Compare commits
22 Commits
Author | SHA1 | Date | |
---|---|---|---|
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548bfd60a2 | ||
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65778a6b78 | ||
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f4e879a1e6 | ||
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a1ddaa2736 | ||
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008286b79f | ||
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a0c77f8d11 | ||
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ece36b274d | ||
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f3cc2e5703 | ||
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5a39d3c4a1 | ||
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cc51a03af9 | ||
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567c64e149 | ||
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36f00985d3 | ||
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748d87adcc | ||
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0fd47ff490 | ||
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f088c3d344 | ||
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905a191e28 | ||
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ab0491817e | ||
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5de6ae426e | ||
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69ced3a6e8 | ||
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2e43d01d36 | ||
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7373ec5792 | ||
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de162a648b |
@@ -21,6 +21,8 @@ namespace Ryujinx.Ava
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|||||||
{
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{
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public override void Initialize()
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public override void Initialize()
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{
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{
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Name = $"Ryujinx {Program.Version}";
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|
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AvaloniaXamlLoader.Load(this);
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AvaloniaXamlLoader.Load(this);
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}
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}
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@@ -60,7 +60,7 @@ namespace Ryujinx.Ava
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private const float VolumeDelta = 0.05f;
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private const float VolumeDelta = 0.05f;
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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private readonly long _ticksPerFrame;
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private readonly long _ticksPerFrame;
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private readonly Stopwatch _chrono;
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private readonly Stopwatch _chrono;
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@@ -349,7 +349,10 @@ namespace Ryujinx.Ava
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_isActive = false;
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_isActive = false;
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_renderingThread.Join();
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if (_renderingThread.IsAlive)
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{
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_renderingThread.Join();
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}
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DisplaySleep.Restore();
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DisplaySleep.Restore();
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@@ -378,7 +381,7 @@ namespace Ryujinx.Ava
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_gpuCancellationTokenSource.Cancel();
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_gpuCancellationTokenSource.Cancel();
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_gpuCancellationTokenSource.Dispose();
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_gpuCancellationTokenSource.Dispose();
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|
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_chrono.Stop();
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_chrono.Stop();
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}
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}
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|
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@@ -393,7 +396,7 @@ namespace Ryujinx.Ava
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Renderer?.MakeCurrent();
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Renderer?.MakeCurrent();
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Device.DisposeGpu();
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Device.DisposeGpu();
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|
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Renderer?.MakeCurrent(null);
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Renderer?.MakeCurrent(null);
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}
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}
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|
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@@ -417,7 +420,6 @@ namespace Ryujinx.Ava
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public async Task<bool> LoadGuestApplication()
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public async Task<bool> LoadGuestApplication()
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{
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{
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InitializeSwitchInstance();
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InitializeSwitchInstance();
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|
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MainWindow.UpdateGraphicsConfig();
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MainWindow.UpdateGraphicsConfig();
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SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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@@ -428,17 +430,16 @@ namespace Ryujinx.Ava
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{
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{
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if (userError == UserError.NoFirmware)
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if (userError == UserError.NoFirmware)
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{
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{
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string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"],
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firmwareVersion.VersionString);
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message,
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LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"],
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LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
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string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString),
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LocaleManager.Instance["InputDialogYes"],
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LocaleManager.Instance["InputDialogNo"],
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"");
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|
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if (result != UserResult.Yes)
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if (result != UserResult.Yes)
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{
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{
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Dispatcher.UIThread.Post(async () => await
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
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Device.Dispose();
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Device.Dispose();
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return false;
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return false;
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@@ -447,8 +448,7 @@ namespace Ryujinx.Ava
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|
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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{
|
{
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Dispatcher.UIThread.Post(async () => await
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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Device.Dispose();
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Device.Dispose();
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return false;
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return false;
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@@ -461,11 +461,9 @@ namespace Ryujinx.Ava
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|
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_parent.RefreshFirmwareStatus();
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_parent.RefreshFirmwareStatus();
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|
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string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
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|
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await ContentDialogHelper.CreateInfoDialog(
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await ContentDialogHelper.CreateInfoDialog(
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string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
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string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
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message,
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string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString),
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LocaleManager.Instance["InputDialogOk"],
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LocaleManager.Instance["InputDialogOk"],
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"",
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"",
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LocaleManager.Instance["RyujinxInfo"]);
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LocaleManager.Instance["RyujinxInfo"]);
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@@ -473,9 +471,7 @@ namespace Ryujinx.Ava
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}
|
}
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else
|
else
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{
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{
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Dispatcher.UIThread.Post(async () => await
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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Device.Dispose();
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Device.Dispose();
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return false;
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return false;
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@@ -514,7 +510,7 @@ namespace Ryujinx.Ava
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}
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}
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else if (File.Exists(ApplicationPath))
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else if (File.Exists(ApplicationPath))
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{
|
{
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switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
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switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
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{
|
{
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case ".xci":
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case ".xci":
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{
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{
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@@ -602,7 +598,7 @@ namespace Ryujinx.Ava
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if (Renderer.IsVulkan)
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if (Renderer.IsVulkan)
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{
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{
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string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
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string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
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|
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renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
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renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
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}
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}
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else
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else
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@@ -119,7 +119,7 @@
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"SettingsTabSystemAudioBackendSDL2": "SDL2",
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"SettingsTabSystemAudioBackendSDL2": "SDL2",
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"SettingsTabSystemHacks": "Hacks",
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"SettingsTabSystemHacks": "Hacks",
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"SettingsTabSystemHacksNote": " (may cause instability)",
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"SettingsTabSystemHacksNote": " (may cause instability)",
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"SettingsTabSystemExpandDramSize": "Expand DRAM Size to 6GiB",
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"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
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"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
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"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
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"SettingsTabGraphics": "Graphics",
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"SettingsTabGraphics": "Graphics",
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"SettingsTabGraphicsAPI": "Graphics API",
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"SettingsTabGraphicsAPI": "Graphics API",
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@@ -440,7 +440,7 @@
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"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
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"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
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"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
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"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
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"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
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"DRamTooltip": "Increases the amount of memory on the emulated system from 4GiB to 6GiB.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
||||||
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
||||||
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||||
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using Ryujinx.Ava.Ui.ViewModels;
|
using Ryujinx.Ava.Ui.ViewModels;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
|
using Ryujinx.Common.Utilities;
|
||||||
using Ryujinx.Ui.Common.Configuration;
|
using Ryujinx.Ui.Common.Configuration;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -93,7 +94,7 @@ namespace Ryujinx.Ava.Common.Locale
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|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
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var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
|
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
|
||||||
|
|
||||||
foreach (var item in strings)
|
foreach (var item in strings)
|
||||||
{
|
{
|
||||||
|
@@ -18,7 +18,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Avalonia" Version="0.10.15" />
|
<PackageReference Include="Avalonia" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
|
||||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
|
||||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />
|
||||||
|
@@ -57,14 +57,14 @@ namespace Ryujinx.Ava.Ui.Applet
|
|||||||
|
|
||||||
bool opened = false;
|
bool opened = false;
|
||||||
|
|
||||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||||
title,
|
title,
|
||||||
message,
|
message,
|
||||||
"",
|
"",
|
||||||
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
|
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
|
||||||
"",
|
"",
|
||||||
LocaleManager.Instance["SettingsButtonClose"],
|
LocaleManager.Instance["SettingsButtonClose"],
|
||||||
(int)Symbol.Important,
|
(int)Symbol.Important,
|
||||||
deferEvent,
|
deferEvent,
|
||||||
async (window) =>
|
async (window) =>
|
||||||
{
|
{
|
||||||
@@ -168,7 +168,7 @@ namespace Ryujinx.Ava.Ui.Applet
|
|||||||
|
|
||||||
object response = await msgDialog.Run();
|
object response = await msgDialog.Run();
|
||||||
|
|
||||||
if (response != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
if (response != null && buttons != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
||||||
{
|
{
|
||||||
showDetails = true;
|
showDetails = true;
|
||||||
}
|
}
|
||||||
|
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
|||||||
{
|
{
|
||||||
throw new PlatformNotSupportedException();
|
throw new PlatformNotSupportedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
var flags = OpenGLContextFlags.Compat;
|
var flags = OpenGLContextFlags.Compat;
|
||||||
if (_graphicsDebugLevel != GraphicsDebugLevel.None)
|
if (_graphicsDebugLevel != GraphicsDebugLevel.None)
|
||||||
{
|
{
|
||||||
@@ -69,12 +69,12 @@ namespace Ryujinx.Ava.Ui.Controls
|
|||||||
|
|
||||||
public void MakeCurrent()
|
public void MakeCurrent()
|
||||||
{
|
{
|
||||||
Context.MakeCurrent(_window);
|
Context?.MakeCurrent(_window);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MakeCurrent(NativeWindowBase window)
|
public void MakeCurrent(NativeWindowBase window)
|
||||||
{
|
{
|
||||||
Context.MakeCurrent(window);
|
Context?.MakeCurrent(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SwapBuffers()
|
public void SwapBuffers()
|
||||||
|
@@ -8,6 +8,7 @@ using Ryujinx.Ava.Ui.Models;
|
|||||||
using Ryujinx.Ava.Ui.Windows;
|
using Ryujinx.Ava.Ui.Windows;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Common.Utilities;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
@@ -189,7 +190,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
||||||
|
|
||||||
if (await NeedsUpdate(JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||||
{
|
{
|
||||||
amiiboJsonString = await DownloadAmiiboJson();
|
amiiboJsonString = await DownloadAmiiboJson();
|
||||||
}
|
}
|
||||||
@@ -206,7 +207,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_amiiboList = JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
||||||
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||||
|
|
||||||
ParseAmiiboData();
|
ParseAmiiboData();
|
||||||
|
@@ -460,8 +460,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
|
||||||
|
|
||||||
if (gamepad != null)
|
if (gamepad != null)
|
||||||
{
|
{
|
||||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||||
@@ -472,8 +470,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
|
||||||
|
|
||||||
if (gamepad != null)
|
if (gamepad != null)
|
||||||
{
|
{
|
||||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||||
|
@@ -251,24 +251,29 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
||||||
|
|
||||||
if (!AppHost.LoadGuestApplication().Result)
|
Dispatcher.UIThread.Post(async () =>
|
||||||
{
|
{
|
||||||
AppHost.DisposeContext();
|
if (!await AppHost.LoadGuestApplication())
|
||||||
|
{
|
||||||
|
AppHost.DisposeContext();
|
||||||
|
AppHost = null;
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
||||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||||
|
|
||||||
SwitchToGameControl(startFullscreen);
|
SwitchToGameControl(startFullscreen);
|
||||||
|
|
||||||
_currentEmulatedGamePath = path;
|
_currentEmulatedGamePath = path;
|
||||||
Thread gameThread = new Thread(InitializeGame)
|
|
||||||
{
|
Thread gameThread = new(InitializeGame)
|
||||||
Name = "GUI.WindowThread"
|
{
|
||||||
};
|
Name = "GUI.WindowThread"
|
||||||
gameThread.Start();
|
};
|
||||||
|
gameThread.Start();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InitializeGame()
|
private void InitializeGame()
|
||||||
@@ -546,10 +551,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
{
|
{
|
||||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||||
{
|
{
|
||||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
{
|
||||||
|
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||||
|
|
||||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Common
|
namespace Ryujinx.Common
|
||||||
@@ -7,49 +8,15 @@ namespace Ryujinx.Common
|
|||||||
public static class BinaryReaderExtensions
|
public static class BinaryReaderExtensions
|
||||||
{
|
{
|
||||||
public unsafe static T ReadStruct<T>(this BinaryReader reader)
|
public unsafe static T ReadStruct<T>(this BinaryReader reader)
|
||||||
where T : struct
|
where T : unmanaged
|
||||||
{
|
{
|
||||||
int size = Marshal.SizeOf<T>();
|
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
|
||||||
|
|
||||||
byte[] data = reader.ReadBytes(size);
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public unsafe static T[] ReadStructArray<T>(this BinaryReader reader, int count)
|
|
||||||
where T : struct
|
|
||||||
{
|
|
||||||
int size = Marshal.SizeOf<T>();
|
|
||||||
|
|
||||||
T[] result = new T[count];
|
|
||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
|
||||||
{
|
|
||||||
byte[] data = reader.ReadBytes(size);
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
result[i] = Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||||
where T : struct
|
where T : unmanaged
|
||||||
{
|
{
|
||||||
long size = Marshal.SizeOf<T>();
|
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||||
|
|
||||||
byte[] data = new byte[size];
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
writer.Write(data);
|
writer.Write(data);
|
||||||
}
|
}
|
||||||
|
@@ -180,6 +180,37 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
WriteImpl(va, data);
|
WriteImpl(va, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
if (data.Length == 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||||
|
|
||||||
|
if (IsContiguousAndMapped(va, data.Length))
|
||||||
|
{
|
||||||
|
var target = _backingMemory.GetSpan(GetPhysicalAddressInternal(va), data.Length);
|
||||||
|
|
||||||
|
bool changed = !data.SequenceEqual(target);
|
||||||
|
|
||||||
|
if (changed)
|
||||||
|
{
|
||||||
|
data.CopyTo(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
return changed;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
WriteImpl(va, data);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Writes data to CPU mapped memory.
|
/// Writes data to CPU mapped memory.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@@ -307,6 +307,34 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||||
|
|
||||||
|
Span<byte> target = _addressSpaceMirror.GetSpan(va, data.Length);
|
||||||
|
bool changed = !data.SequenceEqual(target);
|
||||||
|
|
||||||
|
if (changed)
|
||||||
|
{
|
||||||
|
data.CopyTo(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
return changed;
|
||||||
|
}
|
||||||
|
catch (InvalidMemoryRegionException)
|
||||||
|
{
|
||||||
|
if (_invalidAccessHandler == null || !_invalidAccessHandler(va))
|
||||||
|
{
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||||
{
|
{
|
||||||
|
@@ -1,6 +1,7 @@
|
|||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -23,34 +24,18 @@ namespace Ryujinx.Cpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : struct
|
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : unmanaged
|
||||||
{
|
{
|
||||||
long size = Marshal.SizeOf<T>();
|
return MemoryMarshal.Cast<byte, T>(memory.GetSpan(position, Unsafe.SizeOf<T>()))[0];
|
||||||
|
|
||||||
byte[] data = new byte[size];
|
|
||||||
|
|
||||||
memory.Read(position, data);
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : struct
|
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : unmanaged
|
||||||
{
|
{
|
||||||
long size = Marshal.SizeOf<T>();
|
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||||
|
|
||||||
byte[] data = new byte[size];
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
memory.Write(position, data);
|
memory.Write(position, data);
|
||||||
|
|
||||||
return (ulong)size;
|
return (ulong)data.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
||||||
|
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
namespace Ryujinx.Graphics.GAL
|
||||||
|
{
|
||||||
|
public struct BufferAssignment
|
||||||
|
{
|
||||||
|
public readonly int Binding;
|
||||||
|
public readonly BufferRange Range;
|
||||||
|
|
||||||
|
public BufferAssignment(int binding, BufferRange range)
|
||||||
|
{
|
||||||
|
Binding = binding;
|
||||||
|
Range = range;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
public readonly bool SupportsFragmentShaderOrderingIntel;
|
public readonly bool SupportsFragmentShaderOrderingIntel;
|
||||||
public readonly bool SupportsGeometryShaderPassthrough;
|
public readonly bool SupportsGeometryShaderPassthrough;
|
||||||
public readonly bool SupportsImageLoadFormatted;
|
public readonly bool SupportsImageLoadFormatted;
|
||||||
|
public readonly bool SupportsLayerVertexTessellation;
|
||||||
public readonly bool SupportsMismatchingViewFormat;
|
public readonly bool SupportsMismatchingViewFormat;
|
||||||
public readonly bool SupportsCubemapView;
|
public readonly bool SupportsCubemapView;
|
||||||
public readonly bool SupportsNonConstantTextureOffset;
|
public readonly bool SupportsNonConstantTextureOffset;
|
||||||
@@ -55,6 +56,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
bool supportsFragmentShaderOrderingIntel,
|
bool supportsFragmentShaderOrderingIntel,
|
||||||
bool supportsGeometryShaderPassthrough,
|
bool supportsGeometryShaderPassthrough,
|
||||||
bool supportsImageLoadFormatted,
|
bool supportsImageLoadFormatted,
|
||||||
|
bool supportsLayerVertexTessellation,
|
||||||
bool supportsMismatchingViewFormat,
|
bool supportsMismatchingViewFormat,
|
||||||
bool supportsCubemapView,
|
bool supportsCubemapView,
|
||||||
bool supportsNonConstantTextureOffset,
|
bool supportsNonConstantTextureOffset,
|
||||||
@@ -86,6 +88,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
|
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
|
||||||
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
||||||
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
||||||
|
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;
|
||||||
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
||||||
SupportsCubemapView = supportsCubemapView;
|
SupportsCubemapView = supportsCubemapView;
|
||||||
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
||||||
|
@@ -86,12 +86,12 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
|
|
||||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||||
|
|
||||||
void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||||
|
|
||||||
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
|
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
|
||||||
|
|
||||||
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
|
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
|
||||||
void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||||
|
|
||||||
void SetUserClipDistance(int index, bool enableClip);
|
void SetUserClipDistance(int index, bool enableClip);
|
||||||
|
|
||||||
|
@@ -142,6 +142,30 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
return ranges;
|
return ranges;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal Span<BufferAssignment> MapBufferRanges(Span<BufferAssignment> ranges)
|
||||||
|
{
|
||||||
|
// Rewrite the buffer ranges to point to the mapped handles.
|
||||||
|
|
||||||
|
lock (_bufferMap)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < ranges.Length; i++)
|
||||||
|
{
|
||||||
|
ref BufferAssignment assignment = ref ranges[i];
|
||||||
|
BufferRange range = assignment.Range;
|
||||||
|
BufferHandle result;
|
||||||
|
|
||||||
|
if (!_bufferMap.TryGetValue(range.Handle, out result))
|
||||||
|
{
|
||||||
|
result = BufferHandle.Null;
|
||||||
|
}
|
||||||
|
|
||||||
|
assignment = new BufferAssignment(ranges[i].Binding, new BufferRange(result, range.Offset, range.Size));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ranges;
|
||||||
|
}
|
||||||
|
|
||||||
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
|
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
|
||||||
{
|
{
|
||||||
// Rewrite the buffer ranges to point to the mapped handles.
|
// Rewrite the buffer ranges to point to the mapped handles.
|
||||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||||||
struct SetStorageBuffersCommand : IGALCommand
|
struct SetStorageBuffersCommand : IGALCommand
|
||||||
{
|
{
|
||||||
public CommandType CommandType => CommandType.SetStorageBuffers;
|
public CommandType CommandType => CommandType.SetStorageBuffers;
|
||||||
private int _first;
|
private SpanRef<BufferAssignment> _buffers;
|
||||||
private SpanRef<BufferRange> _buffers;
|
|
||||||
|
|
||||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
public void Set(SpanRef<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_first = first;
|
|
||||||
_buffers = buffers;
|
_buffers = buffers;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||||
{
|
{
|
||||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||||
renderer.Pipeline.SetStorageBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
renderer.Pipeline.SetStorageBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||||
command._buffers.Dispose(threaded);
|
command._buffers.Dispose(threaded);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||||||
struct SetUniformBuffersCommand : IGALCommand
|
struct SetUniformBuffersCommand : IGALCommand
|
||||||
{
|
{
|
||||||
public CommandType CommandType => CommandType.SetUniformBuffers;
|
public CommandType CommandType => CommandType.SetUniformBuffers;
|
||||||
private int _first;
|
private SpanRef<BufferAssignment> _buffers;
|
||||||
private SpanRef<BufferRange> _buffers;
|
|
||||||
|
|
||||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
public void Set(SpanRef<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_first = first;
|
|
||||||
_buffers = buffers;
|
_buffers = buffers;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||||
{
|
{
|
||||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||||
renderer.Pipeline.SetUniformBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
renderer.Pipeline.SetUniformBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||||
command._buffers.Dispose(threaded);
|
command._buffers.Dispose(threaded);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -275,9 +275,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_renderer.New<SetStorageBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
_renderer.New<SetStorageBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -293,9 +293,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_renderer.New<SetUniformBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
_renderer.New<SetUniformBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -422,7 +422,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
// Stop the GPU thread.
|
// Stop the GPU thread.
|
||||||
_disposed = true;
|
_disposed = true;
|
||||||
_gpuThread.Join();
|
|
||||||
|
if (_gpuThread != null && _gpuThread.IsAlive)
|
||||||
|
{
|
||||||
|
_gpuThread.Join();
|
||||||
|
}
|
||||||
|
|
||||||
// Dispose the renderer.
|
// Dispose the renderer.
|
||||||
_baseRenderer.Dispose();
|
_baseRenderer.Dispose();
|
||||||
@@ -435,4 +439,4 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
Sync.Dispose();
|
Sync.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -51,16 +51,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public uint EntryCount;
|
public uint EntryCount;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the entries for the command buffer from memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||||
|
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||||
|
/// <returns>The fetched data</returns>
|
||||||
|
private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush)
|
||||||
|
{
|
||||||
|
return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Prefetch the command buffer.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||||
|
public void Prefetch(MemoryManager memoryManager)
|
||||||
|
{
|
||||||
|
Words = GetWords(memoryManager, true).ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fetch the command buffer.
|
/// Fetch the command buffer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||||
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||||
public void Fetch(MemoryManager memoryManager, bool flush = true)
|
/// <returns>The command buffer words</returns>
|
||||||
|
public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush)
|
||||||
{
|
{
|
||||||
if (Words == null)
|
return Words ?? GetWords(memoryManager, flush);
|
||||||
{
|
|
||||||
Words = MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)).ToArray();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -158,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
|
|
||||||
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
|
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
|
||||||
{
|
{
|
||||||
commandBuffer.Fetch(processor.MemoryManager);
|
commandBuffer.Prefetch(processor.MemoryManager);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
|
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
|
||||||
@@ -199,7 +218,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
}
|
}
|
||||||
|
|
||||||
_currentCommandBuffer = entry;
|
_currentCommandBuffer = entry;
|
||||||
_currentCommandBuffer.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
||||||
|
|
||||||
// If we are changing the current channel,
|
// If we are changing the current channel,
|
||||||
// we need to force all the host state to be updated.
|
// we need to force all the host state to be updated.
|
||||||
@@ -209,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
entry.Processor.ForceAllDirty();
|
entry.Processor.ForceAllDirty();
|
||||||
}
|
}
|
||||||
|
|
||||||
entry.Processor.Process(entry.EntryAddress, _currentCommandBuffer.Words);
|
entry.Processor.Process(entry.EntryAddress, words);
|
||||||
}
|
}
|
||||||
|
|
||||||
_interrupt = false;
|
_interrupt = false;
|
||||||
|
@@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
class ConstantBufferUpdater
|
class ConstantBufferUpdater
|
||||||
{
|
{
|
||||||
|
private const int UniformDataCacheSize = 512;
|
||||||
|
|
||||||
private readonly GpuChannel _channel;
|
private readonly GpuChannel _channel;
|
||||||
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
||||||
|
|
||||||
@@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
private ulong _ubBeginCpuAddress = 0;
|
private ulong _ubBeginCpuAddress = 0;
|
||||||
private ulong _ubFollowUpAddress = 0;
|
private ulong _ubFollowUpAddress = 0;
|
||||||
private ulong _ubByteCount = 0;
|
private ulong _ubByteCount = 0;
|
||||||
|
private int _ubIndex = 0;
|
||||||
|
private int[] _ubData = new int[UniformDataCacheSize];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new instance of the constant buffer updater.
