, ConfigurationState.Instance.System.FsGlobalAccessLogMode,
fsIntegrityCheckLevel, ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.FsGlobalAccessLogMode, ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.SystemTimeOffset, ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.TimeZone, ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.System.MemoryManagerMode, ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.IgnoreMissingServices, ConfigurationState.Instance.System.AudioVolume);
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume);
Device = new Switch(configuration); Device = new Switch(configuration);
} }
private static IHardwareDeviceDriver InitializeAudio()
{
var availableBackends = new List<AudioBackend>()
{
AudioBackend.SDL2,
AudioBackend.SoundIo,
AudioBackend.OpenAl,
AudioBackend.Dummy
};
AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value;
for (int i = 0; i < availableBackends.Count; i++)
{
if (availableBackends[i] == preferredBackend)
{
availableBackends.RemoveAt(i);
availableBackends.Insert(0, preferredBackend);
break;
}
}
static IHardwareDeviceDriver InitializeAudioBackend<T>(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new()
{
if (T.IsSupported)
{
return new T();
}
else
{
Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}.");
return null;
}
}
IHardwareDeviceDriver deviceDriver = null;
for (int i = 0; i < availableBackends.Count; i++)
{
AudioBackend currentBackend = availableBackends[i];
AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy;
deviceDriver = currentBackend switch
{
AudioBackend.SDL2 => InitializeAudioBackend<SDL2HardwareDeviceDriver>(AudioBackend.SDL2, nextBackend),
AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
_ => new DummyHardwareDeviceDriver()
};
if (deviceDriver != null)
{
ConfigurationState.Instance.System.AudioBackend.Value = currentBackend;
break;
}
}
MainWindowViewModel.SaveConfig();
return deviceDriver;
}
private void Window_SizeChanged(object sender, Size e) private void Window_SizeChanged(object sender, Size e)
{ {
Width = (int)e.Width; Width = (int)e.Width;
Height = (int)e.Height; Height = (int)e.Height;
SetRendererWindowSize(e); SetRendererWindowSize(e);
} }
@@ -779,7 +739,7 @@ namespace Ryujinx.Ava
{ {
UpdateFrame(); UpdateFrame();
// Polling becomes expensive if it's not slept // Polling becomes expensive if it's not slept.
Thread.Sleep(1); Thread.Sleep(1);
} }
} }
@@ -788,25 +748,18 @@ namespace Ryujinx.Ava
{ {
Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.InvokeAsync(() =>
{ {
if (_parent.ViewModel.StartGamesInFullscreen) if (_viewModel.StartGamesInFullscreen)
{ {
_parent.WindowState = WindowState.FullScreen; _viewModel.WindowState = WindowState.FullScreen;
} }
if (_parent.WindowState == WindowState.FullScreen) if (_viewModel.WindowState == WindowState.FullScreen)
{ {
_parent.ViewModel.ShowMenuAndStatusBar = false; _viewModel.ShowMenuAndStatusBar = false;
} }
}); });
IRenderer renderer = Device.Gpu.Renderer; _renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer;
if (renderer is ThreadedRenderer tr)
{
renderer = tr.BaseRenderer;
}
_renderer = renderer;
_renderer.ScreenCaptured += Renderer_ScreenCaptured; _renderer.ScreenCaptured += Renderer_ScreenCaptured;
@@ -819,7 +772,7 @@ namespace Ryujinx.Ava
Width = (int)Renderer.Bounds.Width; Width = (int)Renderer.Bounds.Width;
Height = (int)Renderer.Bounds.Height; Height = (int)Renderer.Bounds.Height;
_renderer.Window.SetSize((int)(Width * _parent.PlatformImpl.RenderScaling), (int)(Height * _parent.PlatformImpl.RenderScaling)); _renderer.Window.SetSize((int)(Width * _topLevel.PlatformImpl.RenderScaling), (int)(Height * _topLevel.PlatformImpl.RenderScaling));
_chrono.Start(); _chrono.Start();
@@ -847,7 +800,7 @@ namespace Ryujinx.Ava
if (!_renderingStarted) if (!_renderingStarted)
{ {
_renderingStarted = true; _renderingStarted = true;
_parent.SwitchToGameControl(); _viewModel.SwitchToRenderer(false);
} }
Device.PresentFrame(() => Renderer?.SwapBuffers()); Device.PresentFrame(() => Renderer?.SwapBuffers());
@@ -865,13 +818,12 @@ namespace Ryujinx.Ava
public void UpdateStatus() public void UpdateStatus()
{ {
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued // Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued.
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld]; string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
float scale = GraphicsConfig.ResScale;
if (scale != 1) if (GraphicsConfig.ResScale != 1)
{ {
dockedMode += $" ({scale}x)"; dockedMode += $" ({GraphicsConfig.ResScale}x)";
} }
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs( StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
@@ -888,7 +840,6 @@ namespace Ryujinx.Ava
public async Task ShowExitPrompt() public async Task ShowExitPrompt()
{ {
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit; bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
if (!shouldExit) if (!shouldExit)
{ {
if (_dialogShown) if (_dialogShown)
@@ -897,6 +848,7 @@ namespace Ryujinx.Ava
} }
_dialogShown = true; _dialogShown = true;
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog(); shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
_dialogShown = false; _dialogShown = false;
@@ -914,7 +866,7 @@ namespace Ryujinx.Ava
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
_parent.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default; _viewModel.Cursor = _isCursorInRenderer ? InvisibleCursor : Cursor.Default;
}); });
} }
else else
@@ -925,7 +877,7 @@ namespace Ryujinx.Ava
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
_parent.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default; _viewModel.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
}); });
} }
} }
@@ -938,13 +890,13 @@ namespace Ryujinx.Ava
return false; return false;
} }
if (_parent.IsActive) if (_viewModel.IsActive)
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
HandleScreenState(); HandleScreenState();
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _parent.WindowState != WindowState.FullScreen) if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
{ {
Device.Application.DiskCacheLoadState?.Cancel(); Device.Application.DiskCacheLoadState?.Cancel();
} }
@@ -953,7 +905,7 @@ namespace Ryujinx.Ava
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()); NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
if (_parent.IsActive) if (_viewModel.IsActive)
{ {
KeyboardHotkeyState currentHotkeyState = GetHotkeyState(); KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
@@ -969,10 +921,10 @@ namespace Ryujinx.Ava
ScreenshotRequested = true; ScreenshotRequested = true;
break; break;
case KeyboardHotkeyState.ShowUi: case KeyboardHotkeyState.ShowUi:
_parent.ViewModel.ShowMenuAndStatusBar = true; _viewModel.ShowMenuAndStatusBar = true;
break; break;
case KeyboardHotkeyState.Pause: case KeyboardHotkeyState.Pause:
if (_parent.ViewModel.IsPaused) if (_viewModel.IsPaused)
{ {
Resume(); Resume();
} }
@@ -991,7 +943,7 @@ namespace Ryujinx.Ava
Device.SetVolume(0); Device.SetVolume(0);
} }
_parent.ViewModel.Volume = Device.GetVolume(); _viewModel.Volume = Device.GetVolume();
break; break;
case KeyboardHotkeyState.ResScaleUp: case KeyboardHotkeyState.ResScaleUp:
GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1; GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
@@ -1004,13 +956,13 @@ namespace Ryujinx.Ava
_newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2); _newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2);
Device.SetVolume(_newVolume); Device.SetVolume(_newVolume);
_parent.ViewModel.Volume = Device.GetVolume(); _viewModel.Volume = Device.GetVolume();
break; break;
case KeyboardHotkeyState.VolumeDown: case KeyboardHotkeyState.VolumeDown:
_newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2); _newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2);
Device.SetVolume(_newVolume); Device.SetVolume(_newVolume);
_parent.ViewModel.Volume = Device.GetVolume(); _viewModel.Volume = Device.GetVolume();
break; break;
case KeyboardHotkeyState.None: case KeyboardHotkeyState.None:
(_keyboardInterface as AvaloniaKeyboard).Clear(); (_keyboardInterface as AvaloniaKeyboard).Clear();
@@ -1027,10 +979,10 @@ namespace Ryujinx.Ava
} }
} }
// Touchscreen // Touchscreen.
bool hasTouch = false; bool hasTouch = false;
if (_parent.IsActive && !ConfigurationState.Instance.Hid.EnableMouse) if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
{ {
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()); hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
} }

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Pfad", "GameListHeaderPath": "Pfad",
"GameListContextMenuOpenUserSaveDirectory": "Spielstand-Verzeichnis öffnen", "GameListContextMenuOpenUserSaveDirectory": "Spielstand-Verzeichnis öffnen",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Benutzer-Spielstand beinhaltet", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Benutzer-Spielstand beinhaltet",
"GameListContextMenuOpenUserDeviceDirectory": "Benutzer-Geräte-Verzeichnis öffnen", "GameListContextMenuOpenDeviceSaveDirectory": "Benutzer-Geräte-Verzeichnis öffnen",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Öffnet das Verzeichnis, welches den Geräte-Spielstände beinhaltet", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Geräte-Spielstände beinhaltet",
"GameListContextMenuOpenUserBcatDirectory": "Benutzer-BCAT-Vezeichnis öffnen", "GameListContextMenuOpenBcatSaveDirectory": "Benutzer-BCAT-Vezeichnis öffnen",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Öffnet das Verzeichnis, welches den BCAT Cache des Spiels beinhaltet", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den BCAT Cache des Spiels beinhaltet",
"GameListContextMenuManageTitleUpdates": "Verwalten von Spiel Updates", "GameListContextMenuManageTitleUpdates": "Verwalten von Spiel Updates",
"GameListContextMenuManageTitleUpdatesToolTip": "Öffnet den Spiel-Update-Manager", "GameListContextMenuManageTitleUpdatesToolTip": "Öffnet den Spiel-Update-Manager",
"GameListContextMenuManageDlc": "Verwalten von DLC", "GameListContextMenuManageDlc": "Verwalten von DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Τοποθεσία", "GameListHeaderPath": "Τοποθεσία",
"GameListContextMenuOpenUserSaveDirectory": "Άνοιγμα Τοποθεσίας Αποθήκευσης Χρήστη", "GameListContextMenuOpenUserSaveDirectory": "Άνοιγμα Τοποθεσίας Αποθήκευσης Χρήστη",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Χρήστη της εφαρμογής", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Χρήστη της εφαρμογής",
"GameListContextMenuOpenUserDeviceDirectory": "Άνοιγμα Τοποθεσίας Συσκευής Χρήστη", "GameListContextMenuOpenDeviceSaveDirectory": "Άνοιγμα Τοποθεσίας Συσκευής Χρήστη",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Συσκευής της εφαρμογής", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Συσκευής της εφαρμογής",
"GameListContextMenuOpenUserBcatDirectory": "Άνοιγμα Τοποθεσίας BCAT", "GameListContextMenuOpenBcatSaveDirectory": "Άνοιγμα Τοποθεσίας BCAT",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση BCAT της εφαρμογής", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση BCAT της εφαρμογής",
"GameListContextMenuManageTitleUpdates": "Διαχείριση Ενημερώσεων Παιχνιδιού", "GameListContextMenuManageTitleUpdates": "Διαχείριση Ενημερώσεων Παιχνιδιού",
"GameListContextMenuManageTitleUpdatesToolTip": "Ανοίγει το παράθυρο διαχείρισης Ενημερώσεων Παιχνιδιού", "GameListContextMenuManageTitleUpdatesToolTip": "Ανοίγει το παράθυρο διαχείρισης Ενημερώσεων Παιχνιδιού",
"GameListContextMenuManageDlc": "Διαχείριση DLC", "GameListContextMenuManageDlc": "Διαχείριση DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Path", "GameListHeaderPath": "Path",
"GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory", "GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
"GameListContextMenuOpenUserDeviceDirectory": "Open User Device Directory", "GameListContextMenuOpenDeviceSaveDirectory": "Open Device Save Directory",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Opens the directory which contains Application's Device Save", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
"GameListContextMenuOpenUserBcatDirectory": "Open User BCAT Directory", "GameListContextMenuOpenBcatSaveDirectory": "Open BCAT Save Directory",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Opens the directory which contains Application's BCAT Save", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
"GameListContextMenuManageTitleUpdates": "Manage Title Updates", "GameListContextMenuManageTitleUpdates": "Manage Title Updates",
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window", "GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
"GameListContextMenuManageDlc": "Manage DLC", "GameListContextMenuManageDlc": "Manage DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Directorio", "GameListHeaderPath": "Directorio",
"GameListContextMenuOpenUserSaveDirectory": "Abrir carpeta de guardado de este usuario", "GameListContextMenuOpenUserSaveDirectory": "Abrir carpeta de guardado de este usuario",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del usuario para esta aplicación", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del usuario para esta aplicación",
"GameListContextMenuOpenUserDeviceDirectory": "Abrir carpeta de guardado del sistema para el usuario actual", "GameListContextMenuOpenDeviceSaveDirectory": "Abrir carpeta de guardado del sistema para el usuario actual",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del sistema para esta aplicación", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del sistema para esta aplicación",
"GameListContextMenuOpenUserBcatDirectory": "Abrir carpeta de guardado BCAT del usuario", "GameListContextMenuOpenBcatSaveDirectory": "Abrir carpeta de guardado BCAT del usuario",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Abrir la carpeta que contiene el guardado BCAT de esta aplicación", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Abrir la carpeta que contiene el guardado BCAT de esta aplicación",
"GameListContextMenuManageTitleUpdates": "Gestionar actualizaciones del juego", "GameListContextMenuManageTitleUpdates": "Gestionar actualizaciones del juego",
"GameListContextMenuManageTitleUpdatesToolTip": "Abrir la ventana de gestión de actualizaciones de esta aplicación", "GameListContextMenuManageTitleUpdatesToolTip": "Abrir la ventana de gestión de actualizaciones de esta aplicación",
"GameListContextMenuManageDlc": "Gestionar DLC", "GameListContextMenuManageDlc": "Gestionar DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Chemin", "GameListHeaderPath": "Chemin",
"GameListContextMenuOpenUserSaveDirectory": "Ouvrir le dossier de sauvegarde utilisateur", "GameListContextMenuOpenUserSaveDirectory": "Ouvrir le dossier de sauvegarde utilisateur",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde utilisateur du jeu", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde utilisateur du jeu",
"GameListContextMenuOpenUserDeviceDirectory": "Ouvrir le dossier de sauvegarde console", "GameListContextMenuOpenDeviceSaveDirectory": "Ouvrir le dossier de sauvegarde console",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde console du jeu", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde console du jeu",
"GameListContextMenuOpenUserBcatDirectory": "Ouvrir le dossier de sauvegarde BCAT", "GameListContextMenuOpenBcatSaveDirectory": "Ouvrir le dossier de sauvegarde BCAT",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde BCAT du jeu", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde BCAT du jeu",
"GameListContextMenuManageTitleUpdates": "Gérer les mises à jour", "GameListContextMenuManageTitleUpdates": "Gérer les mises à jour",
"GameListContextMenuManageTitleUpdatesToolTip": "Ouvre la fenêtre de gestion des mises à jour", "GameListContextMenuManageTitleUpdatesToolTip": "Ouvre la fenêtre de gestion des mises à jour",
"GameListContextMenuManageDlc": "Gérer les DLC", "GameListContextMenuManageDlc": "Gérer les DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Percorso", "GameListHeaderPath": "Percorso",
"GameListContextMenuOpenUserSaveDirectory": "Apri la cartella salvataggi dell'utente", "GameListContextMenuOpenUserSaveDirectory": "Apri la cartella salvataggi dell'utente",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco dell'utente", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco dell'utente",
"GameListContextMenuOpenUserDeviceDirectory": "Apri la cartella dispositivo dell'utente", "GameListContextMenuOpenDeviceSaveDirectory": "Apri la cartella dispositivo dell'utente",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco del dispositivo", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco del dispositivo",
"GameListContextMenuOpenUserBcatDirectory": "Apri la cartella BCAT dell'utente", "GameListContextMenuOpenBcatSaveDirectory": "Apri la cartella BCAT dell'utente",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Apre la cartella che contiene i salvataggi BCAT dell'applicazione", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi BCAT dell'applicazione",
"GameListContextMenuManageTitleUpdates": "Gestisci aggiornamenti del gioco", "GameListContextMenuManageTitleUpdates": "Gestisci aggiornamenti del gioco",
"GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco", "GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco",
"GameListContextMenuManageDlc": "Gestici DLC", "GameListContextMenuManageDlc": "Gestici DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "パス", "GameListHeaderPath": "パス",
"GameListContextMenuOpenUserSaveDirectory": "セーブディレクトリを開く", "GameListContextMenuOpenUserSaveDirectory": "セーブディレクトリを開く",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "アプリケーションのユーザセーブデータを格納するディレクトリを開きます", "GameListContextMenuOpenUserSaveDirectoryToolTip": "アプリケーションのユーザセーブデータを格納するディレクトリを開きます",
"GameListContextMenuOpenUserDeviceDirectory": "デバイスディレクトリを開く", "GameListContextMenuOpenDeviceSaveDirectory": "デバイスディレクトリを開く",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "アプリケーションのデバイスセーブデータを格納するディレクトリを開きます", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "アプリケーションのデバイスセーブデータを格納するディレクトリを開きます",
"GameListContextMenuOpenUserBcatDirectory": "BCATディレクトリを開く", "GameListContextMenuOpenBcatSaveDirectory": "BCATディレクトリを開く",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "アプリケーションの BCAT セーブデータを格納するディレクトリを開きます", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "アプリケーションの BCAT セーブデータを格納するディレクトリを開きます",
"GameListContextMenuManageTitleUpdates": "アップデートを管理", "GameListContextMenuManageTitleUpdates": "アップデートを管理",
"GameListContextMenuManageTitleUpdatesToolTip": "タイトルのアップデート管理ウインドウを開きます", "GameListContextMenuManageTitleUpdatesToolTip": "タイトルのアップデート管理ウインドウを開きます",
"GameListContextMenuManageDlc": "DLCを管理", "GameListContextMenuManageDlc": "DLCを管理",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "경로", "GameListHeaderPath": "경로",
"GameListContextMenuOpenUserSaveDirectory": "사용자 저장 디렉토리 열기\n", "GameListContextMenuOpenUserSaveDirectory": "사용자 저장 디렉토리 열기\n",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "응용 프로그램의 사용자 저장이 포함된 디렉토리 열기\n", "GameListContextMenuOpenUserSaveDirectoryToolTip": "응용 프로그램의 사용자 저장이 포함된 디렉토리 열기\n",
"GameListContextMenuOpenUserDeviceDirectory": "사용자 장치 디렉토리 열기", "GameListContextMenuOpenDeviceSaveDirectory": "사용자 장치 디렉토리 열기",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "응용 프로그램의 장치 저장이 포함된 디렉토리 열기\n", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "응용 프로그램의 장치 저장이 포함된 디렉토리 열기\n",
"GameListContextMenuOpenUserBcatDirectory": "사용자의 BCAT 디렉토리 열기\n", "GameListContextMenuOpenBcatSaveDirectory": "사용자의 BCAT 디렉토리 열기\n",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "응용 프로그램의 BCAT 저장이 포함된 디렉토리 열기\n", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "응용 프로그램의 BCAT 저장이 포함된 디렉토리 열기\n",
"GameListContextMenuManageTitleUpdates": "타이틀 업데이트 관리\n", "GameListContextMenuManageTitleUpdates": "타이틀 업데이트 관리\n",
"GameListContextMenuManageTitleUpdatesToolTip": "타이틀 업데이트 관리 창 열기", "GameListContextMenuManageTitleUpdatesToolTip": "타이틀 업데이트 관리 창 열기",
"GameListContextMenuManageDlc": "DLC 관리", "GameListContextMenuManageDlc": "DLC 관리",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Ścieżka", "GameListHeaderPath": "Ścieżka",
"GameListContextMenuOpenUserSaveDirectory": "Otwórz Katalog Zapisów Użytkownika", "GameListContextMenuOpenUserSaveDirectory": "Otwórz Katalog Zapisów Użytkownika",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Użytkownika Aplikacji", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Użytkownika Aplikacji",
"GameListContextMenuOpenUserDeviceDirectory": "Otwórz Katalog Urządzeń Użytkownika", "GameListContextMenuOpenDeviceSaveDirectory": "Otwórz Katalog Urządzeń Użytkownika",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Urządzenia Aplikacji", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Urządzenia Aplikacji",
"GameListContextMenuOpenUserBcatDirectory": "Otwórz Katalog BCAT Użytkownika", "GameListContextMenuOpenBcatSaveDirectory": "Otwórz Katalog BCAT Użytkownika",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Otwiera katalog, który zawiera Zapis BCAT Aplikacji", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis BCAT Aplikacji",
"GameListContextMenuManageTitleUpdates": "Zarządzaj Aktualizacjami Tytułów", "GameListContextMenuManageTitleUpdates": "Zarządzaj Aktualizacjami Tytułów",
"GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania Aktualizacjami Tytułu", "GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania Aktualizacjami Tytułu",
"GameListContextMenuManageDlc": "Zarządzaj DLC", "GameListContextMenuManageDlc": "Zarządzaj DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Caminho", "GameListHeaderPath": "Caminho",
"GameListContextMenuOpenUserSaveDirectory": "Abrir diretório de saves do usuário", "GameListContextMenuOpenUserSaveDirectory": "Abrir diretório de saves do usuário",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre o diretório que contém jogos salvos para o usuário atual", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre o diretório que contém jogos salvos para o usuário atual",
"GameListContextMenuOpenUserDeviceDirectory": "Abrir diretório de saves de dispositivo do usuário", "GameListContextMenuOpenDeviceSaveDirectory": "Abrir diretório de saves de dispositivo do usuário",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Abre o diretório que contém saves do dispositivo para o usuário atual", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Abre o diretório que contém saves do dispositivo para o usuário atual",
"GameListContextMenuOpenUserBcatDirectory": "Abrir diretório de saves BCAT do usuário", "GameListContextMenuOpenBcatSaveDirectory": "Abrir diretório de saves BCAT do usuário",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Abre o diretório que contém saves BCAT para o usuário atual", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Abre o diretório que contém saves BCAT para o usuário atual",
"GameListContextMenuManageTitleUpdates": "Gerenciar atualizações do jogo", "GameListContextMenuManageTitleUpdates": "Gerenciar atualizações do jogo",
"GameListContextMenuManageTitleUpdatesToolTip": "Abre a janela de gerenciamento de atualizações", "GameListContextMenuManageTitleUpdatesToolTip": "Abre a janela de gerenciamento de atualizações",
"GameListContextMenuManageDlc": "Gerenciar DLCs", "GameListContextMenuManageDlc": "Gerenciar DLCs",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Путь", "GameListHeaderPath": "Путь",
"GameListContextMenuOpenUserSaveDirectory": "Открыть каталог сохранений пользователя", "GameListContextMenuOpenUserSaveDirectory": "Открыть каталог сохранений пользователя",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Открывает каталог, содержащий пользовательское сохранение приложения", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Открывает каталог, содержащий пользовательское сохранение приложения",
"GameListContextMenuOpenUserDeviceDirectory": "Открыть каталог пользовательских устройств", "GameListContextMenuOpenDeviceSaveDirectory": "Открыть каталог пользовательских устройств",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Открывает каталог, содержащий сохранение устройства приложения", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Открывает каталог, содержащий сохранение устройства приложения",
"GameListContextMenuOpenUserBcatDirectory": "Открыть каталог пользователей BCAT", "GameListContextMenuOpenBcatSaveDirectory": "Открыть каталог пользователей BCAT",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Открывает каталог, содержащий BCAT сохранения приложения.", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Открывает каталог, содержащий BCAT сохранения приложения.",
"GameListContextMenuManageTitleUpdates": "Управление обновлениями заголовков", "GameListContextMenuManageTitleUpdates": "Управление обновлениями заголовков",
"GameListContextMenuManageTitleUpdatesToolTip": "Открывает окно управления обновлением заголовков", "GameListContextMenuManageTitleUpdatesToolTip": "Открывает окно управления обновлением заголовков",
"GameListContextMenuManageDlc": "Управление DLC", "GameListContextMenuManageDlc": "Управление DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Yol", "GameListHeaderPath": "Yol",
"GameListContextMenuOpenUserSaveDirectory": "Kullanıcı Kayıt Dosyası Dizinini Aç", "GameListContextMenuOpenUserSaveDirectory": "Kullanıcı Kayıt Dosyası Dizinini Aç",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenUserDeviceDirectory": "Kullanıcı Cihaz Dizinini Aç", "GameListContextMenuOpenDeviceSaveDirectory": "Kullanıcı Cihaz Dizinini Aç",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenUserBcatDirectory": "Kullanıcı BCAT Dizinini Aç", "GameListContextMenuOpenBcatSaveDirectory": "Kullanıcı BCAT Dizinini Aç",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuManageTitleUpdates": "Oyun Güncellemelerini Yönet", "GameListContextMenuManageTitleUpdates": "Oyun Güncellemelerini Yönet",
"GameListContextMenuManageTitleUpdatesToolTip": "Oyun Güncelleme Yönetim Penceresini Açar", "GameListContextMenuManageTitleUpdatesToolTip": "Oyun Güncelleme Yönetim Penceresini Açar",
"GameListContextMenuManageDlc": "DLC'leri Yönet", "GameListContextMenuManageDlc": "DLC'leri Yönet",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "Шлях", "GameListHeaderPath": "Шлях",
"GameListContextMenuOpenUserSaveDirectory": "Відкрити каталог збереження користувача", "GameListContextMenuOpenUserSaveDirectory": "Відкрити каталог збереження користувача",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Відкриває каталог, який містить збереження користувача програми", "GameListContextMenuOpenUserSaveDirectoryToolTip": "Відкриває каталог, який містить збереження користувача програми",
"GameListContextMenuOpenUserDeviceDirectory": "Відкрити каталог пристроїв користувача", "GameListContextMenuOpenDeviceSaveDirectory": "Відкрити каталог пристроїв користувача",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Відкриває каталог, який містить збереження пристрою програми", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Відкриває каталог, який містить збереження пристрою програми",
"GameListContextMenuOpenUserBcatDirectory": "Відкрити каталог користувача BCAT", "GameListContextMenuOpenBcatSaveDirectory": "Відкрити каталог користувача BCAT",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Відкриває каталог, який містить BCAT-збереження програми", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "Відкриває каталог, який містить BCAT-збереження програми",
"GameListContextMenuManageTitleUpdates": "Керування оновленнями заголовків", "GameListContextMenuManageTitleUpdates": "Керування оновленнями заголовків",
"GameListContextMenuManageTitleUpdatesToolTip": "Відкриває вікно керування оновленням заголовка", "GameListContextMenuManageTitleUpdatesToolTip": "Відкриває вікно керування оновленням заголовка",
"GameListContextMenuManageDlc": "Керування DLC", "GameListContextMenuManageDlc": "Керування DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "路径", "GameListHeaderPath": "路径",
"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录", "GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录", "GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
"GameListContextMenuOpenUserDeviceDirectory": "打开应用系统目录", "GameListContextMenuOpenDeviceSaveDirectory": "打开应用系统目录",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "打开包含游戏系统设置的目录", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
"GameListContextMenuOpenUserBcatDirectory": "打开 BCAT 目录", "GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "打开包含游戏 BCAT 数据的目录", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
"GameListContextMenuManageTitleUpdates": "管理游戏更新", "GameListContextMenuManageTitleUpdates": "管理游戏更新",
"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器", "GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
"GameListContextMenuManageDlc": "管理 DLC", "GameListContextMenuManageDlc": "管理 DLC",

View File

@@ -41,10 +41,10 @@
"GameListHeaderPath": "路徑", "GameListHeaderPath": "路徑",
"GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾", "GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟儲存遊戲存檔的資料夾", "GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟儲存遊戲存檔的資料夾",
"GameListContextMenuOpenUserDeviceDirectory": "開啟系統資料夾", "GameListContextMenuOpenDeviceSaveDirectory": "開啟系統資料夾",
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "開啟包含遊戲系統設定的資料夾", "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "開啟包含遊戲系統設定的資料夾",
"GameListContextMenuOpenUserBcatDirectory": "開啟 BCAT 資料夾", "GameListContextMenuOpenBcatSaveDirectory": "開啟 BCAT 資料夾",
"GameListContextMenuOpenUserBcatDirectoryToolTip": "開啟包含遊戲 BCAT 資料的資料夾", "GameListContextMenuOpenBcatSaveDirectoryToolTip": "開啟包含遊戲 BCAT 資料的資料夾",
"GameListContextMenuManageTitleUpdates": "管理遊戲更新", "GameListContextMenuManageTitleUpdates": "管理遊戲更新",
"GameListContextMenuManageTitleUpdatesToolTip": "開啟更新管理視窗", "GameListContextMenuManageTitleUpdatesToolTip": "開啟更新管理視窗",
"GameListContextMenuManageDlc": "管理 DLC", "GameListContextMenuManageDlc": "管理 DLC",

View File

@@ -269,6 +269,8 @@
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color> <Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color> <Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
<Color x:Key="ThemeControlBorderColor">#FF505050</Color> <Color x:Key="ThemeControlBorderColor">#FF505050</Color>
<Color x:Key="VsyncEnabled">#FF2EEAC9</Color>
<Color x:Key="VsyncDisabled">#FFFF4554</Color>
<x:Double x:Key="ScrollBarThickness">15</x:Double> <x:Double x:Key="ScrollBarThickness">15</x:Double>
<x:Double x:Key="FontSizeSmall">8</x:Double> <x:Double x:Key="FontSizeSmall">8</x:Double>
<x:Double x:Key="FontSizeNormal">10</x:Double> <x:Double x:Key="FontSizeNormal">10</x:Double>

View File

@@ -0,0 +1,111 @@
using Avalonia.Utilities;
using System;
using System.Text;
namespace Ryujinx.Ava.UI.Helper
{
using AvaLogger = Avalonia.Logging.Logger;
using AvaLogLevel = Avalonia.Logging.LogEventLevel;
using RyuLogger = Ryujinx.Common.Logging.Logger;
using RyuLogClass = Ryujinx.Common.Logging.LogClass;
internal class LoggerAdapter : Avalonia.Logging.ILogSink
{
public static void Register()
{
AvaLogger.Sink = new LoggerAdapter();
}
private static RyuLogger.Log? GetLog(AvaLogLevel level)
{
return level switch
{
AvaLogLevel.Verbose => RyuLogger.Trace,
AvaLogLevel.Debug => RyuLogger.Debug,
AvaLogLevel.Information => RyuLogger.Info,
AvaLogLevel.Warning => RyuLogger.Warning,
AvaLogLevel.Error => RyuLogger.Error,
AvaLogLevel.Fatal => RyuLogger.Notice,
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
};
}
public bool IsEnabled(AvaLogLevel level, string area)
{
return GetLog(level) != null;
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, null));
}
public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0 }));
}
public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
}
public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, propertyValues));
}
private static string Format(string area, string template, object source, object[] v)
{
var result = new StringBuilder();
var r = new CharacterReader(template.AsSpan());
var i = 0;
result.Append('[');
result.Append(area);
result.Append("] ");
while (!r.End)
{
var c = r.Take();
if (c != '{')
{
result.Append(c);
}
else
{
if (r.Peek != '{')
{
result.Append('\'');
result.Append(i < v.Length ? v[i++] : null);
result.Append('\'');
r.TakeUntil('}');
r.Take();
}
else
{
result.Append('{');
r.Take();
}
}
}
if (source != null)
{
result.Append(" (");
result.Append(source.GetType().Name);
result.Append(" #");
result.Append(source.GetHashCode());
result.Append(')');
}
return result.ToString();
}
}
}

View File

@@ -11,10 +11,10 @@ namespace Ryujinx.Ava.Input
{ {
internal class AvaloniaMouseDriver : IGamepadDriver internal class AvaloniaMouseDriver : IGamepadDriver
{ {
private Control _widget; private Control _widget;
private bool _isDisposed; private bool _isDisposed;
private Size _size; private Size _size;
private readonly Window _window; private readonly TopLevel _window;
public bool[] PressedButtons { get; } public bool[] PressedButtons { get; }
public Vector2 CurrentPosition { get; private set; } public Vector2 CurrentPosition { get; private set; }
@@ -23,7 +23,7 @@ namespace Ryujinx.Ava.Input
public string DriverName => "AvaloniaMouseDriver"; public string DriverName => "AvaloniaMouseDriver";
public ReadOnlySpan<string> GamepadsIds => new[] { "0" }; public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
public AvaloniaMouseDriver(Window window, Control parent) public AvaloniaMouseDriver(TopLevel window, Control parent)
{ {
_widget = parent; _widget = parent;
_window = window; _window = window;

View File

@@ -56,7 +56,7 @@ namespace Ryujinx.Modules
} }
Running = true; Running = true;
mainWindow.CanUpdate = false; mainWindow.ViewModel.CanUpdate = false;
// Detect current platform // Detect current platform
if (OperatingSystem.IsMacOS()) if (OperatingSystem.IsMacOS())
@@ -95,7 +95,7 @@ namespace Ryujinx.Modules
{ {
using (HttpClient jsonClient = ConstructHttpClient()) using (HttpClient jsonClient = ConstructHttpClient())
{ {
string buildInfoURL = $"{GitHubApiURL}/repos/{ReleaseInformations.ReleaseChannelOwner}/{ReleaseInformations.ReleaseChannelRepo}/releases/latest"; string buildInfoURL = $"{GitHubApiURL}/repos/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}/releases/latest";
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL); string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
JObject jsonRoot = JObject.Parse(fetchedJson); JObject jsonRoot = JObject.Parse(fetchedJson);
@@ -182,7 +182,7 @@ namespace Ryujinx.Modules
} }
Running = false; Running = false;
mainWindow.CanUpdate = true; mainWindow.ViewModel.CanUpdate = true;
return; return;
} }
@@ -625,7 +625,7 @@ namespace Ryujinx.Modules
return false; return false;
} }
if (Program.Version.Contains("dirty") || !ReleaseInformations.IsValid()) if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid())
{ {
if (showWarnings) if (showWarnings)
{ {
@@ -640,7 +640,7 @@ namespace Ryujinx.Modules
#else #else
if (showWarnings) if (showWarnings)
{ {
if (ReleaseInformations.IsFlatHubBuild()) if (ReleaseInformation.IsFlatHubBuild())
{ {
ContentDialogHelper.CreateWarningDialog(LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle], LocaleManager.Instance[LocaleKeys.DialogUpdaterFlatpakNotSupportedMessage]); ContentDialogHelper.CreateWarningDialog(LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle], LocaleManager.Instance[LocaleKeys.DialogUpdaterFlatpakNotSupportedMessage]);
} }

View File

@@ -1,20 +1,23 @@
using Avalonia; using Avalonia;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Ava.UI.Helper;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.SystemInfo; using Ryujinx.Common.SystemInfo;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules; using Ryujinx.Modules;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using Ryujinx.Ui.Common; using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration; using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System; using System;
using System.Diagnostics;
using System.IO; using System.IO;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava namespace Ryujinx.Ava
@@ -32,9 +35,51 @@ namespace Ryujinx.Ava
private const uint MB_ICONWARNING = 0x30; private const uint MB_ICONWARNING = 0x30;
[SupportedOSPlatform("linux")]
static void RegisterMimeTypes()
{
if (ReleaseInformation.IsFlatHubBuild())
{
return;
}
string mimeDbPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "mime");
if (!File.Exists(Path.Combine(mimeDbPath, "packages", "Ryujinx.xml")))
{
string mimeTypesFile = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "mime", "Ryujinx.xml");
using Process mimeProcess = new();
mimeProcess.StartInfo.FileName = "xdg-mime";
mimeProcess.StartInfo.Arguments = $"install --novendor --mode user {mimeTypesFile}";
mimeProcess.Start();
mimeProcess.WaitForExit();
if (mimeProcess.ExitCode != 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Unable to install mime types. Make sure xdg-utils is installed. Process exited with code: {mimeProcess.ExitCode}");
return;
}
using Process updateMimeProcess = new();
updateMimeProcess.StartInfo.FileName = "update-mime-database";
updateMimeProcess.StartInfo.Arguments = mimeDbPath;
updateMimeProcess.Start();
updateMimeProcess.WaitForExit();
if (updateMimeProcess.ExitCode != 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Could not update local mime database. Process exited with code: {updateMimeProcess.ExitCode}");
}
}
}
public static void Main(string[] args) public static void Main(string[] args)
{ {
Version = ReleaseInformations.GetVersion(); Version = ReleaseInformation.GetVersion();
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134)) if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{ {
@@ -45,6 +90,8 @@ namespace Ryujinx.Ava
Initialize(args); Initialize(args);
LoggerAdapter.Register();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args); BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
} }
@@ -66,8 +113,7 @@ namespace Ryujinx.Ava
AllowEglInitialization = false, AllowEglInitialization = false,
CompositionBackdropCornerRadius = 8.0f, CompositionBackdropCornerRadius = 8.0f,
}) })
.UseSkia() .UseSkia();
.LogToTrace();
} }
private static void Initialize(string[] args) private static void Initialize(string[] args)
@@ -93,6 +139,12 @@ namespace Ryujinx.Ava
// Initialize the logger system. // Initialize the logger system.
LoggerModule.Initialize(); LoggerModule.Initialize();
// Register mime types on linux.
if (OperatingSystem.IsLinux())
{
RegisterMimeTypes();
}
// Initialize Discord integration. // Initialize Discord integration.
DiscordIntegrationModule.Initialize(); DiscordIntegrationModule.Initialize();
@@ -175,6 +227,12 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan; ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
} }
} }
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
}
} }
private static void PrintSystemInfo() private static void PrintSystemInfo()

View File

@@ -76,6 +76,16 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="..\distribution\linux\mime\Ryujinx.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>mime\Ryujinx.xml</TargetPath>
</Content>
</ItemGroup>
<ItemGroup> <ItemGroup>
<AvaloniaResource Include="Ui\**\*.xaml"> <AvaloniaResource Include="Ui\**\*.xaml">
<SubType>Designer</SubType> <SubType>Designer</SubType>

View File

@@ -144,9 +144,9 @@ namespace Ryujinx.Ava.UI.Applet
public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value) public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
{ {
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value); device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
if (_parent.AppHost != null) if (_parent.ViewModel.AppHost != null)
{ {
_parent.AppHost.Stop(); _parent.ViewModel.AppHost.Stop();
} }
} }

View File

@@ -136,7 +136,7 @@ namespace Ryujinx.Ava.UI.Applet
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
_hiddenTextBox.Clear(); _hiddenTextBox.Clear();
_parent.RendererControl.Focus(); _parent.ViewModel.RendererControl.Focus();
_parent = null; _parent = null;
}); });

View File

@@ -13,8 +13,8 @@ namespace Ryujinx.Ava.UI.Applet
DefaultBackgroundColor = BrushToThemeColor(parent.Background); DefaultBackgroundColor = BrushToThemeColor(parent.Background);
DefaultForegroundColor = BrushToThemeColor(parent.Foreground); DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
DefaultBorderColor = BrushToThemeColor(parent.BorderBrush); DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
SelectionBackgroundColor = BrushToThemeColor(parent.SearchBox.SelectionBrush); SelectionBackgroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
SelectionForegroundColor = BrushToThemeColor(parent.SearchBox.SelectionForegroundBrush); SelectionForegroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
} }
public string FontFamily { get; } public string FontFamily { get; }

View File

@@ -26,12 +26,12 @@
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem <MenuItem
Command="{Binding OpenDeviceSaveDirectory}" Command="{Binding OpenDeviceSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserDeviceDirectory}" Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserDeviceDirectoryToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem <MenuItem
Command="{Binding OpenBcatSaveDirectory}" Command="{Binding OpenBcatSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserBcatDirectory}" Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserBcatDirectoryToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Command="{Binding OpenTitleUpdateManager}" Command="{Binding OpenTitleUpdateManager}"
@@ -139,6 +139,9 @@
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter"> <Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" /> <Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style> </Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
</Style>
</ListBox.Styles> </ListBox.Styles>
<ListBox.ItemTemplate> <ListBox.ItemTemplate>
<DataTemplate> <DataTemplate>

View File

@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
{ {
if (sender is ListBox listBox) if (sender is ListBox listBox)
{ {
var selected = listBox.SelectedItem as ApplicationData; _selectedApplication = listBox.SelectedItem as ApplicationData;
_selectedApplication = selected; (DataContext as MainWindowViewModel).GridSelectedApplication = _selectedApplication;
} }
} }

View File

@@ -25,12 +25,12 @@
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem <MenuItem
Command="{Binding OpenDeviceSaveDirectory}" Command="{Binding OpenDeviceSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserDeviceDirectory}" Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserDeviceDirectoryToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem <MenuItem
Command="{Binding OpenBcatSaveDirectory}" Command="{Binding OpenBcatSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserBcatDirectory}" Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserBcatDirectoryToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Command="{Binding OpenTitleUpdateManager}" Command="{Binding OpenTitleUpdateManager}"
@@ -137,12 +137,12 @@
<Style Selector="ListBoxItem:selected /template/ ContentPresenter"> <Style Selector="ListBoxItem:selected /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" /> <Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
</Style> </Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="100" />
</Style>
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter"> <Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" /> <Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style> </Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.ListItemSelectorSize}" />
</Style>
</ListBox.Styles> </ListBox.Styles>
<ListBox.ItemTemplate> <ListBox.ItemTemplate>
<DataTemplate> <DataTemplate>

View File

@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
{ {
if (sender is ListBox listBox) if (sender is ListBox listBox)
{ {
var selected = listBox.SelectedItem as ApplicationData; _selectedApplication = listBox.SelectedItem as ApplicationData;
_selectedApplication = selected; (DataContext as MainWindowViewModel).ListSelectedApplication = _selectedApplication;
} }
} }