|
/// Creates a new instance of the constant buffer updater.
|
||||||
@@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
if (_ubFollowUpAddress != 0)
|
if (_ubFollowUpAddress != 0)
|
||||||
{
|
{
|
||||||
var memoryManager = _channel.MemoryManager;
|
var memoryManager = _channel.MemoryManager;
|
||||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
|
||||||
|
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
||||||
|
|
||||||
|
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||||
|
{
|
||||||
|
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||||
|
}
|
||||||
|
|
||||||
_ubFollowUpAddress = 0;
|
_ubFollowUpAddress = 0;
|
||||||
|
_ubIndex = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
|
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
|
||||||
|
|
||||||
if (_ubFollowUpAddress != address)
|
if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length)
|
||||||
{
|
{
|
||||||
FlushUboDirty();
|
FlushUboDirty();
|
||||||
|
|
||||||
@@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||||
}
|
}
|
||||||
|
|
||||||
var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1));
|
_ubData[_ubIndex++] = argument;
|
||||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
|
||||||
|
|
||||||
_ubFollowUpAddress = address + 4;
|
_ubFollowUpAddress = address + 4;
|
||||||
_ubByteCount += 4;
|
_ubByteCount += 4;
|
||||||
@@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
ulong size = (ulong)data.Length * 4;
|
ulong size = (ulong)data.Length * 4;
|
||||||
|
|
||||||
if (_ubFollowUpAddress != address)
|
if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length)
|
||||||
{
|
{
|
||||||
FlushUboDirty();
|
FlushUboDirty();
|
||||||
|
|
||||||
@@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||||
}
|
}
|
||||||
|
|
||||||
var byteData = MemoryMarshal.Cast<int, byte>(data);
|
data.CopyTo(_ubData.AsSpan(_ubIndex));
|
||||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
_ubIndex += data.Length;
|
||||||
|
|
||||||
_ubFollowUpAddress = address + size;
|
_ubFollowUpAddress = address + size;
|
||||||
_ubByteCount += size;
|
_ubByteCount += size;
|
||||||
|
@@ -372,7 +372,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
|
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
|
||||||
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
|
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
|
||||||
|
|
||||||
engine.UpdateState();
|
engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
|
||||||
|
|
||||||
|
_channel.TextureManager.UpdateRenderTargets();
|
||||||
|
|
||||||
int textureId = _state.State.DrawTextureTextureId;
|
int textureId = _state.State.DrawTextureTextureId;
|
||||||
int samplerId = _state.State.DrawTextureSamplerId;
|
int samplerId = _state.State.DrawTextureSamplerId;
|
||||||
|
@@ -133,6 +133,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
{
|
{
|
||||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
||||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
oldMemoryManager.Physical.DecrementReferenceCount();
|
||||||
|
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -22,6 +22,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
private readonly GpuContext _context;
|
private readonly GpuContext _context;
|
||||||
private readonly PhysicalMemory _physicalMemory;
|
private readonly PhysicalMemory _physicalMemory;
|
||||||
|
|
||||||
|
/// <remarks>
|
||||||
|
/// Only modified from the GPU thread. Must lock for add/remove.
|
||||||
|
/// Must lock for any access from other threads.
|
||||||
|
/// </remarks>
|
||||||
private readonly RangeList<Buffer> _buffers;
|
private readonly RangeList<Buffer> _buffers;
|
||||||
|
|
||||||
private Buffer[] _bufferOverlaps;
|
private Buffer[] _bufferOverlaps;
|
||||||
@@ -200,12 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the buffer</param>
|
/// <param name="size">Size in bytes of the buffer</param>
|
||||||
private void CreateBufferAligned(ulong address, ulong size)
|
private void CreateBufferAligned(ulong address, ulong size)
|
||||||
{
|
{
|
||||||
int overlapsCount;
|
int overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
||||||
|
|
||||||
lock (_buffers)
|
|
||||||
{
|
|
||||||
overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (overlapsCount != 0)
|
if (overlapsCount != 0)
|
||||||
{
|
{
|
||||||
@@ -410,10 +409,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
if (size != 0)
|
if (size != 0)
|
||||||
{
|
{
|
||||||
lock (_buffers)
|
buffer = _buffers.FindFirstOverlap(address, size);
|
||||||
{
|
|
||||||
buffer = _buffers.FindFirstOverlap(address, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer.SynchronizeMemory(address, size);
|
buffer.SynchronizeMemory(address, size);
|
||||||
|
|
||||||
@@ -424,10 +420,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
lock (_buffers)
|
buffer = _buffers.FindFirstOverlap(address, 1);
|
||||||
{
|
|
||||||
buffer = _buffers.FindFirstOverlap(address, 1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return buffer;
|
return buffer;
|
||||||
@@ -442,12 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
if (size != 0)
|
if (size != 0)
|
||||||
{
|
{
|
||||||
Buffer buffer;
|
Buffer buffer = _buffers.FindFirstOverlap(address, size);
|
||||||
|
|
||||||
lock (_buffers)
|
|
||||||
{
|
|
||||||
buffer = _buffers.FindFirstOverlap(address, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer.SynchronizeMemory(address, size);
|
buffer.SynchronizeMemory(address, size);
|
||||||
}
|
}
|
||||||
|
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
private readonly VertexBuffer[] _vertexBuffers;
|
private readonly VertexBuffer[] _vertexBuffers;
|
||||||
private readonly BufferBounds[] _transformFeedbackBuffers;
|
private readonly BufferBounds[] _transformFeedbackBuffers;
|
||||||
private readonly List<BufferTextureBinding> _bufferTextures;
|
private readonly List<BufferTextureBinding> _bufferTextures;
|
||||||
private readonly BufferRange[] _ranges;
|
private readonly BufferAssignment[] _ranges;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Holds shader stage buffer state and binding information.
|
/// Holds shader stage buffer state and binding information.
|
||||||
@@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
_bufferTextures = new List<BufferTextureBinding>();
|
_bufferTextures = new List<BufferTextureBinding>();
|
||||||
|
|
||||||
_ranges = new BufferRange[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -618,10 +618,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
||||||
{
|
{
|
||||||
int rangesFirst = 0;
|
|
||||||
int rangesCount = 0;
|
int rangesCount = 0;
|
||||||
|
|
||||||
Span<BufferRange> ranges = _ranges;
|
Span<BufferAssignment> ranges = _ranges;
|
||||||
|
|
||||||
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
|
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
|
||||||
{
|
{
|
||||||
@@ -640,25 +639,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||||
|
|
||||||
if (rangesCount == 0)
|
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||||
{
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
}
|
|
||||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
|
||||||
{
|
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
rangesCount = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
ranges[rangesCount++] = range;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rangesCount != 0)
|
if (rangesCount != 0)
|
||||||
{
|
{
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -671,10 +659,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
||||||
{
|
{
|
||||||
int rangesFirst = 0;
|
|
||||||
int rangesCount = 0;
|
int rangesCount = 0;
|
||||||
|
|
||||||
Span<BufferRange> ranges = _ranges;
|
Span<BufferAssignment> ranges = _ranges;
|
||||||
|
|
||||||
for (int index = 0; index < buffers.Count; index++)
|
for (int index = 0; index < buffers.Count; index++)
|
||||||
{
|
{
|
||||||
@@ -689,24 +676,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||||
|
|
||||||
if (rangesCount == 0)
|
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||||
{
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
}
|
|
||||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
|
||||||
{
|
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
rangesCount = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
ranges[rangesCount++] = range;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rangesCount != 0)
|
if (rangesCount != 0)
|
||||||
{
|
{
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -718,15 +694,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="count">Number of bindings</param>
|
/// <param name="count">Number of bindings</param>
|
||||||
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
|
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void SetHostBuffers(ReadOnlySpan<BufferRange> ranges, int first, int count, bool isStorage)
|
private void SetHostBuffers(ReadOnlySpan<BufferAssignment> ranges, int count, bool isStorage)
|
||||||
{
|
{
|
||||||
if (isStorage)
|
if (isStorage)
|
||||||
{
|
{
|
||||||
_context.Renderer.Pipeline.SetStorageBuffers(first, ranges.Slice(0, count));
|
_context.Renderer.Pipeline.SetStorageBuffers(ranges.Slice(0, count));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_context.Renderer.Pipeline.SetUniformBuffers(first, ranges.Slice(0, count));
|
_context.Renderer.Pipeline.SetUniformBuffers(ranges.Slice(0, count));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -325,13 +325,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
|
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
|
||||||
{
|
{
|
||||||
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
|
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
|
||||||
|
int count;
|
||||||
|
|
||||||
// Range list must be consistent for this operation.
|
// Range list must be consistent for this operation.
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
if (ranges.Length < Count)
|
count = Count;
|
||||||
|
if (ranges.Length < count)
|
||||||
{
|
{
|
||||||
Array.Resize(ref ranges, Count);
|
Array.Resize(ref ranges, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@@ -342,7 +344,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
}
|
}
|
||||||
|
|
||||||
ulong currentSync = _context.SyncNumber;
|
ulong currentSync = _context.SyncNumber;
|
||||||
for (int i = 0; i < Count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
BufferModifiedRange range = ranges[i];
|
BufferModifiedRange range = ranges[i];
|
||||||
if (range.SyncNumber != currentSync)
|
if (range.SyncNumber != currentSync)
|
||||||
|
@@ -242,6 +242,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
WriteImpl(range, data, _cpuMemory.WriteUntracked);
|
WriteImpl(range, data, _cpuMemory.WriteUntracked);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Writes data to the application process, returning false if the data was not changed.
|
||||||
|
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
|
||||||
|
/// <param name="address">Address to write into</param>
|
||||||
|
/// <param name="data">Data to be written</param>
|
||||||
|
/// <returns>True if the data was changed, false otherwise</returns>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
return _cpuMemory.WriteWithRedundancyCheck(address, data);
|
||||||
|
}
|
||||||
|
|
||||||
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 3863;
|
private const uint CodeGenVersion = 3868;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
@@ -379,7 +379,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
|
|
||||||
if (context.Capabilities.Api == TargetApi.Vulkan)
|
if (context.Capabilities.Api == TargetApi.Vulkan)
|
||||||
{
|
{
|
||||||
ShaderSource[] shaderSources = ShaderBinarySerializer.Unpack(shaders, hostCode, isCompute);
|
ShaderSource[] shaderSources = ShaderBinarySerializer.Unpack(shaders, hostCode);
|
||||||
|
|
||||||
hostProgram = context.Renderer.CreateProgram(shaderSources, shaderInfo);
|
hostProgram = context.Renderer.CreateProgram(shaderSources, shaderInfo);
|
||||||
}
|
}
|
||||||
|
@@ -636,6 +636,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
CachedShaderStage[] shaders = new CachedShaderStage[guestShaders.Length];
|
CachedShaderStage[] shaders = new CachedShaderStage[guestShaders.Length];
|
||||||
List<ShaderProgram> translatedStages = new List<ShaderProgram>();
|
List<ShaderProgram> translatedStages = new List<ShaderProgram>();
|
||||||
|
|
||||||
|
TranslatorContext previousStage = null;
|
||||||
|
|
||||||
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
||||||
{
|
{
|
||||||
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
||||||
@@ -668,6 +670,16 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
{
|
{
|
||||||
translatedStages.Add(program);
|
translatedStages.Add(program);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
previousStage = currentStage;
|
||||||
|
}
|
||||||
|
else if (
|
||||||
|
previousStage != null &&
|
||||||
|
previousStage.LayerOutputWritten &&
|
||||||
|
stageIndex == 3 &&
|
||||||
|
!_context.Capabilities.SupportsLayerVertexTessellation)
|
||||||
|
{
|
||||||
|
translatedStages.Add(previousStage.GenerateGeometryPassthrough());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
|
using Ryujinx.Graphics.Shader;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
@@ -12,8 +14,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
using MemoryStream output = new MemoryStream();
|
using MemoryStream output = new MemoryStream();
|
||||||
using BinaryWriter writer = new BinaryWriter(output);
|
using BinaryWriter writer = new BinaryWriter(output);
|
||||||
|
|
||||||
|
writer.Write(sources.Length);
|
||||||
|
|
||||||
for (int i = 0; i < sources.Length; i++)
|
for (int i = 0; i < sources.Length; i++)
|
||||||
{
|
{
|
||||||
|
writer.Write((int)sources[i].Stage);
|
||||||
writer.Write(sources[i].BinaryCode.Length);
|
writer.Write(sources[i].BinaryCode.Length);
|
||||||
writer.Write(sources[i].BinaryCode);
|
writer.Write(sources[i].BinaryCode);
|
||||||
}
|
}
|
||||||
@@ -21,29 +26,40 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
return output.ToArray();
|
return output.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ShaderSource[] Unpack(CachedShaderStage[] stages, byte[] code, bool compute)
|
public static ShaderSource[] Unpack(CachedShaderStage[] stages, byte[] code)
|
||||||
{
|
{
|
||||||
using MemoryStream input = new MemoryStream(code);
|
using MemoryStream input = new MemoryStream(code);
|
||||||
using BinaryReader reader = new BinaryReader(input);
|
using BinaryReader reader = new BinaryReader(input);
|
||||||
|
|
||||||
List<ShaderSource> output = new List<ShaderSource>();
|
List<ShaderSource> output = new List<ShaderSource>();
|
||||||
|
|
||||||
for (int i = compute ? 0 : 1; i < stages.Length; i++)
|
int count = reader.ReadInt32();
|
||||||
|
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
CachedShaderStage stage = stages[i];
|
ShaderStage stage = (ShaderStage)reader.ReadInt32();
|
||||||
|
|
||||||
if (stage == null)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
int binaryCodeLength = reader.ReadInt32();
|
int binaryCodeLength = reader.ReadInt32();
|
||||||
byte[] binaryCode = reader.ReadBytes(binaryCodeLength);
|
byte[] binaryCode = reader.ReadBytes(binaryCodeLength);
|
||||||
|
|
||||||
output.Add(new ShaderSource(binaryCode, ShaderCache.GetBindings(stage.Info), stage.Info.Stage, TargetLanguage.Spirv));
|
output.Add(new ShaderSource(binaryCode, GetBindings(stages, stage), stage, TargetLanguage.Spirv));
|
||||||
}
|
}
|
||||||
|
|
||||||
return output.ToArray();
|
return output.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static ShaderBindings GetBindings(CachedShaderStage[] stages, ShaderStage stage)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < stages.Length; i++)
|
||||||
|
{
|
||||||
|
CachedShaderStage currentStage = stages[i];
|
||||||
|
|
||||||
|
if (currentStage != null && currentStage.Info.Stage == stage && currentStage.Info != null)
|
||||||
|
{
|
||||||
|
return ShaderCache.GetBindings(currentStage.Info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new ShaderBindings(Array.Empty<int>(), Array.Empty<int>(), Array.Empty<int>(), Array.Empty<int>());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -128,6 +128,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
|
|
||||||
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
|
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
|
||||||
|
|
||||||
|
public bool QueryHostSupportsLayerVertexTessellation() => _context.Capabilities.SupportsLayerVertexTessellation;
|
||||||
|
|
||||||
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
|
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
|
||||||
|
|
||||||
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
|
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
|
||||||
|
@@ -356,6 +356,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
CachedShaderStage[] shaders = new CachedShaderStage[Constants.ShaderStages + 1];
|
CachedShaderStage[] shaders = new CachedShaderStage[Constants.ShaderStages + 1];
|
||||||
List<ShaderSource> shaderSources = new List<ShaderSource>();
|
List<ShaderSource> shaderSources = new List<ShaderSource>();
|
||||||
|
|
||||||
|
TranslatorContext previousStage = null;
|
||||||
|
|
||||||
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
||||||
{
|
{
|
||||||
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
||||||
@@ -392,6 +394,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
{
|
{
|
||||||
shaderSources.Add(CreateShaderSource(program));
|
shaderSources.Add(CreateShaderSource(program));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
previousStage = currentStage;
|
||||||
|
}
|
||||||
|
else if (
|
||||||
|
previousStage != null &&
|
||||||
|
previousStage.LayerOutputWritten &&
|
||||||
|
stageIndex == 3 &&
|
||||||
|
!_context.Capabilities.SupportsLayerVertexTessellation)
|
||||||
|
{
|
||||||
|
shaderSources.Add(CreateShaderSource(previousStage.GenerateGeometryPassthrough()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
private static readonly Lazy<bool> _supportsQuads = new Lazy<bool>(SupportsQuadsCheck);
|
private static readonly Lazy<bool> _supportsQuads = new Lazy<bool>(SupportsQuadsCheck);
|
||||||
private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
|
private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
|
||||||
private static readonly Lazy<bool> _supportsShaderBallot = new Lazy<bool>(() => HasExtension("GL_ARB_shader_ballot"));
|
private static readonly Lazy<bool> _supportsShaderBallot = new Lazy<bool>(() => HasExtension("GL_ARB_shader_ballot"));
|
||||||
|
private static readonly Lazy<bool> _supportsShaderViewportLayerArray = new Lazy<bool>(() => HasExtension("GL_ARB_shader_viewport_layer_array"));
|
||||||
private static readonly Lazy<bool> _supportsTextureCompressionBptc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_bptc"));
|
private static readonly Lazy<bool> _supportsTextureCompressionBptc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_bptc"));
|
||||||
private static readonly Lazy<bool> _supportsTextureCompressionRgtc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_rgtc"));
|
private static readonly Lazy<bool> _supportsTextureCompressionRgtc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_rgtc"));
|
||||||
private static readonly Lazy<bool> _supportsTextureCompressionS3tc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_s3tc"));
|
private static readonly Lazy<bool> _supportsTextureCompressionS3tc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_s3tc"));
|
||||||
@@ -61,6 +62,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
public static bool SupportsQuads => _supportsQuads.Value;
|
public static bool SupportsQuads => _supportsQuads.Value;
|
||||||
public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
|
public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
|
||||||
public static bool SupportsShaderBallot => _supportsShaderBallot.Value;
|
public static bool SupportsShaderBallot => _supportsShaderBallot.Value;
|
||||||
|
public static bool SupportsShaderViewportLayerArray => _supportsShaderViewportLayerArray.Value;
|
||||||
public static bool SupportsTextureCompressionBptc => _supportsTextureCompressionBptc.Value;
|
public static bool SupportsTextureCompressionBptc => _supportsTextureCompressionBptc.Value;
|
||||||
public static bool SupportsTextureCompressionRgtc => _supportsTextureCompressionRgtc.Value;
|
public static bool SupportsTextureCompressionRgtc => _supportsTextureCompressionRgtc.Value;
|
||||||
public static bool SupportsTextureCompressionS3tc => _supportsTextureCompressionS3tc.Value;
|
public static bool SupportsTextureCompressionS3tc => _supportsTextureCompressionS3tc.Value;
|
||||||
|
@@ -117,12 +117,13 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,
|
supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,
|
||||||
supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough,
|
supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough,
|
||||||
supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted,
|
supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted,
|
||||||
|
supportsLayerVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
|
||||||
supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat,
|
supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat,
|
||||||
supportsCubemapView: true,
|
supportsCubemapView: true,
|
||||||
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
|
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
|
||||||
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
|
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
|
||||||
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
||||||
supportsViewportIndex: true,
|
supportsViewportIndex: HwCapabilities.SupportsShaderViewportLayerArray,
|
||||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||||
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
|
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
|
||||||
|
@@ -1296,9 +1296,9 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
_stencilFrontMask = stencilTest.FrontMask;
|
_stencilFrontMask = stencilTest.FrontMask;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
SetBuffers(first, buffers, isStorage: true);
|
SetBuffers(buffers, isStorage: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler)
|
public void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler)
|
||||||
@@ -1366,9 +1366,9 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
SetBuffers(first, buffers, isStorage: false);
|
SetBuffers(buffers, isStorage: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUserClipDistance(int index, bool enableClip)
|
public void SetUserClipDistance(int index, bool enableClip)
|
||||||
@@ -1460,21 +1460,22 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
|
GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetBuffers(int first, ReadOnlySpan<BufferRange> buffers, bool isStorage)
|
private void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
|
||||||
{
|
{
|
||||||
BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
|
BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
|
||||||
|
|
||||||
for (int index = 0; index < buffers.Length; index++)
|
for (int index = 0; index < buffers.Length; index++)
|
||||||
{
|
{
|
||||||
BufferRange buffer = buffers[index];
|
BufferAssignment assignment = buffers[index];
|
||||||
|
BufferRange buffer = assignment.Range;
|
||||||
|
|
||||||
if (buffer.Handle == BufferHandle.Null)
|
if (buffer.Handle == BufferHandle.Null)
|
||||||
{
|
{
|
||||||
GL.BindBufferRange(target, first + index, 0, IntPtr.Zero, 0);
|
GL.BindBufferRange(target, assignment.Binding, 0, IntPtr.Zero, 0);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
GL.BindBufferRange(target, first + index, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
GL.BindBufferRange(target, assignment.Binding, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -54,4 +54,4 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
private const int TextureCount = 3;
|
private const int TextureCount = 3;
|
||||||
private readonly OpenGLRenderer _renderer;
|
private readonly OpenGLRenderer _renderer;
|
||||||
|
|
||||||
|
private bool _initialized;
|
||||||
|
|
||||||
private int _width;
|
private int _width;
|
||||||
private int _height;
|
private int _height;
|
||||||
private int _copyFramebufferHandle;
|
private int _copyFramebufferHandle;
|
||||||
@@ -179,6 +181,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
public void InitializeBackgroundContext(IOpenGLContext baseContext)
|
public void InitializeBackgroundContext(IOpenGLContext baseContext)
|
||||||
{
|
{
|
||||||
BackgroundContext = new BackgroundContextWorker(baseContext);
|
BackgroundContext = new BackgroundContextWorker(baseContext);
|
||||||
|
_initialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CaptureFrame(int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
|
public void CaptureFrame(int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
|
||||||
@@ -193,6 +196,11 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
|
if (!_initialized)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
BackgroundContext.Dispose();
|
BackgroundContext.Dispose();
|
||||||
|
|
||||||
if (_copyFramebufferHandle != 0)
|
if (_copyFramebufferHandle != 0)
|
||||||
@@ -203,4 +211,4 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -258,6 +258,15 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queries host support for writes to Layer from vertex or tessellation shader stages.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>True if writes to layer from vertex or tessellation are supported, false otherwise</returns>
|
||||||
|
bool QueryHostSupportsLayerVertexTessellation()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Queries host GPU non-constant texture offset support.
|
/// Queries host GPU non-constant texture offset support.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@@ -278,13 +278,21 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
|
|
||||||
private static int FixedFuncToUserAttribute(ShaderConfig config, int attr, bool isOutput)
|
private static int FixedFuncToUserAttribute(ShaderConfig config, int attr, bool isOutput)
|
||||||
{
|
{
|
||||||
if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.ClipDistance0)
|
bool supportsLayerFromVertexOrTess = config.GpuAccessor.QueryHostSupportsLayerVertexTessellation();
|
||||||
|
int fixedStartAttr = supportsLayerFromVertexOrTess ? 0 : 1;
|
||||||
|
|
||||||
|
if (attr == AttributeConsts.Layer && config.Stage != ShaderStage.Geometry && !supportsLayerFromVertexOrTess)
|
||||||
{
|
{
|
||||||
attr = FixedFuncToUserAttribute(config, attr, AttributeConsts.FrontColorDiffuseR, 0, isOutput);
|
attr = FixedFuncToUserAttribute(config, attr, AttributeConsts.Layer, 0, isOutput);
|
||||||
|
config.SetLayerOutputAttribute(attr);
|
||||||
|
}
|
||||||
|
else if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.ClipDistance0)
|
||||||
|
{
|
||||||
|
attr = FixedFuncToUserAttribute(config, attr, AttributeConsts.FrontColorDiffuseR, fixedStartAttr, isOutput);
|
||||||
}
|
}
|
||||||
else if (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)
|
else if (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)
|
||||||
{
|
{
|
||||||
attr = FixedFuncToUserAttribute(config, attr, AttributeConsts.TexCoordBase, 4, isOutput);
|
attr = FixedFuncToUserAttribute(config, attr, AttributeConsts.TexCoordBase, fixedStartAttr + 4, isOutput);
|
||||||
}
|
}
|
||||||
|
|
||||||
return attr;
|
return attr;
|
||||||
|
@@ -48,6 +48,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
public int Cb1DataSize { get; private set; }
|
public int Cb1DataSize { get; private set; }
|
||||||
|
|
||||||
|
public bool LayerOutputWritten { get; private set; }
|
||||||
|
public int LayerOutputAttribute { get; private set; }
|
||||||
|
|
||||||
public bool NextUsesFixedFuncAttributes { get; private set; }
|
public bool NextUsesFixedFuncAttributes { get; private set; }
|
||||||
public int UsedInputAttributes { get; private set; }
|
public int UsedInputAttributes { get; private set; }
|
||||||
public int UsedOutputAttributes { get; private set; }
|
public int UsedOutputAttributes { get; private set; }
|
||||||
@@ -131,6 +134,20 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ShaderConfig(
|
||||||
|
ShaderStage stage,
|
||||||
|
OutputTopology outputTopology,
|
||||||
|
int maxOutputVertices,
|
||||||
|
IGpuAccessor gpuAccessor,
|
||||||
|
TranslationOptions options) : this(gpuAccessor, options)
|
||||||
|
{
|
||||||
|
Stage = stage;
|
||||||
|
ThreadsPerInputPrimitive = 1;
|
||||||
|
OutputTopology = outputTopology;
|
||||||
|
MaxOutputVertices = maxOutputVertices;
|
||||||
|
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(gpuAccessor, options)
|
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(gpuAccessor, options)
|
||||||
{
|
{
|
||||||
Stage = header.Stage;
|
Stage = header.Stage;
|
||||||
@@ -240,6 +257,12 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetLayerOutputAttribute(int attr)
|
||||||
|
{
|
||||||
|
LayerOutputWritten = true;
|
||||||
|
LayerOutputAttribute = attr;
|
||||||
|
}
|
||||||
|
|
||||||
public void SetInputUserAttributeFixedFunc(int index)
|
public void SetInputUserAttributeFixedFunc(int index)
|
||||||
{
|
{
|
||||||
UsedInputAttributes |= 1 << index;
|
UsedInputAttributes |= 1 << index;
|
||||||
@@ -694,5 +717,20 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
return FindDescriptorIndex(GetImageDescriptors(), texOp);
|
return FindDescriptorIndex(GetImageDescriptors(), texOp);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ShaderProgramInfo CreateProgramInfo()
|
||||||
|
{
|
||||||
|
return new ShaderProgramInfo(
|
||||||
|
GetConstantBufferDescriptors(),
|
||||||
|
GetStorageBufferDescriptors(),
|
||||||
|
GetTextureDescriptors(),
|
||||||
|
GetImageDescriptors(),
|
||||||
|
Stage,
|
||||||
|
UsedFeatures.HasFlag(FeatureFlags.InstanceId),
|
||||||
|
UsedFeatures.HasFlag(FeatureFlags.DrawParameters),
|
||||||
|
UsedFeatures.HasFlag(FeatureFlags.RtLayer),
|
||||||
|
ClipDistancesWritten,
|
||||||
|
OmapTargets);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -79,17 +79,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
var sInfo = StructuredProgram.MakeStructuredProgram(funcs, config);
|
var sInfo = StructuredProgram.MakeStructuredProgram(funcs, config);
|
||||||
|
|
||||||
var info = new ShaderProgramInfo(
|
var info = config.CreateProgramInfo();
|
||||||
config.GetConstantBufferDescriptors(),
|
|
||||||
config.GetStorageBufferDescriptors(),
|
|
||||||
config.GetTextureDescriptors(),
|
|
||||||
config.GetImageDescriptors(),
|
|
||||||
config.Stage,
|
|
||||||
config.UsedFeatures.HasFlag(FeatureFlags.InstanceId),
|
|
||||||
config.UsedFeatures.HasFlag(FeatureFlags.DrawParameters),
|
|
||||||
config.UsedFeatures.HasFlag(FeatureFlags.RtLayer),
|
|
||||||
config.ClipDistancesWritten,
|
|
||||||
config.OmapTargets);
|
|
||||||
|
|
||||||
return config.Options.TargetLanguage switch
|
return config.Options.TargetLanguage switch
|
||||||
{
|
{
|
||||||
|
@@ -1,7 +1,12 @@
|
|||||||
using Ryujinx.Graphics.Shader.Decoders;
|
using Ryujinx.Graphics.Shader.CodeGen.Glsl;
|
||||||
|
using Ryujinx.Graphics.Shader.CodeGen.Spirv;
|
||||||
|
using Ryujinx.Graphics.Shader.Decoders;
|
||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
|
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
|
|
||||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||||
using static Ryujinx.Graphics.Shader.Translation.Translator;
|
using static Ryujinx.Graphics.Shader.Translation.Translator;
|
||||||
@@ -18,6 +23,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
public ShaderStage Stage => _config.Stage;
|
public ShaderStage Stage => _config.Stage;
|
||||||
public int Size => _config.Size;
|
public int Size => _config.Size;
|
||||||
public int Cb1DataSize => _config.Cb1DataSize;
|
public int Cb1DataSize => _config.Cb1DataSize;
|
||||||
|
public bool LayerOutputWritten => _config.LayerOutputWritten;
|
||||||
|
|
||||||
public IGpuAccessor GpuAccessor => _config.GpuAccessor;
|
public IGpuAccessor GpuAccessor => _config.GpuAccessor;
|
||||||
|
|
||||||
@@ -149,5 +155,94 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
return Translator.Translate(code, _config);
|
return Translator.Translate(code, _config);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ShaderProgram GenerateGeometryPassthrough()
|
||||||
|
{
|
||||||
|
int outputAttributesMask = _config.UsedOutputAttributes;
|
||||||
|
int layerOutputAttr = _config.LayerOutputAttribute;
|
||||||
|
|
||||||
|
OutputTopology outputTopology;
|
||||||
|
int maxOutputVertices;
|
||||||
|
|
||||||
|
switch (GpuAccessor.QueryPrimitiveTopology())
|
||||||
|
{
|
||||||
|
case InputTopology.Points:
|
||||||
|
outputTopology = OutputTopology.PointList;
|
||||||
|
maxOutputVertices = 1;
|
||||||
|
break;
|
||||||
|
case InputTopology.Lines:
|
||||||
|
case InputTopology.LinesAdjacency:
|
||||||
|
outputTopology = OutputTopology.LineStrip;
|
||||||
|
maxOutputVertices = 2;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
outputTopology = OutputTopology.TriangleStrip;
|
||||||
|
maxOutputVertices = 3;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
ShaderConfig config = new ShaderConfig(ShaderStage.Geometry, outputTopology, maxOutputVertices, GpuAccessor, _config.Options);
|
||||||
|
|
||||||
|
EmitterContext context = new EmitterContext(default, config, false);
|
||||||
|
|
||||||
|
for (int v = 0; v < maxOutputVertices; v++)
|
||||||
|
{
|
||||||
|
int outAttrsMask = outputAttributesMask;
|
||||||
|
|
||||||
|
while (outAttrsMask != 0)
|
||||||
|
{
|
||||||
|
int attrIndex = BitOperations.TrailingZeroCount(outAttrsMask);
|
||||||
|
|
||||||
|
outAttrsMask &= ~(1 << attrIndex);
|
||||||
|
|
||||||
|
for (int c = 0; c < 4; c++)
|
||||||
|
{
|
||||||
|
int attr = AttributeConsts.UserAttributeBase + attrIndex * 16 + c * 4;
|
||||||
|
|
||||||
|
Operand value = context.LoadAttribute(Const(attr), Const(0), Const(v));
|
||||||
|
|
||||||
|
if (attr == layerOutputAttr)
|
||||||
|
{
|
||||||
|
context.Copy(Attribute(AttributeConsts.Layer), value);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
context.Copy(Attribute(attr), value);
|
||||||
|
config.SetOutputUserAttribute(attrIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
config.SetInputUserAttribute(attrIndex, c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int c = 0; c < 4; c++)
|
||||||
|
{
|
||||||
|
int attr = AttributeConsts.PositionX + c * 4;
|
||||||
|
|
||||||
|
Operand value = context.LoadAttribute(Const(attr), Const(0), Const(v));
|
||||||
|
|
||||||
|
context.Copy(Attribute(attr), value);
|
||||||
|
}
|
||||||
|
|
||||||
|
context.EmitVertex();
|
||||||
|
}
|
||||||
|
|
||||||
|
context.EndPrimitive();
|
||||||
|
|
||||||
|
var operations = context.GetOperations();
|
||||||
|
var cfg = ControlFlowGraph.Create(operations);
|
||||||
|
var function = new Function(cfg.Blocks, "main", false, 0, 0);
|
||||||
|
|
||||||
|
var sInfo = StructuredProgram.MakeStructuredProgram(new[] { function }, config);
|
||||||
|
|
||||||
|
var info = config.CreateProgramInfo();
|
||||||
|
|
||||||
|
return config.Options.TargetLanguage switch
|
||||||
|
{
|
||||||
|
TargetLanguage.Glsl => new ShaderProgram(info, TargetLanguage.Glsl, GlslGenerator.Generate(sInfo, config)),
|
||||||
|
TargetLanguage.Spirv => new ShaderProgram(info, TargetLanguage.Spirv, SpirvGenerator.Generate(sInfo, config)),
|
||||||
|
_ => throw new NotImplementedException(config.Options.TargetLanguage.ToString())
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -130,6 +130,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
1f));
|
1f));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Initialize()
|
||||||
|
{
|
||||||
|
Span<byte> dummyTextureData = stackalloc byte[4];
|
||||||
|
_dummyTexture.SetData(dummyTextureData);
|
||||||
|
}
|
||||||
|
|
||||||
public void SetProgram(ShaderCollection program)
|
public void SetProgram(ShaderCollection program)
|
||||||
{
|
{
|
||||||
_program = program;
|
_program = program;
|
||||||
@@ -157,12 +163,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SignalDirty(DirtyFlags.Image);
|
SignalDirty(DirtyFlags.Image);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetStorageBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < buffers.Length; i++)
|
for (int i = 0; i < buffers.Length; i++)
|
||||||
{
|
{
|
||||||
var buffer = buffers[i];
|
var assignment = buffers[i];
|
||||||
int index = first + i;
|
var buffer = assignment.Range;
|
||||||
|
int index = assignment.Binding;
|
||||||
|
|
||||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
|
ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
|
||||||
@@ -237,12 +244,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SignalDirty(DirtyFlags.Texture);
|
SignalDirty(DirtyFlags.Texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUniformBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < buffers.Length; i++)
|
for (int i = 0; i < buffers.Length; i++)
|
||||||
{
|
{
|
||||||
var buffer = buffers[i];
|
var assignment = buffers[i];
|
||||||
int index = first + i;
|
var buffer = assignment.Range;
|
||||||
|
int index = assignment.Binding;
|
||||||
|
|
||||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];
|
ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];
|
||||||
|
@@ -177,7 +177,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||||
|
|
||||||
_pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, RegionBufferSize) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
|
||||||
|
|
||||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||||
|
|
||||||
@@ -240,7 +240,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
gd.BufferManager.SetData<float>(bufferHandle, 0, clearColor);
|
gd.BufferManager.SetData<float>(bufferHandle, 0, clearColor);
|
||||||
|
|
||||||
_pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, ClearColorBufferSize) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
|
||||||
|
|
||||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||||
|
|
||||||
@@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||||
|
|
||||||
pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, RegionBufferSize) });
|
pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
|
||||||
|
|
||||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||||
|
|
||||||
@@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_pipeline.SetCommandBuffer(cbs);
|
_pipeline.SetCommandBuffer(cbs);
|
||||||
|
|
||||||
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(bufferHandle, 0, ParamsBufferSize) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||||
|
|
||||||
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
|
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
|
||||||
|
|
||||||
@@ -571,7 +571,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
int conversionType = srcIsMs ? src.Info.BytesPerPixel : -src.Info.BytesPerPixel;
|
int conversionType = srcIsMs ? src.Info.BytesPerPixel : -src.Info.BytesPerPixel;
|
||||||
_pipeline.Specialize(conversionType);
|
_pipeline.Specialize(conversionType);
|
||||||
|
|
||||||
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(bufferHandle, 0, ParamsBufferSize) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||||
|
|
||||||
if (src.Info.Target == Target.Texture2DMultisampleArray ||
|
if (src.Info.Target == Target.Texture2DMultisampleArray ||
|
||||||
dst.Info.Target == Target.Texture2DMultisampleArray)
|
dst.Info.Target == Target.Texture2DMultisampleArray)
|
||||||
@@ -776,7 +776,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
srcIndirectBufferOffset,
|
srcIndirectBufferOffset,
|
||||||
indirectDataSize);
|
indirectDataSize);
|
||||||
|
|
||||||
_pipeline.SetUniformBuffers(0, stackalloc[] { drawCountBufferAligned });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, drawCountBufferAligned) });
|
||||||
_pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer(), patternBuffer.GetBuffer() });
|
_pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer(), patternBuffer.GetBuffer() });
|
||||||
|
|
||||||
_pipeline.SetProgram(_programConvertIndirectData);
|
_pipeline.SetProgram(_programConvertIndirectData);
|
||||||
@@ -804,7 +804,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
0,
|
0,
|
||||||
convertedCount * outputIndexSize);
|
convertedCount * outputIndexSize);
|
||||||
|
|
||||||
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(patternBufferHandle, 0, ParamsBufferSize) });
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternBufferHandle, 0, ParamsBufferSize)) });
|
||||||
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
|
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
|
||||||
|
|
||||||
_pipeline.SetProgram(_programConvertIndexBuffer);
|
_pipeline.SetProgram(_programConvertIndexBuffer);
|
||||||
|
@@ -114,6 +114,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
|
_descriptorSetUpdater.Initialize();
|
||||||
|
|
||||||
SupportBufferUpdater = new SupportBufferUpdater(Gd);
|
SupportBufferUpdater = new SupportBufferUpdater(Gd);
|
||||||
SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
|
SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
|
||||||
|
|
||||||
@@ -971,9 +973,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_descriptorSetUpdater.SetStorageBuffers(CommandBuffer, first, buffers);
|
_descriptorSetUpdater.SetStorageBuffers(CommandBuffer, buffers);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStorageBuffers(int first, ReadOnlySpan<Auto<DisposableBuffer>> buffers)
|
public void SetStorageBuffers(int first, ReadOnlySpan<Auto<DisposableBuffer>> buffers)
|
||||||
@@ -1011,9 +1013,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_descriptorSetUpdater.SetUniformBuffers(CommandBuffer, first, buffers);
|
_descriptorSetUpdater.SetUniformBuffers(CommandBuffer, buffers);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUserClipDistance(int index, bool enableClip)
|
public void SetUserClipDistance(int index, bool enableClip)
|
||||||
|
@@ -22,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private Device _device;
|
private Device _device;
|
||||||
private WindowBase _window;
|
private WindowBase _window;
|
||||||
|
|
||||||
|
private bool _initialized;
|
||||||
|
|
||||||
internal FormatCapabilities FormatCapabilities { get; private set; }
|
internal FormatCapabilities FormatCapabilities { get; private set; }
|
||||||
internal HardwareCapabilities Capabilities;
|
internal HardwareCapabilities Capabilities;
|
||||||
|
|
||||||
@@ -266,6 +268,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
|
LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
|
||||||
|
|
||||||
_window = new Window(this, _surface, _physicalDevice, _device);
|
_window = new Window(this, _surface, _physicalDevice, _device);
|
||||||
|
|
||||||
|
_initialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BufferHandle CreateBuffer(int size)
|
public BufferHandle CreateBuffer(int size)
|
||||||
@@ -396,6 +400,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
supportsFragmentShaderOrderingIntel: false,
|
supportsFragmentShaderOrderingIntel: false,
|
||||||
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
||||||
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
||||||
|
supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
|
||||||
supportsMismatchingViewFormat: true,
|
supportsMismatchingViewFormat: true,
|
||||||
supportsCubemapView: !IsAmdGcn,
|
supportsCubemapView: !IsAmdGcn,
|
||||||
supportsNonConstantTextureOffset: false,
|
supportsNonConstantTextureOffset: false,
|
||||||
@@ -572,6 +577,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public unsafe void Dispose()
|
public unsafe void Dispose()
|
||||||
{
|
{
|
||||||
|
if (!_initialized)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
CommandBufferPool.Dispose();
|
CommandBufferPool.Dispose();
|
||||||
BackgroundResources.Dispose();
|
BackgroundResources.Dispose();
|
||||||
_counters.Dispose();
|
_counters.Dispose();
|
||||||
@@ -612,4 +622,4 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Api.DestroyInstance(_instance, null);
|
Api.DestroyInstance(_instance, null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -172,9 +172,11 @@ namespace Ryujinx.HLE.FileSystem
|
|||||||
fsServerClient = horizon.CreatePrivilegedHorizonClient();
|
fsServerClient = horizon.CreatePrivilegedHorizonClient();
|
||||||
var fsServer = new FileSystemServer(fsServerClient);
|
var fsServer = new FileSystemServer(fsServerClient);
|
||||||
|
|
||||||
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer);
|
RandomDataGenerator randomGenerator = buffer => Random.Shared.NextBytes(buffer);
|
||||||
|
|
||||||
// Use our own encrypted fs creator that always uses all-zero keys
|
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);
|
||||||
|
|
||||||
|
// Use our own encrypted fs creator that doesn't actually do any encryption
|
||||||
fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
|
fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
|
||||||
|
|
||||||
GameCard = fsServerObjects.GameCard;
|
GameCard = fsServerObjects.GameCard;
|
||||||
@@ -186,7 +188,8 @@ namespace Ryujinx.HLE.FileSystem
|
|||||||
{
|
{
|
||||||
DeviceOperator = fsServerObjects.DeviceOperator,
|
DeviceOperator = fsServerObjects.DeviceOperator,
|
||||||
ExternalKeySet = KeySet.ExternalKeySet,
|
ExternalKeySet = KeySet.ExternalKeySet,
|
||||||
FsCreators = fsServerObjects.FsCreators
|
FsCreators = fsServerObjects.FsCreators,
|
||||||
|
RandomGenerator = randomGenerator
|
||||||
};
|
};
|
||||||
|
|
||||||
FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
|
FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common;
|
||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
|
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
|
||||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||||
@@ -9,6 +10,7 @@ using Ryujinx.Memory;
|
|||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -78,13 +80,13 @@ namespace Ryujinx.HLE.HOS.Applets
|
|||||||
var launchParams = _normalSession.Pop();
|
var launchParams = _normalSession.Pop();
|
||||||
var keyboardConfig = _normalSession.Pop();
|
var keyboardConfig = _normalSession.Pop();
|
||||||
|
|
||||||
_isBackground = keyboardConfig.Length == Marshal.SizeOf<SoftwareKeyboardInitialize>();
|
_isBackground = keyboardConfig.Length == Unsafe.SizeOf<SoftwareKeyboardInitialize>();
|
||||||
|
|
||||||
if (_isBackground)
|
if (_isBackground)
|
||||||
{
|
{
|
||||||
// Initialize the keyboard applet in background mode.
|
// Initialize the keyboard applet in background mode.
|
||||||
|
|
||||||
_keyboardBackgroundInitialize = ReadStruct<SoftwareKeyboardInitialize>(keyboardConfig);
|
_keyboardBackgroundInitialize = MemoryMarshal.Read<SoftwareKeyboardInitialize>(keyboardConfig);
|
||||||
_backgroundState = InlineKeyboardState.Uninitialized;
|
_backgroundState = InlineKeyboardState.Uninitialized;
|
||||||
|
|
||||||
if (_device.UiHandler == null)
|
if (_device.UiHandler == null)
|
||||||
@@ -342,7 +344,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
int wordsCount = reader.ReadInt32();
|
int wordsCount = reader.ReadInt32();
|
||||||
int wordSize = Marshal.SizeOf<SoftwareKeyboardUserWord>();
|
int wordSize = Unsafe.SizeOf<SoftwareKeyboardUserWord>();
|
||||||
remaining = stream.Length - stream.Position;
|
remaining = stream.Length - stream.Position;
|
||||||
|
|
||||||
if (wordsCount > MaxUserWords)
|
if (wordsCount > MaxUserWords)
|
||||||
@@ -359,8 +361,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
|||||||
|
|
||||||
for (int word = 0; word < wordsCount; word++)
|
for (int word = 0; word < wordsCount; word++)
|
||||||
{
|
{
|
||||||
byte[] wordData = reader.ReadBytes(wordSize);
|
_keyboardBackgroundUserWords[word] = reader.ReadStruct<SoftwareKeyboardUserWord>();
|
||||||
_keyboardBackgroundUserWords[word] = ReadStruct<SoftwareKeyboardUserWord>(wordData);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -369,27 +370,25 @@ namespace Ryujinx.HLE.HOS.Applets
|
|||||||
case InlineKeyboardRequest.SetCustomizeDic:
|
case InlineKeyboardRequest.SetCustomizeDic:
|
||||||
// Read the custom dic data.
|
// Read the custom dic data.
|
||||||
remaining = stream.Length - stream.Position;
|
remaining = stream.Length - stream.Position;
|
||||||
if (remaining != Marshal.SizeOf<SoftwareKeyboardCustomizeDic>())
|
if (remaining != Unsafe.SizeOf<SoftwareKeyboardCustomizeDic>())
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard Customize Dic of {remaining} bytes");
|
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard Customize Dic of {remaining} bytes");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var keyboardDicData = reader.ReadBytes((int)remaining);
|
_keyboardBackgroundDic = reader.ReadStruct<SoftwareKeyboardCustomizeDic>();
|
||||||
_keyboardBackgroundDic = ReadStruct<SoftwareKeyboardCustomizeDic>(keyboardDicData);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case InlineKeyboardRequest.SetCustomizedDictionaries:
|
case InlineKeyboardRequest.SetCustomizedDictionaries:
|
||||||
// Read the custom dictionaries data.
|
// Read the custom dictionaries data.