View File

@@ -19,7 +19,56 @@ namespace Ryujinx.Ava.UI.Helpers
{ {
private static bool _isChoiceDialogOpen; private static bool _isChoiceDialogOpen;
private async static Task<UserResult> ShowContentDialog( public async static Task<UserResult> ShowContentDialog(
string title,
object content,
string primaryButton,
string secondaryButton,
string closeButton,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
ContentDialog contentDialog = new()
{
Title = title,
PrimaryButtonText = primaryButton,
SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton,
Content = content
};
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
await ShowAsync(contentDialog);
return result;
}
private async static Task<UserResult> ShowTextDialog(
string title, string title,
string primaryText, string primaryText,
string secondaryText, string secondaryText,
@@ -32,119 +81,9 @@ namespace Ryujinx.Ava.UI.Helpers
Func<Window, Task> doWhileDeferred = null, Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null) TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{ {
UserResult result = UserResult.None; Grid content = CreateTextDialogContent(primaryText, secondaryText, iconSymbol);
bool useOverlay = false; return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, doWhileDeferred, deferCloseAction);
Window mainWindow = null;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (var item in al.Windows)
{
if (item.IsActive && item is MainWindow window && window.ViewModel.IsGameRunning)
{
mainWindow = window;
useOverlay = true;
break;
}
}
}
ContentDialog contentDialog = null;
ContentDialogOverlayWindow overlay = null;
if (useOverlay)
{
overlay = new ContentDialogOverlayWindow()
{
Height = mainWindow.Bounds.Height,
Width = mainWindow.Bounds.Width,
Position = mainWindow.PointToScreen(new Point())
};
mainWindow.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
overlay.Position = mainWindow.PointToScreen(new Point());
}
contentDialog = overlay.ContentDialog;
bool opened = false;
overlay.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
overlay.Position = mainWindow.PointToScreen(new Point());
await ShowDialog();
}
await overlay.ShowDialog(mainWindow);
}
else
{
contentDialog = new ContentDialog();
await ShowDialog();
}
async Task ShowDialog()
{
contentDialog.Title = title;
contentDialog.PrimaryButtonText = primaryButton;
contentDialog.SecondaryButtonText = secondaryButton;
contentDialog.CloseButtonText = closeButton;
contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
if (useOverlay)
{
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
overlay!.Close();
}
else
{
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
}
}
if (useOverlay)
{
overlay.Content = null;
overlay.Close();
}
return result;
} }
public async static Task<UserResult> ShowDeferredContentDialog( public async static Task<UserResult> ShowDeferredContentDialog(
@@ -162,7 +101,7 @@ namespace Ryujinx.Ava.UI.Helpers
bool startedDeferring = false; bool startedDeferring = false;
UserResult result = UserResult.None; UserResult result = UserResult.None;
return await ShowContentDialog( return await ShowTextDialog(
title, title,
primaryText, primaryText,
secondaryText, secondaryText,
@@ -192,8 +131,7 @@ namespace Ryujinx.Ava.UI.Helpers
sender.PrimaryButtonClick -= DeferClose; sender.PrimaryButtonClick -= DeferClose;
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed _ = Task.Run(() =>
Task.Run(() =>
{ {
deferResetEvent.WaitOne(); deferResetEvent.WaitOne();
@@ -202,7 +140,6 @@ namespace Ryujinx.Ava.UI.Helpers
deferral.Complete(); deferral.Complete();
}); });
}); });
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
if (doWhileDeferred != null) if (doWhileDeferred != null)
{ {
@@ -213,34 +150,42 @@ namespace Ryujinx.Ava.UI.Helpers
} }
} }
private static Grid CreateDialogTextContent(string primaryText, string secondaryText, int symbol) private static Grid CreateTextDialogContent(string primaryText, string secondaryText, int symbol)
{ {
Grid content = new Grid(); Grid content = new()
content.RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() }; {
content.ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() }; RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() },
ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() },
content.MinHeight = 80; MinHeight = 80
};
SymbolIcon icon = new()
{
Symbol = (Symbol)symbol,
Margin = new Thickness(10),
FontSize = 40,
VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center
};
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
icon.FontSize = 40;
icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
Grid.SetColumn(icon, 0); Grid.SetColumn(icon, 0);
Grid.SetRowSpan(icon, 2); Grid.SetRowSpan(icon, 2);
Grid.SetRow(icon, 0); Grid.SetRow(icon, 0);
TextBlock primaryLabel = new TextBlock() TextBlock primaryLabel = new()
{ {
Text = primaryText, Text = primaryText,
Margin = new Thickness(5), Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap, TextWrapping = TextWrapping.Wrap,
MaxWidth = 450 MaxWidth = 450
}; };
TextBlock secondaryLabel = new TextBlock()
TextBlock secondaryLabel = new()
{ {
Text = secondaryText, Text = secondaryText,
Margin = new Thickness(5), Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap, TextWrapping = TextWrapping.Wrap,
MaxWidth = 450 MaxWidth = 450
}; };
Grid.SetColumn(primaryLabel, 1); Grid.SetColumn(primaryLabel, 1);
@@ -262,7 +207,7 @@ namespace Ryujinx.Ava.UI.Helpers
string closeButton, string closeButton,
string title) string title)
{ {
return await ShowContentDialog( return await ShowTextDialog(
title, title,
primary, primary,
secondaryText, secondaryText,
@@ -280,7 +225,7 @@ namespace Ryujinx.Ava.UI.Helpers
string title, string title,
UserResult primaryButtonResult = UserResult.Yes) UserResult primaryButtonResult = UserResult.Yes)
{ {
return await ShowContentDialog( return await ShowTextDialog(
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title, string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
primaryText, primaryText,
secondaryText, secondaryText,
@@ -298,7 +243,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText) internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
{ {
await ShowContentDialog( await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle], LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
primary, primary,
secondaryText, secondaryText,
@@ -310,7 +255,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal static async Task CreateWarningDialog(string primary, string secondaryText) internal static async Task CreateWarningDialog(string primary, string secondaryText)
{ {
await ShowContentDialog( await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogWarningTitle], LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
primary, primary,
secondaryText, secondaryText,
@@ -324,7 +269,7 @@ namespace Ryujinx.Ava.UI.Helpers
{ {
Logger.Error?.Print(LogClass.Application, errorMessage); Logger.Error?.Print(LogClass.Application, errorMessage);
await ShowContentDialog( await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogErrorTitle], LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
LocaleManager.Instance[LocaleKeys.DialogErrorMessage], LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
errorMessage, errorMessage,
@@ -343,16 +288,15 @@ namespace Ryujinx.Ava.UI.Helpers
_isChoiceDialogOpen = true; _isChoiceDialogOpen = true;
UserResult response = UserResult response = await ShowTextDialog(
await ShowContentDialog( title,
title, primary,
primary, secondaryText,
secondaryText, LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogYes], "",
"", LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.InputDialogNo], (int)Symbol.Help,
(int)Symbol.Help, UserResult.Yes);
UserResult.Yes);
_isChoiceDialogOpen = false; _isChoiceDialogOpen = false;
@@ -396,5 +340,98 @@ namespace Ryujinx.Ava.UI.Helpers
return string.Empty; return string.Empty;
} }
public static async Task<ContentDialogResult> ShowAsync(ContentDialog contentDialog)
{
ContentDialogResult result;
ContentDialogOverlayWindow contentDialogOverlayWindow = null;
Window parent = GetMainWindow();
if (parent != null && parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
{
contentDialogOverlayWindow = new()
{
Height = parent.Bounds.Height,
Width = parent.Bounds.Width,
Position = parent.PointToScreen(new Point()),
ShowInTaskbar = false
};
parent.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
}
contentDialogOverlayWindow.ContentDialog = contentDialog;
bool opened = false;
contentDialogOverlayWindow.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
result = await ShowDialog();
}
result = await contentDialogOverlayWindow.ShowDialog<ContentDialogResult>(parent);
}
else
{
result = await ShowDialog();
}
async Task<ContentDialogResult> ShowDialog()
{
if (contentDialogOverlayWindow is not null)
{
result = await contentDialog.ShowAsync(contentDialogOverlayWindow);
contentDialogOverlayWindow!.Close();
}
else
{
result = await contentDialog.ShowAsync();
}
return result;
}
if (contentDialogOverlayWindow is not null)
{
contentDialogOverlayWindow.Content = null;
contentDialogOverlayWindow.Close();
}
return result;
}
private static Window GetMainWindow()
{
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (Window item in al.Windows)
{
if (item.IsActive && item is MainWindow window)
{
return window;
}
}
}
return null;
}
} }
} }

View File

@@ -244,9 +244,9 @@ namespace Ryujinx.Ava.UI.ViewModels
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
if (_mainWindow.AppHost != null) if (_mainWindow.ViewModel.AppHost != null)
{ {
_mainWindow.AppHost.NpadManager.BlockInputUpdates(); _mainWindow.ViewModel.AppHost.NpadManager.BlockInputUpdates();
} }
_isLoaded = false; _isLoaded = false;
@@ -862,7 +862,7 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
_mainWindow.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); _mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change. // Atomically replace and signal input change.
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event. // NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
@@ -891,7 +891,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
_mainWindow.AppHost?.NpadManager.UnblockInputUpdates(); _mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
SelectedGamepad?.Dispose(); SelectedGamepad?.Dispose();

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,216 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel"
x:Class="Ryujinx.Ava.UI.Views.Main.MainMenuBarView"
x:CompileBindings="True">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<DockPanel HorizontalAlignment="Stretch">
<Menu
Name="Menu"
Height="35"
Margin="0"
HorizontalAlignment="Left">
<Menu.ItemsPanel>
<ItemsPanelTemplate>
<DockPanel Margin="0" HorizontalAlignment="Stretch" />
</ItemsPanelTemplate>
</Menu.ItemsPanel>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
<MenuItem
Command="{ReflectionBinding OpenFile}"
Header="{locale:Locale MenuBarFileOpenFromFile}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenFolder}"
Header="{locale:Locale MenuBarFileOpenUnpacked}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
<MenuItem
Click="OpenMiiApplet"
Header="Mii Edit Applet"
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
</MenuItem>
<Separator />
<MenuItem
Command="{ReflectionBinding OpenRyujinxFolder}"
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenLogsFolder}"
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
<Separator />
<MenuItem
Click="CloseWindow"
Header="{locale:Locale MenuBarFileExit}"
ToolTip.Tip="{locale:Locale ExitTooltip}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
<MenuItem
Command="{ReflectionBinding ToggleFullscreen}"
Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
InputGesture="F11" />
<MenuItem>
<MenuItem.Icon>
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<MenuItem IsVisible="{Binding ShowConsoleVisible}">
<MenuItem.Icon>
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="de_DE"
Header="Deutsch" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="en_US"
Header="English (US)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="es_ES"
Header="Español (ES)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="fr_FR"
Header="Français" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="it_IT"
Header="Italiano" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pt_BR"
Header="Português (BR)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="tr_TR"
Header="Türkçe" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Ελληνικά" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pl_PL"
Header="Polski" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Русский" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_CN"
Header="简体中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_TW"
Header="繁體中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="日本語" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="한국어" />
</MenuItem>
<Separator />
<MenuItem
Click="OpenSettings"
Header="{locale:Locale MenuBarOptionsSettings}"
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
<MenuItem
Command="{ReflectionBinding ManageProfiles}"
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
</MenuItem>
<MenuItem
Name="ActionsMenuItem"
VerticalAlignment="Center"
Header="{locale:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}">
<MenuItem
Click="PauseEmulation_Click"
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding !IsPaused}"
IsVisible="{Binding !IsPaused}" />
<MenuItem
Click="ResumeEmulation_Click"
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding IsPaused}"
IsVisible="{Binding IsPaused}" />
<MenuItem
Click="StopEmulation_Click"
Header="{locale:Locale MenuBarOptionsStopEmulation}"
InputGesture="Escape"
IsEnabled="{Binding IsGameRunning}"
ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
<Separator />
<MenuItem
Name="ScanAmiiboMenuItem"
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
Click="OpenAmiiboWindow"
Header="{locale:Locale MenuBarActionsScanAmiibo}"
IsEnabled="{Binding IsAmiiboRequested}" />
<MenuItem
Command="{ReflectionBinding TakeScreenshot}"
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
InputGesture="{Binding ScreenshotKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{ReflectionBinding HideUi}"
Header="{locale:Locale MenuBarFileToolsHideUi}"
InputGesture="{Binding ShowUiKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Click="OpenCheatManagerForCurrentApp"
Header="{locale:Locale GameListContextMenuManageCheat}"
IsEnabled="{Binding IsGameRunning}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
<MenuItem
Name="UpdateMenuItem"
IsEnabled="{Binding CanUpdate}"
Click="CheckForUpdates"
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
<Separator />
<MenuItem
Click="OpenAboutWindow"
Header="{locale:Locale MenuBarHelpAbout}"
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
</MenuItem>
</Menu>
</DockPanel>
</UserControl>

View File

@@ -0,0 +1,143 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using System.Threading.Tasks;
using LibHac.FsSystem;
using LibHac.Ncm;
using Ryujinx.HLE.HOS;
using Ryujinx.Modules;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainMenuBarView : UserControl
{
public MainWindow Window { get; private set; }
public MainWindowViewModel ViewModel { get; private set; }
public MainMenuBarView()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (this.VisualRoot is MainWindow window)
{
Window = window;
}
ViewModel = Window.ViewModel;
DataContext = ViewModel;
}
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
{
await Window.ViewModel.AppHost?.ShowExitPrompt();
}
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.Pause();
});
}
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.Resume();
});
}
public async void OpenSettings(object sender, RoutedEventArgs e)
{
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
await Window.SettingsWindow.ShowDialog(Window);
ViewModel.LoadConfigurableHotKeys();
}
public void OpenMiiApplet(object sender, RoutedEventArgs e)
{
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
if (!string.IsNullOrEmpty(contentPath))
{
ViewModel.LoadApplication(contentPath, false, "Mii Applet");
}
}
public async void OpenAmiiboWindow(object sender, RoutedEventArgs e)
{
if (!ViewModel.IsAmiiboRequested)
{
return;
}
if (ViewModel.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
{
string titleId = ViewModel.AppHost.Device.Application.TitleIdText.ToUpper();
AmiiboWindow window = new(ViewModel.ShowAll, ViewModel.LastScannedAmiiboId, titleId);
await window.ShowDialog(Window);
if (window.IsScanned)
{
ViewModel.ShowAll = window.ViewModel.ShowAllAmiibo;
ViewModel.LastScannedAmiiboId = window.ScannedAmiibo.GetId();
ViewModel.AppHost.Device.System.ScanAmiibo(deviceId, ViewModel.LastScannedAmiiboId, window.ViewModel.UseRandomUuid);
}
}
}
public async void OpenCheatManagerForCurrentApp(object sender, RoutedEventArgs e)
{
if (!ViewModel.IsGameRunning)
{
return;
}
ApplicationLoader application = ViewModel.AppHost.Device.Application;
if (application != null)
{
await new CheatWindow(Window.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(Window);
ViewModel.AppHost.Device.EnableCheats();
}
}
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)
{
ViewModel.IsAmiiboRequested = Window.ViewModel.AppHost.Device.System.SearchingForAmiibo(out _);
}
}
public async void CheckForUpdates(object sender, RoutedEventArgs e)
{
if (Updater.CanUpdate(true, Window))
{
await Updater.BeginParse(Window, true);
}
}
public async void OpenAboutWindow(object sender, RoutedEventArgs e)
{
await AboutWindow.Show();
}
public void CloseWindow(object sender, RoutedEventArgs e)
{
Window.Close();
}
}
}

View File

@@ -0,0 +1,232 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
x:CompileBindings="True"
x:DataType="viewModels:MainWindowViewModel">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<Grid
Name="StatusBar"
Margin="0"
MinHeight="22"
HorizontalAlignment="Stretch"
VerticalAlignment="Bottom"
Background="{DynamicResource ThemeContentBackgroundColor}"
DockPanel.Dock="Bottom"
IsVisible="{Binding ShowMenuAndStatusBar}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Margin="5"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}">
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Button
Width="25"
Height="25"
MinWidth="0"
Margin="0,0,5,0"
VerticalAlignment="Center"
Background="Transparent"
Command="{ReflectionBinding LoadApplications}">
<ui:SymbolIcon
Width="50"
Height="100"
Symbol="Refresh" />
</Button>
<TextBlock
Name="LoadStatus"
Grid.Column="1"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}"
Text="{locale:Locale StatusBarGamesLoaded}" />
<ProgressBar
Name="LoadProgressBar"
Grid.Column="2"
Height="6"
VerticalAlignment="Center"
Foreground="{DynamicResource HighlightColor}"
IsVisible="{Binding StatusBarVisible}"
Maximum="{Binding StatusBarProgressMaximum}"
Value="{Binding StatusBarProgressValue}" />
</Grid>
</StackPanel>
<StackPanel
Grid.Column="1"
Margin="0,2"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding IsGameRunning}"
MaxHeight="18"
Orientation="Horizontal">
<TextBlock
Name="VsyncStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Foreground="{Binding VsyncColor}"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="VsyncStatus_PointerReleased"
Text="VSync"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="DockedStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="DockedStatus_PointerReleased"
Text="{Binding DockedStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="AspectRatioStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="AspectRatioStatus_PointerReleased"
Text="{Binding AspectRatioStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<ui:ToggleSplitButton
Name="VolumeStatus"
Padding="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
Background="{DynamicResource ThemeContentBackgroundColor}"
BorderThickness="0"
Content="{Binding VolumeStatusText}"
IsChecked="{Binding VolumeMuted}"
IsVisible="{Binding !ShowLoadProgress}">
<ui:ToggleSplitButton.Flyout>
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
<Grid Margin="0">
<Slider
MaxHeight="40"
Width="150"
Margin="0"
Padding="0"
IsSnapToTickEnabled="True"
LargeChange="0.05"
Maximum="1"
Minimum="0"
SmallChange="0.01"
TickFrequency="0.05"
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
Value="{Binding Volume}" />
</Grid>
</Flyout>
</ui:ToggleSplitButton.Flyout>
</ui:ToggleSplitButton>
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GameStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding FifoStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding BackendText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GpuNameText}"
TextAlignment="Left" />
</StackPanel>
<StackPanel
Grid.Column="3"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding ShowFirmwareStatus}"
Orientation="Horizontal">
<TextBlock
Name="FirmwareStatus"
Margin="0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Text="{locale:Locale StatusBarSystemVersion}" />
</StackPanel>
</Grid>
</UserControl>

View File

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using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Ui.Common.Configuration;
using System;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainStatusBarView : UserControl
{
public MainWindow Window;
public MainStatusBarView()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (VisualRoot is MainWindow window)
{
Window = window;
}
DataContext = Window.ViewModel;
}
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
Window.ViewModel.AppHost.Device.EnableDeviceVsync = !Window.ViewModel.AppHost.Device.EnableDeviceVsync;
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {Window.ViewModel.AppHost.Device.EnableDeviceVsync}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
}
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
}
}
}

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<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Main.MainViewControls"
x:CompileBindings="True"
x:DataType="viewModels:MainWindowViewModel">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<DockPanel
Margin="0,0,0,5"
HorizontalAlignment="Stretch">
<Button
Width="40"
MinWidth="40"
Margin="5,2,0,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetListMode}"
IsEnabled="{Binding IsGrid}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter List}" />
</Button>
<Button
Width="40"
MinWidth="40"
Margin="5,2,5,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetGridMode}"
IsEnabled="{Binding IsList}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter Grid}" />
</Button>
<TextBlock
Margin="10,0"
VerticalAlignment="Center"
Text="{locale:Locale IconSize}"
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
<Slider
Width="150"
Height="35"
Margin="5,-10,5,0"
VerticalAlignment="Center"
IsSnapToTickEnabled="True"
Maximum="4"
Minimum="1"
TickFrequency="1"
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
Value="{Binding GridSizeScale}" />
<CheckBox
Margin="0"
VerticalAlignment="Center"
IsChecked="{Binding ShowNames, Mode=TwoWay}"
IsVisible="{Binding IsGrid}">
<TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
</CheckBox>
<TextBox
Name="SearchBox"
MinWidth="200"
Margin="5,0,5,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
DockPanel.Dock="Right"
KeyUp="SearchBox_OnKeyUp"
Text="{Binding SearchText}"
Watermark="{locale:Locale MenuSearch}" />
<ui:DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<ui:DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale CommonFavorite}"
GroupName="Sort"
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
Tag="Favorite" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderApplication}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="Title" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderDeveloper}"
GroupName="Sort"
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
Tag="Developer" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderTimePlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
Tag="TotalTimePlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderLastPlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
Tag="LastPlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileExtension}"
GroupName="Sort"
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
Tag="FileType" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileSize}"
GroupName="Sort"
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
Tag="FileSize" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderPath}"
GroupName="Sort"
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
Tag="Path" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderAscending}"
GroupName="Order"
IsChecked="{Binding IsAscending, Mode=OneTime}"
Tag="Ascending" />
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderDescending}"
GroupName="Order"
IsChecked="{Binding !IsAscending, Mode=OneTime}"
Tag="Descending" />
</StackPanel>
</Flyout>
</ui:DropDownButton.Flyout>
</ui:DropDownButton>
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{locale:Locale CommonSort}" />
</DockPanel>
</UserControl>

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using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using System;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainViewControls : UserControl
{
public MainWindowViewModel ViewModel;
public MainViewControls()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (VisualRoot is MainWindow window)
{
ViewModel = window.ViewModel;
}
DataContext = ViewModel;
}
public void Sort_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
ViewModel.Sort(Enum.Parse<ApplicationSort>(button.Tag.ToString()));
}
}
public void Order_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
ViewModel.Sort(button.Tag.ToString() != "Descending");
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
ViewModel.SearchText = SearchBox.Text;
}
}
}