|
||||||
remaining = stream.Length - stream.Position;
|
remaining = stream.Length - stream.Position;
|
||||||
if (remaining != Marshal.SizeOf<SoftwareKeyboardDictSet>())
|
if (remaining != Unsafe.SizeOf<SoftwareKeyboardDictSet>())
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard DictSet of {remaining} bytes");
|
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard DictSet of {remaining} bytes");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var keyboardDictData = reader.ReadBytes((int)remaining);
|
_keyboardBackgroundDictSet = reader.ReadStruct<SoftwareKeyboardDictSet>();
|
||||||
_keyboardBackgroundDictSet = ReadStruct<SoftwareKeyboardDictSet>(keyboardDictData);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case InlineKeyboardRequest.Calc:
|
case InlineKeyboardRequest.Calc:
|
||||||
|
@@ -5,10 +5,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// A structure used by SetCustomizeDic request to software keyboard.
|
/// A structure used by SetCustomizeDic request to software keyboard.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
[StructLayout(LayoutKind.Sequential, Size = 0x70)]
|
||||||
struct SoftwareKeyboardCustomizeDic
|
struct SoftwareKeyboardCustomizeDic
|
||||||
{
|
{
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 112)]
|
// Unknown
|
||||||
public byte[] Unknown;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using System.Runtime.InteropServices;
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
||||||
{
|
{
|
||||||
@@ -21,8 +22,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Array of word entries in the buffer.
|
/// Array of word entries in the buffer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 24)]
|
public Array24<ulong> Entries;
|
||||||
public ulong[] Entries;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Number of used entries in the Entries field.
|
/// Number of used entries in the Entries field.
|
||||||
|
@@ -5,10 +5,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// A structure used by SetUserWordInfo request to the software keyboard.
|
/// A structure used by SetUserWordInfo request to the software keyboard.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
[StructLayout(LayoutKind.Sequential, Size = 0x64)]
|
||||||
struct SoftwareKeyboardUserWord
|
struct SoftwareKeyboardUserWord
|
||||||
{
|
{
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 100)]
|
// Unknown
|
||||||
public byte[] Unknown;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -850,7 +850,7 @@ namespace Ryujinx.HLE.HOS
|
|||||||
for (int i = 0; i < programCount; i++)
|
for (int i = 0; i < programCount; i++)
|
||||||
{
|
{
|
||||||
mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
|
mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
|
||||||
mapInfo[i].MainProgramId = new ProgramId(applicationId);
|
mapInfo[i].MainProgramId = new ApplicationId(applicationId);
|
||||||
mapInfo[i].ProgramIndex = (byte)i;
|
mapInfo[i].ProgramIndex = (byte)i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -479,7 +479,10 @@ namespace Ryujinx.HLE.HOS
|
|||||||
|
|
||||||
AudioRendererManager.Dispose();
|
AudioRendererManager.Dispose();
|
||||||
|
|
||||||
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
|
if (LibHacHorizonManager.ApplicationClient != null)
|
||||||
|
{
|
||||||
|
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
|
||||||
|
}
|
||||||
|
|
||||||
KernelContext.Dispose();
|
KernelContext.Dispose();
|
||||||
}
|
}
|
||||||
|
@@ -60,8 +60,6 @@ namespace Ryujinx.HLE.HOS
|
|||||||
virtualFileSystem.InitializeFsServer(Server, out var fsClient);
|
virtualFileSystem.InitializeFsServer(Server, out var fsClient);
|
||||||
|
|
||||||
FsClient = fsClient;
|
FsClient = fsClient;
|
||||||
|
|
||||||
CleanSdCardDirectory();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InitializeSystemClients()
|
public void InitializeSystemClients()
|
||||||
@@ -78,27 +76,6 @@ namespace Ryujinx.HLE.HOS
|
|||||||
ApplicationClient = Server.CreateHorizonClient(new ProgramLocation(programId, StorageId.BuiltInUser), npdm.FsAccessControlData, npdm.FsAccessControlDescriptor);
|
ApplicationClient = Server.CreateHorizonClient(new ProgramLocation(programId, StorageId.BuiltInUser), npdm.FsAccessControlData, npdm.FsAccessControlDescriptor);
|
||||||
}
|
}
|
||||||
|
|
||||||
// This function was added to avoid errors that come from a user's keys or SD encryption seed changing.
|
|
||||||
// Catching these errors and recreating the file ended up not working because of the different ways
|
|
||||||
// applications respond to a file suddenly containing all zeros or having a length of zero.
|
|
||||||
// Clearing the SD card save directory was determined to be the best option for the moment since
|
|
||||||
// the saves on the SD card are meant as caches that can be deleted at any time.
|
|
||||||
private void CleanSdCardDirectory()
|
|
||||||
{
|
|
||||||
Result rc = RyujinxClient.Fs.MountSdCard("sdcard".ToU8Span());
|
|
||||||
if (rc.IsFailure()) return;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
RyujinxClient.Fs.CleanDirectoryRecursively("sdcard:/Nintendo/save".ToU8Span()).IgnoreResult();
|
|
||||||
RyujinxClient.Fs.DeleteDirectoryRecursively("sdcard:/save".ToU8Span()).IgnoreResult();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
RyujinxClient.Fs.Unmount("sdcard".ToU8Span());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static AccessControlBits.Bits AccountFsPermissions => AccessControlBits.Bits.SystemSaveData |
|
private static AccessControlBits.Bits AccountFsPermissions => AccessControlBits.Bits.SystemSaveData |
|
||||||
AccessControlBits.Bits.GameCard |
|
AccessControlBits.Bits.GameCard |
|
||||||
AccessControlBits.Bits.SaveDataMeta |
|
AccessControlBits.Bits.SaveDataMeta |
|
||||||
|
@@ -1,9 +1,12 @@
|
|||||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
using Ryujinx.Common.Memory;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||||
|
using System;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
|
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
|
||||||
{
|
{
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 0x8, CharSet = CharSet.Ansi)]
|
[StructLayout(LayoutKind.Sequential, Pack = 0x8)]
|
||||||
struct UserPresence
|
struct UserPresence
|
||||||
{
|
{
|
||||||
public UserId UserId;
|
public UserId UserId;
|
||||||
@@ -13,15 +16,20 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
|
|||||||
[MarshalAs(UnmanagedType.I1)]
|
[MarshalAs(UnmanagedType.I1)]
|
||||||
public bool SamePresenceGroupApplication;
|
public bool SamePresenceGroupApplication;
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
|
public Array3<byte> Unknown;
|
||||||
public char[] Unknown;
|
private AppKeyValueStorageHolder _appKeyValueStorage;
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xC0)]
|
public Span<byte> AppKeyValueStorage => MemoryMarshal.Cast<AppKeyValueStorageHolder, byte>(MemoryMarshal.CreateSpan(ref _appKeyValueStorage, AppKeyValueStorageHolder.Size));
|
||||||
public char[] AppKeyValueStorage;
|
|
||||||
|
[StructLayout(LayoutKind.Sequential, Pack = 0x1, Size = Size)]
|
||||||
|
private struct AppKeyValueStorageHolder
|
||||||
|
{
|
||||||
|
public const int Size = 0xC0;
|
||||||
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return $"UserPresence {{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status}, AppKeyValueStorage: {AppKeyValueStorage} }}";
|
return $"UserPresence {{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status}, AppKeyValueStorage: {Encoding.ASCII.GetString(AppKeyValueStorage)} }}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -43,6 +43,16 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandHipc(1)]
|
||||||
|
// nn::friends::Cancel()
|
||||||
|
public ResultCode Cancel(ServiceCtx context)
|
||||||
|
{
|
||||||
|
// TODO: Original service sets an internal field to 1 here. Determine usage.
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceFriend);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandHipc(10100)]
|
[CommandHipc(10100)]
|
||||||
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
|
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
|
||||||
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
|
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
|
||||||
@@ -226,23 +236,14 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||||||
ulong position = context.Request.PtrBuff[0].Position;
|
ulong position = context.Request.PtrBuff[0].Position;
|
||||||
ulong size = context.Request.PtrBuff[0].Size;
|
ulong size = context.Request.PtrBuff[0].Size;
|
||||||
|
|
||||||
byte[] bufferContent = new byte[size];
|
ReadOnlySpan<UserPresence> userPresenceInputArray = MemoryMarshal.Cast<byte, UserPresence>(context.Memory.GetSpan(position, (int)size));
|
||||||
|
|
||||||
context.Memory.Read(position, bufferContent);
|
|
||||||
|
|
||||||
if (uuid.IsNull)
|
if (uuid.IsNull)
|
||||||
{
|
{
|
||||||
return ResultCode.InvalidArgument;
|
return ResultCode.InvalidArgument;
|
||||||
}
|
}
|
||||||
|
|
||||||
int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
|
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray = userPresenceInputArray.ToArray() });
|
||||||
|
|
||||||
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
|
|
||||||
{
|
|
||||||
UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
|
|
||||||
|
|
||||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
|
|
||||||
}
|
|
||||||
|
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
@@ -1,15 +1,13 @@
|
|||||||
using System.Runtime.InteropServices;
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
|
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
|
||||||
{
|
{
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 0x8, Size = 0x10)]
|
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||||
struct NotificationInfo
|
struct NotificationInfo
|
||||||
{
|
{
|
||||||
public NotificationEventType Type;
|
public NotificationEventType Type;
|
||||||
|
private Array4<byte> _padding;
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4)]
|
|
||||||
public char[] Padding;
|
|
||||||
|
|
||||||
public long NetworkUserIdPlaceholder;
|
public long NetworkUserIdPlaceholder;
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -1,6 +1,7 @@
|
|||||||
using LibHac;
|
using LibHac;
|
||||||
using LibHac.Common;
|
using LibHac.Common;
|
||||||
using LibHac.Fs;
|
|
||||||
|
using GameCardHandle = System.UInt32;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Fs
|
namespace Ryujinx.HLE.HOS.Services.Fs
|
||||||
{
|
{
|
||||||
@@ -41,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||||||
{
|
{
|
||||||
Result result = _baseOperator.Get.GetGameCardHandle(out GameCardHandle handle);
|
Result result = _baseOperator.Get.GetGameCardHandle(out GameCardHandle handle);
|
||||||
|
|
||||||
context.ResponseData.Write(handle.Value);
|
context.ResponseData.Write(handle);
|
||||||
|
|
||||||
return (ResultCode)result.Value;
|
return (ResultCode)result.Value;
|
||||||
}
|
}
|
||||||
|
@@ -19,6 +19,7 @@ using static Ryujinx.HLE.Utilities.StringUtils;
|
|||||||
using IFileSystem = LibHac.FsSrv.Sf.IFileSystem;
|
using IFileSystem = LibHac.FsSrv.Sf.IFileSystem;
|
||||||
using IStorage = LibHac.FsSrv.Sf.IStorage;
|
using IStorage = LibHac.FsSrv.Sf.IStorage;
|
||||||
using RightsId = LibHac.Fs.RightsId;
|
using RightsId = LibHac.Fs.RightsId;
|
||||||
|
using GameCardHandle = System.UInt32;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Fs
|
namespace Ryujinx.HLE.HOS.Services.Fs
|
||||||
{
|
{
|
||||||
@@ -239,7 +240,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||||||
// OpenGameCardStorage(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IStorage>
|
// OpenGameCardStorage(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IStorage>
|
||||||
public ResultCode OpenGameCardStorage(ServiceCtx context)
|
public ResultCode OpenGameCardStorage(ServiceCtx context)
|
||||||
{
|
{
|
||||||
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
|
GameCardHandle handle = context.RequestData.ReadUInt32();
|
||||||
GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
|
GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
|
||||||
using var storage = new SharedRef<IStorage>();
|
using var storage = new SharedRef<IStorage>();
|
||||||
|
|
||||||
@@ -255,7 +256,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||||||
// OpenGameCardFileSystem(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IFileSystem>
|
// OpenGameCardFileSystem(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IFileSystem>
|
||||||
public ResultCode OpenGameCardFileSystem(ServiceCtx context)
|
public ResultCode OpenGameCardFileSystem(ServiceCtx context)
|
||||||
{
|
{
|
||||||
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
|
GameCardHandle handle = context.RequestData.ReadUInt32();
|
||||||
GameCardPartition partitionId = (GameCardPartition)context.RequestData.ReadInt32();
|
GameCardPartition partitionId = (GameCardPartition)context.RequestData.ReadInt32();
|
||||||
using var fileSystem = new SharedRef<IFileSystem>();
|
using var fileSystem = new SharedRef<IFileSystem>();
|
||||||
|
|
||||||
@@ -315,6 +316,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||||||
return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithHashSalt(in attribute, in creationInfo, in metaCreateInfo, in hashSalt).Value;
|
return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithHashSalt(in attribute, in creationInfo, in metaCreateInfo, in hashSalt).Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandHipc(37)] // 14.0.0+
|
||||||
|
// CreateSaveDataFileSystemWithCreationInfo2(buffer<nn::fs::SaveDataCreationInfo2, 25> creationInfo) -> ()
|
||||||
|
public ResultCode CreateSaveDataFileSystemWithCreationInfo2(ServiceCtx context)
|
||||||
|
{
|
||||||
|
byte[] creationInfoBuffer = new byte[context.Request.SendBuff[0].Size];
|
||||||
|
context.Memory.Read(context.Request.SendBuff[0].Position, creationInfoBuffer);
|
||||||
|
ref readonly SaveDataCreationInfo2 creationInfo = ref SpanHelpers.AsReadOnlyStruct<SaveDataCreationInfo2>(creationInfoBuffer);
|
||||||
|
|
||||||
|
return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithCreationInfo2(in creationInfo).Value;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandHipc(51)]
|
[CommandHipc(51)]
|
||||||
// OpenSaveDataFileSystem(u8 spaceId, nn::fs::SaveDataAttribute attribute) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
|
// OpenSaveDataFileSystem(u8 spaceId, nn::fs::SaveDataAttribute attribute) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
|
||||||
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
|
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
|
||||||
|
@@ -5,6 +5,7 @@ using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService.Types;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
|
namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
|
||||||
@@ -75,7 +76,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
|
|||||||
|
|
||||||
for (int i = 0; i < filteredApplicationPlayStatistics.Count(); i++)
|
for (int i = 0; i < filteredApplicationPlayStatistics.Count(); i++)
|
||||||
{
|
{
|
||||||
MemoryHelper.Write(context.Memory, outputPosition + (ulong)(i * Marshal.SizeOf<ApplicationPlayStatistics>()), filteredApplicationPlayStatistics.ElementAt(i).Value);
|
MemoryHelper.Write(context.Memory, outputPosition + (ulong)(i * Unsafe.SizeOf<ApplicationPlayStatistics>()), filteredApplicationPlayStatistics.ElementAt(i).Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
context.ResponseData.Write(filteredApplicationPlayStatistics.Count());
|
context.ResponseData.Write(filteredApplicationPlayStatistics.Count());
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||||
|
using System;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
||||||
@@ -16,14 +17,22 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
|||||||
public CalendarAdditionalInfo NetworkCalendarAdditionalTime;
|
public CalendarAdditionalInfo NetworkCalendarAdditionalTime;
|
||||||
public SteadyClockTimePoint SteadyClockTimePoint;
|
public SteadyClockTimePoint SteadyClockTimePoint;
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x24)]
|
private LocationNameStorageHolder _locationName;
|
||||||
public char[] LocationName;
|
|
||||||
|
public Span<byte> LocationName => MemoryMarshal.Cast<LocationNameStorageHolder, byte>(MemoryMarshal.CreateSpan(ref _locationName, LocationNameStorageHolder.Size));
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.I1)]
|
[MarshalAs(UnmanagedType.I1)]
|
||||||
public bool IsAutomaticCorrectionEnabled;
|
public bool IsAutomaticCorrectionEnabled;
|
||||||
public byte Type;
|
public byte Type;
|
||||||
public ushort Unknown;
|
public ushort Unknown;
|
||||||
|
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = Size)]
|
||||||
|
private struct LocationNameStorageHolder
|
||||||
|
{
|
||||||
|
public const int Size = 0x24;
|
||||||
|
}
|
||||||
|
|
||||||
public static ResultCode GetCurrentTime(out long currentTime, SteadyClockTimePoint steadyClockTimePoint, SystemClockContext context)
|
public static ResultCode GetCurrentTime(out long currentTime, SteadyClockTimePoint steadyClockTimePoint, SystemClockContext context)
|
||||||
{
|
{
|
||||||
currentTime = 0;
|
currentTime = 0;
|
||||||
|
@@ -8,7 +8,9 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
|||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Time
|
namespace Ryujinx.HLE.HOS.Services.Time
|
||||||
{
|
{
|
||||||
@@ -281,7 +283,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
|
|||||||
{
|
{
|
||||||
byte type = context.RequestData.ReadByte();
|
byte type = context.RequestData.ReadByte();
|
||||||
|
|
||||||
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ClockSnapshot>());
|
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Unsafe.SizeOf<ClockSnapshot>());
|
||||||
|
|
||||||
context.RequestData.BaseStream.Position += 7;
|
context.RequestData.BaseStream.Position += 7;
|
||||||
|
|
||||||
@@ -372,12 +374,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
char[] tzName = deviceLocationName.ToCharArray();
|
ReadOnlySpan<byte> tzName = Encoding.ASCII.GetBytes(deviceLocationName);
|
||||||
char[] locationName = new char[0x24];
|
|
||||||
|
|
||||||
Array.Copy(tzName, locationName, tzName.Length);
|
tzName.CopyTo(clockSnapshot.LocationName);
|
||||||
|
|
||||||
clockSnapshot.LocationName = locationName;
|
|
||||||
|
|
||||||
result = ClockSnapshot.GetCurrentTime(out clockSnapshot.UserTime, currentTimePoint, clockSnapshot.UserContext);
|
result = ClockSnapshot.GetCurrentTime(out clockSnapshot.UserTime, currentTimePoint, clockSnapshot.UserContext);
|
||||||
|
|
||||||
@@ -414,7 +413,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
|
|||||||
|
|
||||||
private ClockSnapshot ReadClockSnapshotFromBuffer(ServiceCtx context, IpcPtrBuffDesc ipcDesc)
|
private ClockSnapshot ReadClockSnapshotFromBuffer(ServiceCtx context, IpcPtrBuffDesc ipcDesc)
|
||||||
{
|
{
|
||||||
Debug.Assert(ipcDesc.Size == (ulong)Marshal.SizeOf<ClockSnapshot>());
|
Debug.Assert(ipcDesc.Size == (ulong)Unsafe.SizeOf<ClockSnapshot>());
|
||||||
|
|
||||||
byte[] temp = new byte[ipcDesc.Size];
|
byte[] temp = new byte[ipcDesc.Size];
|
||||||
|
|
||||||
|
@@ -5,6 +5,7 @@ using Ryujinx.HLE.Utilities;
|
|||||||
using System;
|
using System;
|
||||||
using System.Buffers.Binary;
|
using System.Buffers.Binary;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -890,14 +891,14 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
|
|||||||
|
|
||||||
long streamLength = reader.BaseStream.Length;
|
long streamLength = reader.BaseStream.Length;
|
||||||
|
|
||||||
if (streamLength < Marshal.SizeOf<TzifHeader>())
|
if (streamLength < Unsafe.SizeOf<TzifHeader>())
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
TzifHeader header = reader.ReadStruct<TzifHeader>();
|
TzifHeader header = reader.ReadStruct<TzifHeader>();
|
||||||
|
|
||||||
streamLength -= Marshal.SizeOf<TzifHeader>();
|
streamLength -= Unsafe.SizeOf<TzifHeader>();
|
||||||
|
|
||||||
int ttisGMTCount = Detzcode32(header.TtisGMTCount);
|
int ttisGMTCount = Detzcode32(header.TtisGMTCount);
|
||||||
int ttisSTDCount = Detzcode32(header.TtisSTDCount);
|
int ttisSTDCount = Detzcode32(header.TtisSTDCount);
|
||||||
|
@@ -22,7 +22,7 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Concentus" Version="1.1.7" />
|
<PackageReference Include="Concentus" Version="1.1.7" />
|
||||||
<PackageReference Include="LibHac" Version="0.16.1" />
|
<PackageReference Include="LibHac" Version="0.17.0" />
|
||||||
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
||||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||||
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||||
|
@@ -40,20 +40,16 @@ namespace Ryujinx.Headless.SDL2.Vulkan
|
|||||||
return (IntPtr)surfaceHandle;
|
return (IntPtr)surfaceHandle;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Fix this in SDL2-CS.
|
|
||||||
[DllImport("SDL2", EntryPoint = "SDL_Vulkan_GetInstanceExtensions", CallingConvention = CallingConvention.Cdecl)]
|
|
||||||
public static extern SDL_bool SDL_Vulkan_GetInstanceExtensions_Workaround(IntPtr window, out uint count, IntPtr names);
|
|
||||||
|
|
||||||
public unsafe string[] GetRequiredInstanceExtensions()
|
public unsafe string[] GetRequiredInstanceExtensions()
|
||||||
{
|
{
|
||||||
if (SDL_Vulkan_GetInstanceExtensions_Workaround(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
|
if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
|
||||||
{
|
{
|
||||||
IntPtr[] rawExtensions = new IntPtr[(int)extensionsCount];
|
IntPtr[] rawExtensions = new IntPtr[(int)extensionsCount];
|
||||||
string[] extensions = new string[(int)extensionsCount];
|
string[] extensions = new string[(int)extensionsCount];
|
||||||
|
|
||||||
fixed (IntPtr* rawExtensionsPtr = rawExtensions)
|
fixed (IntPtr* rawExtensionsPtr = rawExtensions)
|
||||||
{
|
{
|
||||||
if (SDL_Vulkan_GetInstanceExtensions_Workaround(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
|
if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < extensions.Length; i++)
|
for (int i = 0; i < extensions.Length; i++)
|
||||||
{
|
{
|
||||||
|
@@ -1,16 +1,15 @@
|
|||||||
using System.Runtime.InteropServices;
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
||||||
{
|
{
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||||
struct ControllerDataRequest
|
struct ControllerDataRequest
|
||||||
{
|
{
|
||||||
public MessageType Type;
|
public MessageType Type;
|
||||||
public SubscriberType SubscriberType;
|
public SubscriberType SubscriberType;
|
||||||
public byte Slot;
|
public byte Slot;
|
||||||
|
public Array6<byte> MacAddress;
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
|
||||||
public byte[] MacAddress;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||||
@@ -27,11 +26,8 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
|||||||
public uint DPadAnalog;
|
public uint DPadAnalog;
|
||||||
public ulong MainButtonsAnalog;
|
public ulong MainButtonsAnalog;
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
public Array6<byte> Touch1;
|
||||||
public byte[] Touch1;
|
public Array6<byte> Touch2;
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
|
||||||
public byte[] Touch2;
|
|
||||||
|
|
||||||
public ulong MotionTimestamp;
|
public ulong MotionTimestamp;
|
||||||
public float AccelerometerX;
|
public float AccelerometerX;
|
||||||
|
@@ -1,21 +1,20 @@
|
|||||||
using System.Runtime.InteropServices;
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
||||||
{
|
{
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||||
public struct ControllerInfoResponse
|
public struct ControllerInfoResponse
|
||||||
{
|
{
|
||||||
public SharedResponse Shared;
|
public SharedResponse Shared;
|
||||||
private byte _zero;
|
private byte _zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||||
public struct ControllerInfoRequest
|
public struct ControllerInfoRequest
|
||||||
{
|
{
|
||||||
public MessageType Type;
|
public MessageType Type;
|
||||||
public int PortsCount;
|
public int PortsCount;
|
||||||
|
public Array4<byte> PortIndices;
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
|
|
||||||
public byte[] PortIndices;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -1,4 +1,5 @@
|
|||||||
using System.Runtime.InteropServices;
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
||||||
{
|
{
|
||||||
@@ -11,8 +12,7 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
|||||||
public DeviceModelType ModelType;
|
public DeviceModelType ModelType;
|
||||||
public ConnectionType ConnectionType;
|
public ConnectionType ConnectionType;
|
||||||
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
public Array6<byte> MacAddress;
|
||||||
public byte[] MacAddress;
|
|
||||||
public BatteryStatus BatteryStatus;
|
public BatteryStatus BatteryStatus;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -44,6 +44,11 @@ namespace Ryujinx.Memory.Tests
|
|||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
|
@@ -136,6 +136,14 @@ namespace Ryujinx.Memory
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
Write(va, data);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||||
{
|
{
|
||||||
|
@@ -58,6 +58,17 @@ namespace Ryujinx.Memory
|
|||||||
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
|
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
|
||||||
void Write(ulong va, ReadOnlySpan<byte> data);
|
void Write(ulong va, ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Writes data to the application process, returning false if the data was not changed.
|
||||||
|
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
|
||||||
|
/// <param name="va">Virtual address to write the data into</param>
|
||||||
|
/// <param name="data">Data to be written</param>
|
||||||
|
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
|
||||||
|
/// <returns>True if the data was changed, false otherwise</returns>
|
||||||
|
bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
void Fill(ulong va, ulong size, byte value)
|
void Fill(ulong va, ulong size, byte value)
|
||||||
{
|
{
|
||||||
const int MaxChunkSize = 1 << 24;
|
const int MaxChunkSize = 1 << 24;
|
||||||
|
@@ -5,7 +5,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Ryujinx.SDL2-CS" Version="2.0.22-build20" />
|
<PackageReference Include="Ryujinx.SDL2-CS" Version="2.24.2-build21" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@@ -43,6 +43,8 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
private SDL2Driver() {}
|
private SDL2Driver() {}
|
||||||
|
|
||||||
|
private const string SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS = "SDL_JOYSTICK_HIDAPI_COMBINE_JOY_CONS";
|
||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
@@ -60,6 +62,11 @@ namespace Ryujinx.SDL2.Common
|
|||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
|
||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||||
|
|
||||||
|
|
||||||
|
// NOTE: As of SDL2 2.24.0, joycons are combined by default but the motion source only come from one of them.
|
||||||
|
// We disable this behavior for now.
|
||||||
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "0");
|
||||||
|
|
||||||
if (SDL_Init(SdlInitFlags) != 0)
|
if (SDL_Init(SdlInitFlags) != 0)
|
||||||
{
|
{
|
||||||
string errorMessage = $"SDL2 initlaization failed with error \"{SDL_GetError()}\"";
|
string errorMessage = $"SDL2 initlaization failed with error \"{SDL_GetError()}\"";
|
||||||
|
@@ -1,135 +0,0 @@
|
|||||||
namespace Ryujinx.Tests.Unicorn.Native
|
|
||||||
{
|
|
||||||
public enum Arm32Register
|
|
||||||
{
|
|
||||||
INVALID = 0,
|
|
||||||
|
|
||||||
APSR,
|
|
||||||
APSR_NZCV,
|
|
||||||
CPSR,
|
|
||||||
FPEXC,
|
|
||||||
FPINST,
|
|
||||||
FPSCR,
|
|
||||||
FPSCR_NZCV,
|
|
||||||
FPSID,
|
|
||||||
ITSTATE,
|
|
||||||
LR,
|
|
||||||
PC,
|
|
||||||
SP,
|
|
||||||
SPSR,
|
|
||||||
D0,
|
|
||||||
D1,
|
|
||||||
D2,
|
|
||||||
D3,
|
|
||||||
D4,
|
|
||||||
D5,
|
|
||||||
D6,
|
|
||||||
D7,
|
|
||||||
D8,
|
|
||||||
D9,
|
|
||||||
D10,
|
|
||||||
D11,
|
|
||||||
D12,
|
|
||||||
D13,
|
|
||||||
D14,
|
|
||||||
D15,
|
|
||||||
D16,
|
|
||||||
D17,
|
|
||||||
D18,
|
|
||||||
D19,
|
|
||||||
D20,
|
|
||||||
D21,
|
|
||||||
D22,
|
|
||||||
D23,
|
|
||||||
D24,
|
|
||||||
D25,
|
|
||||||
D26,
|
|
||||||
D27,
|
|
||||||
D28,
|
|
||||||
D29,
|
|
||||||
D30,
|
|
||||||
D31,
|
|
||||||
FPINST2,
|
|
||||||
MVFR0,
|
|
||||||
MVFR1,
|
|
||||||
MVFR2,
|
|
||||||
Q0,
|
|
||||||
Q1,
|
|
||||||
Q2,
|
|
||||||
Q3,
|
|
||||||
Q4,
|
|
||||||
Q5,
|
|
||||||
Q6,
|
|
||||||
Q7,
|
|
||||||
Q8,
|
|
||||||
Q9,
|
|
||||||
Q10,
|
|
||||||
Q11,
|
|
||||||
Q12,
|
|
||||||
Q13,
|
|
||||||
Q14,
|
|
||||||
Q15,
|
|
||||||
R0,
|
|
||||||
R1,
|
|
||||||
R2,
|
|
||||||
R3,
|
|
||||||
R4,
|
|
||||||
R5,
|
|
||||||
R6,
|
|
||||||
R7,
|
|
||||||
R8,
|
|
||||||
R9,
|
|
||||||
R10,
|
|
||||||
R11,
|
|
||||||
R12,
|
|
||||||
S0,
|
|
||||||
S1,
|
|
||||||
S2,
|
|
||||||
S3,
|
|
||||||
S4,
|
|
||||||
S5,
|
|
||||||
S6,
|
|
||||||
S7,
|
|
||||||
S8,
|
|
||||||
S9,
|
|
||||||
S10,
|
|
||||||
S11,
|
|
||||||
S12,
|
|
||||||
S13,
|
|
||||||
S14,
|
|
||||||
S15,
|
|
||||||
S16,
|
|
||||||
S17,
|
|
||||||
S18,
|
|
||||||
S19,
|
|
||||||
S20,
|
|
||||||
S21,
|
|
||||||
S22,
|
|
||||||
S23,
|
|
||||||
S24,
|
|
||||||
S25,
|
|
||||||
S26,
|
|
||||||
S27,
|
|
||||||
S28,
|
|
||||||
S29,
|
|
||||||
S30,
|
|
||||||
S31,
|
|
||||||
C1_C0_2,
|
|
||||||
C13_C0_2,
|
|
||||||
C13_C0_3,
|
|
||||||
IPSR,
|
|
||||||
MSP,
|
|
||||||
PSP,
|
|
||||||
CONTROL,
|
|
||||||
ENDING,
|
|
||||||
|
|
||||||
// Alias registers.
|
|
||||||
R13 = SP,
|
|
||||||
R14 = LR,
|
|
||||||
R15 = PC,
|
|
||||||
SB = R9,
|
|
||||||
SL = R10,
|
|
||||||
FP = R11,
|
|
||||||
IP = R12,
|
|
||||||
}
|
|
||||||
}
|
|
@@ -1,295 +0,0 @@
|
|||||||
// ReSharper disable InconsistentNaming
|
|
||||||
namespace Ryujinx.Tests.Unicorn.Native
|
|
||||||
{
|
|
||||||
public enum ArmRegister
|
|
||||||
{
|
|
||||||
INVALID = 0,
|
|
||||||
|
|
||||||
X29,
|
|
||||||
X30,
|
|
||||||
NZCV,
|
|
||||||
SP,
|
|
||||||
WSP,
|
|
||||||
WZR,
|
|
||||||
XZR,
|
|
||||||
B0,
|
|
||||||
B1,
|
|
||||||
B2,
|
|
||||||
B3,
|
|
||||||
B4,
|
|
||||||
B5,
|
|
||||||
B6,
|
|
||||||
B7,
|
|
||||||
B8,
|
|
||||||
B9,
|
|
||||||
B10,
|
|
||||||
B11,
|
|
||||||
B12,
|
|
||||||
B13,
|
|
||||||
B14,
|
|
||||||
B15,
|
|
||||||
B16,
|
|
||||||
B17,
|
|
||||||
B18,
|
|
||||||
B19,
|
|
||||||
B20,
|
|
||||||
B21,
|
|
||||||
B22,
|
|
||||||
B23,
|
|
||||||
B24,
|
|
||||||
B25,
|
|
||||||
B26,
|
|
||||||
B27,
|
|
||||||
B28,
|
|
||||||
B29,
|
|
||||||
B30,
|
|
||||||
B31,
|
|
||||||
D0,
|
|
||||||
D1,
|
|
||||||
D2,
|
|
||||||
D3,
|
|
||||||
D4,
|
|
||||||
D5,
|
|
||||||
D6,
|
|
||||||
D7,
|
|
||||||
D8,
|
|
||||||
D9,
|
|
||||||
D10,
|
|
||||||
D11,
|
|
||||||
D12,
|
|
||||||
D13,
|
|
||||||
D14,
|
|
||||||
D15,
|
|
||||||
D16,
|
|
||||||
D17,
|
|
||||||
D18,
|
|
||||||
D19,
|
|
||||||
D20,
|
|
||||||
D21,
|
|
||||||
D22,
|
|
||||||
D23,
|
|
||||||
D24,
|
|
||||||
D25,
|
|
||||||
D26,
|
|
||||||
D27,
|
|
||||||
D28,
|
|
||||||
D29,
|
|
||||||
D30,
|
|
||||||
D31,
|
|
||||||
H0,
|
|
||||||
H1,
|
|
||||||
H2,
|
|
||||||
H3,
|
|
||||||
H4,
|
|
||||||
H5,
|
|
||||||
H6,
|
|
||||||
H7,
|
|
||||||
H8,
|
|
||||||
H9,
|
|
||||||
H10,
|
|
||||||
H11,
|
|
||||||
H12,
|
|
||||||
H13,
|
|
||||||
H14,
|
|
||||||
H15,
|
|
||||||
H16,
|
|
||||||
H17,
|
|
||||||
H18,
|
|
||||||
H19,
|
|
||||||
H20,
|
|
||||||
H21,
|
|
||||||
H22,
|
|
||||||
H23,
|
|
||||||
H24,
|
|
||||||
H25,
|
|
||||||
H26,
|
|
||||||
H27,
|
|
||||||
H28,
|
|
||||||
H29,
|
|
||||||
H30,
|
|
||||||
H31,
|
|
||||||
Q0,
|
|
||||||
Q1,
|
|
||||||
Q2,
|
|
||||||
Q3,
|
|
||||||
Q4,
|
|
||||||
Q5,
|
|
||||||
Q6,
|
|
||||||
Q7,
|
|
||||||
Q8,
|
|
||||||
Q9,
|
|
||||||
Q10,
|
|
||||||
Q11,
|
|
||||||
Q12,
|
|
||||||
Q13,
|
|
||||||
Q14,
|
|
||||||
Q15,
|
|
||||||
Q16,
|
|
||||||
Q17,
|
|
||||||
Q18,
|
|
||||||
Q19,
|
|
||||||
Q20,
|
|
||||||
Q21,
|
|
||||||
Q22,
|
|
||||||
Q23,
|
|
||||||
Q24,
|
|
||||||
Q25,
|
|
||||||
Q26,
|
|
||||||
Q27,
|
|
||||||
Q28,
|
|
||||||
Q29,
|
|
||||||
Q30,
|
|
||||||
Q31,
|
|
||||||
S0,
|
|
||||||
S1,
|
|
||||||
S2,
|
|
||||||
S3,
|
|
||||||
S4,
|
|
||||||
S5,
|
|
||||||
S6,
|
|
||||||
S7,
|
|
||||||
S8,
|
|
||||||
S9,
|
|
||||||
S10,
|
|
||||||
S11,
|
|
||||||
S12,
|
|
||||||
S13,
|
|
||||||
S14,
|
|
||||||
S15,
|
|
||||||
S16,
|
|
||||||
S17,
|
|
||||||
S18,
|
|
||||||
S19,
|
|
||||||
S20,
|
|
||||||
S21,
|
|
||||||
S22,
|
|
||||||
S23,
|
|
||||||
S24,
|
|
||||||
S25,
|
|
||||||
S26,
|
|
||||||
S27,
|
|
||||||
S28,
|
|
||||||
S29,
|
|
||||||
S30,
|
|
||||||
S31,
|
|
||||||
W0,
|
|
||||||
W1,
|
|
||||||
W2,
|
|
||||||
W3,
|
|
||||||
W4,
|
|
||||||
W5,
|
|
||||||
W6,
|
|
||||||
W7,
|
|
||||||
W8,
|
|
||||||
W9,
|
|
||||||
W10,
|
|
||||||
W11,
|
|
||||||
W12,
|
|
||||||
W13,
|
|
||||||
W14,
|
|
||||||
W15,
|
|
||||||
W16,
|
|
||||||
W17,
|
|
||||||
W18,
|
|
||||||
W19,
|
|
||||||
W20,
|
|
||||||
W21,
|
|
||||||
W22,
|
|
||||||
W23,
|
|
||||||
W24,
|
|
||||||
W25,
|
|
||||||
W26,
|
|
||||||
W27,
|
|
||||||
W28,
|
|
||||||
W29,
|
|
||||||
W30,
|
|
||||||
X0,
|
|
||||||
X1,
|
|
||||||
X2,
|
|
||||||
X3,
|
|
||||||
X4,
|
|
||||||
X5,
|
|
||||||
X6,
|
|
||||||
X7,
|
|
||||||
X8,
|
|
||||||
X9,
|
|
||||||
X10,
|
|
||||||
X11,
|
|
||||||
X12,
|
|
||||||
X13,
|
|
||||||
X14,
|
|
||||||
X15,
|
|
||||||
X16,
|
|
||||||
X17,
|
|
||||||
X18,
|
|
||||||
X19,
|
|
||||||
X20,
|
|
||||||
X21,
|
|
||||||
X22,
|
|
||||||
X23,
|
|
||||||
X24,
|
|
||||||
X25,
|
|
||||||
X26,
|
|
||||||
X27,
|
|
||||||
X28,
|
|
||||||
|
|
||||||
V0,
|
|
||||||
V1,
|
|
||||||
V2,
|
|
||||||
V3,
|
|
||||||
V4,
|
|
||||||
V5,
|
|
||||||
V6,
|
|
||||||
V7,
|
|
||||||
V8,
|
|
||||||
V9,
|
|
||||||
V10,
|
|
||||||
V11,
|
|
||||||
V12,
|
|
||||||
V13,
|
|
||||||
V14,
|
|
||||||
V15,
|
|
||||||
V16,
|
|
||||||
V17,
|
|
||||||
V18,
|
|
||||||
V19,
|
|
||||||
V20,
|
|
||||||
V21,
|
|
||||||
V22,
|
|
||||||
V23,
|
|
||||||
V24,
|
|
||||||
V25,
|
|
||||||
V26,
|
|
||||||
V27,
|
|
||||||
V28,
|
|
||||||
V29,
|
|
||||||
V30,
|
|
||||||
V31,
|
|
||||||
|
|
||||||
// > pseudo registers
|
|
||||||
PC, // program counter register
|
|
||||||
|
|
||||||
CPACR_EL1,
|
|
||||||
ESR,
|
|
||||||
|
|
||||||
// > thread registers
|
|
||||||
TPIDR_EL0,
|
|
||||||
TPIDRRO_EL0,
|
|
||||||
TPIDR_EL1,
|
|
||||||
|
|
||||||
PSTATE, // PSTATE pseudoregister
|
|
||||||
|
|
||||||
// > floating point control and status registers
|
|
||||||
FPCR,
|
|
||||||
FPSR,
|
|
||||||
|
|
||||||
ENDING, // <-- mark the end of the list of registers
|
|
||||||
|
|
||||||
// > alias registers
|
|
||||||
|
|
||||||
IP0 = X16,
|
|
||||||
IP1 = X17,
|
|
||||||
FP = X29,
|
|
||||||
LR = X30,
|
|
||||||
}
|
|
||||||
}
|
|
20
Ryujinx.Tests.Unicorn/Native/Const/Arch.cs
Normal file
20
Ryujinx.Tests.Unicorn/Native/Const/Arch.cs
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Arch
|
||||||
|
{
|
||||||
|
ARM = 1,
|
||||||
|
ARM64 = 2,
|
||||||
|
MIPS = 3,
|
||||||
|
X86 = 4,
|
||||||
|
PPC = 5,
|
||||||
|
SPARC = 6,
|
||||||
|
M68K = 7,
|
||||||
|
RISCV = 8,
|
||||||
|
S390X = 9,
|
||||||
|
TRICORE = 10,
|
||||||
|
MAX = 11,
|
||||||
|
}
|
||||||
|
}
|
200
Ryujinx.Tests.Unicorn/Native/Const/Arm.cs
Normal file
200
Ryujinx.Tests.Unicorn/Native/Const/Arm.cs
Normal file
@@ -0,0 +1,200 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Arm
|
||||||
|
{
|
||||||
|
|
||||||
|
// ARM CPU
|
||||||
|
|
||||||
|
CPU_ARM_926 = 0,
|
||||||
|
CPU_ARM_946 = 1,
|
||||||
|
CPU_ARM_1026 = 2,
|
||||||
|
CPU_ARM_1136_R2 = 3,
|
||||||
|
CPU_ARM_1136 = 4,
|
||||||
|
CPU_ARM_1176 = 5,
|
||||||
|
CPU_ARM_11MPCORE = 6,
|
||||||
|
CPU_ARM_CORTEX_M0 = 7,
|
||||||
|
CPU_ARM_CORTEX_M3 = 8,
|
||||||
|
CPU_ARM_CORTEX_M4 = 9,
|
||||||
|
CPU_ARM_CORTEX_M7 = 10,
|
||||||
|
CPU_ARM_CORTEX_M33 = 11,
|
||||||
|
CPU_ARM_CORTEX_R5 = 12,
|
||||||
|
CPU_ARM_CORTEX_R5F = 13,
|
||||||
|
CPU_ARM_CORTEX_A7 = 14,
|
||||||
|
CPU_ARM_CORTEX_A8 = 15,
|
||||||
|
CPU_ARM_CORTEX_A9 = 16,
|
||||||
|
CPU_ARM_CORTEX_A15 = 17,
|
||||||
|
CPU_ARM_TI925T = 18,
|
||||||
|
CPU_ARM_SA1100 = 19,
|
||||||
|
CPU_ARM_SA1110 = 20,
|
||||||
|
CPU_ARM_PXA250 = 21,
|
||||||
|
CPU_ARM_PXA255 = 22,
|
||||||
|
CPU_ARM_PXA260 = 23,
|
||||||
|
CPU_ARM_PXA261 = 24,
|
||||||
|
CPU_ARM_PXA262 = 25,
|
||||||
|
CPU_ARM_PXA270 = 26,
|
||||||
|
CPU_ARM_PXA270A0 = 27,
|
||||||
|
CPU_ARM_PXA270A1 = 28,
|
||||||
|
CPU_ARM_PXA270B0 = 29,
|
||||||
|
CPU_ARM_PXA270B1 = 30,
|
||||||
|
CPU_ARM_PXA270C0 = 31,
|
||||||
|
CPU_ARM_PXA270C5 = 32,
|
||||||
|
CPU_ARM_MAX = 33,
|
||||||
|
CPU_ARM_ENDING = 34,
|
||||||
|
|
||||||
|
// ARM registers
|
||||||
|
|
||||||
|
REG_INVALID = 0,
|
||||||
|
REG_APSR = 1,
|
||||||
|
REG_APSR_NZCV = 2,
|
||||||
|
REG_CPSR = 3,
|
||||||
|
REG_FPEXC = 4,
|
||||||
|
REG_FPINST = 5,
|
||||||
|
REG_FPSCR = 6,
|
||||||
|
REG_FPSCR_NZCV = 7,
|
||||||
|
REG_FPSID = 8,
|
||||||
|
REG_ITSTATE = 9,
|
||||||
|
REG_LR = 10,
|
||||||
|
REG_PC = 11,
|
||||||
|
REG_SP = 12,
|
||||||
|
REG_SPSR = 13,
|
||||||
|
REG_D0 = 14,
|
||||||
|
REG_D1 = 15,
|
||||||
|
REG_D2 = 16,
|
||||||
|
REG_D3 = 17,
|
||||||
|
REG_D4 = 18,
|
||||||
|
REG_D5 = 19,
|
||||||
|
REG_D6 = 20,
|
||||||
|
REG_D7 = 21,
|
||||||
|
REG_D8 = 22,
|
||||||
|
REG_D9 = 23,
|
||||||
|
REG_D10 = 24,
|
||||||
|
REG_D11 = 25,
|
||||||
|
REG_D12 = 26,
|
||||||
|
REG_D13 = 27,
|
||||||
|
REG_D14 = 28,
|
||||||
|
REG_D15 = 29,
|
||||||
|
REG_D16 = 30,
|
||||||
|
REG_D17 = 31,
|
||||||
|
REG_D18 = 32,
|
||||||
|
REG_D19 = 33,
|
||||||
|
REG_D20 = 34,
|
||||||
|
REG_D21 = 35,
|
||||||
|
REG_D22 = 36,
|
||||||
|
REG_D23 = 37,
|
||||||
|
REG_D24 = 38,
|
||||||
|
REG_D25 = 39,
|
||||||
|
REG_D26 = 40,
|
||||||
|
REG_D27 = 41,
|
||||||
|
REG_D28 = 42,
|
||||||
|
REG_D29 = 43,
|
||||||
|
REG_D30 = 44,
|
||||||
|
REG_D31 = 45,
|
||||||
|
REG_FPINST2 = 46,
|
||||||
|
REG_MVFR0 = 47,
|
||||||
|
REG_MVFR1 = 48,
|
||||||
|
REG_MVFR2 = 49,
|
||||||
|
REG_Q0 = 50,
|
||||||
|
REG_Q1 = 51,
|
||||||
|
REG_Q2 = 52,
|
||||||
|
REG_Q3 = 53,
|
||||||
|
REG_Q4 = 54,
|
||||||
|
REG_Q5 = 55,
|
||||||
|
REG_Q6 = 56,
|
||||||
|
REG_Q7 = 57,
|
||||||
|
REG_Q8 = 58,
|
||||||
|
REG_Q9 = 59,
|
||||||
|
REG_Q10 = 60,
|
||||||
|
REG_Q11 = 61,
|
||||||
|
REG_Q12 = 62,
|
||||||
|
REG_Q13 = 63,
|
||||||
|
REG_Q14 = 64,
|
||||||
|
REG_Q15 = 65,
|
||||||
|
REG_R0 = 66,
|
||||||
|
REG_R1 = 67,
|
||||||
|
REG_R2 = 68,
|
||||||
|
REG_R3 = 69,
|
||||||
|
REG_R4 = 70,
|
||||||
|
REG_R5 = 71,
|
||||||
|
REG_R6 = 72,
|
||||||
|
REG_R7 = 73,
|
||||||
|
REG_R8 = 74,
|
||||||
|
REG_R9 = 75,
|
||||||
|
REG_R10 = 76,
|
||||||
|
REG_R11 = 77,
|
||||||
|
REG_R12 = 78,
|
||||||
|
REG_S0 = 79,
|
||||||
|
REG_S1 = 80,
|
||||||
|
REG_S2 = 81,
|
||||||
|
REG_S3 = 82,
|
||||||
|
REG_S4 = 83,
|
||||||
|
REG_S5 = 84,
|
||||||
|
REG_S6 = 85,
|
||||||
|
REG_S7 = 86,
|
||||||
|
REG_S8 = 87,
|
||||||
|
REG_S9 = 88,
|
||||||
|
REG_S10 = 89,
|
||||||
|
REG_S11 = 90,
|
||||||
|
REG_S12 = 91,
|
||||||
|
REG_S13 = 92,
|
||||||
|
REG_S14 = 93,
|
||||||
|
REG_S15 = 94,
|
||||||
|
REG_S16 = 95,
|
||||||
|
REG_S17 = 96,
|
||||||
|
REG_S18 = 97,
|
||||||
|
REG_S19 = 98,
|
||||||
|
REG_S20 = 99,
|
||||||
|
REG_S21 = 100,
|
||||||
|
REG_S22 = 101,
|
||||||
|
REG_S23 = 102,
|
||||||
|
REG_S24 = 103,
|
||||||
|
REG_S25 = 104,
|
||||||
|
REG_S26 = 105,
|
||||||
|
REG_S27 = 106,
|
||||||
|
REG_S28 = 107,
|
||||||
|
REG_S29 = 108,
|
||||||
|
REG_S30 = 109,
|
||||||
|
REG_S31 = 110,
|
||||||
|
REG_C1_C0_2 = 111,
|
||||||
|
REG_C13_C0_2 = 112,
|
||||||
|
REG_C13_C0_3 = 113,
|
||||||
|
REG_IPSR = 114,
|
||||||
|
REG_MSP = 115,
|
||||||
|
REG_PSP = 116,
|
||||||
|
REG_CONTROL = 117,
|
||||||
|
REG_IAPSR = 118,
|
||||||
|
REG_EAPSR = 119,
|
||||||
|
REG_XPSR = 120,
|
||||||
|
REG_EPSR = 121,
|
||||||
|
REG_IEPSR = 122,
|
||||||
|
REG_PRIMASK = 123,
|
||||||
|
REG_BASEPRI = 124,
|
||||||
|
REG_BASEPRI_MAX = 125,
|
||||||
|
REG_FAULTMASK = 126,
|
||||||
|
REG_APSR_NZCVQ = 127,
|
||||||
|
REG_APSR_G = 128,
|
||||||
|
REG_APSR_NZCVQG = 129,
|
||||||
|
REG_IAPSR_NZCVQ = 130,
|
||||||
|
REG_IAPSR_G = 131,
|
||||||
|
REG_IAPSR_NZCVQG = 132,
|
||||||
|
REG_EAPSR_NZCVQ = 133,
|
||||||
|
REG_EAPSR_G = 134,
|
||||||
|
REG_EAPSR_NZCVQG = 135,
|
||||||
|
REG_XPSR_NZCVQ = 136,
|
||||||
|
REG_XPSR_G = 137,
|
||||||
|
REG_XPSR_NZCVQG = 138,
|
||||||
|
REG_CP_REG = 139,
|
||||||
|
REG_ENDING = 140,
|
||||||
|
|
||||||
|
// alias registers
|
||||||
|
REG_R13 = 12,
|
||||||
|
REG_R14 = 10,
|
||||||
|
REG_R15 = 11,
|
||||||
|
REG_SB = 75,
|
||||||
|
REG_SL = 76,
|
||||||
|
REG_FP = 77,
|
||||||
|
REG_IP = 78,
|
||||||
|
}
|
||||||
|
}
|
341
Ryujinx.Tests.Unicorn/Native/Const/Arm64.cs
Normal file
341
Ryujinx.Tests.Unicorn/Native/Const/Arm64.cs
Normal file
@@ -0,0 +1,341 @@
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// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
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// ReSharper disable InconsistentNaming
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namespace Ryujinx.Tests.Unicorn.Native.Const
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{
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public enum Arm64
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{
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// ARM64 CPU
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CPU_ARM64_A57 = 0,
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CPU_ARM64_A53 = 1,
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CPU_ARM64_A72 = 2,
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CPU_ARM64_MAX = 3,
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CPU_ARM64_ENDING = 4,
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// ARM64 registers
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REG_INVALID = 0,
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REG_X29 = 1,
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REG_X30 = 2,
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REG_NZCV = 3,
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REG_SP = 4,
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REG_WSP = 5,
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REG_WZR = 6,
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REG_XZR = 7,
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REG_B0 = 8,
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REG_B1 = 9,
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REG_B2 = 10,
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REG_B3 = 11,
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REG_B4 = 12,
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REG_B5 = 13,
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REG_B6 = 14,
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REG_B7 = 15,
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REG_B8 = 16,
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REG_B9 = 17,
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REG_B10 = 18,
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REG_B11 = 19,
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REG_B12 = 20,
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REG_B13 = 21,
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REG_B14 = 22,
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REG_B15 = 23,
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REG_B16 = 24,
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REG_B17 = 25,
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REG_B18 = 26,
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REG_B19 = 27,
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REG_B20 = 28,
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REG_B21 = 29,
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REG_B22 = 30,
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REG_B23 = 31,
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REG_B24 = 32,
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REG_B25 = 33,
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REG_B26 = 34,
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REG_B27 = 35,
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REG_B28 = 36,
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REG_B29 = 37,
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REG_B30 = 38,
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REG_B31 = 39,
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REG_D0 = 40,
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REG_D1 = 41,
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REG_D2 = 42,
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REG_D3 = 43,
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REG_D4 = 44,
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REG_D5 = 45,
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REG_D6 = 46,
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REG_D7 = 47,
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REG_D8 = 48,
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REG_D9 = 49,
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REG_D10 = 50,
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REG_D11 = 51,
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REG_D12 = 52,
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REG_D13 = 53,
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REG_D14 = 54,
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REG_D15 = 55,
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REG_D16 = 56,
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REG_D17 = 57,
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REG_D18 = 58,
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REG_D19 = 59,
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REG_D20 = 60,
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REG_D21 = 61,
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REG_D22 = 62,
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REG_D23 = 63,
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REG_D24 = 64,
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REG_D25 = 65,
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REG_D26 = 66,
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REG_D27 = 67,
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REG_D28 = 68,
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REG_D29 = 69,
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REG_D30 = 70,
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REG_D31 = 71,
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REG_H0 = 72,
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REG_H1 = 73,
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REG_H2 = 74,
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REG_H3 = 75,
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REG_H4 = 76,
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REG_H5 = 77,
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REG_H6 = 78,
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REG_H7 = 79,
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REG_H8 = 80,
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REG_H9 = 81,