View File

@@ -1,253 +1,247 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox" xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModel="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModel="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" Width="550"
mc:Ignorable="d" Height="260"
Margin="0,-12,0,0"
d:DesignHeight="260" d:DesignHeight="260"
d:DesignWidth="550" d:DesignWidth="550"
Height="260"
Width="550"
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
x:DataType="viewModel:AboutWindowViewModel"
x:CompileBindings="True" x:CompileBindings="True"
Margin="0 -12 0 0" x:DataType="viewModel:AboutWindowViewModel"
Focusable="True"> Focusable="True"
<Design.DataContext> mc:Ignorable="d">
<viewModel:AboutWindowViewModel /> <Design.DataContext>
</Design.DataContext> <viewModel:AboutWindowViewModel />
<Grid </Design.DataContext>
HorizontalAlignment="Stretch" <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
VerticalAlignment="Stretch"> <Grid.ColumnDefinitions>
<Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="*" />
<ColumnDefinition Width="*" /> </Grid.ColumnDefinitions>
</Grid.ColumnDefinitions> <Grid
<Grid
Grid.Column="0" Grid.Column="0"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"> VerticalAlignment="Stretch">
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition Height="*" /> <RowDefinition Height="*" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Row="0" Grid.Row="0"
Spacing="10" HorizontalAlignment="Stretch"
HorizontalAlignment="Stretch" VerticalAlignment="Stretch"
VerticalAlignment="Stretch"> Spacing="10">
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" /> <ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions> </Grid.ColumnDefinitions>
<Image <Image
Grid.Column="0" Grid.Column="0"
Height="80" Height="80"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" /> Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<flex:FlexPanel <flex:FlexPanel
Grid.Column="2" Grid.Column="2"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
Direction="Column" Direction="Column"
JustifyContent="SpaceAround" JustifyContent="SpaceAround"
RowSpacing="2"> RowSpacing="2">
<TextBlock <TextBlock
FontSize="28" FontSize="28"
FontWeight="Bold" FontWeight="Bold"
Text="Ryujinx" Text="Ryujinx"
TextAlignment="Left" /> TextAlignment="Left" />
<TextBlock <TextBlock Text="(REE-YOU-JINX)" TextAlignment="Left" />
Text="(REE-YOU-JINX)" </flex:FlexPanel>
TextAlignment="Left" /> </Grid>
</flex:FlexPanel> <TextBlock
</Grid> HorizontalAlignment="Center"
<TextBlock VerticalAlignment="Center"
HorizontalAlignment="Center" FontSize="10"
VerticalAlignment="Center" LineHeight="12"
Text="{Binding Version}" Text="{Binding Version}"
TextAlignment="Center" TextAlignment="Center" />
FontSize="10" </StackPanel>
LineHeight="12" /> <StackPanel
</StackPanel> Grid.Row="2"
<StackPanel HorizontalAlignment="Stretch"
Grid.Row="2" VerticalAlignment="Stretch"
Spacing="10" Spacing="10">
HorizontalAlignment="Stretch" <TextBlock
VerticalAlignment="Stretch"> Width="200"
<TextBlock HorizontalAlignment="Center"
HorizontalAlignment="Center" FontSize="10"
Width="200" LineHeight="12"
Text="{locale:Locale AboutDisclaimerMessage}" Text="{locale:Locale AboutDisclaimerMessage}"
TextAlignment="Center" TextAlignment="Center"
TextWrapping="Wrap" TextWrapping="Wrap" />
FontSize="10" <TextBlock
LineHeight="12" /> Name="AmiiboLabel"
<TextBlock Width="200"
Name="AmiiboLabel" HorizontalAlignment="Center"
HorizontalAlignment="Center" FontSize="10"
Width="200" LineHeight="12"
PointerPressed="AmiiboLabel_OnPointerPressed" PointerPressed="AmiiboLabel_OnPointerPressed"
Text="{locale:Locale AboutAmiiboDisclaimerMessage}" Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
TextAlignment="Center" TextAlignment="Center"
TextWrapping="Wrap" TextWrapping="Wrap" />
FontSize="10" <StackPanel
LineHeight="12" /> HorizontalAlignment="Center"
<StackPanel Orientation="Horizontal"
HorizontalAlignment="Center" Spacing="10">
Orientation="Horizontal" <Button
Spacing="10"> MinWidth="30"
<Button MinHeight="30"
MaxHeight="30" MaxWidth="30"
MaxWidth="30" MaxHeight="30"
MinHeight="30" Padding="8"
MinWidth="30" Background="Transparent"
Padding="8" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Background="Transparent" Tag="https://www.patreon.com/ryujinx"
Click="Button_OnClick" ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
Tag="https://www.patreon.com/ryujinx" <Image Source="{Binding PatreonLogo}" />
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}"> </Button>
<Image Source="{Binding PatreonLogo}" /> <Button
</Button> MinWidth="30"
<Button MinHeight="30"
MaxHeight="30" MaxWidth="30"
MaxWidth="30" MaxHeight="30"
MinHeight="30" Padding="8"
MinWidth="30" Background="Transparent"
Padding="8" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Background="Transparent" Tag="https://github.com/Ryujinx/Ryujinx"
Click="Button_OnClick" ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
Tag="https://github.com/Ryujinx/Ryujinx" <Image Source="{Binding GithubLogo}" />
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}"> </Button>
<Image Source="{Binding GithubLogo}" /> <Button
</Button> MinWidth="30"
<Button MinHeight="30"
MaxHeight="30" MaxWidth="30"
MaxWidth="30" MaxHeight="30"
MinHeight="30" Padding="8"
MinWidth="30" Background="Transparent"
Padding="8" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Background="Transparent" Tag="https://discordapp.com/invite/N2FmfVc"
Click="Button_OnClick" ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
Tag="https://discordapp.com/invite/N2FmfVc" <Image Source="{Binding DiscordLogo}" />
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}"> </Button>
<Image Source="{Binding DiscordLogo}" /> <Button
</Button> MinWidth="30"
<Button MinHeight="30"
MaxHeight="30" MaxWidth="30"
MaxWidth="30" MaxHeight="30"
MinHeight="30" Padding="8"
MinWidth="30" Background="Transparent"
Padding="8" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Background="Transparent" Tag="https://twitter.com/RyujinxEmu"
Click="Button_OnClick" ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
Tag="https://twitter.com/RyujinxEmu" <Image Source="{Binding TwitterLogo}" />
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}"> </Button>
<Image Source="{Binding TwitterLogo}" /> <Button
</Button> MinWidth="30"
<Button MinHeight="30"
MaxHeight="30" MaxWidth="30"
MaxWidth="30" MaxHeight="30"
MinHeight="30" Padding="8"
MinWidth="30" Background="Transparent"
Padding="8" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Background="Transparent" Tag="https://www.ryujinx.org"
Click="Button_OnClick" ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
Tag="https://www.ryujinx.org" <ui:SymbolIcon Foreground="{DynamicResource ThemeForegroundColor}" Symbol="Link" />
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}"> </Button>
<ui:SymbolIcon </StackPanel>
Symbol="Link" </StackPanel>
Foreground="{DynamicResource ThemeForegroundColor}" /> </Grid>
</Button> <Border
</StackPanel>
</StackPanel>
</Grid>
<Border
Grid.Column="1" Grid.Column="1"
Width="1" Width="1"
Margin="20,0"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1,0,0,0" BorderThickness="1,0,0,0" />
Margin="20 0"/> <Grid
<Grid
Grid.Column="2" Grid.Column="2"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"> VerticalAlignment="Stretch">
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Row="0" Grid.Row="0"
Margin="0 10 0 0" Margin="0,10,0,0"
Spacing="2"> Spacing="2">
<TextBlock <TextBlock
FontWeight="Bold" FontSize="15"
FontSize="15" FontWeight="Bold"
Text="{locale:Locale AboutRyujinxAboutTitle}" /> Text="{locale:Locale AboutRyujinxAboutTitle}" />
<TextBlock <TextBlock
FontSize="10" FontSize="10"
TextWrapping="Wrap" Text="{locale:Locale AboutRyujinxAboutContent}"
Text="{locale:Locale AboutRyujinxAboutContent}" /> TextWrapping="Wrap" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Grid.Row="1" Grid.Row="1"
Margin="0 10 0 0" Margin="0,10,0,0"
Spacing="2"> Spacing="2">
<TextBlock <TextBlock
FontWeight="Bold" FontSize="15"
FontSize="15" FontWeight="Bold"
Text="{locale:Locale AboutRyujinxMaintainersTitle}" /> Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
<TextBlock <TextBlock
FontSize="10" FontSize="10"
TextWrapping="Wrap" Text="{Binding Developers}"
Text="{Binding Developers}" /> TextWrapping="Wrap" />
<Button <Button
HorizontalAlignment="Left" Padding="5"
Background="Transparent" HorizontalAlignment="Left"
Click="Button_OnClick" Background="Transparent"
Padding="5" Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a"> Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
<TextBlock <TextBlock
FontSize="10" FontSize="10"
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}" Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
TextAlignment="Right" TextAlignment="Right"
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" /> ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
</Button> </Button>
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Grid.Row="2" Grid.Row="2"
Margin="0 10 0 0" Margin="0,10,0,0"
Spacing="2"> Spacing="2">
<TextBlock <TextBlock
FontWeight="Bold" FontSize="15"
FontSize="15" FontWeight="Bold"
Text="{locale:Locale AboutRyujinxSupprtersTitle}" /> Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
<ScrollViewer <ScrollViewer
VerticalScrollBarVisibility="Visible" Height="70"
HorizontalScrollBarVisibility="Disabled" HorizontalScrollBarVisibility="Disabled"
Height="70"> VerticalScrollBarVisibility="Visible">
<TextBlock <TextBlock
Name="SupportersTextBlock" Name="SupportersTextBlock"
VerticalAlignment="Top" VerticalAlignment="Top"
FontSize="10" FontSize="10"
TextWrapping="Wrap" Text="{Binding Supporters}"
Text="{Binding Supporters}" /> TextWrapping="Wrap" />
</ScrollViewer> </ScrollViewer>
</StackPanel> </StackPanel>
</Grid> </Grid>
</Grid> </Grid>
</UserControl> </UserControl>

View File

@@ -4,6 +4,7 @@ using Avalonia.Interactivity;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -22,14 +23,12 @@ namespace Ryujinx.Ava.UI.Windows
public static async Task Show() public static async Task Show()
{ {
var content = new AboutWindow();
ContentDialog contentDialog = new() ContentDialog contentDialog = new()
{ {
PrimaryButtonText = "", PrimaryButtonText = "",
SecondaryButtonText = "", SecondaryButtonText = "",
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
Content = content Content = new AboutWindow()
}; };
Style closeButton = new(x => x.Name("CloseButton")); Style closeButton = new(x => x.Name("CloseButton"));
@@ -41,7 +40,7 @@ namespace Ryujinx.Ava.UI.Windows
contentDialog.Styles.Add(closeButton); contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent); contentDialog.Styles.Add(closeButtonParent);
await contentDialog.ShowAsync(); await ContentDialogHelper.ShowAsync(contentDialog);
} }
private void Button_OnClick(object sender, RoutedEventArgs e) private void Button_OnClick(object sender, RoutedEventArgs e)

View File

@@ -17,9 +17,9 @@
<Design.DataContext> <Design.DataContext>
<viewModels:AvatarProfileViewModel /> <viewModels:AvatarProfileViewModel />
</Design.DataContext> </Design.DataContext>
<UserControl.Resources> <UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" /> <helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources> </UserControl.Resources>
<Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />

View File

@@ -2,15 +2,16 @@
x:Class="Ryujinx.Ava.UI.Windows.MainWindow" x:Class="Ryujinx.Ava.UI.Windows.MainWindow"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows" xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
Title="Ryujinx" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
Cursor="{Binding Cursor}"
Title="{Binding Title}"
WindowState="{Binding WindowState}"
Width="1280" Width="1280"
Height="777" Height="777"
MinWidth="1092" MinWidth="1092"
@@ -66,206 +67,8 @@
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
IsVisible="{Binding ShowMenuAndStatusBar}" IsVisible="{Binding ShowMenuAndStatusBar}"
Orientation="Vertical"> Orientation="Vertical">
<DockPanel HorizontalAlignment="Stretch"> <main:MainMenuBarView
<Menu Name="MenuBarView" />
Name="Menu"
Height="35"
Margin="0"
HorizontalAlignment="Left">
<Menu.ItemsPanel>
<ItemsPanelTemplate>
<DockPanel Margin="0" HorizontalAlignment="Stretch" />
</ItemsPanelTemplate>
</Menu.ItemsPanel>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
<MenuItem
Command="{ReflectionBinding OpenFile}"
Header="{locale:Locale MenuBarFileOpenFromFile}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenFolder}"
Header="{locale:Locale MenuBarFileOpenUnpacked}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
<MenuItem
Command="{ReflectionBinding OpenMiiApplet}"
Header="Mii Edit Applet"
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
</MenuItem>
<Separator />
<MenuItem
Command="{ReflectionBinding OpenRyujinxFolder}"
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenLogsFolder}"
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
<Separator />
<MenuItem
Command="{ReflectionBinding CloseWindow}"
Header="{locale:Locale MenuBarFileExit}"
ToolTip.Tip="{locale:Locale ExitTooltip}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
<MenuItem
Command="{ReflectionBinding ToggleFullscreen}"
Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
InputGesture="F11" />
<MenuItem>
<MenuItem.Icon>
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<MenuItem IsVisible="{Binding ShowConsoleVisible}">
<MenuItem.Icon>
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="de_DE"
Header="Deutsch" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="en_US"
Header="English (US)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="es_ES"
Header="Español (ES)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="fr_FR"
Header="Français" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="it_IT"
Header="Italiano" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pt_BR"
Header="Português (BR)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="tr_TR"
Header="Türkçe" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Ελληνικά" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pl_PL"
Header="Polski" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Русский" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_CN"
Header="简体中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_TW"
Header="繁體中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="日本語" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="한국어" />
</MenuItem>
<Separator />
<MenuItem
Command="{ReflectionBinding OpenSettings}"
Header="{locale:Locale MenuBarOptionsSettings}"
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
<MenuItem
Command="{ReflectionBinding ManageProfiles}"
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
</MenuItem>
<MenuItem
Name="ActionsMenuItem"
VerticalAlignment="Center"
Header="{locale:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}">
<MenuItem
Click="PauseEmulation_Click"
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding !IsPaused}"
IsVisible="{Binding !IsPaused}" />
<MenuItem
Click="ResumeEmulation_Click"
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding IsPaused}"
IsVisible="{Binding IsPaused}" />
<MenuItem
Click="StopEmulation_Click"
Header="{locale:Locale MenuBarOptionsStopEmulation}"
InputGesture="Escape"
IsEnabled="{Binding IsGameRunning}"
ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
<Separator />
<MenuItem
Name="ScanAmiiboMenuItem"
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
Command="{ReflectionBinding OpenAmiiboWindow}"
Header="{locale:Locale MenuBarActionsScanAmiibo}"
IsEnabled="{Binding IsAmiiboRequested}" />
<MenuItem
Command="{ReflectionBinding TakeScreenshot}"
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
InputGesture="{Binding ScreenshotKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{ReflectionBinding HideUi}"
Header="{locale:Locale MenuBarFileToolsHideUi}"
InputGesture="{Binding ShowUiKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{ReflectionBinding OpenCheatManagerForCurrentApp}"
Header="{locale:Locale GameListContextMenuManageCheat}"
IsEnabled="{Binding IsGameRunning}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
<MenuItem
Name="UpdateMenuItem"
Command="{ReflectionBinding CheckForUpdates}"
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
<Separator />
<MenuItem
Command="{ReflectionBinding OpenAboutWindow}"
Header="{locale:Locale MenuBarHelpAbout}"
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
</MenuItem>
</Menu>
</DockPanel>
</StackPanel> </StackPanel>
<ContentControl <ContentControl
Name="MainContent" Name="MainContent"
@@ -277,170 +80,14 @@
BorderThickness="0,0,0,0" BorderThickness="0,0,0,0"
DockPanel.Dock="Top" DockPanel.Dock="Top"
IsVisible="{Binding ShowContent}"> IsVisible="{Binding ShowContent}">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Name="GameLibrary">
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition Height="*" /> <RowDefinition Height="*" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<DockPanel <main:MainViewControls
Grid.Row="0" Name="ViewControls"
Margin="0,0,0,5" Grid.Row="0"/>
HorizontalAlignment="Stretch">
<Button
Width="40"
MinWidth="40"
Margin="5,2,0,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetListMode}"
IsEnabled="{Binding IsGrid}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter List}" />
</Button>
<Button
Width="40"
MinWidth="40"
Margin="5,2,5,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetGridMode}"
IsEnabled="{Binding IsList}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter Grid}" />
</Button>
<TextBlock
Margin="10,0"
VerticalAlignment="Center"
Text="{locale:Locale IconSize}"
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
<Slider
Width="150"
Height="35"
Margin="5,-10,5,0"
VerticalAlignment="Center"
IsSnapToTickEnabled="True"
Maximum="4"
Minimum="1"
TickFrequency="1"
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
Value="{Binding GridSizeScale}" />
<CheckBox
Margin="0"
VerticalAlignment="Center"
IsChecked="{Binding ShowNames, Mode=TwoWay}"
IsVisible="{Binding IsGrid}">
<TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
</CheckBox>
<TextBox
Name="SearchBox"
MinWidth="200"
Margin="5,0,5,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
KeyUp="SearchBox_OnKeyUp"
Text="{Binding SearchText}"
Watermark="{locale:Locale MenuSearch}" />
<ui:DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<ui:DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale CommonFavorite}"
GroupName="Sort"
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
Tag="Favorite" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderApplication}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="Title" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderDeveloper}"
GroupName="Sort"
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
Tag="Developer" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderTimePlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
Tag="TotalTimePlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderLastPlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
Tag="LastPlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileExtension}"
GroupName="Sort"
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
Tag="FileType" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileSize}"
GroupName="Sort"
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
Tag="FileSize" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderPath}"
GroupName="Sort"
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
Tag="Path" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderAscending}"
GroupName="Order"
IsChecked="{Binding IsAscending, Mode=OneTime}"
Tag="Ascending" />
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderDescending}"
GroupName="Order"
IsChecked="{Binding !IsAscending, Mode=OneTime}"
Tag="Descending" />
</StackPanel>
</Flyout>
</ui:DropDownButton.Flyout>
</ui:DropDownButton>
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{locale:Locale CommonSort}" />
</DockPanel>
<controls:GameListView <controls:GameListView
x:Name="GameList" x:Name="GameList"
Grid.Row="1" Grid.Row="1"
@@ -512,7 +159,8 @@
IsVisible="{Binding ShowLoadProgress}" IsVisible="{Binding ShowLoadProgress}"
Text="{Binding LoadHeading}" Text="{Binding LoadHeading}"
TextAlignment="Left" TextAlignment="Left"
TextWrapping="Wrap" /> TextWrapping="Wrap"
MaxWidth="500" />
<Border <Border
Grid.Row="1" Grid.Row="1"
Margin="10" Margin="10"
@@ -529,7 +177,6 @@
Margin="0" Margin="0"
Padding="0" Padding="0"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Background="{Binding ProgressBarBackgroundColor}"
ClipToBounds="True" ClipToBounds="True"
CornerRadius="5" CornerRadius="5"
Foreground="{Binding ProgressBarForegroundColor}" Foreground="{Binding ProgressBarForegroundColor}"
@@ -545,226 +192,14 @@
FontSize="18" FontSize="18"
IsVisible="{Binding ShowLoadProgress}" IsVisible="{Binding ShowLoadProgress}"
Text="{Binding CacheLoadStatus}" Text="{Binding CacheLoadStatus}"
TextAlignment="Left" /> TextAlignment="Left"
MaxWidth="500" />
</Grid> </Grid>
</Grid> </Grid>
</Grid> </Grid>
<Grid <main:MainStatusBarView
Name="StatusBar" Name="StatusBarView"
Grid.Row="2" Grid.Row="2" />
Margin="0"
MinHeight="22"
HorizontalAlignment="Stretch"
VerticalAlignment="Bottom"
Background="{DynamicResource ThemeContentBackgroundColor}"
DockPanel.Dock="Bottom"
IsVisible="{Binding ShowMenuAndStatusBar}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Margin="5"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}">
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Button
Width="25"
Height="25"
MinWidth="0"
Margin="0,0,5,0"
VerticalAlignment="Center"
Background="Transparent"
Command="{ReflectionBinding LoadApplications}">
<ui:SymbolIcon
Width="50"
Height="100"
Symbol="Refresh" />
</Button>
<TextBlock
Name="LoadStatus"
Grid.Column="1"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}"
Text="{locale:Locale StatusBarGamesLoaded}" />
<ProgressBar
Name="LoadProgressBar"
Grid.Column="2"
Height="6"
VerticalAlignment="Center"
Foreground="{DynamicResource HighlightColor}"
IsVisible="{Binding EnableNonGameRunningControls}"
Maximum="{Binding StatusBarProgressMaximum}"
Value="{Binding StatusBarProgressValue}" />
</Grid>
</StackPanel>
<StackPanel
Grid.Column="1"
Margin="0,2"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding IsGameRunning}"
Orientation="Horizontal">
<TextBlock
Name="VsyncStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Foreground="{Binding VsyncColor}"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="VsyncStatus_PointerReleased"
Text="VSync"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="DockedStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="DockedStatus_PointerReleased"
Text="{Binding DockedStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="AspectRatioStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="AspectRatioStatus_PointerReleased"
Text="{Binding AspectRatioStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<ui:ToggleSplitButton
Name="VolumeStatus"
Padding="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
Background="{DynamicResource ThemeContentBackgroundColor}"
BorderThickness="0"
Content="{Binding VolumeStatusText}"
IsChecked="{Binding VolumeMuted}"
IsVisible="{Binding !ShowLoadProgress}">
<ui:ToggleSplitButton.Flyout>
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
<Grid Margin="0">
<Slider
MaxHeight="40"
Width="150"
Margin="0"
Padding="0"
IsSnapToTickEnabled="True"
LargeChange="0.05"
Maximum="1"
Minimum="0"
SmallChange="0.01"
TickFrequency="0.05"
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
Value="{Binding Volume}" />
</Grid>
</Flyout>
</ui:ToggleSplitButton.Flyout>
</ui:ToggleSplitButton>
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GameStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding FifoStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding BackendText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GpuNameText}"
TextAlignment="Left" />
</StackPanel>
<StackPanel
Grid.Column="3"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding ShowFirmwareStatus}"
Orientation="Horizontal">
<TextBlock
Name="FirmwareStatus"
Margin="0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Text="{locale:Locale StatusBarSystemVersion}" />
</StackPanel>
</Grid>
</Grid> </Grid>
</Grid> </Grid>
</window:StyleableWindow> </window:StyleableWindow>