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REG_H10 = 82,
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REG_H11 = 83,
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REG_H12 = 84,
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REG_H13 = 85,
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REG_H14 = 86,
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REG_H15 = 87,
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REG_H16 = 88,
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REG_H17 = 89,
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REG_H18 = 90,
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REG_H19 = 91,
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REG_H20 = 92,
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REG_H21 = 93,
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REG_H22 = 94,
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REG_H23 = 95,
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REG_H24 = 96,
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REG_H25 = 97,
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REG_H26 = 98,
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REG_H27 = 99,
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REG_H28 = 100,
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REG_H29 = 101,
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REG_H30 = 102,
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REG_H31 = 103,
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REG_Q0 = 104,
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REG_Q1 = 105,
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REG_Q2 = 106,
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REG_Q3 = 107,
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REG_Q4 = 108,
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REG_Q5 = 109,
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REG_Q6 = 110,
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REG_Q7 = 111,
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REG_Q8 = 112,
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REG_Q9 = 113,
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REG_Q10 = 114,
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REG_Q11 = 115,
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REG_Q12 = 116,
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REG_Q13 = 117,
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REG_Q14 = 118,
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REG_Q15 = 119,
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REG_Q16 = 120,
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REG_Q17 = 121,
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REG_Q18 = 122,
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REG_Q19 = 123,
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REG_Q20 = 124,
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REG_Q21 = 125,
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REG_Q22 = 126,
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REG_Q23 = 127,
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||||||
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REG_Q24 = 128,
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REG_Q25 = 129,
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REG_Q26 = 130,
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REG_Q27 = 131,
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REG_Q28 = 132,
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REG_Q29 = 133,
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REG_Q30 = 134,
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||||||
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REG_Q31 = 135,
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REG_S0 = 136,
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REG_S1 = 137,
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REG_S2 = 138,
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||||||
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REG_S3 = 139,
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||||||
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REG_S4 = 140,
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||||||
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REG_S5 = 141,
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REG_S6 = 142,
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REG_S7 = 143,
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REG_S8 = 144,
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REG_S9 = 145,
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||||||
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REG_S10 = 146,
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||||||
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REG_S11 = 147,
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||||||
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REG_S12 = 148,
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REG_S13 = 149,
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REG_S14 = 150,
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REG_S15 = 151,
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||||||
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REG_S16 = 152,
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REG_S17 = 153,
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REG_S18 = 154,
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REG_S19 = 155,
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REG_S20 = 156,
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REG_S21 = 157,
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REG_S22 = 158,
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REG_S23 = 159,
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REG_S24 = 160,
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REG_S25 = 161,
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REG_S26 = 162,
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REG_S27 = 163,
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REG_S28 = 164,
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REG_S29 = 165,
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REG_S30 = 166,
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REG_S31 = 167,
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REG_W0 = 168,
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REG_W1 = 169,
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REG_W2 = 170,
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REG_W3 = 171,
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REG_W4 = 172,
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REG_W5 = 173,
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REG_W6 = 174,
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REG_W7 = 175,
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REG_W8 = 176,
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REG_W9 = 177,
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REG_W10 = 178,
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REG_W11 = 179,
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REG_W12 = 180,
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REG_W13 = 181,
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REG_W14 = 182,
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REG_W15 = 183,
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REG_W16 = 184,
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REG_W17 = 185,
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REG_W18 = 186,
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REG_W19 = 187,
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REG_W20 = 188,
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REG_W21 = 189,
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||||||
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REG_W22 = 190,
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REG_W23 = 191,
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REG_W24 = 192,
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REG_W25 = 193,
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||||||
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REG_W26 = 194,
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REG_W27 = 195,
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REG_W28 = 196,
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REG_W29 = 197,
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||||||
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REG_W30 = 198,
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||||||
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REG_X0 = 199,
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||||||
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REG_X1 = 200,
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||||||
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REG_X2 = 201,
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||||||
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REG_X3 = 202,
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||||||
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REG_X4 = 203,
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||||||
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REG_X5 = 204,
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||||||
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REG_X6 = 205,
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REG_X7 = 206,
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||||||
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REG_X8 = 207,
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||||||
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REG_X9 = 208,
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REG_X10 = 209,
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REG_X11 = 210,
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||||||
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REG_X12 = 211,
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REG_X13 = 212,
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||||||
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REG_X14 = 213,
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||||||
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REG_X15 = 214,
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||||||
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REG_X16 = 215,
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||||||
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REG_X17 = 216,
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||||||
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REG_X18 = 217,
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||||||
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REG_X19 = 218,
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||||||
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REG_X20 = 219,
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||||||
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REG_X21 = 220,
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||||||
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REG_X22 = 221,
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||||||
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REG_X23 = 222,
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||||||
|
REG_X24 = 223,
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||||||
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REG_X25 = 224,
|
||||||
|
REG_X26 = 225,
|
||||||
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REG_X27 = 226,
|
||||||
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REG_X28 = 227,
|
||||||
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REG_V0 = 228,
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||||||
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REG_V1 = 229,
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||||||
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REG_V2 = 230,
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||||||
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REG_V3 = 231,
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||||||
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REG_V4 = 232,
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||||||
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REG_V5 = 233,
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||||||
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REG_V6 = 234,
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||||||
|
REG_V7 = 235,
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REG_V8 = 236,
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||||||
|
REG_V9 = 237,
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||||||
|
REG_V10 = 238,
|
||||||
|
REG_V11 = 239,
|
||||||
|
REG_V12 = 240,
|
||||||
|
REG_V13 = 241,
|
||||||
|
REG_V14 = 242,
|
||||||
|
REG_V15 = 243,
|
||||||
|
REG_V16 = 244,
|
||||||
|
REG_V17 = 245,
|
||||||
|
REG_V18 = 246,
|
||||||
|
REG_V19 = 247,
|
||||||
|
REG_V20 = 248,
|
||||||
|
REG_V21 = 249,
|
||||||
|
REG_V22 = 250,
|
||||||
|
REG_V23 = 251,
|
||||||
|
REG_V24 = 252,
|
||||||
|
REG_V25 = 253,
|
||||||
|
REG_V26 = 254,
|
||||||
|
REG_V27 = 255,
|
||||||
|
REG_V28 = 256,
|
||||||
|
REG_V29 = 257,
|
||||||
|
REG_V30 = 258,
|
||||||
|
REG_V31 = 259,
|
||||||
|
|
||||||
|
// pseudo registers
|
||||||
|
REG_PC = 260,
|
||||||
|
REG_CPACR_EL1 = 261,
|
||||||
|
|
||||||
|
// thread registers, depreciated, use UC_ARM64_REG_CP_REG instead
|
||||||
|
REG_TPIDR_EL0 = 262,
|
||||||
|
REG_TPIDRRO_EL0 = 263,
|
||||||
|
REG_TPIDR_EL1 = 264,
|
||||||
|
REG_PSTATE = 265,
|
||||||
|
|
||||||
|
// exception link registers, depreciated, use UC_ARM64_REG_CP_REG instead
|
||||||
|
REG_ELR_EL0 = 266,
|
||||||
|
REG_ELR_EL1 = 267,
|
||||||
|
REG_ELR_EL2 = 268,
|
||||||
|
REG_ELR_EL3 = 269,
|
||||||
|
|
||||||
|
// stack pointers registers, depreciated, use UC_ARM64_REG_CP_REG instead
|
||||||
|
REG_SP_EL0 = 270,
|
||||||
|
REG_SP_EL1 = 271,
|
||||||
|
REG_SP_EL2 = 272,
|
||||||
|
REG_SP_EL3 = 273,
|
||||||
|
|
||||||
|
// other CP15 registers, depreciated, use UC_ARM64_REG_CP_REG instead
|
||||||
|
REG_TTBR0_EL1 = 274,
|
||||||
|
REG_TTBR1_EL1 = 275,
|
||||||
|
REG_ESR_EL0 = 276,
|
||||||
|
REG_ESR_EL1 = 277,
|
||||||
|
REG_ESR_EL2 = 278,
|
||||||
|
REG_ESR_EL3 = 279,
|
||||||
|
REG_FAR_EL0 = 280,
|
||||||
|
REG_FAR_EL1 = 281,
|
||||||
|
REG_FAR_EL2 = 282,
|
||||||
|
REG_FAR_EL3 = 283,
|
||||||
|
REG_PAR_EL1 = 284,
|
||||||
|
REG_MAIR_EL1 = 285,
|
||||||
|
REG_VBAR_EL0 = 286,
|
||||||
|
REG_VBAR_EL1 = 287,
|
||||||
|
REG_VBAR_EL2 = 288,
|
||||||
|
REG_VBAR_EL3 = 289,
|
||||||
|
REG_CP_REG = 290,
|
||||||
|
|
||||||
|
// floating point control and status registers
|
||||||
|
REG_FPCR = 291,
|
||||||
|
REG_FPSR = 292,
|
||||||
|
REG_ENDING = 293,
|
||||||
|
|
||||||
|
// alias registers
|
||||||
|
REG_IP0 = 215,
|
||||||
|
REG_IP1 = 216,
|
||||||
|
REG_FP = 1,
|
||||||
|
REG_LR = 2,
|
||||||
|
|
||||||
|
// ARM64 instructions
|
||||||
|
|
||||||
|
INS_INVALID = 0,
|
||||||
|
INS_MRS = 1,
|
||||||
|
INS_MSR = 2,
|
||||||
|
INS_SYS = 3,
|
||||||
|
INS_SYSL = 4,
|
||||||
|
INS_ENDING = 5,
|
||||||
|
}
|
||||||
|
}
|
44
Ryujinx.Tests.Unicorn/Native/Const/Common.cs
Normal file
44
Ryujinx.Tests.Unicorn/Native/Const/Common.cs
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Common
|
||||||
|
{
|
||||||
|
API_MAJOR = 2,
|
||||||
|
|
||||||
|
API_MINOR = 0,
|
||||||
|
|
||||||
|
API_PATCH = 0,
|
||||||
|
API_EXTRA = 255,
|
||||||
|
VERSION_MAJOR = 2,
|
||||||
|
|
||||||
|
VERSION_MINOR = 0,
|
||||||
|
|
||||||
|
VERSION_PATCH = 0,
|
||||||
|
VERSION_EXTRA = 255,
|
||||||
|
SECOND_SCALE = 1000000,
|
||||||
|
MILISECOND_SCALE = 1000,
|
||||||
|
QUERY_MODE = 1,
|
||||||
|
QUERY_PAGE_SIZE = 2,
|
||||||
|
QUERY_ARCH = 3,
|
||||||
|
QUERY_TIMEOUT = 4,
|
||||||
|
|
||||||
|
CTL_IO_NONE = 0,
|
||||||
|
CTL_IO_WRITE = 1,
|
||||||
|
CTL_IO_READ = 2,
|
||||||
|
CTL_IO_READ_WRITE = 3,
|
||||||
|
|
||||||
|
CTL_UC_MODE = 0,
|
||||||
|
CTL_UC_PAGE_SIZE = 1,
|
||||||
|
CTL_UC_ARCH = 2,
|
||||||
|
CTL_UC_TIMEOUT = 3,
|
||||||
|
CTL_UC_USE_EXITS = 4,
|
||||||
|
CTL_UC_EXITS_CNT = 5,
|
||||||
|
CTL_UC_EXITS = 6,
|
||||||
|
CTL_CPU_MODEL = 7,
|
||||||
|
CTL_TB_REQUEST_CACHE = 8,
|
||||||
|
CTL_TB_REMOVE_CACHE = 9,
|
||||||
|
CTL_TB_FLUSH = 10,
|
||||||
|
}
|
||||||
|
}
|
31
Ryujinx.Tests.Unicorn/Native/Const/Error.cs
Normal file
31
Ryujinx.Tests.Unicorn/Native/Const/Error.cs
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Error
|
||||||
|
{
|
||||||
|
OK = 0,
|
||||||
|
NOMEM = 1,
|
||||||
|
ARCH = 2,
|
||||||
|
HANDLE = 3,
|
||||||
|
MODE = 4,
|
||||||
|
VERSION = 5,
|
||||||
|
READ_UNMAPPED = 6,
|
||||||
|
WRITE_UNMAPPED = 7,
|
||||||
|
FETCH_UNMAPPED = 8,
|
||||||
|
HOOK = 9,
|
||||||
|
INSN_INVALID = 10,
|
||||||
|
MAP = 11,
|
||||||
|
WRITE_PROT = 12,
|
||||||
|
READ_PROT = 13,
|
||||||
|
FETCH_PROT = 14,
|
||||||
|
ARG = 15,
|
||||||
|
READ_UNALIGNED = 16,
|
||||||
|
WRITE_UNALIGNED = 17,
|
||||||
|
FETCH_UNALIGNED = 18,
|
||||||
|
HOOK_EXIST = 19,
|
||||||
|
RESOURCE = 20,
|
||||||
|
EXCEPTION = 21,
|
||||||
|
}
|
||||||
|
}
|
33
Ryujinx.Tests.Unicorn/Native/Const/Hook.cs
Normal file
33
Ryujinx.Tests.Unicorn/Native/Const/Hook.cs
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Hook
|
||||||
|
{
|
||||||
|
INTR = 1,
|
||||||
|
INSN = 2,
|
||||||
|
CODE = 4,
|
||||||
|
BLOCK = 8,
|
||||||
|
MEM_READ_UNMAPPED = 16,
|
||||||
|
MEM_WRITE_UNMAPPED = 32,
|
||||||
|
MEM_FETCH_UNMAPPED = 64,
|
||||||
|
MEM_READ_PROT = 128,
|
||||||
|
MEM_WRITE_PROT = 256,
|
||||||
|
MEM_FETCH_PROT = 512,
|
||||||
|
MEM_READ = 1024,
|
||||||
|
MEM_WRITE = 2048,
|
||||||
|
MEM_FETCH = 4096,
|
||||||
|
MEM_READ_AFTER = 8192,
|
||||||
|
INSN_INVALID = 16384,
|
||||||
|
EDGE_GENERATED = 32768,
|
||||||
|
TCG_OPCODE = 65536,
|
||||||
|
MEM_UNMAPPED = 112,
|
||||||
|
MEM_PROT = 896,
|
||||||
|
MEM_READ_INVALID = 144,
|
||||||
|
MEM_WRITE_INVALID = 288,
|
||||||
|
MEM_FETCH_INVALID = 576,
|
||||||
|
MEM_INVALID = 1008,
|
||||||
|
MEM_VALID = 7168,
|
||||||
|
}
|
||||||
|
}
|
19
Ryujinx.Tests.Unicorn/Native/Const/Memory.cs
Normal file
19
Ryujinx.Tests.Unicorn/Native/Const/Memory.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Memory
|
||||||
|
{
|
||||||
|
READ = 16,
|
||||||
|
WRITE = 17,
|
||||||
|
FETCH = 18,
|
||||||
|
READ_UNMAPPED = 19,
|
||||||
|
WRITE_UNMAPPED = 20,
|
||||||
|
FETCH_UNMAPPED = 21,
|
||||||
|
WRITE_PROT = 22,
|
||||||
|
READ_PROT = 23,
|
||||||
|
FETCH_PROT = 24,
|
||||||
|
READ_AFTER = 25,
|
||||||
|
}
|
||||||
|
}
|
35
Ryujinx.Tests.Unicorn/Native/Const/Mode.cs
Normal file
35
Ryujinx.Tests.Unicorn/Native/Const/Mode.cs
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Mode
|
||||||
|
{
|
||||||
|
LITTLE_ENDIAN = 0,
|
||||||
|
BIG_ENDIAN = 1073741824,
|
||||||
|
ARM = 0,
|
||||||
|
THUMB = 16,
|
||||||
|
MCLASS = 32,
|
||||||
|
V8 = 64,
|
||||||
|
ARMBE8 = 1024,
|
||||||
|
ARM926 = 128,
|
||||||
|
ARM946 = 256,
|
||||||
|
ARM1176 = 512,
|
||||||
|
MICRO = 16,
|
||||||
|
MIPS3 = 32,
|
||||||
|
MIPS32R6 = 64,
|
||||||
|
MIPS32 = 4,
|
||||||
|
MIPS64 = 8,
|
||||||
|
MODE_16 = 2,
|
||||||
|
MODE_32 = 4,
|
||||||
|
MODE_64 = 8,
|
||||||
|
PPC32 = 4,
|
||||||
|
PPC64 = 8,
|
||||||
|
QPX = 16,
|
||||||
|
SPARC32 = 4,
|
||||||
|
SPARC64 = 8,
|
||||||
|
V9 = 16,
|
||||||
|
RISCV32 = 4,
|
||||||
|
RISCV64 = 8,
|
||||||
|
}
|
||||||
|
}
|
14
Ryujinx.Tests.Unicorn/Native/Const/Permission.cs
Normal file
14
Ryujinx.Tests.Unicorn/Native/Const/Permission.cs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum Permission
|
||||||
|
{
|
||||||
|
NONE = 0,
|
||||||
|
READ = 1,
|
||||||
|
WRITE = 2,
|
||||||
|
EXEC = 4,
|
||||||
|
ALL = 7,
|
||||||
|
}
|
||||||
|
}
|
12
Ryujinx.Tests.Unicorn/Native/Const/TCG.cs
Normal file
12
Ryujinx.Tests.Unicorn/Native/Const/TCG.cs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
|
||||||
|
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
namespace Ryujinx.Tests.Unicorn.Native.Const
|
||||||
|
{
|
||||||
|
public enum TCG
|
||||||
|
{
|
||||||
|
OP_SUB = 0,
|
||||||
|
OP_FLAG_CMP = 1,
|
||||||
|
OP_FLAG_DIRECT = 2,
|
||||||
|
}
|
||||||
|
}
|
@@ -1,13 +1,43 @@
|
|||||||
|
using Ryujinx.Tests.Unicorn.Native.Const;
|
||||||
using System;
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Tests.Unicorn.Native
|
namespace Ryujinx.Tests.Unicorn.Native
|
||||||
{
|
{
|
||||||
public class Interface
|
public static class Interface
|
||||||
{
|
{
|
||||||
public static void Checked(UnicornError error)
|
public static bool IsUnicornAvailable { get; private set; } = true;
|
||||||
|
|
||||||
|
private static IntPtr ImportResolver(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
|
||||||
{
|
{
|
||||||
if (error != UnicornError.UC_ERR_OK)
|
if (libraryName == "unicorn")
|
||||||
|
{
|
||||||
|
string loadPath = $"{Path.GetDirectoryName(assembly.Location)}/";
|
||||||
|
loadPath += OperatingSystem.IsWindows() ? $"{libraryName}.dll" : $"lib{libraryName}.so";
|
||||||
|
|
||||||
|
if (!NativeLibrary.TryLoad(loadPath, out IntPtr libraryPtr))
|
||||||
|
{
|
||||||
|
IsUnicornAvailable = false;
|
||||||
|
Console.Error.WriteLine($"ERROR: Could not find unicorn at: {loadPath}");
|
||||||
|
}
|
||||||
|
|
||||||
|
return libraryPtr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Otherwise, fallback to default import resolver.
|
||||||
|
return IntPtr.Zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Interface()
|
||||||
|
{
|
||||||
|
NativeLibrary.SetDllImportResolver(Assembly.GetExecutingAssembly(), ImportResolver);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Checked(Error error)
|
||||||
|
{
|
||||||
|
if (error != Error.OK)
|
||||||
{
|
{
|
||||||
throw new UnicornException(error);
|
throw new UnicornException(error);
|
||||||
}
|
}
|
||||||
@@ -31,39 +61,39 @@ namespace Ryujinx.Tests.Unicorn.Native
|
|||||||
public static extern uint uc_version(out uint major, out uint minor);
|
public static extern uint uc_version(out uint major, out uint minor);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_open(UnicornArch arch, UnicornMode mode, out IntPtr uc);
|
public static extern Error uc_open(Arch arch, Mode mode, out IntPtr uc);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_close(IntPtr uc);
|
public static extern Error uc_close(IntPtr uc);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern IntPtr uc_strerror(UnicornError err);
|
public static extern IntPtr uc_strerror(Error err);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_reg_write(IntPtr uc, int regid, byte[] value);
|
public static extern Error uc_reg_write(IntPtr uc, int regid, byte[] value);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_reg_read(IntPtr uc, int regid, byte[] value);
|
public static extern Error uc_reg_read(IntPtr uc, int regid, byte[] value);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_mem_write(IntPtr uc, ulong address, byte[] bytes, ulong size);
|
public static extern Error uc_mem_write(IntPtr uc, ulong address, byte[] bytes, ulong size);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_mem_read(IntPtr uc, ulong address, byte[] bytes, ulong size);
|
public static extern Error uc_mem_read(IntPtr uc, ulong address, byte[] bytes, ulong size);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_emu_start(IntPtr uc, ulong begin, ulong until, ulong timeout, ulong count);
|
public static extern Error uc_emu_start(IntPtr uc, ulong begin, ulong until, ulong timeout, ulong count);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_mem_map(IntPtr uc, ulong address, ulong size, uint perms);
|
public static extern Error uc_mem_map(IntPtr uc, ulong address, ulong size, uint perms);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_mem_unmap(IntPtr uc, ulong address, ulong size);
|
public static extern Error uc_mem_unmap(IntPtr uc, ulong address, ulong size);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_mem_protect(IntPtr uc, ulong address, ulong size, uint perms);
|
public static extern Error uc_mem_protect(IntPtr uc, ulong address, ulong size, uint perms);
|
||||||
|
|
||||||
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
[DllImport("unicorn", CallingConvention = CallingConvention.Cdecl)]
|
||||||
public static extern UnicornError uc_mem_regions(IntPtr uc, out IntPtr regions, out uint count);
|
public static extern Error uc_mem_regions(IntPtr uc, out IntPtr regions, out uint count);
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -1,14 +0,0 @@
|
|||||||
namespace Ryujinx.Tests.Unicorn.Native
|
|
||||||
{
|
|
||||||
public enum UnicornArch : uint
|
|
||||||
{
|
|
||||||
UC_ARCH_ARM = 1, // ARM architecture (including Thumb, Thumb-2)
|
|
||||||
UC_ARCH_ARM64, // ARM-64, also called AArch64
|
|
||||||
UC_ARCH_MIPS, // Mips architecture
|
|
||||||
UC_ARCH_X86, // X86 architecture (including x86 & x86-64)
|
|
||||||
UC_ARCH_PPC, // PowerPC architecture (currently unsupported)
|
|
||||||
UC_ARCH_SPARC, // Sparc architecture
|
|
||||||
UC_ARCH_M68K, // M68K architecture
|
|
||||||
UC_ARCH_MAX,
|
|
||||||
}
|
|
||||||
}
|
|
@@ -1,33 +0,0 @@
|
|||||||
// ReSharper disable InconsistentNaming
|
|
||||||
namespace Ryujinx.Tests.Unicorn.Native
|
|
||||||
{
|
|
||||||
public enum UnicornMode : uint
|
|
||||||
{
|
|
||||||
UC_MODE_LITTLE_ENDIAN = 0, // little-endian mode (default mode)
|
|
||||||
UC_MODE_BIG_ENDIAN = 1 << 30, // big-endian mode
|
|
||||||
// arm / arm64
|
|
||||||
UC_MODE_ARM = 0, // ARM mode
|
|
||||||
UC_MODE_THUMB = 1 << 4, // THUMB mode (including Thumb-2)
|
|
||||||
UC_MODE_MCLASS = 1 << 5, // ARM's Cortex-M series (currently unsupported)
|
|
||||||
UC_MODE_V8 = 1 << 6, // ARMv8 A32 encodings for ARM (currently unsupported)
|
|
||||||
// mips
|
|
||||||
UC_MODE_MICRO = 1 << 4, // MicroMips mode (currently unsupported)
|
|
||||||
UC_MODE_MIPS3 = 1 << 5, // Mips III ISA (currently unsupported)
|
|
||||||
UC_MODE_MIPS32R6 = 1 << 6, // Mips32r6 ISA (currently unsupported)
|
|
||||||
UC_MODE_MIPS32 = 1 << 2, // Mips32 ISA
|
|
||||||
UC_MODE_MIPS64 = 1 << 3, // Mips64 ISA
|
|
||||||
// x86 / x64
|
|
||||||
UC_MODE_16 = 1 << 1, // 16-bit mode
|
|
||||||
UC_MODE_32 = 1 << 2, // 32-bit mode
|
|
||||||
UC_MODE_64 = 1 << 3, // 64-bit mode
|
|
||||||
// ppc
|
|
||||||
UC_MODE_PPC32 = 1 << 2, // 32-bit mode (currently unsupported)
|
|
||||||
UC_MODE_PPC64 = 1 << 3, // 64-bit mode (currently unsupported)
|
|
||||||
UC_MODE_QPX = 1 << 4, // Quad Processing eXtensions mode (currently unsupported)
|
|
||||||
// sparc
|
|
||||||
UC_MODE_SPARC32 = 1 << 2, // 32-bit mode
|
|
||||||
UC_MODE_SPARC64 = 1 << 3, // 64-bit mode
|
|
||||||
UC_MODE_V9 = 1 << 4, // SparcV9 mode (currently unsupported)
|
|
||||||
// m68k
|
|
||||||
}
|
|
||||||
}
|
|
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Tests.Unicorn.Native;
|
using Ryujinx.Tests.Unicorn.Native;
|
||||||
|
using Ryujinx.Tests.Unicorn.Native.Const;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Tests.Unicorn
|
namespace Ryujinx.Tests.Unicorn
|
||||||
@@ -30,32 +31,32 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
|
|
||||||
public uint LR
|
public uint LR
|
||||||
{
|
{
|
||||||
get => GetRegister(Arm32Register.LR);
|
get => GetRegister(Arm.REG_LR);
|
||||||
set => SetRegister(Arm32Register.LR, value);
|
set => SetRegister(Arm.REG_LR, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint SP
|
public uint SP
|
||||||
{
|
{
|
||||||
get => GetRegister(Arm32Register.SP);
|
get => GetRegister(Arm.REG_SP);
|
||||||
set => SetRegister(Arm32Register.SP, value);
|
set => SetRegister(Arm.REG_SP, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint PC
|
public uint PC
|
||||||
{
|
{
|
||||||
get => GetRegister(Arm32Register.PC) & 0xfffffffeu;
|
get => GetRegister(Arm.REG_PC) & 0xfffffffeu;
|
||||||
set => SetRegister(Arm32Register.PC, (value & 0xfffffffeu) | (ThumbFlag ? 1u : 0u));
|
set => SetRegister(Arm.REG_PC, (value & 0xfffffffeu) | (ThumbFlag ? 1u : 0u));
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint CPSR
|
public uint CPSR
|
||||||
{
|
{
|
||||||
get => (uint)GetRegister(Arm32Register.CPSR);
|
get => GetRegister(Arm.REG_CPSR);
|
||||||
set => SetRegister(Arm32Register.CPSR, (uint)value);
|
set => SetRegister(Arm.REG_CPSR, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int Fpscr
|
public int Fpscr
|
||||||
{
|
{
|
||||||
get => (int)GetRegister(Arm32Register.FPSCR) | ((int)GetRegister(Arm32Register.FPSCR_NZCV));
|
get => (int)GetRegister(Arm.REG_FPSCR) | ((int)GetRegister(Arm.REG_FPSCR_NZCV));
|
||||||
set => SetRegister(Arm32Register.FPSCR, (uint)value);
|
set => SetRegister(Arm.REG_FPSCR, (uint)value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool QFlag
|
public bool QFlag
|
||||||
@@ -94,16 +95,16 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
CPSR = (CPSR & ~0x00000020u) | (value ? 0x00000020u : 0u);
|
CPSR = (CPSR & ~0x00000020u) | (value ? 0x00000020u : 0u);
|
||||||
SetRegister(Arm32Register.PC, (GetRegister(Arm32Register.PC) & 0xfffffffeu) | (value ? 1u : 0u));
|
SetRegister(Arm.REG_PC, (GetRegister(Arm.REG_PC) & 0xfffffffeu) | (value ? 1u : 0u));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public UnicornAArch32()
|
public UnicornAArch32()
|
||||||
{
|
{
|
||||||
Interface.Checked(Interface.uc_open(UnicornArch.UC_ARCH_ARM, UnicornMode.UC_MODE_LITTLE_ENDIAN, out uc));
|
Interface.Checked(Interface.uc_open(Arch.ARM, Mode.LITTLE_ENDIAN, out uc));
|
||||||
|
|
||||||
SetRegister(Arm32Register.C1_C0_2, GetRegister(Arm32Register.C1_C0_2) | 0xf00000);
|
SetRegister(Arm.REG_C1_C0_2, GetRegister(Arm.REG_C1_C0_2) | 0xf00000);
|
||||||
SetRegister(Arm32Register.FPEXC, 0x40000000);
|
SetRegister(Arm.REG_FPEXC, 0x40000000);
|
||||||
}
|
}
|
||||||
|
|
||||||
~UnicornAArch32()
|
~UnicornAArch32()
|
||||||
@@ -136,44 +137,44 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
RunForCount(1);
|
RunForCount(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Arm32Register[] XRegisters = new Arm32Register[16]
|
private static Arm[] XRegisters = new Arm[16]
|
||||||
{
|
{
|
||||||
Arm32Register.R0,
|
Arm.REG_R0,
|
||||||
Arm32Register.R1,
|
Arm.REG_R1,
|
||||||
Arm32Register.R2,
|
Arm.REG_R2,
|
||||||
Arm32Register.R3,
|
Arm.REG_R3,
|
||||||
Arm32Register.R4,
|
Arm.REG_R4,
|
||||||
Arm32Register.R5,
|
Arm.REG_R5,
|
||||||
Arm32Register.R6,
|
Arm.REG_R6,
|
||||||
Arm32Register.R7,
|
Arm.REG_R7,
|
||||||
Arm32Register.R8,
|
Arm.REG_R8,
|
||||||
Arm32Register.R9,
|
Arm.REG_R9,
|
||||||
Arm32Register.R10,
|
Arm.REG_R10,
|
||||||
Arm32Register.R11,
|
Arm.REG_R11,
|
||||||
Arm32Register.R12,
|
Arm.REG_R12,
|
||||||
Arm32Register.R13,
|
Arm.REG_R13,
|
||||||
Arm32Register.R14,
|
Arm.REG_R14,
|
||||||
Arm32Register.R15,
|
Arm.REG_R15,
|
||||||
};
|
};
|
||||||
|
|
||||||
private static Arm32Register[] QRegisters = new Arm32Register[16]
|
private static Arm[] QRegisters = new Arm[16]
|
||||||
{
|
{
|
||||||
Arm32Register.Q0,
|
Arm.REG_Q0,
|
||||||
Arm32Register.Q1,
|
Arm.REG_Q1,
|
||||||
Arm32Register.Q2,
|
Arm.REG_Q2,
|
||||||
Arm32Register.Q3,
|
Arm.REG_Q3,
|
||||||
Arm32Register.Q4,
|
Arm.REG_Q4,
|
||||||
Arm32Register.Q5,
|
Arm.REG_Q5,
|
||||||
Arm32Register.Q6,
|
Arm.REG_Q6,
|
||||||
Arm32Register.Q7,
|
Arm.REG_Q7,
|
||||||
Arm32Register.Q8,
|
Arm.REG_Q8,
|
||||||
Arm32Register.Q9,
|
Arm.REG_Q9,
|
||||||
Arm32Register.Q10,
|
Arm.REG_Q10,
|
||||||
Arm32Register.Q11,
|
Arm.REG_Q11,
|
||||||
Arm32Register.Q12,
|
Arm.REG_Q12,
|
||||||
Arm32Register.Q13,
|
Arm.REG_Q13,
|
||||||
Arm32Register.Q14,
|
Arm.REG_Q14,
|
||||||
Arm32Register.Q15
|
Arm.REG_Q15
|
||||||
};
|
};
|
||||||
|
|
||||||
public uint GetX(int index)
|
public uint GetX(int index)
|
||||||
@@ -204,7 +205,7 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Getting quadword registers from Unicorn A32 seems to be broken, so we combine its 2 doubleword registers instead.
|
// Getting quadword registers from Unicorn A32 seems to be broken, so we combine its 2 doubleword registers instead.
|
||||||
return GetVector((Arm32Register)((int)Arm32Register.D0 + index * 2));
|
return GetVector((Arm)((int)Arm.REG_D0 + index * 2));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetQ(int index, SimdValue value)
|
public void SetQ(int index, SimdValue value)
|
||||||
@@ -214,10 +215,10 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
throw new ArgumentOutOfRangeException(nameof(index));
|
throw new ArgumentOutOfRangeException(nameof(index));
|
||||||
}
|
}
|
||||||
|
|
||||||
SetVector((Arm32Register)((int)Arm32Register.D0 + index * 2), value);
|
SetVector((Arm)((int)Arm.REG_D0 + index * 2), value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint GetRegister(Arm32Register register)
|
public uint GetRegister(Arm register)
|
||||||
{
|
{
|
||||||
byte[] data = new byte[4];
|
byte[] data = new byte[4];
|
||||||
|
|
||||||
@@ -226,14 +227,14 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
return (uint)BitConverter.ToInt32(data, 0);
|
return (uint)BitConverter.ToInt32(data, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetRegister(Arm32Register register, uint value)
|
public void SetRegister(Arm register, uint value)
|
||||||
{
|
{
|
||||||
byte[] data = BitConverter.GetBytes(value);
|
byte[] data = BitConverter.GetBytes(value);
|
||||||
|
|
||||||
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
|
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
|
||||||
}
|
}
|
||||||
|
|
||||||
public SimdValue GetVector(Arm32Register register)
|
public SimdValue GetVector(Arm register)
|
||||||
{
|
{
|
||||||
byte[] data = new byte[8];
|
byte[] data = new byte[8];
|
||||||
|
|
||||||
@@ -245,7 +246,7 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
return new SimdValue(lo, hi);
|
return new SimdValue(lo, hi);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetVector(Arm32Register register, SimdValue value)
|
private void SetVector(Arm register, SimdValue value)
|
||||||
{
|
{
|
||||||
byte[] data = BitConverter.GetBytes(value.GetUInt64(0));
|
byte[] data = BitConverter.GetBytes(value.GetUInt64(0));
|
||||||
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
|
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
|
||||||
@@ -300,13 +301,10 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
Interface.uc_version(out _, out _);
|
Interface.uc_version(out _, out _);
|
||||||
|
}
|
||||||
|
catch (DllNotFoundException) { }
|
||||||
|
|
||||||
return true;
|
return Interface.IsUnicornAvailable;
|
||||||
}
|
|
||||||
catch (DllNotFoundException)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Tests.Unicorn.Native;
|
using Ryujinx.Tests.Unicorn.Native;
|
||||||
|
using Ryujinx.Tests.Unicorn.Native.Const;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Tests.Unicorn
|
namespace Ryujinx.Tests.Unicorn
|
||||||
@@ -30,38 +31,38 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
|
|
||||||
public ulong LR
|
public ulong LR
|
||||||
{
|
{
|
||||||
get => GetRegister(ArmRegister.LR);
|
get => GetRegister(Arm64.REG_LR);
|
||||||
set => SetRegister(ArmRegister.LR, value);
|
set => SetRegister(Arm64.REG_LR, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ulong SP
|
public ulong SP
|
||||||
{
|
{
|
||||||
get => GetRegister(ArmRegister.SP);
|
get => GetRegister(Arm64.REG_SP);
|
||||||
set => SetRegister(ArmRegister.SP, value);
|
set => SetRegister(Arm64.REG_SP, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ulong PC
|
public ulong PC
|
||||||
{
|
{
|
||||||
get => GetRegister(ArmRegister.PC);
|
get => GetRegister(Arm64.REG_PC);
|
||||||
set => SetRegister(ArmRegister.PC, value);
|
set => SetRegister(Arm64.REG_PC, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint Pstate
|
public uint Pstate
|
||||||
{
|
{
|
||||||
get => (uint)GetRegister(ArmRegister.PSTATE);
|
get => (uint)GetRegister(Arm64.REG_PSTATE);
|
||||||
set => SetRegister(ArmRegister.PSTATE, (uint)value);
|
set => SetRegister(Arm64.REG_PSTATE, (uint)value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int Fpcr
|
public int Fpcr
|
||||||
{
|
{
|
||||||
get => (int)GetRegister(ArmRegister.FPCR);
|
get => (int)GetRegister(Arm64.REG_FPCR);
|
||||||
set => SetRegister(ArmRegister.FPCR, (uint)value);
|
set => SetRegister(Arm64.REG_FPCR, (uint)value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int Fpsr
|
public int Fpsr
|
||||||
{
|
{
|
||||||
get => (int)GetRegister(ArmRegister.FPSR);
|
get => (int)GetRegister(Arm64.REG_FPSR);
|
||||||
set => SetRegister(ArmRegister.FPSR, (uint)value);
|
set => SetRegister(Arm64.REG_FPSR, (uint)value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OverflowFlag
|
public bool OverflowFlag
|
||||||
@@ -90,9 +91,9 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
|
|
||||||
public UnicornAArch64()
|
public UnicornAArch64()
|
||||||
{
|
{
|
||||||
Interface.Checked(Interface.uc_open(UnicornArch.UC_ARCH_ARM64, UnicornMode.UC_MODE_LITTLE_ENDIAN, out uc));
|
Interface.Checked(Interface.uc_open(Arch.ARM64, Mode.LITTLE_ENDIAN, out uc));
|
||||||
|
|
||||||
SetRegister(ArmRegister.CPACR_EL1, 0x00300000);
|
SetRegister(Arm64.REG_CPACR_EL1, 0x00300000);
|
||||||
}
|
}
|
||||||
|
|
||||||
~UnicornAArch64()
|
~UnicornAArch64()
|
||||||
@@ -125,75 +126,75 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
RunForCount(1);
|
RunForCount(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ArmRegister[] XRegisters = new ArmRegister[31]
|
private static Arm64[] XRegisters = new Arm64[31]
|
||||||
{
|
{
|
||||||
ArmRegister.X0,
|
Arm64.REG_X0,
|
||||||
ArmRegister.X1,
|
Arm64.REG_X1,
|
||||||
ArmRegister.X2,
|
Arm64.REG_X2,
|
||||||
ArmRegister.X3,
|
Arm64.REG_X3,
|
||||||
ArmRegister.X4,
|
Arm64.REG_X4,
|
||||||
ArmRegister.X5,
|
Arm64.REG_X5,
|
||||||
ArmRegister.X6,
|
Arm64.REG_X6,
|
||||||
ArmRegister.X7,
|
Arm64.REG_X7,
|
||||||
ArmRegister.X8,
|
Arm64.REG_X8,
|
||||||
ArmRegister.X9,
|
Arm64.REG_X9,
|
||||||
ArmRegister.X10,
|
Arm64.REG_X10,
|
||||||
ArmRegister.X11,
|
Arm64.REG_X11,
|
||||||
ArmRegister.X12,
|
Arm64.REG_X12,
|
||||||
ArmRegister.X13,
|
Arm64.REG_X13,
|
||||||
ArmRegister.X14,
|
Arm64.REG_X14,
|
||||||
ArmRegister.X15,
|
Arm64.REG_X15,
|
||||||
ArmRegister.X16,
|
Arm64.REG_X16,
|
||||||
ArmRegister.X17,
|
Arm64.REG_X17,
|
||||||
ArmRegister.X18,
|
Arm64.REG_X18,
|
||||||
ArmRegister.X19,
|
Arm64.REG_X19,
|
||||||
ArmRegister.X20,
|
Arm64.REG_X20,
|
||||||
ArmRegister.X21,
|
Arm64.REG_X21,
|
||||||
ArmRegister.X22,
|
Arm64.REG_X22,