View File

@@ -1,19 +1,14 @@
using Avalonia; using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Threading; using Avalonia.Threading;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common; using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Applet; using Ryujinx.Ava.UI.Applet;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
@@ -25,11 +20,9 @@ using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common; using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration; using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper; using Ryujinx.Ui.Common.Helper;
using SixLabors.ImageSharp.PixelFormats;
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.IO; using System.IO;
using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using InputManager = Ryujinx.Input.HLE.InputManager; using InputManager = Ryujinx.Input.HLE.InputManager;
@@ -38,19 +31,14 @@ namespace Ryujinx.Ava.UI.Windows
public partial class MainWindow : StyleableWindow public partial class MainWindow : StyleableWindow
{ {
internal static MainWindowViewModel MainWindowViewModel { get; private set; } internal static MainWindowViewModel MainWindowViewModel { get; private set; }
private bool _canUpdate;
private bool _isClosing;
private bool _isLoading;
private Control _mainViewContent; private bool _isLoading;
private UserChannelPersistence _userChannelPersistence; private UserChannelPersistence _userChannelPersistence;
private static bool _deferLoad; private static bool _deferLoad;
private static string _launchPath; private static string _launchPath;
private static bool _startFullscreen; private static bool _startFullscreen;
private string _currentEmulatedGamePath;
internal readonly AvaHostUiHandler UiHandler; internal readonly AvaHostUiHandler UiHandler;
private AutoResetEvent _rendererWaitEvent;
public VirtualFileSystem VirtualFileSystem { get; private set; } public VirtualFileSystem VirtualFileSystem { get; private set; }
public ContentManager ContentManager { get; private set; } public ContentManager ContentManager { get; private set; }
@@ -58,30 +46,17 @@ namespace Ryujinx.Ava.UI.Windows
public LibHacHorizonManager LibHacHorizonManager { get; private set; } public LibHacHorizonManager LibHacHorizonManager { get; private set; }
internal AppHost AppHost { get; private set; }
public InputManager InputManager { get; private set; } public InputManager InputManager { get; private set; }
internal RendererHost RendererControl { get; private set; }
internal MainWindowViewModel ViewModel { get; private set; } internal MainWindowViewModel ViewModel { get; private set; }
public SettingsWindow SettingsWindow { get; set; } public SettingsWindow SettingsWindow { get; set; }
public bool CanUpdate
{
get => _canUpdate;
set
{
_canUpdate = value;
Dispatcher.UIThread.InvokeAsync(() => UpdateMenuItem.IsEnabled = _canUpdate);
}
}
public static bool ShowKeyErrorOnLoad { get; set; } public static bool ShowKeyErrorOnLoad { get; set; }
public ApplicationLibrary ApplicationLibrary { get; set; } public ApplicationLibrary ApplicationLibrary { get; set; }
public MainWindow() public MainWindow()
{ {
ViewModel = new MainWindowViewModel(this); ViewModel = new MainWindowViewModel();
MainWindowViewModel = ViewModel; MainWindowViewModel = ViewModel;
@@ -92,10 +67,10 @@ namespace Ryujinx.Ava.UI.Windows
UiHandler = new AvaHostUiHandler(this); UiHandler = new AvaHostUiHandler(this);
Title = $"Ryujinx {Program.Version}"; ViewModel.Title = $"Ryujinx {Program.Version}";
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point. // NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
double barHeight = MenuBar.MinHeight + StatusBar.MinHeight; double barHeight = MenuBar.MinHeight + StatusBarView.StatusBar.MinHeight;
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight; Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
Width /= Program.WindowScaleFactor; Width /= Program.WindowScaleFactor;
@@ -103,14 +78,37 @@ namespace Ryujinx.Ava.UI.Windows
{ {
Initialize(); Initialize();
ViewModel.Initialize();
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver()); InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
ViewModel.Initialize(
ContentManager,
ApplicationLibrary,
VirtualFileSystem,
AccountManager,
InputManager,
_userChannelPersistence,
LibHacHorizonManager,
UiHandler,
ShowLoading,
SwitchToGameControl,
SetMainContent,
this);
ViewModel.RefreshFirmwareStatus();
LoadGameList(); LoadGameList();
this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
} }
_rendererWaitEvent = new AutoResetEvent(false); ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
ViewModel.ReloadGameList += ReloadGameList;
}
private void IsActiveChanged(bool obj)
{
ViewModel.IsActive = obj;
} }
public void LoadGameList() public void LoadGameList()
@@ -122,45 +120,51 @@ namespace Ryujinx.Ava.UI.Windows
_isLoading = true; _isLoading = true;
ViewModel.LoadApplications(); LoadApplications();
_isLoading = false; _isLoading = false;
} }
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
{
if (ViewModel.ShowMenuAndStatusBar && !ViewModel.ShowLoadProgress)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
if (args.VSyncEnabled)
{
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ff2eeac9"));
}
else
{
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ffff4554"));
}
ViewModel.DockedStatusText = args.DockedMode;
ViewModel.AspectRatioStatusText = args.AspectRatio;
ViewModel.GameStatusText = args.GameStatus;
ViewModel.VolumeStatusText = args.VolumeStatus;
ViewModel.FifoStatusText = args.FifoStatus;
ViewModel.GpuNameText = args.GpuName;
ViewModel.BackendText = args.GpuBackend;
ViewModel.ShowStatusSeparator = true;
});
}
}
protected override void HandleScalingChanged(double scale) protected override void HandleScalingChanged(double scale)
{ {
Program.DesktopScaleFactor = scale; Program.DesktopScaleFactor = scale;
base.HandleScalingChanged(scale); base.HandleScalingChanged(scale);
} }
public void AddApplication(ApplicationData applicationData)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.Applications.Add(applicationData);
});
}
private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
{
AddApplication(e.AppData);
}
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
{
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
Dispatcher.UIThread.Post(() =>
{
ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
ViewModel.StatusBarProgressMaximum = e.NumAppsFound;
if (e.NumAppsFound == 0)
{
StatusBarView.LoadProgressBar.IsVisible = false;
}
if (e.NumAppsLoaded == e.NumAppsFound)
{
StatusBarView.LoadProgressBar.IsVisible = false;
}
});
}
public void Application_Opened(object sender, ApplicationOpenedEventArgs args) public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
{ {
if (args.Application != null) if (args.Application != null)
@@ -169,50 +173,12 @@ namespace Ryujinx.Ava.UI.Windows
string path = new FileInfo(args.Application.Path).FullName; string path = new FileInfo(args.Application.Path).FullName;
LoadApplication(path); ViewModel.LoadApplication(path);
} }
args.Handled = true; args.Handled = true;
} }
public async Task PerformanceCheck()
{
if (ConfigurationState.Instance.Logger.EnableTrace.Value)
{
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledMessage];
string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledConfirmMessage];
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result != UserResult.Yes)
{
ConfigurationState.Instance.Logger.EnableTrace.Value = false;
SaveConfig();
}
}
if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
{
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledMessage];
string secondaryMessage =
LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledConfirmMessage];
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result != UserResult.Yes)
{
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
SaveConfig();
}
}
}
internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg) internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
{ {
_deferLoad = true; _deferLoad = true;
@@ -220,109 +186,6 @@ namespace Ryujinx.Ava.UI.Windows
_startFullscreen = startFullscreenArg; _startFullscreen = startFullscreenArg;
} }
#pragma warning disable CS1998
public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
#pragma warning restore CS1998
{
if (AppHost != null)
{
await ContentDialogHelper.CreateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedMessage],
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
return;
}
#if RELEASE
await PerformanceCheck();
#endif
Logger.RestartTime();
if (ViewModel.SelectedIcon == null)
{
ViewModel.SelectedIcon = ApplicationLibrary.GetApplicationIcon(path);
}
PrepareLoadScreen();
_mainViewContent = MainContent.Content as Control;
RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel);
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
{
RendererControl.CreateOpenGL();
}
else
{
RendererControl.CreateVulkan();
}
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
Dispatcher.UIThread.Post(async () =>
{
if (!await AppHost.LoadGuestApplication())
{
AppHost.DisposeContext();
AppHost = null;
return;
}
CanUpdate = false;
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], AppHost.Device.Application.TitleName) : titleName;
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
SwitchToGameControl(startFullscreen);
_currentEmulatedGamePath = path;
Thread gameThread = new(InitializeGame)
{
Name = "GUI.WindowThread"
};
gameThread.Start();
});
}
private void InitializeGame()
{
RendererControl.RendererInitialized += GlRenderer_Created;
AppHost.StatusUpdatedEvent += Update_StatusBar;
AppHost.AppExit += AppHost_AppExit;
_rendererWaitEvent.WaitOne();
AppHost?.Start();
AppHost.DisposeContext();
}
private void HandleRelaunch()
{
if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
{
_userChannelPersistence.ShouldRestart = false;
Dispatcher.UIThread.Post(() =>
{
LoadApplication(_currentEmulatedGamePath);
});
}
else
{
// otherwise, clear state.
_userChannelPersistence = new UserChannelPersistence();
_currentEmulatedGamePath = null;
}
}
public void SwitchToGameControl(bool startFullscreen = false) public void SwitchToGameControl(bool startFullscreen = false)
{ {
ViewModel.ShowLoadProgress = false; ViewModel.ShowLoadProgress = false;
@@ -331,14 +194,10 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.InvokeAsync(() =>
{ {
MainContent.Content = RendererControl; if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
if (startFullscreen && WindowState != WindowState.FullScreen)
{ {
ViewModel.ToggleFullscreen(); ViewModel.ToggleFullscreen();
} }
RendererControl.Focus();
}); });
} }
@@ -350,71 +209,16 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.InvokeAsync(() =>
{ {
if (startFullscreen && WindowState != WindowState.FullScreen) if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
{ {
ViewModel.ToggleFullscreen(); ViewModel.ToggleFullscreen();
} }
}); });
} }
private void GlRenderer_Created(object sender, EventArgs e)
{
ShowLoading();
_rendererWaitEvent.Set();
}
private void AppHost_AppExit(object sender, EventArgs e)
{
if (_isClosing)
{
return;
}
ViewModel.IsGameRunning = false;
Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.ShowMenuAndStatusBar = true;
ViewModel.ShowContent = true;
ViewModel.ShowLoadProgress = false;
ViewModel.IsLoadingIndeterminate = false;
CanUpdate = true;
Cursor = Cursor.Default;
if (MainContent.Content != _mainViewContent)
{
MainContent.Content = _mainViewContent;
}
AppHost = null;
HandleRelaunch();
});
RendererControl.RendererInitialized -= GlRenderer_Created;
RendererControl = null;
ViewModel.SelectedIcon = null;
Dispatcher.UIThread.InvokeAsync(() =>
{
Title = $"Ryujinx {Program.Version}";
});
}
public void Sort_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
var sort = Enum.Parse<ApplicationSort>(button.Tag.ToString());
ViewModel.Sort(sort);
}
}
protected override void HandleWindowStateChanged(WindowState state) protected override void HandleWindowStateChanged(WindowState state)
{ {
WindowState = state; ViewModel.WindowState = state;
if (state != WindowState.Minimized) if (state != WindowState.Minimized)
{ {
@@ -422,15 +226,6 @@ namespace Ryujinx.Ava.UI.Windows
} }
} }
public void Order_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
var tag = button.Tag.ToString();
ViewModel.Sort(tag != "Descending");
}
}
private void Initialize() private void Initialize()
{ {
_userChannelPersistence = new UserChannelPersistence(); _userChannelPersistence = new UserChannelPersistence();
@@ -457,8 +252,6 @@ namespace Ryujinx.Ava.UI.Windows
VirtualFileSystem.ReloadKeySet(); VirtualFileSystem.ReloadKeySet();
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this); ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
RefreshFirmwareStatus();
} }
protected void CheckLaunchState() protected void CheckLaunchState()
@@ -475,7 +268,7 @@ namespace Ryujinx.Ava.UI.Windows
{ {
_deferLoad = false; _deferLoad = false;
LoadApplication(_launchPath, _startFullscreen); ViewModel.LoadApplication(_launchPath, _startFullscreen);
} }
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this)) if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this))
@@ -487,35 +280,9 @@ namespace Ryujinx.Ava.UI.Windows
} }
} }
public void RefreshFirmwareStatus()
{
SystemVersion version = null;
try
{
version = ContentManager.GetCurrentFirmwareVersion();
}
catch (Exception) { }
bool hasApplet = false;
if (version != null)
{
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion,
version.VersionString);
hasApplet = version.Major > 3;
}
else
{
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion, "0.0");
}
ViewModel.IsAppletMenuActive = hasApplet;
}
private void Load() private void Load()
{ {
VolumeStatus.Click += VolumeStatus_CheckedChanged; StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
GameGrid.ApplicationOpened += Application_Opened; GameGrid.ApplicationOpened += Application_Opened;
@@ -535,6 +302,19 @@ namespace Ryujinx.Ava.UI.Windows
CheckLaunchState(); CheckLaunchState();
} }
private void SetMainContent(Control content = null)
{
if (content == null)
{
content = GameLibrary;
}
if (MainContent.Content != content)
{
MainContent.Content = content;
}
}
public static void UpdateGraphicsConfig() public static void UpdateGraphicsConfig()
{ {
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale; GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
@@ -553,99 +333,6 @@ namespace Ryujinx.Ava.UI.Windows
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape)); HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
} }
public static void SaveConfig()
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
public void UpdateGameMetadata(string titleId)
{
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
{
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
}
});
}
private void PrepareLoadScreen()
{
using MemoryStream stream = new MemoryStream(ViewModel.SelectedIcon);
using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream);
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
const int ColorDivisor = 4;
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
Color progressBgColor = Color.FromRgb(
(byte)(dominantColor.R / ColorDivisor),
(byte)(dominantColor.G / ColorDivisor),
(byte)(dominantColor.B / ColorDivisor));
ViewModel.ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
ViewModel.ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
ViewModel.SearchText = SearchBox.Text;
}
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
{
if (AppHost != null)
{
await AppHost.ShowExitPrompt();
}
}
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
AppHost?.Pause();
});
}
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
AppHost?.Resume();
});
}
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)
{
ViewModel.IsAmiiboRequested = AppHost.Device.System.SearchingForAmiibo(out _);
}
}
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
AppHost.Device.EnableDeviceVsync = !AppHost.Device.EnableDeviceVsync;
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {AppHost.Device.EnableDeviceVsync}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
}
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
}
private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e) private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
{ {
var volumeSplitButton = sender as ToggleSplitButton; var volumeSplitButton = sender as ToggleSplitButton;
@@ -653,20 +340,20 @@ namespace Ryujinx.Ava.UI.Windows
{ {
if (!volumeSplitButton.IsChecked) if (!volumeSplitButton.IsChecked)
{ {
AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume); ViewModel.AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
} }
else else
{ {
AppHost.Device.SetVolume(0); ViewModel.AppHost.Device.SetVolume(0);
} }
ViewModel.Volume = AppHost.Device.GetVolume(); ViewModel.Volume = ViewModel.AppHost.Device.GetVolume();
} }
} }
protected override void OnClosing(CancelEventArgs e) protected override void OnClosing(CancelEventArgs e)
{ {
if (!_isClosing && AppHost != null && ConfigurationState.Instance.ShowConfirmExit) if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
{ {
e.Cancel = true; e.Cancel = true;
@@ -675,14 +362,14 @@ namespace Ryujinx.Ava.UI.Windows
return; return;
} }
_isClosing = true; ViewModel.IsClosing = true;
if (AppHost != null) if (ViewModel.AppHost != null)
{ {
AppHost.AppExit -= AppHost_AppExit; ViewModel.AppHost.AppExit -= ViewModel.AppHost_AppExit;
AppHost.AppExit += (sender, e) => ViewModel.AppHost.AppExit += (sender, e) =>
{ {
AppHost = null; ViewModel.AppHost = null;
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
@@ -691,7 +378,7 @@ namespace Ryujinx.Ava.UI.Windows
Close(); Close();
}); });
}; };
AppHost?.Stop(); ViewModel.AppHost?.Stop();
e.Cancel = true; e.Cancel = true;
@@ -709,13 +396,43 @@ namespace Ryujinx.Ava.UI.Windows
{ {
Dispatcher.UIThread.InvokeAsync(async () => Dispatcher.UIThread.InvokeAsync(async () =>
{ {
_isClosing = await ContentDialogHelper.CreateExitDialog(); ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
if (_isClosing) if (ViewModel.IsClosing)
{ {
Close(); Close();
} }
}); });
} }
public async void LoadApplications()
{
await Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.Applications.Clear();
StatusBarView.LoadProgressBar.IsVisible = true;
ViewModel.StatusBarProgressMaximum = 0;
ViewModel.StatusBarProgressValue = 0;
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
});
ReloadGameList();
}
private void ReloadGameList()
{
if (_isLoading)
{
return;
}
_isLoading = true;
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
_isLoading = false;
}
} }
} }

View File

@@ -7,9 +7,9 @@ namespace Ryujinx.Common.Logging
AudioRenderer, AudioRenderer,
Configuration, Configuration,
Cpu, Cpu,
Font,
Emulation, Emulation,
FFmpeg, FFmpeg,
Font,
Gpu, Gpu,
Hid, Hid,
Host1x, Host1x,
@@ -66,6 +66,7 @@ namespace Ryujinx.Common.Logging
ServiceVi, ServiceVi,
SurfaceFlinger, SurfaceFlinger,
TamperMachine, TamperMachine,
Ui,
Vic Vic
} }
} }

View File

@@ -29,7 +29,7 @@ namespace Ryujinx.Common.Logging
files[i].Delete(); files[i].Delete();
} }
string version = ReleaseInformations.GetVersion(); string version = ReleaseInformation.GetVersion();
// Get path for the current time // Get path for the current time
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now.ToString("yyyy-MM-dd_HH-mm-ss")}.log"); path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now.ToString("yyyy-MM-dd_HH-mm-ss")}.log");

View File

@@ -5,7 +5,7 @@ using System.Reflection;
namespace Ryujinx.Common namespace Ryujinx.Common
{ {
// DO NOT EDIT, filled by CI // DO NOT EDIT, filled by CI
public static class ReleaseInformations public static class ReleaseInformation
{ {
private const string FlatHubChannelOwner = "flathub"; private const string FlatHubChannelOwner = "flathub";

View File

@@ -123,6 +123,8 @@ namespace Ryujinx.HLE.HOS
internal LibHacHorizonManager LibHacHorizonManager { get; private set; } internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
internal ServiceTable ServiceTable { get; private set; }
public bool IsPaused { get; private set; } public bool IsPaused { get; private set; }
public Horizon(Switch device) public Horizon(Switch device)
@@ -326,6 +328,7 @@ namespace Ryujinx.HLE.HOS
private void StartNewServices() private void StartNewServices()
{ {
ServiceTable = new ServiceTable();
var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices)); var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices));
foreach (var service in services) foreach (var service in services)

View File

@@ -182,6 +182,8 @@ namespace Ryujinx.HLE.HOS
byte[] arguments = null, byte[] arguments = null,
params IExecutable[] executables) params IExecutable[] executables)
{ {
context.Device.System.ServiceTable.WaitServicesReady();
LibHac.Result rc = metaData.GetNpdm(out var npdm); LibHac.Result rc = metaData.GetNpdm(out var npdm);
if (rc.IsFailure()) if (rc.IsFailure())

View File

@@ -1,19 +0,0 @@
using Ryujinx.HLE.HOS.Services.Lm.LogService;
namespace Ryujinx.HLE.HOS.Services.Lm
{
[Service("lm")]
class ILogService : IpcService
{
public ILogService(ServiceCtx context) { }
[CommandHipc(0)]
// Initialize(u64, pid) -> object<nn::lm::ILogger>
public ResultCode Initialize(ServiceCtx context)
{
MakeObject(context, new ILogger());
return ResultCode.Success;
}
}
}

View File

@@ -1,109 +0,0 @@
using Ryujinx.Common.Logging;
using System.IO;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Lm.LogService
{
class ILogger : IpcService
{
public ILogger() { }
[CommandHipc(0)]
// Log(buffer<unknown, 0x21>)
public ResultCode Log(ServiceCtx context)
{
Logger.Guest?.Print(LogClass.ServiceLm, LogImpl(context));
return ResultCode.Success;
}
private string LogImpl(ServiceCtx context)
{
(ulong bufPos, ulong bufSize) = context.Request.GetBufferType0x21();
byte[] logBuffer = new byte[bufSize];
context.Memory.Read(bufPos, logBuffer);
using MemoryStream ms = new MemoryStream(logBuffer);
BinaryReader reader = new BinaryReader(ms);
long pid = reader.ReadInt64();
long threadContext = reader.ReadInt64();
short flags = reader.ReadInt16();
byte level = reader.ReadByte();
byte verbosity = reader.ReadByte();
int payloadLength = reader.ReadInt32();
StringBuilder sb = new StringBuilder();
sb.AppendLine($"Guest Log:\n Log level: {(LmLogLevel)level}");
while (ms.Position < ms.Length)
{
int type = ReadEncodedInt(reader);
int size = ReadEncodedInt(reader);
LmLogField field = (LmLogField)type;
string fieldStr = string.Empty;
if (field == LmLogField.Start)
{
reader.ReadBytes(size);
continue;
}
else if (field == LmLogField.Stop)
{
break;
}
else if (field == LmLogField.Line)
{
fieldStr = $"{field}: {reader.ReadInt32()}";
}
else if (field == LmLogField.DropCount)
{
fieldStr = $"{field}: {reader.ReadInt64()}";
}
else if (field == LmLogField.Time)
{
fieldStr = $"{field}: {reader.ReadInt64()}s";
}
else if (field < LmLogField.Count)
{
fieldStr = $"{field}: '{Encoding.UTF8.GetString(reader.ReadBytes(size)).TrimEnd()}'";
}
else
{
fieldStr = $"Field{field}: '{Encoding.UTF8.GetString(reader.ReadBytes(size)).TrimEnd()}'";
}
sb.AppendLine($" {fieldStr}");
}
return sb.ToString();
}
private static int ReadEncodedInt(BinaryReader reader)
{
int result = 0;
int position = 0;
byte encoded;
do
{
encoded = reader.ReadByte();
result += (encoded & 0x7F) << (7 * position);
position++;
} while ((encoded & 0x80) != 0);
return result;
}
}
}

View File

@@ -1,18 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Lm.LogService
{
enum LmLogField
{
Start = 0,
Stop = 1,
Message = 2,
Line = 3,
Filename = 4,
Function = 5,
Module = 6,
Thread = 7,
DropCount = 8,
Time = 9,
ProgramName = 10,
Count
}
}

View File

@@ -1,11 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Lm.LogService
{
enum LmLogLevel
{
Trace,
Info,
Warning,
Error,
Critical
}
}

View File

@@ -1,182 +0,0 @@
using MsgPack;
using MsgPack.Serialization;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.Utilities;
using System;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Prepo
{
[Service("prepo:a", PrepoServicePermissionLevel.Admin)] // 1.0.0-5.1.0
[Service("prepo:a2", PrepoServicePermissionLevel.Admin)] // 6.0.0+
[Service("prepo:m", PrepoServicePermissionLevel.Manager)]
[Service("prepo:u", PrepoServicePermissionLevel.User)]
[Service("prepo:s", PrepoServicePermissionLevel.System)]
class IPrepoService : IpcService
{
private PrepoServicePermissionLevel _permission;
private ulong _systemSessionId;
public IPrepoService(ServiceCtx context, PrepoServicePermissionLevel permission)
{
_permission = permission;
}
[CommandHipc(10100)] // 1.0.0-5.1.0
[CommandHipc(10102)] // 6.0.0-9.2.0
[CommandHipc(10104)] // 10.0.0+
// SaveReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveReport(ServiceCtx context)
{
if ((_permission & PrepoServicePermissionLevel.User) == 0)
{
return ResultCode.PermissionDenied;
}
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: false);
}
[CommandHipc(10101)] // 1.0.0-5.1.0
[CommandHipc(10103)] // 6.0.0-9.2.0
[CommandHipc(10105)] // 10.0.0+
// SaveReportWithUser(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveReportWithUser(ServiceCtx context)
{
if ((_permission & PrepoServicePermissionLevel.User) == 0)
{
return ResultCode.PermissionDenied;
}
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: true);
}
[CommandHipc(10200)]
// RequestImmediateTransmission()
public ResultCode RequestImmediateTransmission(ServiceCtx context)
{
// It signals an event of nn::prepo::detail::service::core::TransmissionStatusManager that requests the transmission of the report.
// Since we don't use reports it's fine to do nothing.
return ResultCode.Success;
}
[CommandHipc(10300)]
// GetTransmissionStatus() -> u32
public ResultCode GetTransmissionStatus(ServiceCtx context)
{
// It returns the transmission result of nn::prepo::detail::service::core::TransmissionStatusManager.
// Since we don't use reports it's fine to return ResultCode.Success.
context.ResponseData.Write((int)ResultCode.Success);
return ResultCode.Success;
}
[CommandHipc(10400)] // 9.0.0+
// GetSystemSessionId() -> u64
public ResultCode GetSystemSessionId(ServiceCtx context)
{
if ((_permission & PrepoServicePermissionLevel.User) == 0)
{
return ResultCode.PermissionDenied;
}
if (_systemSessionId == 0)
{
byte[] randomBuffer = new byte[8];
Random.Shared.NextBytes(randomBuffer);
_systemSessionId = BitConverter.ToUInt64(randomBuffer, 0);
}
context.ResponseData.Write(_systemSessionId);
return ResultCode.Success;
}
[CommandHipc(20100)]
// SaveSystemReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveSystemReport(ServiceCtx context)
{
if ((_permission & PrepoServicePermissionLevel.System) != 0)
{
return ResultCode.PermissionDenied;
}
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: false);
}
[CommandHipc(20101)]
// SaveSystemReportWithUser(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveSystemReportWithUser(ServiceCtx context)
{
if ((_permission & PrepoServicePermissionLevel.System) != 0)
{
return ResultCode.PermissionDenied;
}
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: true);
}
private ResultCode ProcessReport(ServiceCtx context, bool withUserID)
{
UserId userId = withUserID ? context.RequestData.ReadStruct<UserId>() : new UserId();
string gameRoom = StringUtils.ReadUtf8String(context);
if (withUserID)
{
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
}
if (gameRoom == string.Empty)
{
return ResultCode.InvalidState;
}
ulong inputPosition = context.Request.SendBuff[0].Position;
ulong inputSize = context.Request.SendBuff[0].Size;
if (inputSize == 0)
{
return ResultCode.InvalidBufferSize;
}
byte[] inputBuffer = new byte[inputSize];
context.Memory.Read(inputPosition, inputBuffer);
Logger.Info?.Print(LogClass.ServicePrepo, ReadReportBuffer(inputBuffer, gameRoom, userId));
return ResultCode.Success;
}
private string ReadReportBuffer(byte[] buffer, string room, UserId userId)
{
StringBuilder builder = new StringBuilder();
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(buffer);
builder.AppendLine();
builder.AppendLine("PlayReport log:");
if (!userId.IsNull)
{
builder.AppendLine($" UserId: {userId}");
}
builder.AppendLine($" Room: {room}");
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
return builder.ToString();
}
}
}

View File

@@ -1,15 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Prepo
{
enum ResultCode
{
ModuleId = 129,
ErrorCodeShift = 9,
Success = 0,
InvalidArgument = (1 << ErrorCodeShift) | ModuleId,
InvalidState = (5 << ErrorCodeShift) | ModuleId,
InvalidBufferSize = (9 << ErrorCodeShift) | ModuleId,
PermissionDenied = (90 << ErrorCodeShift) | ModuleId
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -180,7 +180,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
return ResultCode.InvalidName; return ResultCode.InvalidName;
} }
Logger.Info?.Print(LogClass.ServiceSm, $"Register \"{name}\"."); Logger.Debug?.Print(LogClass.ServiceSm, $"Register \"{name}\".");
KPort port = new KPort(context.Device.System.KernelContext, maxSessions, isLight, null); KPort port = new KPort(context.Device.System.KernelContext, maxSessions, isLight, null);

View File

@@ -0,0 +1,9 @@
namespace Ryujinx.Headless.SDL2
{
public enum HideCursor
{
Never,
OnIdle,
Always
}
}

View File

@@ -5,7 +5,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using System; using System;
using static SDL2.SDL; using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.OpenGL namespace Ryujinx.Headless.SDL2.OpenGL
@@ -103,7 +102,13 @@ namespace Ryujinx.Headless.SDL2.OpenGL
private GraphicsDebugLevel _glLogLevel; private GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext; private SDL2OpenGLContext _openGLContext;
public OpenGLWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse) public OpenGLWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{ {
_glLogLevel = glLogLevel; _glLogLevel = glLogLevel;
} }

View File

@@ -6,6 +6,14 @@ namespace Ryujinx.Headless.SDL2
{ {
public class Options public class Options
{ {
// General
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
public string BaseDataDir { get; set; }
[Option("profile", Required = false, HelpText = "Set the user profile to launch the game with.")]
public string UserProfile { get; set; }
// Input // Input
[Option("input-profile-1", Required = false, HelpText = "Set the input profile in use for Player 1.")] [Option("input-profile-1", Required = false, HelpText = "Set the input profile in use for Player 1.")]
@@ -23,7 +31,7 @@ namespace Ryujinx.Headless.SDL2
[Option("input-profile-5", Required = false, HelpText = "Set the input profile in use for Player 5.")] [Option("input-profile-5", Required = false, HelpText = "Set the input profile in use for Player 5.")]
public string InputProfile5Name { get; set; } public string InputProfile5Name { get; set; }
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 5.")] [Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 6.")]
public string InputProfile6Name { get; set; } public string InputProfile6Name { get; set; }
[Option("input-profile-7", Required = false, HelpText = "Set the input profile in use for Player 7.")] [Option("input-profile-7", Required = false, HelpText = "Set the input profile in use for Player 7.")]
@@ -63,42 +71,45 @@ namespace Ryujinx.Headless.SDL2
public string InputIdHandheld { get; set; } public string InputIdHandheld { get; set; }
[Option("enable-keyboard", Required = false, Default = false, HelpText = "Enable or disable keyboard support (Independent from controllers binding).")] [Option("enable-keyboard", Required = false, Default = false, HelpText = "Enable or disable keyboard support (Independent from controllers binding).")]
public bool? EnableKeyboard { get; set; } public bool EnableKeyboard { get; set; }
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")] [Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool? EnableMouse { get; set; } public bool EnableMouse { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursor HideCursor { get; set; }
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")] [Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
public bool? ListInputProfiles { get; set; } public bool ListInputProfiles { get; set; }
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")] [Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")]
public bool ListInputIds { get; set; } public bool ListInputIds { get; set; }
// System // System
[Option("enable-ptc", Required = false, Default = true, HelpText = "Enables profiled translation cache persistency.")] [Option("disable-ptc", Required = false, HelpText = "Disables profiled persistent translation cache.")]
public bool? EnablePtc { get; set; } public bool DisablePtc { get; set; }
[Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")] [Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")]
public bool? EnableInternetAccess { get; set; } public bool EnableInternetAccess { get; set; }
[Option("enable-fs-integrity-checks", Required = false, Default = true, HelpText = "Enables integrity checks on Game content files.")] [Option("disable-fs-integrity-checks", Required = false, HelpText = "Disables integrity checks on Game content files.")]
public bool? EnableFsIntegrityChecks { get; set; } public bool DisableFsIntegrityChecks { get; set; }
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")] [Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
public int FsGlobalAccessLogMode { get; set; } public int FsGlobalAccessLogMode { get; set; }
[Option("enable-vsync", Required = false, Default = true, HelpText = "Enables Vertical Sync.")] [Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")]
public bool? EnableVsync { get; set; } public bool DisableVsync { get; set; }
[Option("enable-shader-cache", Required = false, Default = true, HelpText = "Enables Shader cache.")] [Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
public bool? EnableShaderCache { get; set; } public bool DisableShaderCache { get; set; }
[Option("enable-texture-recompression", Required = false, Default = false, HelpText = "Enables Texture recompression.")] [Option("enable-texture-recompression", Required = false, Default = false, HelpText = "Enables Texture recompression.")]
public bool? EnableTextureRecompression { get; set; } public bool EnableTextureRecompression { get; set; }
[Option("enable-docked-mode", Required = false, Default = true, HelpText = "Enables Docked Mode.")] [Option("disable-docked-mode", Required = false, HelpText = "Disables Docked Mode.")]
public bool? EnableDockedMode { get; set; } public bool DisableDockedMode { get; set; }
[Option("system-language", Required = false, Default = SystemLanguage.AmericanEnglish, HelpText = "Change System Language.")] [Option("system-language", Required = false, Default = SystemLanguage.AmericanEnglish, HelpText = "Change System Language.")]
public SystemLanguage SystemLanguage { get; set; } public SystemLanguage SystemLanguage { get; set; }
@@ -120,32 +131,32 @@ namespace Ryujinx.Headless.SDL2
// Logging // Logging
[Option("enable-file-logging", Required = false, Default = false, HelpText = "Enables logging to a file on disk.")] [Option("disable-file-logging", Required = false, Default = false, HelpText = "Disables logging to a file on disk.")]
public bool? EnableFileLog { get; set; } public bool DisableFileLog { get; set; }
[Option("enable-debug-logs", Required = false, Default = false, HelpText = "Enables printing debug log messages.")] [Option("enable-debug-logs", Required = false, Default = false, HelpText = "Enables printing debug log messages.")]
public bool? LoggingEnableDebug { get; set; } public bool LoggingEnableDebug { get; set; }
[Option("enable-stub-logs", Required = false, Default = true, HelpText = "Enables printing stub log messages.")] [Option("disable-stub-logs", Required = false, HelpText = "Disables printing stub log messages.")]
public bool? LoggingEnableStub { get; set; } public bool LoggingDisableStub { get; set; }
[Option("enable-info-logs", Required = false, Default = true, HelpText = "Enables printing info log messages.")] [Option("disable-info-logs", Required = false, HelpText = "Disables printing info log messages.")]
public bool? LoggingEnableInfo { get; set; } public bool LoggingDisableInfo { get; set; }
[Option("enable-warning-logs", Required = false, Default = true, HelpText = "Enables printing warning log messages.")] [Option("disable-warning-logs", Required = false, HelpText = "Disables printing warning log messages.")]
public bool? LoggingEnableWarning { get; set; } public bool LoggingDisableWarning { get; set; }
[Option("enable-error-logs", Required = false, Default = true, HelpText = "Enables printing error log messages.")] [Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
public bool? LoggingEnableError { get; set; } public bool LoggingEnableError { get; set; }
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")] [Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
public bool? LoggingEnableTrace { get; set; } public bool LoggingEnableTrace { get; set; }
[Option("enable-guest-logs", Required = false, Default = true, HelpText = "Enables printing guest log messages.")] [Option("disable-guest-logs", Required = false, HelpText = "Disables printing guest log messages.")]
public bool? LoggingEnableGuest { get; set; } public bool LoggingDisableGuest { get; set; }
[Option("enable-fs-access-logs", Required = false, Default = false, HelpText = "Enables printing FS access log messages.")] [Option("enable-fs-access-logs", Required = false, Default = false, HelpText = "Enables printing FS access log messages.")]
public bool? LoggingEnableFsAccessLog { get; set; } public bool LoggingEnableFsAccessLog { get; set; }
[Option("graphics-debug-level", Required = false, Default = GraphicsDebugLevel.None, HelpText = "Change Graphics API debug log level.")] [Option("graphics-debug-level", Required = false, Default = GraphicsDebugLevel.None, HelpText = "Change Graphics API debug log level.")]
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; } public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
@@ -164,6 +175,9 @@ namespace Ryujinx.Headless.SDL2
[Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")] [Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")]
public BackendThreading BackendThreading { get; set; } public BackendThreading BackendThreading { get; set; }
[Option("disable-macro-hle", Required= false, HelpText = "Disables high-level emulation of Macro code. Leaving this enabled improves performance but may cause graphical glitches in some games.")]
public bool DisableMacroHLE { get; set; }
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")] [Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
public string GraphicsShadersDumpPath { get; set; } public string GraphicsShadersDumpPath { get; set; }
@@ -176,10 +190,10 @@ namespace Ryujinx.Headless.SDL2
// Hacks // Hacks
[Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")] [Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")]
public bool? ExpandRam { get; set; } public bool ExpandRam { get; set; }
[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")] [Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
public bool? IgnoreMissingServices { get; set; } public bool IgnoreMissingServices { get; set; }
// Values // Values

View File

@@ -33,7 +33,6 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Text.Json; using System.Text.Json;
using System.Threading; using System.Threading;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key; using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -59,24 +58,10 @@ namespace Ryujinx.Headless.SDL2
static void Main(string[] args) static void Main(string[] args)
{ {
Version = ReleaseInformations.GetVersion(); Version = ReleaseInformation.GetVersion();
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)"; Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
AppDataManager.Initialize(null);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
_userChannelPersistence = new UserChannelPersistence();
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux()) if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{ {
AutoResetEvent invoked = new AutoResetEvent(false); AutoResetEvent invoked = new AutoResetEvent(false);
@@ -97,15 +82,9 @@ namespace Ryujinx.Headless.SDL2
}; };
} }
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true;
Parser.Default.ParseArguments<Options>(args) Parser.Default.ParseArguments<Options>(args)
.WithParsed(options => Load(options)) .WithParsed(Load)
.WithNotParsed(errors => errors.Output()); .WithNotParsed(errors => errors.Output());
_inputManager.Dispose();
} }
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index) private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
@@ -343,6 +322,24 @@ namespace Ryujinx.Headless.SDL2
static void Load(Options option) static void Load(Options option)
{ {
AppDataManager.Initialize(option.BaseDataDir);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
_userChannelPersistence = new UserChannelPersistence();
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true;
IGamepad gamepad; IGamepad gamepad;
if (option.ListInputIds) if (option.ListInputIds)
@@ -378,8 +375,8 @@ namespace Ryujinx.Headless.SDL2
} }
_inputConfiguration = new List<InputConfig>(); _inputConfiguration = new List<InputConfig>();
_enableKeyboard = (bool)option.EnableKeyboard; _enableKeyboard = option.EnableKeyboard;
_enableMouse = (bool)option.EnableMouse; _enableMouse = option.EnableMouse;
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index) void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{ {
@@ -407,30 +404,31 @@ namespace Ryujinx.Headless.SDL2
} }
// Setup logging level // Setup logging level
Logger.SetEnable(LogLevel.Debug, (bool)option.LoggingEnableDebug); Logger.SetEnable(LogLevel.Debug, option.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, (bool)option.LoggingEnableStub); Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
Logger.SetEnable(LogLevel.Info, (bool)option.LoggingEnableInfo); Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
Logger.SetEnable(LogLevel.Warning, (bool)option.LoggingEnableWarning); Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
Logger.SetEnable(LogLevel.Error, (bool)option.LoggingEnableError); Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, (bool)option.LoggingEnableTrace); Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, (bool)option.LoggingEnableGuest); Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
Logger.SetEnable(LogLevel.AccessLog, (bool)option.LoggingEnableFsAccessLog); Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
if ((bool)option.EnableFileLog) if (!option.DisableFileLog)
{ {
Logger.AddTarget(new AsyncLogTargetWrapper( Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"), new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
1000, 1000,
AsyncLogTargetOverflowAction.Block AsyncLogTargetOverflowAction.Block
)); ));
} }
// Setup graphics configuration // Setup graphics configuration
GraphicsConfig.EnableShaderCache = (bool)option.EnableShaderCache; GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
GraphicsConfig.EnableTextureRecompression = (bool)option.EnableTextureRecompression; GraphicsConfig.EnableTextureRecompression = option.EnableTextureRecompression;
GraphicsConfig.ResScale = option.ResScale; GraphicsConfig.ResScale = option.ResScale;
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy; GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath; GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
while (true) while (true)
{ {
@@ -443,6 +441,8 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence.ShouldRestart = false; _userChannelPersistence.ShouldRestart = false;
} }
_inputManager.Dispose();
} }
private static void SetupProgressHandler() private static void SetupProgressHandler()
@@ -479,8 +479,8 @@ namespace Ryujinx.Headless.SDL2
private static WindowBase CreateWindow(Options options) private static WindowBase CreateWindow(Options options)
{ {
return options.GraphicsBackend == GraphicsBackend.Vulkan return options.GraphicsBackend == GraphicsBackend.Vulkan
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse) ? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse); : new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
} }
private static IRenderer CreateRenderer(Options options, WindowBase window) private static IRenderer CreateRenderer(Options options, WindowBase window)
@@ -533,20 +533,20 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence, _userChannelPersistence,
renderer, renderer,
new SDL2HardwareDeviceDriver(), new SDL2HardwareDeviceDriver(),
(bool)options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB, options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
window, window,
options.SystemLanguage, options.SystemLanguage,
options.SystemRegion, options.SystemRegion,
(bool)options.EnableVsync, !options.DisableVsync,
(bool)options.EnableDockedMode, !options.DisableDockedMode,
(bool)options.EnablePtc, !options.DisablePtc,
(bool)options.EnableInternetAccess, options.EnableInternetAccess,
(bool)options.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, !options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode, options.FsGlobalAccessLogMode,
options.SystemTimeOffset, options.SystemTimeOffset,
options.SystemTimeZone, options.SystemTimeZone,
options.MemoryManagerMode, options.MemoryManagerMode,
(bool)options.IgnoreMissingServices, options.IgnoreMissingServices,
options.AspectRatio, options.AspectRatio,
options.AudioVolume); options.AudioVolume);
@@ -649,7 +649,7 @@ namespace Ryujinx.Headless.SDL2
} }
else else
{ {
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file."); Logger.Warning?.Print(LogClass.Application, $"Couldn't load '{options.InputPath}'. Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
_emulationContext.Dispose(); _emulationContext.Dispose();

View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0</TargetFramework> <TargetFramework>net7.0</TargetFramework>
@@ -31,16 +31,26 @@
<PackageReference Include="CommandLineParser" /> <PackageReference Include="CommandLineParser" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md"> <Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath> <TargetPath>THIRDPARTY.md</TargetPath>
</Content> </Content>
<Content Include="..\LICENSE.txt"> <Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath> <TargetPath>LICENSE.txt</TargetPath>
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ryujinx.bmp" />
</ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading --> <!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup> <PropertyGroup>

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.1 KiB

View File

@@ -10,7 +10,12 @@ namespace Ryujinx.Headless.SDL2
{ {
class SDL2MouseDriver : IGamepadDriver class SDL2MouseDriver : IGamepadDriver
{ {
private const int CursorHideIdleTime = 8; // seconds
private bool _isDisposed; private bool _isDisposed;
private HideCursor _hideCursor;
private bool _isHidden;
private long _lastCursorMoveTime;
public bool[] PressedButtons { get; } public bool[] PressedButtons { get; }
@@ -18,9 +23,16 @@ namespace Ryujinx.Headless.SDL2
public Vector2 Scroll { get; private set; } public Vector2 Scroll { get; private set; }
public Size _clientSize; public Size _clientSize;
public SDL2MouseDriver() public SDL2MouseDriver(HideCursor hideCursor)
{ {
PressedButtons = new bool[(int)MouseButton.Count]; PressedButtons = new bool[(int)MouseButton.Count];
_hideCursor = hideCursor;
if (_hideCursor == HideCursor.Always)
{
SDL_ShowCursor(SDL_DISABLE);
_isHidden = true;
}
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -31,26 +43,75 @@ namespace Ryujinx.Headless.SDL2
return (MouseButton)(rawButton - 1); return (MouseButton)(rawButton - 1);
} }
public void Update(SDL_Event evnt) public void UpdatePosition()
{ {
if (evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN || evnt.type == SDL_EventType.SDL_MOUSEBUTTONUP) SDL_GetMouseState(out int posX, out int posY);
Vector2 position = new(posX, posY);
if (CurrentPosition != position)
{ {
uint rawButton = evnt.button.button; CurrentPosition = position;
_lastCursorMoveTime = Stopwatch.GetTimestamp();
}
if (rawButton > 0 && rawButton <= (int)MouseButton.Count) CheckIdle();
}
private void CheckIdle()
{
if (_hideCursor != HideCursor.OnIdle)
{
return;
}
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
if (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency)
{
if (!_isHidden)
{ {
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN; SDL_ShowCursor(SDL_DISABLE);
_isHidden = true;
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
} }
} }
else if (evnt.type == SDL_EventType.SDL_MOUSEMOTION) else
{ {
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y); if (_isHidden)
{
SDL_ShowCursor(SDL_ENABLE);
_isHidden = false;
}
} }
else if (evnt.type == SDL_EventType.SDL_MOUSEWHEEL) }
public void Update(SDL_Event evnt)
{
switch (evnt.type)
{ {
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y); case SDL_EventType.SDL_MOUSEBUTTONDOWN:
case SDL_EventType.SDL_MOUSEBUTTONUP:
uint rawButton = evnt.button.button;
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
{
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
}
break;
// NOTE: On Linux using Wayland mouse motion events won't be received at all.
case SDL_EventType.SDL_MOUSEMOTION:
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
_lastCursorMoveTime = Stopwatch.GetTimestamp();
break;
case SDL_EventType.SDL_MOUSEWHEEL:
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
break;
} }
} }

View File

@@ -12,7 +12,13 @@ namespace Ryujinx.Headless.SDL2.Vulkan
{ {
private GraphicsDebugLevel _glLogLevel; private GraphicsDebugLevel _glLogLevel;
public VulkanWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse) public VulkanWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{ {
_glLogLevel = glLogLevel; _glLogLevel = glLogLevel;
} }