|
||||||
ArmRegister.X23,
|
Arm64.REG_X23,
|
||||||
ArmRegister.X24,
|
Arm64.REG_X24,
|
||||||
ArmRegister.X25,
|
Arm64.REG_X25,
|
||||||
ArmRegister.X26,
|
Arm64.REG_X26,
|
||||||
ArmRegister.X27,
|
Arm64.REG_X27,
|
||||||
ArmRegister.X28,
|
Arm64.REG_X28,
|
||||||
ArmRegister.X29,
|
Arm64.REG_X29,
|
||||||
ArmRegister.X30,
|
Arm64.REG_X30,
|
||||||
};
|
};
|
||||||
|
|
||||||
private static ArmRegister[] QRegisters = new ArmRegister[32]
|
private static Arm64[] QRegisters = new Arm64[32]
|
||||||
{
|
{
|
||||||
ArmRegister.Q0,
|
Arm64.REG_Q0,
|
||||||
ArmRegister.Q1,
|
Arm64.REG_Q1,
|
||||||
ArmRegister.Q2,
|
Arm64.REG_Q2,
|
||||||
ArmRegister.Q3,
|
Arm64.REG_Q3,
|
||||||
ArmRegister.Q4,
|
Arm64.REG_Q4,
|
||||||
ArmRegister.Q5,
|
Arm64.REG_Q5,
|
||||||
ArmRegister.Q6,
|
Arm64.REG_Q6,
|
||||||
ArmRegister.Q7,
|
Arm64.REG_Q7,
|
||||||
ArmRegister.Q8,
|
Arm64.REG_Q8,
|
||||||
ArmRegister.Q9,
|
Arm64.REG_Q9,
|
||||||
ArmRegister.Q10,
|
Arm64.REG_Q10,
|
||||||
ArmRegister.Q11,
|
Arm64.REG_Q11,
|
||||||
ArmRegister.Q12,
|
Arm64.REG_Q12,
|
||||||
ArmRegister.Q13,
|
Arm64.REG_Q13,
|
||||||
ArmRegister.Q14,
|
Arm64.REG_Q14,
|
||||||
ArmRegister.Q15,
|
Arm64.REG_Q15,
|
||||||
ArmRegister.Q16,
|
Arm64.REG_Q16,
|
||||||
ArmRegister.Q17,
|
Arm64.REG_Q17,
|
||||||
ArmRegister.Q18,
|
Arm64.REG_Q18,
|
||||||
ArmRegister.Q19,
|
Arm64.REG_Q19,
|
||||||
ArmRegister.Q20,
|
Arm64.REG_Q20,
|
||||||
ArmRegister.Q21,
|
Arm64.REG_Q21,
|
||||||
ArmRegister.Q22,
|
Arm64.REG_Q22,
|
||||||
ArmRegister.Q23,
|
Arm64.REG_Q23,
|
||||||
ArmRegister.Q24,
|
Arm64.REG_Q24,
|
||||||
ArmRegister.Q25,
|
Arm64.REG_Q25,
|
||||||
ArmRegister.Q26,
|
Arm64.REG_Q26,
|
||||||
ArmRegister.Q27,
|
Arm64.REG_Q27,
|
||||||
ArmRegister.Q28,
|
Arm64.REG_Q28,
|
||||||
ArmRegister.Q29,
|
Arm64.REG_Q29,
|
||||||
ArmRegister.Q30,
|
Arm64.REG_Q30,
|
||||||
ArmRegister.Q31,
|
Arm64.REG_Q31,
|
||||||
};
|
};
|
||||||
|
|
||||||
public ulong GetX(int index)
|
public ulong GetX(int index)
|
||||||
@@ -236,7 +237,7 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
SetVector(QRegisters[index], value);
|
SetVector(QRegisters[index], value);
|
||||||
}
|
}
|
||||||
|
|
||||||
private ulong GetRegister(ArmRegister register)
|
private ulong GetRegister(Arm64 register)
|
||||||
{
|
{
|
||||||
byte[] data = new byte[8];
|
byte[] data = new byte[8];
|
||||||
|
|
||||||
@@ -245,14 +246,14 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
return (ulong)BitConverter.ToInt64(data, 0);
|
return (ulong)BitConverter.ToInt64(data, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetRegister(ArmRegister register, ulong value)
|
private void SetRegister(Arm64 register, ulong value)
|
||||||
{
|
{
|
||||||
byte[] data = BitConverter.GetBytes(value);
|
byte[] data = BitConverter.GetBytes(value);
|
||||||
|
|
||||||
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
|
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
|
||||||
}
|
}
|
||||||
|
|
||||||
private SimdValue GetVector(ArmRegister register)
|
private SimdValue GetVector(Arm64 register)
|
||||||
{
|
{
|
||||||
byte[] data = new byte[16];
|
byte[] data = new byte[16];
|
||||||
|
|
||||||
@@ -261,7 +262,7 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
return new SimdValue(data);
|
return new SimdValue(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetVector(ArmRegister register, SimdValue value)
|
private void SetVector(Arm64 register, SimdValue value)
|
||||||
{
|
{
|
||||||
byte[] data = value.ToArray();
|
byte[] data = value.ToArray();
|
||||||
|
|
||||||
@@ -315,13 +316,10 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
Interface.uc_version(out _, out _);
|
Interface.uc_version(out _, out _);
|
||||||
|
}
|
||||||
|
catch (DllNotFoundException) { }
|
||||||
|
|
||||||
return true;
|
return Interface.IsUnicornAvailable;
|
||||||
}
|
|
||||||
catch (DllNotFoundException)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -1,29 +0,0 @@
|
|||||||
// ReSharper disable InconsistentNaming
|
|
||||||
namespace Ryujinx.Tests.Unicorn
|
|
||||||
{
|
|
||||||
public enum UnicornError
|
|
||||||
{
|
|
||||||
UC_ERR_OK = 0, // No error: everything was fine
|
|
||||||
UC_ERR_NOMEM, // Out-Of-Memory error: uc_open(), uc_emulate()
|
|
||||||
UC_ERR_ARCH, // Unsupported architecture: uc_open()
|
|
||||||
UC_ERR_HANDLE, // Invalid handle
|
|
||||||
UC_ERR_MODE, // Invalid/unsupported mode: uc_open()
|
|
||||||
UC_ERR_VERSION, // Unsupported version (bindings)
|
|
||||||
UC_ERR_READ_UNMAPPED, // Quit emulation due to READ on unmapped memory: uc_emu_start()
|
|
||||||
UC_ERR_WRITE_UNMAPPED, // Quit emulation due to WRITE on unmapped memory: uc_emu_start()
|
|
||||||
UC_ERR_FETCH_UNMAPPED, // Quit emulation due to FETCH on unmapped memory: uc_emu_start()
|
|
||||||
UC_ERR_HOOK, // Invalid hook type: uc_hook_add()
|
|
||||||
UC_ERR_INSN_INVALID, // Quit emulation due to invalid instruction: uc_emu_start()
|
|
||||||
UC_ERR_MAP, // Invalid memory mapping: uc_mem_map()
|
|
||||||
UC_ERR_WRITE_PROT, // Quit emulation due to UC_MEM_WRITE_PROT violation: uc_emu_start()
|
|
||||||
UC_ERR_READ_PROT, // Quit emulation due to UC_MEM_READ_PROT violation: uc_emu_start()
|
|
||||||
UC_ERR_FETCH_PROT, // Quit emulation due to UC_MEM_FETCH_PROT violation: uc_emu_start()
|
|
||||||
UC_ERR_ARG, // Invalid argument provided to uc_xxx function (See specific function API)
|
|
||||||
UC_ERR_READ_UNALIGNED, // Unaligned read
|
|
||||||
UC_ERR_WRITE_UNALIGNED, // Unaligned write
|
|
||||||
UC_ERR_FETCH_UNALIGNED, // Unaligned fetch
|
|
||||||
UC_ERR_HOOK_EXIST, // hook for this event already existed
|
|
||||||
UC_ERR_RESOURCE, // Insufficient resource: uc_emu_start()
|
|
||||||
UC_ERR_EXCEPTION // Unhandled CPU exception
|
|
||||||
}
|
|
||||||
}
|
|
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Tests.Unicorn.Native.Const;
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
@@ -5,9 +6,9 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
{
|
{
|
||||||
public class UnicornException : Exception
|
public class UnicornException : Exception
|
||||||
{
|
{
|
||||||
public readonly UnicornError Error;
|
public readonly Error Error;
|
||||||
|
|
||||||
internal UnicornException(UnicornError error)
|
internal UnicornException(Error error)
|
||||||
{
|
{
|
||||||
Error = error;
|
Error = error;
|
||||||
}
|
}
|
||||||
@@ -20,4 +21,4 @@ namespace Ryujinx.Tests.Unicorn
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -9,14 +9,12 @@ CPU simulator, Armeilleure.
|
|||||||
|
|
||||||
On Windows, Unicorn is shipped as a pre-compiled dynamic library (`.dll`), licenced under the GPLv2.
|
On Windows, Unicorn is shipped as a pre-compiled dynamic library (`.dll`), licenced under the GPLv2.
|
||||||
|
|
||||||
The source code for `windows/unicorn.dll` is available at: https://github.com/MerryMage/UnicornDotNet/tree/299451c02d9c810d2feca51f5e9cb6d8b2f38960
|
The source code for `windows/unicorn.dll` is available at: https://github.com/unicorn-engine/unicorn/tree/df3aa0fccbce9e1420e82110cbae5951755a0698
|
||||||
|
|
||||||
## Linux
|
## Linux
|
||||||
|
|
||||||
On Linux, you will first need to download Unicorn from https://github.com/unicorn-engine/unicorn.
|
On Windows, Unicorn is shipped as a pre-compiled shared object (`.so`), licenced under the GPLv2.
|
||||||
|
|
||||||
Then you need to patch it to expose the FSPCR register by applying `linux/unicorn_fspcr.patch`
|
The source code for `linux/unicorn.so` is available at: https://github.com/unicorn-engine/unicorn/tree/df3aa0fccbce9e1420e82110cbae5951755a0698
|
||||||
|
|
||||||
Then, compile Unicorn from source with its `make.sh` script.
|
|
||||||
|
|
||||||
See https://github.com/Ryujinx/Ryujinx/pull/1433 for details.
|
See https://github.com/Ryujinx/Ryujinx/pull/1433 for details.
|
||||||
|
BIN
Ryujinx.Tests.Unicorn/libs/linux/libunicorn.so
Normal file
BIN
Ryujinx.Tests.Unicorn/libs/linux/libunicorn.so
Normal file
Binary file not shown.
@@ -1,24 +0,0 @@
|
|||||||
diff --git a/qemu/target-arm/unicorn_arm.c b/qemu/target-arm/unicorn_arm.c
|
|
||||||
index 5ff9ebb..d4953f4 100644
|
|
||||||
--- a/qemu/target-arm/unicorn_arm.c
|
|
||||||
+++ b/qemu/target-arm/unicorn_arm.c
|
|
||||||
@@ -101,6 +101,9 @@ int arm_reg_read(struct uc_struct *uc, unsigned int *regs, void **vals, int coun
|
|
||||||
case UC_ARM_REG_FPEXC:
|
|
||||||
*(int32_t *)value = ARM_CPU(uc, mycpu)->env.vfp.xregs[ARM_VFP_FPEXC];
|
|
||||||
break;
|
|
||||||
+ case UC_ARM_REG_FPSCR:
|
|
||||||
+ *(int32_t *)value = vfp_get_fpscr(&ARM_CPU(uc, mycpu)->env);
|
|
||||||
+ break;
|
|
||||||
case UC_ARM_REG_IPSR:
|
|
||||||
*(uint32_t *)value = xpsr_read(&ARM_CPU(uc, mycpu)->env) & 0x1ff;
|
|
||||||
break;
|
|
||||||
@@ -175,6 +178,9 @@ int arm_reg_write(struct uc_struct *uc, unsigned int *regs, void* const* vals, i
|
|
||||||
case UC_ARM_REG_FPEXC:
|
|
||||||
ARM_CPU(uc, mycpu)->env.vfp.xregs[ARM_VFP_FPEXC] = *(int32_t *)value;
|
|
||||||
break;
|
|
||||||
+ case UC_ARM_REG_FPSCR:
|
|
||||||
+ vfp_set_fpscr(&ARM_CPU(uc, mycpu)->env, *(uint32_t *)value);
|
|
||||||
+ break;
|
|
||||||
case UC_ARM_REG_IPSR:
|
|
||||||
xpsr_write(&ARM_CPU(uc, mycpu)->env, *(uint32_t *)value, 0x1ff);
|
|
||||||
break;
|
|
Binary file not shown.
199
Ryujinx.Tests.Unicorn/unicorn_const_generator.py
Normal file
199
Ryujinx.Tests.Unicorn/unicorn_const_generator.py
Normal file
@@ -0,0 +1,199 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
# Unicorn Engine
|
||||||
|
# By Dang Hoang Vu, 2013
|
||||||
|
# Modified for Ryujinx from: https://github.com/unicorn-engine/unicorn/blob/6c1cbef6ac505d355033aef1176b684d02e1eb3a/bindings/const_generator.py
|
||||||
|
from __future__ import print_function
|
||||||
|
import sys, re, os
|
||||||
|
|
||||||
|
include = [ 'arm.h', 'arm64.h', 'unicorn.h' ]
|
||||||
|
split_common = [ 'ARCH', 'MODE', 'ERR', 'MEM', 'TCG', 'HOOK', 'PROT' ]
|
||||||
|
|
||||||
|
template = {
|
||||||
|
'dotnet': {
|
||||||
|
'header': "// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT\n\n// ReSharper disable InconsistentNaming\nnamespace Ryujinx.Tests.Unicorn.Native.Const\n{\n public enum %s\n {\n",
|
||||||
|
'footer': " }\n}\n",
|
||||||
|
'line_format': ' %s = %s,\n',
|
||||||
|
'out_file': os.path.join(os.path.dirname(__file__), 'Native', 'Const', '%s.cs'),
|
||||||
|
# prefixes for constant filenames of all archs - case sensitive
|
||||||
|
'arm.h': 'Arm',
|
||||||
|
'arm64.h': 'Arm64',
|
||||||
|
'unicorn.h': 'Common',
|
||||||
|
# prefixes for filenames of split_common values - case sensitive
|
||||||
|
'ARCH': 'Arch',
|
||||||
|
'MODE': 'Mode',
|
||||||
|
'ERR': 'Error',
|
||||||
|
'MEM': 'Memory',
|
||||||
|
'TCG': 'TCG',
|
||||||
|
'HOOK': 'Hook',
|
||||||
|
'PROT': 'Permission',
|
||||||
|
'comment_open': ' //',
|
||||||
|
'comment_close': '',
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# markup for comments to be added to autogen files
|
||||||
|
MARKUP = '//>'
|
||||||
|
|
||||||
|
def gen(unicorn_repo_path):
|
||||||
|
global include
|
||||||
|
include_dir = os.path.join(unicorn_repo_path, 'include', 'unicorn')
|
||||||
|
templ = template["dotnet"]
|
||||||
|
for target in include:
|
||||||
|
prefix = templ[target]
|
||||||
|
outfile = open(templ['out_file'] %(prefix), 'wb') # open as binary prevents windows newlines
|
||||||
|
outfile.write((templ['header'] % (prefix)).encode("utf-8"))
|
||||||
|
if target == 'unicorn.h':
|
||||||
|
prefix = ''
|
||||||
|
for cat in split_common:
|
||||||
|
with open(templ['out_file'] %(templ[cat]), 'wb') as file:
|
||||||
|
file.write((templ['header'] %(templ[cat])).encode("utf-8"))
|
||||||
|
with open(os.path.join(include_dir, target)) as f:
|
||||||
|
lines = f.readlines()
|
||||||
|
|
||||||
|
previous = {}
|
||||||
|
count = 0
|
||||||
|
skip = 0
|
||||||
|
in_comment = False
|
||||||
|
|
||||||
|
for lno, line in enumerate(lines):
|
||||||
|
if "/*" in line:
|
||||||
|
in_comment = True
|
||||||
|
if "*/" in line:
|
||||||
|
in_comment = False
|
||||||
|
if in_comment:
|
||||||
|
continue
|
||||||
|
if skip > 0:
|
||||||
|
# Due to clang-format, values may come up in the next line
|
||||||
|
skip -= 1
|
||||||
|
continue
|
||||||
|
line = line.strip()
|
||||||
|
|
||||||
|
if line.startswith(MARKUP): # markup for comments
|
||||||
|
outfile.write(("\n%s%s%s\n" %(templ['comment_open'], \
|
||||||
|
line.replace(MARKUP, ''), templ['comment_close'])).encode("utf-8"))
|
||||||
|
continue
|
||||||
|
|
||||||
|
if line == '' or line.startswith('//'):
|
||||||
|
continue
|
||||||
|
|
||||||
|
tmp = line.strip().split(',')
|
||||||
|
if len(tmp) >= 2 and tmp[0] != "#define" and not tmp[0].startswith("UC_"):
|
||||||
|
continue
|
||||||
|
for t in tmp:
|
||||||
|
t = t.strip()
|
||||||
|
if not t or t.startswith('//'): continue
|
||||||
|
f = re.split('\s+', t)
|
||||||
|
|
||||||
|
# parse #define UC_TARGET (num)
|
||||||
|
define = False
|
||||||
|
if f[0] == '#define' and len(f) >= 3:
|
||||||
|
define = True
|
||||||
|
f.pop(0)
|
||||||
|
f.insert(1, '=')
|
||||||
|
if f[0].startswith("UC_" + prefix.upper()) or f[0].startswith("UC_CPU"):
|
||||||
|
if len(f) > 1 and f[1] not in ('//', '='):
|
||||||
|
print("WARNING: Unable to convert %s" % f)
|
||||||
|
print(" Line =", line)
|
||||||
|
continue
|
||||||
|
elif len(f) > 1 and f[1] == '=':
|
||||||
|
# Like:
|
||||||
|
# UC_A =
|
||||||
|
# (1 << 2)
|
||||||
|
# #define UC_B \
|
||||||
|
# (UC_A | UC_C)
|
||||||
|
# Let's search the next line
|
||||||
|
if len(f) == 2:
|
||||||
|
if lno == len(lines) - 1:
|
||||||
|
print("WARNING: Unable to convert %s" % f)
|
||||||
|
print(" Line =", line)
|
||||||
|
continue
|
||||||
|
skip += 1
|
||||||
|
next_line = lines[lno + 1]
|
||||||
|
next_line_tmp = next_line.strip().split(",")
|
||||||
|
rhs = next_line_tmp[0]
|
||||||
|
elif f[-1] == "\\":
|
||||||
|
idx = 0
|
||||||
|
rhs = ""
|
||||||
|
while True:
|
||||||
|
idx += 1
|
||||||
|
if lno + idx == len(lines):
|
||||||
|
print("WARNING: Unable to convert %s" % f)
|
||||||
|
print(" Line =", line)
|
||||||
|
continue
|
||||||
|
skip += 1
|
||||||
|
next_line = lines[lno + idx]
|
||||||
|
next_line_f = re.split('\s+', next_line.strip())
|
||||||
|
if next_line_f[-1] == "\\":
|
||||||
|
rhs += "".join(next_line_f[:-1])
|
||||||
|
else:
|
||||||
|
rhs += next_line.strip()
|
||||||
|
break
|
||||||
|
else:
|
||||||
|
rhs = ''.join(f[2:])
|
||||||
|
else:
|
||||||
|
rhs = str(count)
|
||||||
|
|
||||||
|
|
||||||
|
lhs = f[0].strip()
|
||||||
|
#print(f'lhs: {lhs} rhs: {rhs} f:{f}')
|
||||||
|
# evaluate bitshifts in constants e.g. "UC_X86 = 1 << 1"
|
||||||
|
match = re.match(r'(?P<rhs>\s*\d+\s*<<\s*\d+\s*)', rhs)
|
||||||
|
if match:
|
||||||
|
rhs = str(eval(match.group(1)))
|
||||||
|
else:
|
||||||
|
# evaluate references to other constants e.g. "UC_ARM_REG_X = UC_ARM_REG_SP"
|
||||||
|
match = re.match(r'^([^\d]\w+)$', rhs)
|
||||||
|
if match:
|
||||||
|
rhs = previous[match.group(1)]
|
||||||
|
|
||||||
|
if not rhs.isdigit():
|
||||||
|
for k, v in previous.items():
|
||||||
|
rhs = re.sub(r'\b%s\b' % k, v, rhs)
|
||||||
|
rhs = str(eval(rhs))
|
||||||
|
|
||||||
|
lhs_strip = re.sub(r'^UC_', '', lhs)
|
||||||
|
count = int(rhs) + 1
|
||||||
|
|
||||||
|
if target == "unicorn.h":
|
||||||
|
matched_cat = False
|
||||||
|
for cat in split_common:
|
||||||
|
if lhs_strip.startswith(f"{cat}_"):
|
||||||
|
with open(templ['out_file'] %(templ[cat]), 'ab') as cat_file:
|
||||||
|
cat_lhs_strip = lhs_strip
|
||||||
|
if not lhs_strip.lstrip(f"{cat}_").isnumeric():
|
||||||
|
cat_lhs_strip = lhs_strip.replace(f"{cat}_", "", 1)
|
||||||
|
cat_file.write(
|
||||||
|
(templ['line_format'] % (cat_lhs_strip, rhs)).encode("utf-8"))
|
||||||
|
matched_cat = True
|
||||||
|
break
|
||||||
|
if matched_cat:
|
||||||
|
previous[lhs] = str(rhs)
|
||||||
|
continue
|
||||||
|
|
||||||
|
if (count == 1):
|
||||||
|
outfile.write(("\n").encode("utf-8"))
|
||||||
|
|
||||||
|
if lhs_strip.startswith(f"{prefix.upper()}_") and not lhs_strip.replace(f"{prefix.upper()}_", "", 1).isnumeric():
|
||||||
|
lhs_strip = lhs_strip.replace(f"{prefix.upper()}_", "", 1)
|
||||||
|
|
||||||
|
outfile.write((templ['line_format'] % (lhs_strip, rhs)).encode("utf-8"))
|
||||||
|
previous[lhs] = str(rhs)
|
||||||
|
|
||||||
|
outfile.write((templ['footer']).encode("utf-8"))
|
||||||
|
outfile.close()
|
||||||
|
|
||||||
|
if target == "unicorn.h":
|
||||||
|
for cat in split_common:
|
||||||
|
with open(templ['out_file'] %(templ[cat]), 'ab') as cat_file:
|
||||||
|
cat_file.write(templ['footer'].encode('utf-8'))
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
if len(sys.argv) < 2:
|
||||||
|
print("Usage:", sys.argv[0], " <path to unicorn repo>")
|
||||||
|
sys.exit(1)
|
||||||
|
unicorn_repo_path = sys.argv[1]
|
||||||
|
if os.path.isdir(unicorn_repo_path):
|
||||||
|
print("Generating constants for dotnet")
|
||||||
|
gen(unicorn_repo_path)
|
||||||
|
else:
|
||||||
|
print("Couldn't find unicorn repo at:", unicorn_repo_path)
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user