View File

@@ -14,13 +14,16 @@ using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
using static SDL2.SDL; using static SDL2.SDL;
using Switch = Ryujinx.HLE.Switch; using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless.SDL2
{ {
abstract class WindowBase : IHostUiHandler, IDisposable abstract partial class WindowBase : IHostUiHandler, IDisposable
{ {
protected const int DefaultWidth = 1280; protected const int DefaultWidth = 1280;
protected const int DefaultHeight = 720; protected const int DefaultHeight = 720;
@@ -29,6 +32,10 @@ namespace Ryujinx.Headless.SDL2
private static ConcurrentQueue<Action> MainThreadActions = new ConcurrentQueue<Action>(); private static ConcurrentQueue<Action> MainThreadActions = new ConcurrentQueue<Action>();
[LibraryImport("SDL2")]
// TODO: Remove this as soon as SDL2-CS was updated to expose this method publicly
private static partial IntPtr SDL_LoadBMP_RW(IntPtr src, int freesrc);
public static void QueueMainThreadAction(Action action) public static void QueueMainThreadAction(Action action)
{ {
MainThreadActions.Enqueue(action); MainThreadActions.Enqueue(action);
@@ -66,9 +73,14 @@ namespace Ryujinx.Headless.SDL2
private AspectRatio _aspectRatio; private AspectRatio _aspectRatio;
private bool _enableMouse; private bool _enableMouse;
public WindowBase(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) public WindowBase(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
{ {
MouseDriver = new SDL2MouseDriver(); MouseDriver = new SDL2MouseDriver(hideCursor);
_inputManager = inputManager; _inputManager = inputManager;
_inputManager.SetMouseDriver(MouseDriver); _inputManager.SetMouseDriver(MouseDriver);
NpadManager = _inputManager.CreateNpadManager(); NpadManager = _inputManager.CreateNpadManager();
@@ -103,6 +115,34 @@ namespace Ryujinx.Headless.SDL2
TouchScreenManager.Initialize(device); TouchScreenManager.Initialize(device);
} }
private void SetWindowIcon()
{
Stream iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
{
Logger.Error?.Print(LogClass.Application, "Failed to read icon to byte array.");
iconStream.Close();
return;
}
iconStream.Close();
unsafe
{
fixed (byte* iconPtr = iconBytes)
{
IntPtr rwOpsStruct = SDL_RWFromConstMem((IntPtr)iconPtr, iconBytes.Length);
IntPtr iconHandle = SDL_LoadBMP_RW(rwOpsStruct, 1);
SDL_SetWindowIcon(WindowHandle, iconHandle);
SDL_FreeSurface(iconHandle);
}
}
}
private void InitializeWindow() private void InitializeWindow()
{ {
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
@@ -127,6 +167,8 @@ namespace Ryujinx.Headless.SDL2
throw new Exception(errorMessage); throw new Exception(errorMessage);
} }
SetWindowIcon();
_windowId = SDL_GetWindowID(WindowHandle); _windowId = SDL_GetWindowID(WindowHandle);
SDL2Driver.Instance.RegisterWindow(_windowId, HandleWindowEvent); SDL2Driver.Instance.RegisterWindow(_windowId, HandleWindowEvent);
@@ -146,9 +188,11 @@ namespace Ryujinx.Headless.SDL2
Renderer?.Window.SetSize(Width, Height); Renderer?.Window.SetSize(Width, Height);
MouseDriver.SetClientSize(Width, Height); MouseDriver.SetClientSize(Width, Height);
break; break;
case SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE: case SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE:
Exit(); Exit();
break; break;
default: default:
break; break;
} }
@@ -331,6 +375,9 @@ namespace Ryujinx.Headless.SDL2
Device.Hid.DebugPad.Update(); Device.Hid.DebugPad.Update();
// TODO: Replace this with MouseDriver.CheckIdle() when mouse motion events are received on every supported platform.
MouseDriver.UpdatePosition();
return true; return true;
} }

View File

@@ -100,14 +100,6 @@ namespace Ryujinx.Horizon.Common
} }
} }
public void AbortOnFailureUnless(Result result, Result result2)
{
if (this != Success && this != result && this != result2)
{
ThrowInvalidResult();
}
}
private void ThrowInvalidResult() private void ThrowInvalidResult()
{ {
throw new InvalidResultException(this); throw new InvalidResultException(this);

View File

@@ -123,44 +123,51 @@ namespace Ryujinx.Horizon.Generators.Hipc
{ {
string[] args = new string[method.ParameterList.Parameters.Count]; string[] args = new string[method.ParameterList.Parameters.Count];
int index = 0; if (args.Length == 0)
foreach (var parameter in method.ParameterList.Parameters)
{ {
string canonicalTypeName = GetCanonicalTypeNameWithGenericArguments(compilation, parameter.Type); generator.AppendLine($"{{ {commandId}, new CommandHandler({method.Identifier.Text}, Array.Empty<CommandArg>()) }},");
CommandArgType argType = GetCommandArgType(compilation, parameter); }
else
{
int index = 0;
string arg; foreach (var parameter in method.ParameterList.Parameters)
if (argType == CommandArgType.Buffer)
{ {
string bufferFlags = GetFirstAttributeAgument(compilation, parameter, TypeBufferAttribute, 0); string canonicalTypeName = GetCanonicalTypeNameWithGenericArguments(compilation, parameter.Type);
string bufferFixedSize = GetFirstAttributeAgument(compilation, parameter, TypeBufferAttribute, 1); CommandArgType argType = GetCommandArgType(compilation, parameter);
if (bufferFixedSize != null) string arg;
if (argType == CommandArgType.Buffer)
{ {
arg = $"new CommandArg({bufferFlags}, {bufferFixedSize})"; string bufferFlags = GetFirstAttributeAgument(compilation, parameter, TypeBufferAttribute, 0);
string bufferFixedSize = GetFirstAttributeAgument(compilation, parameter, TypeBufferAttribute, 1);
if (bufferFixedSize != null)
{
arg = $"new CommandArg({bufferFlags}, {bufferFixedSize})";
}
else
{
arg = $"new CommandArg({bufferFlags})";
}
}
else if (argType == CommandArgType.InArgument || argType == CommandArgType.OutArgument)
{
string alignment = GetTypeAlignmentExpression(compilation, parameter.Type);
arg = $"new CommandArg(CommandArgType.{argType}, Unsafe.SizeOf<{canonicalTypeName}>(), {alignment})";
} }
else else
{ {
arg = $"new CommandArg({bufferFlags})"; arg = $"new CommandArg(CommandArgType.{argType})";
} }
}
else if (argType == CommandArgType.InArgument || argType == CommandArgType.OutArgument)
{
string alignment = GetTypeAlignmentExpression(compilation, parameter.Type);
arg = $"new CommandArg(CommandArgType.{argType}, Unsafe.SizeOf<{canonicalTypeName}>(), {alignment})"; args[index++] = arg;
}
else
{
arg = $"new CommandArg(CommandArgType.{argType})";
} }
args[index++] = arg; generator.AppendLine($"{{ {commandId}, new CommandHandler({method.Identifier.Text}, {string.Join(", ", args)}) }},");
} }
generator.AppendLine($"{{ {commandId}, new CommandHandler({method.Identifier.Text}, {string.Join(", ", args)}) }},");
} }
} }

View File

@@ -12,12 +12,12 @@ namespace Ryujinx.Horizon
private struct Range : IComparable<Range> private struct Range : IComparable<Range>
{ {
public ulong Offset { get; } public ulong Offset { get; }
public ulong Size { get; } public ulong Size { get; }
public Range(ulong offset, ulong size) public Range(ulong offset, ulong size)
{ {
Offset = offset; Offset = offset;
Size = size; Size = size;
} }
public int CompareTo(Range other) public int CompareTo(Range other)
@@ -31,7 +31,7 @@ namespace Ryujinx.Horizon
public HeapAllocator() public HeapAllocator()
{ {
_freeRanges = new List<Range>(); _freeRanges = new List<Range>();
_currentHeapSize = 0; _currentHeapSize = 0;
} }
@@ -70,8 +70,8 @@ namespace Ryujinx.Horizon
var range = _freeRanges[i]; var range = _freeRanges[i];
ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment); ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment);
ulong sizeDelta = alignedOffset - range.Offset; ulong sizeDelta = alignedOffset - range.Offset;
ulong usableSize = range.Size - sizeDelta; ulong usableSize = range.Size - sizeDelta;
if (sizeDelta < range.Size && usableSize >= size) if (sizeDelta < range.Size && usableSize >= size)
{ {
@@ -82,7 +82,7 @@ namespace Ryujinx.Horizon
InsertFreeRange(range.Offset, sizeDelta); InsertFreeRange(range.Offset, sizeDelta);
} }
ulong endOffset = range.Offset + range.Size; ulong endOffset = range.Offset + range.Size;
ulong remainingSize = endOffset - (alignedOffset + size); ulong remainingSize = endOffset - (alignedOffset + size);
if (remainingSize != 0) if (remainingSize != 0)
{ {

View File

@@ -2,11 +2,13 @@ namespace Ryujinx.Horizon
{ {
public struct HorizonOptions public struct HorizonOptions
{ {
public bool IgnoreMissingServices { get; } public bool IgnoreMissingServices { get; }
public bool ThrowOnInvalidCommandIds { get; }
public HorizonOptions(bool ignoreMissingServices) public HorizonOptions(bool ignoreMissingServices)
{ {
IgnoreMissingServices = ignoreMissingServices; IgnoreMissingServices = ignoreMissingServices;
ThrowOnInvalidCommandIds = true;
} }
} }
} }

View File

@@ -21,24 +21,24 @@ namespace Ryujinx.Horizon
[ThreadStatic] [ThreadStatic]
private static int _threadHandle; private static int _threadHandle;
public static HorizonOptions Options => _options; public static HorizonOptions Options => _options;
public static ISyscallApi Syscall => _syscall; public static ISyscallApi Syscall => _syscall;
public static IVirtualMemoryManager AddressSpace => _addressSpace; public static IVirtualMemoryManager AddressSpace => _addressSpace;
public static IThreadContext ThreadContext => _threadContext; public static IThreadContext ThreadContext => _threadContext;
public static int CurrentThreadHandle => _threadHandle; public static int CurrentThreadHandle => _threadHandle;
public static void Register( public static void Register(
HorizonOptions options, HorizonOptions options,
ISyscallApi syscallApi, ISyscallApi syscallApi,
IVirtualMemoryManager addressSpace, IVirtualMemoryManager addressSpace,
IThreadContext threadContext, IThreadContext threadContext,
int threadHandle) int threadHandle)
{ {
_options = options; _options = options;
_syscall = syscallApi; _syscall = syscallApi;
_addressSpace = addressSpace; _addressSpace = addressSpace;
_threadContext = threadContext; _threadContext = threadContext;
_threadHandle = threadHandle; _threadHandle = threadHandle;
} }
} }
} }

View File

@@ -2,6 +2,6 @@
{ {
interface IService interface IService
{ {
abstract static void Main(); abstract static void Main(ServiceTable serviceTable);
} }
} }

View File

@@ -9,23 +9,23 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; using System.Text;
namespace Ryujinx.Horizon.LogManager namespace Ryujinx.Horizon.LogManager.Ipc
{ {
partial class LmLogger : IServiceObject partial class LmLogger : ILmLogger
{ {
private readonly LmLog _log; private readonly LogService _log;
private readonly ulong _clientProcessId; private readonly ulong _pid;
public LmLogger(LmLog log, ulong clientProcessId) public LmLogger(LogService log, ulong pid)
{ {
_log = log; _log = log;
_clientProcessId = clientProcessId; _pid = pid;
} }
[CmifCommand(0)] [CmifCommand(0)]
public Result Log([Buffer(HipcBufferFlags.In | HipcBufferFlags.AutoSelect)] Span<byte> message) public Result Log([Buffer(HipcBufferFlags.In | HipcBufferFlags.AutoSelect)] Span<byte> message)
{ {
if (!SetProcessId(message, _clientProcessId)) if (!SetProcessId(message, _pid))
{ {
return Result.Success; return Result.Success;
} }
@@ -35,7 +35,7 @@ namespace Ryujinx.Horizon.LogManager
return Result.Success; return Result.Success;
} }
[CmifCommand(1)] [CmifCommand(1)] // 3.0.0+
public Result SetDestination(LogDestination destination) public Result SetDestination(LogDestination destination)
{ {
_log.LogDestination = destination; _log.LogDestination = destination;
@@ -48,7 +48,6 @@ namespace Ryujinx.Horizon.LogManager
ref LogPacketHeader header = ref MemoryMarshal.Cast<byte, LogPacketHeader>(message)[0]; ref LogPacketHeader header = ref MemoryMarshal.Cast<byte, LogPacketHeader>(message)[0];
uint expectedMessageSize = (uint)Unsafe.SizeOf<LogPacketHeader>() + header.PayloadSize; uint expectedMessageSize = (uint)Unsafe.SizeOf<LogPacketHeader>() + header.PayloadSize;
if (expectedMessageSize != (uint)message.Length) if (expectedMessageSize != (uint)message.Length)
{ {
Logger.Warning?.Print(LogClass.ServiceLm, $"Invalid message size (expected 0x{expectedMessageSize:X} but got 0x{message.Length:X})."); Logger.Warning?.Print(LogClass.ServiceLm, $"Invalid message size (expected 0x{expectedMessageSize:X} but got 0x{message.Length:X}).");
@@ -63,13 +62,11 @@ namespace Ryujinx.Horizon.LogManager
private static string LogImpl(ReadOnlySpan<byte> message) private static string LogImpl(ReadOnlySpan<byte> message)
{ {
SpanReader reader = new SpanReader(message); SpanReader reader = new(message);
LogPacketHeader header = reader.Read<LogPacketHeader>();
StringBuilder builder = new();
LogPacketHeader header = reader.Read<LogPacketHeader>(); builder.AppendLine($"Guest Log:\n Log level: {header.Severity}");
StringBuilder sb = new StringBuilder();
sb.AppendLine($"Guest Log:\n Log level: {header.Severity}");
while (reader.Length > 0) while (reader.Length > 0)
{ {
@@ -78,7 +75,7 @@ namespace Ryujinx.Horizon.LogManager
LogDataChunkKey field = (LogDataChunkKey)type; LogDataChunkKey field = (LogDataChunkKey)type;
string fieldStr = string.Empty; string fieldStr;
if (field == LogDataChunkKey.Start) if (field == LogDataChunkKey.Start)
{ {
@@ -111,16 +108,16 @@ namespace Ryujinx.Horizon.LogManager
fieldStr = $"Field{field}: '{Encoding.UTF8.GetString(reader.GetSpan(size)).TrimEnd()}'"; fieldStr = $"Field{field}: '{Encoding.UTF8.GetString(reader.GetSpan(size)).TrimEnd()}'";
} }
sb.AppendLine($" {fieldStr}"); builder.AppendLine($" {fieldStr}");
} }
return sb.ToString(); return builder.ToString();
} }
private static int ReadUleb128(ref SpanReader reader) private static int ReadUleb128(ref SpanReader reader)
{ {
int result = 0; int result = 0;
int count = 0; int count = 0;
byte encoded; byte encoded;

View File

@@ -2,16 +2,17 @@
using Ryujinx.Horizon.Sdk.Lm; using Ryujinx.Horizon.Sdk.Lm;
using Ryujinx.Horizon.Sdk.Sf; using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.LogManager namespace Ryujinx.Horizon.LogManager.Ipc
{ {
partial class LmLog : IServiceObject partial class LogService : ILogService
{ {
public LogDestination LogDestination { get; set; } = LogDestination.TargetManager; public LogDestination LogDestination { get; set; } = LogDestination.TargetManager;
[CmifCommand(0)] [CmifCommand(0)]
public Result OpenLogger(out LmLogger logger, [ClientProcessId] ulong clientProcessId) public Result OpenLogger(out LmLogger logger, [ClientProcessId] ulong pid)
{ {
logger = new LmLogger(this, clientProcessId); // NOTE: Internal name is Logger, but we rename it LmLogger to avoid name clash with Ryujinx.Common.Logging logger.
logger = new LmLogger(this, pid);
return Result.Success; return Result.Success;
} }

View File

@@ -1,6 +1,6 @@
using Ryujinx.Horizon.Sdk.Sf.Hipc; using Ryujinx.Horizon.LogManager.Ipc;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm; using Ryujinx.Horizon.Sdk.Sm;
using Ryujinx.Horizon.Sm;
namespace Ryujinx.Horizon.LogManager namespace Ryujinx.Horizon.LogManager
{ {
@@ -9,36 +9,25 @@ namespace Ryujinx.Horizon.LogManager
private const int LogMaxSessionsCount = 42; private const int LogMaxSessionsCount = 42;
private const int PointerBufferSize = 0x400; private const int PointerBufferSize = 0x400;
private const int MaxDomains = 31; private const int MaxDomains = 31;
private const int MaxDomainObjects = 61; private const int MaxDomainObjects = 61;
private const int MaxPortsCount = 1;
private const int MaxPortsCount = 1; private static readonly ManagerOptions _logManagerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
private static readonly ManagerOptions _logManagerOptions = new ManagerOptions( private SmApi _sm;
PointerBufferSize,
MaxDomains,
MaxDomainObjects,
false);
private static readonly ServiceName _logServiceName = ServiceName.Encode("lm");
private SmApi _sm;
private ServerManager _serverManager; private ServerManager _serverManager;
private LmLog _logServiceObject;
public void Initialize() public void Initialize()
{ {
HeapAllocator allocator = new HeapAllocator(); HeapAllocator allocator = new();
_sm = new SmApi(); _sm = new SmApi();
_sm.Initialize().AbortOnFailure(); _sm.Initialize().AbortOnFailure();
_serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _logManagerOptions, LogMaxSessionsCount); _serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _logManagerOptions, LogMaxSessionsCount);
_logServiceObject = new LmLog(); _serverManager.RegisterObjectForServer(new LogService(), ServiceName.Encode("lm"), LogMaxSessionsCount);
_serverManager.RegisterObjectForServer(_logServiceObject, _logServiceName, LogMaxSessionsCount);
} }
public void ServiceRequests() public void ServiceRequests()

View File

@@ -2,11 +2,14 @@
{ {
class LmMain : IService class LmMain : IService
{ {
public static void Main() public static void Main(ServiceTable serviceTable)
{ {
LmIpcServer ipcServer = new LmIpcServer(); LmIpcServer ipcServer = new();
ipcServer.Initialize(); ipcServer.Initialize();
serviceTable.SignalServiceReady();
ipcServer.ServiceRequests(); ipcServer.ServiceRequests();
ipcServer.Shutdown(); ipcServer.Shutdown();
} }

View File

@@ -0,0 +1,218 @@
using MsgPack;
using MsgPack.Serialization;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Prepo;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
using System.Text;
namespace Ryujinx.Horizon.Prepo.Ipc
{
partial class PrepoService : IPrepoService
{
enum PlayReportKind
{
Normal,
System
}
private readonly PrepoServicePermissionLevel _permissionLevel;
private ulong _systemSessionId;
private bool _immediateTransmissionEnabled = false;
private bool _userAgreementCheckEnabled = true;
public PrepoService(PrepoServicePermissionLevel permissionLevel)
{
_permissionLevel = permissionLevel;
}
[CmifCommand(10100)] // 1.0.0-5.1.0
[CmifCommand(10102)] // 6.0.0-9.2.0
[CmifCommand(10104)] // 10.0.0+
public Result SaveReport([Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
{
if ((_permissionLevel & PrepoServicePermissionLevel.User) == 0)
{
return PrepoResult.PermissionDenied;
}
ProcessPlayReport(PlayReportKind.Normal, pid, gameRoomBuffer, reportBuffer, Uid.Null);
return Result.Success;
}
[CmifCommand(10101)] // 1.0.0-5.1.0
[CmifCommand(10103)] // 6.0.0-9.2.0
[CmifCommand(10105)] // 10.0.0+
public Result SaveReportWithUser(Uid userId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
{
if ((_permissionLevel & PrepoServicePermissionLevel.User) == 0)
{
return PrepoResult.PermissionDenied;
}
ProcessPlayReport(PlayReportKind.Normal, pid, gameRoomBuffer, reportBuffer, userId, true);
return Result.Success;
}
[CmifCommand(10200)]
public Result RequestImmediateTransmission()
{
_immediateTransmissionEnabled = true;
// It signals an event of nn::prepo::detail::service::core::TransmissionStatusManager that requests the transmission of the report.
// Since we don't use reports, it's fine to do nothing.
return Result.Success;
}
[CmifCommand(10300)]
public Result GetTransmissionStatus(out int status)
{
status = 0;
if (_immediateTransmissionEnabled && _userAgreementCheckEnabled)
{
status = 1;
}
return Result.Success;
}
[CmifCommand(10400)] // 9.0.0+
public Result GetSystemSessionId(out ulong systemSessionId)
{
systemSessionId = default;
if ((_permissionLevel & PrepoServicePermissionLevel.User) == 0)
{
return PrepoResult.PermissionDenied;
}
if (_systemSessionId == 0)
{
_systemSessionId = (ulong)Random.Shared.NextInt64();
}
systemSessionId = _systemSessionId;
return Result.Success;
}
[CmifCommand(20100)]
public Result SaveSystemReport([Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
{
if ((_permissionLevel & PrepoServicePermissionLevel.System) != 0)
{
return PrepoResult.PermissionDenied;
}
return ProcessPlayReport(PlayReportKind.System, pid, gameRoomBuffer, reportBuffer, Uid.Null);
}
[CmifCommand(20101)]
public Result SaveSystemReportWithUser(Uid userId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
{
if ((_permissionLevel & PrepoServicePermissionLevel.System) != 0)
{
return PrepoResult.PermissionDenied;
}
return ProcessPlayReport(PlayReportKind.System, pid, gameRoomBuffer, reportBuffer, userId, true);
}
[CmifCommand(40100)] // 2.0.0+
public Result IsUserAgreementCheckEnabled(out bool enabled)
{
enabled = false;
if (_permissionLevel == PrepoServicePermissionLevel.User || _permissionLevel == PrepoServicePermissionLevel.System)
{
enabled = _userAgreementCheckEnabled;
// If "enabled" is false, it sets some internal fields to 0.
// Then, it mounts "prepo-sys:/is_user_agreement_check_enabled.bin" and returns the contained bool.
// We can return the private bool instead, we don't care about the agreement since we don't send reports.
return Result.Success;
}
return PrepoResult.PermissionDenied;
}
[CmifCommand(40101)] // 2.0.0+
public Result SetUserAgreementCheckEnabled(bool enabled)
{
if (_permissionLevel == PrepoServicePermissionLevel.User || _permissionLevel == PrepoServicePermissionLevel.System)
{
_userAgreementCheckEnabled = enabled;
// If "enabled" is false, it sets some internal fields to 0.
// Then, it mounts "prepo-sys:/is_user_agreement_check_enabled.bin" and stores the "enabled" value.
// We can store in the private bool instead, we don't care about the agreement since we don't send reports.
return Result.Success;
}
return PrepoResult.PermissionDenied;
}
private static Result ProcessPlayReport(PlayReportKind playReportKind, ulong pid, ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, Uid userId, bool withUserId = false)
{
if (withUserId)
{
if (userId.IsNull)
{
return PrepoResult.InvalidArgument;
}
}
if (gameRoomBuffer.Length > 31)
{
return PrepoResult.InvalidArgument;
}
string gameRoom = Encoding.UTF8.GetString(gameRoomBuffer).TrimEnd();
if (gameRoom == string.Empty)
{
return PrepoResult.InvalidState;
}
if (reportBuffer.Length == 0)
{
return PrepoResult.InvalidBufferSize;
}
// NOTE: The service calls arp:r using the pid to get the application id, if it fails PrepoResult.InvalidPid is returned.
// Reports are stored internally and an event is signaled to transmit them.
StringBuilder builder = new();
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
builder.AppendLine();
builder.AppendLine("PlayReport log:");
builder.AppendLine($" Kind: {playReportKind}");
builder.AppendLine($" Pid: {pid}");
if (!userId.IsNull)
{
builder.AppendLine($" UserId: {userId}");
}
builder.AppendLine($" Room: {gameRoom}");
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());
return Result.Success;
}
}
}

View File

@@ -0,0 +1,49 @@
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
namespace Ryujinx.Horizon.Prepo
{
class PrepoIpcServer
{
private const int PrepoMaxSessionsCount = 12;
private const int PrepoTotalMaxSessionsCount = PrepoMaxSessionsCount * 6;
private const int PointerBufferSize = 0x3800;
private const int MaxDomains = 64;
private const int MaxDomainObjects = 16;
private const int MaxPortsCount = 6;
private static readonly ManagerOptions _logManagerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
private SmApi _sm;
private PrepoServerManager _serverManager;
public void Initialize()
{
HeapAllocator allocator = new();
_sm = new SmApi();
_sm.Initialize().AbortOnFailure();
_serverManager = new PrepoServerManager(allocator, _sm, MaxPortsCount, _logManagerOptions, PrepoTotalMaxSessionsCount);
_serverManager.RegisterServer((int)PrepoPortIndex.Admin, ServiceName.Encode("prepo:a"), PrepoMaxSessionsCount); // 1.0.0-5.1.0
_serverManager.RegisterServer((int)PrepoPortIndex.Admin2, ServiceName.Encode("prepo:a2"), PrepoMaxSessionsCount); // 6.0.0+
_serverManager.RegisterServer((int)PrepoPortIndex.Manager, ServiceName.Encode("prepo:m"), PrepoMaxSessionsCount);
_serverManager.RegisterServer((int)PrepoPortIndex.User, ServiceName.Encode("prepo:u"), PrepoMaxSessionsCount);
_serverManager.RegisterServer((int)PrepoPortIndex.System, ServiceName.Encode("prepo:s"), PrepoMaxSessionsCount);
_serverManager.RegisterServer((int)PrepoPortIndex.Debug, ServiceName.Encode("prepo:d"), PrepoMaxSessionsCount); // 1.0.0
}
public void ServiceRequests()
{
_serverManager.ServiceRequests();
}
public void Shutdown()
{
_serverManager.Dispose();
}
}
}

View File

@@ -0,0 +1,17 @@
namespace Ryujinx.Horizon.Prepo
{
class PrepoMain : IService
{
public static void Main(ServiceTable serviceTable)
{
PrepoIpcServer ipcServer = new();
ipcServer.Initialize();
serviceTable.SignalServiceReady();
ipcServer.ServiceRequests();
ipcServer.Shutdown();
}
}
}

View File

@@ -0,0 +1,15 @@
using Ryujinx.Horizon.Common;
namespace Ryujinx.Horizon.Prepo
{
static class PrepoResult
{
private const int ModuleId = 129;
public static Result InvalidArgument => new(ModuleId, 1);
public static Result InvalidState => new(ModuleId, 5);
public static Result InvalidBufferSize => new(ModuleId, 9);
public static Result PermissionDenied => new(ModuleId, 90);
public static Result InvalidPid => new(ModuleId, 101);
}
}

View File

@@ -0,0 +1,30 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Prepo.Ipc;
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
using System;
namespace Ryujinx.Horizon.Prepo
{
class PrepoServerManager : ServerManager
{
public PrepoServerManager(HeapAllocator allocator, SmApi sm, int maxPorts, ManagerOptions options, int maxSessions) : base(allocator, sm, maxPorts, options, maxSessions)
{
}
protected override Result OnNeedsToAccept(int portIndex, Server server)
{
return (PrepoPortIndex)portIndex switch
{
PrepoPortIndex.Admin => AcceptImpl(server, new PrepoService(PrepoServicePermissionLevel.Admin)),
PrepoPortIndex.Admin2 => AcceptImpl(server, new PrepoService(PrepoServicePermissionLevel.Admin)),
PrepoPortIndex.Manager => AcceptImpl(server, new PrepoService(PrepoServicePermissionLevel.Manager)),
PrepoPortIndex.User => AcceptImpl(server, new PrepoService(PrepoServicePermissionLevel.User)),
PrepoPortIndex.System => AcceptImpl(server, new PrepoService(PrepoServicePermissionLevel.System)),
PrepoPortIndex.Debug => AcceptImpl(server, new PrepoService(PrepoServicePermissionLevel.Debug)),
_ => throw new ArgumentOutOfRangeException(nameof(portIndex)),
};
}
}
}

View File

@@ -0,0 +1,12 @@
namespace Ryujinx.Horizon.Prepo.Types
{
enum PrepoPortIndex
{
Admin,
Admin2,
Manager,
User,
System,
Debug
}
}

View File

@@ -1,10 +1,11 @@
namespace Ryujinx.HLE.HOS.Services.Prepo namespace Ryujinx.Horizon.Prepo.Types
{ {
enum PrepoServicePermissionLevel enum PrepoServicePermissionLevel
{ {
Admin = -1, Admin = -1,
User = 1, User = 1,
System = 2, System = 2,
Manager = 6 Manager = 6,
Debug = unchecked((int)0x80000006)
} }
} }

View File

@@ -11,4 +11,8 @@
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" /> <ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<PackageReference Include="LibHac" />
</ItemGroup>
</Project> </Project>

View File

@@ -0,0 +1,62 @@
using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Account
{
[StructLayout(LayoutKind.Sequential)]
public readonly record struct Uid
{
public readonly long High;
public readonly long Low;
public bool IsNull => (Low | High) == 0;
public static Uid Null => new(0, 0);
public Uid(long low, long high)
{
Low = low;
High = high;
}
public Uid(byte[] bytes)
{
High = BitConverter.ToInt64(bytes, 0);
Low = BitConverter.ToInt64(bytes, 8);
}
public Uid(string hex)
{
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
{
throw new ArgumentException("Invalid Hex value!", nameof(hex));
}
Low = Convert.ToInt64(hex[16..], 16);
High = Convert.ToInt64(hex[..16], 16);
}
public void Write(BinaryWriter binaryWriter)
{
binaryWriter.Write(High);
binaryWriter.Write(Low);
}
public override string ToString()
{
return High.ToString("x16") + Low.ToString("x16");
}
public LibHac.Account.Uid ToLibHacUid()
{
return new LibHac.Account.Uid((ulong)High, (ulong)Low);
}
public UInt128 ToUInt128()
{
return new UInt128((ulong)High, (ulong)Low);
}
}
}

View File

@@ -0,0 +1,12 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Lm
{
interface ILmLogger : IServiceObject
{
Result Log(Span<byte> message);
Result SetDestination(LogDestination destination);
}
}

View File

@@ -0,0 +1,11 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.LogManager.Ipc;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Lm
{
interface ILogService : IServiceObject
{
Result OpenLogger(out LmLogger logger, ulong pid);
}
}

View File

@@ -0,0 +1,20 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Prepo
{
interface IPrepoService : IServiceObject
{
Result SaveReport(ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, ulong pid);
Result SaveReportWithUser(Uid userId, ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, ulong pid);
Result RequestImmediateTransmission();
Result GetTransmissionStatus(out int status);
Result GetSystemSessionId(out ulong systemSessionId);
Result SaveSystemReport(ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, ulong pid);
Result SaveSystemReportWithUser(Uid userId, ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, ulong pid);
Result IsUserAgreementCheckEnabled(out bool enabled);
Result SetUserAgreementCheckEnabled(bool enabled);
}
}

View File

@@ -10,15 +10,15 @@ namespace Ryujinx.Horizon.Sdk
public static Result SendRequest(out CmifResponse response, int sessionHandle, uint requestId, bool sendPid, scoped ReadOnlySpan<byte> data) public static Result SendRequest(out CmifResponse response, int sessionHandle, uint requestId, bool sendPid, scoped ReadOnlySpan<byte> data)
{ {
ulong tlsAddress = HorizonStatic.ThreadContext.TlsAddress; ulong tlsAddress = HorizonStatic.ThreadContext.TlsAddress;
int tlsSize = Api.TlsMessageBufferSize; int tlsSize = Api.TlsMessageBufferSize;
using (var tlsRegion = HorizonStatic.AddressSpace.GetWritableRegion(tlsAddress, tlsSize)) using (var tlsRegion = HorizonStatic.AddressSpace.GetWritableRegion(tlsAddress, tlsSize))
{ {
CmifRequest request = CmifMessage.CreateRequest(tlsRegion.Memory.Span, new CmifRequestFormat() CmifRequest request = CmifMessage.CreateRequest(tlsRegion.Memory.Span, new CmifRequestFormat()
{ {
DataSize = data.Length, DataSize = data.Length,
RequestId = requestId, RequestId = requestId,
SendPid = sendPid SendPid = sendPid
}); });
data.CopyTo(request.Data); data.CopyTo(request.Data);
@@ -29,6 +29,7 @@ namespace Ryujinx.Horizon.Sdk
if (result.IsFailure) if (result.IsFailure)
{ {
response = default; response = default;
return result; return result;
} }

View File

@@ -3,10 +3,10 @@
struct CmifDomainInHeader struct CmifDomainInHeader
{ {
public CmifDomainRequestType Type; public CmifDomainRequestType Type;
public byte ObjectsCount; public byte ObjectsCount;
public ushort DataSize; public ushort DataSize;
public int ObjectId; public int ObjectId;
public uint Padding; public uint Padding;
public uint Token; public uint Token;
} }
} }

View File

@@ -2,8 +2,8 @@
{ {
enum CmifDomainRequestType : byte enum CmifDomainRequestType : byte
{ {
Invalid = 0, Invalid = 0,
SendMessage = 1, SendMessage = 1,
Close = 2 Close = 2
} }
} }

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
{ {
static class CmifMessage static class CmifMessage
{ {
public const uint CmifInHeaderMagic = 0x49434653; // SFCI public const uint CmifInHeaderMagic = 0x49434653; // SFCI
public const uint CmifOutHeaderMagic = 0x4f434653; // SFCO public const uint CmifOutHeaderMagic = 0x4f434653; // SFCO
public static CmifRequest CreateRequest(Span<byte> output, CmifRequestFormat format) public static CmifRequest CreateRequest(Span<byte> output, CmifRequestFormat format)
@@ -21,27 +21,31 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
} }
totalSize += Unsafe.SizeOf<CmifInHeader>() + format.DataSize; totalSize += Unsafe.SizeOf<CmifInHeader>() + format.DataSize;
totalSize = (totalSize + 1) & ~1; totalSize = (totalSize + 1) & ~1;
int outPointerSizeTableOffset = totalSize; int outPointerSizeTableOffset = totalSize;
int outPointerSizeTableSize = format.OutAutoBuffersCount + format.OutPointersCount; int outPointerSizeTableSize = format.OutAutoBuffersCount + format.OutPointersCount;
totalSize += sizeof(ushort) * outPointerSizeTableSize; totalSize += sizeof(ushort) * outPointerSizeTableSize;
int rawDataSizeInWords = (totalSize + sizeof(uint) - 1) / sizeof(uint); int rawDataSizeInWords = (totalSize + sizeof(uint) - 1) / sizeof(uint);
CmifRequest request = new CmifRequest(); CmifRequest request = new()
request.Hipc = HipcMessage.WriteMessage(output, new HipcMetadata()
{ {
Type = format.Context != 0 ? (int)CommandType.RequestWithContext : (int)CommandType.Request, Hipc = HipcMessage.WriteMessage(output, new HipcMetadata()
SendStaticsCount = format.InAutoBuffersCount + format.InPointersCount, {
SendBuffersCount = format.InAutoBuffersCount + format.InBuffersCount, Type = format.Context != 0 ? (int)CommandType.RequestWithContext : (int)CommandType.Request,
ReceiveBuffersCount = format.OutAutoBuffersCount + format.OutBuffersCount, SendStaticsCount = format.InAutoBuffersCount + format.InPointersCount,
ExchangeBuffersCount = format.InOutBuffersCount, SendBuffersCount = format.InAutoBuffersCount + format.InBuffersCount,
DataWordsCount = rawDataSizeInWords, ReceiveBuffersCount = format.OutAutoBuffersCount + format.OutBuffersCount,
ReceiveStaticsCount = outPointerSizeTableSize + format.OutFixedPointersCount, ExchangeBuffersCount = format.InOutBuffersCount,
SendPid = format.SendPid, DataWordsCount = rawDataSizeInWords,
CopyHandlesCount = format.HandlesCount, ReceiveStaticsCount = outPointerSizeTableSize + format.OutFixedPointersCount,
MoveHandlesCount = 0 SendPid = format.SendPid,
}); CopyHandlesCount = format.HandlesCount,
MoveHandlesCount = 0
})
};
Span<uint> data = request.Hipc.DataWords; Span<uint> data = request.Hipc.DataWords;
@@ -53,35 +57,36 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
domainHeader = new CmifDomainInHeader() domainHeader = new CmifDomainInHeader()
{ {
Type = CmifDomainRequestType.SendMessage, Type = CmifDomainRequestType.SendMessage,
ObjectsCount = (byte)format.ObjectsCount, ObjectsCount = (byte)format.ObjectsCount,
DataSize = (ushort)payloadSize, DataSize = (ushort)payloadSize,
ObjectId = format.ObjectId, ObjectId = format.ObjectId,
Padding = 0, Padding = 0,
Token = format.Context Token = format.Context
}; };
data = data.Slice(Unsafe.SizeOf<CmifDomainInHeader>() / sizeof(uint)); data = data[(Unsafe.SizeOf<CmifDomainInHeader>() / sizeof(uint))..];
request.Objects = data.Slice((payloadSize + sizeof(uint) - 1) / sizeof(uint)); request.Objects = data[((payloadSize + sizeof(uint) - 1) / sizeof(uint))..];
} }
ref CmifInHeader header = ref MemoryMarshal.Cast<uint, CmifInHeader>(data)[0]; ref CmifInHeader header = ref MemoryMarshal.Cast<uint, CmifInHeader>(data)[0];
header = new CmifInHeader() header = new CmifInHeader()
{ {
Magic = CmifInHeaderMagic, Magic = CmifInHeaderMagic,
Version = format.Context != 0 ? 1u : 0u, Version = format.Context != 0 ? 1u : 0u,
CommandId = format.RequestId, CommandId = format.RequestId,
Token = format.ObjectId != 0 ? 0u : format.Context Token = format.ObjectId != 0 ? 0u : format.Context
}; };
request.Data = MemoryMarshal.Cast<uint, byte>(data).Slice(Unsafe.SizeOf<CmifInHeader>()); request.Data = MemoryMarshal.Cast<uint, byte>(data)[Unsafe.SizeOf<CmifInHeader>()..];
int paddingSizeBefore = (rawDataSizeInWords - request.Hipc.DataWords.Length) * sizeof(uint); int paddingSizeBefore = (rawDataSizeInWords - request.Hipc.DataWords.Length) * sizeof(uint);
Span<byte> outPointerTable = MemoryMarshal.Cast<uint, byte>(request.Hipc.DataWords).Slice(outPointerSizeTableOffset - paddingSizeBefore); Span<byte> outPointerTable = MemoryMarshal.Cast<uint, byte>(request.Hipc.DataWords)[(outPointerSizeTableOffset - paddingSizeBefore)..];
request.OutPointerSizes = MemoryMarshal.Cast<byte, ushort>(outPointerTable);
request.OutPointerSizes = MemoryMarshal.Cast<byte, ushort>(outPointerTable);
request.ServerPointerSize = format.ServerPointerSize; request.ServerPointerSize = format.ServerPointerSize;
return request; return request;
@@ -89,15 +94,15 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
public static Result ParseResponse(out CmifResponse response, Span<byte> input, bool isDomain, int size) public static Result ParseResponse(out CmifResponse response, Span<byte> input, bool isDomain, int size)
{ {
HipcMessage responseMessage = new HipcMessage(input); HipcMessage responseMessage = new(input);
Span<byte> data = MemoryMarshal.Cast<uint, byte>(responseMessage.Data.DataWords); Span<byte> data = MemoryMarshal.Cast<uint, byte>(responseMessage.Data.DataWords);
Span<uint> objects = Span<uint>.Empty; Span<uint> objects = Span<uint>.Empty;
if (isDomain) if (isDomain)
{ {
data = data.Slice(Unsafe.SizeOf<CmifDomainOutHeader>()); data = data[Unsafe.SizeOf<CmifDomainOutHeader>()..];
objects = MemoryMarshal.Cast<byte, uint>(data.Slice(Unsafe.SizeOf<CmifOutHeader>() + size)); objects = MemoryMarshal.Cast<byte, uint>(data[(Unsafe.SizeOf<CmifOutHeader>() + size)..]);
} }
CmifOutHeader header = MemoryMarshal.Cast<byte, CmifOutHeader>(data)[0]; CmifOutHeader header = MemoryMarshal.Cast<byte, CmifOutHeader>(data)[0];
@@ -105,19 +110,21 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
if (header.Magic != CmifOutHeaderMagic) if (header.Magic != CmifOutHeaderMagic)
{ {
response = default; response = default;
return SfResult.InvalidOutHeader; return SfResult.InvalidOutHeader;
} }
if (header.Result.IsFailure) if (header.Result.IsFailure)
{ {
response = default; response = default;
return header.Result; return header.Result;
} }
response = new CmifResponse() response = new CmifResponse()
{ {
Data = data.Slice(Unsafe.SizeOf<CmifOutHeader>()), Data = data[Unsafe.SizeOf<CmifOutHeader>()..],
Objects = objects, Objects = objects,
CopyHandles = responseMessage.Data.CopyHandles, CopyHandles = responseMessage.Data.CopyHandles,
MoveHandles = responseMessage.Data.MoveHandles MoveHandles = responseMessage.Data.MoveHandles
}; };

View File

@@ -5,10 +5,10 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
struct CmifOutHeader struct CmifOutHeader
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649
public uint Magic; public uint Magic;
public uint Version; public uint Version;
public Result Result; public Result Result;
public uint Token; public uint Token;
#pragma warning restore CS0649 #pragma warning restore CS0649
} }
} }

View File

@@ -6,9 +6,9 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
ref struct CmifRequest ref struct CmifRequest
{ {
public HipcMessageData Hipc; public HipcMessageData Hipc;
public Span<byte> Data; public Span<byte> Data;
public Span<ushort> OutPointerSizes; public Span<ushort> OutPointerSizes;
public Span<uint> Objects; public Span<uint> Objects;
public int ServerPointerSize; public int ServerPointerSize;
} }
} }

View File

@@ -3,21 +3,21 @@
struct CmifRequestFormat struct CmifRequestFormat
{ {
#pragma warning disable CS0649 #pragma warning disable CS0649
public int ObjectId; public int ObjectId;
public uint RequestId; public uint RequestId;
public uint Context; public uint Context;
public int DataSize; public int DataSize;
public int ServerPointerSize; public int ServerPointerSize;
public int InAutoBuffersCount; public int InAutoBuffersCount;
public int OutAutoBuffersCount; public int OutAutoBuffersCount;
public int InBuffersCount; public int InBuffersCount;
public int OutBuffersCount; public int OutBuffersCount;
public int InOutBuffersCount; public int InOutBuffersCount;
public int InPointersCount; public int InPointersCount;
public int OutPointersCount; public int OutPointersCount;
public int OutFixedPointersCount; public int OutFixedPointersCount;
public int ObjectsCount; public int ObjectsCount;
public int HandlesCount; public int HandlesCount;
public bool SendPid; public bool SendPid;
#pragma warning restore CS0649 #pragma warning restore CS0649
} }

View File

@@ -6,7 +6,7 @@ namespace Ryujinx.Horizon.Sdk.Sf.Cmif
{ {
public ReadOnlySpan<byte> Data; public ReadOnlySpan<byte> Data;
public ReadOnlySpan<uint> Objects; public ReadOnlySpan<uint> Objects;
public ReadOnlySpan<int> CopyHandles; public ReadOnlySpan<int> CopyHandles;
public ReadOnlySpan<int> MoveHandles; public ReadOnlySpan<int> MoveHandles;
} }
} }

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